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Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: Radeon RX 570 Series (ID=0x67df)
  8. Vendor:
  9. VRAM: 4041 MB
  10. Driver: 26.20.13031.5006
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.990 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.223300 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 6:25:48 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 3c98 -> priority: 1
  32. Thread -> id: 3308 -> priority: 1
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 173826.
  39. Total: 419.737700 ms (FindLiveObjects: 14.613100 ms CreateObjectMapping: 19.411500 ms MarkObjects: 385.189300 ms DeleteObjects: 0.523400 ms)
  40.  
  41. Tamer ID: 245565
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174628.
  48. Total: 337.579900 ms (FindLiveObjects: 10.935300 ms CreateObjectMapping: 16.839900 ms MarkObjects: 309.451300 ms DeleteObjects: 0.352800 ms)
  49.  
  50. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  51.  
  52. Unloading 908 unused Assets to reduce memory usage. Loaded Objects now: 186923.
  53. Total: 369.312400 ms (FindLiveObjects: 17.322600 ms CreateObjectMapping: 19.356900 ms MarkObjects: 331.017900 ms DeleteObjects: 1.614700 ms)
  54.  
  55. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  56.  
  57. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 186949.
  58. Total: 353.647200 ms (FindLiveObjects: 10.513900 ms CreateObjectMapping: 18.095500 ms MarkObjects: 324.731100 ms DeleteObjects: 0.306400 ms)
  59.  
  60. Unloading 0 Unused Serialized files (Serialized files now loaded: 9)
  61.  
  62. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 186949.
  63. Total: 348.369300 ms (FindLiveObjects: 10.458200 ms CreateObjectMapping: 18.104100 ms MarkObjects: 319.510400 ms DeleteObjects: 0.296100 ms)
  64.  
  65. Unloading 4 Unused Serialized files (Serialized files now loaded: 9)
  66.  
  67. Unloading 1494 unused Assets to reduce memory usage. Loaded Objects now: 195006.
  68. Total: 382.147800 ms (FindLiveObjects: 15.364900 ms CreateObjectMapping: 18.220200 ms MarkObjects: 346.418000 ms DeleteObjects: 2.144200 ms)
  69.  
  70. Unloading 7 Unused Serialized files (Serialized files now loaded: 13)
  71.  
  72. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 197267.
  73. Total: 398.759800 ms (FindLiveObjects: 16.622800 ms CreateObjectMapping: 20.236500 ms MarkObjects: 361.530700 ms DeleteObjects: 0.369400 ms)
  74.  
  75. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  76.  
  77. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197267.
  78. Total: 389.650400 ms (FindLiveObjects: 11.770500 ms CreateObjectMapping: 18.779900 ms MarkObjects: 358.785500 ms DeleteObjects: 0.314000 ms)
  79.  
  80. NullReferenceException: Object reference not set to an instance of an object
  81. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  82. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  83. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  84. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  85. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  86. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  87. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  88. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  89.  
  90. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  91.  
  92. NullReferenceException: Object reference not set to an instance of an object
  93. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  94. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  95. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  96. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  97. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  98. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  99. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  100. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  101.  
  102. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  103.  
  104. NullReferenceException: Object reference not set to an instance of an object
  105. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  106. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  107. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  108. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  109. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  110. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  111. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  112. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  113.  
  114. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  115.  
  116. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  117.  
  118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  119.  
  120. Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
  121.  
  122. Unloading 1111 unused Assets to reduce memory usage. Loaded Objects now: 202601.
  123. Total: 410.282500 ms (FindLiveObjects: 15.330600 ms CreateObjectMapping: 21.592000 ms MarkObjects: 370.854300 ms DeleteObjects: 2.505400 ms)
  124.  
  125. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  126.  
  127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 202601.
  128. Total: 396.159300 ms (FindLiveObjects: 12.377700 ms CreateObjectMapping: 22.950700 ms MarkObjects: 359.933700 ms DeleteObjects: 0.896800 ms)
  129.  
  130. Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
  131.  
  132. Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 203010.
  133. Total: 394.030200 ms (FindLiveObjects: 15.584000 ms CreateObjectMapping: 21.440100 ms MarkObjects: 355.835100 ms DeleteObjects: 1.170700 ms)
  134.  
  135. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  136.  
  137. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203010.
  138. Total: 379.107600 ms (FindLiveObjects: 11.201000 ms CreateObjectMapping: 22.935200 ms MarkObjects: 344.551900 ms DeleteObjects: 0.418700 ms)
  139.  
  140. Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
  141.  
  142. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 203016.
  143. Total: 393.775200 ms (FindLiveObjects: 13.441000 ms CreateObjectMapping: 21.663900 ms MarkObjects: 358.334000 ms DeleteObjects: 0.335900 ms)
  144.  
  145. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  146.  
  147. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203016.
  148. Total: 386.590200 ms (FindLiveObjects: 11.511500 ms CreateObjectMapping: 23.792600 ms MarkObjects: 350.903100 ms DeleteObjects: 0.382200 ms)
  149.  
  150. Unloading 7 Unused Serialized files (Serialized files now loaded: 15)
  151.  
  152. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 203014.
  153. Total: 397.234400 ms (FindLiveObjects: 14.608500 ms CreateObjectMapping: 21.497900 ms MarkObjects: 360.023300 ms DeleteObjects: 1.104400 ms)
  154.  
  155. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  156.  
  157. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 203014.
  158. Total: 382.111500 ms (FindLiveObjects: 10.838500 ms CreateObjectMapping: 21.567300 ms MarkObjects: 348.412800 ms DeleteObjects: 1.292200 ms)
  159.  
  160. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  161.  
  162. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 204005.
  163. Total: 417.250000 ms (FindLiveObjects: 16.753400 ms CreateObjectMapping: 24.438200 ms MarkObjects: 375.724000 ms DeleteObjects: 0.334200 ms)
  164.  
  165. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  166.  
  167. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 204005.
  168. Total: 403.540600 ms (FindLiveObjects: 12.420200 ms CreateObjectMapping: 22.646500 ms MarkObjects: 368.122300 ms DeleteObjects: 0.350900 ms)
  169.  
  170. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  171.  
  172. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 204174.
  173. Total: 616.980100 ms (FindLiveObjects: 22.791900 ms CreateObjectMapping: 28.344000 ms MarkObjects: 561.400200 ms DeleteObjects: 4.443800 ms)
  174.  
  175. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  176.  
  177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 204174.
  178. Total: 628.113700 ms (FindLiveObjects: 18.435100 ms CreateObjectMapping: 27.439800 ms MarkObjects: 581.498500 ms DeleteObjects: 0.739400 ms)
  179.  
  180. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  181.  
  182. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 204853.
  183. Total: 416.602400 ms (FindLiveObjects: 14.379600 ms CreateObjectMapping: 23.846100 ms MarkObjects: 378.030800 ms DeleteObjects: 0.345500 ms)
  184.  
  185. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  186.  
  187. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 204853.
  188. Total: 391.915100 ms (FindLiveObjects: 11.457900 ms CreateObjectMapping: 21.911300 ms MarkObjects: 358.264100 ms DeleteObjects: 0.281200 ms)
  189.  
  190. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  191.  
  192. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 204857.
  193. Total: 413.947800 ms (FindLiveObjects: 16.451400 ms CreateObjectMapping: 21.916800 ms MarkObjects: 375.273500 ms DeleteObjects: 0.305700 ms)
  194.  
  195. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  196.  
  197. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 204857.
  198. Total: 404.464300 ms (FindLiveObjects: 11.704800 ms CreateObjectMapping: 21.806600 ms MarkObjects: 370.647500 ms DeleteObjects: 0.304800 ms)
  199.  
  200. Unloading 7 Unused Serialized files (Serialized files now loaded: 16)
  201.  
  202. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 204858.
  203. Total: 402.091900 ms (FindLiveObjects: 14.920200 ms CreateObjectMapping: 22.080200 ms MarkObjects: 364.808600 ms DeleteObjects: 0.282600 ms)
  204.  
  205. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  206.  
  207. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 204858.
  208. Total: 391.085000 ms (FindLiveObjects: 11.741900 ms CreateObjectMapping: 21.948900 ms MarkObjects: 357.066400 ms DeleteObjects: 0.327300 ms)
  209.  
  210. Unloading 7 Unused Serialized files (Serialized files now loaded: 17)
  211.  
  212. Unloading 538 unused Assets to reduce memory usage. Loaded Objects now: 205803.
  213. Total: 402.330300 ms (FindLiveObjects: 15.399900 ms CreateObjectMapping: 22.465500 ms MarkObjects: 363.230200 ms DeleteObjects: 1.234100 ms)
  214.  
  215. Unloading 0 Unused Serialized files (Serialized files now loaded: 17)
  216.  
  217. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 205803.
  218. Total: 390.674800 ms (FindLiveObjects: 11.110200 ms CreateObjectMapping: 22.015100 ms MarkObjects: 356.581700 ms DeleteObjects: 0.967100 ms)
  219.  
  220. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  221.  
  222. Unloading 513 unused Assets to reduce memory usage. Loaded Objects now: 206961.
  223. Total: 410.310900 ms (FindLiveObjects: 14.192600 ms CreateObjectMapping: 21.717700 ms MarkObjects: 372.892900 ms DeleteObjects: 1.507100 ms)
  224.  
  225. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  226.  
  227. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 206961.
  228. Total: 390.443400 ms (FindLiveObjects: 11.468400 ms CreateObjectMapping: 21.667100 ms MarkObjects: 356.923800 ms DeleteObjects: 0.383500 ms)
  229.  
  230. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  231.  
  232. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 207074.
  233. Total: 415.769300 ms (FindLiveObjects: 15.707600 ms CreateObjectMapping: 23.957900 ms MarkObjects: 375.577700 ms DeleteObjects: 0.525600 ms)
  234.  
  235. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  236.  
  237. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 207074.
  238. Total: 400.294000 ms (FindLiveObjects: 11.999900 ms CreateObjectMapping: 23.925800 ms MarkObjects: 363.881800 ms DeleteObjects: 0.485800 ms)
  239.  
  240. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  241.  
  242. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 207596.
  243. Total: 400.848000 ms (FindLiveObjects: 14.209300 ms CreateObjectMapping: 23.412000 ms MarkObjects: 362.334500 ms DeleteObjects: 0.891600 ms)
  244.  
  245. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  246.  
  247. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 207596.
  248. Total: 390.309000 ms (FindLiveObjects: 12.139100 ms CreateObjectMapping: 22.520500 ms MarkObjects: 355.168800 ms DeleteObjects: 0.480100 ms)
  249.  
  250. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  251.  
  252. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 208016.
  253. Total: 405.999500 ms (FindLiveObjects: 13.219500 ms CreateObjectMapping: 22.837200 ms MarkObjects: 369.433400 ms DeleteObjects: 0.508800 ms)
  254.  
  255. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  256.  
  257. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208016.
  258. Total: 392.478200 ms (FindLiveObjects: 11.483300 ms CreateObjectMapping: 21.820400 ms MarkObjects: 358.756400 ms DeleteObjects: 0.417400 ms)
  259.  
  260. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  261.  
  262. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 208758.
  263. Total: 403.023000 ms (FindLiveObjects: 16.703000 ms CreateObjectMapping: 23.267100 ms MarkObjects: 362.512800 ms DeleteObjects: 0.539500 ms)
  264.  
  265. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  266.  
  267. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208758.
  268. Total: 387.447000 ms (FindLiveObjects: 11.149100 ms CreateObjectMapping: 21.728100 ms MarkObjects: 354.127100 ms DeleteObjects: 0.442200 ms)
  269.  
  270. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  271.  
  272. Unloading 292 unused Assets to reduce memory usage. Loaded Objects now: 208605.
  273. Total: 400.894000 ms (FindLiveObjects: 16.616600 ms CreateObjectMapping: 22.670400 ms MarkObjects: 360.430500 ms DeleteObjects: 1.176100 ms)
  274.  
  275. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  276.  
  277. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208605.
  278. Total: 393.930700 ms (FindLiveObjects: 13.179900 ms CreateObjectMapping: 21.820900 ms MarkObjects: 358.448000 ms DeleteObjects: 0.481300 ms)
  279.  
  280. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  281.  
  282. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 208704.
  283. Total: 407.432600 ms (FindLiveObjects: 16.053700 ms CreateObjectMapping: 22.186100 ms MarkObjects: 368.835000 ms DeleteObjects: 0.357100 ms)
  284.  
  285. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  286.  
  287. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 208704.
  288. Total: 386.333300 ms (FindLiveObjects: 12.116700 ms CreateObjectMapping: 21.568000 ms MarkObjects: 352.360000 ms DeleteObjects: 0.288000 ms)
  289.  
  290. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  291.  
  292. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 209045.
  293. Total: 391.336300 ms (FindLiveObjects: 13.354200 ms CreateObjectMapping: 22.445100 ms MarkObjects: 355.149700 ms DeleteObjects: 0.386800 ms)
  294.  
  295. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  296.  
  297. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209045.
  298. Total: 383.886900 ms (FindLiveObjects: 11.522800 ms CreateObjectMapping: 21.781500 ms MarkObjects: 350.209200 ms DeleteObjects: 0.372800 ms)
  299.  
  300. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  301.  
  302. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 209044.
  303. Total: 410.539400 ms (FindLiveObjects: 16.106700 ms CreateObjectMapping: 22.910200 ms MarkObjects: 371.076700 ms DeleteObjects: 0.445500 ms)
  304.  
  305. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  306.  
  307. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209044.
  308. Total: 399.300900 ms (FindLiveObjects: 13.082000 ms CreateObjectMapping: 22.705300 ms MarkObjects: 362.719300 ms DeleteObjects: 0.793800 ms)
  309.  
  310. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  311.  
  312. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 209042.
  313. Total: 407.528600 ms (FindLiveObjects: 14.046100 ms CreateObjectMapping: 24.292700 ms MarkObjects: 368.380000 ms DeleteObjects: 0.809400 ms)
  314.  
  315. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  316.  
  317. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209042.
  318. Total: 394.031700 ms (FindLiveObjects: 12.835500 ms CreateObjectMapping: 21.817800 ms MarkObjects: 358.097100 ms DeleteObjects: 1.280800 ms)
  319.  
  320. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  321.  
  322. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 209043.
  323. Total: 421.367100 ms (FindLiveObjects: 15.421900 ms CreateObjectMapping: 22.002700 ms MarkObjects: 383.499200 ms DeleteObjects: 0.443000 ms)
  324.  
  325. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  326.  
  327. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209043.
  328. Total: 406.560500 ms (FindLiveObjects: 12.683700 ms CreateObjectMapping: 23.363100 ms MarkObjects: 370.167600 ms DeleteObjects: 0.345400 ms)
  329.  
  330. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  331.  
  332. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 209448.
  333. Total: 432.305100 ms (FindLiveObjects: 16.670500 ms CreateObjectMapping: 25.088100 ms MarkObjects: 389.429200 ms DeleteObjects: 1.117000 ms)
  334.  
  335. Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
  336.  
  337. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209448.
  338. Total: 422.200600 ms (FindLiveObjects: 12.625800 ms CreateObjectMapping: 22.317000 ms MarkObjects: 386.912800 ms DeleteObjects: 0.344600 ms)
  339.  
  340. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  341.  
  342. Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 209997.
  343. Total: 403.933400 ms (FindLiveObjects: 18.093500 ms CreateObjectMapping: 22.195600 ms MarkObjects: 362.553000 ms DeleteObjects: 1.090900 ms)
  344.  
  345. Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
  346.  
  347. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 209997.
  348. Total: 403.123000 ms (FindLiveObjects: 12.151300 ms CreateObjectMapping: 23.048800 ms MarkObjects: 367.084400 ms DeleteObjects: 0.837900 ms)
  349.  
  350. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  351.  
  352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  353.  
  354. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  357.  
  358. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  359.  
  360. Unloading 506 unused Assets to reduce memory usage. Loaded Objects now: 215168.
  361. Total: 414.989600 ms (FindLiveObjects: 17.745900 ms CreateObjectMapping: 23.922200 ms MarkObjects: 371.933700 ms DeleteObjects: 1.387400 ms)
  362.  
  363. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  364.  
  365. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215168.
  366. Total: 407.115200 ms (FindLiveObjects: 12.697400 ms CreateObjectMapping: 23.928800 ms MarkObjects: 369.934500 ms DeleteObjects: 0.553500 ms)
  367.  
  368. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  369.  
  370. Unloading 393 unused Assets to reduce memory usage. Loaded Objects now: 229047.
  371. Total: 417.259900 ms (FindLiveObjects: 17.172600 ms CreateObjectMapping: 25.270600 ms MarkObjects: 373.461700 ms DeleteObjects: 1.354400 ms)
  372.  
  373. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  374.  
  375. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 233922.
  376. Total: 402.912400 ms (FindLiveObjects: 13.542300 ms CreateObjectMapping: 23.833200 ms MarkObjects: 365.251800 ms DeleteObjects: 0.284600 ms)
  377.  
  378. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  379.  
  380. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 239878.
  381. Total: 404.913800 ms (FindLiveObjects: 13.539500 ms CreateObjectMapping: 23.688600 ms MarkObjects: 367.330200 ms DeleteObjects: 0.355200 ms)
  382.  
  383. Unloading 7 Unused Serialized files (Serialized files now loaded: 24)
  384.  
  385. Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 244222.
  386. Total: 407.817700 ms (FindLiveObjects: 13.644800 ms CreateObjectMapping: 23.759500 ms MarkObjects: 369.471500 ms DeleteObjects: 0.941500 ms)
  387.  
  388. Unloading 5 Unused Serialized files (Serialized files now loaded: 26)
  389.  
  390. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 244317.
  391. Total: 403.306600 ms (FindLiveObjects: 13.833200 ms CreateObjectMapping: 22.517900 ms MarkObjects: 366.513700 ms DeleteObjects: 0.441400 ms)
  392.  
  393. Unloading 6 Unused Serialized files (Serialized files now loaded: 26)
  394.  
  395. Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 251242.
  396. Total: 406.443900 ms (FindLiveObjects: 14.638500 ms CreateObjectMapping: 23.849000 ms MarkObjects: 367.156000 ms DeleteObjects: 0.799900 ms)
  397.  
  398. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  399.  
  400. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 256308.
  401. Total: 420.521500 ms (FindLiveObjects: 22.861400 ms CreateObjectMapping: 24.341300 ms MarkObjects: 372.937200 ms DeleteObjects: 0.381100 ms)
  402.  
  403. Unloading 8 Unused Serialized files (Serialized files now loaded: 27)
  404.  
  405. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 261933.
  406. Total: 430.947600 ms (FindLiveObjects: 15.182500 ms CreateObjectMapping: 23.797300 ms MarkObjects: 391.035700 ms DeleteObjects: 0.931800 ms)
  407.  
  408. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  409.  
  410. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 268755.
  411. Total: 425.438500 ms (FindLiveObjects: 15.327200 ms CreateObjectMapping: 24.522900 ms MarkObjects: 385.180400 ms DeleteObjects: 0.407600 ms)
  412.  
  413. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  414.  
  415. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268755.
  416. Total: 413.881500 ms (FindLiveObjects: 16.626400 ms CreateObjectMapping: 22.841700 ms MarkObjects: 373.926100 ms DeleteObjects: 0.486900 ms)
  417.  
  418. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  419.  
  420. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268755.
  421. Total: 425.793700 ms (FindLiveObjects: 14.994400 ms CreateObjectMapping: 23.001600 ms MarkObjects: 387.427600 ms DeleteObjects: 0.369700 ms)
  422.  
  423. coroutine->IsInList()
  424.  
  425. (Filename: C:\buildslave\unity\build\Runtime/Mono/Coroutine.cpp Line: 153)
  426.  
  427. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  428.  
  429. Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 273841.
  430. Total: 477.198100 ms (FindLiveObjects: 23.002400 ms CreateObjectMapping: 24.342100 ms MarkObjects: 427.591700 ms DeleteObjects: 2.261200 ms)
  431.  
  432. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  433.  
  434. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273841.
  435. Total: 455.708500 ms (FindLiveObjects: 17.588400 ms CreateObjectMapping: 25.319400 ms MarkObjects: 411.787700 ms DeleteObjects: 1.012300 ms)
  436.  
  437. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  438.  
  439. Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 275755.
  440. Total: 449.733700 ms (FindLiveObjects: 23.093000 ms CreateObjectMapping: 24.295900 ms MarkObjects: 401.335100 ms DeleteObjects: 1.009100 ms)
  441.  
  442. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  443.  
  444. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275755.
  445. Total: 428.308100 ms (FindLiveObjects: 16.935100 ms CreateObjectMapping: 23.498000 ms MarkObjects: 387.466100 ms DeleteObjects: 0.408000 ms)
  446.  
  447. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  448.  
  449. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 275763.
  450. Total: 428.384400 ms (FindLiveObjects: 17.838600 ms CreateObjectMapping: 23.232000 ms MarkObjects: 386.880300 ms DeleteObjects: 0.433100 ms)
  451.  
  452. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  453.  
  454. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275763.
  455. Total: 424.505700 ms (FindLiveObjects: 15.684300 ms CreateObjectMapping: 22.608800 ms MarkObjects: 385.757200 ms DeleteObjects: 0.454900 ms)
  456.  
  457. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  458.  
  459. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 275763.
  460. Total: 445.679400 ms (FindLiveObjects: 20.565800 ms CreateObjectMapping: 24.774700 ms MarkObjects: 399.983900 ms DeleteObjects: 0.354600 ms)
  461.  
  462. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  463.  
  464. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275763.
  465. Total: 427.540900 ms (FindLiveObjects: 15.956100 ms CreateObjectMapping: 23.679700 ms MarkObjects: 387.217000 ms DeleteObjects: 0.687600 ms)
  466.  
  467. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  468.  
  469. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 275763.
  470. Total: 440.807200 ms (FindLiveObjects: 19.553700 ms CreateObjectMapping: 23.099900 ms MarkObjects: 397.257100 ms DeleteObjects: 0.895900 ms)
  471.  
  472. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  473.  
  474. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275763.
  475. Total: 424.858700 ms (FindLiveObjects: 15.934300 ms CreateObjectMapping: 24.196600 ms MarkObjects: 384.432800 ms DeleteObjects: 0.294200 ms)
  476.  
  477. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  478.  
  479. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 276230.
  480. Total: 454.536000 ms (FindLiveObjects: 22.409400 ms CreateObjectMapping: 24.836500 ms MarkObjects: 406.319400 ms DeleteObjects: 0.970300 ms)
  481.  
  482. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  483.  
  484. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276230.
  485. Total: 437.897900 ms (FindLiveObjects: 16.479400 ms CreateObjectMapping: 24.094700 ms MarkObjects: 397.002000 ms DeleteObjects: 0.321200 ms)
  486.  
  487. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  488.  
  489. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 276244.
  490. Total: 471.287500 ms (FindLiveObjects: 21.806900 ms CreateObjectMapping: 25.624200 ms MarkObjects: 423.430000 ms DeleteObjects: 0.426000 ms)
  491.  
  492. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  493.  
  494. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276244.
  495. Total: 429.370600 ms (FindLiveObjects: 16.788000 ms CreateObjectMapping: 23.647400 ms MarkObjects: 388.399900 ms DeleteObjects: 0.534700 ms)
  496.  
  497. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  498.  
  499. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 276245.
  500. Total: 464.773500 ms (FindLiveObjects: 21.584000 ms CreateObjectMapping: 24.504600 ms MarkObjects: 418.131700 ms DeleteObjects: 0.552800 ms)
  501.  
  502. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  503.  
  504. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276245.
  505. Total: 451.693600 ms (FindLiveObjects: 16.362600 ms CreateObjectMapping: 24.422700 ms MarkObjects: 410.559100 ms DeleteObjects: 0.348900 ms)
  506.  
  507. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  508.  
  509. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 276624.
  510. Total: 468.258600 ms (FindLiveObjects: 22.279200 ms CreateObjectMapping: 23.765700 ms MarkObjects: 421.100300 ms DeleteObjects: 1.112900 ms)
  511.  
  512. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  513.  
  514. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276624.
  515. Total: 434.387400 ms (FindLiveObjects: 15.762900 ms CreateObjectMapping: 24.664300 ms MarkObjects: 393.684200 ms DeleteObjects: 0.275500 ms)
  516.  
  517. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  518.  
  519. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 276622.
  520. Total: 443.833500 ms (FindLiveObjects: 21.384100 ms CreateObjectMapping: 23.185300 ms MarkObjects: 398.858000 ms DeleteObjects: 0.405700 ms)
  521.  
  522. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  523.  
  524. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276622.
  525. Total: 429.115800 ms (FindLiveObjects: 15.703500 ms CreateObjectMapping: 24.576700 ms MarkObjects: 388.444000 ms DeleteObjects: 0.391100 ms)
  526.  
  527. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  528.  
  529. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 277624.
  530. Total: 496.155400 ms (FindLiveObjects: 23.629500 ms CreateObjectMapping: 25.712900 ms MarkObjects: 446.362200 ms DeleteObjects: 0.450400 ms)
  531.  
  532. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  533.  
  534. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277624.
  535. Total: 449.939200 ms (FindLiveObjects: 17.543500 ms CreateObjectMapping: 23.823700 ms MarkObjects: 407.564400 ms DeleteObjects: 1.007000 ms)
  536.  
  537. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  538.  
  539. Unloading 385 unused Assets to reduce memory usage. Loaded Objects now: 277250.
  540. Total: 462.258300 ms (FindLiveObjects: 22.506300 ms CreateObjectMapping: 23.444500 ms MarkObjects: 414.768100 ms DeleteObjects: 1.539000 ms)
  541.  
  542. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  543.  
  544. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277250.
  545. Total: 434.591400 ms (FindLiveObjects: 16.195800 ms CreateObjectMapping: 24.159700 ms MarkObjects: 393.860800 ms DeleteObjects: 0.374500 ms)
  546.  
  547. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  548.  
  549. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  550.  
  551. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  552.  
  553. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  554.  
  555. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  556.  
  557. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  558.  
  559. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  560.  
  561. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  562.  
  563. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  564.  
  565. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  566.  
  567. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  568.  
  569. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  570.  
  571. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  572.  
  573. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  574.  
  575. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  576.  
  577. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  578.  
  579. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  580.  
  581. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  582.  
  583. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  584.  
  585. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  586.  
  587. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  588.  
  589. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 277249.
  590. Total: 487.044500 ms (FindLiveObjects: 18.571100 ms CreateObjectMapping: 23.261800 ms MarkObjects: 444.712100 ms DeleteObjects: 0.499200 ms)
  591.  
  592. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  593.  
  594. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277249.
  595. Total: 479.949900 ms (FindLiveObjects: 15.440800 ms CreateObjectMapping: 23.598600 ms MarkObjects: 440.380300 ms DeleteObjects: 0.529700 ms)
  596.  
  597. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  598.  
  599. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  600.  
  601. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  602.  
  603. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  604.  
  605. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  606.  
  607. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  608.  
  609. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  610.  
  611. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  612.  
  613. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  614.  
  615. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  616.  
  617. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  618.  
  619. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  620.  
  621. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  622.  
  623. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  624.  
  625. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  626.  
  627. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  628.  
  629. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  630.  
  631. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  632.  
  633. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  634.  
  635. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  636.  
  637. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  638.  
  639. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 277249.
  640. Total: 473.280100 ms (FindLiveObjects: 23.371000 ms CreateObjectMapping: 25.576400 ms MarkObjects: 423.866100 ms DeleteObjects: 0.466200 ms)
  641.  
  642. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  643.  
  644. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277249.
  645. Total: 439.016000 ms (FindLiveObjects: 15.871800 ms CreateObjectMapping: 23.397200 ms MarkObjects: 398.686800 ms DeleteObjects: 1.059500 ms)
  646.  
  647. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  648.  
  649. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 277412.
  650. Total: 464.695000 ms (FindLiveObjects: 24.724700 ms CreateObjectMapping: 25.196000 ms MarkObjects: 414.285200 ms DeleteObjects: 0.488900 ms)
  651.  
  652. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  653.  
  654. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277412.
  655. Total: 432.852000 ms (FindLiveObjects: 16.789900 ms CreateObjectMapping: 23.391800 ms MarkObjects: 392.223500 ms DeleteObjects: 0.446300 ms)
  656.  
  657. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  658.  
  659. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 277411.
  660. Total: 446.295600 ms (FindLiveObjects: 19.302200 ms CreateObjectMapping: 23.407100 ms MarkObjects: 403.223500 ms DeleteObjects: 0.362500 ms)
  661.  
  662. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  663.  
  664. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277411.
  665. Total: 435.924900 ms (FindLiveObjects: 16.656100 ms CreateObjectMapping: 23.490500 ms MarkObjects: 395.289200 ms DeleteObjects: 0.488200 ms)
  666.  
  667. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  668.  
  669. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 277409.
  670. Total: 464.183700 ms (FindLiveObjects: 20.754200 ms CreateObjectMapping: 25.868200 ms MarkObjects: 417.137200 ms DeleteObjects: 0.423700 ms)
  671.  
  672. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  673.  
  674. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277409.
  675. Total: 435.093700 ms (FindLiveObjects: 16.545800 ms CreateObjectMapping: 23.391700 ms MarkObjects: 394.253200 ms DeleteObjects: 0.902400 ms)
  676.  
  677. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  678.  
  679. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 277411.
  680. Total: 661.790000 ms (FindLiveObjects: 26.211400 ms CreateObjectMapping: 27.353200 ms MarkObjects: 607.418200 ms DeleteObjects: 0.806900 ms)
  681.  
  682. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  683.  
  684. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277411.
  685. Total: 573.428500 ms (FindLiveObjects: 17.868900 ms CreateObjectMapping: 27.189100 ms MarkObjects: 527.867700 ms DeleteObjects: 0.502000 ms)
  686.  
  687. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  688.  
  689. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 277506.
  690. Total: 465.999700 ms (FindLiveObjects: 22.733100 ms CreateObjectMapping: 27.059200 ms MarkObjects: 415.787800 ms DeleteObjects: 0.418800 ms)
  691.  
  692. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  693.  
  694. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277506.
  695. Total: 452.897600 ms (FindLiveObjects: 16.732000 ms CreateObjectMapping: 24.466100 ms MarkObjects: 411.358700 ms DeleteObjects: 0.340100 ms)
  696.  
  697. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  698.  
  699. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 276625.
  700. Total: 446.105200 ms (FindLiveObjects: 20.846000 ms CreateObjectMapping: 25.430700 ms MarkObjects: 399.353700 ms DeleteObjects: 0.474400 ms)
  701.  
  702. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  703.  
  704. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276625.
  705. Total: 437.527600 ms (FindLiveObjects: 15.535200 ms CreateObjectMapping: 23.578600 ms MarkObjects: 397.682800 ms DeleteObjects: 0.730600 ms)
  706.  
  707. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  708.  
  709. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 276736.
  710. Total: 759.770300 ms (FindLiveObjects: 33.415400 ms CreateObjectMapping: 39.515800 ms MarkObjects: 686.218200 ms DeleteObjects: 0.620200 ms)
  711.  
  712. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  713.  
  714. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276736.
  715. Total: 525.366800 ms (FindLiveObjects: 41.497600 ms CreateObjectMapping: 31.117400 ms MarkObjects: 452.427800 ms DeleteObjects: 0.323200 ms)
  716.  
  717. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  718.  
  719. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 276996.
  720. Total: 461.561800 ms (FindLiveObjects: 21.444300 ms CreateObjectMapping: 25.153300 ms MarkObjects: 414.014200 ms DeleteObjects: 0.949500 ms)
  721.  
  722. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  723.  
  724. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276996.
  725. Total: 440.318300 ms (FindLiveObjects: 15.929800 ms CreateObjectMapping: 23.648800 ms MarkObjects: 400.355300 ms DeleteObjects: 0.383700 ms)
  726.  
  727. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  728.  
  729. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 277591.
  730. Total: 447.233200 ms (FindLiveObjects: 20.782100 ms CreateObjectMapping: 23.668900 ms MarkObjects: 401.282600 ms DeleteObjects: 1.499200 ms)
  731.  
  732. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  733.  
  734. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277591.
  735. Total: 429.011700 ms (FindLiveObjects: 15.504900 ms CreateObjectMapping: 24.486500 ms MarkObjects: 388.493900 ms DeleteObjects: 0.525500 ms)
  736.  
  737. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  738.  
  739. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 280716.
  740. Total: 482.944700 ms (FindLiveObjects: 27.115900 ms CreateObjectMapping: 24.541900 ms MarkObjects: 430.439000 ms DeleteObjects: 0.847500 ms)
  741.  
  742. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  743.  
  744. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280716.
  745. Total: 447.712500 ms (FindLiveObjects: 17.033600 ms CreateObjectMapping: 25.376500 ms MarkObjects: 403.930900 ms DeleteObjects: 1.370600 ms)
  746.  
  747. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  748.  
  749. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 281158.
  750. Total: 507.156300 ms (FindLiveObjects: 19.357100 ms CreateObjectMapping: 23.256900 ms MarkObjects: 463.819000 ms DeleteObjects: 0.722700 ms)
  751.  
  752. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  753.  
  754. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281158.
  755. Total: 463.588100 ms (FindLiveObjects: 21.422100 ms CreateObjectMapping: 25.172700 ms MarkObjects: 416.340200 ms DeleteObjects: 0.652400 ms)
  756.  
  757. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  758.  
  759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  760.  
  761. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  762.  
  763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  764.  
  765. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  766.  
  767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  768.  
  769. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  770.  
  771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  772.  
  773. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  774.  
  775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  776.  
  777. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  778.  
  779. Unloading 492 unused Assets to reduce memory usage. Loaded Objects now: 295230.
  780. Total: 507.828100 ms (FindLiveObjects: 34.965300 ms CreateObjectMapping: 28.011200 ms MarkObjects: 442.445400 ms DeleteObjects: 2.405700 ms)
  781.  
  782. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  783.  
  784. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295230.
  785. Total: 480.501500 ms (FindLiveObjects: 26.188000 ms CreateObjectMapping: 26.157400 ms MarkObjects: 427.810200 ms DeleteObjects: 0.345200 ms)
  786.  
  787. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  788.  
  789. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 295720.
  790. Total: 484.973900 ms (FindLiveObjects: 23.437600 ms CreateObjectMapping: 24.849200 ms MarkObjects: 435.956600 ms DeleteObjects: 0.730100 ms)
  791.  
  792. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  793.  
  794. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295720.
  795. Total: 472.999200 ms (FindLiveObjects: 18.960600 ms CreateObjectMapping: 26.638900 ms MarkObjects: 426.876500 ms DeleteObjects: 0.522500 ms)
  796.  
  797. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  798.  
  799. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 295864.
  800. Total: 484.633700 ms (FindLiveObjects: 23.057600 ms CreateObjectMapping: 25.175100 ms MarkObjects: 435.863500 ms DeleteObjects: 0.537000 ms)
  801.  
  802. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  803.  
  804. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295864.
  805. Total: 464.445400 ms (FindLiveObjects: 18.427900 ms CreateObjectMapping: 25.030600 ms MarkObjects: 420.549800 ms DeleteObjects: 0.436700 ms)
  806.  
  807. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  808.  
  809. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 297035.
  810. Total: 517.920400 ms (FindLiveObjects: 27.967900 ms CreateObjectMapping: 31.519300 ms MarkObjects: 457.826300 ms DeleteObjects: 0.606400 ms)
  811.  
  812. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  813.  
  814. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297035.
  815. Total: 504.184500 ms (FindLiveObjects: 20.322400 ms CreateObjectMapping: 26.757600 ms MarkObjects: 456.613200 ms DeleteObjects: 0.490600 ms)
  816.  
  817. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  818.  
  819. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 297328.
  820. Total: 495.356600 ms (FindLiveObjects: 28.274000 ms CreateObjectMapping: 25.273200 ms MarkObjects: 441.304600 ms DeleteObjects: 0.504400 ms)
  821.  
  822. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  823.  
  824. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297328.
  825. Total: 472.208000 ms (FindLiveObjects: 19.531200 ms CreateObjectMapping: 25.643100 ms MarkObjects: 426.578400 ms DeleteObjects: 0.454600 ms)
  826.  
  827. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  828.  
  829. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 300345.
  830. Total: 499.111500 ms (FindLiveObjects: 25.827200 ms CreateObjectMapping: 24.279800 ms MarkObjects: 448.437600 ms DeleteObjects: 0.566400 ms)
  831.  
  832. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  833.  
  834. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300345.
  835. Total: 476.678700 ms (FindLiveObjects: 19.917300 ms CreateObjectMapping: 24.462300 ms MarkObjects: 431.872200 ms DeleteObjects: 0.426100 ms)
  836.  
  837. Close Time: 1/23/2020 8:27:09 AM
  838.  
  839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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