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- SEQUEL - Blight, v2.10, RJ193419
- Classes
- w◦─ WARRIOR ───────── #01 ─◦
- a◦─ Stats @ lv 3-99 ───────◦
- r│ mHP - 8400 │ MAT - 480 │
- r│ mSP - 270 │ MDF - 540 │
- i│ ATK - 610 │ AGI - 610 │
- o│ DEF - 660 │ LUK - 560 │
- r◦─ Equipable ─────────────◦
- │ Sword, Axe, Spear │
- w│ Light, Heavy │
- a◦─ Passive ───────────────◦
- r│ More Often Targeted │
- r◦─────────────────────────◦
- i
- o◦───────────◦──────────────────◦───────────────◦──────────────────◦───────────────────◦──────────────────◦
- r│ [2] Guard [1] Boundless [2] Twin [2] Cure [3] Force [1] Sword │
- │ Style Vitality I Slash Slash Sword Mastery │
- w◦───────────◦ ◦───────────────◦──────────────────◦───────────────────◦──────────────────◦
- a │ [1] Guard [2] Breakdust [2] Iron [3] Ogre [1] Axe │
- r │ of Steel I Spin Axe Axe Mastery │
- r ◦ ◦───────────────◦──────────────────◦───────────────────◦──────────────────◦
- i │ [2] Boundless [2] Power [3] Full │
- o │ Vitality II Thrust Straight │
- r ◦ ◦───────────────◦──────────────────◦───────────────────◦──────────────────◦
- │ [3] Boundless [2] Wide [2] Guard [2] Regenerative [3] Regenerative │
- w │ Vitality III Block of Steel II Power I Power II │
- a ◦ ◦ ◦ ◦───────────────────◦──────────────────◦
- r │ [2] Fortress │ [2] Flawless │ [2] Unwavering I [3] Unwavering II │
- r │ │ │ │
- i ◦──────────────────◦ ◦──────────────────◦───────────────────◦
- o │ [2] Stand │
- r │ Out │
- ◦───────────────◦
- w
- a◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Guard Style 6 SP, 2 LP │
- r│ For 5 turns, grants DEF-UP to self. │
- i│ DEF-UP increases DEF by 20%. │
- o│ [Unlocks] Boundless Vitality I │
- r◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Boundless Vitality I 1 LP │
- w│ MaxHP increases by 3%. │
- a│ [Unlocks] Twin Slash, Guard of Steel I │
- r◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Twin Slash 4 SP, 2 LP │
- i│ Sword, Power 120: physical attack to a single enemy. │
- o│ [Unlocks] Cure Slash │
- r◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Cure Slash 6 SP, 2 LP │
- w│ Sword, Healing Power 200: Restores a single ally's HP, and │
- a│ removes Sleep & Coma. Healing Power is based on ATK. │
- r│ [Unlocks] Force Sword │
- r◦───────────────────────────────────────────────────────────────◦
- i│ [Skill] Force Sword 8 SP, 3 LP │
- o│ Sword, Power 120: physical attack to a single enemy. │
- r│ Power increases with user HP. Maximum Power 250. │
- │ [Unlocks] Sword Master │
- w◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Sword Mastery 1 LP │
- r│ Allows using swords no matter the user's Class. │
- r◦───────────────────────────────────────────────────────────────◦
- i│ [Passive] Guard of Steel I 1 LP │
- o│ Increases the damage reduction of the Guard action by 20% │
- w│ [Unlocks] Breakdust, Boundless Vitality II │
- ◦───────────────────────────────────────────────────────────────◦
- w│ [Skill] Breakdust 4 SP, 2 LP │
- a│ Axe, Power 100: physical attack to a single enemy. │
- r│ Ignores target DEF. │
- r│ [Unlocks] Iron Spin │
- i◦───────────────────────────────────────────────────────────────◦
- o│ [Skill] Iron Spin 10 SP, 2 LP │
- r│ Axe, Power 120: physical attack to a single enemy. │
- │ [Unlocks] Ogre Axe │
- w◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Ogre Axe 12 SP, 3 LP │
- r│ Axe, Power 250: physical attack to a single enemy. │
- r│ 25% chance to fail. │
- i│ [Unlocks] Axe Mastery │
- o◦───────────────────────────────────────────────────────────────◦
- r│ [Passive] Axe Mastery 1 LP │
- │ Allows using axes no matter the user's Class. │
- w◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Boundless Vitality II 2 LP │
- r│ MaxHP increases by 5% │
- r│ [Unlocks] Power Thrust, Boundless Vitality III │
- i◦───────────────────────────────────────────────────────────────◦
- o│ [Skill] Power Thrust 8 SP, 2 LP │
- r│ Spear, Power 120: physical attack to a single enemy. Grants │
- │ ATK-UP to self, increasing ATK by 20% │
- w│ [Unlocks] Full Straight │
- a◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Full Straight 12 SP, 3 LP │
- r│ Spear, Power 160: physical attack to a single enemy. │
- i◦───────────────────────────────────────────────────────────────◦
- o│ [Passive] Boundless Vitality III 3 LP │
- r│ MaxHP increases by 7%. │
- │ [Unlocks] Wide Block, Fortress │
- w◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Wide Block 8 SP, 2 LP │
- r│ For this turn, reduces allies' damage taken by 25%. │
- r│ [Unlocks] Guard of Steel II, Flawless │
- i◦───────────────────────────────────────────────────────────────◦
- o│ [Passive] Guard of Steel II 2 LP │
- r│ Increases the damage reduction of the Guard action by 30%. │
- │ [Unlocks] Regenerative Power I, Unwavering I │
- w◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Regenerative Power I 2 LP │
- r│ Restores 2% HP each turn. │
- r│ [Unlocks] Regenerative Power II │
- i◦───────────────────────────────────────────────────────────────◦
- o│ [Passive] Regenerative Power II 3 LP │
- r│ Restores 3% HP each turn. │
- ◦───────────────────────────────────────────────────────────────◦
- w│ [Skill] Fortress 12 SP, 2 LP │
- a│ For 5 turns, grants MaxHP-UP to self. │
- r│ MaxHP-UP increases MaxHP by 20%. │
- r◦───────────────────────────────────────────────────────────────◦
- i│ [Passive] Flawless 2 LP │
- o│ Chance to take a critical hit becomes 0. │
- r│ [Unlocks] Stand Out │
- ◦───────────────────────────────────────────────────────────────◦
- w│ [Passive] Unwavering I 2 LP │
- a│ Reduces the chance to be afflicted with Stun by 50%. │
- r│ [Unlocks] Unwavering II │
- r◦───────────────────────────────────────────────────────────────◦
- i│ [Passive] Unwavering II 3 LP │
- o│ Immunity to Stun. │
- r◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Stand Out 12 SP, 2 LP │
- w│ When used in battle, makes self more often targeted by │
- a│ enemies. The effect ends when Incapacitated. │
- r◦───────────────────────────────────────────────────────────────◦
- s◦─ STRIKER ───────── #02 ─◦
- t◦─ Stats @ lv 3-99 ───────◦
- r│ mHP - 7200 │ MAT - 510 │
- i│ mSP - 300 │ MDF - 580 │
- k│ ATK - 700 │ AGI - 640 │
- e│ DEF - 610 │ LUK - 590 │
- r◦─ Equipable ─────────────◦
- │ Fist, Hammer │
- s│ Light │
- t◦─ Passive ───────────────◦
- r│ Fatigue Resist │
- i◦─────────────────────────◦
- k
- e◦───────────────────◦─────────────────◦────────────────◦──────────────────◦───────────────────◦
- r│ [2] Self- [1] Fighting [2] Heavy [2] Striking [1] Hammer │
- │ Resuscitation Spirit I Stamp Blow Mastery │
- s◦───────────────────◦ ◦────────────────◦──────────────────◦───────────────────◦───────────────◦───────────────◦─────────────────◦
- t │ [2] Serial [2] Fighting [2] Flying [2] Wind [2] Gale [2] Tempest [4] Storm │
- r │ Punches Spirit Kick God Stance Formation Strikes Dance │
- i ◦ ◦────────────────◦ ◦───────────────────◦───────────────◦───────────────◦─────────────────◦
- k │ [2] Fighting [2] Battle- │ [2] Thunder [2] Thunder [2] Flash of [4] Purple [1] Fist Weapon │
- e │ Spirit II Crazed │ God Stance Fist Lightning Lightning Mastery │
- r ◦ ◦────────────────◦──────────────────◦───────────────────◦───────────────◦───────────────◦─────────────────◦
- │ [1] Tenacious I [3] Fighting [2] Tenacious II [3] Bloodcurdling │
- s │ Spirit III │
- t ◦ ◦────────────────◦──────────────────◦───────────────────◦
- r │ [2] Life │
- i │ Conversion │
- k ◦─────────────────◦
- e
- r◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Self-Resuscitation 2 SP, 2 LP │
- s│ Healing Power 200: restores own HP. │
- t│ Healing Power is based on ATK. │
- r│ [Unlocks] Fighting Spirit I │
- i◦───────────────────────────────────────────────────────────────◦
- k│ [Passive] Fighting Spirit I 1 LP │
- e│ ATK increases by 3%. │
- r│ [Unlocks] Heavy Stamp, Serial Punches │
- ◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Heavy Stamp 10 SP, 2 LP │
- t│ Hammer, Power 140: physical attack to a single enemy. │
- r│ [Unlocks] Striking Blow │
- i◦───────────────────────────────────────────────────────────────◦
- k│ [Skill] Striking Blow 8 SP, 2 LP │
- e│ Hammer, Power 120: physical attack to a single enemy. │
- r│ Ignores target DEF. │
- │ [Unlocks] Hammer Mastery │
- s◦───────────────────────────────────────────────────────────────◦
- t│ [Passive] Hammer Mastery 1 LP │
- r│ Allows using hammers no matter the user's Class. │
- i◦───────────────────────────────────────────────────────────────◦
- k│ [Skill] Serial Punches 4 SP, 2 LP │
- e│ Fist Weapon, Power 130: physical attack to a single enemy. │
- r│ [Unlocks] Fighting Spirit, Fighting Spirit II │
- ◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Fighting Spirit 6 SP, 2 LP │
- t│ For 5 turns, grants ATK-UP to self. │
- r│ ATK-UP increases ATK by 20%. │
- i│ [Unlocks] Flying Kick │
- k◦───────────────────────────────────────────────────────────────◦
- e│ [Skill] Flying Kick 10 SP, 2 LP │
- r│ Fist Weapon, Power 130: physical attack to a single enemy. │
- │ Power is based on AGI. │
- s│ [Unlocks] Wind God Stance, Thunder God Stance │
- t◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Wind God Stance 2 SP, 2 LP │
- i│ Fist Weapon: for 8 turns, grants Wind God Stance to self. │
- k│ Wind God Stance adds 10% AGI. Cancels other Stances. │
- e│ [Unlocks] Gale Formation │
- r◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Gale Formation 12 SP, 2 LP │
- s│ Fist Weapon, Wind, Power 130: physical attack to every enemy. │
- t│ Power doubles if user's in Wind God Stance. │
- r│ [Unlocks] Tempest Strikes │
- i◦───────────────────────────────────────────────────────────────◦
- k│ [Skill] Tempest Strikes 10 SP, 2 LP │
- e│ Fist Weapon, Wind, Power 80: four physical attacks to random │
- r│ enemies. Power doubles if user's in Wind God Stance. │
- │ [Unlocks] Storm Dance │
- s◦───────────────────────────────────────────────────────────────◦
- t│ [Skill] Storm Dance 20 SP, 4 LP │
- r│ Fist Weapon, Wind, Power 140: physical attack to every enemy. │
- i│ Power doubles if user's in Wind God Stance, then removes it. │
- k◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Fighting Spirit II 2 LP │
- r│ ATK increases by 5%. │
- │ [Unlocks] Battle-crazed, Tenacious I │
- s◦───────────────────────────────────────────────────────────────◦
- t│ [Skill] Thunder God Stance 2 SP, 2 LP │
- r│ Fist Weapon: for 8 turns, grants Thunder God Stance to self. │
- i│ Thunder God Stance adds 10% AGI. Cancels other Stances. │
- k│ [Unlocks] Thunder Fist │
- e◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Thunder Fist 8 SP, 2 LP │
- │ Fist Weapon, Thunder, Power 75: physical attack to a single │
- s│ enemy. Power doubles if user's in Thunder God Stance. │
- t│ [Unlocks] Flash of Lightning │
- r◦───────────────────────────────────────────────────────────────◦
- i│ [Skill] Flash of Lightning 10 SP, 2 LP │
- k│ Fist Weapon, Thunder, Power 160: AGI-based phys. attack to a │
- e│ single enemy. Power doubles if user's in Thunder God Stance. │
- r│ [Unlocks] Purple Lightning │
- ◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Purple Lightning 20 SP, 4 LP │
- t│ Fist Weapon, Thunder, Power 200: ATK+AGI-based phys. at. to │
- r│ an enemy. Power doubles in Thunder God Stance, removes it. │
- i│ [Unlocks] Fist Weapon Mastery │
- k◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Fist Weapon Mastery 1 LP │
- a│ Allows using fist weapons no matter the user's Class. │
- t◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Tenacious I 1 LP │
- r│ Reduces the chance to be afflicted with ATK-DN and ATK-DN+ │
- │ by 50% │
- s│ [Unlocks] Fighting Spirit III, Life Conversion │
- t◦───────────────────────────────────────────────────────────────◦
- r│ [Passive] Fighting Spirit III 3 LP │
- i│ ATK increases by 7%. │
- k│ [Unlocks] Tenacious II │
- e◦───────────────────────────────────────────────────────────────◦
- r│ [Passive] Tenacious II 2 LP │
- │ Immunity to ATK-DN and ATK-DN+. │
- s│ [Unlocks] Bloodcurdling │
- t◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Bloodcurdling 20 SP, 3 LP │
- i│ For 5 turns, grants ATK-UP+ to self. │
- k│ ATK-UP+ increases ATK by 40%. │
- e◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Life Conversion 20% HP, 2 LP │
- │ Restores 20% of own SP. │
- s◦───────────────────────────────────────────────────────────────◦
- a◦─ ASSASSIN ──────── #03 ─◦
- s◦─ Stats @ lv 3-99 ───────◦
- s│ mHP - 6800 │ MAT - 560 │
- a│ mSP - 330 │ MDF - 590 │
- s│ ATK - 670 │ AGI - 740 │
- s│ DEF - 540 │ LUK - 650 │
- i◦─ Equipable ─────────────◦
- n│ Dagger, Bow │
- │ Light │
- a◦─ Passive ───────────────◦
- s│ Crit Rate Boost │
- s◦─────────────────────────◦
- a
- s◦───────────◦──────────────────◦────────────◦───────────────────◦─────────────◦─────────────◦
- s│ [2] Light [2] Fatal [2] First [2] Motorback [3] Assault [1] Dagger │
- i│ Step Blows I Edge Pain Mastery │
- n◦───────────◦ ◦────────────◦───────────────────◦ ◦─────────────◦─────────────◦──────────────◦
- │ [1] Swift- [3] Rain [2] Hawkeye │ [2] Killer [3] Bloody [4] Scarlet [3] Fatal │
- a │ footed I Shot │ Combat Bite Blows II │
- s ◦ ◦ ◦───────────────────◦─────────────◦─────────────◦─────────────◦──────────────◦
- s │ [2] Blindsight I │ [1] Hiding [2] Search [3] Grim [1] Bow │
- a │ │ Shot Shot Mastery │
- s ◦ ◦ ◦───────────────────◦─────────────◦─────────────◦
- s │ [2] Swift- │ [2] Smoke [3] Blindsight II │
- i │ footed II │ Bomb │
- n ◦ ◦────────────◦───────────────────◦
- │ [3] Swift- [2] Sonic │
- a │ footed III Arts │
- s ◦──────────────────◦────────────◦
- s
- a◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Light Step 6 SP, 2 LP │
- s│ For 5 turns, grants AGI-UP to self. │
- i│ AGI-UP increases AGI by 20%. │
- n│ [Unlocks] Fatal Blows I │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Fatal Blows I 1 LP │
- s│ Critical chance increases by 5% │
- s│ [Unlocks] First Edge, Swift-footed I │
- a◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] First Edge 2 SP, 2 LP │
- s│ Dagger, Power 110: physical attack to a single enemy. │
- i│ Activates quickly. │
- n│ [Unlocks] Motorback │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Motorback 10 TP, 2 LP │
- s│ Makes the next action a guaranteed critical hit. │
- s│ [Unlocks] Assault Pain │
- a◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Assault Pain 10 SP, 3 LP │
- s│ Dagger, Power 140: physical attack to a single enemy. │
- i│ [Unlocks] Dagger Mastery, Killer Combat │
- n◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Dagger Mastery 1 LP │
- a│ Allows using daggers no matter the user's Class. │
- s◦───────────────────────────────────────────────────────────────◦
- s│ [Passive] Swift-footed I 1 LP │
- a│ AGI increases by 3%. │
- s│ [Unlocks] Rain Shot, Blindsight I │
- s◦───────────────────────────────────────────────────────────────◦
- i│ [Skill] Rain Shot 8 SP, 3 LP │
- n│ Bow, Power 100: physical attack to every enemy. │
- │ [Unlocks] Hawkeye, Hiding │
- a◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Hawkeye 10 SP, 2 LP │
- s│ Bow: for 5 turns, grants Hawkeye to self. │
- a│ Hawkeye increases critical chance by 30%. │
- s◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Killer Combat 8 SP, 2 LP │
- i│ Dagger, Power 120: phys. attack to a single enemy. Inflicts │
- n│ Instant Death to them, incapacitating them instantly. │
- │ [Unlocks] Bloody Bite │
- a◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Bloody Bite 8 SP, 3 LP │
- s│ Dagger, Power 100: phys. attack to a single enemy. Inflicts │
- a│ Bleeding to them, reducing their HP each turn for 5 turns. │
- s│ [Unlocks] Scarlet │
- s◦───────────────────────────────────────────────────────────────◦
- i│ [Skill] Scarlet 14 SP, 4 LP │
- n│ Dagger, Power 120: physical attack to a single enemy. │
- │ Power doubles if the target has Bleeding. │
- a│ [Unlocks] Fatal Blows II │
- s◦───────────────────────────────────────────────────────────────◦
- s│ [Passive] Fatal Blows II 3 LP │
- a│ Critical chance increases by 20%. │
- s◦───────────────────────────────────────────────────────────────◦
- s│ [Passive] Blindsight I 2 LP │
- i│ Reduces the chance to be afflicted with Blind by 50%. │
- n│ [Unlocks] Swift-footed II │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Hiding 2 SP, 1 LP │
- s│ For 5 turns, make self less often targeted by enemies. │
- s│ [Unlocks] Search Shot, Smoke Bomb │
- a◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Search Shot 4 SP, 2 LP │
- s│ Bow, Power 120: accurate attack to a single enemy. │
- i│ [Unlocks] Grim Shot │
- n◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Grim Shot 14 SP, 3 LP │
- a│ Bow, Power 160: physical attack to a single enemy. │
- s│ [Unlocks] Bow Mastery │
- s◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Bow Master 1 LP │
- s│ Allows using bows no matter the user's Class. │
- s◦───────────────────────────────────────────────────────────────◦
- i│ [Passive] Swift-footed II 2 LP │
- n│ AGI increases by 5%. │
- │ [Unlocks] Swift-Footed III │
- a◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Smoke Bomb 12 SP, 2 LP │
- s│ For 3 turns, inflicts Darkness to every enemy. │
- a│ Darkness decreases accuracy by 30%. │
- s│ [Unlocks] Blindsight II │
- s◦───────────────────────────────────────────────────────────────◦
- i│ [Passive] Blindsight II 3 LP │
- n│ Immunity to Blind. │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Swift-footed III 3 LP │
- s│ AGI increases by 7%. │
- s│ [Unlocks] Sonic Arts │
- a◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Sonic Arts 20 SP, 2 LP │
- s│ For 5 turns, grants AGI-UP+ to self. │
- i│ AGI-UP+ increases AGI by 40%. │
- n◦───────────────────────────────────────────────────────────────◦
- t◦─ THAUMATURGE ───── #04 ─◦
- h◦─ Stats @ lv 3-99 ───────◦
- a│ mHP - 6000 │ MAT - 750 │
- u│ mSP - 430 │ MDF - 660 │
- m│ ATK - 480 │ AGI - 620 │
- a│ DEF - 520 │ LUK - 580 │
- t◦─ Equipable ─────────────◦
- u│ Cane, Book │
- r│ Light │
- g◦─ Passive ───────────────◦
- e│ Less Often Targeted │
- ◦─────────────────────────◦
- t
- h◦───────────◦─────────────────◦──────────────────◦───────────────────◦────────────────────◦───────────────◦───────────────◦──────────◦
- a│ [2] Ignis [2] Bolt [1] Unleashed [2] Ground [2] Wind [3] Unleashed [2] Wide [2] Wide │
- u│ Magic I Magic II Ground Wind │
- m◦───────────◦ ◦ ◦───────────────────◦────────────────────◦───────────────◦───────────────◦──────────◦
- a │ [2] Magic │ [2] Ice [2] Bubble [2] Wide [2] Wide [4] Unleashed │
- t │ UP │ Ice Bubble Magic III │
- u ◦ ◦──────────────────◦───────────────────◦────────────────────◦───────────────◦───────────────◦
- r │ [2] Wide [2] Wide [2] Magic [3] Magic │
- g │ Ignis Bolt Convergence I Convergence II │
- e ◦ ◦──────────────────◦───────────────────◦────────────────────◦
- │ [2] Ether [3] Wizard's [1] Cane │
- t │ Call Wrath Mastery │
- h ◦ ◦──────────────────◦───────────────────◦
- a │ [2] Chanting [3] Chanting │
- u │ Technique I Technique II │
- m ◦─────────────────◦──────────────────◦
- a
- t◦───────────────────────────────────────────────────────────────◦
- u│ [Magic] Ignis 8 SP, 2 LP │
- r│ Fire, Power 120: magical attack to a single enemy. │
- g│ [Unlocks] Bolt │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Bolt 8 SP, 2 LP │
- t│ Thunder, Power 120: magical attack to a single enemy. │
- h│ [Unlocks] Unleashed Magic I, Magic UP │
- a◦───────────────────────────────────────────────────────────────◦
- u│ [Passive] Unleashed Magic I 1 LP │
- m│ MAT increases by 3%. │
- a│ [Unlocks] Ground, Ice │
- t◦───────────────────────────────────────────────────────────────◦
- u│ [Magic] Ground 8 SP, 2 LP │
- r│ Earth, Power 120: magical attack to a single enemy. │
- g│ [Unlocks] Wind │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Wind 8 SP, 2 LP │
- t│ Wind, Power 120: magical attack to a single enemy. │
- h│ [Unlocks] Unleashed Magic II │
- a◦───────────────────────────────────────────────────────────────◦
- u│ [Passive] Unleashed Magic II 3 LP │
- m│ MAT increases by 5%. │
- a│ [Unlocks] Wide Ground │
- t◦───────────────────────────────────────────────────────────────◦
- u│ [Magic] Wide Ground 20 SP, 2 LP │
- r│ Earth, Power 120: magical attack to every enemy. │
- g│ [Unlocks] Wide Wind │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Wide Wind 20 SP, 2 LP │
- t│ Wind, Power 120: magical attack to every enemy. │
- h◦───────────────────────────────────────────────────────────────◦
- a│ [Magic] Magic UP 6 SP, 2 LP │
- u│ For 5 turns, grants MAT-UP to self. │
- m│ MAT-UP increases MAT by 20% │
- a│ [Unlocks] Wide Ignis │
- t◦───────────────────────────────────────────────────────────────◦
- u│ [Magic] Ice 8 SP, 2 LP │
- r│ Ice, Power 120: magical attack to a single enemy. │
- g│ [Unlocks] Bubble │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Bubble 8 SP, 2 LP │
- t│ Water, Power 120: magical attack to a single enemy. │
- h│ [Unlocks] Wide Ice │
- a◦───────────────────────────────────────────────────────────────◦
- u│ [Magic] Wide Ice 20 SP, 2 LP │
- m│ Ice, Power 120: magical attack to every enemy. │
- a│ [Unlocks] Wide Bubble │
- t◦───────────────────────────────────────────────────────────────◦
- u│ [Magic] Wide bubble 20 SP, 2 LP │
- r│ Water, Power 120: magical attack to every enemy. │
- g│ [Unlocks] Unleashed Magic III │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Unleashed Magic III 4 LP │
- t│ MAT increases by 7%. │
- h◦───────────────────────────────────────────────────────────────◦
- a│ [Magic] Wide Ignis 20 SP, 2 LP │
- u│ Fire, Power 120: magical attack to every enemy. │
- m│ [Unlocks] Wide Bolt, Ether Call │
- a◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Wide Bolt 20 SP, 2 LP │
- u│ Thunder, Power 120: magical attack to every enemy. │
- r│ [Unlocks] Magic Convergence I │
- g◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Magic Convergence I 2 LP │
- │ Restores 2% SP each turn. │
- t│ [Unlocks] Magic Convergence II │
- h◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Magic Convergence II 3 LP │
- u│ Restores 3% SP each turn. │
- m◦───────────────────────────────────────────────────────────────◦
- a│ [Magic] Ether Call 20 SP, 2 LP │
- t│ For 3 turns, grants SP:Cost-0 to self. │
- u│ SP:Cost-0 reduces the SP cost of skills to 0. │
- r│ [Unlocks] Wizard's Wrath, Chanting Technique I │
- g◦───────────────────────────────────────────────────────────────◦
- e│ [Magic] Wizard's Wrath 20 SP, 3 LP │
- │ For 5 turns, grants MAT-UP+ to self. │
- t│ MAT-UP+ increases MAT by 40%. Overwrites MAT-UP. │
- h│ [Unlocks] Cane Mastery │
- a◦───────────────────────────────────────────────────────────────◦
- u│ [Passive] Cane Mastery 1 LP │
- m│ Allows using canes no matter the user's Class. │
- a◦───────────────────────────────────────────────────────────────◦
- t│ [Passive] Chanting Technique I 2 LP │
- u│ Reduces the chance to be afflicted with Silence by 50%. │
- r│ [Unlocks] Chanting Technique II │
- g◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Chanting Technique II 3 LP │
- │ Immunity to Silence. │
- t◦───────────────────────────────────────────────────────────────◦
- a◦─ ACOLYTE ───────── #05 ─◦
- c◦─ Stats @ lv 3-99 ───────◦
- o│ mHP - 6600 │ MAT - 580 │
- l│ mSP - 470 │ MDF - 680 │
- y│ ATK - 580 │ AGI - 530 │
- t│ DEF - 510 │ LUK - 610 │
- e◦─ Equipable ─────────────◦
- │ Hammer, Cane, Book │
- a│ Light │
- c◦─ Passive ───────────────◦
- o│ Confusion Resist │
- l◦─────────────────────────◦
- y
- t◦────────────◦─────────────────◦───────────────◦───────────────◦────────────────◦───────────◦────────────◦
- e│ [2] First- [1] Cure I [2] Urgent [2] Cure II [2] Self- [4] Cure- [5] Cure- │
- │ Aid Cure Care All I All II │
- a◦────────────◦ ◦───────────────◦───────────────◦────────────────◦───────────◦────────────◦
- c │ [1] Boundless [2] Urgent [1] Recover [4] Recover- │
- o │ Energy I Triage All │
- l ◦ ◦ ◦───────────────◦────────────────◦───────────◦
- y │ [1] Tempered I │ [2] Emergency [2] Raise [2] Urgent [4] Cure- │
- t │ │ Treatment Revival Raise │
- e ◦ ◦───────────────◦───────────────◦────────────────◦───────────◦
- │ [2] Tempered II [1] Magical [2] Boundless [3] Boundless │
- a │ Hit Energy II Energy III │
- c ◦ ◦───────────────◦───────────────◦────────────────◦
- o │ [2] Saint [2] Wide [1] Book │
- l │ Saint Mastery │
- y ◦─────────────────◦───────────────◦───────────────◦
- t
- e◦───────────────────────────────────────────────────────────────◦
- │ [Skill] First-Aid 3 SP, 2 LP │
- a│ Restores 50% of a single ally's HP. │
- c│ Cannot be used during battle. │
- o│ [Unlocks] Cure I │
- l◦───────────────────────────────────────────────────────────────◦
- y│ [Magic] Cure I 4 SP, 1 LP │
- t│ Healing Power 200: Restores a single ally's HP. │
- e│ Healing Power is based on MDF. │
- │ [Unlocks] Urgent Care, Boundless Energy I │
- a◦───────────────────────────────────────────────────────────────◦
- c│ [Skill] Urgent Cure 15% SP, 2 LP │
- o│ Restores 30% of a single ally's HP │
- l│ [Unlocks] Cure II │
- y◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Cure II 10 SP, 2 LP │
- e│ Healing Power 300: Restores a single ally's HP. │
- │ Healing Power is based on MDF. │
- a│ [Unlocks] Self-Care │
- c◦───────────────────────────────────────────────────────────────◦
- o│ [Passive] Self-Care 2 LP │
- l│ Restores 25% of own HP at the end of each battle. │
- y│ Works when Incapacitated. │
- t│ [Unlocks] Cure-All I │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Cure-All I 28 SP, 4 LP │
- a│ Healing Power 200: Restores every ally's HP. │
- c│ Healing Power is based on MDF. │
- o│ [Unlocks] Cure-All II │
- l◦───────────────────────────────────────────────────────────────◦
- y│ [Magic] Cure-All II 58 SP, 5 LP │
- t│ Healing Power 300: Restores every ally's HP. │
- e│ Healing Power is based on MDF. │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Boundless Energy I 1 LP │
- c│ MaxSP increases by 3%. │
- o│ [Unlocks] Urgent Triage, Tempered I │
- l◦───────────────────────────────────────────────────────────────◦
- y│ [Skill] Urgent Triage 20% SP, 2 LP │
- t│ Removes all ailments except Stun from a single ally. │
- e│ [Unlocks] Recover, Emergency Treatment │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Magic] Recover 4 SP, 1 LP │
- c│ Removes all ailments except Stun from a single ally. │
- o│ [Unlocks] Recover-All │
- l◦───────────────────────────────────────────────────────────────◦
- y│ [Magic] Recover-All 26 SP, 4 LP │
- t│ Removes all ailments except Stun from every ally. │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Tempered I 1 LP │
- a│ Reduces SP costs by 5% │
- c│ [Unlocks] Tempered II │
- o◦───────────────────────────────────────────────────────────────◦
- l│ [Skill] Emergency Treatment 4 SP, 2 LP │
- y│ Revives a single ally with 10% HP. │
- t│ Cannot be used during battle. │
- e│ [Unlocks] Raise │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Magic] Raise 16 SP, 2 LP │
- c│ Revives a single ally with 20% HP. │
- o│ [Unlocks] Urgent Revival │
- l◦───────────────────────────────────────────────────────────────◦
- y│ [Skill] Urgent Revival 30% SP, 2 LP │
- t│ Revives a single ally with 20% HP. │
- e│ [Unlocks] Cure-Raise │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Tempered II 2 LP │
- c│ Reduces SP costs by 15%. │
- o│ [Unlocks] Magical Hit, Saint │
- l◦───────────────────────────────────────────────────────────────◦
- y│ [Skill] Magical Hit 10 SP, 1 LP │
- t│ Hammer, 150: ATK-based magical attack to a single │
- e│ enemy. │
- │ [Unlocks] Boundless Energy II │
- a◦───────────────────────────────────────────────────────────────◦
- c│ [Passive] Boundless Energy II 2 LP │
- o│ MaxSP increases by 5%. │
- l│ [Unlocks] Boundless Energy III │
- y◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Saint 8 SP, 2 LP │
- e│ Light, Power 120: magical attack to a single enemy. │
- │ [Unlocks] Wide Saint │
- a◦───────────────────────────────────────────────────────────────◦
- c│ [Magic] Wide Saint 20 SP, 2 LP │
- o│ Light, Power 120: magical attack to every enemy. │
- l│ [Unlocks] Book Mastery │
- y◦───────────────────────────────────────────────────────────────◦
- t│ [Passive] Book Mastery 1 LP │
- e│ Allows using books no matter the user's Class. │
- ◦───────────────────────────────────────────────────────────────◦
- p◦─ PROPHET ───────── #06 ─◦
- r◦─ Stats @ lv 3-99 ───────◦
- o│ mHP - 6900 │ MAT - 580 │
- p│ mSP - 420 │ MDF - 630 │
- h│ ATK - 550 │ AGI - 610 │
- e│ DEF - 620 │ LUK - 730 │
- t◦─ Equipable ─────────────◦
- │ Bow, Cane, Book │
- p│ Light │
- r◦─ Passive ───────────────◦
- o│ Insanity Resist │
- p◦─────────────────────────◦
- h
- e◦──────────────────◦────────────────◦───────────────────◦────────────────────◦─────────────◦
- t│ [1] Fortuitous I [2] Luck [2] Fortuitous II [3] Fortuitous III [3] Blessed │
- │ Force Words │
- p◦──────────────────◦ ◦───────────────────◦────────────────────◦─────────────◦
- r │ [1] Enchant [2] Speed [2] Guard [2] Power │
- o │ Force Force Force │
- p ◦ ◦───────────────────◦────────────────────◦─────────────◦───────────◦
- h │ [2] Luck [2] Speed [2] Guard [2] Power [2] Saint │
- e │ Weak Weak Weak Weak Weak │
- t ◦ ◦ ◦ ◦ ◦ ◦
- │ [1] Disenchant │ [2] Fire │ [2] Ice │ [2] Ground │ [2] Shade │
- p │ │ Weak │ Weak │ Weak │ Weak │
- r ◦ ◦ ◦ ◦ ◦───────────◦
- o │ [3] Forbidden │ [2] Bolt │ [2] Bubble │ [2] Wind │
- p │ Words │ Weak │ Weak │ Weak │
- h ◦ ◦───────────────────◦────────────────────◦─────────────◦
- e │ [2] Shade [2] Wide │
- t │ Shade │
- ◦────────────────◦───────────────────◦
- p
- r◦───────────────────────────────────────────────────────────────◦
- o│ [Passive] Fortuitous I 1 LP │
- p│ LUK increases by 3%. │
- h│ [Unlocks] Luck Force │
- e◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Luck Force 20 SP, 2 LP │
- │ For 5 turns, grants LUK-UP+ to every ally. │
- p│ LUK-UP+ increases LUK by 40%. Overwrites LUK-UP. │
- r│ [Unlocks] Fortuitous II, Enchant │
- o◦───────────────────────────────────────────────────────────────◦
- p│ [Passive] Fortuitous II 2 LP │
- h│ LUK increases by 5%. │
- e│ [Unlocks] Fortuitous III │
- t◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Fortuitous III 3 LP │
- p│ LUK increases by 7%. │
- r│ [Unlocks] Blessed Words │
- o◦───────────────────────────────────────────────────────────────◦
- p│ [Passive] Blessed Words 3 LP │
- h│ Increases the duration of ability-UP effects the user │
- e│ grants by 2 turns. │
- t◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Enchant 8 SP, 1 LP │
- p│ Removes Ability-DN effects from every ally. │
- r│ [Unlocks] Speed Force, Luck Weak │
- o◦───────────────────────────────────────────────────────────────◦
- p│ [Magic] Speed Force 20 SP, 2 LP │
- h│ For 5 turns, grants AGI-UP+ to every ally. │
- e│ AGI-UP+ increases AGI by 40%. Overwrites AGI-UP. │
- t│ [Unlocks] Guard Force │
- ◦───────────────────────────────────────────────────────────────◦
- p│ [Magic] Guard Force 20 SP, 2 LP │
- r│ For 5 turns, grants DEF-UP and MDF-UP to every ally. │
- o│ Each ~UP increases their respective ability by 20%. │
- p│ [Unlocks] Power Force │
- h◦───────────────────────────────────────────────────────────────◦
- e│ [Magic] Power Force 20 SP, 2 LP │
- t│ For 5 turns, grants ATk-UP and MAT-UP to every ally. │
- │ Each ~UP increases their respective ability by 20%. │
- p◦───────────────────────────────────────────────────────────────◦
- r│ [Magic] Luck Weak 20 SP, 2 LP │
- o│ For 3 turns, inflicts LUK-DN+ to every enemy. │
- p│ LUK-DN+ decreases LUK by 40%. Overwrites LUK-DN. │
- h│ [Unlocks] Speed Weak, Disenchant │
- e◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Speed Weak 10 SP, 2 LP │
- │ For 3 turns, inflicts AGI-DN+ to every enemy. │
- p│ AGI-DN+ decreases AGI by 40%. Overwrites AGI-DN. │
- r│ [Unlocks] Guard Weak, Fire Weak │
- o◦───────────────────────────────────────────────────────────────◦
- p│ [Magic] Guard Weak 10 SP, 2 LP │
- h│ For 3 turns, inflicts DEF-DN and MDF-DN to every enemy. │
- e│ Each ~DN decreases their respective ability by 20%. │
- t│ [Unlocks] Power Weak, Ice Weak │
- ◦───────────────────────────────────────────────────────────────◦
- p│ [Magic] Power Weak 10 SP, 2 LP │
- r│ For 3 turns, inflicts ATK-DN and MAT-DN to every enemy. │
- o│ Each ~DN decreases their respective ability by 20%. │
- p│ [Unlocks] Saint Weak, Ground Weak │
- h◦───────────────────────────────────────────────────────────────◦
- e│ [Magic] Saint Weak 16 SP, 2 LP │
- t│ For 4 turns, inflicts Light Weakness to every enemy. │
- │ Light Weakness increases light damage taken by 50%. │
- p│ [Unlocks] Shade Weak │
- r◦───────────────────────────────────────────────────────────────◦
- o│ [Magic] Disenchant 8 SP, 1 LP │
- p│ Removes all enhancements from every enemy. │
- h│ [Unlocks] Forbidden Words │
- e◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Fire Weak 16 SP, 2 LP │
- │ For 4 turns, inflicts Fire Weakness to every enemy. │
- p│ Fire Weakness increases fire damage taken by 50%. │
- r│ [Unlocks] Bolt Weak │
- o◦───────────────────────────────────────────────────────────────◦
- p│ [Magic] Ice Weak 16 SP, 2 LP │
- h│ For 4 turns, inflicts Ice Weakness to every enemy. │
- e│ Ice Weakness increases ice damage taken by 50%. │
- t│ [Unlocks] Bubble Weak │
- ◦───────────────────────────────────────────────────────────────◦
- p│ [Magic] Ground Weak 16 SP, 2 LP │
- r│ For 4 turns, inflicts Earth Weakness to every enemy. │
- o│ Earth Weakness increases Earth damage taken by 50%. │
- p│ [Unlocks] Wind Weak │
- h◦───────────────────────────────────────────────────────────────◦
- e│ [Magic] Shade Weak 16 SP, 2 LP │
- t│ For 4 turns, inflicts Dark Weakness to every enemy. │
- │ Dark Weakness increases dark damage taken by 50%. │
- p◦───────────────────────────────────────────────────────────────◦
- r│ [Passive] Forbidden Words 3 LP │
- o│ Increases the duration of ability-DN effects the user │
- p│ inflicts by 2 turns. │
- h│ [Unlocks] Shade │
- e◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Bolt Weak 16 SP, 2 LP │
- │ For 4 turns, inflicts Thunder Weakness to every enemy. │
- p│ Thunder Weakness increases thunder damage taken by 50%. │
- r◦───────────────────────────────────────────────────────────────◦
- o│ [Magic] Bubble Weak 16 SP, 2 LP │
- p│ For 4 turns, inflicts Water Weakness to every enemy. │
- h│ Water Weakness increases water damage taken by 50%. │
- e◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Wind Weak 16 SP, 2 LP │
- │ For 4 turns, inflicts Wind Weakness to every enemy. │
- p│ Wind Weakness increases wind damage taken by 50%. │
- r◦───────────────────────────────────────────────────────────────◦
- o│ [Magic] Shade 8 SP, 2 LP │
- p│ Dark, Power 120: magical attack to a single enemy. │
- h│ [Unlocks] Wide Shade │
- e◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Wide Shade 20 SP, 2 LP │
- │ Dark, Power 120: magical attack to every enemy. │
- p◦───────────────────────────────────────────────────────────────◦
- q◦─ QUEEN ─────────── #07 ─◦
- u◦─ Stats @ lv 3-99 ───────◦
- e│ mHP - 7800 │ MAT - 550 │
- e│ mSP - 350 │ MDF - 590 │
- n│ ATK - 660 │ AGI - 660 │
- │ DEF - 620 │ LUK - 610 │
- q◦─ Equipable ─────────────◦
- u│ Sword, Axe │
- e│ Light, Heavy │
- e◦─ Passive ───────────────◦
- n│ Instant Death Resist │
- ◦─────────────────────────◦
- q
- u◦────────────────◦───────────────────◦─────────────────────◦──────────────────────◦───────────────────◦───────────◦
- e│ [1] Exemplar I [2] Elegant [2] Dress [3] Blade [3] Brandish [4] Noble │
- e│ Form Sword Dance Arts │
- n◦────────────────◦ ◦ ◦──────────────────────◦───────────────────◦───────────◦─────────────◦
- │ [2] Exemplar II │ [2] Queen's [1] Exalted I [2] Exalted II [3] Royal [3] Queen's │
- q │ │ Encouragement Bind Heel │
- u ◦ ◦ ◦──────────────────────◦───────────────────◦───────────◦─────────────◦
- e │ [3] Exemplar III │ [2] Concentration I [3] Concentration II │
- e │ │ │
- n ◦ ◦─────────────────────◦──────────────────────◦───────────────────◦
- │ [1] Protection of [2] Emboldening [2] Persistent [3] Protection of │
- q │ the World I Command Plan the World II │
- u ◦ ◦─────────────────────◦──────────────────────◦───────────────────◦
- e │ [2] Cautioning [2] Patient [2] Mirror of │
- e │ Command Plan the Queen │
- n ◦───────────────────◦─────────────────────◦──────────────────────◦
- q◦───────────────────────────────────────────────────────────────◦
- u│ [Passive] Exemplar I 1 LP │
- e│ ATK and DEF increases by 2%. │
- e│ [Unlocks] Elegant Form │
- n◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Elegant Form 30 SP, 2 LP │
- q│ For 5 turns, grants ATK-UP, DEF-UP, and AGI-UP to self. │
- u│ Each ~UP increases their respective ability by 20%. │
- e│ [Unlocks] Dress Sword, Exemplar II │
- e◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Dress Sword 10 SP, 2 LP │
- │ Sword, Power 120: physical attack to a single enemy. │
- q│ Increases own TP by 5. │
- u│ [Unlocks] Blade Dance, Queen's Encouragement │
- e◦───────────────────────────────────────────────────────────────◦
- e│ [Skill] Blade Dance 24 SP, 3 LP │
- n│ Sword, Power 150: physical attack to every enemy. │
- │ [Unlocks] Brandish │
- q◦───────────────────────────────────────────────────────────────◦
- u│ [Skill] Brandish 16 SP, 3 LP │
- e│ Sword, Power 180: physical attack to a single enemy. │
- e│ [Unlocks] Noble Arts │
- n◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Noble Arts 28 SP, 4 LP │
- q│ Sword, Surge, Power 160: physical attack to every enemy. │
- u◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Exemplar II 2 LP │
- e│ ATK and DEF increase by 3%. │
- n│ [Unlocks] Exemplar III │
- ◦───────────────────────────────────────────────────────────────◦
- q│ [Skill] Queen's Encouragement 20 SP, 2 LP │
- u│ Increases a single ally's TP by 10. │
- e│ [Unlocks] Exalted I, Concentration I │
- e◦───────────────────────────────────────────────────────────────◦
- n│ [Passive] Exalted I 1 LP │
- │ Increases all TP gain by 20%. │
- q│ [Unlocks] Exalted II │
- u◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Exalted II 2 LP │
- e│ Increases all TP gain by 30%. │
- n│ [Unlocks] Royal Bind │
- ◦───────────────────────────────────────────────────────────────◦
- q│ [Skill] Royal Bind 30 SP, 3 LP │
- u│ Inflicts Bind on a single enemy, preventing two actions, │
- e│ nullifying evasion & granting immunity to next Bind. CT: 15. │
- e│ [Unlocks] Queen's Heel │
- n◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Queen's Heel 4 SP, 3 LP │
- q│ Power 50: Physical attack that tramples a single enemy. │
- u│ Power increases to 300 if target has Bind. │
- e◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Exemplar III 3 LP │
- n│ ATK and DEF increase by 5%. │
- │ [Unlocks] Protection of the World I │
- q◦───────────────────────────────────────────────────────────────◦
- u│ [Passive] Concentration I 2 LP │
- e│ Increases TP by 1 each turn. │
- e│ [Unlocks] Concentration II │
- n◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Concentration II 3 LP │
- q│ Increases TP by 2 each turn. │
- u◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Protection of the World I 1 LP │
- e│ Reduces damage taken by every element except Surge by 5%. │
- n│ [Unlocks] Emboldening Command, Cautioning Command │
- ◦───────────────────────────────────────────────────────────────◦
- q│ [Skill] Emboldening Command 20 SP, 2 LP │
- u│ For this turn, makes a single ally act the fastest. │
- e│ [Unlocks] Persistent Plan │
- e◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Persistent Plan 20 SP, 2 LP │
- │ For 8 turns, grants HP-Regen to every ally. │
- q│ HP-Regen restores 10% HP each turn. │
- u│ [Unlocks] Protection of the World II │
- e◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Protection of the World II 3 LP │
- n│ Reduces damage taken of every element except Surge by 15%. │
- ◦───────────────────────────────────────────────────────────────◦
- q│ [Skill] Cautioning Command 10 SP, 2 LP │
- u│ For this turn, makes a single ally act the slowest. │
- e│ [Unlocks] Patient Plan │
- e◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Patient Plan 40 SP, 2 LP │
- │ For 8 turns, grants SP-Regen to every ally. │
- q│ SP-Regen restores 5% SP each turn. │
- u│ [Unlocks] Mirror of the Queen │
- e◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Mirror of the Queen 2 LP │
- n│ Gives a 10% chance to reflect incoming magical attacks. │
- ◦───────────────────────────────────────────────────────────────◦
- v◦─ VALKYRIE ──────── #08 ─◦
- a◦─ Stats @ lv 3-99 ───────◦
- l│ mHP - 7900 │ MAT - 580 │
- k│ mSP - 370 │ MDF - 660 │
- y│ ATK - 620 │ AGI - 580 │
- r│ DEF - 740 │ LUK - 570 │
- i◦─ Equipable ─────────────◦
- e│ Spear, Bow │
- │ Light, Heavy │
- v◦─ Passive ───────────────◦
- a│ Light Element Resist │
- l◦─────────────────────────◦
- k
- y◦─────────────◦───────────────────◦──────────────◦──────────────◦────────────◦────────────◦─────────────◦
- r│ [2] Guard [2] Warrior [2] Spirit [2] Sacred [3] Star [4] Holy [1] Spear │
- i│ Style Princess Spear Seal Dive Cannon Mastery │
- e◦ ◦ ◦──────────────◦──────────────◦────────────◦────────────◦─────────────◦────────────◦──────────────◦
- │ [2] Insight │ [1] Fortitude I [1] Fire [1] Bolt [1] Ice [1] Bubble [1] Ground [1] Wind [5] Ultimate │
- v│ │ Shield Shield Shield Shield Shield Shield Guard │
- a◦─────────────◦ ◦──────────────◦──────────────◦ ◦────────────◦─────────────◦────────────◦──────────────◦
- l │ [2] Fortitude II [3] Valkyrie [3] Ending │ [1] Saint [1] Shade │
- k │ Arrow │ Shield Shield │
- y ◦ ◦──────────────◦──────────────◦────────────◦────────────◦
- r │ [3] Metal [1] Divine [3] Divine │
- i │ Body Aegis I Aegis II │
- e ◦ ◦──────────────◦──────────────◦
- │ [3] Fortitude III │
- v │ │
- a ◦───────────────────◦
- l
- k◦───────────────────────────────────────────────────────────────◦
- y│ [Skill] Guard Style 6 SP, 2 LP │
- r│ For 5 turns, grants DEF-UP to self. │
- i│ DEF-UP increases DEF by 20% │
- e│ [Unlocks] Warrior Princess, Insight │
- ◦───────────────────────────────────────────────────────────────◦
- v│ [Skill] Warrior Princess 8 SP, 2 LP │
- a│ For 6 turns, grants Warrior Princess to self. │
- l│ Warrior Princess increases ATK and critical chance by 10%. │
- k│ [Unlocks] Spirit Spear, Fortitude I │
- y◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Spirit Spear 12 SP, 2 LP │
- i│ Spear, Light, Power 150: physical attack to a single enemy. │
- e│ [Unlocks] Sacred Seal │
- ◦───────────────────────────────────────────────────────────────◦
- v│ [Skill] Sacred Seal 12 SP, 2 LP │
- a│ Spear, Light, Power 120: physical attack to a single enemy. │
- l│ Inflicts Holy Mark to them, reducing ATK by 10% for 3 turns. │
- k│ [Unlocks] Star Dive │
- y◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Star Dive 8 SP, 3 LP │
- i│ Spear, Light, Power 80: physical attack to a single enemy. │
- e│ Power doubles if user's in Warrior Princess. │
- │ [Unlocks] Holy Cannon │
- v◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Holy Cannon 20 SP, 4 LP │
- l│ Spear, Light, Power 100: physical attack to every enemy. │
- k│ Power triples if user's in Warrior Princess, then removes it. │
- y│ [Unlocks] Spear Mastery │
- r◦───────────────────────────────────────────────────────────────◦
- i│ [Passive] Spear Mastery 1 LP │
- e│ Allows using spears no matter the user's Class. │
- ◦───────────────────────────────────────────────────────────────◦
- v│ [Skill] Insight 8 SP, 2 LP │
- a│ For 5 turns, inflicts Taunted to every enemy. │
- l│ Taunted adds 10% crit rate, & focuses attacks on the taunter. │
- k◦───────────────────────────────────────────────────────────────◦
- y│ [Passive] Fortitude I 1 LP │
- r│ DEF increases by 3%. │
- i│ [Unlocks] Fire Shield, Fortitude II │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Fire Shield 20 SP, 1 LP │
- v│ For 5 turns, grants Fire-RES to every ally. │
- a│ Fire-RES reduces fire damage taken by 30%. │
- l│ [Unlocks] Bolt Shield │
- k◦───────────────────────────────────────────────────────────────◦
- y│ [Skill] Bolt Shield 20 SP, 1 LP │
- r│ For 5 turns, grants Thunder-RES to every ally. │
- i│ Thunder-RES reduces thunder damage taken by 30%. │
- e│ [Unlocks] Ice Shield │
- ◦───────────────────────────────────────────────────────────────◦
- v│ [Skill] Ice Shield 20 SP, 1 LP │
- a│ For 5 turns, grants Ice-RES to every ally. │
- l│ Ice-RES reduces ice damage taken by 30%. │
- k│ [Unlocks] Bubble Shield, Saint Shield │
- y◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Bubble Shield 20 SP, 1 LP │
- i│ For 5 turns, grants Water-RES to every ally. │
- e│ Water-RES reduces water damage taken by 30%. │
- │ [Unlocks] Ground Shield │
- v◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Ground Shield 20 SP, 1 LP │
- l│ For 5 turns, grants Earth-RES to every ally. │
- k│ Earth-RES reduces earth damage taken by 30%. │
- y│ [Unlocks] Wind Shield │
- r◦───────────────────────────────────────────────────────────────◦
- i│ [Skill] Wind Shield 20 SP, 1 LP │
- e│ For 5 turns, grants Wind-RES to every ally. │
- │ Wind-RES reduces wind damage taken by 30%. │
- v│ [Unlocks] Ultimate Guard │
- a◦───────────────────────────────────────────────────────────────◦
- l│ [Skill] Ultimate guard 20 SP, 5 LP │
- k│ For this turn, makes self invincible. │
- y│ Cooldown Time: 5 turns. │
- r◦───────────────────────────────────────────────────────────────◦
- i│ [Passive] Fortitude II 2 LP │
- e│ DEF increases by 5% │
- │ [Unlocks] Valkyrie Arrow, Metal Body │
- v◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Valkyrie Arrow 12 SP, 3 LP │
- l│ Bow, Power 150: three physical attacks to random enemies. │
- k│ [Unlocks] Ending │
- y◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Ending 8 SP, 3 LP │
- i│ Bow, Power 120: physical attack to a single enemy. │
- e│ Power increases as enemy HP decreases. Maximum Power 330. │
- ◦───────────────────────────────────────────────────────────────◦
- v│ [Skill] Saint Shield 20 SP, 1 LP │
- a│ For 5 turns, grants Light-RES to every ally. │
- l│ Light-RES reduces light damage taken by 30%. │
- k│ [Unlocks] Shade Shield │
- y◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Shade Shield 20 SP, 1 LP │
- i│ For 5 turns, grants Dark-RES to every all. │
- e│ Dark-RES reduces dark damage taken by 30%. │
- ◦───────────────────────────────────────────────────────────────◦
- v│ [Skill] Metal Body 20 SP, 3 LP │
- a│ For 5 turns, grants DEF-UP+ to self. │
- l│ DEF-UP+ increases DEF by 40% │
- k│ [Unlocks] Divine Aegis I, Fortitude III │
- y◦───────────────────────────────────────────────────────────────◦
- r│ [Passive] Divine Aegis I 1 LP │
- i│ Reduces physical damage taken by 5%. │
- e│ [Unlocks] Divine Aegis II │
- ◦───────────────────────────────────────────────────────────────◦
- v│ [Passive] Divine Aegis II 3 LP │
- a│ Reduces physical damage taken by 15%. │
- l◦───────────────────────────────────────────────────────────────◦
- k│ [Passive] Fortitude III 3 LP │
- y│ DEF increases by 7%. │
- r◦───────────────────────────────────────────────────────────────◦
- d◦─ DARK LORD ─────── #09 ─◦
- a◦─ Stats @ lv 3-99 ───────◦
- r│ mHP - 7100 │ MAT - 580 │
- k│ mSP - 380 │ MDF - 560 │
- │ ATK - 670 │ AGI - 750 │
- l│ DEF - 560 │ LUK - 710 │
- o◦─ Equipable ─────────────◦
- r│ Dagger, Bow │
- d│ Light │
- ◦─ Passive ───────────────◦
- d│ Evade Boost │
- a◦─────────────────────────◦
- r
- k◦───────────────◦────────────────────◦─────────────────────◦──────────────────────◦────────────────────◦─────────────◦────────────────◦
- │ [2] Cloak of [1] Extrasensory I [2] Extrasensory II [3] Extrasensory III [2] Stonehard [4] Shadow [3] Denizen of │
- l│ the Night Step the Dark │
- o◦───────────────◦ ◦─────────────────────◦──────────────────────◦────────────────────◦─────────────◦────────────────◦
- r │ [1] Shadow [2] Savage [3] Black [2] Bad [3] Suicide │
- d │ Concealment I Harm Fang Trick Cry │
- ◦ ◦─────────────────────◦──────────────────────◦────────────────────◦─────────────◦
- d │ [2] Death [3] Shadow [2] Dark [2] Dark │
- a │ Sign Concealment II Veil Legion │
- r ◦ ◦─────────────────────◦ ◦────────────────────◦
- k │ [2] Arm [2] Hawkeye │ [1] Magic [3] Magic │
- │ Kill │ Discernment I Discernment II │
- l ◦ ◦─────────────────────◦──────────────────────◦────────────────────◦
- o │ [2] Brain [3] Ending │
- r │ Kill │
- d ◦────────────────────◦─────────────────────◦
- d◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Cloak of the Night 4 SP, 2 LP │
- r│ For 3 turns, grants Night-Cloak to self. │
- k│ Night-Cloak adds 30% evasion and 30% less dark damage taken. │
- │ [Unlocks] Extrasensory I │
- l◦───────────────────────────────────────────────────────────────◦
- o│ [Passive] Extrasensory I 1 LP │
- r│ AGI and LUK increase by 2%. │
- d│ [Unlocks] Extrasensory II, Shadow Concealment I │
- ◦───────────────────────────────────────────────────────────────◦
- d│ [Passive] Extrasensory II 2 LP │
- a│ AGI and LUK increase by 3%. │
- r│ [Unlocks] Extrasensory III │
- k◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Extrasensory III 3 LP │
- l│ AGI and LUK increase by 5%. │
- o│ [Unlocks] Stonehard │
- r◦───────────────────────────────────────────────────────────────◦
- d│ [Passive] Stonehard 2 LP │
- │ Gives a 10% chance to nullify physical attacks and │
- d│ counterattack. │
- a│ [Unlocks] Shadow Step │
- r◦───────────────────────────────────────────────────────────────◦
- k│ [Skill] Shadow Step 20% SP, 4 LP │
- │ For a short while, enemies won't react to you. │
- l│ [Unlocks] Denizen of the Dark │
- o◦───────────────────────────────────────────────────────────────◦
- r│ [Passive] Denizen of the Dark 3 LP │
- d│ Grants Night-Cloak to self at the beginning of each battle. │
- ◦───────────────────────────────────────────────────────────────◦
- d│ [Passive] Shadow Concealment I 1 LP │
- a│ Evasion chance increases by 5% │
- r│ [Unlocks] Savage Harm, Death Sign │
- k◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Savage Harm 8 SP, 2 LP │
- l│ Dagger, Power 70: phys. attack to a single enemy. Inflicts │
- o│ Bleeding to them. Power doubles if the target has Bleeding. │
- r│ [Unlocks] Black Fang │
- d◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Black Fang 12 SP, 3 LP │
- d│ Dagger, Dark, Power 150: physical attack to a single enemy. │
- a│ [Unlocks] Bad Trick │
- r◦───────────────────────────────────────────────────────────────◦
- k│ [Skill] Bad Trick 50 SP, 2 LP │
- │ For 3 turns, grants Counter to self. │
- l│ Counter nullifies physical attacks and counterattacks. │
- o│ [Unlocks] Suicide Cry │
- r◦───────────────────────────────────────────────────────────────◦
- d│ [Skill] Suicide Cry 80% SP, 3 LP │
- │ Dagger, Power 400: physical attack to a single enemy that │
- d│ shaves off the user's life. Activates at the end of turn. │
- a◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Death Sign 20 SP, 2 LP │
- k│ For 5 turns, inflicts Agony to every enemy. │
- │ Agony increases damage taken by 20%. │
- l│ [Unlocks] Shadow Concealment II, Arm Kill │
- o◦───────────────────────────────────────────────────────────────◦
- r│ [Passive] Shadow Concealment II 3 LP │
- d│ Evasion chance increases by 20% │
- │ [Unlocks] Dark Veil │
- d◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Dark Veil 14 SP, 2 LP │
- r│ For 5 turns, grants Evasion-UP to every ally. │
- k│ Evasion-UP increases evasion chance by 20%. │
- │ [Unlocks] Dark Legion, Magic Discernment I │
- l◦───────────────────────────────────────────────────────────────◦
- o│ [Skill] Dark Legion 14 SP, 2 LP │
- r│ For 5 turns, grants Critical-UP to every ally. │
- d│ Critical-UP increases critical chance by 20%. │
- ◦───────────────────────────────────────────────────────────────◦
- d│ [Skill] Arm Kill 10 SP, 2 LP │
- a│ Bow, Power 130: physical attack to a single enemy. Inflicts │
- r│ ATK-DN to them, decreasing ATK by 20%. │
- k│ [Unlocks] Hawkeye, Brain Kill │
- ◦───────────────────────────────────────────────────────────────◦
- l│ [Skill] Hawkeye 10 SP, 2 LP │
- o│ Bow: for 5 turns, grants Hawkeye to self. │
- r│ Hawkeye increases critical chance by 30%. │
- d◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Magic Discernment I 1 LP │
- d│ Magic evasion chance increases by 5%. │
- a│ [Unlocks] Magic Discernment II │
- r◦───────────────────────────────────────────────────────────────◦
- k│ [Skill] Brain Kill 10 SP, 2 LP │
- │ Bow: Power 130: physical attack to a single enemy. Inflicts │
- l│ MAT-DN to them, decreasing MAT by 20%. │
- o│ [Unlocks] Ending │
- r◦───────────────────────────────────────────────────────────────◦
- d│ [Skill] Ending 8 SP, 3 LP │
- │ Bow, Power 130: physical attack to a single enemy. │
- d│ Power increases as enemy HP decreases. Maximum Power 330. │
- a◦───────────────────────────────────────────────────────────────◦
- n◦─ NIGHTMARE ─────── #10 ─◦
- i◦─ Stats @ lv 3-99 ───────◦
- g│ mHP - 8500 │ MAT - 590 │
- h│ mSP - 340 │ MDF - 720 │
- t│ ATK - 660 │ AGI - 490 │
- m│ DEF - 570 │ LUK - 530 │
- a◦─ Equipable ─────────────◦
- r│ Axe, Hammer │
- e│ Light, Heavy │
- ◦─ Passive ───────────────◦
- n│ Dark Element Resist │
- i◦─────────────────────────◦
- g
- h◦─────────────◦─────────────────◦───────────────────◦──────────────────◦──────────────◦──────────────◦
- t│ [2] Mind [1] Nymphomania [2] Dual [2] Mana [3] Evil [4] Heaven's │
- m│ Shell Cut Harvest Brand Gate │
- a◦ ◦ ◦───────────────────◦──────────────────◦──────────────◦──────────────◦
- r│ [2] Insight │ [1] Force of [2] Secret [2] Heart [3] Full │
- e│ │ Will I Kiss Wash Swing │
- ◦─────────────◦ ◦ ◦──────────────────◦──────────────◦
- n │ [2] Force of │ [2] Magic [2] Dream [2] Mana │
- i │ Will II │ Replenishment Suck Vacuum │
- g ◦ ◦ ◦──────────────────◦──────────────◦
- h │ [3] Force of │ [1] Fulfilled I [2] Fulfilled II [3] Midnight │
- t │ Will III │ Terror │
- m ◦ ◦ ◦──────────────────◦──────────────◦
- a │ [3] Corruption │ [1] Magical [3] Magical [2] Magic │
- r │ │ Barrier I Barrier II Curtain │
- e ◦─────────────────◦───────────────────◦──────────────────◦──────────────◦
- n◦───────────────────────────────────────────────────────────────◦
- i│ [Skill] Mind Shell 6 SP, 2 LP │
- g│ For 5 turns, grants MDF-UP to self. │
- h│ MDF-UP increases MAT by 20%. │
- t│ [Unlocks] Nymphomania, Insight │
- m◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Nymphomania 10 SP, 1 LP │
- r│ For 8 turns, grants Lust to a single ally. │
- e│ Lust consumes 5% HP and restores 10% SP every turn. │
- │ [Unlocks] Dual Cut, Force of Will I │
- n◦───────────────────────────────────────────────────────────────◦
- i│ [Skill] Dual Cut 12 SP, 2 LP │
- g│ Axe, Power 160: Two physical attacks to a random enemies. │
- h│ [Unlocks] Mana Harvest │
- t◦───────────────────────────────────────────────────────────────◦
- m│ [Skill] Mana Harvest 12 SP, 2 LP │
- a│ Axe, Power 140: ATK-based magical attack to a single enemy. │
- r│ Drains enemy HP. │
- e│ [Unlocks] Evil Brand │
- ◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Evil Brand 12 SP, 3 LP │
- i│ Axe, Power 120: ATK-based magical attack to a single enemy. │
- g│ Inflicts Evil Mark to them, reducing MAT by 10% for 3 turns. │
- h│ [Unlocks] Heaven's Gate │
- t◦───────────────────────────────────────────────────────────────◦
- m│ [Skill] Heaven's Gate 24 SP, 4 LP │
- a│ Axe, Power 80: ATK-based magical attack to a every enemy. │
- r│ Power doubles if user's in Lust, and if target has Evil Mark. │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Insight 8 SP, 2 LP │
- n│ For 5 turns, inflicts Taunted to every enemy. │
- i│ Taunted adds 10% crit rate, & focuses attacks on the taunter. │
- g◦───────────────────────────────────────────────────────────────◦
- h│ [Passive] Force of Will I 1 LP │
- t│ MDF increases by 3%. │
- m│ [Unlocks] Secret Kiss, Force of Will II │
- a◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Secret Kiss 20 SP, 2 LP │
- e│ Reduces a single ally's SP by 20. │
- │ Increases own and the target's TP by 15. │
- n│ [Unlocks] Heart Wash, Magic Replenishment │
- i◦───────────────────────────────────────────────────────────────◦
- g│ [Skill] Heart Wash 14 SP, 2 LP │
- h│ Hammer, Power 120: ATK-based magical attack to a single │
- t│ enemy. Removes all enhancements from the target. │
- m│ [Unlocks] Full Swing │
- a◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Full Swing 16 SP, 3 LP │
- e│ Hammer, Power 500: physical attack to a single enemy. │
- │ 50% chance to fail. │
- n◦───────────────────────────────────────────────────────────────◦
- i│ [Passive] Force of Will II 2 LP │
- g│ MDF increases by 5%. │
- h│ [Unlocks] Force of Will III │
- t◦───────────────────────────────────────────────────────────────◦
- m│ [Passive] Magic Replenishment 2 LP │
- a│ Restores 10% of own SP at the end of each battle. │
- r│ [Unlocks] Dream Suck, Fulfilled I │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Dream Suck 30 SP, 2 LP │
- n│ Hammer, Power 30: magical attack to a single enemy. │
- i│ Power depends on and drains enemy SP. │
- g│ [Unlocks] Mana Vacuum │
- h◦───────────────────────────────────────────────────────────────◦
- t│ [Skill] Mana Vacuum 14 SP, 2 LP │
- m│ Hammer, Power 60: ATK-based magical attack to every enemy. │
- a│ Drains enemy HP. Power doubles if user's in Lust │
- r◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Force of Will III 3 LP │
- │ MDF increases by 7%. │
- n│ [Unlocks] Corruption │
- i◦───────────────────────────────────────────────────────────────◦
- g│ [Passive] Fulfilled I 1 LP │
- h│ Increases healing received by 20%. │
- t│ [Unlocks] Fulfilled II, Magical Barrier I │
- m◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Fulfilled II 2 LP │
- r│ Increases healing received by 30%. │
- e│ [Unlocks] Midnight Terror │
- ◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Corruption 20 SP, 3 LP │
- i│ For this turn, nullifies enemies' DEF and MDF. │
- g│ Cooldown Time: 10 turns. │
- h◦───────────────────────────────────────────────────────────────◦
- t│ [Passive] Magical Barrier I 1 LP │
- m│ Reduces magical damage taken by 5%. │
- a│ [Unlocks] Magical Barrier II │
- r◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Magical Barrier II 3 LP │
- │ Reduces magical damage taken by 15%. │
- n│ [Unlocks] Magic Curtain │
- i◦───────────────────────────────────────────────────────────────◦
- g│ [Skill] Magic Curtain 20 SP, 2 LP │
- h│ For 5 turns, grants MDF-UP+ to self. │
- t│ MDF-UP+ increases MAT by 40%. │
- m◦───────────────────────────────────────────────────────────────◦
- b◦─ BATTLEMAGE ────── #11 ─◦
- a◦─ Stats @ lv 3-99 ───────◦
- t│ mHP - 6800 │ MAT - 740 │
- t│ mSP - 420 │ MDF - 620 │
- l│ ATK - 580 │ AGI - 610 │
- e│ DEF - 540 │ LUK - 590 │
- m◦─ Equipable ─────────────◦
- a│ Cane │
- g│ Light │
- e◦─ Passive ───────────────◦
- │ Surge Element Resist │
- b◦─────────────────────────◦
- a
- t◦──────────────────◦────────────────◦───────────────◦─────────────◦──────────────◦────────────◦
- t│ [2] High-Powered [2] Burst │ [1] Fire [1] Ice [1] Ground [1] Saint │
- l│ Magic │ Force Force Force Force │
- e◦──────────────────◦ ◦ ◦─────────────◦──────────────◦────────────◦
- m │ [1] Ripple I [3] Clear [4] Pulse [3] Mantle [5] Astral │
- a │ Missile Wave of Magic Prime │
- g ◦ ◦ ◦─────────────◦──────────────◦────────────◦
- e │ [2] Ripple II │ [1] Bolt [1] Bubble [1] Wind [1] Shade │
- │ │ Force Force Force Force │
- b ◦ ◦───────────────◦─────────────◦──────────────◦────────────◦
- a │ [3] Ripple III [2] Wide │
- t │ Burst │
- t ◦ ◦───────────────◦─────────────◦
- l │ [2] Wise I [4] Strength [3] Wise II │
- e │ to Wisdom │
- m ◦ ◦───────────────◦─────────────◦
- a │ [6] Rapid │
- g │ Chanting │
- e ◦────────────────◦
- b◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] High-Powered Magic 20 SP, 2 LP │
- t│ When used in battle, increases own SP costs by 40% but │
- t│ increases MAT by 20%. The effect ends when Incapacitated. │
- l│ [Unlocks] Burst │
- e◦───────────────────────────────────────────────────────────────◦
- m│ [Magic] Burst 8 SP, 2 LP │
- a│ Surge, Power 130: magical attack to a single enemy. │
- g│ [Unlocks] Ripple I │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Fire Force 8 SP, 1 LP │
- b│ For 5 turns, grants Flamemight to a single ally. │
- a│ Flamemight grants fire attacks and reduces SP costs by 5%. │
- t│ [Unlocks] Ice Force │
- t◦───────────────────────────────────────────────────────────────◦
- l│ [Skill] Ice Force 8 SP, 1 LP │
- e│ For 5 turns, grants Frostmight to a single ally. │
- m│ Frostmight grants ice attacks and reduces SP costs by 5%. │
- a│ [Unlocks] Ground Force │
- g◦───────────────────────────────────────────────────────────────◦
- e│ [Skill] Ground Force 8 SP, 1 LP │
- │ For 5 turns, grants Landmight to a single ally. │
- b│ Landmight grants earth attacks and reduces SP costs by 5%. │
- a│ [Unlocks] Saint Force │
- t◦───────────────────────────────────────────────────────────────◦
- t│ [Skill] Saint Force 8 SP, 1 LP │
- l│ For 5 turns, grants Holymight to a single ally. │
- e│ Holymight grants light attacks and reduces SP costs by 5%. │
- m◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Ripple I 1 LP │
- g│ MAT and MDF increase by 2%. │
- e│ [Unlocks] Clear Missile, Ripple II │
- ◦───────────────────────────────────────────────────────────────◦
- b│ [Magic] Clear Missile 12 SP, 3 LP │
- a│ Power 150: magical attack to a single enemy. │
- t│ Deals damage with the user's normal attack's element. │
- t│ [Unlocks] Fire Force, Pulse Wave, Bolt Force │
- l◦───────────────────────────────────────────────────────────────◦
- e│ [Magic] Pulse Wave 26 SP, 4 LP │
- m│ Power 150: magical attack to every enemy. │
- a│ Deals damage with the user's normal attack's element. │
- g│ [Unlocks] Mantle of Magic │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Mantle of Magic 3 LP │
- b│ Gives 50% chance to self at the beginning │
- a│ of each battle [Unlocks] Astral Prime │
- t◦───────────────────────────────────────────────────────────────◦
- t│ [Magic] Astral Prime 40 SP, 20 TP, 5 LP │
- l│ Power 240: magical attack to every enemy. │
- e│ Deals damage with the user's normal attack's element. │
- m◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Ripple II 2 LP │
- g│ MAT and MDF increase by 3% │
- e│ [Unlocks] Ripple III │
- ◦───────────────────────────────────────────────────────────────◦
- b│ [Skill] Bolt Force 8 SP, 1 LP │
- a│ For 5 turns, grants Shockmight to a single ally. │
- t│ Shockmight grants thunder attacks and reduces SP costs by 5%. │
- t│ [Unlocks] Bubble Force │
- l◦───────────────────────────────────────────────────────────────◦
- e│ [Skill] Bubble Force 8 SP, 1 LP │
- m│ For 5 turns, grants Tidemight to a single ally. │
- a│ Tidemight grants water attacks and reduces SP costs by 5%. │
- g│ [Unlocks] Wind Force │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Wind Force 8 SP, 1 LP │
- b│ For 5 turns, grants Galemight to a single ally. │
- a│ Galemight grants wind attacks and reduces SP costs by 5%. │
- t│ [Unlocks] Shade Force │
- t◦───────────────────────────────────────────────────────────────◦
- l│ [Skill] Shade Force 8 SP, 1 LP │
- e│ For 5 turns, grants Sinmight to a single ally. │
- m│ Sinmight grants dark attacks and reduces SP costs by 5%. │
- a◦───────────────────────────────────────────────────────────────◦
- g│ [Passive] Ripple II 3 LP │
- e│ MAT and MDF increase by 5% │
- │ [Unlocks] Wide Burst, Wise I │
- b◦───────────────────────────────────────────────────────────────◦
- a│ [Magic] Wide Burst 20 SP, 2 LP │
- t│ Surge, Power 130: magical attack to every enemy. │
- t◦───────────────────────────────────────────────────────────────◦
- l│ [Passive] Wise I 2 LP │
- e│ Reduces the chance to be afflicted with MAT-DN and MAT-DN+ │
- m│ by 50%. │
- a│ [Unlocks] Strength to Wisdom, Rapid Chanting │
- g◦───────────────────────────────────────────────────────────────◦
- e│ [Skill] Strength to Wisdom 30 SP, 4 LP │
- │ When used in battle, reduces own ATK by 50% but increases │
- b│ MAT by 20%. The effect ends when Incapacitated. │
- a│ [Unlocks] Wise II │
- t◦───────────────────────────────────────────────────────────────◦
- t│ [Passive] Wise II 3 LP │
- l│ Immunity to MAT-DN and MAT-DN+. │
- e◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Rapid Chanting 20 SP, 6 LP │
- m│ For 5 turns, spells are cast quickly. │
- a◦───────────────────────────────────────────────────────────────◦
- m◦─ MECHANIC ──────── #12 ─◦
- e◦─ Stats @ lv 3-99 ───────◦
- c│ mHP - 7700 │ MAT - 530 │
- h│ mSP - 310 │ MDF - 590 │
- a│ ATK - 670 │ AGI - 540 │
- n│ DEF - 620 │ LUK - 660 │
- i◦─ Equipable ─────────────◦
- c│ Dagger, Hammer │
- │ Light, Heavy │
- m◦─ Passive ───────────────◦
- e│ Coma Resist │
- c◦─────────────────────────◦
- h
- a◦─────────────────◦──────────────────◦─────────────────◦──────────────────◦───────────────◦───────────────◦
- n│ [2] Insomniac I [2] Machine [1] Develop [2] Megaton [2] Chain [3] Intrinsic │
- i│ Crush Alpha Arm Blade Alpha │
- c◦─────────────────◦ ◦─────────────────◦──────────────────◦───────────────◦───────────────◦────────────◦
- │ [1] Develop [2] Laser [2] Shockwave [2] Rapid [3] Intrinsic [3] Atomic │
- m │ Beta Burn Cold Beta Ray │
- e ◦ ◦─────────────────◦──────────────────◦───────────────◦───────────────◦────────────◦
- c │ [1] Develop [2] Hot [2] Heal [3] Intrinsic │
- h │ Gamma Field Field Gamma │
- a ◦ ◦ ◦──────────────────◦───────────────◦
- n │ [3] Insomniac II │ [2] Force │
- i │ │ Field │
- c ◦ ◦─────────────────◦──────────────────◦
- │ [2] Learning I [3] Learning II [4] Learning III │
- m │ │
- e ◦──────────────────◦─────────────────◦──────────────────◦
- c
- h◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Insomniac I 2 LP │
- n│ Reduces the chance to be afflicted with Sleep by 50%. │
- i│ [Unlocks] Machine Crush │
- c◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Machine Crush 4 SP, 2 LP │
- m│ Power 100: physical damage to a single enemy. │
- e│ Deals great damage to machine monsters. │
- c│ [Unlocks] Develop Alpha, Develop Beta │
- h◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Develop Alpha 12 SP, 1 LP │
- n│ For 20 turns, grants Alpha to self. │
- i│ Alpha increases ATK by 5%. │
- c│ [Unlocks] Megaton Arm │
- ◦───────────────────────────────────────────────────────────────◦
- m│ [Skill] Megaton Arm 10 SP, 2 LP │
- e│ Power 200: physical attack to a single enemy. │
- c│ Cooldown Time: 3 turns. │
- h│ [Unlocks] Chain Blade │
- a◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Chain Blade 14 SP, 2 LP │
- i│ Power 250: physical attack to a single enemy. │
- c│ Cooldown Time: 6 turns. │
- │ [Unlocks] Intrinsic Alpha │
- m◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Intrinsic Alpha 3 LP │
- c│ Grants Alpha to self at the beginning of each battle. │
- h│ [Unlocks] Break Drill │
- a◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Breaker Drill 20 SP, 3 LP │
- i│ Power 400: physical attack to a single enemy. │
- c│ Cooldown Time: 12 turns. │
- ◦───────────────────────────────────────────────────────────────◦
- m│ [Skill] Develop Beta 12 SP, 1 LP │
- e│ For 20 turns, grants Beta to self. │
- c│ Beta increases DEF by 5%. │
- h│ [Unlocks] Laser Burn, Develop Gamma │
- a◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Laser Burn 16 SP, 2 LP │
- i│ Fire, Power 130: physical attack to every enemy. │
- c│ [Unlocks] Shockwave │
- ◦───────────────────────────────────────────────────────────────◦
- m│ [Skill] Shockwave 18 SP, 2 LP │
- e│ Thunder, Power 120: physical attack to every enemy. Inflicts │
- c│ Stun to them, preventing a single action. │
- h│ [Unlocks] Rapid Cold │
- a◦───────────────────────────────────────────────────────────────◦
- n│ [Skill] Rapid Cold 12 SP, 2 LP │
- i│ Ice, Power 160: eight physical attacks to random enemies. │
- c│ [Unlocks] Intrinsic Beta │
- ◦───────────────────────────────────────────────────────────────◦
- m│ [Passive] Intrinsic Beta 3 LP │
- e│ Grants Beta to self at the beginning of each battle │
- c│ [Unlocks] Atomic Ray │
- h◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Atomic Ray 20 SP, 3 LP │
- n│ Surge, Power 300: phys. attack to every enemy. Temporarily │
- i│ inflicts unremovable Overheat to self, reducing ATK by 50%. │
- c◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Develop Gamma 12 SP, 1 LP │
- m│ For 20 turns, grants Gamma to self. │
- e│ Gamma restores 2% HP and SP each turn. │
- c│ [Unlocks] Hot Field, Insomniac II │
- h◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Hot Field 20 SP, 2 LP │
- n│ Deploys a field, increasing allies' MaxHP and MaxSP by 10%. │
- i│ Fields last for the whole battle, but do not stack. │
- c│ [Unlocks] Heal Field, Force Field │
- ◦───────────────────────────────────────────────────────────────◦
- m│ [Skill] Heal Field 20 SP, 2 LP │
- e│ Deploys a field, restoring allies' HP by 5% each turn. │
- c│ Fields last for the whole battle, but do not stack. │
- h│ [Unlocks] Intrinsic Gamma │
- a◦───────────────────────────────────────────────────────────────◦
- n│ [Passive] Insomniac II 3 LP │
- i│ Immunity to Sleep. │
- c│ [Unlocks] Learning I │
- ◦───────────────────────────────────────────────────────────────◦
- m│ [Skill] Force Field 20 SP, 2 LP │
- e│ Deploys a field, restoring allies' SP by 3% each turn. │
- c│ Fields last for the whole battle but do not stack. │
- h◦───────────────────────────────────────────────────────────────◦
- a│ [Passive] Learning I 2 LP │
- n│ Increases the experience the party member gains from │
- i│ battles by 5%. │
- c│ [Unlocks] Learning II │
- ◦───────────────────────────────────────────────────────────────◦
- m│ [Passive] Learning II 3 LP │
- e│ Increases the experience the party member gains from │
- c│ battles by 15%. │
- h│ [Unlocks] Learning III │
- a◦───────────────────────────────────────────────────────────────◦
- n│ [Passive] Learning III 4 LP │
- i│ Increases the experience the party member gains from │
- c│ battles by 30%. │
- ◦───────────────────────────────────────────────────────────────◦
- a◦─ ALCHEMIST ─────── #13 ─◦
- l◦─ Stats @ lv 3-99 ───────◦
- c│ mHP - 6500 │ MAT - 620 │
- h│ mSP - 500 │ MDF - 630 │
- e│ ATK - 580 │ AGI - 610 │
- m│ DEF - 620 │ LUK - 650 │
- i◦─ Equipable ─────────────◦
- s│ Cane, Book │
- t│ Light │
- ◦─ Passive ───────────────◦
- a│ Forgetful Resist │
- l◦─────────────────────────◦
- c
- h◦─────────────◦────────────────────◦────────────────◦─────────────────◦─────────────◦──────────◦
- e│ [1] Alchemy [1] Medicinal [2] Life [2] Energy [3] Vaccine [3] Drug │
- m│ Knowledge I Spray Spray High │
- i◦─────────────◦ ◦────────────────◦─────────────────◦─────────────◦──────────◦
- s │ [2] Medicinal [2] Crafted [3] Crafted │
- t │ Knowledge II Bomb Quake │
- ◦ ◦ ◦─────────────────◦
- a │ [1] Mysterious I │ [2] Toxic [2] Virus │
- l │ │ Ball Maker │
- c ◦ ◦────────────────◦─────────────────◦─────────────◦──────────◦
- h │ [2] Mysterious II [2] Prepared I [3] Prepared II [3] Barrier [4] Wall │
- e │ Works Area │
- m ◦ ◦────────────────◦─────────────────◦─────────────◦──────────◦
- i │ [3] Mysterious III [2] Long [2] Delayed │
- s │ Vigil Heal │
- t ◦ ◦────────────────◦─────────────────◦
- │ [3] Analysis [2] Data │
- a │ Reversal │
- l ◦────────────────────◦────────────────◦
- c
- h◦───────────────────────────────────────────────────────────────◦
- e│ [Skill] Alchemy 0 SP, 1 LP │
- m│ Creates different items by synthesizing materials. │
- i│ [Unlocks] Medicinal Knowledge I │
- s◦───────────────────────────────────────────────────────────────◦
- t│ [Passive] Medicinal Knowledge I 1 LP │
- │ Increases the effect of items by 20%. │
- a│ [Unlocks] Life Spray, Medicinal Knowledge II │
- l◦───────────────────────────────────────────────────────────────◦
- c│ [Skill] Life Spray 12 SP, 2 LP │
- h│ Restores 30% of a single ally's HP. │
- e│ Consumes 1 Alchemy Draft. │
- m│ [Unlocks] Energy Spray │
- i◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Energy Spray 50 SP, 2 LP │
- t│ Restores 30% of a single ally's SP. │
- │ Consumes 1 Alchemy Draft. │
- a│ [Unlocks] Vaccine │
- l◦───────────────────────────────────────────────────────────────◦
- c│ [Skill] Vaccine 12 SP, 3 LP │
- h│ For 5 turns, makes a single ally immune ot ailments. │
- e│ Does not work on Stun. Consumes 2 Alchemy Drafts. │
- m│ [Unlocks] Drug High │
- i◦───────────────────────────────────────────────────────────────◦
- s│ [Skill] Drug High 20 SP, 3 LP │
- t│ For 5 turns, grants every ability UP to a single ally. │
- │ Consumes 3 Alchemy Drafts. │
- a◦───────────────────────────────────────────────────────────────◦
- l│ [Passive] Medicinal Knowledge II 2 LP │
- c│ Increases the effect of items by 30%. │
- h│ [Unlocks] Crafted Bomb, Mysterious I │
- e◦───────────────────────────────────────────────────────────────◦
- m│ [Skill] Crafted Bomb 6 SP, 2 LP │
- i│ Fire, Power 150: MAT-based physical attack to a single enemy. │
- s│ Consumes 1 Alchemy Draft. │
- t│ [Unlocks] Crafted Quake, Toxic Ball │
- ◦───────────────────────────────────────────────────────────────◦
- a│ [Skill] Crafted Quake 12 SP, 3 LP │
- l│ Earth, Power 150: MAT-based physical attack to every enemy. │
- c│ Consumes 1 Alchemy Draft. │
- h◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Mysterious I 1 LP │
- m│ MaxHP and MaxSP increase by 2%. │
- i│ [Unlocks] Mysterious II │
- s◦───────────────────────────────────────────────────────────────◦
- t│ [Skill] Toxic Ball 10 SP, 2 LP │
- │ For 2 turns, inflicts Drugged to every enemy, causing │
- a│ weakness to ailments. Consumes 1 Alchemy Draft. │
- l│ [Unlocks] Virus Maker │
- c◦───────────────────────────────────────────────────────────────◦
- h│ [Skill] Virus Maker 10 SP, 2 LP │
- e│ For 8 turns, inflicts Infection to every enemy, causing their │
- m│ attacks to grant targets HP-Regen. Consumes 1 Alchemy Draft. │
- i◦───────────────────────────────────────────────────────────────◦
- s│ [Passive] Mysterious II 2 LP │
- t│ MaxHP and MaxSP increase by 3%. │
- │ [Unlocks] Prepared I, Mysterious III │
- a◦───────────────────────────────────────────────────────────────◦
- l│ [Passive] Prepared I 2 LP │
- c│ Reduces the chance to be afflicted with Poison by 50%. │
- h│ [Unlocks] Prepared II │
- e◦───────────────────────────────────────────────────────────────◦
- m│ [Passive] Prepared II 3 LP │
- i│ Immunity to Poison. │
- s│ [Unlocks] Barrier Works │
- t◦───────────────────────────────────────────────────────────────◦
- │ [Skill] Barrier Works 10 SP, 3 LP │
- a│ Grants Barrier to a single ally. Consumes 1 Alchemy Draft. │
- l│ Barrier reduces damage taken by 60%, one time. │
- c│ [Unlocks] Wall Area │
- h◦───────────────────────────────────────────────────────────────◦
- e│ [Skill] Wall Area 20 SP, 4 LP │
- m│ Grants Barrier to every ally. consumes 2 Alchemy Drafts. │
- i│ Barrier reduces damage taken by 60%, one time. │
- s◦───────────────────────────────────────────────────────────────◦
- t│ [Passive] Mysterious III 3 LP │
- │ MaxHP and MaxSP increase by 5% │
- a│ [Unlocks] Long Vigil, Analysis │
- l◦───────────────────────────────────────────────────────────────◦
- c│ [Skill] Long Vigil 20%+20 SP, 2 LP │
- h│ Makes time pass, returning gathering points and such. │
- e│ [Unlocks] Delayed Heal │
- m◦───────────────────────────────────────────────────────────────◦
- i│ [Skill] Delayed Heal 10 SP, 2 LP │
- s│ At the end of the turn, restores 100% of a single ally's HP. │
- t◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Analysis 3 LP │
- a│ Doubles the chance of obtaining items from battles. │
- l│ [Unlocks] Data Reversal │
- c◦───────────────────────────────────────────────────────────────◦
- h│ [Skill] Data Reversal 20 SP, 2 LP │
- e│ Restores 100% of a single ally's HP. │
- m│ Removes all enhancements & ailments from the target. │
- i◦───────────────────────────────────────────────────────────────◦
- j◦─ JOKER ─────────── #14 ─◦
- o◦─ Stats @ lv 3-99 ───────◦
- k│ mHP - 7000 │ MAT - 620 │
- e│ mSP - 470 │ MDF - 580 │
- r│ ATK - 210 │ AGI - 640 │
- │ DEF - 580 │ LUK - 720 │
- j◦─ Equipable ─────────────◦
- o│ Cane, Book │
- k│ Light │
- e◦─ Passive ───────────────◦
- r│ Dual Wield, no Shield │
- ◦─────────────────────────◦
- j
- o◦───────────────◦─────────────────◦─────────────────◦─────────────────◦────────────◦───────────◦
- k│ [2] Freestyle [4] Marking [2] Gamble [1] Demi- [2] Bright [3] White │
- e│ Saint Sphere Pain │
- r◦───────────────◦ ◦ ◦─────────────────◦────────────◦───────────◦
- │ [4] Soul │ [1] Demi- [2] Shadow [3] Black │
- j │ Copy │ Shade Lance Pain │
- o ◦ ◦─────────────────◦─────────────────◦────────────◦
- k │ [4] Soul [4] Soul [4] Soul [4] Calm │
- e │ Charge Flare Restore Soul │
- r ◦ ◦─────────────────◦─────────────────◦────────────◦
- │ [1] By a Hair's [2] By a Hair's [2] Underhanded │
- j │ Breadth I Breadth II Trick │
- o ◦ ◦─────────────────◦─────────────────◦
- k │ [2] Fortune I [3] Fortune II │
- e │ │
- r ◦─────────────────◦─────────────────◦
- j◦───────────────────────────────────────────────────────────────◦
- o│ [Skill] Freestyle 2 SP, 2 LP │
- k│ When used in battle, increases own ATK and MAT by 50% but │
- e│ automates actions. The effect ends when Incapacitated │
- r│ [Unlocks] Marking │
- ◦───────────────────────────────────────────────────────────────◦
- j│ [Magic] Marking 30 SP, 4 LP │
- o│ Book: when used in battle, increases the magic damage taken │
- k│ by a single enemy by 10%. │
- e│ [Unlocks] Gamble, Soul Copy │
- r◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Gamble 8 SP, 2 LP │
- j│ Cane, Surge: magical attack to a single enemy. │
- o│ Power varies randomly. Minimum Power 30. Maximum Power 240. │
- k│ [Unlocks] Demi-Saint, Demi-Shade │
- e◦───────────────────────────────────────────────────────────────◦
- r│ [Magic] Demi-Saint 0 SP, 1 LP │
- │ Light, Power 100: magical attack to a single enemy. │
- j│ [Unlocks] Bright Sphere │
- o◦───────────────────────────────────────────────────────────────◦
- k│ [Magic] Bright Sphere 12 SP, 2 LP │
- e│ Cane, Light, Power 160: magical attack to a single enemy. │
- r│ [Unlocks] White Pain │
- ◦───────────────────────────────────────────────────────────────◦
- j│ [Magic] White Pain 20 SP, 20 TP, 3 LP │
- o│ Cane, Light, Power 200: magical attack to every enemy. │
- k◦───────────────────────────────────────────────────────────────◦
- e│ [Magic] Soul Copy 50 SP, 4 LP │
- r│ Book: grants Twinsoul to self, disabling actions other than │
- │ magic, quadrupling SP costs, and adding 1 extra action. │
- j│ [Unlocks] Soul Charge │
- o◦───────────────────────────────────────────────────────────────◦
- k│ [Magic] Demi-Shade 0 SP, 1 LP │
- e│ Dark, Power 100: magical attack to a single enemy. │
- r│ [Unlocks] Shadow Lance │
- ◦───────────────────────────────────────────────────────────────◦
- j│ [Magic] Shadow Lance 12 SP, 2 LP │
- o│ Cane, Dark, Power 160: magical attack to a single enemy. │
- k│ [Unlocks] Black Pain │
- e◦───────────────────────────────────────────────────────────────◦
- r│ [Magic] Black Pain 20 SP, 20 TP, 3 LP │
- │ Cane, Dark, Power 200: magical attack to every enemy. │
- j◦───────────────────────────────────────────────────────────────◦
- o│ [Magic] Soul Charge 10 SP, 4 LP │
- k│ Book: Restores 5 of every ally's SP. Restoration increases to │
- e│ 50 if user's in Twinsoul, then removes it. │
- r│ [Unlocks] Soul Flare, By a Hair's Breadth I │
- ◦───────────────────────────────────────────────────────────────◦
- j│ [Magic] Soul Flare 20 SP, 4 LP │
- o│ Cane, surge, Power 100: magical attack to every enemy. Power │
- k│ increases to 400 if user's in Twinsoul, then removes it. │
- e│ [Unlocks] Soul Restore │
- r◦───────────────────────────────────────────────────────────────◦
- │ [Magic] Soul Restore 15 SP, 4 LP │
- j│ Book: Restores 20 of own SP. Restoration increases to 160 │
- o│ if user's in Twinsoul, then removes it. │
- k│ [Unlocks] Calm Soul │
- e◦───────────────────────────────────────────────────────────────◦
- r│ [Skill] Calm Soul ?? SP, 4 LP │
- │ When used during battle, reduces own SP costs by 25%. │
- j◦───────────────────────────────────────────────────────────────◦
- o│ [Passive] By a Hair's Breadth I 1 LP │
- k│ Reduces the chance to be afflicted with Instant Death by 50%. │
- e│ [Unlocks] By a Hair's Breadth II, Fortune I │
- r◦───────────────────────────────────────────────────────────────◦
- │ [Passive] By a Hair's Breadth II 2 LP │
- j│ Immunity to Instant Death. │
- o│ [Unlocks] Underhanded Trick │
- k◦───────────────────────────────────────────────────────────────◦
- e│ [Passive] Underhanded Trick 2 LP │
- r│ Increases TP by 50 at the beginning of each battle. │
- ◦───────────────────────────────────────────────────────────────◦
- j│ [Passive] Fortune I 2 LP │
- o│ Gives a 50% chance to grant LUK-UP to self at the beginning │
- k│ of each battle. │
- e│ [Unlocks] Fortune II │
- r◦───────────────────────────────────────────────────────────────◦
- │ [Passive] Fortune II 3 LP │
- j│ Grants LUK-UP to self at the beginning of each battle. │
- o◦───────────────────────────────────────────────────────────────◦
- s◦─ STRIPPER ──────── #15 ─◦
- t◦─ Stats @ lv 3-99 ───────◦
- r│ mHP - 7800 │ MAT - 650 │
- i│ mSP - 370 │ MDF - 610 │
- p│ ATK - 650 │ AGI - 710 │
- p│ DEF - 610 │ LUK - 700 │
- e◦─ Equipable ─────────────◦
- r│ Dagger, Spear, Fist │
- │ Cane, Light │
- s◦─ Passive ───────────────◦
- t│ None │
- r◦─────────────────────────◦
- i
- p◦───────────◦
- p│ [2] Light │
- e│ Step │
- r◦───────────◦
- s◦───────────────────────────────────────────────────────────────◦
- t│ [Skill] Light Step 6 SP, 2 LP │
- r│ For 5 turns, grants AGI-UP to self. │
- i│ AGI-UP increases AGI by 20%. │
- p◦───────────────────────────────────────────────────────────────◦
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