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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6.     Version:  Direct3D 11.0 [level 11.1]
  7.     Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  8.     Vendor:  
  9.     VRAM:     4018 MB
  10.     Driver:   26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in  3.507 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 140.537200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/22/2020 6:14:41 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31.   Thread -> id: 3d74 -> priority: 1
  32.   Thread -> id: 4a78 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  38.  
  39. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  40.  
  41. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - UnityEngine.Color <DOColor>b__0()): the tween will now be killed ► Object reference not set to an instance of an object
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45.  
  46. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174637.
  47. Total: 668.942400 ms (FindLiveObjects: 13.740100 ms CreateObjectMapping: 47.843200 ms MarkObjects: 606.773800 ms  DeleteObjects: 0.584800 ms)
  48.  
  49. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  50. Connection was lost; reason is: unknown
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  53.  
  54. Reconnecting
  55.  
  56. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  57.  
  58. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  59. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  60.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  61. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  62. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  63.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  64. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  65. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  66.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  67. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  68. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  69.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  70. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  71. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  72.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  73. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  74. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  75.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  76. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  77. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  78.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  80. UnloadTime: 6.906400 ms
  81.  
  82. Unloading 192 unused Assets to reduce memory usage. Loaded Objects now: 181893.
  83. Total: 439.283800 ms (FindLiveObjects: 15.111100 ms CreateObjectMapping: 20.743700 ms MarkObjects: 402.129600 ms  DeleteObjects: 1.298500 ms)
  84.  
  85. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  86.  
  87. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 181893.
  88. Total: 428.078100 ms (FindLiveObjects: 11.063900 ms CreateObjectMapping: 18.216200 ms MarkObjects: 398.364200 ms  DeleteObjects: 0.433400 ms)
  89.  
  90. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Verbindungsversuch ist fehlgeschlagen, da die Gegenstelle nach einer bestimmten Zeitspanne nicht richtig reagiert hat, oder die hergestellte Verbindung war fehlerhaft, da der verbundene Host nicht reagiert hat.
  91. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  92.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  93. Connection was lost; reason is: unknown
  94.  
  95. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  96.  
  97. Reconnecting
  98.  
  99. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  100.  
  101. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  102. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  103.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  104. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  105. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  106.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  107. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  108. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  109.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  110. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  111. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  112.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  113. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  114. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  115.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  116. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  117. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  118.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  119. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  120. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  121.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  122. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  123. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  124.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  125. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  126. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  127.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  128. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  129. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  130.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  131. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  132. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  133.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  134. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  135. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  136.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  137. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  138. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  139.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  140. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  141. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  142.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  143. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  144. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  145.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  146. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  147. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  148.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  149. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  150. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  151.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  152. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  153. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  154.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  155. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  156. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  157.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  158. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  159. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  160.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  161. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  162. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  163.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  164. Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
  165. UnloadTime: 22.818300 ms
  166.  
  167. Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 186636.
  168. Total: 549.160700 ms (FindLiveObjects: 19.612700 ms CreateObjectMapping: 23.433100 ms MarkObjects: 505.222800 ms  DeleteObjects: 0.891700 ms)
  169.  
  170. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  171.  
  172. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 186636.
  173. Total: 431.350800 ms (FindLiveObjects: 10.609000 ms CreateObjectMapping: 19.993300 ms MarkObjects: 400.448500 ms  DeleteObjects: 0.299500 ms)
  174.  
  175. Tamer ID: 100972
  176.  
  177. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  178.  
  179. Unloading 3 Unused Serialized files (Serialized files now loaded: 1)
  180.  
  181. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 186894.
  182. Total: 455.851300 ms (FindLiveObjects: 16.382200 ms CreateObjectMapping: 19.614800 ms MarkObjects: 419.245700 ms  DeleteObjects: 0.608100 ms)
  183.  
  184. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single ccrpdqregfm()): the tween will now be killed ► Object reference not set to an instance of an object
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  187.  
  188. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single cmlhplfjkir()): the tween will now be killed ► Object reference not set to an instance of an object
  189.  
  190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  191.  
  192. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - Single cmlhplfjkir()): the tween will now be killed ► Object reference not set to an instance of an object
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  195.  
  196. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  197.  
  198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  199.  
  200. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  201.  
  202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  203.  
  204. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  205.  
  206. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 197517.
  207. Total: 490.215700 ms (FindLiveObjects: 18.650400 ms CreateObjectMapping: 24.523000 ms MarkObjects: 441.727900 ms  DeleteObjects: 5.314000 ms)
  208.  
  209. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  210.  
  211. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 203141.
  212. Total: 441.369700 ms (FindLiveObjects: 12.756400 ms CreateObjectMapping: 21.636700 ms MarkObjects: 406.073900 ms  DeleteObjects: 0.902200 ms)
  213.  
  214. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  215.  
  216. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 209844.
  217. Total: 444.776000 ms (FindLiveObjects: 12.864600 ms CreateObjectMapping: 19.493200 ms MarkObjects: 411.762800 ms  DeleteObjects: 0.655100 ms)
  218.  
  219. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  220.  
  221. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 214325.
  222. Total: 446.087000 ms (FindLiveObjects: 12.321200 ms CreateObjectMapping: 19.636900 ms MarkObjects: 412.960200 ms  DeleteObjects: 1.168500 ms)
  223.  
  224. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  225.  
  226. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 214420.
  227. Total: 456.085300 ms (FindLiveObjects: 12.630900 ms CreateObjectMapping: 20.722000 ms MarkObjects: 422.459600 ms  DeleteObjects: 0.272300 ms)
  228.  
  229. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  230.  
  231. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 221979.
  232. Total: 456.553000 ms (FindLiveObjects: 13.046900 ms CreateObjectMapping: 24.775400 ms MarkObjects: 417.701600 ms  DeleteObjects: 1.028900 ms)
  233.  
  234. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  235.  
  236. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 227230.
  237. Total: 461.893100 ms (FindLiveObjects: 13.828300 ms CreateObjectMapping: 25.142700 ms MarkObjects: 422.655400 ms  DeleteObjects: 0.266500 ms)
  238.  
  239. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  240.  
  241. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 233328.
  242. Total: 461.453300 ms (FindLiveObjects: 14.052400 ms CreateObjectMapping: 24.854100 ms MarkObjects: 421.582500 ms  DeleteObjects: 0.963900 ms)
  243.  
  244. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  245.  
  246. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 240484.
  247. Total: 469.035200 ms (FindLiveObjects: 16.521600 ms CreateObjectMapping: 25.434000 ms MarkObjects: 426.535800 ms  DeleteObjects: 0.543200 ms)
  248.  
  249. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  250.  
  251. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240484.
  252. Total: 463.093400 ms (FindLiveObjects: 14.824300 ms CreateObjectMapping: 24.581500 ms MarkObjects: 423.423400 ms  DeleteObjects: 0.263500 ms)
  253.  
  254. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  255.  
  256. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240484.
  257. Total: 470.639800 ms (FindLiveObjects: 14.375400 ms CreateObjectMapping: 25.644100 ms MarkObjects: 430.323700 ms  DeleteObjects: 0.295800 ms)
  258.  
  259. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  260.  
  261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  262.  
  263. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  264.  
  265. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  266.  
  267. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  268.  
  269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  270.  
  271. Unloading 6 Unused Serialized files (Serialized files now loaded: 14)
  272.  
  273. Unloading 825 unused Assets to reduce memory usage. Loaded Objects now: 247493.
  274. Total: 500.237100 ms (FindLiveObjects: 19.612300 ms CreateObjectMapping: 27.349800 ms MarkObjects: 451.402900 ms  DeleteObjects: 1.871700 ms)
  275.  
  276. Unloading 5 Unused Serialized files (Serialized files now loaded: 14)
  277.  
  278. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 247519.
  279. Total: 529.989500 ms (FindLiveObjects: 25.813700 ms CreateObjectMapping: 39.244800 ms MarkObjects: 464.552200 ms  DeleteObjects: 0.378500 ms)
  280.  
  281. Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
  282.  
  283. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247519.
  284. Total: 488.051900 ms (FindLiveObjects: 15.756200 ms CreateObjectMapping: 24.239100 ms MarkObjects: 447.445200 ms  DeleteObjects: 0.611000 ms)
  285.  
  286. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  289.  
  290. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  291.  
  292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  293.  
  294. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  297.  
  298. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  299.  
  300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  301.  
  302. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  305.  
  306. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  307.  
  308. Unloading 1589 unused Assets to reduce memory usage. Loaded Objects now: 267665.
  309. Total: 563.610400 ms (FindLiveObjects: 23.324400 ms CreateObjectMapping: 25.652000 ms MarkObjects: 511.346700 ms  DeleteObjects: 3.287100 ms)
  310.  
  311. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  312.  
  313. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267665.
  314. Total: 544.442800 ms (FindLiveObjects: 16.802300 ms CreateObjectMapping: 25.458300 ms MarkObjects: 501.909200 ms  DeleteObjects: 0.272400 ms)
  315.  
  316. KeyNotFoundException: The given key was not present in the dictionary.
  317.   at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <7d97106330684add86d080ecf65bfe69>:0
  318.   at Temtem.UI.InGameCosmeticUI.cnkkjmeirgf (System.Int32 rorigmjfhrf) [0x00021] in <faab622316df4800a979f1ea8c3f6547>:0
  319.   at Temtem.UI.InGameCosmeticUI.dgpgkmreicc (System.Int32 rorigmjfhrf) [0x00013] in <faab622316df4800a979f1ea8c3f6547>:0
  320.   at Temtem.UI.InGameCosmeticUI.OnTopBarButtonClicked (System.Int32 section) [0x00012] in <faab622316df4800a979f1ea8c3f6547>:0
  321.   at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9308f262ecf043548754995729ae177c>:0
  322.   at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9308f262ecf043548754995729ae177c>:0
  323.   at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x0007d] in <9308f262ecf043548754995729ae177c>:0
  324.   at UnityEngine.EventSystems.EventTrigger.Execute (UnityEngine.EventSystems.EventTriggerType id, UnityEngine.EventSystems.BaseEventData eventData) [0x00039] in <adf322a3191445a693039aae5d03f31b>:0
  325.   at UnityEngine.EventSystems.EventTrigger.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00001] in <adf322a3191445a693039aae5d03f31b>:0
  326.   at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <adf322a3191445a693039aae5d03f31b>:0
  327.   at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <adf322a3191445a693039aae5d03f31b>:0
  328. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  329. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  330. UnityEngine.Logger:LogException(Exception, Object)
  331. UnityEngine.Debug:LogException(Exception)
  332. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  333. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  334. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32)
  335. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  336. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  337. UnityEngine.EventSystems.EventSystem:Update()
  338.  
  339. (Filename: <7d97106330684add86d080ecf65bfe69> Line: 0)
  340.  
  341. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  342.  
  343. Unloading 214 unused Assets to reduce memory usage. Loaded Objects now: 273827.
  344. Total: 577.591300 ms (FindLiveObjects: 21.787500 ms CreateObjectMapping: 26.989900 ms MarkObjects: 528.053200 ms  DeleteObjects: 0.760200 ms)
  345.  
  346. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  347.  
  348. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273827.
  349. Total: 568.259900 ms (FindLiveObjects: 17.638300 ms CreateObjectMapping: 25.695700 ms MarkObjects: 524.465600 ms  DeleteObjects: 0.460000 ms)
  350.  
  351. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  352.  
  353. Unloading 278 unused Assets to reduce memory usage. Loaded Objects now: 275038.
  354. Total: 590.296400 ms (FindLiveObjects: 23.579900 ms CreateObjectMapping: 27.484700 ms MarkObjects: 537.804300 ms  DeleteObjects: 1.427000 ms)
  355.  
  356. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  357.  
  358. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275038.
  359. Total: 569.300000 ms (FindLiveObjects: 17.660900 ms CreateObjectMapping: 26.080500 ms MarkObjects: 525.123800 ms  DeleteObjects: 0.434300 ms)
  360.  
  361. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  362.  
  363. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 275714.
  364. Total: 599.777100 ms (FindLiveObjects: 19.834000 ms CreateObjectMapping: 25.221900 ms MarkObjects: 554.206400 ms  DeleteObjects: 0.514300 ms)
  365.  
  366. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  367.  
  368. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275714.
  369. Total: 574.186800 ms (FindLiveObjects: 17.647200 ms CreateObjectMapping: 27.076400 ms MarkObjects: 528.976200 ms  DeleteObjects: 0.486500 ms)
  370.  
  371. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  372.  
  373. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 275982.
  374. Total: 576.636600 ms (FindLiveObjects: 23.151700 ms CreateObjectMapping: 26.841500 ms MarkObjects: 525.939300 ms  DeleteObjects: 0.703600 ms)
  375.  
  376. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  377.  
  378. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275982.
  379. Total: 572.039200 ms (FindLiveObjects: 18.116500 ms CreateObjectMapping: 29.050700 ms MarkObjects: 524.430300 ms  DeleteObjects: 0.441100 ms)
  380.  
  381. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  382.  
  383. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 278211.
  384. Total: 592.449500 ms (FindLiveObjects: 23.879000 ms CreateObjectMapping: 24.604400 ms MarkObjects: 543.291700 ms  DeleteObjects: 0.674000 ms)
  385.  
  386. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  387.  
  388. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278211.
  389. Total: 592.895900 ms (FindLiveObjects: 18.505700 ms CreateObjectMapping: 26.368600 ms MarkObjects: 547.653300 ms  DeleteObjects: 0.367800 ms)
  390.  
  391. Unloading 6 Unused Serialized files (Serialized files now loaded: 23)
  392.  
  393. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 279638.
  394. Total: 624.045100 ms (FindLiveObjects: 22.210400 ms CreateObjectMapping: 24.785500 ms MarkObjects: 576.552800 ms  DeleteObjects: 0.495900 ms)
  395.  
  396. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  397.  
  398. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279638.
  399. Total: 584.505200 ms (FindLiveObjects: 17.450500 ms CreateObjectMapping: 26.230000 ms MarkObjects: 540.256300 ms  DeleteObjects: 0.568000 ms)
  400.  
  401. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  402.  
  403. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 286520.
  404. Total: 599.888600 ms (FindLiveObjects: 26.522900 ms CreateObjectMapping: 25.594600 ms MarkObjects: 546.542700 ms  DeleteObjects: 1.228000 ms)
  405.  
  406. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  407.  
  408. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286520.
  409. Total: 584.642900 ms (FindLiveObjects: 17.149400 ms CreateObjectMapping: 25.254100 ms MarkObjects: 541.914500 ms  DeleteObjects: 0.324300 ms)
  410.  
  411. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  412.  
  413. Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 292669.
  414. Total: 666.348500 ms (FindLiveObjects: 24.669100 ms CreateObjectMapping: 29.950700 ms MarkObjects: 610.346200 ms  DeleteObjects: 1.382000 ms)
  415.  
  416. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  417.  
  418. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292669.
  419. Total: 642.897000 ms (FindLiveObjects: 20.002100 ms CreateObjectMapping: 26.779000 ms MarkObjects: 595.731500 ms  DeleteObjects: 0.383900 ms)
  420.  
  421. Joystick connected ("Controller (XBOX 360 For Windows)").
  422.  
  423. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  424.  
  425. Joystick connected ("Controller (XBOX 360 For Windows)").
  426.  
  427. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  428.  
  429. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  430.  
  431. Unloading 550 unused Assets to reduce memory usage. Loaded Objects now: 293493.
  432. Total: 613.372300 ms (FindLiveObjects: 23.359000 ms CreateObjectMapping: 25.882300 ms MarkObjects: 562.628600 ms  DeleteObjects: 1.501900 ms)
  433.  
  434. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  435.  
  436. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293493.
  437. Total: 585.097300 ms (FindLiveObjects: 18.939400 ms CreateObjectMapping: 24.936300 ms MarkObjects: 540.780900 ms  DeleteObjects: 0.440300 ms)
  438.  
  439. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  440.  
  441. Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 294361.
  442. Total: 601.360100 ms (FindLiveObjects: 22.968100 ms CreateObjectMapping: 25.747100 ms MarkObjects: 551.921900 ms  DeleteObjects: 0.722600 ms)
  443.  
  444. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  445.  
  446. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294361.
  447. Total: 589.706700 ms (FindLiveObjects: 18.048100 ms CreateObjectMapping: 25.488000 ms MarkObjects: 545.696700 ms  DeleteObjects: 0.473300 ms)
  448.  
  449. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  450.  
  451. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 294357.
  452. Total: 602.898400 ms (FindLiveObjects: 20.635700 ms CreateObjectMapping: 26.246400 ms MarkObjects: 555.384400 ms  DeleteObjects: 0.631400 ms)
  453.  
  454. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  455.  
  456. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294357.
  457. Total: 592.051500 ms (FindLiveObjects: 18.527500 ms CreateObjectMapping: 25.998500 ms MarkObjects: 547.077500 ms  DeleteObjects: 0.447200 ms)
  458.  
  459. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  460.  
  461. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 294534.
  462. Total: 597.989400 ms (FindLiveObjects: 20.770800 ms CreateObjectMapping: 25.856400 ms MarkObjects: 550.837600 ms  DeleteObjects: 0.524100 ms)
  463.  
  464. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  465.  
  466. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294534.
  467. Total: 587.765600 ms (FindLiveObjects: 18.741200 ms CreateObjectMapping: 25.618200 ms MarkObjects: 542.749800 ms  DeleteObjects: 0.655900 ms)
  468.  
  469. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  470.  
  471. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 294567.
  472. Total: 601.067900 ms (FindLiveObjects: 21.717400 ms CreateObjectMapping: 25.927800 ms MarkObjects: 552.801700 ms  DeleteObjects: 0.620400 ms)
  473.  
  474. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  475.  
  476. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294567.
  477. Total: 585.882500 ms (FindLiveObjects: 18.144100 ms CreateObjectMapping: 25.496200 ms MarkObjects: 541.758100 ms  DeleteObjects: 0.483800 ms)
  478.  
  479. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  480.  
  481. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 294589.
  482. Total: 617.180400 ms (FindLiveObjects: 24.537800 ms CreateObjectMapping: 28.242300 ms MarkObjects: 563.769400 ms  DeleteObjects: 0.630500 ms)
  483.  
  484. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  485.  
  486. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294589.
  487. Total: 592.372400 ms (FindLiveObjects: 18.533000 ms CreateObjectMapping: 26.739800 ms MarkObjects: 546.640100 ms  DeleteObjects: 0.458900 ms)
  488.  
  489. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  490.  
  491. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 294816.
  492. Total: 601.847600 ms (FindLiveObjects: 22.227700 ms CreateObjectMapping: 26.317100 ms MarkObjects: 552.593300 ms  DeleteObjects: 0.709000 ms)
  493.  
  494. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  495.  
  496. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294816.
  497. Total: 590.694200 ms (FindLiveObjects: 19.116800 ms CreateObjectMapping: 24.823100 ms MarkObjects: 546.262000 ms  DeleteObjects: 0.491700 ms)
  498.  
  499. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  500.  
  501. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 294862.
  502. Total: 596.151200 ms (FindLiveObjects: 18.842200 ms CreateObjectMapping: 25.934100 ms MarkObjects: 550.780300 ms  DeleteObjects: 0.593900 ms)
  503.  
  504. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  505.  
  506. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294862.
  507. Total: 587.702500 ms (FindLiveObjects: 18.584200 ms CreateObjectMapping: 25.331800 ms MarkObjects: 543.338800 ms  DeleteObjects: 0.447200 ms)
  508.  
  509. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  510.  
  511. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 294872.
  512. Total: 599.807800 ms (FindLiveObjects: 21.639800 ms CreateObjectMapping: 25.920200 ms MarkObjects: 551.576000 ms  DeleteObjects: 0.671400 ms)
  513.  
  514. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  515.  
  516. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294872.
  517. Total: 587.191200 ms (FindLiveObjects: 17.621200 ms CreateObjectMapping: 24.853000 ms MarkObjects: 544.214900 ms  DeleteObjects: 0.501400 ms)
  518.  
  519. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  520.  
  521. Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 295198.
  522. Total: 603.292500 ms (FindLiveObjects: 25.516900 ms CreateObjectMapping: 26.718600 ms MarkObjects: 550.467300 ms  DeleteObjects: 0.589200 ms)
  523.  
  524. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  525.  
  526. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295198.
  527. Total: 590.891400 ms (FindLiveObjects: 19.021100 ms CreateObjectMapping: 25.441200 ms MarkObjects: 545.942400 ms  DeleteObjects: 0.486200 ms)
  528.  
  529. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  530.  
  531. Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 295211.
  532. Total: 610.598700 ms (FindLiveObjects: 22.481200 ms CreateObjectMapping: 25.910500 ms MarkObjects: 556.905900 ms  DeleteObjects: 5.300800 ms)
  533.  
  534. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  535.  
  536. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295211.
  537. Total: 597.261300 ms (FindLiveObjects: 19.471600 ms CreateObjectMapping: 26.168500 ms MarkObjects: 551.275800 ms  DeleteObjects: 0.344700 ms)
  538.  
  539. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  540.  
  541. Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 295315.
  542. Total: 607.762000 ms (FindLiveObjects: 23.610000 ms CreateObjectMapping: 27.655400 ms MarkObjects: 555.748800 ms  DeleteObjects: 0.747300 ms)
  543.  
  544. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  545.  
  546. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295315.
  547. Total: 597.499700 ms (FindLiveObjects: 19.289800 ms CreateObjectMapping: 30.039400 ms MarkObjects: 547.739600 ms  DeleteObjects: 0.430400 ms)
  548.  
  549. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  550.  
  551. Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 295307.
  552. Total: 611.788100 ms (FindLiveObjects: 24.947400 ms CreateObjectMapping: 26.942100 ms MarkObjects: 559.203900 ms  DeleteObjects: 0.694300 ms)
  553.  
  554. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  555.  
  556. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295307.
  557. Total: 593.723600 ms (FindLiveObjects: 20.325800 ms CreateObjectMapping: 26.750200 ms MarkObjects: 546.268300 ms  DeleteObjects: 0.378700 ms)
  558.  
  559. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  560.  
  561. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 295312.
  562. Total: 604.066500 ms (FindLiveObjects: 23.541100 ms CreateObjectMapping: 27.661300 ms MarkObjects: 552.367200 ms  DeleteObjects: 0.496500 ms)
  563.  
  564. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  565.  
  566. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295312.
  567. Total: 596.572600 ms (FindLiveObjects: 19.767900 ms CreateObjectMapping: 27.109300 ms MarkObjects: 549.308100 ms  DeleteObjects: 0.386300 ms)
  568.  
  569. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  570.  
  571. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 295367.
  572. Total: 597.790200 ms (FindLiveObjects: 23.981800 ms CreateObjectMapping: 28.133100 ms MarkObjects: 545.014400 ms  DeleteObjects: 0.660500 ms)
  573.  
  574. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  575.  
  576. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295367.
  577. Total: 661.379800 ms (FindLiveObjects: 20.958300 ms CreateObjectMapping: 101.243700 ms MarkObjects: 538.631500 ms  DeleteObjects: 0.545800 ms)
  578.  
  579. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  580.  
  581. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 295709.
  582. Total: 610.363200 ms (FindLiveObjects: 22.113100 ms CreateObjectMapping: 27.819700 ms MarkObjects: 559.980000 ms  DeleteObjects: 0.450100 ms)
  583.  
  584. Unloading 0 Unused Serialized files (Serialized files now loaded: 26)
  585.  
  586. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295709.
  587. Total: 597.882400 ms (FindLiveObjects: 19.697600 ms CreateObjectMapping: 27.223000 ms MarkObjects: 550.595000 ms  DeleteObjects: 0.366200 ms)
  588.  
  589. <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 500/125. Use DOTween.SetTweensCapacity to set it manually at startup
  590.  
  591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  592.  
  593. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  594.  
  595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  596.  
  597. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  598.  
  599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  600.  
  601. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  602.  
  603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  604.  
  605. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  606.  
  607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  608.  
  609. Close Time: 1/22/2020 8:30:49 PM
  610.  
  611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  612.  
  613. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  614. .   at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  615.   at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  616. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
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