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  1. 04[18:56] <~Gongin> It's another deadcycle in Templeton and that means two things. Dark, and hot. For an entire three hours the entire sector is cut off from power besides what is generated locally and chromed badges are everywhere, making sure that everybody on the street is supposed to be there, going to and from some system proscribed function.
  2. 04[18:57] <~Gongin> Of course, the who's who, are always on the street when they need to be on the street. The massive population-transit corridors are dim, lit and ventilated only with power generated by the thumping of thousands of feet in unison to the massive underground concert taking place right now in Templeton, much to the delight of the socially conscious
  3. 03[18:58] * Archer (Archer@sux-5F975F4C.ptld.qwest.net) has joined #sr4
  4. [18:58] <Archer> Sup
  5. [18:58] <Jill> 3seems we are starting
  6. [18:58] <James> (yo, we're playing)
  7. 03[18:58] * Archer is now known as CHongo
  8. 03[18:58] * CHongo is now known as Chongo
  9. 04[18:59] <~Gongin> You've all heard rumors about the insane undertaking this concert was, fitting in with the latest Ghostshow trend. Runners of all types were involved, entire teams of hackers, privated security, even politibureau and corp holders paid off
  10. 04[18:59] <~Gongin> Right now, this is the place to be.
  11. [19:00] <James> (oooo I wonder where we are in this?)
  12. 04[19:00] <~Gongin> The music is insanely loud inside the distortion fields, reverberating against the slightly over-still walls of the maintenance area the ghostshow is being held in. Just outside of it, not a sound can be heard, the new computer-controlled noise cancelling software is completely outrageous. Rumor has it, it too was boosted just for this event.
  13. 04[19:02] <~Gongin> Even the matrix version of the show is completely secret, invite only stuff, with a mere hundred thousand or so attendees. In sticking with the Ghostshow trend, a few hours from now, it will be as if the concert never existed at all. Leave no trace.
  14. 04[19:04] <~Gongin> Jill, you're working the social angle as usual, chatting up a few noosemen for information on the latest big score with Mitsuhama, swapping crumbs for boulders of info, as usual.
  15. 04[19:04] <~Gongin> Meanwhile, Chongo and Beefheart, to your dismay if you are music lovers, you're both working security for the VIP area, not able to slam dance with the rest of them. Good thing for them, knowing you two.
  16. 04[19:05] <~Gongin> You two are part of a large group of very present security guards for this area, where a few hundred of the elite-elite gather to tip back their credit and imbibe the company of money
  17. 04[19:06] <~Gongin> James, you're on a gargoyle hunt at the moment, keeping virtual paparazzi off the party as part of a e-sec team that was recruited at the last moment, matrix time, seconds before the show.
  18. [19:07] <James> So am I lgged in to the node?
  19. [19:07] <James> I cange my persona to a stock one that comes with most commlinks
  20. 04[19:08] <~Gongin> Morian, you've been picked up on a chaffeur job at the moment and are waxing the clock in the bird, keeping her hot for the socialites that will undoubtedly re-hire your services as the show comes to a close.
  21. 04[19:08] <~Gongin> You're on the node, a re-directed public node that was exploited just for this purpose. You can only imagine the dismay of the security team in charge of this sector when the snatch team rolled in.
  22. [19:10] <Jill> 3So I'm on E-Sec? Spreading rumors about alternate locations, etc?
  23. 04[19:11] <~Gongin> You're not actually on security Jill, you're here because it's the place to be. That's your style, being where the action is. Getting recognized by the elite, being invisible to the man. You're a social chameleon.
  24. 04[19:11] <~Gongin> James is working electronic security.
  25. [19:12] <James> Alright, first thing's first, Matrix Perception check
  26. [19:12] <Jill> 3Alright. I'll keep an eye out for some more successful, active personnel.
  27. 04[19:12] <~Gongin> Alright James, go for it, and make a perception yourself Jill
  28. [19:13] <Jill> 3alright, so int+perception in d6?
  29. 04[19:13] <~Gongin> Right.
  30. [19:14] <James> and for Matrix?
  31. [19:14] <James> trying to find it...
  32. [19:14] <Jill> 3 4d6
  33. [19:14] <Jill> 3logic+something else
  34. [19:14] <Jill> 3 4d6
  35. [19:14] <Jill> 3..wut? no dicebot?
  36. 04[19:14] <~Gongin> 4d6
  37. [19:14] <DiceMaid-9001> Gongin, 4d6: 9 [4d6=1,2,2,4]
  38. [19:14] <Jill> 3 4d6
  39. 04[19:15] <~Gongin> (Your colors are fucking it up
  40. [19:15] <Jill> 3shii
  41. [19:15] <Jill> 4d6
  42. [19:15] <DiceMaid-9001> Jill, 4d6: 17 [4d6=5,5,6,1]
  43. 04[19:15] <~Gongin> reroll your six for edge
  44. [19:15] <Jill> d6
  45. [19:15] <Jill> neat
  46. [19:15] <Jill> 1d6
  47. [19:15] <DiceMaid-9001> Jill, 1d6: 6 [1d6=6]
  48. [19:16] <Jill> again?
  49. 04[19:16] <~Gongin> yep
  50. [19:16] <Jill> 1d6
  51. [19:16] <DiceMaid-9001> Jill, 1d6: 3 [1d6=3]
  52. 04[19:16] <~Gongin> (matrix perception is on 228 computer+analyze
  53. [19:16] <James> so computer+analyze program
  54. 04[19:17] <~Gongin> chongo and beefheart, go ahead and give me a couple of perceptions as well
  55. [19:17] <James> 10d6
  56. [19:17] <DiceMaid-9001> James, 10d6: 28 [10d6=1,1,5,5,3,2,3,5,2,1]
  57. [19:17] <James> 3 hits
  58. [19:18] <Chongo> (haven't got perception, so is that just int?)
  59. 04[19:18] <~Gongin> 8d6
  60. [19:18] <DiceMaid-9001> Gongin, 8d6: 27 [8d6=4,1,2,3,6,3,2,6]
  61. 04[19:18] <~Gongin> (right
  62. [19:18] <James> (Perception+Intuition
  63. 04[19:18] <~Gongin> (-1 dice pool for defaulting
  64. [19:19] <Chongo> (haha)
  65. [19:19] <C_Beefheart> (so intuition -1?)
  66. [19:19] <Chongo> 1d6
  67. [19:19] <DiceMaid-9001> Chongo, 1d6: 3 [1d6=3]
  68. 06[19:19] * Chongo is blissfully unaware of anything.
  69. 04[19:19] <~Gongin> (right, if you don't have the perception skill
  70. [19:19] <C_Beefheart> 3d6
  71. [19:19] <DiceMaid-9001> C_Beefheart, 3d6: 13 [3d6=6,4,3]
  72. 04[19:19] <~Gongin> (reroll for edge, beef
  73. [19:19] <C_Beefheart> 1d6
  74. [19:19] <DiceMaid-9001> C_Beefheart, 1d6: 5 [1d6=5]
  75. 04[19:20] <~Gongin> Jill, you spot a couple gentlemen drinking something that's old enough to have sex with and wearing power suits. If anyone's making power plays at this party, it's these guys.
  76. [19:22] <Jill> Alright. I'm gonna want some of that. I'll walk over to the side and listen in a bit.
  77. 03[19:22] * C_Beefheart (IceChat7@sux-CB0FD8FF.dynamic.mtsallstream.net) has left #sr4
  78. 03[19:22] * C_Beefheart (IceChat7@sux-CB0FD8FF.dynamic.mtsallstream.net) has joined #sr4
  79. 04[19:22] <~Gongin> (lol was juuuust about to say somethingto the beef meister
  80. 04[19:22] <~Gongin> Beefheart, guard duty is definitely a long, boring shift but you haven't let the monotony of watching the glitteratti do their thing dull your senses. As the joker in the too-stiff suit coat comes into the room, you've got a good eye on him. You know plates when you see them.
  81. 04[19:23] <~Gongin> Chongo, you're more concerned with your ability to maybe snag a passing drink than the party, or the job. Let the other guys take care of it, right?
  82. [19:23] <Jill> Gongin, if It matters, i'm not wearing my armor vest right now. That would have me encumbered
  83. 06[19:24] * Chongo wants a fucking break to go have a smoke.
  84. 04[19:24] <~Gongin> James, you perch in an upper corner of the local node, watching the matrix personalities move past, interacting. Not the style of the Sensei, you like a more peaceful approach.
  85. 04[19:24] <~Gongin> Speaking of smoking Chongo, the who's who are letting all the glamour hang out, smoking openly in here in defiance of the deactivated impurity detectors. It's killing you.
  86. 06[19:25] * James deploys his agent to help with scanning
  87. 04[19:25] <~Gongin> Jill, you've probably got one lit too. Very fashionable.
  88. [19:25] <Jill> (how to do an emote?)
  89. [19:25] <James> (/me)
  90. 04[19:26] <~Gongin> Your agent unfolds neatly James, joining the bustle around you.
  91. [19:26] <James> (it's rating 6, btw)
  92. [19:27] <James> also, I make a stealth check
  93. 04[19:27] <~Gongin> Beefheart, the guy you're eyeing is looking nervous. You're about seventeen floors above the main transit level, and he keeps glancing out of this one window, both hands grammed awkwardly in his pockets despite the excellent drinks floating around.
  94. 04[19:27] <~Gongin> Go for it James
  95. 06[19:27] * Jill listens closely the the men with the fancy booze. I'll make eye contact and nod.
  96. [19:27] <James> 12d6
  97. [19:27] <DiceMaid-9001> James, 12d6: 42 [12d6=1,2,6,6,6,2,4,1,4,6,3,1]
  98. [19:27] <James> so I roll 2d6 now?
  99. 04[19:27] <~Gongin> (Right, james
  100. [19:28] <James> 2d6
  101. [19:28] <DiceMaid-9001> James, 2d6: 7 [2d6=6,1]
  102. [19:28] <James> so 5 hits in total.
  103. [19:28] <James> does the agent use my stealth score?
  104. 04[19:28] <~Gongin> The two heavy hitters are talking about the latest Ares aquisition, a little biotech firm called StatH
  105. 04[19:28] <~Gongin> No.
  106. [19:29] <Jill> What do I recall about StatH? Successful? (cue knowledge:business)
  107. 04[19:29] <~Gongin> One of them tips a glass at you, Jill, noticing you noticing him.
  108. 04[19:29] <~Gongin> (roll it
  109. [19:29] <Jill> 8d6
  110. [19:29] <DiceMaid-9001> Jill, 8d6: 31 [8d6=6,3,6,4,3,6,1,2]
  111. [19:29] <Jill> 3d6
  112. [19:29] <DiceMaid-9001> Jill, 3d6: 10 [3d6=1,4,5]
  113. 04[19:30] <~Gongin> (You've only got two edge jill. Take the first two results
  114. [19:30] <Jill> (3 then)
  115. 04[19:31] <~Gongin> StatH is a hot new biotech firm that was rumored to be in talks with Ares. They specialize in "hot transplants" a new type of bioware that stays stable at room temperature
  116. 04[19:32] <~Gongin> Your further thinking on the matter is cut short as the lights flicker and dim, reducing the light level in the room dramatically.
  117. 04[19:32] <~Gongin> Similarly, the matrix node gets slammed with activity, hitching and blurring.
  118. 06[19:33] * James blocks out any distractions. Must be patient and cautious.
  119. [19:34] <James> what does the node look like?
  120. [19:34] <Chongo> "Well dat ain't good."
  121. 04[19:34] <~Gongin> The crowd screams as the lights dim and the music increases. It appears to be part of the show, the crowd's motion now redoubling the volume as the lead singer rips into a searing chorus of a favorite tune
  122. 06[19:34] * Jill expecting a crackdown, I bookmark the SIN of the security, and head for an exit calmly.
  123. 04[19:34] <~Gongin> James, the node remains the same, but it is distorted by load. It's processing too much.
  124. 04[19:35] <~Gongin> Jill, can you see?
  125. 06[19:35] * C_Beefheart tries to keep an eye on the nervous fellow
  126. 06[19:35] * James retracts the Agent, hoping to ease the load a little.
  127. 04[19:35] <~Gongin> James you can still see normally. Beef and Chongo, what do you two do about the darkness?
  128. [19:35] <C_Beefheart> i got low light vision with my cyber eyes
  129. 06[19:36] * Chongo sees vague waves of heat with his thermal vision.
  130. 04[19:36] <~Gongin> You doubt that one agent is going to matter either way on a node with hundreds of thousands of connections, James. Give me a knowledge hacking
  131. [19:36] <James> (knowledge Hacking?)
  132. [19:37] <Morian> Right. I'm gonna sit tight in my bird for now, and do a little tweaking to my drone for a bit to pass the time. Party's not really my thing, and someone could come out looking for a ride at any time.
  133. 04[19:37] <~Gongin> (No knowledge hacking haha
  134. 04[19:37] <~Gongin> (Okay, give me a logic at -1 then
  135. 06[19:37] * Jill activates thermographic vision. Cool vision!
  136. [19:37] <James> (I had hacking as my active skill! I didn't know that I needed this!
  137. [19:38] <James> (I didn't even know that was a knowledge skill)
  138. 04[19:38] <~Gongin> You got it Morian. It's quiet on the pad now, but you're always ready, double checking everything under the dim emergency lights.
  139. [19:38] <James> (This is kinda out of character)
  140. 04[19:39] <~Gongin> Beef, you've got a eye on your boy and it's a good thing too. You watch him calmly withdraw something from his coat as the lights go down.
  141. [19:39] <James> 3d6
  142. [19:39] <DiceMaid-9001> James, 3d6: 13 [3d6=6,3,4]
  143. 04[19:39] <~Gongin> Give me another perception Beef
  144. [19:39] <James> 1d6
  145. [19:39] <DiceMaid-9001> James, 1d6: 1 [1d6=1]
  146. [19:39] <James> (I am fixing this after the session
  147. 04[19:40] <~Gongin> James, there are any number of reasons that a highly hip 'sploited node might come under fire. Anything from security response to kid hackers trying to take it down out of jealousy.
  148. [19:40] <C_Beefheart> 3d6
  149. [19:40] <DiceMaid-9001> C_Beefheart, 3d6: 6 [3d6=1,1,4]
  150. [19:41] <Jill> (any activity on my stroll towards the exit?)
  151. 04[19:41] <~Gongin> You can't tell what it is from here, but nothing that comes in a fist-sized glob that gets affixed to 17th story plasti-flex viewdome in the dark is optimal.
  152. [19:41] <James> (I have hacking as my active skill, does that count?)
  153. 04[19:41] <~Gongin> What are you going to do, Beef?
  154. 04[19:42] <~Gongin> (Don't worry about it james. Just remember the difference between know and do. Just because you know how to make something happen doesn't mean that you necessarily understand the entirety of the principal behind it
  155. 06[19:43] * C_Beefheart starts making his way towards the distrubance callin' chongo on the commlink to tell him about the situation
  156. 04[19:43] <~Gongin> The guy stuffs whatever it is flat against the window and moves away, mostly unnoticed by anyone except for you in the dark.
  157. 04[19:43] <~Gongin> What exactly do you say over the comlink? It's a general security comlink channel to all the guards.
  158. 04[19:44] <~Gongin> Jill, its a bit hard to move through the crowd in the dark, but you manage to move towards the exit of the VIP area. The crowd still dances and swarms around you, suits of both sexes talking about how delightfully extreme the event is.
  159. [19:45] <C_Beefheart> "possible security breach on the window in that area of the show, chongo and me are moving to investiagate the threat"
  160. [19:46] <James> (do I hear this chatter?)
  161. [19:46] <Chongo> "I am?"
  162. 04[19:46] <~Gongin> Nearest to the exit, towards the VIP flightpads several large guards obstruct the hallway. "Yo. Deck's off limits." One of them grunts at Jill as he nears.
  163. [19:46] <Jill> Guards are with the event?
  164. 04[19:47] <~Gongin> Yeah, James, you're monitoring all the security channels in true hacker fashion, soaking up the info. You hear.
  165. [19:47] <James> Isthere any way I can quickly view the window?
  166. 04[19:47] <~Gongin> The event guards are all privately hired runners and mercs, so none of them are in uniform or anything. What way might you want to try to identify them?
  167. [19:48] <Jill> I
  168. 04[19:48] <~Gongin> Morian, give me a perception check
  169. [19:48] <Jill> 'll just chat it up a little. "I'm just getting a good spot to be before the crowd starts to fan out. How's the shift, boys?"
  170. [19:49] <James> (Any security cameras I can access?)
  171. [19:49] <Jill> (rolling int+influence+First Impression)
  172. [19:49] <Morian> (Right.. Don't have that.. Intuition is the attribute, yes?)
  173. 06[19:49] * Chongo rubs the back of his neck and tries to follow behind the much shorter security guard.
  174. 04[19:49] <~Gongin> "This is SecLead what's the nature of the disturbance, 18?" Comes back the reply, Beef. You're 18.
  175. [19:49] <Jill> 11d6
  176. [19:49] <DiceMaid-9001> Jill, 11d6: 47 [11d6=2,2,6,3,6,6,6,6,3,6,1]
  177. 04[19:49] <~Gongin> (right, at -1 for defaulting
  178. [19:50] <Jill> 2d6
  179. [19:50] <DiceMaid-9001> Jill, 2d6: 6 [2d6=4,2]
  180. [19:50] <Morian> 3d6
  181. [19:50] <DiceMaid-9001> Morian, 3d6: 9 [3d6=4,1,4]
  182. [19:50] <Jill> (6 successes in chatting up guards)
  183. 04[19:50] <~Gongin> James, you don't see anything in the node out of the ordinary. Give me a data search.
  184. 04[19:50] <~Gongin> To look for some physical viewpoints you can access on the hacked node
  185. [19:51] <James> 10d6
  186. [19:51] <DiceMaid-9001> James, 10d6: 34 [10d6=5,2,6,3,2,2,1,6,1,6]
  187. [19:51] <C_Beefheart> "male entered the party with plate, left something on the window as it got dark, possible explosive, hopefully not"
  188. [19:51] <James> 2d6
  189. [19:51] <DiceMaid-9001> James, 2d6: 8 [2d6=4,4]
  190. [19:51] <James> 4 hits
  191. 04[19:51] <~Gongin> "Hey, you know how it is. Listen, VIP on deck right now, we can't let you through. In fact, we're going to have to ask you to find another way around. Sorry for the inconvienience."
  192. 04[19:52] <~Gongin> The guard's reply seems friendly, though firm.
  193. 04[19:53] <~Gongin> "WHAT? CODE RED! I WANT THE GODDAMN LIGHTS ON IN HERE NOW! ONE OF YOU HACKERS GET THE FUCKING LIGHTS ON, NOW!"
  194. [19:53] <James> I turn the lights on
  195. [19:53] <Jill> I
  196. 06[19:54] * Chongo reels back for a moment as his eyes adjust.
  197. [19:54] <C_Beefheart> "seclead, its best to keep the party a party, last thing we need to do is spook this guy"
  198. 04[19:54] <~Gongin> The comlink explodes with a thousand shouting voices at once at the mention of explosives. Beef and Chongo, you move towards the guy in the dark, trying not to lose him, or in Chongo's case, not to lose the other, shorter guard.
  199. 06[19:54] * Jill steps to the side casually, trying not to move suddenly to disturb someone in the crowd."
  200. 04[19:54] <~Gongin> James, how are you going to go about turning the lights on?
  201. 06[19:54] * Chongo reaches out and moves people out of his way. Gentle as can be.
  202. [19:55] <James> Do I have access?
  203. [19:55] <James> if not, I'll hack on the fly
  204. [19:55] <Jill> (any chance I hear the chatter?)
  205. 04[19:55] <~Gongin> Nope, the utility subnode is there, roll the hack
  206. [19:55] <James> 14d6
  207. [19:55] <DiceMaid-9001> James, 14d6: 47 [14d6=4,6,2,5,4,6,2,2,1,5,1,5,1,3]
  208. [19:55] <James> 2d6
  209. [19:55] <DiceMaid-9001> James, 2d6: 11 [2d6=6,5]
  210. [19:55] <James> 7 hits
  211. [19:56] <James> I go for security account
  212. 04[19:56] <~Gongin> You probably don't have access to the security channel Jill, instead being tuned into all the social networks, catching up on all the celeb data flowing in from the event
  213. [19:56] <James> if I need to
  214. [19:56] <Jill> Any idea on this VIP?
  215. 02[19:57] * James (chatzilla@BE2092BE.6286898C.7B9BB9B2.IP) Quit (Connection reset by peer)
  216. 04[19:57] <~Gongin> How are you going to go about trying to find that out, Jill? There are hundreds of VIPs at the event
  217. [19:58] <Jill> If I have any lists on exactly where a group would be.
  218. 03[19:58] * James (chatzilla@BE2092BE.6286898C.7B9BB9B2.IP) has joined #sr4
  219. 06[19:58] * Chongo attempts to stealthly move through the crowd. -1 due to defaulting.
  220. [19:58] <James> (are you kidding me?)
  221. [19:58] <Jill> I'll search for "tweets" in this area.
  222. [19:58] <Chongo> 5d6
  223. [19:58] <DiceMaid-9001> Chongo, 5d6: 20 [5d6=4,4,6,2,4]
  224. 04[19:58] <~Gongin> Gotcha, give me a data search check Jill
  225. [19:59] <James> (I missed any narration before chongo's action there
  226. [19:59] <Jill> 2d6
  227. [19:59] <DiceMaid-9001> Jill, 2d6: 6 [2d6=1,5]
  228. [19:59] <Chongo> (nothing new)
  229. [19:59] <James> (kay)
  230. [19:59] <James> (I gotta go, so can we wrap my bit up?)
  231. 04[20:00] <~Gongin> (Sure.
  232. 04[20:01] <~Gongin> James, the subnode has some really heavy security for an already hacked node. You haven't heard of anything quite like this being set up for the event, none of the hacker chatter mentions it. In fact, several hackers complain about it, assuming each other to have put up the additional security.
  233. [20:01] <James> (ah shit)
  234. 06[20:02] * James goes hot and cranks in to heavy duty to get in.
  235. [20:02] <James> 16d6
  236. [20:02] <DiceMaid-9001> James, 16d6: 64 [16d6=2,5,6,6,3,2,6,6,4,6,1,3,4,3,6,1]
  237. [20:03] <James> 2d6
  238. [20:03] <DiceMaid-9001> James, 2d6: 9 [2d6=4,5]
  239. [20:03] <James> 8 hits
  240. 04[20:03] <~Gongin> As you crack the node, you notice several things at once. First, that it's under very heavy load, much more overloaded than the main, reinforced nodes for the event. There is a lot of activity there. Secondly, as you peel a list of connections, you recognize a couple common proxies, definitely evidence of low grade hacker work.
  241. [20:03] <James> so that's 15 hits in total
  242. [20:03] <James> matrix perception
  243. [20:03] <Jill> (1 success from the tweet search)
  244. [20:04] <James> 12d6
  245. [20:04] <DiceMaid-9001> James, 12d6: 40 [12d6=5,3,1,3,1,3,1,2,6,6,5,4]
  246. [20:04] <James> 2d6
  247. [20:04] <DiceMaid-9001> James, 2d6: 7 [2d6=5,2]
  248. [20:04] <James> 5 hits
  249. [20:04] <James> I got 1 minute
  250. 04[20:05] <~Gongin> (You'll probably have to leave it there, James my man. When it doubt, Jack out.
  251. [20:05] <James> (alright, see you guys later)
  252. 06[20:05] * C_Beefheart tries to shadow the suspect and ask if any of the security teams are on the way to the window as me and chongo are following the suspect
  253. [20:05] <James> (I'm sorry)
  254. [20:05] <C_Beefheart> (cya james)
  255. 04[20:05] <~Gongin> (no worries, later man
  256. 02[20:05] * James (chatzilla@BE2092BE.6286898C.7B9BB9B2.IP) Quit (Quit: ChatZilla 0.9.87 [Firefox 3.6.17/20110420140830])
  257. 04[20:05] <~Gongin> Beef, you've got one hand up, trying to politely move past someone in an outfit so expensive you worry about getting sued for brushing against it when the window dissolves. The several inch-thick viewdome vibrating with a dull tone into seemingly millions of fragments, glittering in the air like snow.
  258. 04[20:06] <~Gongin> Beef, got a shadowing skill?
  259. [20:06] <C_Beefheart> yeah
  260. 04[20:06] <~Gongin> Go for it
  261. [20:06] <C_Beefheart> skill plus agility?
  262. 04[20:06] <~Gongin> right
  263. [20:07] <C_Beefheart> 7d6
  264. [20:07] <DiceMaid-9001> C_Beefheart, 7d6: 20 [7d6=3,2,6,1,4,1,3]
  265. [20:07] <C_Beefheart> 1d6
  266. [20:07] <DiceMaid-9001> C_Beefheart, 1d6: 1 [1d6=1]
  267. 04[20:07] <~Gongin> (actually shadowing is int
  268. 04[20:07] <~Gongin> (my bad
  269. [20:07] <C_Beefheart> oh
  270. [20:07] <C_Beefheart> (its the same
  271. 04[20:07] <~Gongin> (groovy
  272. 06[20:08] * Jill continues to watch the feed. Anybody freaking out or suspicious?
  273. 04[20:09] <~Gongin> Morian, your attention is drawn up as the music from the concert suddenly comes blasting of the building a few floors up from the flightpads. You look up just in time to watch what appears to be about a ton of glittering fragments snow down on the pad at high velocity.
  274. 04[20:10] <~Gongin> Tracing their path upwards with your eyes in the dark of the deadcycle, the pad lit only by emergency lights that will be easy to remove after the show, you notice several dark shapes rappelling down the side of the building.
  275. 04[20:11] <~Gongin> Jill, you are browsing through the sea of tweets when all hell breaks loose. First and foremost to your attention, one of the guards draws a baton, looking at you menacingly!
  276. [20:12] <Jill> "What the shit? You got the wrong guy!
  277. 04[20:12] <~Gongin> Beef, you manage to keep tabs on your man as the window comes down, watching him slip around a corner into one of the main passages heading towards the concert floor.
  278. 06[20:12] * Jill backs away with hands up a bit
  279. 06[20:13] * Morian jolts in his seat and brings his arms up reflexively to protect his face as the fragments showers down around the pad. "Oh shit!"
  280. 04[20:13] <~Gongin> To your side, the music almost covers the rapid spitting of multiple suppressed, gas vented SMGs. It's the type of sound that you always can't help thinking sounds so much different in real life than on trideo
  281. [20:14] <Chongo> (Can I hear that?)
  282. 04[20:15] <~Gongin> Indeed you can, Chongo. You and Beef can also both see that several blackgloves (specops-looking types) are hanging from rappelling rigs in the now open window, hosing down a certain spot with concentrated fire. The spot in question appears to be the bloody wreckage of some celeb starlet.
  283. 06[20:15] * Chongo yells into his comlink. "Bad guys!"
  284. 06[20:16] * Jill backs into the chaos, and begins to move quickly towards the side, drawing the baton-man close away from the exit.
  285. 06[20:16] * C_Beefheart i make a run for the main passage my suspect took
  286. 06[20:17] * Chongo reaches for his pistol at his side, under his coat, pulling it free and raising it well above the heads of the partygoers.
  287. 04[20:17] <~Gongin> Jill, behind the guard with the baton the second opens the door to the flight deck, visible to Morian. He's a large, bald gene-job, probably with more vat-grown muscle than a cybernetic racehorse. He holds the door open as the first guard takes a swing on Jill from inside!
  288. 04[20:17] <~Gongin> 6d6
  289. [20:17] <DiceMaid-9001> Gongin, 6d6: 21 [6d6=6,3,1,6,3,2]
  290. 04[20:17] <~Gongin> You want to give me a dodge Jill?
  291. [20:17] <Jill> Yeah, full dodge
  292. 04[20:18] <~Gongin> This chromejob is ignoring your interjection and communicating with baton.
  293. 04[20:18] <~Gongin> Go for it
  294. [20:18] <Jill> dodge+dodge+agil?
  295. [20:18] <Jill> or reac
  296. 06[20:18] * Chongo activates his wired reflexes.
  297. 04[20:19] <~Gongin> reaction
  298. [20:19] <Jill> 13d6
  299. [20:19] <DiceMaid-9001> Jill, 13d6: 51 [13d6=1,1,3,6,6,2,1,6,3,5,5,6,6]
  300. [20:19] <Jill> 2d6
  301. [20:19] <DiceMaid-9001> Jill, 2d6: 8 [2d6=2,6]
  302. [20:19] <Jill> 1d6
  303. [20:19] <DiceMaid-9001> Jill, 1d6: 5 [1d6=5]
  304. [20:19] <Jill> nine successes
  305. 04[20:20] <~Gongin> Beef, you shove through the crowd, now sprinting after the guy in the armor coat. You hold pace with him pretty well, keeping him in sight as he breaks into the main concert floor.
  306. 04[20:21] <~Gongin> Chongo, you kick on the wired reflexes and ready your Predator with smooth, electronic grace. What are you going to do with it?
  307. 06[20:21] * Chongo says into his comlink, "Bad guys shooting guns!"
  308. [20:21] <Chongo> more
  309. [20:21] <Morian> As soon as it seems clear that no more fragments are going to be falling down, I pop out to take a very quick look over my bird for any damage, specifically the engine and rotor, and then get it ready for take off.
  310. 06[20:22] * Chongo takes aim at the first of the gunmen and squeezes off a shot at his head.
  311. [20:23] <Chongo> (checking through the ranged combat section)
  312. 04[20:24] <~Gongin> Jill, you neatly avoid the baton swipe and the guard growls, backing up into the doorway after his buddy. Morian, you see them both come out onto the pad as you inspect the craft for damage, finding none. You begin to prep the bird when your comlink explodes with calls. Looks like you're in biz.
  313. 06[20:25] * C_Beefheart as i run after him i draw my colt manhunter (remove a clip and replace it with a clip of stick-n-shock) when i think i have a shot i'll take it
  314. 04[20:26] <~Gongin> Beef, this guy's going to shove his way into the crowd and it's going to be rough to get a hand on him at that point. You slam a magazine of stickies into the manhunter and slam back the slide with one hand, trying to line up the shot before he breaks the crowd line.
  315. 04[20:27] <~Gongin> Go ahead and roll the shots beef and chongo
  316. [20:28] <Chongo> (one sec)
  317. 04[20:28] <~Gongin> Jill, the guard withdraws from the hallway just as multiple screaming people spill into the exit passage. The heavy fire door to the flightpad clangs closed behind the guards.
  318. 06[20:28] * Jill uses his vision magnification to take a look past the guards in the doorway, while trying to blend in with the crowd.
  319. 04[20:28] <~Gongin> Give me a perception, Jill
  320. [20:29] <Chongo> 10d6 Firing with a silenced shot from the Ares at the head of the nearest gunman outside the window.
  321. [20:29] <DiceMaid-9001> Chongo, Firing with a silenced shot from the Ares at the head of the nearest gunman outside the window.: 36 [10d6=5,1,3,4,6,5,3,4,1,4]
  322. 04[20:29] <~Gongin> Morian, your comlink is proverbially blowing up with requests. How do you want to go about managing them?
  323. [20:29] <Jill> (bonus from glasses?)
  324. [20:29] <C_Beefheart> 9d6 (silenced as well)
  325. [20:29] <DiceMaid-9001> C_Beefheart, (silenced as well): 27 [9d6=3,2,6,1,1,5,4,1,4]
  326. [20:29] <Chongo> (add in edge? at all?)
  327. [20:30] <Jill> one for the six, chongo
  328. [20:30] <Jill> 2d6
  329. [20:30] <DiceMaid-9001> Jill, 2d6: 8 [2d6=3,5]
  330. [20:30] <Morian> I respond to all of the calls with the same thing. "I don't plan on sittin' on the ground long, so first come, first serve. And payment up front."
  331. 04[20:30] <~Gongin> (yeah, reroll a number of sixes equal to the rating of your edge on all tests
  332. [20:30] <Chongo> 1d6
  333. [20:30] <DiceMaid-9001> Chongo, 1d6: 5 [1d6=5]
  334. [20:30] <C_Beefheart> 1d6
  335. [20:30] <DiceMaid-9001> C_Beefheart, 1d6: 2 [1d6=2]
  336. [20:30] <Chongo> (ok, so 4 hits)
  337. [20:30] <Jill> (one success, without any bonuses from vision mag)
  338. 04[20:30] <~Gongin> (gotcha, Jill
  339. 04[20:31] <~Gongin> Just as the doors begin to close you notice that several choppers on the flightpad are preparing to depart, including the one you arrived on with a few corp contacts of yours. If you want out of here the way you came in, you're going to have to get out there before several hundred people beat you to it.
  340. 04[20:32] <~Gongin> Gotcha Morian. Your curt manner communicates volumes to the clientele.
  341. [20:33] <Jill> "Look, guys, my ride is out there, I gotta go! Give me your ID and I'll pay you handsomely to get out!)
  342. [20:33] <Jill> Over comm preferably
  343. 04[20:34] <~Gongin> (who are you communicating with exactly Jill?
  344. [20:35] <Jill> (The guards who are in front of the doors closing)
  345. [20:35] <Jill> "Certified creds!"
  346. 06[20:36] * Jill flashes ID of certified credstick with balance over comm
  347. [20:36] <Jill> (under fake SIM alias)
  348. 04[20:37] <~Gongin> (gotcha
  349. [20:37] <C_Beefheart> (2 hits i think for my shot
  350. [20:37] <Chongo> (Yeah, looks like you got 2)
  351. 04[20:38] <~Gongin> (I assume you guys have your smartgun modifiers added in there already if any
  352. [20:38] <Chongo> (Nah. My ares is a smartgun, but I forgot to buy a smartlink for myself)
  353. [20:39] <C_Beefheart> (my colt isn't a smartgun
  354. 04[20:40] <~Gongin> (gotcha. Beef, you can see properly but Chongo's at a disadvantage because of the lighting. I'll go ahead and take those off the last few dice in the pool to keep it moving
  355. 04[20:40] <~Gongin> (Sorry about the take forever, haha, getting all my notes in a row, I'll only need to do this once
  356. [20:40] <Jill> (its ok, you're doing awesome!)
  357. [20:40] <C_Beefheart> (no worries
  358. 04[20:41] <~Gongin> 4d6
  359. [20:41] <DiceMaid-9001> Gongin, 4d6: 9 [4d6=3,4,1,1]
  360. 04[20:41] <~Gongin> 4d6
  361. [20:41] <DiceMaid-9001> Gongin, 4d6: 18 [4d6=4,6,4,4]
  362. [20:41] <Chongo> (with thermal vision?)
  363. 04[20:41] <~Gongin> (right, thermal isn't as good as low light in partial lighting
  364. [20:41] <Chongo> (Yeah, no problem)
  365. [20:42] <Jill> (Influence for the moneyflashin?)
  366. [20:44] <Jill> 11d6
  367. [20:44] <DiceMaid-9001> Jill, 11d6: 37 [11d6=4,1,1,4,4,2,3,5,3,6,4]
  368. [20:44] <Chongo> (mirc is so ugly)
  369. [20:45] <Jill> 1d6
  370. [20:45] <DiceMaid-9001> Jill, 1d6: 5 [1d6=5]
  371. [20:45] <Jill> (I'm using Mibbit)
  372. [20:45] <Jill> (3 successes)
  373. 04[20:45] <~Gongin> (what's the damage on the Pred, Chongo?
  374. 04[20:45] <~Gongin> (5?
  375. [20:45] <Jill> (yeah)
  376. [20:46] <Chongo> 5p. -1 ac.
  377. 04[20:46] <~Gongin> (gotcha
  378. [20:46] <Chongo> (semi auto, I should have gone for two shots)
  379. 04[20:47] <~Gongin> (you aimed
  380. [20:47] <Chongo> (Haha, oh yeah.)
  381. 04[20:47] <~Gongin> 12d6
  382. [20:48] <DiceMaid-9001> Gongin, 12d6: 37 [12d6=6,1,5,5,1,4,1,3,4,3,1,3]
  383. 04[20:48] <~Gongin> 9d6
  384. [20:48] <DiceMaid-9001> Gongin, 9d6: 33 [9d6=1,3,3,4,6,3,4,3,6]
  385. 04[20:49] <~Gongin> (Alrighty, sorry about that. Anyway...
  386. [20:50] <Chongo> (no problem)
  387. 06[20:51] * Jill prepares to run through at an angle trying to get in an open spot if the guards don't react favorably
  388. 04[20:52] <~Gongin> Chongo, you take a bead on one of the assassins and fire. The loud, though quite a bit less-so, whump of the Predator is lost amongst the screaming crowd which has at this point just realized that something has gone horribly wrong and started fleeing in all directions. Your target's head snaps back as your shot hits him squarely, swinging him on the rope he still holds in one hand,
  389. 04[20:52] <~Gongin> slowly decending as he fires.
  390. [20:53] <Chongo> (was that 12d6 from his armor?)
  391. 04[20:53] <~Gongin> (armor+body
  392. [20:53] <Chongo> (Since I hit him in the head, wouldn't it only count helmet armor?)
  393. 04[20:53] <~Gongin> (but I wouldn't worry too much about trying to figure out what I'm rolling, it'll only confuse you
  394. [20:53] <Chongo> (Hahaa, okay, no problem)
  395. 04[20:55] <~Gongin> The Manhunter's sound on the other hand is completely obscured by the audio-assualt of the show. Nobody that you can see even notices the flash of the Manhunter in the darkness, least of all your target, until it is too late. The shock round smacks into the back of the man's coat and discharges, causing him to stagger for a moment and allowing you to catch up with him as he tries to weakly pull himself into the tightly packed crowd of bouncing revelers
  396. 04[20:57] <~Gongin> Jill, the guards ignore you, letting the heavy door swing closed behind them, which it does with a loud clang. The passage you are in quickly fills with frightened VIPs, all screaming into comlinks at once, fighting to be heard. They slam past, spilling onto the flight pad.
  397. 04[20:58] <~Gongin> Morian, the two heavily augmented men make a beeline towards you bird with a resolution you don't quite like, not appearing to you to be in a paying mood. These two look like professionals rather than concert-fans.
  398. [20:58] <Jill> I'll buzz my corp mate and let him know I'm there. "It's time to leave, *insert name here*."
  399. 04[20:59] <~Gongin> The bird's ready to take off at this point, the rotors screaming to life, blotting out even the pounding music.
  400. [20:59] <Jill> "Hold a spot for me and fling over here so I can hop on"
  401. 04[21:00] <~Gongin> Morian, from your position you spot a heavily armored military VTOL sliding into position near the shattered window, definitely piloted by a professional.
  402. 04[21:01] <~Gongin> Beefheart, you're in arms reach of your target now, but he's about to slip away into the crowd. Chongo, your man drops from his rope, quick-releasing it with one hand as he scans the crowd, presumably for who fired on him amongst the fleeing, screaming bodies
  403. [21:02] <Chongo> (estimated distance between me and the gunman?)
  404. 04[21:02] <~Gongin> (20m, across a room full of people.
  405. 06[21:03] * C_Beefheart not losing this chance i fire another shot into him and reach for one of my plasteel restraints
  406. 06[21:03] * Morian glances from the approaching men to the VTOL above, and then back down to the men on the pad, indecisive about whether or not to wait for passengers, or simply just take off now and get away from that VTOL in case its pilot decides to do something about the waiting choppers.
  407. 06[21:03] * Chongo takes a few steps forward, aims again, and squeezes off another headshot.
  408. 04[21:03] <~Gongin> Jill, your associate buzzes you back, "I was on the ground floor crushing some nova, I'm not getting back up to the pad this way. If you can get out, get out, I'll catch ya."
  409. [21:04] <Chongo> 10d6
  410. [21:04] <DiceMaid-9001> Chongo, 10d6: 44 [10d6=6,4,3,5,6,4,2,5,3,6]
  411. [21:04] <Chongo> 2d6
  412. [21:04] <DiceMaid-9001> Chongo, 2d6: 6 [2d6=5,1]
  413. [21:04] <Chongo> 6 hits
  414. [21:04] <C_Beefheart> 9d6
  415. [21:04] <DiceMaid-9001> C_Beefheart, 9d6: 38 [9d6=6,6,3,2,5,5,5,3,3]
  416. [21:04] <C_Beefheart> 2d6
  417. [21:04] <DiceMaid-9001> C_Beefheart, 2d6: 8 [2d6=6,2]
  418. 04[21:05] <~Gongin> (aim takes an action and gives you +1 chongo, where as called shot is a sacrifice of dice pool for DV and similar effects, check it out in the combat section
  419. [21:05] <Jill> "Fuck, man, lay off the shit for once! Get over here and I'll try and hail us a cabby"
  420. 04[21:05] <~Gongin> (for now I'll count it as an aim
  421. [21:05] <Chongo> (Ahh)
  422. 06[21:05] * Jill attempts to broadcast a very high (2000quid) request for a ride
  423. [21:05] <C_Beefheart> (6 hits)
  424. [21:05] <Chongo> (Yeah, call shot is a free action, aim is simple, and fire is simple. 1 free, 2 simple. Right amount of actions, just need to change the rolls a bit next time)
  425. [21:06] <Jill> (Preferably in a hi-professional cabby channel)
  426. 04[21:06] <~Gongin> Jill, on the local grid there's a pilot who's listed as "First come first serve, payment up front. He's located about 50m just outside your position.
  427. [21:07] <Jill> "Hold it for me and a mate, and you're rich for a day. Give us good service and you're richer for life"
  428. 04[21:08] <~Gongin> Morian, you receive the message Jill just sent from a customer who's tagged just inside.
  429. 06[21:08] * Jill broadcasts position to mate and flyman
  430. [21:08] <Chongo> (ok, so for the called + aimed effect I used, I guess the negative and positives cancel each other out, so I stay at the 10 dice, and it adds 1 damage to the shot, so 6P.)
  431. 04[21:08] <~Gongin> Jill, if the pilot is serious, and you know that they usually are, you're going to have to probably make a run for it if you want a ride. A TON of people are sprinting out there already
  432. [21:09] <Jill> Right-o
  433. 04[21:09] <~Gongin> (gotcha chongo
  434. [21:09] <Morian> I reply to it. "If you want on, get here."
  435. [21:09] <Jill> (skill for running?)
  436. 04[21:09] <~Gongin> (running, I think haha
  437. [21:09] <Jill> shiiii
  438. 04[21:09] <~Gongin> (You can't really run top speed right now anyway
  439. 04[21:10] <~Gongin> (too many people
  440. 04[21:10] <~Gongin> Your mate's resolute about getting a ride on the sublevel, says he's already got some plans lined up, Jill. He says to hit him up later with some vid of what happens.
  441. 06[21:10] * Jill moves and pushes people while recording over shoulder
  442. 04[21:13] <~Gongin> Chongo, you line up another bullseye on the flat black helmet of your target over the heads of the crowd with little trouble. The armored figure snaps back again, staggering heavily as the shot tears non-reflective enamel from it's helmet. However, it remains standing. The other security guards fan out, some beginning to open fire on the intruding team
  443. 04[21:13] <~Gongin> and others attempting to direct the screaming patrons out of the line of combat. Already several more have gone down, wounded in the crossfire.
  444. 04[21:15] <~Gongin> Just as the hit-squad touches down, releasing their ropes in practiced unison, a VTOL slips almost silently (compared to the booming music) to the gaping opening of the broken viewdome, revealing multiple similarly uniformed figures and a heavy door gun.
  445. 06[21:15] * Chongo yells more harshly than before "BAD GUYS WITH A BIG GUN!"
  446. 04[21:16] <~Gongin> SecLead is screaming over the comlink for Security to retreat and all hell is starting to break loose on the main concert floor. The band stops playing suddenly, leaving only the pre-recorded playalong bumping enormously in the background, obscuring the weapons fire and screaming of unhappy, drug-frenzied fans.
  447. [21:17] <Morian> While I wait, I grab my Optic-X from where I left it earlier, hold it out the open hatch, lock the wings into place, and then send a command to activate it, telling it to get clear of the building and keep lookout for open, safe routes away from the area.
  448. 04[21:17] <~Gongin> You blast the man in the coat at point blank with the Manhunter, Beefheart, tagging him squarely again, pinning his coat to his back. He staggers and falls as you pull free your restraints with one hand.
  449. 04[21:18] <~Gongin> Gotcha, Morian. The drone activates without issue humming along under power of it's Pilot system to your designated coordinates.
  450. 06[21:19] * C_Beefheart i restain him and pull him back towards the area of chongo
  451. 06[21:19] * Chongo isn't the smartest guy in the world, but he knows that things aren't going well. This was supposed to be an easy job. No heavy armor, no big guns. He isn't ready. He takes one last shot, and then begins to run.
  452. [21:19] <Chongo> (It keeps the +1 from aiming last round, right?)
  453. [21:20] <Chongo> (since aims are cumulative if they're unbroken?)
  454. 04[21:20] <~Gongin> Jill, you record some amateur, but exciting footage as you shove through the crowd, feet crunching over the broken glass-like stuff that the window was previously constructed of. You hardly have to time to wonder if it's damaging your expensive shoes as you notice the two guards from before trying to climb into your bird!
  455. [21:20] <Chongo> 11d6
  456. [21:20] <DiceMaid-9001> Chongo, 11d6: 38 [11d6=1,5,6,1,5,5,3,1,5,4,2]
  457. [21:20] <Chongo> 1d6
  458. [21:20] <DiceMaid-9001> Chongo, 1d6: 4 [1d6=4]
  459. [21:20] <Chongo> 5 hits
  460. [21:20] <Jill> (Is there still space for me?)
  461. 04[21:21] <~Gongin> Morian, just as you release the drone the two guards approach the chopper, shouting, "GET US OUT OF HERE, IDIOT! CAN'T YOU SEE WHAT'S GOING ON? FLY! FUCKING FLY!"
  462. 04[21:21] <~Gongin> The nearest one to you is waving an SMG as if to punctuate his speech
  463. 04[21:21] <~Gongin> They are outside the passenger section of the chopper, grabbing at the load-bars
  464. 04[21:22] <~Gongin> (I guess it's more like passenger/cargo section, but you get my drift. The back part, on the right side
  465. 04[21:23] <~Gongin> (The chopper's ringed with people Jill, all of whom appear just as desperate as you are. You'll have to make your case in game to secure a spot
  466. 04[21:23] <~Gongin> The other guard (not waving the SMG) is attempting to shove back the other would be passengers, Morian, keeping them from boarding "their" ride.
  467. [21:24] <Jill> Run as fast as possible, dropping recording and rushing the opening. "MOVE ASIDE! SEC COMING THROUGH!"
  468. 04[21:24] <~Gongin> (what that means re: aim is unbroken as in aim+aim+aim+aim, you lose it when you fire
  469. [21:25] <Jill> 11d6 (for crowd members)
  470. [21:25] <Chongo> (oh fuck, you're right, nevermind about that then, I'll reroll.)
  471. [21:25] <DiceMaid-9001> Jill, (for crowd members): 37 [11d6=6,5,4,5,2,3,2,4,1,2,3]
  472. [21:25] <Chongo> 10d6
  473. [21:25] <DiceMaid-9001> Chongo, 10d6: 49 [10d6=3,3,4,5,6,6,6,5,5,6]
  474. [21:25] <Jill> 1d6
  475. [21:25] <DiceMaid-9001> Jill, 1d6: 3 [1d6=3]
  476. [21:25] <Chongo> 2d6
  477. [21:25] <DiceMaid-9001> Chongo, 2d6: 8 [2d6=6,2]
  478. [21:25] <Jill> (3 successes for crowd members)
  479. [21:25] <Chongo> 8 hits
  480. [21:26] <Jill> (in fact, all people including guards)
  481. [21:26] <Jill> (if they can hear me)
  482. [21:27] <Morian> I duck back into the cockpit, shouting back. "GET IN, SIT DOWN, AND SHUT UP." I have the chopper lift off the pad slightly, trying to get people to back away from the rotor backwash.
  483. 04[21:27] <~Gongin> Beef, you slap the restraints on the twitching man and drag him away from the crowd. He feels light in your grip despite the armor and you haul him easily back towards the VIP room. You have heard what Chongo has said so far over the comlink, so you are not suprised when you see the VTOL with gun-crew parked outside the window. However, getting through here is going to be
  484. 04[21:27] <~Gongin> quite the challenge, as most of the crowd that might have sheltered you from their attention has dispersed or been cut down
  485. 06[21:29] * C_Beefheart yelling over the commlink "Seclead, i've got the suspect alive but i'm pinned any way out of here?"
  486. 04[21:32] <~Gongin> The guards pile into the chopper as you throttle up the rotors, causing the crowd to recoil. You can already sirens in the main transit corridors below you and the crowds are becoming more violent, concert goers and VIPs alike spilling out into the midlevel corridors in all directions, filling skyways between large buildings, traveling out from under the securityy
  487. 04[21:32] <~Gongin> sensory-confusion provided by the location hack
  488. 04[21:33] <~Gongin> "18, DO NOT ENGAGE. FALL BACK ALONG THE MAIN CORRIDOR. WE'VE ALREADY GOT CONTACT with THE AUTHORITIES, EXIT VIA 16th FLOOR SKYWAY, DESIGNATED "E"."
  489. 04[21:34] <~Gongin> SECLead's transmission comes over the sound of gunfire, it sounds like the action is pretty hot down there as well.
  490. 04[21:34] <~Gongin> The team standing in the room with you (Beef) doesn't appear to notice you this very instant, fanning out from the vtol, busying themselves with one of the bodies, which several of them are clustered around.
  491. 06[21:36] * C_Beefheart "copy that seclead, exit via 16 floor skyway designated E" i make my way with the suspect
  492. 04[21:36] <~Gongin> Chongo, you blast from the room onto the flight deck at full speed, tearing through VIPs and musicfans easily due to your size. You see a bird just starting to lift off on the flightdeck, looks like the last one. You might be able to catch it if you make with the elbows, though no telling how full it is.
  493. 04[21:37] <~Gongin> You going to go for the chopper or try to find another way out? As you can hear over the comlink, the 16th floor skyway is where the security team is withdrawing, while the ground floor is already filled with cops, according to the chatter.
  494. 04[21:38] <~Gongin> Jill, as you approach the chopper the guard you recognize as being the one who was baton-happy notices you. "Hey! Get the fuck outta my chopper!" He exclaims, reaching for something on his belt.
  495. 06[21:38] * Chongo charges across the floor, leaving the gunmen and partiers to their own devices as he races after Beef.
  496. 04[21:39] <~Gongin> (You're ahead of Captain Cunt Beefheart actually, all the way past this room down the only exit in this direction, the flight deck.
  497. 04[21:39] <~Gongin> (Chongo is, that is
  498. 04[21:39] <~Gongin> (Gotta watch the "you" action in a situation like this, gets confusing hehe
  499. [21:39] <Chongo> (Ah, I thought I was near a window, and Beef was "behind" me heading towards the exit)
  500. [21:39] <Jill> "I've got the fuckin money and a spot reserved! Ask the damn pilot! Scoot over, and I'll pay the fee for the ride to you too!)
  501. [21:40] <Chongo> (Change of action then real fast)
  502. 06[21:40] * Chongo charges through the crowd, throwing 'bows left and right as he hurries for the chopper.
  503. 04[21:40] <~Gongin> (the window in question divides the room. You're on the flight deck side of the room Chongo, actually all the way at the exit that is between the flight deck and what was the VIP lounge
  504. [21:40] <Jill> 11d6 (con if applicable)
  505. [21:40] <DiceMaid-9001> Jill, (con if applicable): 34 [11d6=2,1,4,1,5,2,2,6,4,1,6]
  506. [21:41] <Jill> 2d6
  507. [21:41] <DiceMaid-9001> Jill, 2d6: 7 [2d6=1,6]
  508. [21:41] <Chongo> (Ah, okay)
  509. [21:41] <Jill> 1d6
  510. [21:41] <DiceMaid-9001> Jill, 1d6: 4 [1d6=4]
  511. 04[21:41] <~Gongin> Beefheart's near the other exit, which lead to the main concert floor. The weapons team is between you two
  512. [21:41] <Jill> (4 successes)
  513. [21:41] <Chongo> (Yeah, then go with the charging through the crowd)
  514. [21:41] <Morian> I query my drone about the status of the airways and routes out of here while I keep the chopper near the pad until it's near passenger capacity.
  515. [21:41] <Chongo> 13d6 charging through the crowd
  516. [21:41] <DiceMaid-9001> Chongo, charging through the crowd: 53 [13d6=6,5,3,1,6,3,4,5,6,5,2,6,1]
  517. [21:41] <Chongo> 2d6
  518. [21:41] <DiceMaid-9001> Chongo, 2d6: 8 [2d6=4,4]
  519. [21:41] <Jill> (boosh!)
  520. [21:42] <Chongo> (7 hits)
  521. [21:42] <C_Beefheart> (would have made for some great film eh jill
  522. [21:43] <Jill> (aye, but these guards wont let me sit on their laps)
  523. [21:43] <Jill> (any chance of catching that on film with a reaction roll, Gongin?_
  524. 04[21:43] <~Gongin> The baton-happy man slides back, allowing Jill passage onto the 'copter. "Whatever. Lets go, driver, lets fuckin go!" The "guard" with the SMG uses it to pound on the divider between the pilot's section and the passenger section. "Get this shit off the ground, goddamnit!"
  525. [21:46] <Jill> Hey! Use that gun for something better and point the shit out the window! Let
  526. 04[21:46] <~Gongin> The drone reports that the skyways are clear to the west, while police vehicles are approaching at ground level from all sides. The eastern skyway is occluded by heavy industrial activity, making for a difficult flight. The "guards" are preventing other passengers from boarding the chopper, while screaming at the back of your head to lift off. Thir patience seems to running
  527. 04[21:46] <~Gongin> *their
  528. 04[21:46] <~Gongin> thin, though you assume they can't exactly do without a pilot.
  529. [21:46] <Jill> 's get another guard to fill up and scram!
  530. 04[21:47] <~Gongin> (The moment is past unfortunately for film's sake. The professionals film with cybereyes, so they never miss a beat!
  531. [21:47] <Chongo> (Someone's gonna make a moving outta Chargin' Chongo)
  532. [21:47] <Chongo> (haha)
  533. 04[21:49] <~Gongin> Chongo, you shove forward onto the platform, scattering the crowd dangerously with your bulk and haste. You duck down just to be safe of the rotors given your size, and are greeted by a large, squat genejob, not quite the same as yourself. "Fuck off, mutie, this shits full!" he shouts, "HEAR ME PILOT! SHITS FULL! DRIVE!"
  534. [21:49] <Chongo> "No!"
  535. 04[21:49] <~Gongin> He's barring attempting to bar your entry to the chopper, with a baton in one hand
  536. [21:49] <Jill> Hmmm
  537. 06[21:50] * Chongo reaches out with his shock gloved palm, grasping it over the muscle thug's face.
  538. [21:50] <Jill> (did the other guard point his gun out the window like I suggested?)
  539. [21:50] <Jill> (if so)
  540. 06[21:51] * Jill flicks his hidden arm holsters, and blasts the guard next to me with stick n' shock
  541. [21:51] <Jill> (holster*)
  542. 04[21:51] <~Gongin> Beefheart, you drag the light, unconscious man downstairs as quickly as you can, avoiding the morass of bodies and fleeing fans left in the wake of the concert catastrophe as best you can. You make it through one of the many trans-level skyways to level 16, pushing and shoving through the fleeing crowds until the remnants of the security team come into around a corner.
  543. 04[21:52] <~Gongin> Several dead, over exuberant concert goers lay dead at their feet, and several members of the security team shout towards you as you round the corner. "HEY! GET OVER HERE! WE GOTTA GO!"
  544. [21:52] <Chongo> 9d6 attacking with stun on his face with my stun gloves.
  545. [21:52] <DiceMaid-9001> Chongo, attacking with stun on his face with my stun gloves.: 35 [9d6=5,4,3,3,4,2,5,6,3]
  546. [21:52] <Chongo> 1d6
  547. [21:52] <DiceMaid-9001> Chongo, 1d6: 2 [1d6=2]
  548. [21:52] <Chongo> 3 hits
  549. [21:52] <Jill> (looking up the point blank rule)
  550. 06[21:53] * Morian flinches at the sounds from the compartment behind him, then shouts back. "I don't know what the hell is going on back there, but if you don't sit down and strap the frag in, they'll have to scrape bits of you off the streets after you fall out!"
  551. 04[21:53] <~Gongin> (gotcha, jill, go ahead and roll when you've got it
  552. 06[21:53] * C_Beefheart well help me with lazy cunt and let's vanish
  553. [21:54] <Jill> (no clue anyone got an idea?)
  554. [21:54] <C_Beefheart> with this*
  555. 04[21:54] <~Gongin> (should be on like 150
  556. [21:54] <Chongo> (Since I was running/charging there, should I add the 2 to my attack roll?)
  557. [21:55] <C_Beefheart> (think its just a plus +1 cause of the range being with short
  558. [21:55] <Jill> 11d6
  559. [21:55] <DiceMaid-9001> Jill, 11d6: 32 [11d6=1,4,5,1,4,3,2,1,1,6,4]
  560. [21:55] <Jill> 1d6
  561. [21:55] <DiceMaid-9001> Jill, 1d6: 4 [1d6=4]
  562. 04[21:55] <~Gongin> Several members of the security squad move foward, covering you as you approach with the unconscious man. "Go! Go! We've gotta get out of here before the Knights are all over us! Take the skybridge to the flight deck in the next building!"
  563. [21:55] <Jill> 2 successes...ouch
  564. 04[21:56] <~Gongin> 6d6
  565. [21:56] <DiceMaid-9001> Gongin, 6d6: 23 [6d6=4,2,5,4,4,4]
  566. 04[21:56] <~Gongin> 3d6
  567. [21:56] <DiceMaid-9001> Gongin, 3d6: 8 [3d6=2,1,5]
  568. [21:56] <Chongo> (or +2 due to it being a touch attack?)
  569. 04[21:57] <~Gongin> (I'll give you touch and reach, but it's not a true charge
  570. 04[21:57] <~Gongin> (so +3
  571. 06[21:57] * C_Beefheart holstering my manhunter i then slide my hk-227x out (if i have a free hand i toss a smoke grenade behind me as we move forward)
  572. [21:57] <Chongo> 3d6
  573. [21:58] <DiceMaid-9001> Chongo, 3d6: 11 [3d6=3,6,2]
  574. [21:58] <Chongo> So 4 hits.
  575. [21:58] <Chongo> 5S electrical damage if it hits.
  576. 04[21:58] <~Gongin> 8d6
  577. [21:58] <DiceMaid-9001> Gongin, 8d6: 27 [8d6=4,1,1,4,5,3,6,3]
  578. 04[22:02] <~Gongin> Chongo, you surprise the man, reaching out deftly to grab his face with your augmented hand. The shock grip discharges with an audible snap and the man screams, pissing himself visibly down both legs. At the same instant, Jill's arm slide snaps and a Predator 4 appears in his hand, leveled at the other guard and firing, filling the chopper with a ringing BLAST
  579. [22:02] <Jill> (silence if it matters)
  580. 04[22:03] <~Gongin> Ah, then filling the chopper with a muted PAFF
  581. 04[22:03] <~Gongin> 2#6d6
  582. [22:03] <DiceMaid-9001> Gongin, 2#6d6: 15 [6d6=4,4,1,2,2,2], 17 [6d6=2,3,4,5,2,1]
  583. 04[22:04] <~Gongin> 2d6
  584. [22:04] <DiceMaid-9001> Gongin, 2d6: 6 [2d6=1,5]
  585. 04[22:04] <~Gongin> 2d6
  586. [22:04] <DiceMaid-9001> Gongin, 2d6: 5 [2d6=2,3]
  587. [22:04] <Jill> harsh!
  588. 04[22:05] <~Gongin> The first guard slumps over, twitching at Chongo's assault, while the second turns angrily, leveling the SMG at Jill!
  589. 04[22:05] <~Gongin> Chongo, give me an initiative test
  590. [22:05] <Chongo> One sec
  591. [22:06] <Jill> oh balls
  592. [22:06] <Jill> this is gonna hurt
  593. [22:06] <Chongo> 9d6
  594. [22:06] <DiceMaid-9001> Chongo, 9d6: 29 [9d6=1,3,1,1,3,6,3,6,5]
  595. [22:06] <Chongo> 2d6
  596. [22:06] <DiceMaid-9001> Chongo, 2d6: 9 [2d6=5,4]
  597. [22:06] <Chongo> 13
  598. 04[22:07] <~Gongin> Beefheart, you holster the manhunter and slide the HK around on it's sling into position, stuffing the oddly light unconscious man under one arm to pull a smoke grenade free, tossing it down the skyway behind you. It POPs, chuffing thick black smoke into the entry way, obscuring sight between you and the main concert hall.
  599. 04[22:07] <~Gongin> 5d6
  600. [22:07] <DiceMaid-9001> Gongin, 5d6: 20 [5d6=2,6,2,6,4]
  601. 06[22:08] * C_Beefheart i move with the security team to the flight deck
  602. 04[22:08] <~Gongin> Alright Chongo, you go first. This joker is about to fill the chopper you're in (and probably the guy sitting next to you) with lead from that SMG!
  603. [22:08] <Chongo> (Where am I in relation to him? Behind?)
  604. [22:09] <Chongo> (beside?)
  605. 04[22:09] <~Gongin> (Imagine you're all in a big van, he's in the driver-side 2nd row seat, you're in the third row, passenger side. You can reach him.
  606. 04[22:09] <~Gongin> (Jill's in the third row driver's side seat
  607. [22:10] <Chongo> (ok, cool)
  608. [22:10] <Chongo> (can I split my attacks, grab the SMG with one hand and him with the other?)
  609. 04[22:11] <~Gongin> (Melee's a complex action
  610. 04[22:11] <~Gongin> (So choose which one you want to do first
  611. [22:11] <Chongo> (ok)
  612. 06[22:11] * Chongo reaches out, "No more!" he screams, palming this man's face, hoping to at least obscure his vision.
  613. [22:12] <Chongo> (+2 touch?)
  614. 04[22:12] <~Gongin> (you trying to shock him again?
  615. [22:12] <Chongo> (Yeah, shock this guy now)
  616. 04[22:12] <~Gongin> (Yeah, reach + touch for +3 total
  617. [22:12] <Chongo> (ok)
  618. [22:12] <Chongo> 13d6
  619. [22:12] <DiceMaid-9001> Chongo, 13d6: 44 [13d6=5,3,1,2,3,6,4,6,4,2,1,1,6]
  620. [22:12] <Chongo> 2d6
  621. [22:12] <DiceMaid-9001> Chongo, 2d6: 9 [2d6=3,6]
  622. [22:13] <Chongo> 5 hits
  623. [22:13] <Jill> chongo you can do that 6 again :)
  624. [22:13] <Chongo> Yeah?
  625. [22:13] <Chongo> 1d6
  626. [22:13] <DiceMaid-9001> Chongo, 1d6: 3 [1d6=3]
  627. 04[22:13] <~Gongin> Beefheart, this flight deck has obviously been ravaged by fearful and upset thrash-fans, torn all to pieces. Several burning choppers and public transport VTOLs glow merrily away, belching black, toxic smoke into the close, poorly ventilated air. The lack of breeze makes the entire flight deck hazy, indistinct. You almost trip over bodies in the smoke as you progress
  628. 04[22:14] <~Gongin> with the remnants of the security team towards the idle VTOL, filled with the last of the security team, including SECLead
  629. 04[22:15] <~Gongin> 5d6
  630. [22:15] <DiceMaid-9001> Gongin, 5d6: 16 [5d6=2,3,5,5,1]
  631. 04[22:16] <~Gongin> 6d6
  632. [22:16] <DiceMaid-9001> Gongin, 6d6: 20 [6d6=5,6,2,3,1,3]
  633. [22:16] <C_Beefheart> (is there enough room for me and my "guest")
  634. [22:16] <Chongo> (Fuck, I forgot, the shock gloves half the target's armor)
  635. 04[22:17] <~Gongin> (I know, chongo
  636. [22:17] <Chongo> (Cool. I have got to add these details to my char sheet)
  637. 04[22:18] <~Gongin> With another snap Chongo reaches out and scorches the remaining guard. For a moment it looks like he might resist, then he slumps forward, the SMG slipping from numb fingers as he slides twitching out of his seat to the floor of the chopper.
  638. 06[22:19] * Chongo pulls himself onto the seat of the chopper, turning around to the rest of the people on the helipad, reaching out to try and help someone else aboard.
  639. [22:19] <Chongo> "Come on! Gotta go!"
  640. 06[22:20] * Jill chucks the SMG the guard had in the back, and cuffs him with the cuffs he had
  641. 04[22:20] <~Gongin> Beef, there's plenty of room for you and your guest in the once-overful chopper, and you are assisted into the vehicle by the arms of your comrades. It barely hesitates as you and the remainder of the team board, lifting off almost immediately, fleeing the scene of what is sure to go down in party history as an utter bummer, man.
  642. 04[22:21] <~Gongin> Morian, your drone reports the approach of several police vehicles from the west. Though your datatrail is still muffled by the zonehack in this node, you will still be exposed visually unless you find an alternate route.
  643. 06[22:21] * C_Beefheart over the commlink "any and all security report in and current locations sky way 16 is closed find alternate routes"
  644. 04[22:21] <~Gongin> (from the West skyway, that is
  645. 06[22:23] * Chongo speaks into his comlink. "This is 24. I'm on anudder helicopter. Gotta go fast."
  646. 04[22:23] <~Gongin> The "enemy" VTOL pulls away from the side of the building at this point as well, tearing off at high speed into the eastern sky.
  647. 04[22:24] <~Gongin> Jill, you easily cuff the unconscious SMG guard, slightly winded from the excitement of nearly being shot at point blank with military-grade hardware.
  648. [22:25] <C_Beefheart> (i study my guest with my cyber eyes recording so i can focus on more details of him and his friends
  649. [22:25] <Jill> (such a rush!)
  650. 04[22:25] <~Gongin> (gotcha, Beef
  651. [22:26] <Jill> "Are these guys even guards?"
  652. -
  653. 15[22:27] Morian is chatzilla@sux-76348342.home.cgocable.net * New Now Know How
  654. 15[22:27] Morian on #sr4 #rifts #gongin #suptg
  655. 15[22:27] Morian using xen.thisisnotatrueending.com sup/tg/
  656. 15[22:27] Morian has been idle 33mins 51secs, signed on Mon Jun 20 18:30:38
  657. 15[22:27] Morian End of /WHOIS list.
  658. -
  659. [22:27] <Jill> "That seems to be some high-grade material."
  660. 06[22:27] * Morian curses, and then commands the chopper door to close, shouting back at the passengers. "We're outta time! Strap in quick, this might get a bit rough!" I send my drone off towards the east to look for a route through, lifting the chopper off to follow it.
  661. 06[22:28] * Chongo reaches off his belt a pair of cuffs, and snaps them onto the wrists of the 2nd guard.
  662. 06[22:28] * C_Beefheart "So uhhh Seclead, we figure who they were gunning for? we know why? did they get em? since this party got crashed we still gettin paid if we don't get shot down first?"
  663. [22:28] <Chongo> "I dunno who dese guys are." He says as he examines the SMG.
  664. [22:29] <Chongo> 4d6 int+firearms knowledge
  665. [22:29] <DiceMaid-9001> Chongo, int+firearms knowledge: 17 [4d6=6,1,6,4]
  666. [22:29] <Chongo> (fuck it, don't need no edge)
  667. [22:30] <Chongo> (on the other hand)
  668. [22:30] <Chongo> 2d6
  669. [22:30] <DiceMaid-9001> Chongo, 2d6: 4 [2d6=1,3]
  670. 04[22:30] <~Gongin> The crowd collectively wails and dives aside as you cut the chopper controls hard, eating up altitude at a sharp angle. The skyway to the east is a complicated tangle of cranes, incomplete roofscrapers, atmosphere exchange equipment and the structures that are built into the roof the arcology, extending slowly downward with continued contstruction. It's going to be a tricky flight, at the speeds you'd like to maintain moving away from a crime scene of this magnitude.
  671. 04[22:32] <~Gongin> Your drone reports that the VTOL has taken a low altitude path, swinging dangerously close to the construction, probably to break line of sight with potential pursuit. It also reports that the most clear path appears to be nearest to the skyborder, where the luxury apartments look down upon the arcology.
  672. 04[22:32] <~Gongin> Where are you headed?
  673. 04[22:33] <~Gongin> Seclead, a middle aged man in full combat armor, has at this point pulled off his helmet, still shouting orders over the whine of the VTOL.
  674. 04[22:35] <~Gongin> He doesn't appear to hear you over the chaos of his communications, but one of the other guards taps you on the shoulder. "The fuck happened back there? I was with the VTOL the whole time."
  675. 04[22:35] <~Gongin> (The stuff post "Seclead," is direct at Beefheart
  676. [22:36] <Morian> I'm gonna follow the clearest path, with the drone continuing ahead of us.
  677. 06[22:37] * Chongo holds the SMG in his lap, putting one large boot gently on the neck of the unconscious guard next to him in preparation of when they come to.
  678. 06[22:37] * C_Beefheart "shit you missed all the action, this lazy cunt (pointing at the unconcious man) blew up a window and let in a firing team, tore the place a fuckin' part...me and 24 were in the thick of it he got out somewhere else dunno much else"
  679. 06[22:38] * C_Beefheart "wouldn't happen to have a stiff drink on yea eh mate?"
  680. [22:38] <Jill> (beefhart in the car with us?)
  681. [22:38] <Chongo> (He's in another helicopter)
  682. 04[22:39] <~Gongin> The drone's speed holds you back from top speed quite a bit, but perhaps that's for the best in flight conditions such as these. Go ahead and give me a pilot test, Morian.
  683. [22:39] <C_Beefheart> (yeah you went left and i went right
  684. [22:39] <Morian> 12d6
  685. [22:39] <DiceMaid-9001> Morian, 12d6: 54 [12d6=5,3,5,6,4,6,3,4,3,4,6,5]
  686. 04[22:39] <~Gongin> (I described it as a "big van" just for reference for anyone who might not have a good visual impression of what the inside of a helicopter is like.)
  687. 04[22:40] <~Gongin> (You can reroll a number of sixes equal to your edge's rating
  688. [22:40] <Morian> 1d6
  689. [22:40] <DiceMaid-9001> Morian, 1d6: 6 [1d6=6]
  690. [22:40] <Chongo> (wow)
  691. 04[22:44] <~Gongin> With deft ease you direct the chopper through the tangle of construction cranes. The chopper responds under your guidance natively, so easily that you are relieved of some of the stress from the cargo-bay conflict only moments ago. As you leave the zonehack, your usual false SIN transponder becomes active again, as well as that of your passengers, automatically registering them on thousands of datagrids at once as clients of whatever your fake legitimate service is
  692. 04[22:46] <~Gongin> Chongo, your guard awakens with a distressed gurgle as you toy with the SMG. It's a milspec HK227, nothing really that special, the type of thing weekend warriors buy.
  693. 06[22:47] * Chongo keeps the SMG firmly in his lap, as he looks down to the guard underfoot. "You're a mean guy." He shakes his head.
  694. 04[22:47] <~Gongin> Beefheart, the guard laughs and shakes his head, "Nah, wish I did though. Thought we were doing security for a concert today man. I can't wait to see what the news has to say about this one. I'm calling it now, TERRORISTS ATTACK TERRORST GATHERING, NEWS AT 11"
  695. [22:48] <Jill> "Should have just shoved over. Relax, we're not out to kill you. How about some cash and a drink to smooth things over?"
  696. 04[22:48] <~Gongin> The guard nearest to Jill (the one in handcuffs) makes a groaning sound.
  697. 06[22:48] * Chongo keeps shaking his head and stretches his neck. Reaching into a pocket, he pulls out a cigar and sticks it between his lips.
  698. [22:48] <Chongo> (I put handcuffs on the 2nd guard, too)
  699. 04[22:49] <~Gongin> (Gotcha.
  700. [22:49] <Jill> "I know that sound."
  701. 06[22:49] * Jill pulls the cuffed guard to a sitting-up position and pats him on the back"
  702. 06[22:49] * C_Beefheart "yeah either that or they'll chump it up to some gang war bullshit again" my hands start to shake and a slight headache comes on..."damn i wish i would have got a drink at the party"
  703. [22:49] <Jill> (removes cuffs)
  704. [22:50] <Jill> "smoke?"
  705. 06[22:50] * Chongo watches Jill work and then looks down at the man beneath him. He takes his foot off of the man's neck and gently nudges him with his toe.
  706. 04[22:51] <~Gongin> "Here, I got a little synth. Keep it, you drug this fucker in, I betcha we make bank offa his carcass." Another guard passes forward a pint of cheap synthahol. Vile, but effective.
  707. 06[22:51] * Morian calls back to the passenger compartment. "Right, looks like we're in the clear for the moment! Where to?"
  708. 06[22:51] * C_Beefheart "any port in a fuckin storm, thanks"
  709. 06[22:51] * Jill nods
  710. 04[22:53] <~Gongin> The guard, decuffed, shakes his head, "Goddamn... Didn't have to zap me." He rubs his head with one hand, "What exactly are you going to do with us?"
  711. 04[22:53] <~Gongin> The guard who was previously pinned down sits up a little, muttering.
  712. 04[22:53] <~Gongin> Give me some perception checks if you'd like
  713. [22:53] <Chongo> int, right?
  714. [22:54] <Chongo> 1d6
  715. [22:54] <DiceMaid-9001> Chongo, 1d6: 3 [1d6=3]
  716. 04[22:54] <~Gongin> (perception skill + intuition, yeah. -1 if you're defaulting
  717. [22:54] <Jill> "Drop you off and send you on your way. If you want to relax for a while, come with us, I'm looking for a drink"
  718. [22:54] <Jill> (any sense motive check or anything?)
  719. 06[22:54] * Chongo shrugs and nods along with Jill.
  720. 04[22:55] <~Gongin> (it's con to detect lies and the like
  721. [22:55] <Jill> still the first encounter?
  722. 06[22:55] * Morian "Right." He sends a quick command to the drone to seek out a clear route to the nearest readily accessible landing pad.
  723. [22:55] <Jill> (for first impression)
  724. 04[22:55] <~Gongin> (Nah
  725. [22:55] <Jill> 9d6
  726. [22:55] <DiceMaid-9001> Jill, 9d6: 34 [9d6=4,2,3,3,6,5,3,6,2]
  727. [22:56] <Jill> 2d6
  728. [22:56] <DiceMaid-9001> Jill, 2d6: 9 [2d6=6,3]
  729. [22:56] <Jill> 1d6
  730. [22:56] <DiceMaid-9001> Jill, 1d6: 4 [1d6=4]
  731. [22:56] <Jill> (4 successes)
  732. 04[22:56] <~Gongin> (you've only got two edge, so you can only reroll sixes two times per test total
  733. 04[22:56] <~Gongin> (even if they keep coming up six
  734. [22:57] <Jill> oh, so not again? I've been doing it wrong again, though it was each time
  735. 04[22:57] <~Gongin> (yeah it's not really a big deal
  736. 04[22:59] <~Gongin> You don't think the guard is trying overly to be deceptive when he says, "Uh... you know as much as I'd like a drink, I hope you won't be offended if I drag my ass somewhere where I can sleep immediately after how today went. Eh, Jimbo?"
  737. 04[22:59] <~Gongin> The muttering guy just shakes his head, rubbing his neck and looking depressed.
  738. [23:00] <Jill> "No problem, we should be landing soon I think. Here's that 2k creds I was talking about. Sorry for the trouble."
  739. [23:00] <Jill> (-4000 to both)
  740. [23:00] <C_Beefheart> (damn face just throwin the cash around
  741. [23:00] <Jill> "Call me up anytime."
  742. 06[23:00] * Chongo grips the SMG. "I'm keepin' this." He nods.
  743. [23:00] <Chongo> "Don't be so mean."
  744. 04[23:01] <~Gongin> "Uh... Thanks. Uh... sure. "Eddie K." takes your info on his comlink, Jill."
  745. 04[23:02] <~Gongin> The muttering guy looks up at Chongo, then winces a little, nodding. "Yuh... Yeah."
  746. 04[23:02] <~Gongin> (wow fucked the jill sentance all up as far as quotation marks goes
  747. 03[23:03] * DiceMaid-9001 is now known as RichterBelmont
  748. 06[23:03] * Chongo nods and looks at the two, "You guys are big. But too mean. You should be nice, like me."
  749. [23:03] <Jill> (is chongo a troll? lol)
  750. [23:03] <Chongo> (yeah, 6'10, 300+ pounds)
  751. [23:04] <Morian> (Guh. I'm gonna have to head off soon.)
  752. [23:04] <Chongo> (wearing a leather jacket and looking slick as fuck)
  753. 06[23:04] * C_Beefheart before i get to far out from chongo i say over the commlink "yo' 24, this is 18 wanna meet for a drink or something that shit was wild"
  754. 04[23:04] <~Gongin> The nearest flightpad in your lifesector comes up easily Morian, and you don't even have to wait long before being directed to land. Without much ado, you land at FLYSTOP - a NOVATECH SUBSIDIARY.
  755. [23:05] <Chongo> "Uh, maybe, 18. You know Hannigans?"
  756. 06[23:05] * Chongo takes a final puff from the cigar and snuffs it out against the metal interior of the chopper, sticking the half smoked stick back into his pocket.
  757. [23:05] <C_Beefheart> "uhh, yea i think i could find it"
  758. [23:07] <Jill> "I think I'll just head back to my place and search up a little on this whole idea. I've got some liquor back there that I can kill. You guys find me sometime, I think you may be out of jobs if you got caught down there..."
  759. 06[23:08] * Chongo reconsiders his initial idea, and thinks of a bar near the area where they could lay low.
  760. [23:08] <Chongo> 4d6 int + bar knowledge
  761. [23:08] <RichterBelmont> Chongo, int + bar knowledge: 11 [4d6=4,3,2,2]
  762. 03[23:08] * RichterBelmont is now known as DiceMaid-9001
  763. 06[23:09] * Morian sets the chopper down on the pad, then calls back. "Right, here we are. I'd appreciate that payment now, those of you who haven't already done so." He commands the passenger hatch to remain shut for the moment.
  764. [23:10] <Jill> "Tough customer. Here it is."
  765. 06[23:10] * Chongo looks at the pilot and shrugs his shoulders. "I ain't got nothin'."
  766. [23:11] <Jill> "As long as I get rides when I ask them from now on. I've been looking for people to team up with to make a little more dough."
  767. [23:11] <Jill> "You get paid, we both get credit.
  768. [23:16] <Morian> "I'll keep that in mind." He stays silent for a few moments. "And, well, if you can't pay.... let's just say you owe me one, and leave it at that for now."
  769. 06[23:17] * Chongo smiles a big smile. "Okay!" He reaches out his hand to shake.
  770. [23:17] <Chongo> HIS HAND THE SIZE OF A DINNER PLATE.
  771. [23:17] <Jill> (Cutting it for tonight as I head home to look through the goodies I got)
  772. 04[23:18] <~Gongin> (Yeah I'll go ahead and call it there.
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