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- Found path: /home/sdtd/engine/7DaysToDieServer.x86_64
- Mono path[0] = '/home/sdtd/engine/7DaysToDieServer_Data/Managed'
- Mono config path = '/home/sdtd/engine/7DaysToDieServer_Data/Mono/etc'
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libgetrss.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libMouseLib.so
- libeac_server.so
- libeasyanticheat.so
- libgetrss.so
- libsteam_api.so
- steamclient.so
- libMouseLib.so
- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.149 seconds
- UnloadTime: 0.570000 ms
- 2018-11-23T20:06:30 0.067 INF Awake
- 2018-11-23T20:06:30 0.099 WRN Setting global culture failed!
- 2018-11-23T20:06:30 0.137 INF Version: Alpha 17 (b199) Compatibility Version: Alpha 17, Build: Linux 64 Bit
- 2018-11-23T20:06:30 0.137 INF System information:
- 2018-11-23T20:06:30 0.186 INF OS: Linux 4.4 Ubuntu 16.04 64bit
- 2018-11-23T20:06:30 0.187 INF CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (cores: 8)
- 2018-11-23T20:06:30 0.187 INF RAM: 7960 MB
- 2018-11-23T20:06:30 0.187 INF GPU: Null Device (128 MB)
- 2018-11-23T20:06:30 0.189 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
- 2018-11-23T20:06:30 0.208 INF Last played version: Alpha 17
- 2018-11-23T20:06:30 0.208 INF Local UTC offset: 1 hours
- 2018-11-23T20:06:30 0.208 WRN Setting global culture failed!
- 2018-11-23T20:06:30 0.216 INF Command line arguments: /home/sdtd/engine/7DaysToDieServer.x86_64 -logfile /home/sdtd/instances/test2/logs/2018-11-23_20-06-29_output_log.txt -nographics -configfile=/home/sdtd/instances/test2/config.xml
- 2018-11-23T20:06:30 0.218 INF Parsing server configfile: /home/sdtd/instances/test2/config.xml
- 2018-11-23T20:06:30 0.260 INF Parsing server configfile successfully completed
- 2018-11-23T20:06:30 0.260 INF Starting dedicated server level=Navezgane game name=freedom
- 2018-11-23T20:06:30 0.260 INF Maximum allowed players: 4
- 2018-11-23T20:06:30 0.260 INF Game mode: GameModeSurvivalMP
- 2018-11-23T20:06:30 0.260 INF Dedicated server only build
- 2018-11-23T20:06:30 0.262 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2018-11-23T20:06:30 0.262 INF Starting PlayerInputManager...
- 2018-11-23T20:06:30 0.275 INF InControl (version 1.6.17 build 9143, native module = False, XInput = False)
- 2018-11-23T20:06:30 0.414 INF Starting UserProfileManager...
- 2018-11-23T20:06:30 0.422 INF Texture quality is set to 3
- 2018-11-23T20:06:30 0.466 INF [NET] Disabling protocol: SteamNetworking
- 2018-11-23T20:06:30 0.466 INF NET: InitCallbacks
- 2018-11-23T20:06:30 0.467 INF [MODS] Start loading
- 2018-11-23T20:06:30 0.468 INF [MODS] Trying to load from Allocs_CommandExtensions
- 2018-11-23T20:06:30 0.480 INF [MODS] Found ModAPI in AllocsCommands.dll, creating instance
- 2018-11-23T20:06:30 0.480 INF [MODS] Loaded Mod: Allocs command extensions (16)
- 2018-11-23T20:06:30 0.480 INF [MODS] Trying to load from Allocs_CommonFunc
- 2018-11-23T20:06:30 0.481 INF [MODS] Found ModAPI in 7dtd-server-fixes.dll, creating instance
- 2018-11-23T20:06:30 0.481 INF [MODS] Loaded Mod: Allocs server fixes (19)
- 2018-11-23T20:06:30 0.481 INF [MODS] Trying to load from Allocs_WebAndMapRendering
- 2018-11-23T20:06:30 0.482 INF [MODS] Found ModAPI in MapRendering.dll, creating instance
- 2018-11-23T20:06:30 0.482 INF [MODS] Loaded Mod: Allocs MapRendering and Webinterface (29)
- 2018-11-23T20:06:30 0.482 INF [MODS] Initializing mod code
- 2018-11-23T20:06:30 0.482 INF [MODS] Loading done
- 2018-11-23T20:06:30 0.489 INF Loading permissions file at '/home/sdtd/instances/test2/admins.xml'
- 2018-11-23T20:06:30 0.504 INF Loading permissions file done.
- 2018-11-23T20:06:30 0.532 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2018-11-23T20:06:30 0.532 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2018-11-23T20:06:30 0.533 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2018-11-23T20:06:30 0.533 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2018-11-23T20:06:30 0.534 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2018-11-23T20:06:30 0.534 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2018-11-23T20:06:30 0.535 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2018-11-23T20:06:30 0.538 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
- UMA Overlay loading took 541 ms
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 2 ms
- (Filename: ./Runtime/Export/Debug.bindings.h Line: 43)
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
- 2018-11-23T20:06:32 2.114 INF WorldStaticData.Init() needed 0.940s
- 2018-11-23T20:06:32 2.123 INF Started Telnet on 8101
- 2018-11-23T20:06:32 2.130 INF Awake done in 2063 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
- 2018-11-23T20:06:32 2.273 INF Atlas reset took 132 ms
- 2018-11-23T20:06:32 2.274 INF Atlas load took 140 ms
- Unloading 698 unused Assets to reduce memory usage. Loaded Objects now: 8644.
- Total: 19.122000 ms (FindLiveObjects: 1.130000 ms CreateObjectMapping: 0.393000 ms MarkObjects: 11.048000 ms DeleteObjects: 6.550000 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8644.
- Total: 11.963000 ms (FindLiveObjects: 1.265000 ms CreateObjectMapping: 0.357000 ms MarkObjects: 10.313000 ms DeleteObjects: 0.028000 ms)
- 2018-11-23T20:06:32 2.346 INF NET: Starting server protocols
- 2018-11-23T20:06:32 2.350 INF NET: LiteNetLib server started
- 2018-11-23T20:06:32 2.353 INF StartGame
- 2018-11-23T20:06:32 2.601 INF Atlas reset took 123 ms
- Unloading 1 Unused Serialized files (Serialized files now loaded: 3)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671.
- Total: 17.029000 ms (FindLiveObjects: 1.065000 ms CreateObjectMapping: 0.318000 ms MarkObjects: 10.557000 ms DeleteObjects: 5.088000 ms)
- 2018-11-23T20:06:33 3.329 INF Persistent GamePrefs saved
- GamePref.AdminFileName = admins.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = True
- GamePref.ControlPanelPort = 8100
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 1
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = freedom
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 17
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 0
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsDynamicMusicVolume = 1
- GamePref.OptionsFieldOfView = 50
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 0
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Player
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /home/sdtd/instances/test2
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols = SteamNetworking
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxPlayerCount = 4
- GamePref.ServerName = test2
- GamePref.ServerPort = 25000
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8101
- GamePref.TerminalWindowEnabled = True
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2018-11-23T20:06:33 3.390 INF StartAsServer
- 2018-11-23T20:06:39 9.679 INF Block IDs with mapping
- 2018-11-23T20:06:39 9.680 INF BlockIDs from Mapping
- 2018-11-23T20:06:40 10.503 INF Item IDs with mapping
- 2018-11-23T20:06:40 10.504 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 274)
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'FORWARD_DELTA' has no vertex shader
- WARNING: Shader Unsupported: 'Standard (Roughness setup)' - Pass 'ShadowCaster' has no vertex shader
- 2018-11-23T20:06:45 14.774 INF createWorld: Navezgane, freedom, GameModeSurvivalMP
- 2018-11-23T20:06:45 14.841 INF Started thread ChunkRegeneration
- 2018-11-23T20:06:45 14.841 INF Started thread ChunkCalc
- 2018-11-23T20:06:45 14.986 INF World.Load: Navezgane
- 2018-11-23T20:06:45 14.988 INF Loading base world file header...
- 2018-11-23T20:06:45 14.999 WRN Loaded world file from different version: 'Alpha 17 (b172)'
- 2018-11-23T20:06:48 18.306 INF Started thread GenerateChunks
- 2018-11-23T20:06:48 18.518 INF Loading dtm raw file took 210ms
- 2018-11-23T20:06:48 18.651 INF Biomes image size w= 3072, h = 3072
- 2018-11-23T20:06:49 18.916 INF Loading and creating biomes took 397ms
- 2018-11-23T20:06:50 20.246 INF Loading and parsing of generator took 1330ms
- 2018-11-23T20:06:50 20.249 INF Started thread SaveChunks /home/sdtd/instances/test2/Navezgane/freedom/Region
- 2018-11-23T20:06:52 21.839 INF AstarManager Init
- 2018-11-23T20:06:52 22.186 INF Weather Packages Created FROM BIOMES
- 2018-11-23T20:06:52 22.542 INF createWorld() done
- 2018-11-23T20:06:52 22.544 INF Loading players.xml
- 2018-11-23T20:06:52 22.641 INF Loaded player
- 2018-11-23T20:06:53 22.799 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 7, default = 30
- 2018-11-23T20:06:53 22.806 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
- 2018-11-23T20:06:53 22.837 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
- 2018-11-23T20:06:53 22.853 INF [EAC] Starting EAC server
- 2018-11-23T20:06:53 22.861 INF [EAC] Log: [EAC Server] [Info] [SetLogCallback] Procedure: 0x40e8d210 LogLevel: Verbose.
- 2018-11-23T20:06:53 22.861 INF [EAC] Log: [EAC Server] [Info] [Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
- 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
- 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
- 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
- 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
- 2018-11-23T20:06:53 22.863 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
- 2018-11-23T20:06:53 22.864 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_health (uint32), player_tickflags (uint32) }.
- 2018-11-23T20:06:53 22.864 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewangles (vec3f), player_fov (uint32), weapon_id (uint32) }.
- 2018-11-23T20:06:53 22.864 INF [EAC] Log: [EAC Server] [Info] [Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewangles (vec3f), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewangles (vec3f), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32) }.
- 2018-11-23T20:06:53 22.898 INF Permissions file 'webpermissions.xml' not found, creating.
- 2018-11-23T20:06:53 22.917 INF Started Webserver on 8102
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- 2018-11-23T20:06:55 25.438 INF Web:IconHandler: Icons loaded - 2518 ms
- 2018-11-23T20:06:55 25.438 INF StartGame done
- Unloading 10691 unused Assets to reduce memory usage. Loaded Objects now: 280122.
- Total: 287.423000 ms (FindLiveObjects: 16.957000 ms CreateObjectMapping: 6.363000 ms MarkObjects: 256.374000 ms DeleteObjects: 7.729000 ms)
- 2018-11-23T20:06:56 25.762 INF [Steamworks.NET] GameServer.Init successful
- 2018-11-23T20:06:56 25.765 INF [Steamworks.NET] Making server public
- 2018-11-23T20:06:56 26.517 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90121149970347017
- 2018-11-23T20:08:53 142.949 WRN [EAC] Log: [EAC Server] [Warning] [Cerberus] [Backend] Connection attempt to the back-end failed. Reconnecting in 120 seconds.
- 2018-11-23T20:10:43 253.523 INF Telnet connection from: 127.0.0.1:34252
- 2018-11-23T20:10:43 253.524 INF Started thread TelnetClient_127.0.0.1:34252
- 2018-11-23T20:10:43 253.579 INF Executing command 'shutdown' by Telnet from 127.0.0.1:34252
- 2018-11-23T20:10:43 253.631 INF Preparing quit
- 2018-11-23T20:10:43 253.631 INF Disconnect
- 2018-11-23T20:10:43 253.632 INF NET: Stopping server protocols
- 2018-11-23T20:10:43 253.639 INF NET: LiteNetLib server stopped
- 2018-11-23T20:10:43 253.640 INF [NET] ServerShutdown
- 2018-11-23T20:10:43 253.642 INF SaveAndCleanupWorld
- 2018-11-23T20:10:43 253.664 INF Saving 0 of chunks took 20ms
- 2018-11-23T20:10:43 253.666 INF [EAC] Stopping EAC server
- 2018-11-23T20:10:43 253.666 INF [EAC] Log: [EAC Server] [Info] [Destroy] Called
- 2018-11-23T20:10:43 253.667 INF [EAC] Stopping EAC scout service
- 2018-11-23T20:10:43 253.668 INF [Steamworks.NET] Stopping server
- 2018-11-23T20:10:44 253.848 INF [Steamworks.NET] Exiting Lobby
- 2018-11-23T20:10:44 253.849 INF AstarManager Cleanup
- 2018-11-23T20:10:44 253.854 INF World.Unload
- 2018-11-23T20:10:44 253.858 INF Exited thread GenerateChunks
- 2018-11-23T20:10:44 253.862 INF Exited thread SaveChunks /home/sdtd/instances/test2/Navezgane/freedom/Region
- 2018-11-23T20:10:44 253.869 INF World.Cleanup
- 2018-11-23T20:10:44 253.873 INF Exited thread ChunkRegeneration
- 2018-11-23T20:10:44 253.878 INF Exited thread ChunkCalc
- 2018-11-23T20:10:44 253.884 INF Persistent GamePrefs saved
- 2018-11-23T20:10:44 253.894 INF Persistent GamePrefs saved
- 2018-11-23T20:10:44 253.894 INF Cleanup
- 2018-11-23T20:10:44 253.894 INF Server shutting down!
- 2018-11-23T20:10:44 253.897 INF Telnet connection closed: 127.0.0.1:34252
- 2018-11-23T20:10:44 253.905 INF Exited thread TelnetClient_127.0.0.1:34252
- 2018-11-23T20:10:44 254.142 INF OnApplicationQuit
- 2018-11-23T20:10:44 254.143 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 7f07655f9700 -> priority: 1
- Thread -> id: 7f077b1f8700 -> priority: 1
- Thread -> id: 7f077a9f7700 -> priority: 1
- Thread -> id: 7f07665fb700 -> priority: 1
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