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SEQUEL - Blight: Classes, Stats, Skills

Oct 11th, 2020 (edited)
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  1. SEQUEL - Blight, v2.10, RJ193419
  2.  
  3. Classes
  4.  
  5. w◦─ WARRIOR ───────── #01 ─◦
  6. a◦─ Stats @ lv 3-99 ───────◦
  7. r│ mHP - 8400 │ MAT - 480 │
  8. r│ mSP - 270 │ MDF - 540 │
  9. i│ ATK - 610 │ AGI - 610 │
  10. o│ DEF - 660 │ LUK - 560 │
  11. r◦─ Equipable ─────────────◦
  12. │ Sword, Axe, Spear │
  13. w│ Light, Heavy │
  14. a◦─ Passive ───────────────◦
  15. r│ More Often Targeted │
  16. r◦─────────────────────────◦
  17. i
  18. o◦───────────◦──────────────────◦───────────────◦──────────────────◦───────────────────◦──────────────────◦
  19. r│ [2] Guard [1] Boundless [2] Twin [2] Cure [3] Force [1] Sword │
  20. │ Style Vitality I Slash Slash Sword Mastery │
  21. w◦───────────◦ ◦───────────────◦──────────────────◦───────────────────◦──────────────────◦
  22. a │ [1] Guard [2] Breakdust [2] Iron [3] Ogre [1] Axe │
  23. r │ of Steel I Spin Axe Axe Mastery │
  24. r ◦ ◦───────────────◦──────────────────◦───────────────────◦──────────────────◦
  25. i │ [2] Boundless [2] Power [3] Full │
  26. o │ Vitality II Thrust Straight │
  27. r ◦ ◦───────────────◦──────────────────◦───────────────────◦──────────────────◦
  28. │ [3] Boundless [2] Wide [2] Guard [2] Regenerative [3] Regenerative │
  29. w │ Vitality III Block of Steel II Power I Power II │
  30. a ◦ ◦ ◦ ◦───────────────────◦──────────────────◦
  31. r │ [2] Fortress │ [2] Flawless │ [2] Unwavering I [3] Unwavering II │
  32. r │ │ │ │
  33. i ◦──────────────────◦ ◦──────────────────◦───────────────────◦
  34. o │ [2] Stand │
  35. r │ Out │
  36. ◦───────────────◦
  37. w
  38. a◦───────────────────────────────────────────────────────────────◦
  39. r│ [Skill] Guard Style 6 SP, 2 LP │
  40. r│ For 5 turns, grants DEF-UP to self. │
  41. i│ DEF-UP increases DEF by 20%. │
  42. o│ [Unlocks] Boundless Vitality I │
  43. r◦───────────────────────────────────────────────────────────────◦
  44. │ [Passive] Boundless Vitality I 1 LP │
  45. w│ MaxHP increases by 3%. │
  46. a│ [Unlocks] Twin Slash, Guard of Steel I │
  47. r◦───────────────────────────────────────────────────────────────◦
  48. r│ [Skill] Twin Slash 4 SP, 2 LP │
  49. i│ Sword, Power 120: physical attack to a single enemy. │
  50. o│ [Unlocks] Cure Slash │
  51. r◦───────────────────────────────────────────────────────────────◦
  52. │ [Skill] Cure Slash 6 SP, 2 LP │
  53. w│ Sword, Healing Power 200: Restores a single ally's HP, and │
  54. a│ removes Sleep & Coma. Healing Power is based on ATK. │
  55. r│ [Unlocks] Force Sword │
  56. r◦───────────────────────────────────────────────────────────────◦
  57. i│ [Skill] Force Sword 8 SP, 3 LP │
  58. o│ Sword, Power 120: physical attack to a single enemy. │
  59. r│ Power increases with user HP. Maximum Power 250. │
  60. │ [Unlocks] Sword Master │
  61. w◦───────────────────────────────────────────────────────────────◦
  62. a│ [Passive] Sword Mastery 1 LP │
  63. r│ Allows using swords no matter the user's Class. │
  64. r◦───────────────────────────────────────────────────────────────◦
  65. i│ [Passive] Guard of Steel I 1 LP │
  66. o│ Increases the damage reduction of the Guard action by 20% │
  67. w│ [Unlocks] Breakdust, Boundless Vitality II │
  68. ◦───────────────────────────────────────────────────────────────◦
  69. w│ [Skill] Breakdust 4 SP, 2 LP │
  70. a│ Axe, Power 100: physical attack to a single enemy. │
  71. r│ Ignores target DEF. │
  72. r│ [Unlocks] Iron Spin │
  73. i◦───────────────────────────────────────────────────────────────◦
  74. o│ [Skill] Iron Spin 10 SP, 2 LP │
  75. r│ Axe, Power 120: physical attack to a single enemy. │
  76. │ [Unlocks] Ogre Axe │
  77. w◦───────────────────────────────────────────────────────────────◦
  78. a│ [Skill] Ogre Axe 12 SP, 3 LP │
  79. r│ Axe, Power 250: physical attack to a single enemy. │
  80. r│ 25% chance to fail. │
  81. i│ [Unlocks] Axe Mastery │
  82. o◦───────────────────────────────────────────────────────────────◦
  83. r│ [Passive] Axe Mastery 1 LP │
  84. │ Allows using axes no matter the user's Class. │
  85. w◦───────────────────────────────────────────────────────────────◦
  86. a│ [Passive] Boundless Vitality II 2 LP │
  87. r│ MaxHP increases by 5% │
  88. r│ [Unlocks] Power Thrust, Boundless Vitality III │
  89. i◦───────────────────────────────────────────────────────────────◦
  90. o│ [Skill] Power Thrust 8 SP, 2 LP │
  91. r│ Spear, Power 120: physical attack to a single enemy. Grants │
  92. │ ATK-UP to self, increasing ATK by 20% │
  93. w│ [Unlocks] Full Straight │
  94. a◦───────────────────────────────────────────────────────────────◦
  95. r│ [Skill] Full Straight 12 SP, 3 LP │
  96. r│ Spear, Power 160: physical attack to a single enemy. │
  97. i◦───────────────────────────────────────────────────────────────◦
  98. o│ [Passive] Boundless Vitality III 3 LP │
  99. r│ MaxHP increases by 7%. │
  100. │ [Unlocks] Wide Block, Fortress │
  101. w◦───────────────────────────────────────────────────────────────◦
  102. a│ [Skill] Wide Block 8 SP, 2 LP │
  103. r│ For this turn, reduces allies' damage taken by 25%. │
  104. r│ [Unlocks] Guard of Steel II, Flawless │
  105. i◦───────────────────────────────────────────────────────────────◦
  106. o│ [Passive] Guard of Steel II 2 LP │
  107. r│ Increases the damage reduction of the Guard action by 30%. │
  108. │ [Unlocks] Regenerative Power I, Unwavering I │
  109. w◦───────────────────────────────────────────────────────────────◦
  110. a│ [Passive] Regenerative Power I 2 LP │
  111. r│ Restores 2% HP each turn. │
  112. r│ [Unlocks] Regenerative Power II │
  113. i◦───────────────────────────────────────────────────────────────◦
  114. o│ [Passive] Regenerative Power II 3 LP │
  115. r│ Restores 3% HP each turn. │
  116. ◦───────────────────────────────────────────────────────────────◦
  117. w│ [Skill] Fortress 12 SP, 2 LP │
  118. a│ For 5 turns, grants MaxHP-UP to self. │
  119. r│ MaxHP-UP increases MaxHP by 20%. │
  120. r◦───────────────────────────────────────────────────────────────◦
  121. i│ [Passive] Flawless 2 LP │
  122. o│ Chance to take a critical hit becomes 0. │
  123. r│ [Unlocks] Stand Out │
  124. ◦───────────────────────────────────────────────────────────────◦
  125. w│ [Passive] Unwavering I 2 LP │
  126. a│ Reduces the chance to be afflicted with Stun by 50%. │
  127. r│ [Unlocks] Unwavering II │
  128. r◦───────────────────────────────────────────────────────────────◦
  129. i│ [Passive] Unwavering II 3 LP │
  130. o│ Immunity to Stun. │
  131. r◦───────────────────────────────────────────────────────────────◦
  132. │ [Skill] Stand Out 12 SP, 2 LP │
  133. w│ When used in battle, makes self more often targeted by │
  134. a│ enemies. The effect ends when Incapacitated. │
  135. r◦───────────────────────────────────────────────────────────────◦
  136.  
  137. s◦─ STRIKER ───────── #02 ─◦
  138. t◦─ Stats @ lv 3-99 ───────◦
  139. r│ mHP - 7200 │ MAT - 510 │
  140. i│ mSP - 300 │ MDF - 580 │
  141. k│ ATK - 700 │ AGI - 640 │
  142. e│ DEF - 610 │ LUK - 590 │
  143. r◦─ Equipable ─────────────◦
  144. │ Fist, Hammer │
  145. s│ Light │
  146. t◦─ Passive ───────────────◦
  147. r│ Fatigue Resist │
  148. i◦─────────────────────────◦
  149. k
  150. e◦───────────────────◦─────────────────◦────────────────◦──────────────────◦───────────────────◦
  151. r│ [2] Self- [1] Fighting [2] Heavy [2] Striking [1] Hammer │
  152. │ Resuscitation Spirit I Stamp Blow Mastery │
  153. s◦───────────────────◦ ◦────────────────◦──────────────────◦───────────────────◦───────────────◦───────────────◦─────────────────◦
  154. t │ [2] Serial [2] Fighting [2] Flying [2] Wind [2] Gale [2] Tempest [4] Storm │
  155. r │ Punches Spirit Kick God Stance Formation Strikes Dance │
  156. i ◦ ◦────────────────◦ ◦───────────────────◦───────────────◦───────────────◦─────────────────◦
  157. k │ [2] Fighting [2] Battle- │ [2] Thunder [2] Thunder [2] Flash of [4] Purple [1] Fist Weapon │
  158. e │ Spirit II Crazed │ God Stance Fist Lightning Lightning Mastery │
  159. r ◦ ◦────────────────◦──────────────────◦───────────────────◦───────────────◦───────────────◦─────────────────◦
  160. │ [1] Tenacious I [3] Fighting [2] Tenacious II [3] Bloodcurdling │
  161. s │ Spirit III │
  162. t ◦ ◦────────────────◦──────────────────◦───────────────────◦
  163. r │ [2] Life │
  164. i │ Conversion │
  165. k ◦─────────────────◦
  166. e
  167. r◦───────────────────────────────────────────────────────────────◦
  168. │ [Skill] Self-Resuscitation 2 SP, 2 LP │
  169. s│ Healing Power 200: restores own HP. │
  170. t│ Healing Power is based on ATK. │
  171. r│ [Unlocks] Fighting Spirit I │
  172. i◦───────────────────────────────────────────────────────────────◦
  173. k│ [Passive] Fighting Spirit I 1 LP │
  174. e│ ATK increases by 3%. │
  175. r│ [Unlocks] Heavy Stamp, Serial Punches │
  176. ◦───────────────────────────────────────────────────────────────◦
  177. s│ [Skill] Heavy Stamp 10 SP, 2 LP │
  178. t│ Hammer, Power 140: physical attack to a single enemy. │
  179. r│ [Unlocks] Striking Blow │
  180. i◦───────────────────────────────────────────────────────────────◦
  181. k│ [Skill] Striking Blow 8 SP, 2 LP │
  182. e│ Hammer, Power 120: physical attack to a single enemy. │
  183. r│ Ignores target DEF. │
  184. │ [Unlocks] Hammer Mastery │
  185. s◦───────────────────────────────────────────────────────────────◦
  186. t│ [Passive] Hammer Mastery 1 LP │
  187. r│ Allows using hammers no matter the user's Class. │
  188. i◦───────────────────────────────────────────────────────────────◦
  189. k│ [Skill] Serial Punches 4 SP, 2 LP │
  190. e│ Fist Weapon, Power 130: physical attack to a single enemy. │
  191. r│ [Unlocks] Fighting Spirit, Fighting Spirit II │
  192. ◦───────────────────────────────────────────────────────────────◦
  193. s│ [Skill] Fighting Spirit 6 SP, 2 LP │
  194. t│ For 5 turns, grants ATK-UP to self. │
  195. r│ ATK-UP increases ATK by 20%. │
  196. i│ [Unlocks] Flying Kick │
  197. k◦───────────────────────────────────────────────────────────────◦
  198. e│ [Skill] Flying Kick 10 SP, 2 LP │
  199. r│ Fist Weapon, Power 130: physical attack to a single enemy. │
  200. │ Power is based on AGI. │
  201. s│ [Unlocks] Wind God Stance, Thunder God Stance │
  202. t◦───────────────────────────────────────────────────────────────◦
  203. r│ [Skill] Wind God Stance 2 SP, 2 LP │
  204. i│ Fist Weapon: for 8 turns, grants Wind God Stance to self. │
  205. k│ Wind God Stance adds 10% AGI. Cancels other Stances. │
  206. e│ [Unlocks] Gale Formation │
  207. r◦───────────────────────────────────────────────────────────────◦
  208. │ [Skill] Gale Formation 12 SP, 2 LP │
  209. s│ Fist Weapon, Wind, Power 130: physical attack to every enemy. │
  210. t│ Power doubles if user's in Wind God Stance. │
  211. r│ [Unlocks] Tempest Strikes │
  212. i◦───────────────────────────────────────────────────────────────◦
  213. k│ [Skill] Tempest Strikes 10 SP, 2 LP │
  214. e│ Fist Weapon, Wind, Power 80: four physical attacks to random │
  215. r│ enemies. Power doubles if user's in Wind God Stance. │
  216. │ [Unlocks] Storm Dance │
  217. s◦───────────────────────────────────────────────────────────────◦
  218. t│ [Skill] Storm Dance 20 SP, 4 LP │
  219. r│ Fist Weapon, Wind, Power 140: physical attack to every enemy. │
  220. i│ Power doubles if user's in Wind God Stance, then removes it. │
  221. k◦───────────────────────────────────────────────────────────────◦
  222. e│ [Passive] Fighting Spirit II 2 LP │
  223. r│ ATK increases by 5%. │
  224. │ [Unlocks] Battle-crazed, Tenacious I │
  225. s◦───────────────────────────────────────────────────────────────◦
  226. t│ [Skill] Thunder God Stance 2 SP, 2 LP │
  227. r│ Fist Weapon: for 8 turns, grants Thunder God Stance to self. │
  228. i│ Thunder God Stance adds 10% AGI. Cancels other Stances. │
  229. k│ [Unlocks] Thunder Fist │
  230. e◦───────────────────────────────────────────────────────────────◦
  231. r│ [Skill] Thunder Fist 8 SP, 2 LP │
  232. │ Fist Weapon, Thunder, Power 75: physical attack to a single │
  233. s│ enemy. Power doubles if user's in Thunder God Stance. │
  234. t│ [Unlocks] Flash of Lightning │
  235. r◦───────────────────────────────────────────────────────────────◦
  236. i│ [Skill] Flash of Lightning 10 SP, 2 LP │
  237. k│ Fist Weapon, Thunder, Power 160: AGI-based phys. attack to a │
  238. e│ single enemy. Power doubles if user's in Thunder God Stance. │
  239. r│ [Unlocks] Purple Lightning │
  240. ◦───────────────────────────────────────────────────────────────◦
  241. s│ [Skill] Purple Lightning 20 SP, 4 LP │
  242. t│ Fist Weapon, Thunder, Power 200: ATK+AGI-based phys. at. to │
  243. r│ an enemy. Power doubles in Thunder God Stance, removes it. │
  244. i│ [Unlocks] Fist Weapon Mastery │
  245. k◦───────────────────────────────────────────────────────────────◦
  246. │ [Passive] Fist Weapon Mastery 1 LP │
  247. a│ Allows using fist weapons no matter the user's Class. │
  248. t◦───────────────────────────────────────────────────────────────◦
  249. e│ [Passive] Tenacious I 1 LP │
  250. r│ Reduces the chance to be afflicted with ATK-DN and ATK-DN+ │
  251. │ by 50% │
  252. s│ [Unlocks] Fighting Spirit III, Life Conversion │
  253. t◦───────────────────────────────────────────────────────────────◦
  254. r│ [Passive] Fighting Spirit III 3 LP │
  255. i│ ATK increases by 7%. │
  256. k│ [Unlocks] Tenacious II │
  257. e◦───────────────────────────────────────────────────────────────◦
  258. r│ [Passive] Tenacious II 2 LP │
  259. │ Immunity to ATK-DN and ATK-DN+. │
  260. s│ [Unlocks] Bloodcurdling │
  261. t◦───────────────────────────────────────────────────────────────◦
  262. r│ [Skill] Bloodcurdling 20 SP, 3 LP │
  263. i│ For 5 turns, grants ATK-UP+ to self. │
  264. k│ ATK-UP+ increases ATK by 40%. │
  265. e◦───────────────────────────────────────────────────────────────◦
  266. r│ [Skill] Life Conversion 20% HP, 2 LP │
  267. │ Restores 20% of own SP. │
  268. s◦───────────────────────────────────────────────────────────────◦
  269.  
  270. a◦─ ASSASSIN ──────── #03 ─◦
  271. s◦─ Stats @ lv 3-99 ───────◦
  272. s│ mHP - 6800 │ MAT - 560 │
  273. a│ mSP - 330 │ MDF - 590 │
  274. s│ ATK - 670 │ AGI - 740 │
  275. s│ DEF - 540 │ LUK - 650 │
  276. i◦─ Equipable ─────────────◦
  277. n│ Dagger, Bow │
  278. │ Light │
  279. a◦─ Passive ───────────────◦
  280. s│ Crit Rate Boost │
  281. s◦─────────────────────────◦
  282. a
  283. s◦───────────◦──────────────────◦────────────◦───────────────────◦─────────────◦─────────────◦
  284. s│ [2] Light [2] Fatal [2] First [2] Motorback [3] Assault [1] Dagger │
  285. i│ Step Blows I Edge Pain Mastery │
  286. n◦───────────◦ ◦────────────◦───────────────────◦ ◦─────────────◦─────────────◦──────────────◦
  287. │ [1] Swift- [3] Rain [2] Hawkeye │ [2] Killer [3] Bloody [4] Scarlet [3] Fatal │
  288. a │ footed I Shot │ Combat Bite Blows II │
  289. s ◦ ◦ ◦───────────────────◦─────────────◦─────────────◦─────────────◦──────────────◦
  290. s │ [2] Blindsight I │ [1] Hiding [2] Search [3] Grim [1] Bow │
  291. a │ │ Shot Shot Mastery │
  292. s ◦ ◦ ◦───────────────────◦─────────────◦─────────────◦
  293. s │ [2] Swift- │ [2] Smoke [3] Blindsight II │
  294. i │ footed II │ Bomb │
  295. n ◦ ◦────────────◦───────────────────◦
  296. │ [3] Swift- [2] Sonic │
  297. a │ footed III Arts │
  298. s ◦──────────────────◦────────────◦
  299. s
  300. a◦───────────────────────────────────────────────────────────────◦
  301. s│ [Skill] Light Step 6 SP, 2 LP │
  302. s│ For 5 turns, grants AGI-UP to self. │
  303. i│ AGI-UP increases AGI by 20%. │
  304. n│ [Unlocks] Fatal Blows I │
  305. ◦───────────────────────────────────────────────────────────────◦
  306. a│ [Passive] Fatal Blows I 1 LP │
  307. s│ Critical chance increases by 5% │
  308. s│ [Unlocks] First Edge, Swift-footed I │
  309. a◦───────────────────────────────────────────────────────────────◦
  310. s│ [Skill] First Edge 2 SP, 2 LP │
  311. s│ Dagger, Power 110: physical attack to a single enemy. │
  312. i│ Activates quickly. │
  313. n│ [Unlocks] Motorback │
  314. ◦───────────────────────────────────────────────────────────────◦
  315. a│ [Skill] Motorback 10 TP, 2 LP │
  316. s│ Makes the next action a guaranteed critical hit. │
  317. s│ [Unlocks] Assault Pain │
  318. a◦───────────────────────────────────────────────────────────────◦
  319. s│ [Skill] Assault Pain 10 SP, 3 LP │
  320. s│ Dagger, Power 140: physical attack to a single enemy. │
  321. i│ [Unlocks] Dagger Mastery, Killer Combat │
  322. n◦───────────────────────────────────────────────────────────────◦
  323. │ [Passive] Dagger Mastery 1 LP │
  324. a│ Allows using daggers no matter the user's Class. │
  325. s◦───────────────────────────────────────────────────────────────◦
  326. s│ [Passive] Swift-footed I 1 LP │
  327. a│ AGI increases by 3%. │
  328. s│ [Unlocks] Rain Shot, Blindsight I │
  329. s◦───────────────────────────────────────────────────────────────◦
  330. i│ [Skill] Rain Shot 8 SP, 3 LP │
  331. n│ Bow, Power 100: physical attack to every enemy. │
  332. │ [Unlocks] Hawkeye, Hiding │
  333. a◦───────────────────────────────────────────────────────────────◦
  334. s│ [Skill] Hawkeye 10 SP, 2 LP │
  335. s│ Bow: for 5 turns, grants Hawkeye to self. │
  336. a│ Hawkeye increases critical chance by 30%. │
  337. s◦───────────────────────────────────────────────────────────────◦
  338. s│ [Skill] Killer Combat 8 SP, 2 LP │
  339. i│ Dagger, Power 120: phys. attack to a single enemy. Inflicts │
  340. n│ Instant Death to them, incapacitating them instantly. │
  341. │ [Unlocks] Bloody Bite │
  342. a◦───────────────────────────────────────────────────────────────◦
  343. s│ [Skill] Bloody Bite 8 SP, 3 LP │
  344. s│ Dagger, Power 100: phys. attack to a single enemy. Inflicts │
  345. a│ Bleeding to them, reducing their HP each turn for 5 turns. │
  346. s│ [Unlocks] Scarlet │
  347. s◦───────────────────────────────────────────────────────────────◦
  348. i│ [Skill] Scarlet 14 SP, 4 LP │
  349. n│ Dagger, Power 120: physical attack to a single enemy. │
  350. │ Power doubles if the target has Bleeding. │
  351. a│ [Unlocks] Fatal Blows II │
  352. s◦───────────────────────────────────────────────────────────────◦
  353. s│ [Passive] Fatal Blows II 3 LP │
  354. a│ Critical chance increases by 20%. │
  355. s◦───────────────────────────────────────────────────────────────◦
  356. s│ [Passive] Blindsight I 2 LP │
  357. i│ Reduces the chance to be afflicted with Blind by 50%. │
  358. n│ [Unlocks] Swift-footed II │
  359. ◦───────────────────────────────────────────────────────────────◦
  360. a│ [Skill] Hiding 2 SP, 1 LP │
  361. s│ For 5 turns, make self less often targeted by enemies. │
  362. s│ [Unlocks] Search Shot, Smoke Bomb │
  363. a◦───────────────────────────────────────────────────────────────◦
  364. s│ [Skill] Search Shot 4 SP, 2 LP │
  365. s│ Bow, Power 120: accurate attack to a single enemy. │
  366. i│ [Unlocks] Grim Shot │
  367. n◦───────────────────────────────────────────────────────────────◦
  368. │ [Skill] Grim Shot 14 SP, 3 LP │
  369. a│ Bow, Power 160: physical attack to a single enemy. │
  370. s│ [Unlocks] Bow Mastery │
  371. s◦───────────────────────────────────────────────────────────────◦
  372. a│ [Passive] Bow Master 1 LP │
  373. s│ Allows using bows no matter the user's Class. │
  374. s◦───────────────────────────────────────────────────────────────◦
  375. i│ [Passive] Swift-footed II 2 LP │
  376. n│ AGI increases by 5%. │
  377. │ [Unlocks] Swift-Footed III │
  378. a◦───────────────────────────────────────────────────────────────◦
  379. s│ [Skill] Smoke Bomb 12 SP, 2 LP │
  380. s│ For 3 turns, inflicts Darkness to every enemy. │
  381. a│ Darkness decreases accuracy by 30%. │
  382. s│ [Unlocks] Blindsight II │
  383. s◦───────────────────────────────────────────────────────────────◦
  384. i│ [Passive] Blindsight II 3 LP │
  385. n│ Immunity to Blind. │
  386. ◦───────────────────────────────────────────────────────────────◦
  387. a│ [Passive] Swift-footed III 3 LP │
  388. s│ AGI increases by 7%. │
  389. s│ [Unlocks] Sonic Arts │
  390. a◦───────────────────────────────────────────────────────────────◦
  391. s│ [Skill] Sonic Arts 20 SP, 2 LP │
  392. s│ For 5 turns, grants AGI-UP+ to self. │
  393. i│ AGI-UP+ increases AGI by 40%. │
  394. n◦───────────────────────────────────────────────────────────────◦
  395.  
  396. t◦─ THAUMATURGE ───── #04 ─◦
  397. h◦─ Stats @ lv 3-99 ───────◦
  398. a│ mHP - 6000 │ MAT - 750 │
  399. u│ mSP - 430 │ MDF - 660 │
  400. m│ ATK - 480 │ AGI - 620 │
  401. a│ DEF - 520 │ LUK - 580 │
  402. t◦─ Equipable ─────────────◦
  403. u│ Cane, Book │
  404. r│ Light │
  405. g◦─ Passive ───────────────◦
  406. e│ Less Often Targeted │
  407. ◦─────────────────────────◦
  408. t
  409. h◦───────────◦─────────────────◦──────────────────◦───────────────────◦────────────────────◦───────────────◦───────────────◦──────────◦
  410. a│ [2] Ignis [2] Bolt [1] Unleashed [2] Ground [2] Wind [3] Unleashed [2] Wide [2] Wide │
  411. u│ Magic I Magic II Ground Wind │
  412. m◦───────────◦ ◦ ◦───────────────────◦────────────────────◦───────────────◦───────────────◦──────────◦
  413. a │ [2] Magic │ [2] Ice [2] Bubble [2] Wide [2] Wide [4] Unleashed │
  414. t │ UP │ Ice Bubble Magic III │
  415. u ◦ ◦──────────────────◦───────────────────◦────────────────────◦───────────────◦───────────────◦
  416. r │ [2] Wide [2] Wide [2] Magic [3] Magic │
  417. g │ Ignis Bolt Convergence I Convergence II │
  418. e ◦ ◦──────────────────◦───────────────────◦────────────────────◦
  419. │ [2] Ether [3] Wizard's [1] Cane │
  420. t │ Call Wrath Mastery │
  421. h ◦ ◦──────────────────◦───────────────────◦
  422. a │ [2] Chanting [3] Chanting │
  423. u │ Technique I Technique II │
  424. m ◦─────────────────◦──────────────────◦
  425. a
  426. t◦───────────────────────────────────────────────────────────────◦
  427. u│ [Magic] Ignis 8 SP, 2 LP │
  428. r│ Fire, Power 120: magical attack to a single enemy. │
  429. g│ [Unlocks] Bolt │
  430. e◦───────────────────────────────────────────────────────────────◦
  431. │ [Magic] Bolt 8 SP, 2 LP │
  432. t│ Thunder, Power 120: magical attack to a single enemy. │
  433. h│ [Unlocks] Unleashed Magic I, Magic UP │
  434. a◦───────────────────────────────────────────────────────────────◦
  435. u│ [Passive] Unleashed Magic I 1 LP │
  436. m│ MAT increases by 3%. │
  437. a│ [Unlocks] Ground, Ice │
  438. t◦───────────────────────────────────────────────────────────────◦
  439. u│ [Magic] Ground 8 SP, 2 LP │
  440. r│ Earth, Power 120: magical attack to a single enemy. │
  441. g│ [Unlocks] Wind │
  442. e◦───────────────────────────────────────────────────────────────◦
  443. │ [Magic] Wind 8 SP, 2 LP │
  444. t│ Wind, Power 120: magical attack to a single enemy. │
  445. h│ [Unlocks] Unleashed Magic II │
  446. a◦───────────────────────────────────────────────────────────────◦
  447. u│ [Passive] Unleashed Magic II 3 LP │
  448. m│ MAT increases by 5%. │
  449. a│ [Unlocks] Wide Ground │
  450. t◦───────────────────────────────────────────────────────────────◦
  451. u│ [Magic] Wide Ground 20 SP, 2 LP │
  452. r│ Earth, Power 120: magical attack to every enemy. │
  453. g│ [Unlocks] Wide Wind │
  454. e◦───────────────────────────────────────────────────────────────◦
  455. │ [Magic] Wide Wind 20 SP, 2 LP │
  456. t│ Wind, Power 120: magical attack to every enemy. │
  457. h◦───────────────────────────────────────────────────────────────◦
  458. a│ [Magic] Magic UP 6 SP, 2 LP │
  459. u│ For 5 turns, grants MAT-UP to self. │
  460. m│ MAT-UP increases MAT by 20% │
  461. a│ [Unlocks] Wide Ignis │
  462. t◦───────────────────────────────────────────────────────────────◦
  463. u│ [Magic] Ice 8 SP, 2 LP │
  464. r│ Ice, Power 120: magical attack to a single enemy. │
  465. g│ [Unlocks] Bubble │
  466. e◦───────────────────────────────────────────────────────────────◦
  467. │ [Magic] Bubble 8 SP, 2 LP │
  468. t│ Water, Power 120: magical attack to a single enemy. │
  469. h│ [Unlocks] Wide Ice │
  470. a◦───────────────────────────────────────────────────────────────◦
  471. u│ [Magic] Wide Ice 20 SP, 2 LP │
  472. m│ Ice, Power 120: magical attack to every enemy. │
  473. a│ [Unlocks] Wide Bubble │
  474. t◦───────────────────────────────────────────────────────────────◦
  475. u│ [Magic] Wide bubble 20 SP, 2 LP │
  476. r│ Water, Power 120: magical attack to every enemy. │
  477. g│ [Unlocks] Unleashed Magic III │
  478. e◦───────────────────────────────────────────────────────────────◦
  479. │ [Passive] Unleashed Magic III 4 LP │
  480. t│ MAT increases by 7%. │
  481. h◦───────────────────────────────────────────────────────────────◦
  482. a│ [Magic] Wide Ignis 20 SP, 2 LP │
  483. u│ Fire, Power 120: magical attack to every enemy. │
  484. m│ [Unlocks] Wide Bolt, Ether Call │
  485. a◦───────────────────────────────────────────────────────────────◦
  486. t│ [Magic] Wide Bolt 20 SP, 2 LP │
  487. u│ Thunder, Power 120: magical attack to every enemy. │
  488. r│ [Unlocks] Magic Convergence I │
  489. g◦───────────────────────────────────────────────────────────────◦
  490. e│ [Passive] Magic Convergence I 2 LP │
  491. │ Restores 2% SP each turn. │
  492. t│ [Unlocks] Magic Convergence II │
  493. h◦───────────────────────────────────────────────────────────────◦
  494. a│ [Passive] Magic Convergence II 3 LP │
  495. u│ Restores 3% SP each turn. │
  496. m◦───────────────────────────────────────────────────────────────◦
  497. a│ [Magic] Ether Call 20 SP, 2 LP │
  498. t│ For 3 turns, grants SP:Cost-0 to self. │
  499. u│ SP:Cost-0 reduces the SP cost of skills to 0. │
  500. r│ [Unlocks] Wizard's Wrath, Chanting Technique I │
  501. g◦───────────────────────────────────────────────────────────────◦
  502. e│ [Magic] Wizard's Wrath 20 SP, 3 LP │
  503. │ For 5 turns, grants MAT-UP+ to self. │
  504. t│ MAT-UP+ increases MAT by 40%. Overwrites MAT-UP. │
  505. h│ [Unlocks] Cane Mastery │
  506. a◦───────────────────────────────────────────────────────────────◦
  507. u│ [Passive] Cane Mastery 1 LP │
  508. m│ Allows using canes no matter the user's Class. │
  509. a◦───────────────────────────────────────────────────────────────◦
  510. t│ [Passive] Chanting Technique I 2 LP │
  511. u│ Reduces the chance to be afflicted with Silence by 50%. │
  512. r│ [Unlocks] Chanting Technique II │
  513. g◦───────────────────────────────────────────────────────────────◦
  514. e│ [Passive] Chanting Technique II 3 LP │
  515. │ Immunity to Silence. │
  516. t◦───────────────────────────────────────────────────────────────◦
  517.  
  518. a◦─ ACOLYTE ───────── #05 ─◦
  519. c◦─ Stats @ lv 3-99 ───────◦
  520. o│ mHP - 6600 │ MAT - 580 │
  521. l│ mSP - 470 │ MDF - 680 │
  522. y│ ATK - 580 │ AGI - 530 │
  523. t│ DEF - 510 │ LUK - 610 │
  524. e◦─ Equipable ─────────────◦
  525. │ Hammer, Cane, Book │
  526. a│ Light │
  527. c◦─ Passive ───────────────◦
  528. o│ Confusion Resist │
  529. l◦─────────────────────────◦
  530. y
  531. t◦────────────◦─────────────────◦───────────────◦───────────────◦────────────────◦───────────◦────────────◦
  532. e│ [2] First- [1] Cure I [2] Urgent [2] Cure II [2] Self- [4] Cure- [5] Cure- │
  533. │ Aid Cure Care All I All II │
  534. a◦────────────◦ ◦───────────────◦───────────────◦────────────────◦───────────◦────────────◦
  535. c │ [1] Boundless [2] Urgent [1] Recover [4] Recover- │
  536. o │ Energy I Triage All │
  537. l ◦ ◦ ◦───────────────◦────────────────◦───────────◦
  538. y │ [1] Tempered I │ [2] Emergency [2] Raise [2] Urgent [4] Cure- │
  539. t │ │ Treatment Revival Raise │
  540. e ◦ ◦───────────────◦───────────────◦────────────────◦───────────◦
  541. │ [2] Tempered II [1] Magical [2] Boundless [3] Boundless │
  542. a │ Hit Energy II Energy III │
  543. c ◦ ◦───────────────◦───────────────◦────────────────◦
  544. o │ [2] Saint [2] Wide [1] Book │
  545. l │ Saint Mastery │
  546. y ◦─────────────────◦───────────────◦───────────────◦
  547. t
  548. e◦───────────────────────────────────────────────────────────────◦
  549. │ [Skill] First-Aid 3 SP, 2 LP │
  550. a│ Restores 50% of a single ally's HP. │
  551. c│ Cannot be used during battle. │
  552. o│ [Unlocks] Cure I │
  553. l◦───────────────────────────────────────────────────────────────◦
  554. y│ [Magic] Cure I 4 SP, 1 LP │
  555. t│ Healing Power 200: Restores a single ally's HP. │
  556. e│ Healing Power is based on MDF. │
  557. │ [Unlocks] Urgent Care, Boundless Energy I │
  558. a◦───────────────────────────────────────────────────────────────◦
  559. c│ [Skill] Urgent Cure 15% SP, 2 LP │
  560. o│ Restores 30% of a single ally's HP │
  561. l│ [Unlocks] Cure II │
  562. y◦───────────────────────────────────────────────────────────────◦
  563. t│ [Magic] Cure II 10 SP, 2 LP │
  564. e│ Healing Power 300: Restores a single ally's HP. │
  565. │ Healing Power is based on MDF. │
  566. a│ [Unlocks] Self-Care │
  567. c◦───────────────────────────────────────────────────────────────◦
  568. o│ [Passive] Self-Care 2 LP │
  569. l│ Restores 25% of own HP at the end of each battle. │
  570. y│ Works when Incapacitated. │
  571. t│ [Unlocks] Cure-All I │
  572. e◦───────────────────────────────────────────────────────────────◦
  573. │ [Magic] Cure-All I 28 SP, 4 LP │
  574. a│ Healing Power 200: Restores every ally's HP. │
  575. c│ Healing Power is based on MDF. │
  576. o│ [Unlocks] Cure-All II │
  577. l◦───────────────────────────────────────────────────────────────◦
  578. y│ [Magic] Cure-All II 58 SP, 5 LP │
  579. t│ Healing Power 300: Restores every ally's HP. │
  580. e│ Healing Power is based on MDF. │
  581. ◦───────────────────────────────────────────────────────────────◦
  582. a│ [Passive] Boundless Energy I 1 LP │
  583. c│ MaxSP increases by 3%. │
  584. o│ [Unlocks] Urgent Triage, Tempered I │
  585. l◦───────────────────────────────────────────────────────────────◦
  586. y│ [Skill] Urgent Triage 20% SP, 2 LP │
  587. t│ Removes all ailments except Stun from a single ally. │
  588. e│ [Unlocks] Recover, Emergency Treatment │
  589. ◦───────────────────────────────────────────────────────────────◦
  590. a│ [Magic] Recover 4 SP, 1 LP │
  591. c│ Removes all ailments except Stun from a single ally. │
  592. o│ [Unlocks] Recover-All │
  593. l◦───────────────────────────────────────────────────────────────◦
  594. y│ [Magic] Recover-All 26 SP, 4 LP │
  595. t│ Removes all ailments except Stun from every ally. │
  596. e◦───────────────────────────────────────────────────────────────◦
  597. │ [Passive] Tempered I 1 LP │
  598. a│ Reduces SP costs by 5% │
  599. c│ [Unlocks] Tempered II │
  600. o◦───────────────────────────────────────────────────────────────◦
  601. l│ [Skill] Emergency Treatment 4 SP, 2 LP │
  602. y│ Revives a single ally with 10% HP. │
  603. t│ Cannot be used during battle. │
  604. e│ [Unlocks] Raise │
  605. ◦───────────────────────────────────────────────────────────────◦
  606. a│ [Magic] Raise 16 SP, 2 LP │
  607. c│ Revives a single ally with 20% HP. │
  608. o│ [Unlocks] Urgent Revival │
  609. l◦───────────────────────────────────────────────────────────────◦
  610. y│ [Skill] Urgent Revival 30% SP, 2 LP │
  611. t│ Revives a single ally with 20% HP. │
  612. e│ [Unlocks] Cure-Raise │
  613. ◦───────────────────────────────────────────────────────────────◦
  614. a│ [Passive] Tempered II 2 LP │
  615. c│ Reduces SP costs by 15%. │
  616. o│ [Unlocks] Magical Hit, Saint │
  617. l◦───────────────────────────────────────────────────────────────◦
  618. y│ [Skill] Magical Hit 10 SP, 1 LP │
  619. t│ Hammer, 150: ATK-based magical attack to a single │
  620. e│ enemy. │
  621. │ [Unlocks] Boundless Energy II │
  622. a◦───────────────────────────────────────────────────────────────◦
  623. c│ [Passive] Boundless Energy II 2 LP │
  624. o│ MaxSP increases by 5%. │
  625. l│ [Unlocks] Boundless Energy III │
  626. y◦───────────────────────────────────────────────────────────────◦
  627. t│ [Magic] Saint 8 SP, 2 LP │
  628. e│ Light, Power 120: magical attack to a single enemy. │
  629. │ [Unlocks] Wide Saint │
  630. a◦───────────────────────────────────────────────────────────────◦
  631. c│ [Magic] Wide Saint 20 SP, 2 LP │
  632. o│ Light, Power 120: magical attack to every enemy. │
  633. l│ [Unlocks] Book Mastery │
  634. y◦───────────────────────────────────────────────────────────────◦
  635. t│ [Passive] Book Mastery 1 LP │
  636. e│ Allows using books no matter the user's Class. │
  637. ◦───────────────────────────────────────────────────────────────◦
  638.  
  639. p◦─ PROPHET ───────── #06 ─◦
  640. r◦─ Stats @ lv 3-99 ───────◦
  641. o│ mHP - 6900 │ MAT - 580 │
  642. p│ mSP - 420 │ MDF - 630 │
  643. h│ ATK - 550 │ AGI - 610 │
  644. e│ DEF - 620 │ LUK - 730 │
  645. t◦─ Equipable ─────────────◦
  646. │ Bow, Cane, Book │
  647. p│ Light │
  648. r◦─ Passive ───────────────◦
  649. o│ Insanity Resist │
  650. p◦─────────────────────────◦
  651. h
  652. e◦──────────────────◦────────────────◦───────────────────◦────────────────────◦─────────────◦
  653. t│ [1] Fortuitous I [2] Luck [2] Fortuitous II [3] Fortuitous III [3] Blessed │
  654. │ Force Words │
  655. p◦──────────────────◦ ◦───────────────────◦────────────────────◦─────────────◦
  656. r │ [1] Enchant [2] Speed [2] Guard [2] Power │
  657. o │ Force Force Force │
  658. p ◦ ◦───────────────────◦────────────────────◦─────────────◦───────────◦
  659. h │ [2] Luck [2] Speed [2] Guard [2] Power [2] Saint │
  660. e │ Weak Weak Weak Weak Weak │
  661. t ◦ ◦ ◦ ◦ ◦ ◦
  662. │ [1] Disenchant │ [2] Fire │ [2] Ice │ [2] Ground │ [2] Shade │
  663. p │ │ Weak │ Weak │ Weak │ Weak │
  664. r ◦ ◦ ◦ ◦ ◦───────────◦
  665. o │ [3] Forbidden │ [2] Bolt │ [2] Bubble │ [2] Wind │
  666. p │ Words │ Weak │ Weak │ Weak │
  667. h ◦ ◦───────────────────◦────────────────────◦─────────────◦
  668. e │ [2] Shade [2] Wide │
  669. t │ Shade │
  670. ◦────────────────◦───────────────────◦
  671. p
  672. r◦───────────────────────────────────────────────────────────────◦
  673. o│ [Passive] Fortuitous I 1 LP │
  674. p│ LUK increases by 3%. │
  675. h│ [Unlocks] Luck Force │
  676. e◦───────────────────────────────────────────────────────────────◦
  677. t│ [Magic] Luck Force 20 SP, 2 LP │
  678. │ For 5 turns, grants LUK-UP+ to every ally. │
  679. p│ LUK-UP+ increases LUK by 40%. Overwrites LUK-UP. │
  680. r│ [Unlocks] Fortuitous II, Enchant │
  681. o◦───────────────────────────────────────────────────────────────◦
  682. p│ [Passive] Fortuitous II 2 LP │
  683. h│ LUK increases by 5%. │
  684. e│ [Unlocks] Fortuitous III │
  685. t◦───────────────────────────────────────────────────────────────◦
  686. │ [Passive] Fortuitous III 3 LP │
  687. p│ LUK increases by 7%. │
  688. r│ [Unlocks] Blessed Words │
  689. o◦───────────────────────────────────────────────────────────────◦
  690. p│ [Passive] Blessed Words 3 LP │
  691. h│ Increases the duration of ability-UP effects the user │
  692. e│ grants by 2 turns. │
  693. t◦───────────────────────────────────────────────────────────────◦
  694. │ [Magic] Enchant 8 SP, 1 LP │
  695. p│ Removes Ability-DN effects from every ally. │
  696. r│ [Unlocks] Speed Force, Luck Weak │
  697. o◦───────────────────────────────────────────────────────────────◦
  698. p│ [Magic] Speed Force 20 SP, 2 LP │
  699. h│ For 5 turns, grants AGI-UP+ to every ally. │
  700. e│ AGI-UP+ increases AGI by 40%. Overwrites AGI-UP. │
  701. t│ [Unlocks] Guard Force │
  702. ◦───────────────────────────────────────────────────────────────◦
  703. p│ [Magic] Guard Force 20 SP, 2 LP │
  704. r│ For 5 turns, grants DEF-UP and MDF-UP to every ally. │
  705. o│ Each ~UP increases their respective ability by 20%. │
  706. p│ [Unlocks] Power Force │
  707. h◦───────────────────────────────────────────────────────────────◦
  708. e│ [Magic] Power Force 20 SP, 2 LP │
  709. t│ For 5 turns, grants ATk-UP and MAT-UP to every ally. │
  710. │ Each ~UP increases their respective ability by 20%. │
  711. p◦───────────────────────────────────────────────────────────────◦
  712. r│ [Magic] Luck Weak 20 SP, 2 LP │
  713. o│ For 3 turns, inflicts LUK-DN+ to every enemy. │
  714. p│ LUK-DN+ decreases LUK by 40%. Overwrites LUK-DN. │
  715. h│ [Unlocks] Speed Weak, Disenchant │
  716. e◦───────────────────────────────────────────────────────────────◦
  717. t│ [Magic] Speed Weak 10 SP, 2 LP │
  718. │ For 3 turns, inflicts AGI-DN+ to every enemy. │
  719. p│ AGI-DN+ decreases AGI by 40%. Overwrites AGI-DN. │
  720. r│ [Unlocks] Guard Weak, Fire Weak │
  721. o◦───────────────────────────────────────────────────────────────◦
  722. p│ [Magic] Guard Weak 10 SP, 2 LP │
  723. h│ For 3 turns, inflicts DEF-DN and MDF-DN to every enemy. │
  724. e│ Each ~DN decreases their respective ability by 20%. │
  725. t│ [Unlocks] Power Weak, Ice Weak │
  726. ◦───────────────────────────────────────────────────────────────◦
  727. p│ [Magic] Power Weak 10 SP, 2 LP │
  728. r│ For 3 turns, inflicts ATK-DN and MAT-DN to every enemy. │
  729. o│ Each ~DN decreases their respective ability by 20%. │
  730. p│ [Unlocks] Saint Weak, Ground Weak │
  731. h◦───────────────────────────────────────────────────────────────◦
  732. e│ [Magic] Saint Weak 16 SP, 2 LP │
  733. t│ For 4 turns, inflicts Light Weakness to every enemy. │
  734. │ Light Weakness increases light damage taken by 50%. │
  735. p│ [Unlocks] Shade Weak │
  736. r◦───────────────────────────────────────────────────────────────◦
  737. o│ [Magic] Disenchant 8 SP, 1 LP │
  738. p│ Removes all enhancements from every enemy. │
  739. h│ [Unlocks] Forbidden Words │
  740. e◦───────────────────────────────────────────────────────────────◦
  741. t│ [Magic] Fire Weak 16 SP, 2 LP │
  742. │ For 4 turns, inflicts Fire Weakness to every enemy. │
  743. p│ Fire Weakness increases fire damage taken by 50%. │
  744. r│ [Unlocks] Bolt Weak │
  745. o◦───────────────────────────────────────────────────────────────◦
  746. p│ [Magic] Ice Weak 16 SP, 2 LP │
  747. h│ For 4 turns, inflicts Ice Weakness to every enemy. │
  748. e│ Ice Weakness increases ice damage taken by 50%. │
  749. t│ [Unlocks] Bubble Weak │
  750. ◦───────────────────────────────────────────────────────────────◦
  751. p│ [Magic] Ground Weak 16 SP, 2 LP │
  752. r│ For 4 turns, inflicts Earth Weakness to every enemy. │
  753. o│ Earth Weakness increases Earth damage taken by 50%. │
  754. p│ [Unlocks] Wind Weak │
  755. h◦───────────────────────────────────────────────────────────────◦
  756. e│ [Magic] Shade Weak 16 SP, 2 LP │
  757. t│ For 4 turns, inflicts Dark Weakness to every enemy. │
  758. │ Dark Weakness increases dark damage taken by 50%. │
  759. p◦───────────────────────────────────────────────────────────────◦
  760. r│ [Passive] Forbidden Words 3 LP │
  761. o│ Increases the duration of ability-DN effects the user │
  762. p│ inflicts by 2 turns. │
  763. h│ [Unlocks] Shade │
  764. e◦───────────────────────────────────────────────────────────────◦
  765. t│ [Magic] Bolt Weak 16 SP, 2 LP │
  766. │ For 4 turns, inflicts Thunder Weakness to every enemy. │
  767. p│ Thunder Weakness increases thunder damage taken by 50%. │
  768. r◦───────────────────────────────────────────────────────────────◦
  769. o│ [Magic] Bubble Weak 16 SP, 2 LP │
  770. p│ For 4 turns, inflicts Water Weakness to every enemy. │
  771. h│ Water Weakness increases water damage taken by 50%. │
  772. e◦───────────────────────────────────────────────────────────────◦
  773. t│ [Magic] Wind Weak 16 SP, 2 LP │
  774. │ For 4 turns, inflicts Wind Weakness to every enemy. │
  775. p│ Wind Weakness increases wind damage taken by 50%. │
  776. r◦───────────────────────────────────────────────────────────────◦
  777. o│ [Magic] Shade 8 SP, 2 LP │
  778. p│ Dark, Power 120: magical attack to a single enemy. │
  779. h│ [Unlocks] Wide Shade │
  780. e◦───────────────────────────────────────────────────────────────◦
  781. t│ [Magic] Wide Shade 20 SP, 2 LP │
  782. │ Dark, Power 120: magical attack to every enemy. │
  783. p◦───────────────────────────────────────────────────────────────◦
  784.  
  785. q◦─ QUEEN ─────────── #07 ─◦
  786. u◦─ Stats @ lv 3-99 ───────◦
  787. e│ mHP - 7800 │ MAT - 550 │
  788. e│ mSP - 350 │ MDF - 590 │
  789. n│ ATK - 660 │ AGI - 660 │
  790. │ DEF - 620 │ LUK - 610 │
  791. q◦─ Equipable ─────────────◦
  792. u│ Sword, Axe │
  793. e│ Light, Heavy │
  794. e◦─ Passive ───────────────◦
  795. n│ Instant Death Resist │
  796. ◦─────────────────────────◦
  797. q
  798. u◦────────────────◦───────────────────◦─────────────────────◦──────────────────────◦───────────────────◦───────────◦
  799. e│ [1] Exemplar I [2] Elegant [2] Dress [3] Blade [3] Brandish [4] Noble │
  800. e│ Form Sword Dance Arts │
  801. n◦────────────────◦ ◦ ◦──────────────────────◦───────────────────◦───────────◦─────────────◦
  802. │ [2] Exemplar II │ [2] Queen's [1] Exalted I [2] Exalted II [3] Royal [3] Queen's │
  803. q │ │ Encouragement Bind Heel │
  804. u ◦ ◦ ◦──────────────────────◦───────────────────◦───────────◦─────────────◦
  805. e │ [3] Exemplar III │ [2] Concentration I [3] Concentration II │
  806. e │ │ │
  807. n ◦ ◦─────────────────────◦──────────────────────◦───────────────────◦
  808. │ [1] Protection of [2] Emboldening [2] Persistent [3] Protection of │
  809. q │ the World I Command Plan the World II │
  810. u ◦ ◦─────────────────────◦──────────────────────◦───────────────────◦
  811. e │ [2] Cautioning [2] Patient [2] Mirror of │
  812. e │ Command Plan the Queen │
  813. n ◦───────────────────◦─────────────────────◦──────────────────────◦
  814.  
  815. q◦───────────────────────────────────────────────────────────────◦
  816. u│ [Passive] Exemplar I 1 LP │
  817. e│ ATK and DEF increases by 2%. │
  818. e│ [Unlocks] Elegant Form │
  819. n◦───────────────────────────────────────────────────────────────◦
  820. │ [Skill] Elegant Form 30 SP, 2 LP │
  821. q│ For 5 turns, grants ATK-UP, DEF-UP, and AGI-UP to self. │
  822. u│ Each ~UP increases their respective ability by 20%. │
  823. e│ [Unlocks] Dress Sword, Exemplar II │
  824. e◦───────────────────────────────────────────────────────────────◦
  825. n│ [Skill] Dress Sword 10 SP, 2 LP │
  826. │ Sword, Power 120: physical attack to a single enemy. │
  827. q│ Increases own TP by 5. │
  828. u│ [Unlocks] Blade Dance, Queen's Encouragement │
  829. e◦───────────────────────────────────────────────────────────────◦
  830. e│ [Skill] Blade Dance 24 SP, 3 LP │
  831. n│ Sword, Power 150: physical attack to every enemy. │
  832. │ [Unlocks] Brandish │
  833. q◦───────────────────────────────────────────────────────────────◦
  834. u│ [Skill] Brandish 16 SP, 3 LP │
  835. e│ Sword, Power 180: physical attack to a single enemy. │
  836. e│ [Unlocks] Noble Arts │
  837. n◦───────────────────────────────────────────────────────────────◦
  838. │ [Skill] Noble Arts 28 SP, 4 LP │
  839. q│ Sword, Surge, Power 160: physical attack to every enemy. │
  840. u◦───────────────────────────────────────────────────────────────◦
  841. e│ [Passive] Exemplar II 2 LP │
  842. e│ ATK and DEF increase by 3%. │
  843. n│ [Unlocks] Exemplar III │
  844. ◦───────────────────────────────────────────────────────────────◦
  845. q│ [Skill] Queen's Encouragement 20 SP, 2 LP │
  846. u│ Increases a single ally's TP by 10. │
  847. e│ [Unlocks] Exalted I, Concentration I │
  848. e◦───────────────────────────────────────────────────────────────◦
  849. n│ [Passive] Exalted I 1 LP │
  850. │ Increases all TP gain by 20%. │
  851. q│ [Unlocks] Exalted II │
  852. u◦───────────────────────────────────────────────────────────────◦
  853. e│ [Passive] Exalted II 2 LP │
  854. e│ Increases all TP gain by 30%. │
  855. n│ [Unlocks] Royal Bind │
  856. ◦───────────────────────────────────────────────────────────────◦
  857. q│ [Skill] Royal Bind 30 SP, 3 LP │
  858. u│ Inflicts Bind on a single enemy, preventing two actions, │
  859. e│ nullifying evasion & granting immunity to next Bind. CT: 15. │
  860. e│ [Unlocks] Queen's Heel │
  861. n◦───────────────────────────────────────────────────────────────◦
  862. │ [Skill] Queen's Heel 4 SP, 3 LP │
  863. q│ Power 50: Physical attack that tramples a single enemy. │
  864. u│ Power increases to 300 if target has Bind. │
  865. e◦───────────────────────────────────────────────────────────────◦
  866. e│ [Passive] Exemplar III 3 LP │
  867. n│ ATK and DEF increase by 5%. │
  868. │ [Unlocks] Protection of the World I │
  869. q◦───────────────────────────────────────────────────────────────◦
  870. u│ [Passive] Concentration I 2 LP │
  871. e│ Increases TP by 1 each turn. │
  872. e│ [Unlocks] Concentration II │
  873. n◦───────────────────────────────────────────────────────────────◦
  874. │ [Passive] Concentration II 3 LP │
  875. q│ Increases TP by 2 each turn. │
  876. u◦───────────────────────────────────────────────────────────────◦
  877. e│ [Passive] Protection of the World I 1 LP │
  878. e│ Reduces damage taken by every element except Surge by 5%. │
  879. n│ [Unlocks] Emboldening Command, Cautioning Command │
  880. ◦───────────────────────────────────────────────────────────────◦
  881. q│ [Skill] Emboldening Command 20 SP, 2 LP │
  882. u│ For this turn, makes a single ally act the fastest. │
  883. e│ [Unlocks] Persistent Plan │
  884. e◦───────────────────────────────────────────────────────────────◦
  885. n│ [Skill] Persistent Plan 20 SP, 2 LP │
  886. │ For 8 turns, grants HP-Regen to every ally. │
  887. q│ HP-Regen restores 10% HP each turn. │
  888. u│ [Unlocks] Protection of the World II │
  889. e◦───────────────────────────────────────────────────────────────◦
  890. e│ [Passive] Protection of the World II 3 LP │
  891. n│ Reduces damage taken of every element except Surge by 15%. │
  892. ◦───────────────────────────────────────────────────────────────◦
  893. q│ [Skill] Cautioning Command 10 SP, 2 LP │
  894. u│ For this turn, makes a single ally act the slowest. │
  895. e│ [Unlocks] Patient Plan │
  896. e◦───────────────────────────────────────────────────────────────◦
  897. n│ [Skill] Patient Plan 40 SP, 2 LP │
  898. │ For 8 turns, grants SP-Regen to every ally. │
  899. q│ SP-Regen restores 5% SP each turn. │
  900. u│ [Unlocks] Mirror of the Queen │
  901. e◦───────────────────────────────────────────────────────────────◦
  902. e│ [Passive] Mirror of the Queen 2 LP │
  903. n│ Gives a 10% chance to reflect incoming magical attacks. │
  904. ◦───────────────────────────────────────────────────────────────◦
  905.  
  906. v◦─ VALKYRIE ──────── #08 ─◦
  907. a◦─ Stats @ lv 3-99 ───────◦
  908. l│ mHP - 7900 │ MAT - 580 │
  909. k│ mSP - 370 │ MDF - 660 │
  910. y│ ATK - 620 │ AGI - 580 │
  911. r│ DEF - 740 │ LUK - 570 │
  912. i◦─ Equipable ─────────────◦
  913. e│ Spear, Bow │
  914. │ Light, Heavy │
  915. v◦─ Passive ───────────────◦
  916. a│ Light Element Resist │
  917. l◦─────────────────────────◦
  918. k
  919. y◦─────────────◦───────────────────◦──────────────◦──────────────◦────────────◦────────────◦─────────────◦
  920. r│ [2] Guard [2] Warrior [2] Spirit [2] Sacred [3] Star [4] Holy [1] Spear │
  921. i│ Style Princess Spear Seal Dive Cannon Mastery │
  922. e◦ ◦ ◦──────────────◦──────────────◦────────────◦────────────◦─────────────◦────────────◦──────────────◦
  923. │ [2] Insight │ [1] Fortitude I [1] Fire [1] Bolt [1] Ice [1] Bubble [1] Ground [1] Wind [5] Ultimate │
  924. v│ │ Shield Shield Shield Shield Shield Shield Guard │
  925. a◦─────────────◦ ◦──────────────◦──────────────◦ ◦────────────◦─────────────◦────────────◦──────────────◦
  926. l │ [2] Fortitude II [3] Valkyrie [3] Ending │ [1] Saint [1] Shade │
  927. k │ Arrow │ Shield Shield │
  928. y ◦ ◦──────────────◦──────────────◦────────────◦────────────◦
  929. r │ [3] Metal [1] Divine [3] Divine │
  930. i │ Body Aegis I Aegis II │
  931. e ◦ ◦──────────────◦──────────────◦
  932. │ [3] Fortitude III │
  933. v │ │
  934. a ◦───────────────────◦
  935. l
  936. k◦───────────────────────────────────────────────────────────────◦
  937. y│ [Skill] Guard Style 6 SP, 2 LP │
  938. r│ For 5 turns, grants DEF-UP to self. │
  939. i│ DEF-UP increases DEF by 20% │
  940. e│ [Unlocks] Warrior Princess, Insight │
  941. ◦───────────────────────────────────────────────────────────────◦
  942. v│ [Skill] Warrior Princess 8 SP, 2 LP │
  943. a│ For 6 turns, grants Warrior Princess to self. │
  944. l│ Warrior Princess increases ATK and critical chance by 10%. │
  945. k│ [Unlocks] Spirit Spear, Fortitude I │
  946. y◦───────────────────────────────────────────────────────────────◦
  947. r│ [Skill] Spirit Spear 12 SP, 2 LP │
  948. i│ Spear, Light, Power 150: physical attack to a single enemy. │
  949. e│ [Unlocks] Sacred Seal │
  950. ◦───────────────────────────────────────────────────────────────◦
  951. v│ [Skill] Sacred Seal 12 SP, 2 LP │
  952. a│ Spear, Light, Power 120: physical attack to a single enemy. │
  953. l│ Inflicts Holy Mark to them, reducing ATK by 10% for 3 turns. │
  954. k│ [Unlocks] Star Dive │
  955. y◦───────────────────────────────────────────────────────────────◦
  956. r│ [Skill] Star Dive 8 SP, 3 LP │
  957. i│ Spear, Light, Power 80: physical attack to a single enemy. │
  958. e│ Power doubles if user's in Warrior Princess. │
  959. │ [Unlocks] Holy Cannon │
  960. v◦───────────────────────────────────────────────────────────────◦
  961. a│ [Skill] Holy Cannon 20 SP, 4 LP │
  962. l│ Spear, Light, Power 100: physical attack to every enemy. │
  963. k│ Power triples if user's in Warrior Princess, then removes it. │
  964. y│ [Unlocks] Spear Mastery │
  965. r◦───────────────────────────────────────────────────────────────◦
  966. i│ [Passive] Spear Mastery 1 LP │
  967. e│ Allows using spears no matter the user's Class. │
  968. ◦───────────────────────────────────────────────────────────────◦
  969. v│ [Skill] Insight 8 SP, 2 LP │
  970. a│ For 5 turns, inflicts Taunted to every enemy. │
  971. l│ Taunted adds 10% crit rate, & focuses attacks on the taunter. │
  972. k◦───────────────────────────────────────────────────────────────◦
  973. y│ [Passive] Fortitude I 1 LP │
  974. r│ DEF increases by 3%. │
  975. i│ [Unlocks] Fire Shield, Fortitude II │
  976. e◦───────────────────────────────────────────────────────────────◦
  977. │ [Skill] Fire Shield 20 SP, 1 LP │
  978. v│ For 5 turns, grants Fire-RES to every ally. │
  979. a│ Fire-RES reduces fire damage taken by 30%. │
  980. l│ [Unlocks] Bolt Shield │
  981. k◦───────────────────────────────────────────────────────────────◦
  982. y│ [Skill] Bolt Shield 20 SP, 1 LP │
  983. r│ For 5 turns, grants Thunder-RES to every ally. │
  984. i│ Thunder-RES reduces thunder damage taken by 30%. │
  985. e│ [Unlocks] Ice Shield │
  986. ◦───────────────────────────────────────────────────────────────◦
  987. v│ [Skill] Ice Shield 20 SP, 1 LP │
  988. a│ For 5 turns, grants Ice-RES to every ally. │
  989. l│ Ice-RES reduces ice damage taken by 30%. │
  990. k│ [Unlocks] Bubble Shield, Saint Shield │
  991. y◦───────────────────────────────────────────────────────────────◦
  992. r│ [Skill] Bubble Shield 20 SP, 1 LP │
  993. i│ For 5 turns, grants Water-RES to every ally. │
  994. e│ Water-RES reduces water damage taken by 30%. │
  995. │ [Unlocks] Ground Shield │
  996. v◦───────────────────────────────────────────────────────────────◦
  997. a│ [Skill] Ground Shield 20 SP, 1 LP │
  998. l│ For 5 turns, grants Earth-RES to every ally. │
  999. k│ Earth-RES reduces earth damage taken by 30%. │
  1000. y│ [Unlocks] Wind Shield │
  1001. r◦───────────────────────────────────────────────────────────────◦
  1002. i│ [Skill] Wind Shield 20 SP, 1 LP │
  1003. e│ For 5 turns, grants Wind-RES to every ally. │
  1004. │ Wind-RES reduces wind damage taken by 30%. │
  1005. v│ [Unlocks] Ultimate Guard │
  1006. a◦───────────────────────────────────────────────────────────────◦
  1007. l│ [Skill] Ultimate guard 20 SP, 5 LP │
  1008. k│ For this turn, makes self invincible. │
  1009. y│ Cooldown Time: 5 turns. │
  1010. r◦───────────────────────────────────────────────────────────────◦
  1011. i│ [Passive] Fortitude II 2 LP │
  1012. e│ DEF increases by 5% │
  1013. │ [Unlocks] Valkyrie Arrow, Metal Body │
  1014. v◦───────────────────────────────────────────────────────────────◦
  1015. a│ [Skill] Valkyrie Arrow 12 SP, 3 LP │
  1016. l│ Bow, Power 150: three physical attacks to random enemies. │
  1017. k│ [Unlocks] Ending │
  1018. y◦───────────────────────────────────────────────────────────────◦
  1019. r│ [Skill] Ending 8 SP, 3 LP │
  1020. i│ Bow, Power 120: physical attack to a single enemy. │
  1021. e│ Power increases as enemy HP decreases. Maximum Power 330. │
  1022. ◦───────────────────────────────────────────────────────────────◦
  1023. v│ [Skill] Saint Shield 20 SP, 1 LP │
  1024. a│ For 5 turns, grants Light-RES to every ally. │
  1025. l│ Light-RES reduces light damage taken by 30%. │
  1026. k│ [Unlocks] Shade Shield │
  1027. y◦───────────────────────────────────────────────────────────────◦
  1028. r│ [Skill] Shade Shield 20 SP, 1 LP │
  1029. i│ For 5 turns, grants Dark-RES to every all. │
  1030. e│ Dark-RES reduces dark damage taken by 30%. │
  1031. ◦───────────────────────────────────────────────────────────────◦
  1032. v│ [Skill] Metal Body 20 SP, 3 LP │
  1033. a│ For 5 turns, grants DEF-UP+ to self. │
  1034. l│ DEF-UP+ increases DEF by 40% │
  1035. k│ [Unlocks] Divine Aegis I, Fortitude III │
  1036. y◦───────────────────────────────────────────────────────────────◦
  1037. r│ [Passive] Divine Aegis I 1 LP │
  1038. i│ Reduces physical damage taken by 5%. │
  1039. e│ [Unlocks] Divine Aegis II │
  1040. ◦───────────────────────────────────────────────────────────────◦
  1041. v│ [Passive] Divine Aegis II 3 LP │
  1042. a│ Reduces physical damage taken by 15%. │
  1043. l◦───────────────────────────────────────────────────────────────◦
  1044. k│ [Passive] Fortitude III 3 LP │
  1045. y│ DEF increases by 7%. │
  1046. r◦───────────────────────────────────────────────────────────────◦
  1047.  
  1048. d◦─ DARK LORD ─────── #09 ─◦
  1049. a◦─ Stats @ lv 3-99 ───────◦
  1050. r│ mHP - 7100 │ MAT - 580 │
  1051. k│ mSP - 380 │ MDF - 560 │
  1052. │ ATK - 670 │ AGI - 750 │
  1053. l│ DEF - 560 │ LUK - 710 │
  1054. o◦─ Equipable ─────────────◦
  1055. r│ Dagger, Bow │
  1056. d│ Light │
  1057. ◦─ Passive ───────────────◦
  1058. d│ Evade Boost │
  1059. a◦─────────────────────────◦
  1060. r
  1061. k◦───────────────◦────────────────────◦─────────────────────◦──────────────────────◦────────────────────◦─────────────◦────────────────◦
  1062. │ [2] Cloak of [1] Extrasensory I [2] Extrasensory II [3] Extrasensory III [2] Stonehard [4] Shadow [3] Denizen of │
  1063. l│ the Night Step the Dark │
  1064. o◦───────────────◦ ◦─────────────────────◦──────────────────────◦────────────────────◦─────────────◦────────────────◦
  1065. r │ [1] Shadow [2] Savage [3] Black [2] Bad [3] Suicide │
  1066. d │ Concealment I Harm Fang Trick Cry │
  1067. ◦ ◦─────────────────────◦──────────────────────◦────────────────────◦─────────────◦
  1068. d │ [2] Death [3] Shadow [2] Dark [2] Dark │
  1069. a │ Sign Concealment II Veil Legion │
  1070. r ◦ ◦─────────────────────◦ ◦────────────────────◦
  1071. k │ [2] Arm [2] Hawkeye │ [1] Magic [3] Magic │
  1072. │ Kill │ Discernment I Discernment II │
  1073. l ◦ ◦─────────────────────◦──────────────────────◦────────────────────◦
  1074. o │ [2] Brain [3] Ending │
  1075. r │ Kill │
  1076. d ◦────────────────────◦─────────────────────◦
  1077.  
  1078. d◦───────────────────────────────────────────────────────────────◦
  1079. a│ [Skill] Cloak of the Night 4 SP, 2 LP │
  1080. r│ For 3 turns, grants Night-Cloak to self. │
  1081. k│ Night-Cloak adds 30% evasion and 30% less dark damage taken. │
  1082. │ [Unlocks] Extrasensory I │
  1083. l◦───────────────────────────────────────────────────────────────◦
  1084. o│ [Passive] Extrasensory I 1 LP │
  1085. r│ AGI and LUK increase by 2%. │
  1086. d│ [Unlocks] Extrasensory II, Shadow Concealment I │
  1087. ◦───────────────────────────────────────────────────────────────◦
  1088. d│ [Passive] Extrasensory II 2 LP │
  1089. a│ AGI and LUK increase by 3%. │
  1090. r│ [Unlocks] Extrasensory III │
  1091. k◦───────────────────────────────────────────────────────────────◦
  1092. │ [Passive] Extrasensory III 3 LP │
  1093. l│ AGI and LUK increase by 5%. │
  1094. o│ [Unlocks] Stonehard │
  1095. r◦───────────────────────────────────────────────────────────────◦
  1096. d│ [Passive] Stonehard 2 LP │
  1097. │ Gives a 10% chance to nullify physical attacks and │
  1098. d│ counterattack. │
  1099. a│ [Unlocks] Shadow Step │
  1100. r◦───────────────────────────────────────────────────────────────◦
  1101. k│ [Skill] Shadow Step 20% SP, 4 LP │
  1102. │ For a short while, enemies won't react to you. │
  1103. l│ [Unlocks] Denizen of the Dark │
  1104. o◦───────────────────────────────────────────────────────────────◦
  1105. r│ [Passive] Denizen of the Dark 3 LP │
  1106. d│ Grants Night-Cloak to self at the beginning of each battle. │
  1107. ◦───────────────────────────────────────────────────────────────◦
  1108. d│ [Passive] Shadow Concealment I 1 LP │
  1109. a│ Evasion chance increases by 5% │
  1110. r│ [Unlocks] Savage Harm, Death Sign │
  1111. k◦───────────────────────────────────────────────────────────────◦
  1112. │ [Skill] Savage Harm 8 SP, 2 LP │
  1113. l│ Dagger, Power 70: phys. attack to a single enemy. Inflicts │
  1114. o│ Bleeding to them. Power doubles if the target has Bleeding. │
  1115. r│ [Unlocks] Black Fang │
  1116. d◦───────────────────────────────────────────────────────────────◦
  1117. │ [Skill] Black Fang 12 SP, 3 LP │
  1118. d│ Dagger, Dark, Power 150: physical attack to a single enemy. │
  1119. a│ [Unlocks] Bad Trick │
  1120. r◦───────────────────────────────────────────────────────────────◦
  1121. k│ [Skill] Bad Trick 50 SP, 2 LP │
  1122. │ For 3 turns, grants Counter to self. │
  1123. l│ Counter nullifies physical attacks and counterattacks. │
  1124. o│ [Unlocks] Suicide Cry │
  1125. r◦───────────────────────────────────────────────────────────────◦
  1126. d│ [Skill] Suicide Cry 80% SP, 3 LP │
  1127. │ Dagger, Power 400: physical attack to a single enemy that │
  1128. d│ shaves off the user's life. Activates at the end of turn. │
  1129. a◦───────────────────────────────────────────────────────────────◦
  1130. r│ [Skill] Death Sign 20 SP, 2 LP │
  1131. k│ For 5 turns, inflicts Agony to every enemy. │
  1132. │ Agony increases damage taken by 20%. │
  1133. l│ [Unlocks] Shadow Concealment II, Arm Kill │
  1134. o◦───────────────────────────────────────────────────────────────◦
  1135. r│ [Passive] Shadow Concealment II 3 LP │
  1136. d│ Evasion chance increases by 20% │
  1137. │ [Unlocks] Dark Veil │
  1138. d◦───────────────────────────────────────────────────────────────◦
  1139. a│ [Skill] Dark Veil 14 SP, 2 LP │
  1140. r│ For 5 turns, grants Evasion-UP to every ally. │
  1141. k│ Evasion-UP increases evasion chance by 20%. │
  1142. │ [Unlocks] Dark Legion, Magic Discernment I │
  1143. l◦───────────────────────────────────────────────────────────────◦
  1144. o│ [Skill] Dark Legion 14 SP, 2 LP │
  1145. r│ For 5 turns, grants Critical-UP to every ally. │
  1146. d│ Critical-UP increases critical chance by 20%. │
  1147. ◦───────────────────────────────────────────────────────────────◦
  1148. d│ [Skill] Arm Kill 10 SP, 2 LP │
  1149. a│ Bow, Power 130: physical attack to a single enemy. Inflicts │
  1150. r│ ATK-DN to them, decreasing ATK by 20%. │
  1151. k│ [Unlocks] Hawkeye, Brain Kill │
  1152. ◦───────────────────────────────────────────────────────────────◦
  1153. l│ [Skill] Hawkeye 10 SP, 2 LP │
  1154. o│ Bow: for 5 turns, grants Hawkeye to self. │
  1155. r│ Hawkeye increases critical chance by 30%. │
  1156. d◦───────────────────────────────────────────────────────────────◦
  1157. │ [Passive] Magic Discernment I 1 LP │
  1158. d│ Magic evasion chance increases by 5%. │
  1159. a│ [Unlocks] Magic Discernment II │
  1160. r◦───────────────────────────────────────────────────────────────◦
  1161. k│ [Skill] Brain Kill 10 SP, 2 LP │
  1162. │ Bow: Power 130: physical attack to a single enemy. Inflicts │
  1163. l│ MAT-DN to them, decreasing MAT by 20%. │
  1164. o│ [Unlocks] Ending │
  1165. r◦───────────────────────────────────────────────────────────────◦
  1166. d│ [Skill] Ending 8 SP, 3 LP │
  1167. │ Bow, Power 130: physical attack to a single enemy. │
  1168. d│ Power increases as enemy HP decreases. Maximum Power 330. │
  1169. a◦───────────────────────────────────────────────────────────────◦
  1170.  
  1171. n◦─ NIGHTMARE ─────── #10 ─◦
  1172. i◦─ Stats @ lv 3-99 ───────◦
  1173. g│ mHP - 8500 │ MAT - 590 │
  1174. h│ mSP - 340 │ MDF - 720 │
  1175. t│ ATK - 660 │ AGI - 490 │
  1176. m│ DEF - 570 │ LUK - 530 │
  1177. a◦─ Equipable ─────────────◦
  1178. r│ Axe, Hammer │
  1179. e│ Light, Heavy │
  1180. ◦─ Passive ───────────────◦
  1181. n│ Dark Element Resist │
  1182. i◦─────────────────────────◦
  1183. g
  1184. h◦─────────────◦─────────────────◦───────────────────◦──────────────────◦──────────────◦──────────────◦
  1185. t│ [2] Mind [1] Nymphomania [2] Dual [2] Mana [3] Evil [4] Heaven's │
  1186. m│ Shell Cut Harvest Brand Gate │
  1187. a◦ ◦ ◦───────────────────◦──────────────────◦──────────────◦──────────────◦
  1188. r│ [2] Insight │ [1] Force of [2] Secret [2] Heart [3] Full │
  1189. e│ │ Will I Kiss Wash Swing │
  1190. ◦─────────────◦ ◦ ◦──────────────────◦──────────────◦
  1191. n │ [2] Force of │ [2] Magic [2] Dream [2] Mana │
  1192. i │ Will II │ Replenishment Suck Vacuum │
  1193. g ◦ ◦ ◦──────────────────◦──────────────◦
  1194. h │ [3] Force of │ [1] Fulfilled I [2] Fulfilled II [3] Midnight │
  1195. t │ Will III │ Terror │
  1196. m ◦ ◦ ◦──────────────────◦──────────────◦
  1197. a │ [3] Corruption │ [1] Magical [3] Magical [2] Magic │
  1198. r │ │ Barrier I Barrier II Curtain │
  1199. e ◦─────────────────◦───────────────────◦──────────────────◦──────────────◦
  1200.  
  1201. n◦───────────────────────────────────────────────────────────────◦
  1202. i│ [Skill] Mind Shell 6 SP, 2 LP │
  1203. g│ For 5 turns, grants MDF-UP to self. │
  1204. h│ MDF-UP increases MAT by 20%. │
  1205. t│ [Unlocks] Nymphomania, Insight │
  1206. m◦───────────────────────────────────────────────────────────────◦
  1207. a│ [Skill] Nymphomania 10 SP, 1 LP │
  1208. r│ For 8 turns, grants Lust to a single ally. │
  1209. e│ Lust consumes 5% HP and restores 10% SP every turn. │
  1210. │ [Unlocks] Dual Cut, Force of Will I │
  1211. n◦───────────────────────────────────────────────────────────────◦
  1212. i│ [Skill] Dual Cut 12 SP, 2 LP │
  1213. g│ Axe, Power 160: Two physical attacks to a random enemies. │
  1214. h│ [Unlocks] Mana Harvest │
  1215. t◦───────────────────────────────────────────────────────────────◦
  1216. m│ [Skill] Mana Harvest 12 SP, 2 LP │
  1217. a│ Axe, Power 140: ATK-based magical attack to a single enemy. │
  1218. r│ Drains enemy HP. │
  1219. e│ [Unlocks] Evil Brand │
  1220. ◦───────────────────────────────────────────────────────────────◦
  1221. n│ [Skill] Evil Brand 12 SP, 3 LP │
  1222. i│ Axe, Power 120: ATK-based magical attack to a single enemy. │
  1223. g│ Inflicts Evil Mark to them, reducing MAT by 10% for 3 turns. │
  1224. h│ [Unlocks] Heaven's Gate │
  1225. t◦───────────────────────────────────────────────────────────────◦
  1226. m│ [Skill] Heaven's Gate 24 SP, 4 LP │
  1227. a│ Axe, Power 80: ATK-based magical attack to a every enemy. │
  1228. r│ Power doubles if user's in Lust, and if target has Evil Mark. │
  1229. e◦───────────────────────────────────────────────────────────────◦
  1230. │ [Skill] Insight 8 SP, 2 LP │
  1231. n│ For 5 turns, inflicts Taunted to every enemy. │
  1232. i│ Taunted adds 10% crit rate, & focuses attacks on the taunter. │
  1233. g◦───────────────────────────────────────────────────────────────◦
  1234. h│ [Passive] Force of Will I 1 LP │
  1235. t│ MDF increases by 3%. │
  1236. m│ [Unlocks] Secret Kiss, Force of Will II │
  1237. a◦───────────────────────────────────────────────────────────────◦
  1238. r│ [Skill] Secret Kiss 20 SP, 2 LP │
  1239. e│ Reduces a single ally's SP by 20. │
  1240. │ Increases own and the target's TP by 15. │
  1241. n│ [Unlocks] Heart Wash, Magic Replenishment │
  1242. i◦───────────────────────────────────────────────────────────────◦
  1243. g│ [Skill] Heart Wash 14 SP, 2 LP │
  1244. h│ Hammer, Power 120: ATK-based magical attack to a single │
  1245. t│ enemy. Removes all enhancements from the target. │
  1246. m│ [Unlocks] Full Swing │
  1247. a◦───────────────────────────────────────────────────────────────◦
  1248. r│ [Skill] Full Swing 16 SP, 3 LP │
  1249. e│ Hammer, Power 500: physical attack to a single enemy. │
  1250. │ 50% chance to fail. │
  1251. n◦───────────────────────────────────────────────────────────────◦
  1252. i│ [Passive] Force of Will II 2 LP │
  1253. g│ MDF increases by 5%. │
  1254. h│ [Unlocks] Force of Will III │
  1255. t◦───────────────────────────────────────────────────────────────◦
  1256. m│ [Passive] Magic Replenishment 2 LP │
  1257. a│ Restores 10% of own SP at the end of each battle. │
  1258. r│ [Unlocks] Dream Suck, Fulfilled I │
  1259. e◦───────────────────────────────────────────────────────────────◦
  1260. │ [Skill] Dream Suck 30 SP, 2 LP │
  1261. n│ Hammer, Power 30: magical attack to a single enemy. │
  1262. i│ Power depends on and drains enemy SP. │
  1263. g│ [Unlocks] Mana Vacuum │
  1264. h◦───────────────────────────────────────────────────────────────◦
  1265. t│ [Skill] Mana Vacuum 14 SP, 2 LP │
  1266. m│ Hammer, Power 60: ATK-based magical attack to every enemy. │
  1267. a│ Drains enemy HP. Power doubles if user's in Lust │
  1268. r◦───────────────────────────────────────────────────────────────◦
  1269. e│ [Passive] Force of Will III 3 LP │
  1270. │ MDF increases by 7%. │
  1271. n│ [Unlocks] Corruption │
  1272. i◦───────────────────────────────────────────────────────────────◦
  1273. g│ [Passive] Fulfilled I 1 LP │
  1274. h│ Increases healing received by 20%. │
  1275. t│ [Unlocks] Fulfilled II, Magical Barrier I │
  1276. m◦───────────────────────────────────────────────────────────────◦
  1277. a│ [Passive] Fulfilled II 2 LP │
  1278. r│ Increases healing received by 30%. │
  1279. e│ [Unlocks] Midnight Terror │
  1280. ◦───────────────────────────────────────────────────────────────◦
  1281. n│ [Skill] Corruption 20 SP, 3 LP │
  1282. i│ For this turn, nullifies enemies' DEF and MDF. │
  1283. g│ Cooldown Time: 10 turns. │
  1284. h◦───────────────────────────────────────────────────────────────◦
  1285. t│ [Passive] Magical Barrier I 1 LP │
  1286. m│ Reduces magical damage taken by 5%. │
  1287. a│ [Unlocks] Magical Barrier II │
  1288. r◦───────────────────────────────────────────────────────────────◦
  1289. e│ [Passive] Magical Barrier II 3 LP │
  1290. │ Reduces magical damage taken by 15%. │
  1291. n│ [Unlocks] Magic Curtain │
  1292. i◦───────────────────────────────────────────────────────────────◦
  1293. g│ [Skill] Magic Curtain 20 SP, 2 LP │
  1294. h│ For 5 turns, grants MDF-UP+ to self. │
  1295. t│ MDF-UP+ increases MAT by 40%. │
  1296. m◦───────────────────────────────────────────────────────────────◦
  1297.  
  1298. b◦─ BATTLEMAGE ────── #11 ─◦
  1299. a◦─ Stats @ lv 3-99 ───────◦
  1300. t│ mHP - 6800 │ MAT - 740 │
  1301. t│ mSP - 420 │ MDF - 620 │
  1302. l│ ATK - 580 │ AGI - 610 │
  1303. e│ DEF - 540 │ LUK - 590 │
  1304. m◦─ Equipable ─────────────◦
  1305. a│ Cane │
  1306. g│ Light │
  1307. e◦─ Passive ───────────────◦
  1308. │ Surge Element Resist │
  1309. b◦─────────────────────────◦
  1310. a
  1311. t◦──────────────────◦────────────────◦───────────────◦─────────────◦──────────────◦────────────◦
  1312. t│ [2] High-Powered [2] Burst │ [1] Fire [1] Ice [1] Ground [1] Saint │
  1313. l│ Magic │ Force Force Force Force │
  1314. e◦──────────────────◦ ◦ ◦─────────────◦──────────────◦────────────◦
  1315. m │ [1] Ripple I [3] Clear [4] Pulse [3] Mantle [5] Astral │
  1316. a │ Missile Wave of Magic Prime │
  1317. g ◦ ◦ ◦─────────────◦──────────────◦────────────◦
  1318. e │ [2] Ripple II │ [1] Bolt [1] Bubble [1] Wind [1] Shade │
  1319. │ │ Force Force Force Force │
  1320. b ◦ ◦───────────────◦─────────────◦──────────────◦────────────◦
  1321. a │ [3] Ripple III [2] Wide │
  1322. t │ Burst │
  1323. t ◦ ◦───────────────◦─────────────◦
  1324. l │ [2] Wise I [4] Strength [3] Wise II │
  1325. e │ to Wisdom │
  1326. m ◦ ◦───────────────◦─────────────◦
  1327. a │ [6] Rapid │
  1328. g │ Chanting │
  1329. e ◦────────────────◦
  1330.  
  1331. b◦───────────────────────────────────────────────────────────────◦
  1332. a│ [Skill] High-Powered Magic 20 SP, 2 LP │
  1333. t│ When used in battle, increases own SP costs by 40% but │
  1334. t│ increases MAT by 20%. The effect ends when Incapacitated. │
  1335. l│ [Unlocks] Burst │
  1336. e◦───────────────────────────────────────────────────────────────◦
  1337. m│ [Magic] Burst 8 SP, 2 LP │
  1338. a│ Surge, Power 130: magical attack to a single enemy. │
  1339. g│ [Unlocks] Ripple I │
  1340. e◦───────────────────────────────────────────────────────────────◦
  1341. │ [Skill] Fire Force 8 SP, 1 LP │
  1342. b│ For 5 turns, grants Flamemight to a single ally. │
  1343. a│ Flamemight grants fire attacks and reduces SP costs by 5%. │
  1344. t│ [Unlocks] Ice Force │
  1345. t◦───────────────────────────────────────────────────────────────◦
  1346. l│ [Skill] Ice Force 8 SP, 1 LP │
  1347. e│ For 5 turns, grants Frostmight to a single ally. │
  1348. m│ Frostmight grants ice attacks and reduces SP costs by 5%. │
  1349. a│ [Unlocks] Ground Force │
  1350. g◦───────────────────────────────────────────────────────────────◦
  1351. e│ [Skill] Ground Force 8 SP, 1 LP │
  1352. │ For 5 turns, grants Landmight to a single ally. │
  1353. b│ Landmight grants earth attacks and reduces SP costs by 5%. │
  1354. a│ [Unlocks] Saint Force │
  1355. t◦───────────────────────────────────────────────────────────────◦
  1356. t│ [Skill] Saint Force 8 SP, 1 LP │
  1357. l│ For 5 turns, grants Holymight to a single ally. │
  1358. e│ Holymight grants light attacks and reduces SP costs by 5%. │
  1359. m◦───────────────────────────────────────────────────────────────◦
  1360. a│ [Passive] Ripple I 1 LP │
  1361. g│ MAT and MDF increase by 2%. │
  1362. e│ [Unlocks] Clear Missile, Ripple II │
  1363. ◦───────────────────────────────────────────────────────────────◦
  1364. b│ [Magic] Clear Missile 12 SP, 3 LP │
  1365. a│ Power 150: magical attack to a single enemy. │
  1366. t│ Deals damage with the user's normal attack's element. │
  1367. t│ [Unlocks] Fire Force, Pulse Wave, Bolt Force │
  1368. l◦───────────────────────────────────────────────────────────────◦
  1369. e│ [Magic] Pulse Wave 26 SP, 4 LP │
  1370. m│ Power 150: magical attack to every enemy. │
  1371. a│ Deals damage with the user's normal attack's element. │
  1372. g│ [Unlocks] Mantle of Magic │
  1373. e◦───────────────────────────────────────────────────────────────◦
  1374. │ [Magic] Mantle of Magic 3 LP │
  1375. b│ Gives 50% chance to self at the beginning │
  1376. a│ of each battle [Unlocks] Astral Prime │
  1377. t◦───────────────────────────────────────────────────────────────◦
  1378. t│ [Magic] Astral Prime 40 SP, 20 TP, 5 LP │
  1379. l│ Power 240: magical attack to every enemy. │
  1380. e│ Deals damage with the user's normal attack's element. │
  1381. m◦───────────────────────────────────────────────────────────────◦
  1382. a│ [Passive] Ripple II 2 LP │
  1383. g│ MAT and MDF increase by 3% │
  1384. e│ [Unlocks] Ripple III │
  1385. ◦───────────────────────────────────────────────────────────────◦
  1386. b│ [Skill] Bolt Force 8 SP, 1 LP │
  1387. a│ For 5 turns, grants Shockmight to a single ally. │
  1388. t│ Shockmight grants thunder attacks and reduces SP costs by 5%. │
  1389. t│ [Unlocks] Bubble Force │
  1390. l◦───────────────────────────────────────────────────────────────◦
  1391. e│ [Skill] Bubble Force 8 SP, 1 LP │
  1392. m│ For 5 turns, grants Tidemight to a single ally. │
  1393. a│ Tidemight grants water attacks and reduces SP costs by 5%. │
  1394. g│ [Unlocks] Wind Force │
  1395. e◦───────────────────────────────────────────────────────────────◦
  1396. │ [Skill] Wind Force 8 SP, 1 LP │
  1397. b│ For 5 turns, grants Galemight to a single ally. │
  1398. a│ Galemight grants wind attacks and reduces SP costs by 5%. │
  1399. t│ [Unlocks] Shade Force │
  1400. t◦───────────────────────────────────────────────────────────────◦
  1401. l│ [Skill] Shade Force 8 SP, 1 LP │
  1402. e│ For 5 turns, grants Sinmight to a single ally. │
  1403. m│ Sinmight grants dark attacks and reduces SP costs by 5%. │
  1404. a◦───────────────────────────────────────────────────────────────◦
  1405. g│ [Passive] Ripple II 3 LP │
  1406. e│ MAT and MDF increase by 5% │
  1407. │ [Unlocks] Wide Burst, Wise I │
  1408. b◦───────────────────────────────────────────────────────────────◦
  1409. a│ [Magic] Wide Burst 20 SP, 2 LP │
  1410. t│ Surge, Power 130: magical attack to every enemy. │
  1411. t◦───────────────────────────────────────────────────────────────◦
  1412. l│ [Passive] Wise I 2 LP │
  1413. e│ Reduces the chance to be afflicted with MAT-DN and MAT-DN+ │
  1414. m│ by 50%. │
  1415. a│ [Unlocks] Strength to Wisdom, Rapid Chanting │
  1416. g◦───────────────────────────────────────────────────────────────◦
  1417. e│ [Skill] Strength to Wisdom 30 SP, 4 LP │
  1418. │ When used in battle, reduces own ATK by 50% but increases │
  1419. b│ MAT by 20%. The effect ends when Incapacitated. │
  1420. a│ [Unlocks] Wise II │
  1421. t◦───────────────────────────────────────────────────────────────◦
  1422. t│ [Passive] Wise II 3 LP │
  1423. l│ Immunity to MAT-DN and MAT-DN+. │
  1424. e◦───────────────────────────────────────────────────────────────◦
  1425. │ [Magic] Rapid Chanting 20 SP, 6 LP │
  1426. m│ For 5 turns, spells are cast quickly. │
  1427. a◦───────────────────────────────────────────────────────────────◦
  1428.  
  1429. m◦─ MECHANIC ──────── #12 ─◦
  1430. e◦─ Stats @ lv 3-99 ───────◦
  1431. c│ mHP - 7700 │ MAT - 530 │
  1432. h│ mSP - 310 │ MDF - 590 │
  1433. a│ ATK - 670 │ AGI - 540 │
  1434. n│ DEF - 620 │ LUK - 660 │
  1435. i◦─ Equipable ─────────────◦
  1436. c│ Dagger, Hammer │
  1437. │ Light, Heavy │
  1438. m◦─ Passive ───────────────◦
  1439. e│ Coma Resist │
  1440. c◦─────────────────────────◦
  1441. h
  1442. a◦─────────────────◦──────────────────◦─────────────────◦──────────────────◦───────────────◦───────────────◦
  1443. n│ [2] Insomniac I [2] Machine [1] Develop [2] Megaton [2] Chain [3] Intrinsic │
  1444. i│ Crush Alpha Arm Blade Alpha │
  1445. c◦─────────────────◦ ◦─────────────────◦──────────────────◦───────────────◦───────────────◦────────────◦
  1446. │ [1] Develop [2] Laser [2] Shockwave [2] Rapid [3] Intrinsic [3] Atomic │
  1447. m │ Beta Burn Cold Beta Ray │
  1448. e ◦ ◦─────────────────◦──────────────────◦───────────────◦───────────────◦────────────◦
  1449. c │ [1] Develop [2] Hot [2] Heal [3] Intrinsic │
  1450. h │ Gamma Field Field Gamma │
  1451. a ◦ ◦ ◦──────────────────◦───────────────◦
  1452. n │ [3] Insomniac II │ [2] Force │
  1453. i │ │ Field │
  1454. c ◦ ◦─────────────────◦──────────────────◦
  1455. │ [2] Learning I [3] Learning II [4] Learning III │
  1456. m │ │
  1457. e ◦──────────────────◦─────────────────◦──────────────────◦
  1458. c
  1459. h◦───────────────────────────────────────────────────────────────◦
  1460. a│ [Passive] Insomniac I 2 LP │
  1461. n│ Reduces the chance to be afflicted with Sleep by 50%. │
  1462. i│ [Unlocks] Machine Crush │
  1463. c◦───────────────────────────────────────────────────────────────◦
  1464. │ [Skill] Machine Crush 4 SP, 2 LP │
  1465. m│ Power 100: physical damage to a single enemy. │
  1466. e│ Deals great damage to machine monsters. │
  1467. c│ [Unlocks] Develop Alpha, Develop Beta │
  1468. h◦───────────────────────────────────────────────────────────────◦
  1469. a│ [Skill] Develop Alpha 12 SP, 1 LP │
  1470. n│ For 20 turns, grants Alpha to self. │
  1471. i│ Alpha increases ATK by 5%. │
  1472. c│ [Unlocks] Megaton Arm │
  1473. ◦───────────────────────────────────────────────────────────────◦
  1474. m│ [Skill] Megaton Arm 10 SP, 2 LP │
  1475. e│ Power 200: physical attack to a single enemy. │
  1476. c│ Cooldown Time: 3 turns. │
  1477. h│ [Unlocks] Chain Blade │
  1478. a◦───────────────────────────────────────────────────────────────◦
  1479. n│ [Skill] Chain Blade 14 SP, 2 LP │
  1480. i│ Power 250: physical attack to a single enemy. │
  1481. c│ Cooldown Time: 6 turns. │
  1482. │ [Unlocks] Intrinsic Alpha │
  1483. m◦───────────────────────────────────────────────────────────────◦
  1484. e│ [Passive] Intrinsic Alpha 3 LP │
  1485. c│ Grants Alpha to self at the beginning of each battle. │
  1486. h│ [Unlocks] Break Drill │
  1487. a◦───────────────────────────────────────────────────────────────◦
  1488. n│ [Skill] Breaker Drill 20 SP, 3 LP │
  1489. i│ Power 400: physical attack to a single enemy. │
  1490. c│ Cooldown Time: 12 turns. │
  1491. ◦───────────────────────────────────────────────────────────────◦
  1492. m│ [Skill] Develop Beta 12 SP, 1 LP │
  1493. e│ For 20 turns, grants Beta to self. │
  1494. c│ Beta increases DEF by 5%. │
  1495. h│ [Unlocks] Laser Burn, Develop Gamma │
  1496. a◦───────────────────────────────────────────────────────────────◦
  1497. n│ [Skill] Laser Burn 16 SP, 2 LP │
  1498. i│ Fire, Power 130: physical attack to every enemy. │
  1499. c│ [Unlocks] Shockwave │
  1500. ◦───────────────────────────────────────────────────────────────◦
  1501. m│ [Skill] Shockwave 18 SP, 2 LP │
  1502. e│ Thunder, Power 120: physical attack to every enemy. Inflicts │
  1503. c│ Stun to them, preventing a single action. │
  1504. h│ [Unlocks] Rapid Cold │
  1505. a◦───────────────────────────────────────────────────────────────◦
  1506. n│ [Skill] Rapid Cold 12 SP, 2 LP │
  1507. i│ Ice, Power 160: eight physical attacks to random enemies. │
  1508. c│ [Unlocks] Intrinsic Beta │
  1509. ◦───────────────────────────────────────────────────────────────◦
  1510. m│ [Passive] Intrinsic Beta 3 LP │
  1511. e│ Grants Beta to self at the beginning of each battle │
  1512. c│ [Unlocks] Atomic Ray │
  1513. h◦───────────────────────────────────────────────────────────────◦
  1514. a│ [Skill] Atomic Ray 20 SP, 3 LP │
  1515. n│ Surge, Power 300: phys. attack to every enemy. Temporarily │
  1516. i│ inflicts unremovable Overheat to self, reducing ATK by 50%. │
  1517. c◦───────────────────────────────────────────────────────────────◦
  1518. │ [Skill] Develop Gamma 12 SP, 1 LP │
  1519. m│ For 20 turns, grants Gamma to self. │
  1520. e│ Gamma restores 2% HP and SP each turn. │
  1521. c│ [Unlocks] Hot Field, Insomniac II │
  1522. h◦───────────────────────────────────────────────────────────────◦
  1523. a│ [Skill] Hot Field 20 SP, 2 LP │
  1524. n│ Deploys a field, increasing allies' MaxHP and MaxSP by 10%. │
  1525. i│ Fields last for the whole battle, but do not stack. │
  1526. c│ [Unlocks] Heal Field, Force Field │
  1527. ◦───────────────────────────────────────────────────────────────◦
  1528. m│ [Skill] Heal Field 20 SP, 2 LP │
  1529. e│ Deploys a field, restoring allies' HP by 5% each turn. │
  1530. c│ Fields last for the whole battle, but do not stack. │
  1531. h│ [Unlocks] Intrinsic Gamma │
  1532. a◦───────────────────────────────────────────────────────────────◦
  1533. n│ [Passive] Insomniac II 3 LP │
  1534. i│ Immunity to Sleep. │
  1535. c│ [Unlocks] Learning I │
  1536. ◦───────────────────────────────────────────────────────────────◦
  1537. m│ [Skill] Force Field 20 SP, 2 LP │
  1538. e│ Deploys a field, restoring allies' SP by 3% each turn. │
  1539. c│ Fields last for the whole battle but do not stack. │
  1540. h◦───────────────────────────────────────────────────────────────◦
  1541. a│ [Passive] Learning I 2 LP │
  1542. n│ Increases the experience the party member gains from │
  1543. i│ battles by 5%. │
  1544. c│ [Unlocks] Learning II │
  1545. ◦───────────────────────────────────────────────────────────────◦
  1546. m│ [Passive] Learning II 3 LP │
  1547. e│ Increases the experience the party member gains from │
  1548. c│ battles by 15%. │
  1549. h│ [Unlocks] Learning III │
  1550. a◦───────────────────────────────────────────────────────────────◦
  1551. n│ [Passive] Learning III 4 LP │
  1552. i│ Increases the experience the party member gains from │
  1553. c│ battles by 30%. │
  1554. ◦───────────────────────────────────────────────────────────────◦
  1555.  
  1556. a◦─ ALCHEMIST ─────── #13 ─◦
  1557. l◦─ Stats @ lv 3-99 ───────◦
  1558. c│ mHP - 6500 │ MAT - 620 │
  1559. h│ mSP - 500 │ MDF - 630 │
  1560. e│ ATK - 580 │ AGI - 610 │
  1561. m│ DEF - 620 │ LUK - 650 │
  1562. i◦─ Equipable ─────────────◦
  1563. s│ Cane, Book │
  1564. t│ Light │
  1565. ◦─ Passive ───────────────◦
  1566. a│ Forgetful Resist │
  1567. l◦─────────────────────────◦
  1568. c
  1569. h◦─────────────◦────────────────────◦────────────────◦─────────────────◦─────────────◦──────────◦
  1570. e│ [1] Alchemy [1] Medicinal [2] Life [2] Energy [3] Vaccine [3] Drug │
  1571. m│ Knowledge I Spray Spray High │
  1572. i◦─────────────◦ ◦────────────────◦─────────────────◦─────────────◦──────────◦
  1573. s │ [2] Medicinal [2] Crafted [3] Crafted │
  1574. t │ Knowledge II Bomb Quake │
  1575. ◦ ◦ ◦─────────────────◦
  1576. a │ [1] Mysterious I │ [2] Toxic [2] Virus │
  1577. l │ │ Ball Maker │
  1578. c ◦ ◦────────────────◦─────────────────◦─────────────◦──────────◦
  1579. h │ [2] Mysterious II [2] Prepared I [3] Prepared II [3] Barrier [4] Wall │
  1580. e │ Works Area │
  1581. m ◦ ◦────────────────◦─────────────────◦─────────────◦──────────◦
  1582. i │ [3] Mysterious III [2] Long [2] Delayed │
  1583. s │ Vigil Heal │
  1584. t ◦ ◦────────────────◦─────────────────◦
  1585. │ [3] Analysis [2] Data │
  1586. a │ Reversal │
  1587. l ◦────────────────────◦────────────────◦
  1588. c
  1589. h◦───────────────────────────────────────────────────────────────◦
  1590. e│ [Skill] Alchemy 0 SP, 1 LP │
  1591. m│ Creates different items by synthesizing materials. │
  1592. i│ [Unlocks] Medicinal Knowledge I │
  1593. s◦───────────────────────────────────────────────────────────────◦
  1594. t│ [Passive] Medicinal Knowledge I 1 LP │
  1595. │ Increases the effect of items by 20%. │
  1596. a│ [Unlocks] Life Spray, Medicinal Knowledge II │
  1597. l◦───────────────────────────────────────────────────────────────◦
  1598. c│ [Skill] Life Spray 12 SP, 2 LP │
  1599. h│ Restores 30% of a single ally's HP. │
  1600. e│ Consumes 1 Alchemy Draft. │
  1601. m│ [Unlocks] Energy Spray │
  1602. i◦───────────────────────────────────────────────────────────────◦
  1603. s│ [Skill] Energy Spray 50 SP, 2 LP │
  1604. t│ Restores 30% of a single ally's SP. │
  1605. │ Consumes 1 Alchemy Draft. │
  1606. a│ [Unlocks] Vaccine │
  1607. l◦───────────────────────────────────────────────────────────────◦
  1608. c│ [Skill] Vaccine 12 SP, 3 LP │
  1609. h│ For 5 turns, makes a single ally immune ot ailments. │
  1610. e│ Does not work on Stun. Consumes 2 Alchemy Drafts. │
  1611. m│ [Unlocks] Drug High │
  1612. i◦───────────────────────────────────────────────────────────────◦
  1613. s│ [Skill] Drug High 20 SP, 3 LP │
  1614. t│ For 5 turns, grants every ability UP to a single ally. │
  1615. │ Consumes 3 Alchemy Drafts. │
  1616. a◦───────────────────────────────────────────────────────────────◦
  1617. l│ [Passive] Medicinal Knowledge II 2 LP │
  1618. c│ Increases the effect of items by 30%. │
  1619. h│ [Unlocks] Crafted Bomb, Mysterious I │
  1620. e◦───────────────────────────────────────────────────────────────◦
  1621. m│ [Skill] Crafted Bomb 6 SP, 2 LP │
  1622. i│ Fire, Power 150: MAT-based physical attack to a single enemy. │
  1623. s│ Consumes 1 Alchemy Draft. │
  1624. t│ [Unlocks] Crafted Quake, Toxic Ball │
  1625. ◦───────────────────────────────────────────────────────────────◦
  1626. a│ [Skill] Crafted Quake 12 SP, 3 LP │
  1627. l│ Earth, Power 150: MAT-based physical attack to every enemy. │
  1628. c│ Consumes 1 Alchemy Draft. │
  1629. h◦───────────────────────────────────────────────────────────────◦
  1630. e│ [Passive] Mysterious I 1 LP │
  1631. m│ MaxHP and MaxSP increase by 2%. │
  1632. i│ [Unlocks] Mysterious II │
  1633. s◦───────────────────────────────────────────────────────────────◦
  1634. t│ [Skill] Toxic Ball 10 SP, 2 LP │
  1635. │ For 2 turns, inflicts Drugged to every enemy, causing │
  1636. a│ weakness to ailments. Consumes 1 Alchemy Draft. │
  1637. l│ [Unlocks] Virus Maker │
  1638. c◦───────────────────────────────────────────────────────────────◦
  1639. h│ [Skill] Virus Maker 10 SP, 2 LP │
  1640. e│ For 8 turns, inflicts Infection to every enemy, causing their │
  1641. m│ attacks to grant targets HP-Regen. Consumes 1 Alchemy Draft. │
  1642. i◦───────────────────────────────────────────────────────────────◦
  1643. s│ [Passive] Mysterious II 2 LP │
  1644. t│ MaxHP and MaxSP increase by 3%. │
  1645. │ [Unlocks] Prepared I, Mysterious III │
  1646. a◦───────────────────────────────────────────────────────────────◦
  1647. l│ [Passive] Prepared I 2 LP │
  1648. c│ Reduces the chance to be afflicted with Poison by 50%. │
  1649. h│ [Unlocks] Prepared II │
  1650. e◦───────────────────────────────────────────────────────────────◦
  1651. m│ [Passive] Prepared II 3 LP │
  1652. i│ Immunity to Poison. │
  1653. s│ [Unlocks] Barrier Works │
  1654. t◦───────────────────────────────────────────────────────────────◦
  1655. │ [Skill] Barrier Works 10 SP, 3 LP │
  1656. a│ Grants Barrier to a single ally. Consumes 1 Alchemy Draft. │
  1657. l│ Barrier reduces damage taken by 60%, one time. │
  1658. c│ [Unlocks] Wall Area │
  1659. h◦───────────────────────────────────────────────────────────────◦
  1660. e│ [Skill] Wall Area 20 SP, 4 LP │
  1661. m│ Grants Barrier to every ally. consumes 2 Alchemy Drafts. │
  1662. i│ Barrier reduces damage taken by 60%, one time. │
  1663. s◦───────────────────────────────────────────────────────────────◦
  1664. t│ [Passive] Mysterious III 3 LP │
  1665. │ MaxHP and MaxSP increase by 5% │
  1666. a│ [Unlocks] Long Vigil, Analysis │
  1667. l◦───────────────────────────────────────────────────────────────◦
  1668. c│ [Skill] Long Vigil 20%+20 SP, 2 LP │
  1669. h│ Makes time pass, returning gathering points and such. │
  1670. e│ [Unlocks] Delayed Heal │
  1671. m◦───────────────────────────────────────────────────────────────◦
  1672. i│ [Skill] Delayed Heal 10 SP, 2 LP │
  1673. s│ At the end of the turn, restores 100% of a single ally's HP. │
  1674. t◦───────────────────────────────────────────────────────────────◦
  1675. │ [Passive] Analysis 3 LP │
  1676. a│ Doubles the chance of obtaining items from battles. │
  1677. l│ [Unlocks] Data Reversal │
  1678. c◦───────────────────────────────────────────────────────────────◦
  1679. h│ [Skill] Data Reversal 20 SP, 2 LP │
  1680. e│ Restores 100% of a single ally's HP. │
  1681. m│ Removes all enhancements & ailments from the target. │
  1682. i◦───────────────────────────────────────────────────────────────◦
  1683.  
  1684. j◦─ JOKER ─────────── #14 ─◦
  1685. o◦─ Stats @ lv 3-99 ───────◦
  1686. k│ mHP - 7000 │ MAT - 620 │
  1687. e│ mSP - 470 │ MDF - 580 │
  1688. r│ ATK - 210 │ AGI - 640 │
  1689. │ DEF - 580 │ LUK - 720 │
  1690. j◦─ Equipable ─────────────◦
  1691. o│ Cane, Book │
  1692. k│ Light │
  1693. e◦─ Passive ───────────────◦
  1694. r│ Dual Wield, no Shield │
  1695. ◦─────────────────────────◦
  1696. j
  1697. o◦───────────────◦─────────────────◦─────────────────◦─────────────────◦────────────◦───────────◦
  1698. k│ [2] Freestyle [4] Marking [2] Gamble [1] Demi- [2] Bright [3] White │
  1699. e│ Saint Sphere Pain │
  1700. r◦───────────────◦ ◦ ◦─────────────────◦────────────◦───────────◦
  1701. │ [4] Soul │ [1] Demi- [2] Shadow [3] Black │
  1702. j │ Copy │ Shade Lance Pain │
  1703. o ◦ ◦─────────────────◦─────────────────◦────────────◦
  1704. k │ [4] Soul [4] Soul [4] Soul [4] Calm │
  1705. e │ Charge Flare Restore Soul │
  1706. r ◦ ◦─────────────────◦─────────────────◦────────────◦
  1707. │ [1] By a Hair's [2] By a Hair's [2] Underhanded │
  1708. j │ Breadth I Breadth II Trick │
  1709. o ◦ ◦─────────────────◦─────────────────◦
  1710. k │ [2] Fortune I [3] Fortune II │
  1711. e │ │
  1712. r ◦─────────────────◦─────────────────◦
  1713.  
  1714. j◦───────────────────────────────────────────────────────────────◦
  1715. o│ [Skill] Freestyle 2 SP, 2 LP │
  1716. k│ When used in battle, increases own ATK and MAT by 50% but │
  1717. e│ automates actions. The effect ends when Incapacitated │
  1718. r│ [Unlocks] Marking │
  1719. ◦───────────────────────────────────────────────────────────────◦
  1720. j│ [Magic] Marking 30 SP, 4 LP │
  1721. o│ Book: when used in battle, increases the magic damage taken │
  1722. k│ by a single enemy by 10%. │
  1723. e│ [Unlocks] Gamble, Soul Copy │
  1724. r◦───────────────────────────────────────────────────────────────◦
  1725. │ [Magic] Gamble 8 SP, 2 LP │
  1726. j│ Cane, Surge: magical attack to a single enemy. │
  1727. o│ Power varies randomly. Minimum Power 30. Maximum Power 240. │
  1728. k│ [Unlocks] Demi-Saint, Demi-Shade │
  1729. e◦───────────────────────────────────────────────────────────────◦
  1730. r│ [Magic] Demi-Saint 0 SP, 1 LP │
  1731. │ Light, Power 100: magical attack to a single enemy. │
  1732. j│ [Unlocks] Bright Sphere │
  1733. o◦───────────────────────────────────────────────────────────────◦
  1734. k│ [Magic] Bright Sphere 12 SP, 2 LP │
  1735. e│ Cane, Light, Power 160: magical attack to a single enemy. │
  1736. r│ [Unlocks] White Pain │
  1737. ◦───────────────────────────────────────────────────────────────◦
  1738. j│ [Magic] White Pain 20 SP, 20 TP, 3 LP │
  1739. o│ Cane, Light, Power 200: magical attack to every enemy. │
  1740. k◦───────────────────────────────────────────────────────────────◦
  1741. e│ [Magic] Soul Copy 50 SP, 4 LP │
  1742. r│ Book: grants Twinsoul to self, disabling actions other than │
  1743. │ magic, quadrupling SP costs, and adding 1 extra action. │
  1744. j│ [Unlocks] Soul Charge │
  1745. o◦───────────────────────────────────────────────────────────────◦
  1746. k│ [Magic] Demi-Shade 0 SP, 1 LP │
  1747. e│ Dark, Power 100: magical attack to a single enemy. │
  1748. r│ [Unlocks] Shadow Lance │
  1749. ◦───────────────────────────────────────────────────────────────◦
  1750. j│ [Magic] Shadow Lance 12 SP, 2 LP │
  1751. o│ Cane, Dark, Power 160: magical attack to a single enemy. │
  1752. k│ [Unlocks] Black Pain │
  1753. e◦───────────────────────────────────────────────────────────────◦
  1754. r│ [Magic] Black Pain 20 SP, 20 TP, 3 LP │
  1755. │ Cane, Dark, Power 200: magical attack to every enemy. │
  1756. j◦───────────────────────────────────────────────────────────────◦
  1757. o│ [Magic] Soul Charge 10 SP, 4 LP │
  1758. k│ Book: Restores 5 of every ally's SP. Restoration increases to │
  1759. e│ 50 if user's in Twinsoul, then removes it. │
  1760. r│ [Unlocks] Soul Flare, By a Hair's Breadth I │
  1761. ◦───────────────────────────────────────────────────────────────◦
  1762. j│ [Magic] Soul Flare 20 SP, 4 LP │
  1763. o│ Cane, surge, Power 100: magical attack to every enemy. Power │
  1764. k│ increases to 400 if user's in Twinsoul, then removes it. │
  1765. e│ [Unlocks] Soul Restore │
  1766. r◦───────────────────────────────────────────────────────────────◦
  1767. │ [Magic] Soul Restore 15 SP, 4 LP │
  1768. j│ Book: Restores 20 of own SP. Restoration increases to 160 │
  1769. o│ if user's in Twinsoul, then removes it. │
  1770. k│ [Unlocks] Calm Soul │
  1771. e◦───────────────────────────────────────────────────────────────◦
  1772. r│ [Skill] Calm Soul ?? SP, 4 LP │
  1773. │ When used during battle, reduces own SP costs by 25%. │
  1774. j◦───────────────────────────────────────────────────────────────◦
  1775. o│ [Passive] By a Hair's Breadth I 1 LP │
  1776. k│ Reduces the chance to be afflicted with Instant Death by 50%. │
  1777. e│ [Unlocks] By a Hair's Breadth II, Fortune I │
  1778. r◦───────────────────────────────────────────────────────────────◦
  1779. │ [Passive] By a Hair's Breadth II 2 LP │
  1780. j│ Immunity to Instant Death. │
  1781. o│ [Unlocks] Underhanded Trick │
  1782. k◦───────────────────────────────────────────────────────────────◦
  1783. e│ [Passive] Underhanded Trick 2 LP │
  1784. r│ Increases TP by 50 at the beginning of each battle. │
  1785. ◦───────────────────────────────────────────────────────────────◦
  1786. j│ [Passive] Fortune I 2 LP │
  1787. o│ Gives a 50% chance to grant LUK-UP to self at the beginning │
  1788. k│ of each battle. │
  1789. e│ [Unlocks] Fortune II │
  1790. r◦───────────────────────────────────────────────────────────────◦
  1791. │ [Passive] Fortune II 3 LP │
  1792. j│ Grants LUK-UP to self at the beginning of each battle. │
  1793. o◦───────────────────────────────────────────────────────────────◦
  1794.  
  1795. s◦─ STRIPPER ──────── #15 ─◦
  1796. t◦─ Stats @ lv 3-99 ───────◦
  1797. r│ mHP - 7800 │ MAT - 650 │
  1798. i│ mSP - 370 │ MDF - 610 │
  1799. p│ ATK - 650 │ AGI - 710 │
  1800. p│ DEF - 610 │ LUK - 700 │
  1801. e◦─ Equipable ─────────────◦
  1802. r│ Dagger, Spear, Fist │
  1803. │ Cane, Light │
  1804. s◦─ Passive ───────────────◦
  1805. t│ None │
  1806. r◦─────────────────────────◦
  1807. i
  1808. p◦───────────◦
  1809. p│ [2] Light │
  1810. e│ Step │
  1811. r◦───────────◦
  1812.  
  1813. s◦───────────────────────────────────────────────────────────────◦
  1814. t│ [Skill] Light Step 6 SP, 2 LP │
  1815. r│ For 5 turns, grants AGI-UP to self. │
  1816. i│ AGI-UP increases AGI by 20%. │
  1817. p◦───────────────────────────────────────────────────────────────◦
  1818.  
  1819.  
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