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- [Log:]
- Using Facebook Unity SDK v7.11.1 with FBiOSSDK/4.28.0
- [Stacktrace:]
- Facebook.Unity.CompiledFacebookLoader:Start()
- [Log:]
- [AD helper] deltaTime = 1537619090
- [Stacktrace:]
- advertising.AdsHelper:updateHeyzapPrefsLifeTime(ITime)
- advertising.HeyzapAdsController:Start()
- [Log:]
- [AD] HeyzapAdsController start initialization
- [Stacktrace:]
- advertising.HeyzapAdsController:Start()
- [Log:]
- [AD] HeyzapAdsController start fetching...
- [Stacktrace:]
- advertising.HeyzapAdsController:Start()
- [Log:]
- [AD] start fetching tag = lobby_icon
- [Stacktrace:]
- advertising.HeyzapAdsController:Start()
- [Log:]
- [AD] start fetching tag = restore_products
- [Stacktrace:]
- advertising.HeyzapAdsController:Start()
- [Log:]
- [AD] start fetching tag = level_complete
- [Stacktrace:]
- advertising.HeyzapAdsController:Start()
- [Log:]
- [AD] OfferWall start fetching
- [Stacktrace:]
- advertising.HeyzapAdsController:Start()
- [Log:]
- [DevToDev] 2018/09/27 14:05:04 : Application keys can't be empty.
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.SDKClient:Initialize(String, String)
- DTDEditor.DevToDevSDK:Start()
- [Log:]
- [DevToDev] 2018/09/27 14:05:04 : Initializing sdk with key b25efc8b-daa4-0ddc-9abc-159e9022d4df and version 2.7
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.SDKClient:Initialize(String, String)
- analytics.DevToDevController:Start()
- [Log:]
- [ SocialManager ] isSocialNetworkInitialized = True
- [Stacktrace:]
- Social.<socialNetworkInit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ SocialManager ] isLoggedIn = False, isOnline = False, reachability = True
- [Stacktrace:]
- Social.<socialNetworkInit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- AF : registerUninstall -> token = System.Byte[]
- [Stacktrace:]
- [Log:]
- showWindow: IntroWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:05 : Metric Session Start Event added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:SessionOpen()
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:05 : Metric Application Info added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:05 : Metric User Info added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:05 : Metric Device Info added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:05 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:05 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap : initialized
- [Stacktrace:]
- [Log:]
- [AD] GET OFFERWAL_REWARD
- [Stacktrace:]
- advertising.HeyzapAdsController:getOfferWallRewadWithId()
- [Log:]
- [AD] fyber_exchange : initialized
- [Stacktrace:]
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- OFFERWALL > action: available Tag : default
- [Stacktrace:]
- advertising.HeyzapAdsController:<Start>m__2(String, String)
- [Log:]
- OFFERWALL VCS Error: invalid currency_id
- [Stacktrace:]
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v, _isOnline=True, sendOnline=True
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NET_REQUEST: url = https://kitchenstarfb.beargg.com/mo/v, headers = mobile-device=ios; mobile-device-version=1.1.4, data = uid=; atk=; ssn=0; v=1.1.4; session=0; counter=0; md5=8fb4e837fb86138c193a52343293fe8b, json = {"id":1,"url":"https://kitchenstarfb.beargg.com/mo/v","method":1,"headers":{"mobile-device":"ios","mobile-device-version":"1.1.4"},"type":"text","data":{"uid":"","atk":"","ssn":"0","v":"1.1.4","session":0,"counter":0,"md5":"8fb4e837fb86138c193a52343293fe8b"},"inProgress":true,"isPreconfigured":false,"requestAttempts":3,"suppressResultLogging":false}
- [Stacktrace:]
- Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap_exchange : initialized
- [Stacktrace:]
- [Log:]
- NET_SUCCESS: requestId=1, text={"response":{"w":[{"p":"stat\/config\/Branch0\/Mobile\/1.1\/banners.xml","e":1532011949},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/game.xml","e":1536757332},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/actions.xml","e":1532523091},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/offers.xml","e":1533024779},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/payvault.xml","e":1532702276},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/special-offers.xml","e":1532011939},{"p":"stat\/offers\/offer_ru.xml","e":1537792885},{"p":"stat\/offers\/offer_en.xml","e":1533894793},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/texts_ru_ru.xml","e":1537792885},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/texts_en_en.xml","e":1537792885},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/ads.xml","e":1537520602}],"u":"https:\/\/kitchenstarfb.beargg.com\/","init":{"ACTIVE_CLIENT_VERSION":"1.0.0","URL_FOR_LOGGING":"https:\/\/kitchenstarfb.beargg.com\/mo\/lo","ANDROID_DEVELOPER_PAYERS":["[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]","[email protected]"],"TESTERS":["b5c87cd4-e043-49b2-bf0c-6d0da972faf7","fe919a75-0225-4014-a902-1c18260e6084","80d33936-1771-42d9-ae6d-b5ca99cd69ac","08c3fd90-a2b4-4d34-9ac7-62e96fbf7ce1","acca9eec-d7e3-4276-9dbb-1a30dc5bbe79","fc9dfc7c-1841-4141-ad9b-c77167587d48","E0F8F5EC-E9C4-4771-8630-7F148682DCCD","1FF2AE2B-F8D2-4AD8-B9C4-A3CB1869A69D","60ECDE66-3FAF-4DC0-95FC-84FE18FD7F5E","3C1A0DC8-B346-4806-AC07-AD28961B10B7","291024B3-F68F-4E24-8065-FA3EE459B0C9","1E5ADE2C-5E71-49D8-B3CF-21BDB3A566F4","7AE45A88-865A-43A2-BD81-D3D474CA49ED","746E089F-5B6B-4D50-888E-2536CF670CCF","23941e10-a271-4ca5-bba3-4574a0864205","eba451e8-284a-4d5c-ae1a-6bf846fb19a9","a1f03af7-3ad7-47bf-91d7-0db7da40bfdf","0d3505ca-cd47-4486-af08-2de5ccbdfa21"],"URL_FOR_INSTALLS_DATA_RECEIVE":"https:\/\/cafecms.beargg.com\/device\/add_install_restaurant.php","SIGNATURE":"fb8bff1bd337c4f9289eb9661dcf71dd"}},"md5":"838bc7695071e60e41f6a2efa0193441"}
- [Stacktrace:]
- Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0()
- Engine.<waitForWWW>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest.success: id=1, url=https://kitchenstarfb.beargg.com/mo/v
- [Stacktrace:]
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ DATA UPDATER ] u --> https://kitchenstarfb.beargg.com/
- [Stacktrace:]
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey4:<>m__0(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- 11
- [Stacktrace:]
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey4:<>m__0(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [ DATA UPDATER ] files updateted
- [Stacktrace:]
- Engine.DataUpdater.<updateFiles>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- advertizing content = <ads>
- <ad id="restore_products" views_number="10">
- <reward money="0" gold="0" energy="10"/>
- </ad>
- <ad id="level_complete" views_number="2" start_showing_level="15">
- <reward money="0" gold="500" energy="0"/>
- </ad>
- <ad id="lobby_icon" views_number="10"/>
- <ad id="offer_wall" />
- <wheel>
- <probability id="1">
- <item id="1" type="gold" qty="50" prob="0"/>
- <item id="2" type="gold" qty="100" prob="0"/>
- <item id="3" type="gold" qty="150" prob="0"/>
- <item id="4" type="gold" qty="200" prob="0"/>
- <item id="5" type="money" qty="5" prob="0"/>
- <item id="6" type="money" qty="3" prob="0"/>
- <item id="7" type="money" qty="2" prob="10"/>
- <item id="8" type="money" qty="1" prob="90"/>
- </probability>
- <probability id="2">
- <item id="1" type="gold" qty="50" prob="25"/>
- <item id="2" type="gold" qty="100" prob="25"/>
- <item id="3" type="gold" qty="150" prob="25"/>
- <item id="4" type="gold" qty="200" prob="20"/>
- <item id="5" type="money" qty="1" prob="2"/>
- <item id="6" type="money" qty="2" prob="1"/>
- <item id="7" type="money" qty="3" prob="1"/>
- <item id="8" type="money" qty="5" prob="1"/>
- </probability>
- </wheel>
- </ads>
- [Stacktrace:]
- Xmls.AdvertismentXmlWrapper:load()
- app.<updateData>c__IteratorD:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 29
- [Stacktrace:]
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- UnityIAP Version: 1.20.0
- [Stacktrace:]
- UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
- Purchases.PurchasesManager:Init()
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- INSTALL AREADY SENT
- [Stacktrace:]
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SUCCESS
- [Stacktrace:]
- app.Game:authorizationSucceeded(Object)
- app.<authorizeClient>c__AnonStorey1A:<>m__0(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- closeAll
- [Stacktrace:]
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: IntroWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: IntroWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainMenuWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayMusicByInt(Dictionary`2, Int32, Single)
- System.Action`3:Invoke(T1, T2, T3)
- mapLib.TMapNavigator:show(Int32)
- mapLib.TMap:show(Boolean)
- mapLib.TMap:init()
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetInstance(IProvider, InjectContext, List`1)
- Zenject.PlaceholderFactory`1:CreateInternal(List`1)
- mapLib.TMapNavigator:initCurrentMap(Int32)
- mapLib.TMapNavigator:init()
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.DiContainer:InjectExplicit(Object, List`1)
- Zenject.DiContainer:InjectGameObject(GameObject)
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- securityGuardView update
- [Stacktrace:]
- mapLib.SecurityGuardView:update()
- SecurityGuard:SetPostData(Post)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- _presenter.scrollDirection None : -1
- [Stacktrace:]
- Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- [AD] TUpPanel update...
- [Stacktrace:]
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] IsAvailable = False
- [Stacktrace:]
- advertising.HeyzapAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD helper] isLimitRiched = False
- [Stacktrace:]
- advertising.AdsHelper:isLimitRiched(String, AdvertismentXmlWrapper)
- advertising.HeyzapAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] isLimitRiched = False
- [Stacktrace:]
- advertising.HeyzapAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD helper] availableByLevel = True, startShowLevel = 0
- [Stacktrace:]
- advertising.AdsHelper:availableByLevel(String, AdvertismentXmlWrapper, IMUser)
- advertising.HeyzapAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] availableByLevel = True
- [Stacktrace:]
- advertising.HeyzapAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- Using configuration builder objects
- [Stacktrace:]
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:10 : gender property was set successfully. Value: Male
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.PeopleLogic:set_Gender(Gender)
- analytics.DevToDevController:setUserData(IMUser)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:10 : age property was set successfully. Value: 0
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.PeopleLogic:set_Age(Int32)
- analytics.DevToDevController:setUserData(IMUser)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: TStartScreenWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.Game:ShowStartScreenWindow(Boolean)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.Game:ShowStartScreenWindow(Boolean)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: AgreementPopupWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- versioncheck: actualAppVersion=1.0.0, currentVersion=1.1.4
- [Stacktrace:]
- VersionComparer:isCurrentVersionActual(String, String)
- app.Game:checkForToUpdateClient()
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] INCENTIVIZED: fetch_failed Tag : lobby_icon
- [Stacktrace:]
- advertising.HeyzapAdsController:<Start>m__1(String, String)
- [Log:]
- closeWindow: AgreementPopupWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: AgreementPopupWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- GDPR requestPayload: {"subject_request_id":"26282349-d74d-489e-8e28-d9241c0faabf","subject_request_type":"access","submitted_time":"2018-09-27T14:05:12Z","property_id":"com.beargg.restaurant","subject_identities":[{"identity_type":"ios_advertising_id","identity_value":"00000000-0000-0000-0000-000000000000","identity_format":"raw"}]}
- [Stacktrace:]
- analytics.<sendAgreeRequestImp>c__Iterator0:MoveNext()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- Unavailable product com.beargg.restaurant.offer1011 -com.beargg.restaurant.offer1011
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.restaurant.offer1012 -com.beargg.restaurant.offer1012
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.restaurant.offer1013 -com.beargg.restaurant.offer1013
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.restaurant.offer1014 -com.beargg.restaurant.offer1014
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Purchasing manager is inited
- [Stacktrace:]
- Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- QueueProcessor: started
- [Stacktrace:]
- Purchases.Validators.ValidationQueueProcessor:start()
- Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- QueueProcessor: finished
- [Stacktrace:]
- Purchases.Validators.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- UnityIAP: Promo interface is available for 25 items
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- GDPR error: 400 Bad Request
- [Stacktrace:]
- analytics.<sendAgreeRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayMusicByInt(Dictionary`2, Int32, Single)
- System.Action`3:Invoke(T1, T2, T3)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [d2d] StartProgressionEvent = 1
- [Stacktrace:]
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:14 : Progression event 1 is started.
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:.ctor(ProgressionEventParams)
- DevToDev.Logic.<>c__DisplayClass45_0:<StartProgressionEvent>b__0()
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- START KITCHEN: mapId=0, locationId = 0
- [Stacktrace:]
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: TStartScreenWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: TStartScreenWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: MainMenuWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: MainMenuWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- map.kitchenID = 14
- [Stacktrace:]
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- animationConfig not found: itemId = 100
- [Stacktrace:]
- itemsLib.DeviceData:configureAnimationBase(Int32)
- itemsLib.DeviceData:init(TItem, ILog)
- ItemDeviceView:connect(TItem)
- itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- stat.StatisticsManagerCCSoft:getGameGUID()
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- LevelStartExecuter => incoming params System.Collections.Generic.Dictionary`2[System.String,System.Object]
- [Stacktrace:]
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start ls---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- l < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- i < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- g < ls > 0123
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < ls > 38d822d2c9b62e572837d1b98447e52f
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end ls---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY TIME 1538046314
- [Stacktrace:]
- Server.SBaseUser:setEnergyTime(Int32)
- Server.SUser:decEnergy(Int32)
- SLevelLocation:start(Int32, String)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY 40
- [Stacktrace:]
- Server.SBaseUser:setEnergy(Int32)
- Server.SUser:decEnergy(Int32)
- SLevelLocation:start(Int32, String)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- app.Game:firstAction(Int32)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client6(Clone), id=1
- [Stacktrace:]
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- girlView.currentAnimPlay
- [Stacktrace:]
- kitchenLib.GirlView:currentAnimPlay()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TGuest:checkGuestsSound(String)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TGuest:showHPTime(TimerEvent)
- kitchenLib.TGuest:showRecepies(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 101
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":101}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 017caa0c51347d53dbbffc4e99ae0b8e
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:16 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__0(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 102
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":102}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 1
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 63c442c320657913ea1849459521d00d
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:18 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] INCENTIVIZED: fetch_failed Tag : restore_products
- [Stacktrace:]
- advertising.HeyzapAdsController:<Start>m__1(String, String)
- [Log:]
- [AD] INCENTIVIZED: fetch_failed Tag : level_complete
- [Stacktrace:]
- advertising.HeyzapAdsController:<Start>m__1(String, String)
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 184.0275
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked egg
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- STEP = 103
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":103}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 2
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > bf13357b841665db82d4d20a7face2f0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:21 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__2(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 50.14042
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked clickArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- itemsLib.TItemDevice:setItem(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- itemsLib.TItemDevice:start()
- itemsLib.TItemDevice:setItem(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- STEP = 104
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":104}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 3
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > ac5deb996871ceae6cb7f2e196c7cb4d
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:23 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__3(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- itemsLib.TItemDevice:completeRes()
- itemsLib.TItemDevice:onEnterFrame()
- itemsLib.<coockingProcessor>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 105
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":105}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 4
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > e69765333ed4f61c6df5fc8da3d6e954
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:25 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__4(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 180
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked clickArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- STEP = 106
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":106}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 5
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > eaf51457236d43cb99ce22875dd84ffc
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:25 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__5(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 199.5461
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked clickArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- clientServed: name=Client6(Clone), id=1
- [Stacktrace:]
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TGuest:hideMan(Action)
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TKitchen:hpMax(TGuest)
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- Run HeartBlast mode!
- [Stacktrace:]
- kitchenLib.TKitchen:hpMax(TGuest)
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TGuest:checkGuestsSound(String)
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- a = 337.5963
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 107
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":107}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 6
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 1bea2f926c93205ef5ef186422bc6c85
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:27 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__6(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- rewardLib.TReward:finish(TimerEvent)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked New Game Object
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- STEP = 108
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:27 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"gf1":1}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 7
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > b09a388f097f19661ba3d86c34c8f2df
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__7(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- Kitchen.MainGameModel:calculateLevelStarsData()
- Kitchen.<progressListener>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- Kitchen.MainGameModel:calculateLevelStarsData()
- Kitchen.<progressListener>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- Kitchen.<progressListener>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/c
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/c, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start lc---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < lc >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < lc >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- l < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- g < lc > 25
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- s < lc > 1
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < lc > {"0":{"0":{"c":25,"s":0},"1":{"c":1,"s":0},"2":{"c":0,"s":0}}}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- a < lc > {"900":3}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- h < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- f < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < lc > 0ae7d6ed3e61f65d15cdd494b2e38496
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end lc---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET GOLD 2225
- [Stacktrace:]
- Server.SBaseUser:setGold(Int32)
- Server.SUser:addGold(Int32)
- SLevelLocation:complete(Int32, Int32, JsonData, String, Boolean)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET GOLD 2275
- [Stacktrace:]
- Server.SBaseUser:setGold(Int32)
- Server.SUser:addGold(Int32)
- Server.SUser:addBonus(XmlNode)
- SLevelLocation:complete(Int32, Int32, JsonData, String, Boolean)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET KEYS 3
- [Stacktrace:]
- Server.SBaseUser:setKeys(Int32)
- Server.SUser:addKeys(Int32)
- SLevelLocation:addReward(String)
- SLevelLocation:complete(Int32, Int32, JsonData, String, Boolean)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TMyPers:showHappyPers(Action, Boolean)
- kitchenLib.TKitchen:onSaveDataAndCheckAnimation(Object)
- Net.<levelComplete>c__AnonStorey1:<>m__0(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientRemoved: name=Client6(Clone), id=1
- [Stacktrace:]
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: LevelCompletePopup
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- kitchenLib.GirlView:OnEnterFrameHandler(String)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- kitchenLib.GirlView:OnEnterFrameHandler(String)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- [Log:]
- a = 173.9115
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:OnCurrentAnimationComplete()
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- [Log:]
- [DevToDev] 2018/09/27 14:05:30 : Accrual Purchased: 0 of gold
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Accrual Purchased: 0 of money
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Accrual Purchased: 0 of keys
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Accrual Purchased: 0 of energy
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Level up. New level: 2
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:LevelUp(Int32, Dictionary`2)
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [d2d] EndProgressionEvent = 1
- [Stacktrace:]
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Progression event 1 is finished.
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:AddFinishedEvent(String, ProgressionEventParams)
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:AddEvent(AggregatedEvent)
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Metric Progression Event added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:AddEvent(AggregatedEvent)
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Metric User Card added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:ForceSendEvents()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Accrual Earned: 75 of gold
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Accrual Earned: 0 of money
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Accrual Earned: 3 of keys
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Accrual Earned: 0 of energy
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- sendWindowResult: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [d2d] StartProgressionEvent = 2
- [Stacktrace:]
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Progression event 2 is started.
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:.ctor(ProgressionEventParams)
- DevToDev.Logic.<>c__DisplayClass45_0:<StartProgressionEvent>b__0()
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- START KITCHEN: mapId=0, locationId = 1
- [Stacktrace:]
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: LevelCompletePopup
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: LevelCompletePopup
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- map.kitchenID = 14
- [Stacktrace:]
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- animationConfig not found: itemId = 100
- [Stacktrace:]
- itemsLib.DeviceData:configureAnimationBase(Int32)
- itemsLib.DeviceData:init(TItem, ILog)
- ItemDeviceView:connect(TItem)
- itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NEEDED ITEM: 105
- [Stacktrace:]
- kitchenLib.TKitchen:showNeedItems(MItem)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: BuyItemWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:31 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- STEP = 201
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"pt":201}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 8
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 1aa63fa6ae2bfa1b87145745b561eb1b
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:32 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__8(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- closeWindow: BuyItemWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.BuyItemView:buyPressed()
- UnityEngine.Events.UnityEvent:Invoke()
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: BuyItemWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.BuyItemView:buyPressed()
- UnityEngine.Events.UnityEvent:Invoke()
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- UnityEngine.Events.UnityEvent:Invoke()
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked buyButton
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/i/b
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/i/b, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start ib---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < ib >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < ib >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < ib > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- i < ib > 105
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- u < ib > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < ib > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < ib > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < ib > 8799827c9418434cc47d7b6485e391f6
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end ib---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:33 : Metric In App Purchase added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.<>c__DisplayClass42_0:<InAppPurchase>b__0()
- buy.Buy:itemBuyComplete(ItemData, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- stat.StatisticsManagerCCSoft:getGameGUID()
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- LevelStartExecuter => incoming params System.Collections.Generic.Dictionary`2[System.String,System.Object]
- [Stacktrace:]
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start ls---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- l < ls > 1
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- i < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- g < ls > 0123
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < ls > 1
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < ls > 6c31146c764e291b160b4f0ad4b526c8
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end ls---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY 30
- [Stacktrace:]
- Server.SBaseUser:setEnergy(Int32)
- Server.SUser:decEnergy(Int32)
- SLevelLocation:start(Int32, String)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client1(Clone), id=1
- [Stacktrace:]
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client1(Clone), id=2
- [Stacktrace:]
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- girlView.currentAnimPlay
- [Stacktrace:]
- kitchenLib.GirlView:currentAnimPlay()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 202
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:33 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"pt":1}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 9
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 4ef5bb1c036ff6750f9d5d6b0c43ab7b
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__9(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 203
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":203}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 10
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > f0b405bc2aba0a54483c04a3a6a96991
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:33 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- STEP = 204
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":204}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 11
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > ce06b3d7dc3826ce43d3ad4157cc3da3
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:35 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 205
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":205}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 12
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > fa40b791ddf767b8dd56ab22474a654d
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:36 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TUtor mask clcked tutorArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- STEP = 206
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":206}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 13
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 9df82f4276305fd602bf814b19f05ad2
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:38 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__D(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 207
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":207}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 14
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > b1fef2aead1fd7be3017c0ef80650d43
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:39 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__E(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 187.9894
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked id200080
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 40.31448
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 208
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":208}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 15
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 76bf46ed7bacf6e9d780f0104bd988e4
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:40 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__F(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 16.03422
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked clickArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- itemsLib.TItemDevice:start()
- itemsLib.TItemDevice:setItem(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- STEP = 209
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":209}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 16
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 4b8197a861277f4a8572c5de7083a0cb
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:41 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__10(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:41 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- a = 210.5727
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 210
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":210}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 17
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > acd41926ee44a5226ba8db11ebd8b015
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:43 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__11(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 30.57269
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked clickArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- STEP = 211
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":211}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 18
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 9255e051f06e047e04a6c4124e0cd872
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:43 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__12(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 167.1111
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked clickArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- clientServed: name=Client1(Clone), id=1
- [Stacktrace:]
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TGuest:hideMan(Action)
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- STEP = 212
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:05:45 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"dr":1}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 19
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 3d854803ad9726cde603c2e9229d3725
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__13(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 299.1701
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 14.66107
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- clientCreated: name=Client6(Clone), id=3
- [Stacktrace:]
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientRemoved: name=Client1(Clone), id=1
- [Stacktrace:]
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- a = 200.9092
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 20.9092
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 106.0752
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 190.2047
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 339.3372
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 167.1111
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- clientServed: name=Client6(Clone), id=3
- [Stacktrace:]
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TGuest:hideMan(Action)
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- a = 270
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- a = 90
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- clientServed: name=Client1(Clone), id=2
- [Stacktrace:]
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TGuest:hideMan(Action)
- kitchenLib.TGuest:serveGuest(TItem)
- kitchenLib.TGuest:getRecepies(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- clientRemoved: name=Client1(Clone), id=2
- [Stacktrace:]
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/c
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/c, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start lc---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < lc >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < lc >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- l < lc > 1
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- g < lc > 97
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- s < lc > 1
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < lc > {"0":{"0":{"c":122,"s":0},"1":{"c":4,"s":0},"2":{"c":2,"s":0}}}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- a < lc > {"900":3}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- h < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- f < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < lc > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < lc > 1
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < lc > 24fc52b917bf60e91fae9ca583fc4043
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end lc---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET GOLD 2372
- [Stacktrace:]
- Server.SBaseUser:setGold(Int32)
- Server.SUser:addGold(Int32)
- SLevelLocation:complete(Int32, Int32, JsonData, String, Boolean)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET GOLD 2422
- [Stacktrace:]
- Server.SBaseUser:setGold(Int32)
- Server.SUser:addGold(Int32)
- Server.SUser:addBonus(XmlNode)
- SLevelLocation:complete(Int32, Int32, JsonData, String, Boolean)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET KEYS 6
- [Stacktrace:]
- Server.SBaseUser:setKeys(Int32)
- Server.SUser:addKeys(Int32)
- SLevelLocation:addReward(String)
- SLevelLocation:complete(Int32, Int32, JsonData, String, Boolean)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationComplete()
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientRemoved: name=Client6(Clone), id=3
- [Stacktrace:]
- kitchenLib.TGuest:free(Object)
- kitchenLib.TGuest:<serveGuest>m__6(CompleteResult)
- rewardLib.<Start>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: LevelCompletePopup
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- kitchenLib.GirlView:OnEnterFrameHandler(String)
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- [Log:]
- a = 323.0224
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:OnCurrentAnimationComplete()
- UnityEngine.Events.UnityEvent`1:Invoke(T0)
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Accrual Purchased: 0 of gold
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Accrual Purchased: 0 of money
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Accrual Purchased: 0 of keys
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Accrual Purchased: 0 of energy
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Level up. New level: 3
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:LevelUp(Int32, Dictionary`2)
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [d2d] EndProgressionEvent = 2
- [Stacktrace:]
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Progression event 2 is finished.
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:AddFinishedEvent(String, ProgressionEventParams)
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:AddEvent(AggregatedEvent)
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Metric Progression Event added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:AddEvent(AggregatedEvent)
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Accrual Earned: 147 of gold
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Accrual Earned: 0 of money
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Accrual Earned: 3 of keys
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Accrual Earned: 0 of energy
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.<>c__DisplayClass43_0:<CurrencyAccrual>b__0()
- Kitchen.FinishLevelWindow:initStatisticsCCSoft(Boolean, Dictionary`2, Int32, TLocation)
- Kitchen.FinishLevelWindow:calculateBonus(TLocation, Int32, Boolean, Int32, Int32)
- kitchenLib.TKitchen:onMapEndData()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- sendWindowResult: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- [d2d] StartProgressionEvent = 3
- [Stacktrace:]
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:05 : Progression event 3 is started.
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:.ctor(ProgressionEventParams)
- DevToDev.Logic.<>c__DisplayClass45_0:<StartProgressionEvent>b__0()
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- START KITCHEN: mapId=0, locationId = 2
- [Stacktrace:]
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: LevelCompletePopup
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: LevelCompletePopup
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainGameWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- map.kitchenID = 14
- [Stacktrace:]
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- animationConfig not found: itemId = 100
- [Stacktrace:]
- itemsLib.DeviceData:configureAnimationBase(Int32)
- itemsLib.DeviceData:init(TItem, ILog)
- ItemDeviceView:connect(TItem)
- itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NEEDED ITEM: 107
- [Stacktrace:]
- kitchenLib.TKitchen:showNeedItems(MItem)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- System.Action`3:Invoke(T1, T2, T3)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: BuyItemWindow
- [Stacktrace:]
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 301
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"cb":301}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 20
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 3d69cad776a4e29e859862955157018b
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:06 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__14(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- closeWindow: BuyItemWindow
- [Stacktrace:]
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.BuyItemView:buyPressed()
- UnityEngine.Events.UnityEvent:Invoke()
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: BuyItemWindow
- [Stacktrace:]
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.BuyItemView:buyPressed()
- UnityEngine.Events.UnityEvent:Invoke()
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked buyButton
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- STEP = 302
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:30 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"cb":1}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 21
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 2d6da47ebdb86b917badfc6c9100b32a
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__15(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 303
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"aa":303}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 22
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > f37d56a2c3857203345216b92c6cab65
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:30 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__16(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/i/b
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/i/b, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start ib---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < ib >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < ib >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < ib > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- i < ib > 107
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- u < ib > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < ib > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < ib > 1
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < ib > dc7554c83e1a90ab573e1f76e02efce8
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end ib---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.ItemsBuyExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET GOLD 2372
- [Stacktrace:]
- Server.SBaseUser:setGold(Int32)
- Server.SUser:decGold(Int32)
- Server.SItemLocation:buy(String, Int32)
- Server.SItemController:buyItemAction(String, Int32)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:itemsBuy(Action`1, Action`1, String, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:31 : Metric In App Purchase added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.<>c__DisplayClass42_0:<InAppPurchase>b__0()
- buy.Buy:itemBuyComplete(ItemData, Boolean)
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- stat.StatisticsManagerCCSoft:getGameGUID()
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- LevelStartExecuter => incoming params System.Collections.Generic.Dictionary`2[System.String,System.Object]
- [Stacktrace:]
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start ls---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- l < ls > 2
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- i < ls >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- g < ls > 0123
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < ls > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < ls > 2
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < ls > 9f5563e3285d3f89627938ae0e7334f0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end ls---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY 20
- [Stacktrace:]
- Server.SBaseUser:setEnergy(Int32)
- Server.SUser:decEnergy(Int32)
- SLevelLocation:start(Int32, String)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client2(Clone), id=1
- [Stacktrace:]
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client1(Clone), id=2
- [Stacktrace:]
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- girlView.currentAnimPlay
- [Stacktrace:]
- kitchenLib.GirlView:currentAnimPlay()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- kitchenLib.TKitchen:startLevel()
- app.<processKitchen>c__AnonStorey15:<>m__0()
- buy.<processSuccessBuyItem>c__Iterator3:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- buy.<processBuy>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET_PAUSE: True
- [Stacktrace:]
- app.Game:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:PauseGame()
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- girlView.currentAnimStop
- [Stacktrace:]
- kitchenLib.GirlView:currentAnimStop()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:PauseGame()
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 304
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"aa":304}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 23
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 18f59caff72eb9810e4b3464bd0ae714
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:32 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__17(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:33 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent:Invoke()
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 151.3187
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent:Invoke()
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked tutorArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- STEP = 305
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"aa":305}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 24
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > f433e283877884330de240612a8d99d3
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:34 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__18(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- STEP = 306
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"aa":306}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 25
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > ee5c9536ef57488f67452c46408d42ad
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:36 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__19(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 296.7899
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked strawberry
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- STEP = 307
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"aa":307}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 26
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 22c67ae578993d8caae16c2008f4fb7c
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:37 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1A(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 0
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked bananas
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- STEP = 308
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"aa":308}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 27
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 490f25f8d4a7bec4354a00f7049766e3
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:38 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1B(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 124.1109
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- tutorialLib.TutorialMaskView:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TUtor mask clcked clickArea
- [Stacktrace:]
- tutorialLib.TutorialView:OnTutorMaskClicked()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- itemsLib.TItemDevice:start()
- itemsLib.TItemDevice:setItem(TItem)
- kitchenLib.TMyPers:giveItem(TInteractiveObject)
- kitchenLib.TMyPers:onTweenComplete()
- DigitalRuby.Tween.Tween`1:Stop(TweenStopBehavior)
- DigitalRuby.Tween.Tween`1:Update(Single)
- DigitalRuby.Tween.TweenFactory:Update()
- [Log:]
- SET_PAUSE: False
- [Stacktrace:]
- app.Game:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- girlView.currentAnimPlay
- [Stacktrace:]
- kitchenLib.GirlView:currentAnimPlay()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- STEP = 309
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/09/27 14:06:39 : Metric Tutorial added to storage
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t
- [Stacktrace:]
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/p/t, _isOnline=True, sendOnline=False
- [Stacktrace:]
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < pt >
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- t < pt > {"aa":1}
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < pt > 0
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < pt > 28
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < pt > 5568b75892df7c086c4d9c7194021b3f
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end pt---------------------------------
- [Stacktrace:]
- Server.SUtils:debugParams(URLRequest, String)
- Server.TutorialUpdateExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- tutorialLib.TutorialManager:setStep(Int32, StepData)
- tutorialLib.TutorialManager:<createTutorialFunction>m__1C(Int32)
- tutorialLib.TutorialManager:timerTic(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 303.3041
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 20.9092
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 210.5727
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 79.6384
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 230.1404
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 50.14042
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- TKitchen.pressItem myPers = kitchenLib.TMyPers
- [Stacktrace:]
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a = 244.109
- [Stacktrace:]
- kitchenLib.TMyPers:getAnimationName(Single, Single)
- kitchenLib.TMyPers:heroMoveTo(Vector2)
- kitchenLib.TMyPers:moveTo(TInteractiveObject)
- kitchenLib.TKitchen:pressItem(Object)
- ItemView:<instanceUpdated>m__0(Boolean, PointerEventData, Object)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] heyzap : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] fyber_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [AD] heyzap_exchange : fetch_failed
- [Stacktrace:]
- [Log:]
- [DevToDev] 2018/09/27 14:07:05 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
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