Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- clear
- // l4d2 shortcut launch commands
- // -console -refresh 60 -novid -nojoy -noipx -heapsize 1048576 -noforcemaccel -noforcemparms -noforcemspd -thread 2
- // novid = no intro
- // nojoy = no gamepad detection (faster startup)
- // noipx = no lan (faster startup)
- // heapsize 1048576 = memory allocation in bytes, (2gb * 1024 * 1024)/2 = 1048576 (half of total memory recommended)
- // noforcemaccel = no in-game mouse acceleration
- // noforcemparms = use windows mouse buttons config
- // noforcemspd = no in-game mouse speed
- // thread 2 = number of cpu cores
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // 1. key bindings
- // 2. general settings (performance, crosshair etc.)
- // 3. net settings
- // 4. scripts
- // 5. glow settings
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // key bindings
- bind v thirdpersonshoulder // change to third person view
- bind TAB +ng // show netgraph with scores
- bind F8 toggleconsole // show console
- bind F9 r.sw // record demo (_demo_a, b c d ... z.dem), backup demos after restarting game or they will be overwritten
- bind F10 demoui // demo ui
- bind F11 sm_admin // sourcemod
- bind F12 disconnect // disconnect
- // auto/toggle scripts
- //bind f usepills // press once to automatically use pill/adrenaline
- bind n sensitive // toggle sensitivity
- bind c highgamma // toggle gamma
- // fast double tap to enable, single tap to disable
- bind r +reload.toggle // single tap to normal reload, double tap to switch to auto reload
- //bind SHIFT +speeding // hold for normal walk, double tap to toggle walk
- //bind b +ducking // hold for normal crouch, double tap to toggle crouch
- bind F3 ready_up // once to ready/twice to unready
- // voice commands
- bind 1 "Vocalize SmartLook"
- bind 2 "Vocalize PlayerHurryUp"
- bind 3 "Vocalize PlayerWaithere"
- bind 4 "Vocalize PlayerLaugh"
- bind 5 "Vocalize PlayerTaunt"
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // general settings
- con_enable 1 // enable console
- closecaption 1 // full captions
- mat_monitorgamma 2.0 // gamma (lower value more gamma)
- mat_monitorgamma_tv_enabled 0 // more gamma (higher value more gamma)
- // performance
- cl_forcepreload 1 // 1 = preload map and models into memory
- dsp_enhance_stereo 0 // 1 = better sound quality
- //func_break_max_pieces 0 // reduce gibs
- //r_PhysPropStaticLighting 0 // faster lightning on phys objects
- //mat_bloom_scalefactor_scalar 0 // bloom scaling
- // mouse and crosshair
- sensitivity 1.6 // mouse sensitivity
- cl_crosshair_alpha 255 // crosshair transparency
- cl_crosshair_thickness 1 // crosshair thickness
- cl_crosshair_dynamic 0 // crosshair weapon spread
- cl_observercrosshair 0 // observer crosshair
- cl_crosshair_red 102 // red
- cl_crosshair_green 255 // green
- cl_crosshair_blue 0 // blue
- // third person camera settings
- c_thirdpersonshoulderoffset 0
- c_thirdpersonshoulderaimdist 720
- c_thirdpersonshoulderheight 10
- C_thirdpersonshoulderdist 60
- cam_ideallag 0
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // net settings
- rate 30000 // bytes per sec the host can receive data
- cl_cmdrate 30 // packets sent per second
- cl_updaterate 30 // packets requested per update
- cl_interp 0.067 // interpolation
- cl_timeout 60 // time to wait for reconnect
- cl_resend 3 // seconds between reconnect attempts
- sv_region 3 // world region
- mm_dedicated_search_maxping 100 // max ping when searching for a server in lobby
- // force lobby to connect to specific servers
- mm_dedicated_force_servers 212.226.88.200:27015,212.226.88.200:27016,212.226.88.200:27017
- //sv_search_key key
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // scripts
- // auto pills
- alias usepills "slot5; wait 200; +attack; wait 15; -attack"
- // auto reload toggle
- alias +sgreload +attack
- alias -sgreload "-attack; wait 10; +reload; wait 15; -reload"
- alias reloadon "bind mouse1 +sgreload"
- alias reloadoff "bind mouse1 +attack"
- alias +reload.toggle +reload
- alias -reload.toggle reload.switch
- alias reload.switch "+reload; reloadoff; alias -reload.toggle reloadon; wait 25; -reload; alias -reload.toggle reload.switch"
- // walk toggle
- alias +speeding +speed
- alias -speeding speeding.switch
- alias speeding.switch "-speed; alias +speeding +speed; alias -speeding +speed; wait 50; alias -speeding speeding.switch"
- // crouch toggle
- alias +ducking +duck
- alias -ducking ducking.switch
- alias ducking.switch "-duck; alias +ducking +duck; alias -ducking +duck; wait 50; alias -ducking ducking.switch"
- // ready toggle
- alias ready_up1 "alias ready_up ready_up2; alias ready1 ready1.saved; wait 80; ready1";
- alias ready_up2 "alias ready1 ; ready2";
- alias ready1.saved "say !ready; alias ready_up ready_up1;"
- alias ready2 "say !unready; alias ready_up ready_up1;"
- alias ready_up "ready_up1";
- // show netgraph with scores
- alias +ng "+showscores; net_graph 1"
- alias -ng "net_graph 0; -showscores"
- // sensitivity toggle
- alias sensitive sensitiveon
- alias sensitiveon "sensitivity 2.3; alias sensitive sensitiveoff"
- alias sensitiveoff "sensitivity 1.6; alias sensitive sensitiveon"
- // gamma toggle
- alias highgamma gammaon
- alias gammaon "mat_monitorgamma 1.7; mat_monitorgamma_tv_enabled 1.6; alias highgamma gammaoff"
- alias gammaoff "mat_monitorgamma 2.0; mat_monitorgamma_tv_enabled 0.0; alias highgamma gammaon"
- // demo recorder
- alias r.a "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_a.dem ]; record _demo_a; alias r.sw r.of; alias r.xyz r.on; alias r.on r.b; wait 125; toggleconsole"
- alias r.b "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_b.dem ]; record _demo_b; alias r.sw r.of; alias r.xyz r.on; alias r.on r.c; wait 125; toggleconsole"
- alias r.c "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_c.dem ]; record _demo_c; alias r.sw r.of; alias r.xyz r.on; alias r.on r.d; wait 125; toggleconsole"
- alias r.d "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_d.dem ]; record _demo_d; alias r.sw r.of; alias r.xyz r.on; alias r.on r.e; wait 125; toggleconsole"
- alias r.e "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_e.dem ]; record _demo_e; alias r.sw r.of; alias r.xyz r.on; alias r.on r.f; wait 125; toggleconsole"
- alias r.f "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_f.dem ]; record _demo_f; alias r.sw r.of; alias r.xyz r.on; alias r.on r.g; wait 125; toggleconsole"
- alias r.g "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_g.dem ]; record _demo_g; alias r.sw r.of; alias r.xyz r.on; alias r.on r.h; wait 125; toggleconsole"
- alias r.h "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_h.dem ]; record _demo_h; alias r.sw r.of; alias r.xyz r.on; alias r.on r.i; wait 125; toggleconsole"
- alias r.i "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_i.dem ]; record _demo_i; alias r.sw r.of; alias r.xyz r.on; alias r.on r.j; wait 125; toggleconsole"
- alias r.j "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_j.dem ]; record _demo_j; alias r.sw r.of; alias r.xyz r.on; alias r.on r.k; wait 125; toggleconsole"
- alias r.k "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_k.dem ]; record _demo_k; alias r.sw r.of; alias r.xyz r.on; alias r.on r.l; wait 125; toggleconsole"
- alias r.l "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_l.dem ]; record _demo_l; alias r.sw r.of; alias r.xyz r.on; alias r.on r.m; wait 125; toggleconsole"
- alias r.m "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_m.dem ]; record _demo_m; alias r.sw r.of; alias r.xyz r.on; alias r.on r.n; wait 125; toggleconsole"
- alias r.n "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_n.dem ]; record _demo_n; alias r.sw r.of; alias r.xyz r.on; alias r.on r.o; wait 125; toggleconsole"
- alias r.o "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_o.dem ]; record _demo_o; alias r.sw r.of; alias r.xyz r.on; alias r.on r.p; wait 125; toggleconsole"
- alias r.p "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_p.dem ]; record _demo_p; alias r.sw r.of; alias r.xyz r.on; alias r.on r.q; wait 125; toggleconsole"
- alias r.q "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_q.dem ]; record _demo_q; alias r.sw r.of; alias r.xyz r.on; alias r.on r.r; wait 125; toggleconsole"
- alias r.r "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_r.dem ]; record _demo_r; alias r.sw r.of; alias r.xyz r.on; alias r.on r.s; wait 125; toggleconsole"
- alias r.s "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_s.dem ]; record _demo_s; alias r.sw r.of; alias r.xyz r.on; alias r.on r.t; wait 125; toggleconsole"
- alias r.t "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_t.dem ]; record _demo_t; alias r.sw r.of; alias r.xyz r.on; alias r.on r.u; wait 125; toggleconsole"
- alias r.u "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_u.dem ]; record _demo_u; alias r.sw r.of; alias r.xyz r.on; alias r.on r.v; wait 125; toggleconsole"
- alias r.v "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_v.dem ]; record _demo_v; alias r.sw r.of; alias r.xyz r.on; alias r.on r.w; wait 125; toggleconsole"
- alias r.w "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_w.dem ]; record _demo_w; alias r.sw r.of; alias r.xyz r.on; alias r.on r.x; wait 125; toggleconsole"
- alias r.x "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_x.dem ]; record _demo_x; alias r.sw r.of; alias r.xyz r.on; alias r.on r.y; wait 125; toggleconsole"
- alias r.y "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_y.dem ]; record _demo_y; alias r.sw r.of; alias r.xyz r.on; alias r.on r.z; wait 125; toggleconsole"
- alias r.z "toggleconsole; wait 30; alias +sb +showscores; echo [RECORDING DEMO - _demo_z.dem ]; record _demo_z; alias r.sw r.of; alias r.xyz r.on; alias r.on r.a; echo [l4d_ca: LAST (_demo_z.dem) RECORDING SLOT REACHED, RECORDINGS STARTING FROM (_demo_a.dem) WILL BE OVERWRITTEN ON NEXT RECORD START ]; play ui/beep22; wait 300; toggleconsole"
- alias r.of "toggleconsole; stop; wait 50; alias r.sw r.on; alias r.xyz r.of; alias +sb netdemo; echo [RECORDING STOPPED]; wait 50; toggleconsole"
- alias r.on "r.a"
- alias r.sw "r.on"
- alias r.xyz "r.of"
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // colors for survivors
- cl_glow_survivor_vomit_r 1.0 // bright purple boomer vomit outlines on survivor side
- cl_glow_survivor_vomit_g 0.0
- cl_glow_survivor_vomit_b 1.0
- cl_glow_survivor_hurt_r 1.0 // orange incapped or attacked survivors
- cl_glow_survivor_hurt_g 0.3
- cl_glow_survivor_hurt_b 0.0
- cl_glow_survivor_r 0.0 // bright cyan survivor outlines
- cl_glow_survivor_g 1.0
- cl_glow_survivor_b 1.0
- cl_glow_item_r 1.0 // bright yellow item outlines
- cl_glow_item_g 1.0
- cl_glow_item_b 0.0
- cl_glow_item_far_r 1.0 // bright yellow far items
- cl_glow_item_far_g 1.0
- cl_glow_item_far_b 0.0
- cl_glow_ability_r 1.0 // red infected attacking survivors
- cl_glow_ability_g 0.0
- cl_glow_ability_b 0.0
- // flashing red infected attacking survivors
- alias infp1 "cl_glow_ability_r 1.0; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 10; infp2"
- alias infp2 "cl_glow_ability_r 0.9; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 9; infp3"
- alias infp3 "cl_glow_ability_r 0.8; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 8; infp4"
- alias infp4 "cl_glow_ability_r 0.7; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 7; infp5"
- alias infp5 "cl_glow_ability_r 0.6; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 6; infp6"
- alias infp6 "cl_glow_ability_r 0.5; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 5; infp7"
- alias infp7 "cl_glow_ability_r 0.6; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 6; infp8"
- alias infp8 "cl_glow_ability_r 0.7; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 7; infp9"
- alias infp9 "cl_glow_ability_r 0.8; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 8; infp10"
- alias infp10 "cl_glow_ability_r 0.9; cl_glow_ability_g 0.0; cl_glow_ability_b 0.0; wait 9; infp1"
- infp10
- // flashing survivor side purple vomit
- alias bvomit1 "cl_glow_survivor_vomit_r 1.0; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 1.0; wait 10; bvomit2"
- alias bvomit2 "cl_glow_survivor_vomit_r 0.9; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.9; wait 9; bvomit3"
- alias bvomit3 "cl_glow_survivor_vomit_r 0.8; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.8; wait 8; bvomit4"
- alias bvomit4 "cl_glow_survivor_vomit_r 0.7; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.7; wait 7; bvomit5"
- alias bvomit5 "cl_glow_survivor_vomit_r 0.6; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.6; wait 6; bvomit6"
- alias bvomit6 "cl_glow_survivor_vomit_r 0.5; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.5; wait 5; bvomit7"
- alias bvomit7 "cl_glow_survivor_vomit_r 0.6; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.6; wait 6; bvomit8"
- alias bvomit8 "cl_glow_survivor_vomit_r 0.7; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.7; wait 7; bvomit9"
- alias bvomit9 "cl_glow_survivor_vomit_r 0.8; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.8; wait 8; bvomit10"
- alias bvomit10 "cl_glow_survivor_vomit_r 0.9; cl_glow_survivor_vomit_g 0.0; cl_glow_survivor_vomit_b 0.9; wait 9; bvomit1"
- bvomit10
- // flashing orange incapped or attacked survivors
- alias sdisabled1 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.4; cl_glow_survivor_hurt_b 0.0; wait 10; sdisabled2"
- alias sdisabled2 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.36; cl_glow_survivor_hurt_b 0.0; wait 9; sdisabled3"
- alias sdisabled3 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.32; cl_glow_survivor_hurt_b 0.0; wait 8; sdisabled4"
- alias sdisabled4 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.28; cl_glow_survivor_hurt_b 0.0; wait 7; sdisabled5"
- alias sdisabled5 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.24; cl_glow_survivor_hurt_b 0.0; wait 6; sdisabled6"
- alias sdisabled6 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.20; cl_glow_survivor_hurt_b 0.0; wait 5; sdisabled7"
- alias sdisabled7 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.24; cl_glow_survivor_hurt_b 0.0; wait 6; sdisabled8"
- alias sdisabled8 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.28; cl_glow_survivor_hurt_b 0.0; wait 7; sdisabled9"
- alias sdisabled9 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.32; cl_glow_survivor_hurt_b 0.0; wait 8; sdisabled10"
- alias sdisabled10 "cl_glow_survivor_hurt_r 1.0; cl_glow_survivor_hurt_g 0.36; cl_glow_survivor_hurt_b 0.0; wait 9; sdisabled1"
- sdisabled10
- // flashing yellow/red item outlines
- alias itemyellow1 "cl_glow_item_r 1.0; cl_glow_item_g 0.8; cl_glow_item_b 0.0; wait 15; itemyellow2"
- alias itemyellow2 "cl_glow_item_r 1.0; cl_glow_item_g 0.6; cl_glow_item_b 0.0; wait 12; itemyellow3"
- alias itemyellow3 "cl_glow_item_r 1.0; cl_glow_item_g 0.4; cl_glow_item_b 0.0; wait 9; itemyellow4"
- alias itemyellow4 "cl_glow_item_r 1.0; cl_glow_item_g 0.2; cl_glow_item_b 0.0; wait 5; itemyellow5"
- alias itemyellow5 "cl_glow_item_r 1.0; cl_glow_item_g 0.0; cl_glow_item_b 0.0; wait 3; itemyellow6"
- alias itemyellow6 "cl_glow_item_r 1.0; cl_glow_item_g 0.2; cl_glow_item_b 0.0; wait 5; itemyellow7"
- alias itemyellow7 "cl_glow_item_r 1.0; cl_glow_item_g 0.4; cl_glow_item_b 0.0; wait 9; itemyellow8"
- alias itemyellow8 "cl_glow_item_r 1.0; cl_glow_item_g 0.6; cl_glow_item_b 0.0; wait 12; itemyellow9"
- alias itemyellow9 "cl_glow_item_r 1.0; cl_glow_item_g 0.8; cl_glow_item_b 0.0; wait 15; itemyellow10"
- alias itemyellow10 "cl_glow_item_r 1.0; cl_glow_item_g 1.0; cl_glow_item_b 0.0; wait 18; itemyellow1"
- itemyellow10
- // flashing yellow/red far item outlines
- alias itemfaryellow1 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.8; cl_glow_item_far_b 0.0; wait 15; itemfaryellow2"
- alias itemfaryellow2 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.6; cl_glow_item_far_b 0.0; wait 12; itemfaryellow3"
- alias itemfaryellow3 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.4; cl_glow_item_far_b 0.0; wait 9; itemfaryellow4"
- alias itemfaryellow4 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.2; cl_glow_item_far_b 0.0; wait 5; itemfaryellow5"
- alias itemfaryellow5 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.0; cl_glow_item_far_b 0.0; wait 3; itemfaryellow6"
- alias itemfaryellow6 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.2; cl_glow_item_far_b 0.0; wait 5; itemfaryellow7"
- alias itemfaryellow7 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.4; cl_glow_item_far_b 0.0; wait 9; itemfaryellow8"
- alias itemfaryellow8 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.6; cl_glow_item_far_b 0.0; wait 12; itemfaryellow9"
- alias itemfaryellow9 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 0.8; cl_glow_item_far_b 0.0; wait 15; itemfaryellow10"
- alias itemfaryellow10 "cl_glow_item_far_r 1.0; cl_glow_item_far_g 1.0; cl_glow_item_far_b 0.0; wait 18; itemfaryellow1"
- itemfaryellow10
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- // colors for infected // brighter outlines, separate color for ghost and spawned infected
- cl_glow_survivor_health_high_r 0.0 // bright green high hp survivors
- cl_glow_survivor_health_high_g 1.0
- cl_glow_survivor_health_high_b 0.0
- cl_glow_survivor_health_med_r 1.0 // bright yellow medium hp survivors
- cl_glow_survivor_health_med_g 1.0
- cl_glow_survivor_health_med_b 0.0
- cl_glow_survivor_health_low_r 1.0 // bright red low hp survivors
- cl_glow_survivor_health_low_g 0.0
- cl_glow_survivor_health_low_b 0.0
- cl_glow_infected_vomit_r 1.0 // bright purple boomer vomit outlines on infected side
- cl_glow_infected_vomit_g 0.0
- cl_glow_infected_vomit_b 1.0
- cl_glow_infected_r 0.0 // bright cyan spawned infected
- cl_glow_infected_g 1.0
- cl_glow_infected_b 1.0
- cl_glow_ghost_infected_r 1.0 // white ghost infected
- cl_glow_ghost_infected_g 1.0
- cl_glow_ghost_infected_b 1.0
- // flashing infected side purple vomit
- alias bvomiti1 "cl_glow_infected_vomit_r 1.0; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 1.0; wait 10; bvomiti2"
- alias bvomiti2 "cl_glow_infected_vomit_r 0.9; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.9; wait 9; bvomiti3"
- alias bvomiti3 "cl_glow_infected_vomit_r 0.8; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.8; wait 8; bvomiti4"
- alias bvomiti4 "cl_glow_infected_vomit_r 0.7; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.7; wait 7; bvomiti5"
- alias bvomiti5 "cl_glow_infected_vomit_r 0.6; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.6; wait 6; bvomiti6"
- alias bvomiti6 "cl_glow_infected_vomit_r 0.5; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.5; wait 5; bvomiti7"
- alias bvomiti7 "cl_glow_infected_vomit_r 0.6; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.6; wait 6; bvomiti8"
- alias bvomiti8 "cl_glow_infected_vomit_r 0.7; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.7; wait 7; bvomiti9"
- alias bvomiti9 "cl_glow_infected_vomit_r 0.8; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.8; wait 8; bvomiti10"
- alias bvomiti10 "cl_glow_infected_vomit_r 0.9; cl_glow_infected_vomit_g 0.0; cl_glow_infected_vomit_b 0.9; wait 9; bvomiti1"
- bvomiti10
- // flashing white ghost infected
- alias ghost1 "cl_glow_ghost_infected_r 1.0; cl_glow_ghost_infected_g 1.0; cl_glow_ghost_infected_b 1.0; wait 10; ghost2"
- alias ghost2 "cl_glow_ghost_infected_r 0.9; cl_glow_ghost_infected_g 0.9; cl_glow_ghost_infected_b 0.9; wait 9; ghost3"
- alias ghost3 "cl_glow_ghost_infected_r 0.7; cl_glow_ghost_infected_g 0.7; cl_glow_ghost_infected_b 0.7; wait 8; ghost4"
- alias ghost4 "cl_glow_ghost_infected_r 0.6; cl_glow_ghost_infected_g 0.6; cl_glow_ghost_infected_b 0.6; wait 7; ghost5"
- alias ghost5 "cl_glow_ghost_infected_r 0.4; cl_glow_ghost_infected_g 0.4; cl_glow_ghost_infected_b 0.4; wait 6; ghost6"
- alias ghost6 "cl_glow_ghost_infected_r 0.3; cl_glow_ghost_infected_g 0.3; cl_glow_ghost_infected_b 0.3; wait 5; ghost7"
- alias ghost7 "cl_glow_ghost_infected_r 0.4; cl_glow_ghost_infected_g 0.4; cl_glow_ghost_infected_b 0.4; wait 6; ghost8"
- alias ghost8 "cl_glow_ghost_infected_r 0.6; cl_glow_ghost_infected_g 0.6; cl_glow_ghost_infected_b 0.6; wait 7; ghost9"
- alias ghost9 "cl_glow_ghost_infected_r 0.7; cl_glow_ghost_infected_g 0.7; cl_glow_ghost_infected_b 0.7; wait 8; ghost10"
- alias ghost10 "cl_glow_ghost_infected_r 0.9; cl_glow_ghost_infected_g 0.9; cl_glow_ghost_infected_b 0.9; wait 9; ghost1"
- ghost10
- //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- echo "[autoexec.cfg loaded]"
Add Comment
Please, Sign In to add comment