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- std::map<std::string, unit::state_t> unit::get_known_boolean_state_names()
- {
- return {
- {"slowed", STATE_SLOWED},
- {"poisoned", STATE_POISONED},
- {"petrified", STATE_PETRIFIED},
- {"uncovered", STATE_UNCOVERED},
- {"not_moved", STATE_NOT_MOVED},
- {"unhealable", STATE_UNHEALABLE},
- {"guardian", STATE_GUARDIAN},
- };
- }
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