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junh1024

Untitled

Dec 26th, 2017
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  1. Whatever workflow I use, you can be sure I tried my best to make it sound good.
  2.  
  3.  
  4. Discreteness
  5. Likeness (to original)
  6. Quickness
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  9. Multitrack (D: 4-5, L: 3-5, Q:3-5).
  10. May be from real MTs or Game stems. Discrete, but may take 1 week to sort out tracks & another to mix in surround if from realMT, otherwise, can take a few days to make a quick mix from game stems  Usual for western pop.
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  13. MIDI (D: 5, L: 1-4, Q:1-2).
  14. Max Discreteness, but may take months (or years)  to finish. For a complex song, Usually at least a week to sort out the tracks &  assign sounds, another to fix notation mistakes, and another to mix/pan. May be combined with audio acapella. Usual for Jpop.
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  17. V+I Upscales (D:2-3, L:4-5, Q: 3-5).
  18. Like, but not very discrete. CDs may supply a vocal & instrumental version of a song which I then use to make acapella. I might spend a week (or more)  tuning the upscale.  Usual for Jpop.
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  21. Assisted upscale
  22.  a variant of the above, where a copy of the song has same vocals, but a different instrumental, I can make the center channel discrete, but not make a full acapella. . Rarely for Jpop.
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  25. MIDI-assisted upscale (D:3-4, L:4-5, Q: 2-3)
  26. also similar to above, a MIDI track is generated to help steer certain sounds, usually to rear. MIDI making takes time. Rarely for Jpop.
  27. Pure upscale (D: 2-4, L:4-5, Q: 3-5). I usually only do pure upscales if there's a good reason (ie, original was HS so I can do some sharp slicing)
  28.  
  29. Upscale + added MIDI
  30. Using one of the upscale workflows, I then add MIDI instruments. I usually don't do this, there's all of like, 2-3 songs I did this for.
  31.  
  32. Sample pack+MIDI
  33.  
  34. Surround fix
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