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  1. Found path: /home/sdtd/engine/7DaysToDieServer.x86_64
  2. Mono path[0] = '/home/sdtd/engine/7DaysToDieServer_Data/Managed'
  3. Mono config path = '/home/sdtd/engine/7DaysToDieServer_Data/Mono/etc'
  4. Preloaded 'libeac_server.so'
  5. Preloaded 'libeasyanticheat.so'
  6. Preloaded 'libgetrss.so'
  7. Preloaded 'libsteam_api.so'
  8. Preloaded 'steamclient.so'
  9. Unable to preload the following plugins:
  10. libMouseLib.so
  11. libeac_server.so
  12. libeasyanticheat.so
  13. libgetrss.so
  14. libsteam_api.so
  15. steamclient.so
  16. libMouseLib.so
  17. Initialize engine version: 2018.2.0f2 (787658998520)
  18. Forcing GfxDevice: Null
  19. GfxDevice: creating device client; threaded=0
  20. NullGfxDevice:
  21. Version: NULL 1.0 [1.0]
  22. Renderer: Null Device
  23. Vendor: Unity Technologies
  24. Begin MonoManager ReloadAssembly
  25. - Completed reload, in 0.149 seconds
  26. UnloadTime: 0.570000 ms
  27. 2018-11-23T20:06:30 0.067 INF Awake
  28. 2018-11-23T20:06:30 0.099 WRN Setting global culture failed!
  29. 2018-11-23T20:06:30 0.137 INF Version: Alpha 17 (b199) Compatibility Version: Alpha 17, Build: Linux 64 Bit
  30. 2018-11-23T20:06:30 0.137 INF System information:
  31. 2018-11-23T20:06:30 0.186 INF OS: Linux 4.4 Ubuntu 16.04 64bit
  32. 2018-11-23T20:06:30 0.187 INF CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (cores: 8)
  33. 2018-11-23T20:06:30 0.187 INF RAM: 7960 MB
  34. 2018-11-23T20:06:30 0.187 INF GPU: Null Device (128 MB)
  35. 2018-11-23T20:06:30 0.189 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  36. 2018-11-23T20:06:30 0.208 INF Last played version: Alpha 17
  37. 2018-11-23T20:06:30 0.208 INF Local UTC offset: 1 hours
  38. 2018-11-23T20:06:30 0.208 WRN Setting global culture failed!
  39. 2018-11-23T20:06:30 0.216 INF Command line arguments: /home/sdtd/engine/7DaysToDieServer.x86_64 -logfile /home/sdtd/instances/test2/logs/2018-11-23_20-06-29_output_log.txt -nographics -configfile=/home/sdtd/instances/test2/config.xml
  40. 2018-11-23T20:06:30 0.218 INF Parsing server configfile: /home/sdtd/instances/test2/config.xml
  41. 2018-11-23T20:06:30 0.260 INF Parsing server configfile successfully completed
  42. 2018-11-23T20:06:30 0.260 INF Starting dedicated server level=Navezgane game name=freedom
  43. 2018-11-23T20:06:30 0.260 INF Maximum allowed players: 4
  44. 2018-11-23T20:06:30 0.260 INF Game mode: GameModeSurvivalMP
  45. 2018-11-23T20:06:30 0.260 INF Dedicated server only build
  46. 2018-11-23T20:06:30 0.262 INF Not running in Big Picture Mode, no on-screen keyboard available
  47. 2018-11-23T20:06:30 0.262 INF Starting PlayerInputManager...
  48. 2018-11-23T20:06:30 0.275 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
  49. 2018-11-23T20:06:30 0.414 INF Starting UserProfileManager...
  50. 2018-11-23T20:06:30 0.422 INF Texture quality is set to 3
  51. 2018-11-23T20:06:30 0.466 INF [NET] Disabling protocol: SteamNetworking
  52. 2018-11-23T20:06:30 0.466 INF NET: InitCallbacks
  53. 2018-11-23T20:06:30 0.467 INF [MODS] Start loading
  54. 2018-11-23T20:06:30 0.468 INF [MODS] Trying to load from Allocs_CommandExtensions
  55. 2018-11-23T20:06:30 0.480 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
  56. 2018-11-23T20:06:30 0.480 INF [MODS] Loaded Mod: Allocs command extensions (16)
  57. 2018-11-23T20:06:30 0.480 INF [MODS] Trying to load from Allocs_CommonFunc
  58. 2018-11-23T20:06:30 0.481 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
  59. 2018-11-23T20:06:30 0.481 INF [MODS] Loaded Mod: Allocs server fixes (19)
  60. 2018-11-23T20:06:30 0.481 INF [MODS] Trying to load from Allocs_WebAndMapRendering
  61. 2018-11-23T20:06:30 0.482 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
  62. 2018-11-23T20:06:30 0.482 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (29)
  63. 2018-11-23T20:06:30 0.482 INF [MODS] Initializing mod code
  64. 2018-11-23T20:06:30 0.482 INF [MODS] Loading done
  65. 2018-11-23T20:06:30 0.489 INF Loading permissions file at '/home/sdtd/instances/test2/admins.xml'
  66. 2018-11-23T20:06:30 0.504 INF Loading permissions file done.
  67. 2018-11-23T20:06:30 0.532 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
  68. 2018-11-23T20:06:30 0.532 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
  69. 2018-11-23T20:06:30 0.533 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
  70. 2018-11-23T20:06:30 0.533 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
  71. 2018-11-23T20:06:30 0.534 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
  72. 2018-11-23T20:06:30 0.534 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
  73. 2018-11-23T20:06:30 0.535 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
  74. 2018-11-23T20:06:30 0.538 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
  75. UMA Overlay loading took 541 ms
  76.  
  77. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  78.  
  79. UMA Slot loading took 2 ms
  80.  
  81. (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
  82.  
  83. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  84. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  85. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  86. 2018-11-23T20:06:32 2.114 INF WorldStaticData.Init() needed 0.940s
  87. 2018-11-23T20:06:32 2.123 INF Started Telnet on 8101
  88. 2018-11-23T20:06:32 2.130 INF Awake done in 2063 ms
  89. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  90. 2018-11-23T20:06:32 2.273 INF Atlas reset took 132 ms
  91. 2018-11-23T20:06:32 2.274 INF Atlas load took 140 ms
  92.  
  93. Unloading 698 unused Assets to reduce memory usage. Loaded Objects now: 8644.
  94. Total: 19.122000 ms (FindLiveObjects: 1.130000 ms CreateObjectMapping: 0.393000 ms MarkObjects: 11.048000 ms DeleteObjects: 6.550000 ms)
  95.  
  96. Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
  97.  
  98. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8644.
  99. Total: 11.963000 ms (FindLiveObjects: 1.265000 ms CreateObjectMapping: 0.357000 ms MarkObjects: 10.313000 ms DeleteObjects: 0.028000 ms)
  100.  
  101. 2018-11-23T20:06:32 2.346 INF NET: Starting server protocols
  102. 2018-11-23T20:06:32 2.350 INF NET: LiteNetLib server started
  103. 2018-11-23T20:06:32 2.353 INF StartGame
  104. 2018-11-23T20:06:32 2.601 INF Atlas reset took 123 ms
  105. Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
  106.  
  107. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671.
  108. Total: 17.029000 ms (FindLiveObjects: 1.065000 ms CreateObjectMapping: 0.318000 ms MarkObjects: 10.557000 ms DeleteObjects: 5.088000 ms)
  109.  
  110. 2018-11-23T20:06:33 3.329 INF Persistent GamePrefs saved
  111. GamePref.AdminFileName = admins.xml
  112. GamePref.AirDropFrequency = 72
  113. GamePref.AirDropMarker = False
  114. GamePref.AutopilotMode = 0
  115. GamePref.BedrollDeadZoneSize = 15
  116. GamePref.BlockDurabilityModifier = 100
  117. GamePref.BloodMoonEnemyCount = 8
  118. GamePref.BuildCreate = False
  119. GamePref.ConnectToServerIP = 127.0.0.1
  120. GamePref.ConnectToServerPort = 26900
  121. GamePref.ControlPanelEnabled = True
  122. GamePref.ControlPanelPort = 8100
  123. GamePref.CraftTimer =
  124. GamePref.CreateLevelDim = 8
  125. GamePref.CreateLevelName = My Level
  126. GamePref.CreativeMenuEnabled = False
  127. GamePref.DayCount = 3
  128. GamePref.DayLightLength = 18
  129. GamePref.DayNightLength = 60
  130. GamePref.DebugMenuEnabled = False
  131. GamePref.DebugMenuShowTasks = False
  132. GamePref.DebugStopEnemiesMoving = False
  133. GamePref.DropOnDeath = 0
  134. GamePref.DropOnQuit = 1
  135. GamePref.DynamicSpawner =
  136. GamePref.EACEnabled = True
  137. GamePref.EnemyDifficulty = 0
  138. GamePref.EnemySpawnMode = True
  139. GamePref.FavoriteServersList =
  140. GamePref.FragLimit = 20
  141. GamePref.GameDifficulty = 2
  142. GamePref.GameGuidClient =
  143. GamePref.GameMode = GameModeSurvivalMP
  144. GamePref.GameName = freedom
  145. GamePref.GameNameClient = My Game
  146. GamePref.GameVersion = Alpha 17
  147. GamePref.GameWorld = Navezgane
  148. GamePref.HideCommandExecutionLog = 0
  149. GamePref.JoiningOptions = True
  150. GamePref.LandClaimDeadZone = 30
  151. GamePref.LandClaimDecayMode = 0
  152. GamePref.LandClaimExpiryTime = 3
  153. GamePref.LandClaimOfflineDurabilityModifier = 4
  154. GamePref.LandClaimOnlineDurabilityModifier = 4
  155. GamePref.LandClaimSize = 7
  156. GamePref.LastGameResetRevision = 0
  157. GamePref.LastLoadedPrefab =
  158. GamePref.LastLoadedPrefabSize =
  159. GamePref.LootAbundance = 100
  160. GamePref.LootRespawnDays = 7
  161. GamePref.LootTimer =
  162. GamePref.MatchLength = 10
  163. GamePref.MaxSpawnedAnimals = 50
  164. GamePref.MaxSpawnedZombies = 60
  165. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  166. GamePref.NoGraphicsMode = True
  167. GamePref.OptionsAA = 0
  168. GamePref.OptionsAllowController = False
  169. GamePref.OptionsAmbientVolumeLevel = 1
  170. GamePref.OptionsAudioOcclusion = False
  171. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  172. GamePref.OptionsBloom = False
  173. GamePref.OptionsControllerVibration = True
  174. GamePref.OptionsDeferredLighting = True
  175. GamePref.OptionsDOF = False
  176. GamePref.OptionsDynamicMusicEnabled = False
  177. GamePref.OptionsDynamicMusicVolume = 1
  178. GamePref.OptionsFieldOfView = 50
  179. GamePref.OptionsFieldOfViewNew = 65
  180. GamePref.OptionsForegroundGlobalOpacity = 1
  181. GamePref.OptionsGamma = 0.375
  182. GamePref.OptionsGraphicsQuality = 1
  183. GamePref.OptionsGrassDistance = 1
  184. GamePref.OptionsHudOpacity = 1
  185. GamePref.OptionsHudSize = 2
  186. GamePref.OptionsImageEffects = False
  187. GamePref.OptionsInterfaceSensitivity = 0.75
  188. GamePref.OptionsInvertMouse = False
  189. GamePref.OptionsJournalPopup = True
  190. GamePref.OptionsLODDistance = 0.5
  191. GamePref.OptionsMicVolumeLevel = 0.75
  192. GamePref.OptionsMotionBlur = 0
  193. GamePref.OptionsMouseSensitivity = 0.5
  194. GamePref.OptionsMusicVolumeLevel = 0.5
  195. GamePref.OptionsObjectBlur = False
  196. GamePref.OptionsOverallAudioVolumeLevel = 1
  197. GamePref.OptionsPlayerModel = playerMale
  198. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  199. GamePref.OptionsPOICulling = 0
  200. GamePref.OptionsReflectedShadows = False
  201. GamePref.OptionsReflectionBounces = 0
  202. GamePref.OptionsReflectionCullList = Default
  203. GamePref.OptionsReflectionFarClip = 3000
  204. GamePref.OptionsReflectionQuality = 0
  205. GamePref.OptionsReflectionRefreshMode = ViaScripting
  206. GamePref.OptionsReflectionRefreshRate = 0
  207. GamePref.OptionsReflectionShadowDistance = 60
  208. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  209. GamePref.OptionsResolution = 0
  210. GamePref.OptionsScreenBoundsValue = 1
  211. GamePref.OptionsShadowDistance = 0
  212. GamePref.OptionsShowCompass = True
  213. GamePref.OptionsShowCrosshair = True
  214. GamePref.OptionsSSAO = False
  215. GamePref.OptionsStabSpawnBlocksOnGround = True
  216. GamePref.OptionsSunShafts = False
  217. GamePref.OptionsTempCelsius = False
  218. GamePref.OptionsTextureQuality = 2
  219. GamePref.OptionsTreeDistance = 4
  220. GamePref.OptionsTreeQuality = 1
  221. GamePref.OptionsUMATextureQuality = 1
  222. GamePref.OptionsViewDistance = 8
  223. GamePref.OptionsVoiceChatEnabled = True
  224. GamePref.OptionsVoiceVolumeLevel = 0.75
  225. GamePref.OptionsVsync = 1
  226. GamePref.OptionsWaterParticleLimiter = 0
  227. GamePref.OptionsWaterQuality = 0
  228. GamePref.OptionsZoomMouseSensitivity = 0.5
  229. GamePref.PartySharedKillRange = 100
  230. GamePref.PersistentPlayerProfiles = True
  231. GamePref.PlayerAutologin = False
  232. GamePref.PlayerId =
  233. GamePref.PlayerKillingMode = 3
  234. GamePref.PlayerName = Player
  235. GamePref.PlayerSafeZoneHours = 5
  236. GamePref.PlayerSafeZoneLevel = 5
  237. GamePref.PlayerToken =
  238. GamePref.RebuildMap = False
  239. GamePref.SaveGameFolder = /home/sdtd/instances/test2
  240. GamePref.SelectionContextMode = 0
  241. GamePref.SelectionOperationMode = 0
  242. GamePref.ServerAdminSlots = 0
  243. GamePref.ServerAdminSlotsPermission = 0
  244. GamePref.ServerDescription =
  245. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  246. GamePref.ServerIP =
  247. GamePref.ServerIsPublic = True
  248. GamePref.ServerLoginConfirmationText =
  249. GamePref.ServerMaxPlayerCount = 4
  250. GamePref.ServerName = test2
  251. GamePref.ServerPort = 25000
  252. GamePref.ServerReservedSlots = 0
  253. GamePref.ServerReservedSlotsPermission = 100
  254. GamePref.ServerVisibility = 2
  255. GamePref.ServerWebsiteURL =
  256. GamePref.ShowFriendPlayerOnMap = True
  257. GamePref.TelnetEnabled = True
  258. GamePref.TelnetFailedLoginLimit = 10
  259. GamePref.TelnetFailedLoginsBlocktime = 10
  260. GamePref.TelnetPort = 8101
  261. GamePref.TerminalWindowEnabled = True
  262. GamePref.WorldGenSeed =
  263. GamePref.WorldGenSize = 8192
  264. GamePref.ZombiePlayers = True
  265. GamePref.ZombiesRun = 0
  266. GameStat.AirDropFrequency = 0
  267. GameStat.AirDropMarker = False
  268. GameStat.AnimalCount = 0
  269. GameStat.AutoParty = False
  270. GameStat.BlockDurabilityModifier = 1
  271. GameStat.BloodMoonEnemyCount = 8
  272. GameStat.ChunkStabilityEnabled = True
  273. GameStat.CraftTimer =
  274. GameStat.CurrentRoundIx = 0
  275. GameStat.DayLightLength = 18
  276. GameStat.DayLimitActive = False
  277. GameStat.DayLimitThisRound = 0
  278. GameStat.DropOnDeath = 1
  279. GameStat.DropOnQuit = 0
  280. GameStat.EnemyCount = 0
  281. GameStat.EnemyDifficulty = Normal
  282. GameStat.EnemySpawnMode = True
  283. GameStat.FragLimitActive = False
  284. GameStat.FragLimitThisRound = 0
  285. GameStat.GameDifficulty = 2
  286. GameStat.GameDifficultyBonus = 1
  287. GameStat.GameModeId = 0
  288. GameStat.GameState = 0
  289. GameStat.GlobalMessageToShow =
  290. GameStat.IsCreativeMenuEnabled = False
  291. GameStat.IsFlyingEnabled = False
  292. GameStat.IsPlayerCollisionEnabled = True
  293. GameStat.IsPlayerDamageEnabled = True
  294. GameStat.IsResetMapOnRestart = False
  295. GameStat.IsSaveSupplyCrates = True
  296. GameStat.IsSpawnEnemies = True
  297. GameStat.IsSpawnNearOtherPlayer = False
  298. GameStat.IsTeleportEnabled = False
  299. GameStat.IsVersionCheckDone = False
  300. GameStat.LandClaimDeadZone = 30
  301. GameStat.LandClaimDecayMode = 0
  302. GameStat.LandClaimExpiryTime = 3
  303. GameStat.LandClaimOfflineDurabilityModifier = 32
  304. GameStat.LandClaimOnlineDurabilityModifier = 32
  305. GameStat.LandClaimSize = 41
  306. GameStat.LoadScene =
  307. GameStat.LootTimer =
  308. GameStat.PartySharedKillRange = 100
  309. GameStat.PlayerKillingMode = KillStrangersOnly
  310. GameStat.ScoreDiedMultiplier = -5
  311. GameStat.ScorePlayerKillMultiplier = 1
  312. GameStat.ScoreZombieKillMultiplier = 1
  313. GameStat.ShowAllPlayersOnMap = False
  314. GameStat.ShowFriendPlayerOnMap = True
  315. GameStat.ShowSpawnWindow = False
  316. GameStat.ShowWindow =
  317. GameStat.ShowZombieCounter = False
  318. GameStat.TimeLimitActive = False
  319. GameStat.TimeLimitThisRound = 0
  320. GameStat.TimeOfDayIncPerSec = 20
  321. GameStat.ZombieHordeMeter = False
  322. 2018-11-23T20:06:33 3.390 INF StartAsServer
  323. 2018-11-23T20:06:39 9.679 INF Block IDs with mapping
  324. 2018-11-23T20:06:39 9.680 INF BlockIDs from Mapping
  325. 2018-11-23T20:06:40 10.503 INF Item IDs with mapping
  326. 2018-11-23T20:06:40 10.504 INF ItemIDs from Mapping
  327. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  328. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  329. HDR Render Texture not supported, disabling HDR on reflection probe.
  330.  
  331. (Filename: Line: 274)
  332.  
  333. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
  334. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
  335. WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
  336. 2018-11-23T20:06:45 14.774 INF createWorld: Navezgane, freedom, GameModeSurvivalMP
  337. 2018-11-23T20:06:45 14.841 INF Started thread ChunkRegeneration
  338. 2018-11-23T20:06:45 14.841 INF Started thread ChunkCalc
  339. 2018-11-23T20:06:45 14.986 INF World.Load: Navezgane
  340. 2018-11-23T20:06:45 14.988 INF Loading base world file header...
  341. 2018-11-23T20:06:45 14.999 WRN Loaded world file from different version: 'Alpha 17 (b172)'
  342. 2018-11-23T20:06:48 18.306 INF Started thread GenerateChunks
  343. 2018-11-23T20:06:48 18.518 INF Loading dtm raw file took 210ms
  344. 2018-11-23T20:06:48 18.651 INF Biomes image size w= 3072, h = 3072
  345. 2018-11-23T20:06:49 18.916 INF Loading and creating biomes took 397ms
  346. 2018-11-23T20:06:50 20.246 INF Loading and parsing of generator took 1330ms
  347. 2018-11-23T20:06:50 20.249 INF Started thread SaveChunks /home/sdtd/instances/test2/Navezgane/freedom/Region
  348. 2018-11-23T20:06:52 21.839 INF AstarManager Init
  349. 2018-11-23T20:06:52 22.186 INF Weather Packages Created FROM BIOMES
  350. 2018-11-23T20:06:52 22.542 INF createWorld() done
  351. 2018-11-23T20:06:52 22.544 INF Loading players.xml
  352. 2018-11-23T20:06:52 22.641 INF Loaded player
  353. 2018-11-23T20:06:53 22.799 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
  354. 2018-11-23T20:06:53 22.806 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
  355. 2018-11-23T20:06:53 22.837 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  356. 2018-11-23T20:06:53 22.853 INF [EAC] Starting EAC server
  357. 2018-11-23T20:06:53 22.861 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40e8d210 LogLevel: Verbose.
  358. 2018-11-23T20:06:53 22.861 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  359. 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  360. 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  361. 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  362. 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  363. 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  364. 2018-11-23T20:06:53 22.864 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_health (uint32), player_tickflags (uint32) }.
  365. 2018-11-23T20:06:53 22.864 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_fov (uint32), weapon_id (uint32) }.
  366. 2018-11-23T20:06:53 22.864 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewangles (vec3f), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewangles (vec3f), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32) }.
  367. 2018-11-23T20:06:53 22.898 INF Permissions file 'webpermissions.xml' not found, creating.
  368. 2018-11-23T20:06:53 22.917 INF Started Webserver on 8102
  369. Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
  370. 2018-11-23T20:06:55 25.438 INF Web:IconHandler: Icons loaded - 2518 ms
  371. 2018-11-23T20:06:55 25.438 INF StartGame done
  372.  
  373. Unloading 10691 unused Assets to reduce memory usage. Loaded Objects now: 280122.
  374. Total: 287.423000 ms (FindLiveObjects: 16.957000 ms CreateObjectMapping: 6.363000 ms MarkObjects: 256.374000 ms DeleteObjects: 7.729000 ms)
  375.  
  376. 2018-11-23T20:06:56 25.762 INF [Steamworks.NET] GameServer.Init successful
  377. 2018-11-23T20:06:56 25.765 INF [Steamworks.NET] Making server public
  378. 2018-11-23T20:06:56 26.517 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90121149970347017
  379. 2018-11-23T20:08:53 142.949 WRN [EAC] Log: [EAC Server] [Warning] [Cerberus] [Backend] Connection attempt to the back-end failed. Reconnecting in 120 seconds.
  380. 2018-11-23T20:10:43 253.523 INF Telnet connection from: 127.0.0.1:34252
  381. 2018-11-23T20:10:43 253.524 INF Started thread TelnetClient_127.0.0.1:34252
  382. 2018-11-23T20:10:43 253.579 INF Executing command 'shutdown' by Telnet from 127.0.0.1:34252
  383. 2018-11-23T20:10:43 253.631 INF Preparing quit
  384. 2018-11-23T20:10:43 253.631 INF Disconnect
  385. 2018-11-23T20:10:43 253.632 INF NET: Stopping server protocols
  386. 2018-11-23T20:10:43 253.639 INF NET: LiteNetLib server stopped
  387. 2018-11-23T20:10:43 253.640 INF [NET] ServerShutdown
  388. 2018-11-23T20:10:43 253.642 INF SaveAndCleanupWorld
  389. 2018-11-23T20:10:43 253.664 INF Saving 0 of chunks took 20ms
  390. 2018-11-23T20:10:43 253.666 INF [EAC] Stopping EAC server
  391. 2018-11-23T20:10:43 253.666 INF [EAC] Log: [EAC Server] [Info] [Destroy] Called
  392. 2018-11-23T20:10:43 253.667 INF [EAC] Stopping EAC scout service
  393. 2018-11-23T20:10:43 253.668 INF [Steamworks.NET] Stopping server
  394. 2018-11-23T20:10:44 253.848 INF [Steamworks.NET] Exiting Lobby
  395. 2018-11-23T20:10:44 253.849 INF AstarManager Cleanup
  396. 2018-11-23T20:10:44 253.854 INF World.Unload
  397. 2018-11-23T20:10:44 253.858 INF Exited thread GenerateChunks
  398. 2018-11-23T20:10:44 253.862 INF Exited thread SaveChunks /home/sdtd/instances/test2/Navezgane/freedom/Region
  399. 2018-11-23T20:10:44 253.869 INF World.Cleanup
  400. 2018-11-23T20:10:44 253.873 INF Exited thread ChunkRegeneration
  401. 2018-11-23T20:10:44 253.878 INF Exited thread ChunkCalc
  402. 2018-11-23T20:10:44 253.884 INF Persistent GamePrefs saved
  403. 2018-11-23T20:10:44 253.894 INF Persistent GamePrefs saved
  404. 2018-11-23T20:10:44 253.894 INF Cleanup
  405. 2018-11-23T20:10:44 253.894 INF Server shutting down!
  406. 2018-11-23T20:10:44 253.897 INF Telnet connection closed: 127.0.0.1:34252
  407. 2018-11-23T20:10:44 253.905 INF Exited thread TelnetClient_127.0.0.1:34252
  408. 2018-11-23T20:10:44 254.142 INF OnApplicationQuit
  409. 2018-11-23T20:10:44 254.143 INF OnApplicationQuit
  410. Setting up 4 worker threads for Enlighten.
  411. Thread -> id: 7f07655f9700 -> priority: 1
  412. Thread -> id: 7f077b1f8700 -> priority: 1
  413. Thread -> id: 7f077a9f7700 -> priority: 1
  414. Thread -> id: 7f07665fb700 -> priority: 1
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