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- Guacamelee (PC, PS3, Vita)
- Story: (0/1)
- Non existing. your girl is kidnapped and you try to save her.
- Setting: (4/5)
- The setting is very unusual for a video game. I'll even call it unique even, because I can't think even of one similar game.
- The theme for the whole game is Mexican boxing. yup.
- http://en.wikipedia.org/wiki/Lucha_libre
- This gives the game very *special* tune. some might not like it, but everyone have to agree that it's unique. and that is good.
- more on this in the graphics section.
- Gameplay
- The best way to describe the game is a Metroidvania-ish action platformer.
- You're a luchadore and you use your wrestling moves both for the combat and platforming.
- For example you get your double jump only very far into the game. till then you'll have to use your fist uppercut in mid-air to extend your jump just a bit farther to get to that platform.
- lets talk about each elements separately.
- Platforming: (5/5)
- Challenging, yet not meatboy-crazy. very well made and manages to stay fresh.
- are you taking notes *other games*? this how platforming should be done!
- the fact that your fighting moves are used for platforming adds nice touch to the whole thing.
- Combat: (4/6)
- Solid. as you would expect from a wrestling game, throwing plays a big role in the combat differencing it from other 2D brawl-ish games.
- Exploration: (4/5)
- Lots of hidden secrets and areas you can access only after learning specific wrestling move. traditional Metroidvania style.
- in one word, entertaining.
- point takes off because if you skip all the secrets, the game will become much more linear. I'm pretty sure there is a set order in which you have to get all the upgrades. unlike in Metroid.
- Graphics: (2/3), polarization -2
- As I said before. this game was made to give that colourful Mexican tune and the graphics is very important for this task.
- they create really unique atmosphere with it.. unique..
- I'll cut to the chase. some will really hate this graphic. I just mentally tagged it a unusual and went on with it but some might have problem to stomach it. specially in the beginning before they see how well it completes the game.
- here are some pictures to demonstrate it:
- (CG)
- http://fc00.deviantart.net/fs71/f/2013/104/8/f/guacamelee_fan_art_by_cuervoman-d61sexg.png
- (Gameplay)
- http://media.edge-online.com/wp-content/uploads/edgeonline/2013/04/Guacamelee3.jpg
- http://media.psu.com/media/articles/image/guacamelee_screen_1.jpg
- http://s.pro-gmedia.com/videogamer/media/images/ps3/guacamelee/screens/guacamelee_18.jpg
- (Announcement screen - before every boss fight)
- http://s.pro-gmedia.com/videogamer/media/images/ps3/guacamelee/screens/guacamelee_17.jpg
- Replayability: (2/2)
- Metroidvania exploration. two endings. unlocked difficulty. also the ability to play the whole things co-op.
- the least feature is specially neat by my opinion.
- Final Score: 7.5, polarization +0.5, -1.
- recommended for those who want a good platformer or metroidvania. not recommended to those who can't stomach the graphics or the theme.
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