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  1. 0.001 2019-03-05 11:25:40; Factorio 0.17.5 (build 43269, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1803)
  3. 0.002 Program arguments: "E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.002 Read data path: E:/Program Files (x86)/Steam/SteamApps/common/Factorio/data
  5. 0.002 Write data path: C:/Users/Danatron1/AppData/Roaming/Factorio [344077/475961MB]
  6. 0.002 Binaries path: E:/Program Files (x86)/Steam/SteamApps/common/Factorio/bin
  7. 0.178 System info: [CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 4 cores, RAM: 6889/16336 MB, page: 8784/33744 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
  8. 0.178 Display options: [FullScreen: 0] [VSync: 0] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.265 Available displays: 2
  10. 0.265 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 1920x1080, 32bit, 144Hz}
  11. 0.265 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x01, [0,-1080], 1920x1080, 32bit, 60Hz}
  12. 0.369 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.452 Initialised Direct3D[0]: NVIDIA GeForce GTX 980 Ti; driver: nvldumdx.dll 23.21.13.8813
  14. 0.452 D3D Feature Level: 11.1, DXGI 1.5+
  15. 0.453 [Local Video Memory] Budget: 5188MB, CurrentUsage: 2MB, Reservation: 0/2746MB
  16. 0.453 [Non-Local Vid.Mem.] Budget: 7351MB, CurrentUsage: 0MB, Reservation: 0/3880MB
  17. 0.453 Tiled resources: Tier 2
  18. 0.453 Unified Memory Architecture: No
  19. 0.453 BGR 565 Supported: Yes
  20. 0.453 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.699 Desktop composition is active.
  22. 0.699 Graphics settings preset: very-high
  23. 0.699 Dedicated video memory size 6103 MB
  24. 0.699 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: high-quality]
  25. 0.699 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 1] [Low quality rotation: 0]
  26. 0.733 DSound: Starting _dsound_update thread
  27. 0.733 DSound: Enter _dsound_update; tid=15100
  28. 4.051 Loading mod core 0.0.0 (data.lua)
  29. 4.573 Loading mod base 0.17.5 (data.lua)
  30. 8.823 Loading mod base 0.17.5 (data-updates.lua)
  31. 8.962 Checksum for core: 3928040144
  32. 8.962 Checksum of base: 3918046970
  33. 10.366 Loading sounds...
  34. 19.094 Info PlayerData.cpp:69: Local player-data.json unavailable
  35. 19.094 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551742405
  36. 19.412 Initial atlas bitmap size is 16384
  37. 19.439 Created atlas bitmap 16384x16384 [none]
  38. 19.441 Created atlas bitmap 16384x4444 [none]
  39. 19.441 Created atlas bitmap 16384x2116 [decal]
  40. 19.445 Created atlas bitmap 16384x3808 [low-object]
  41. 19.445 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  42. 19.446 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  43. 19.447 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  44. 19.447 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  45. 19.448 Created atlas bitmap 16384x748 [alpha-mask]
  46. 19.450 Created atlas bitmap 16384x12640 [shadow, linear-magnification, alpha-mask]
  47. 19.451 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  48. 19.711 Created virtual atlas pages 4096x4096x7
  49. 19.754 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  50. 81.587 Parallel Sprite Loader initialized (threads: 3)
  51. 94.244 Sprites loaded
  52. 94.300 Generated mipmaps for atlas of size 16384x3808
  53. 94.332 Generated mipmaps for atlas of size 16384x1888
  54. 94.354 Generated mipmaps for atlas of size 16384x6880
  55. 94.365 Generated mipmaps for atlas of size 16384x480
  56. 94.376 Generated mipmaps for atlas of size 16384x456
  57. 94.387 Generated mipmaps for atlas of size 16384x1264
  58. 94.530 Generated mipmaps for virtual atlas of size 8192x16384
  59. 94.593 Custom inputs active: 0
  60. 94.757 Factorio initialised
  61. 245.708 Loading map C:\Users\Danatron1\AppData\Roaming\Factorio\saves\0.17 Megafactory.zip: 11551346 bytes.
  62. 245.852 Loading Level.dat: 22844200 bytes.
  63. 245.857 Info Scenario.cpp:147: Map version 0.17.4-1
  64. 247.183 Loading script.dat: 328 bytes.
  65. 247.263 Checksum for script C:/Users/Danatron1/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  66. 247.263 Applying migration: Base Mod: 2019-03-04_Factorio_0.17.5.lua
  67. 410.450 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
  68. 411.076 Info AppManagerStates.cpp:1776: Saving finished
  69. 711.068 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
  70. 711.720 Info AppManagerStates.cpp:1776: Saving finished
  71. 1012.250 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
  72. 1012.940 Info AppManagerStates.cpp:1776: Saving finished
  73. 1313.484 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
  74. 1314.096 Info AppManagerStates.cpp:1776: Saving finished
  75. 1615.200 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
  76. 1615.850 Info AppManagerStates.cpp:1776: Saving finished
  77. 1939.267 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
  78. 1939.906 Info AppManagerStates.cpp:1776: Saving finished
  79. 2240.167 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
  80. 2240.773 Info AppManagerStates.cpp:1776: Saving finished
  81. 2540.935 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
  82. 2541.528 Info AppManagerStates.cpp:1776: Saving finished
  83. 2841.800 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
  84. 2842.430 Info AppManagerStates.cpp:1776: Saving finished
  85. 3148.983 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
  86. 3149.597 Info AppManagerStates.cpp:1776: Saving finished
  87. 3449.850 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
  88. 3450.936 Info AppManagerStates.cpp:1776: Saving finished
  89. 3533.937 Error CrashHandler.cpp:376: Exception Code: c0000005, Address: 0x00007ff776b9f41d
  90. ModuleBase: 0x00007ff7763e0000, ImageSize: 015f0000, RelativeAddress: 007bf41d
  91. 3533.937 Error CrashHandler.cpp:382: Access Violation: Read at address 0000000000000000
  92. 3533.937 Error CrashHandler.cpp:396: Exception Context:
  93. rax=000001e9c5e1d740, rbx=000001e9c5e1d680, rcx=0000000000000000,
  94. rdx=0000000000000000, rsi=0000000000000008, rdi=00000000bf4900db,
  95. rip=00007ff776b9f41d, rsp=00000069e80ff110, rbp=00000069e80ff1e9,
  96. r8=000001e9c5e1d680, r9=000001e9c5e1d740, r10=0000000000000006,
  97. r11=000001e9c299a4a0, r12=000001e9bc804ad0, r13=000001e9c69db6e8,
  98. r14=0000000000000000, r15=0000000000000000
  99. 3533.937 Crashed in E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7763e0000 - 0x00007ff7779d0000)
  100. Factorio crashed. Generating symbolized stacktrace, please wait ...
  101. c:\cygwin64\tmp\factorio-build-0zstqu\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
  102. c:\cygwin64\tmp\factorio-build-0zstqu\src\util\logger.cpp (415): Logger::writeStacktrace
  103. c:\cygwin64\tmp\factorio-build-0zstqu\src\util\logger.cpp (566): Logger::logStacktrace
  104. c:\cygwin64\tmp\factorio-build-0zstqu\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
  105. c:\cygwin64\tmp\factorio-build-0zstqu\src\util\crashhandler.cpp (423): CrashHandler::SehHandler
  106. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF7B3BDD0)
  107. 00007FFDF7B3BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
  108. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDFA943167)
  109. 00007FFDFA943167 (ntdll): (filename not available): memset
  110. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDFA92B5E6)
  111. 00007FFDFA92B5E6 (ntdll): (filename not available): _C_specific_handler
  112. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDFA93F7DD)
  113. 00007FFDFA93F7DD (ntdll): (filename not available): _chkstk
  114. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDFA8AD856)
  115. 00007FFDFA8AD856 (ntdll): (filename not available): RtlWalkFrameChain
  116. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDFA93E70E)
  117. 00007FFDFA93E70E (ntdll): (filename not available): KiUserExceptionDispatcher
  118. c:\cygwin64\tmp\factorio-build-0zstqu\src\technology\researchqueue.cpp (105): ResearchQueue::remove
  119. c:\cygwin64\tmp\factorio-build-0zstqu\src\technology\researchmanager.cpp (272): ResearchManager::cancelResearch
  120. c:\cygwin64\tmp\factorio-build-0zstqu\src\gameactionhandler.cpp (3179): GameActionHandler::cancelResearch
  121. c:\cygwin64\tmp\factorio-build-0zstqu\src\gameactionhandler.cpp (321): GameActionHandler::actionPerformed
  122. c:\cygwin64\tmp\factorio-build-0zstqu\src\input\inputhandler.cpp (61): InputHandler::flushActions
  123. c:\cygwin64\tmp\factorio-build-0zstqu\src\gameactionhandler.cpp (364): GameActionHandler::update
  124. c:\cygwin64\tmp\factorio-build-0zstqu\src\mainloop.cpp (1058): MainLoop::gameUpdateStep
  125. c:\cygwin64\tmp\factorio-build-0zstqu\src\mainloop.cpp (931): MainLoop::gameUpdateLoop
  126. c:\cygwin64\tmp\factorio-build-0zstqu\src\util\workerthread.cpp (42): WorkerThread::loop
  127. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *>,std::default_delete<std::tuple<void (__cdecl LogitechLEDController::*)(void),LogitechLEDController *> > > >::_Go
  128. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
  129. minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  130. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF7DD3DC4)
  131. 00007FFDF7DD3DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
  132. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDFA913691)
  133. 00007FFDFA913691 (ntdll): (filename not available): RtlUserThreadStart
  134. Stack trace logging done
  135. 3537.794 Error CrashHandler.cpp:174: Map tick at moment of crash: 4467102
  136. 3537.795 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  137. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  138. 3559.127 Uploading log file
  139. 3559.135 Error CrashHandler.cpp:221: Heap validation: success.
  140. 3559.137 Creating crash dump.
  141. 3559.399 CrashDump success
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