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- weights_nickname: Anti-Grindset Mentality
- author: Inven
- # Other than objective selection, this is actually a static flagset that uses Tricker generation to ensure Complete the Giant is excluded from the objective pool, but otherwise uses the same 100% and 60% weighting as tough_quest.
- # High completion, no obvious one-and-done grind situations, no boss hunts, reduced chance of Cecil brrrr, Fu is only available as a starter. Going to add notes before each section reiterating the concepts therein.
- # Objectives: 7/8 tough_quests, same weighting as the generator flag, but no Giant included to deter dmoney/bigmac
- objectives:
- # If "none" rolls "On" all other objective flags will be forced "Off"
- None:
- On: 0
- Off: 1
- custom:
- quest_mistcave: 0
- quest_waterfall: 0
- quest_antlionnest: 0
- quest_hobs: 0
- quest_fabul: 0
- quest_ordeals: 0
- quest_baroninn: 0
- quest_baroncastle: 100
- quest_magnes: 100
- quest_zot: 100
- quest_dwarfcastle: 0
- quest_lowerbabil: 0
- quest_falcon: 100
- quest_sealedcave: 100
- quest_monsterqueen: 60
- quest_monsterking: 60
- quest_baronbasement: 100
- quest_giant: 0
- quest_cavebahamut: 60
- quest_murasamealtar: 60
- quest_crystalaltar: 60
- quest_whitealtar: 60
- quest_ribbonaltar: 60
- quest_masamunealtar: 60
- quest_burnmist: 100
- quest_curefever: 100
- quest_unlocksewer: 0
- quest_music: 0
- quest_toroiatreasury: 0
- quest_magma: 0
- quest_supercannon: 100
- quest_unlocksealedcave: 0
- quest_bigwhale: 0
- quest_traderat: 100
- quest_forge: 100
- quest_wakeyang: 0
- quest_tradepan: 100
- quest_tradepink: 100
- quest_pass: 0
- numberOfCustom:
- 0: 0
- 1: 0
- 2: 0
- 3: 0
- 4: 0
- 5: 0
- 6: 0
- 7: 0
- 8: 1
- Orandom:
- 0: 1
- 1: 0
- 2: 0
- 3: 0
- 4: 0
- 5: 0
- 6: 0
- 7: 0
- 8: 0
- # If all three of the following roll "Off", all three will be forced "on" by the randomizer.
- Orandomquest:
- On: 50
- Off: 50
- Orandomtoughquest: # If Orandomquest rolls "On", this weight will be ignored.
- On: 50
- Off: 50
- Orandomboss:
- On: 50
- Off: 50
- Orandomchar:
- On: 50
- Off: 50
- # If this rolls higher than the total number of objectives, "all" will be forced.
- Oreq:
- 1: 0
- 2: 0
- 3: 0
- 4: 0
- 5: 0
- 6: 0
- 7: 1
- 8: 0
- 9: 0
- 10: 0
- all: 0
- Owingame:
- On: 0
- Off: 1
- # The usual KI setup, but note that one is at Bedward in Troia. It took all my willpower not to include unsafe.
- keyitems:
- # If "vanilla" rolls "On", all other keyitem flags will be forced "Off".
- vanilla:
- On: 0
- Off: 1
- summon:
- On: 1
- Off: 0
- moon:
- On: 1
- Off: 0
- trap:
- On: 0
- Off: 1
- unsafe:
- On: 0
- Off: 1
- force:
- hook: 0
- magma: 0
- Off: 1
- nofree:
- On: 0
- Off: 1
- # Pass in KI pool, nothin' to see here.
- pass:
- none:
- On: 0
- Off: 1
- shop:
- On: 0
- Off: 1
- key:
- On: 1
- Off: 0
- chests:
- On: 0
- Off: 1
- # Unless I've messed up, Fu is not in the general pool, but EVERYONE is in the starting pool, including him. Chars are relaxed since I think nekkie Edge ain't worth gating.
- characters:
- # If "vanilla" rolls "On": maybe, distinct, and only will be forced "Off"
- vanilla:
- On: 0
- Off: 1
- relaxed:
- On: 1
- Off: 0
- maybe:
- On: 0
- Off: 1
- distinct:
- 1: 0
- 2: 0
- 3: 0
- 4: 0
- 5: 0
- 6: 0
- 7: 0
- 8: 0
- 9: 0
- 10: 0
- 11: 0
- Off: 1
- # In lieu of having both "only" and "no" available, Tricker only uses "only".
- # If "onlyenabled" rolls "On", only will be rolled based on the result of "NumberOfOnly"
- # If there are no weights for "NumberOfOnly", the default will be 9.
- onlyenabled:
- On: 1
- Off: 0
- only:
- cecil: 1
- kain: 1
- rydia: 1
- tellah: 1
- edward: 1
- rosa: 1
- yang: 1
- palom: 1
- porom: 1
- cid: 1
- edge: 1
- fusoya: 0
- # This will determine how many will be rolled for the "only" flag.
- numberOfOnly:
- 1: 0
- 2: 0
- 3: 0
- 4: 0
- 5: 0
- 6: 0
- 7: 0
- 8: 0
- 9: 0
- 10: 0
- 11: 1
- restrictenabled:
- On: 0
- Off: 1
- restrict:
- cecil: 50
- kain: 50
- rydia: 50
- tellah: 50
- edward: 50
- rosa: 50
- yang: 50
- palom: 50
- porom: 50
- cid: 50
- edge: 50
- fusoya: 50
- # This will determine how many will be rolled for the "only" flag.
- numberOfRestrict:
- 1: 50
- 2: 50
- 3: 50
- 4: 50
- 5: 50
- 6: 50
- 7: 50
- 8: 50
- 9: 50
- 10: 50
- 11: 50
- startenabled:
- On: 1
- Off: 0
- start:
- cecil: 50
- kain: 50
- rydia: 50
- tellah: 50
- edward: 50
- rosa: 50
- yang: 50
- palom: 50
- porom: 50
- cid: 50
- edge: 50
- fusoya: 50
- numberOfStart:
- 1: 0
- 2: 0
- 3: 0
- 4: 0
- 5: 0
- 6: 0
- 7: 0
- 8: 0
- 9: 0
- 10: 0
- 11: 0
- any: 1
- jspells:
- On: 0
- Off: 1
- jabilities:
- On: 1
- Off: 0
- nekkie:
- On: 1
- Off: 0
- nodupes:
- On: 0
- Off: 1
- bye:
- On: 0
- Off: 1
- party:
- 1: 0
- 2: 0
- 3: 0
- 4: 0
- Off: 1
- permajoin:
- On: 0
- Off: 1
- death:
- permadeath: 0
- permadeader: 0
- Off: 1
- hero:
- On: 0
- Off: 1
- noearned:
- On: 0
- Off: 1
- nofree:
- On: 1
- Off: 0
- # Treasures are Standard to reduce the likelihood of fishing a quick Excal/Crystal Sword for Cecil. Fade! That! Treasury!
- treasures:
- chest:
- # If "vanilla" or "shuffle" rolls "On", noj, maxtier, and junk will be forced "Off".
- vanilla: 0
- shuffle: 0
- standard: 1
- pro: 0
- wild: 0
- wildish: 0
- empty: 0
- sparse:
- 10: 0
- 20: 0
- 30: 0
- 40: 0
- 50: 0
- 60: 0
- 70: 0
- 80: 0
- 90: 0
- Off: 1
- noj:
- On: 0
- Off: 1
- maxtier:
- 3: 0
- 4: 0
- 5: 0
- 6: 0
- 7: 0
- Off: 1
- junk:
- junk: 0
- money: 0
- Off: 1
- # Shops are standard, but no Sirens. Yeah, I know this flagset leans into zerkers, and away from black mages.
- shops:
- shop:
- # If "vanilla", "shuffle", "cabins", or "empty" rolls "On", unsafe, noj, noapples, nosirens, and nolife will be forced "Off".
- vanilla: 0
- shuffle: 0
- standard: 1
- pro: 0
- wild: 0
- cabins: 0
- empty: 0
- unsafe:
- On: 0
- Off: 1
- free:
- On: 0
- Off: 1
- sell:
- quarter: 0
- zero: 0
- Off: 1
- noj:
- On: 0
- Off: 1
- noapples:
- On: 0
- Off: 1
- nosirens:
- On: 1
- Off: 0
- nolife:
- On: 0
- Off: 1
- # Bosses are pretty standard.
- bosses:
- # If "vanilla" rolls "On", unsafe will be forced "Off".
- vanilla:
- On: 0
- Off: 1
- unsafe:
- On: 0
- Off: 1
- altgauntlet:
- On: 1
- Off: 0
- wyvern:
- normal: 1
- whyburn: 0
- whichburn: 0
- nofree:
- On: 0
- Off: 1
- # Nothin' fancy with the encounters choice. Note that you can't steal/find sirens from the Alert family. Fingers crossed you don't have to do a Clapper grind to get your Darkness crystal. :P
- encounters:
- # If "vanilla" is rolled, "keepdoors", "keepbehemoths", and "danger" weights will be ignored.
- # If "reduce" is rolled, "danger" weight will be ignored.
- rate:
- vanilla: 0
- toggle: 50
- reduce: 0
- noencounters: 0
- keepdoors:
- On: 0
- Off: 1
- keepbehemoths:
- On: 0
- Off: 1
- danger:
- On: 0
- Off: 1
- drops:
- nosirens: 1
- nojdrops: 0
- normal: 0
- cantrun:
- On: 0
- Off: 1
- noexp:
- On: 0
- Off: 1
- # In spite of leaning towards zerking, I am trying to throw Rydia a few bones here (and in the next section) since she's otherwise prime Anchor material. The 64-floor glitch is on as a taunt to anyone who wants to try it. 8)
- glitches:
- dupe:
- On: 0
- Off: 1
- mp:
- On: 0
- Off: 1
- warp:
- On: 0
- Off: 1
- life:
- On: 1
- Off: 0
- sylph:
- On: 1
- Off: 0
- backrow:
- On: 1
- Off: 0
- 64:
- On: 1
- Off: 0
- # Enjoy your 1-2 sirens! May they serve you well. Summon kit included to help Rydia a lil bit. I'm not a monster.
- # Spoon is off to force more niche Edward use. Supersmith is on to (usually) nerf Cecil, reduce obvious Cid anchor-hood, and to tempt you when you're halfway through the moon.
- other:
- kits:
- basic: 0
- better: 0
- loaded: 0
- cata: 0
- freedom: 1
- cid: 0
- yang: 0
- money: 0
- grabbag: 0
- trap: 0
- archer: 0
- fabul: 0
- castlevania: 0
- summon: 1
- notdeme: 0
- meme: 0
- defense: 0
- mist: 0
- mysidia: 0
- baron: 0
- dwarf: 0
- eblan: 0
- libra: 0
- green: 0
- 99: 0
- random: 0
- # If more than one mode is needed, those more likely to be selected with the above weights will still be selected more often.
- numberOfKits:
- 0: 0
- 1: 0
- 2: 1
- 3: 0
- allowDuplicateKits:
- Yes: 0
- No: 1
- noadamants:
- On: 1
- Off: 0
- nocursed:
- On: 0
- Off: 1
- spoon:
- On: 0
- Off: 1
- smith:
- super: 1
- alt: 0
- Off: 0
- # Delete this section if you wish to only play with the standard FE experience changes.
- # Okay I deleted it! Thanks!
- # Vanilla Fu to nerf him. Vanilla agility to nerf Cecil, given the absurd power of holy swords and Cover. Vanilla giant to deter its grind options. Random growup b/c Rydia needs help. I'm not a monster.
- misc_vanilla:
- fusoya:
- On: 0
- Off: 1
- agility:
- On: 1
- Off: 0
- fashion:
- On: 0
- Off: 1
- traps:
- On: 0
- Off: 1
- giant:
- On: 1
- Off: 0
- growup:
- On: 0
- Off: 1
- z:
- On: 0
- Off: 1
- # Deleted the entire April Fools' and Spoiler Log sections
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