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- r2055 | campbellbarton | 2011-06-21 17:18:40 +0000 (Tue, 21 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py
- M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py
- M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py
- M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py
- M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py
- M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py
- M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py
- M /trunk/py/scripts/addons/io_mesh_ply/import_ply.py
- M /trunk/py/scripts/addons/io_scene_map/__init__.py
- M /trunk/py/scripts/addons/io_scene_map/export_map.py
- M /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
- M /trunk/py/scripts/addons/render_povray/render.py
- M /trunk/py/scripts/addons/render_povray/update_files.py
- M /trunk/py/scripts/addons/space_view3d_copy_attributes.py
- pep8 compliance
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- r2056 | cessen | 2011-06-22 02:06:16 +0000 (Wed, 22 Jun 2011) | 8 lines
- Changed paths:
- M /trunk/py/scripts/addons/rigify/generate.py
- M /trunk/py/scripts/addons/rigify/utils.py
- Rigify: constraints are now copied over from metarig.
- This allows advanced users to do certain limited custom rigging work
- in the metarig, and have it transfer to the generated rig.
- Custom properties are also copied when using the copy_bone function
- in utils.
- TODO: transfer drivers from the metarig as well.
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- r2057 | campbellbarton | 2011-06-22 13:11:08 +0000 (Wed, 22 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py
- M /trunk/py/scripts/addons/add_mesh_ant_landscape.py
- fix for errors adding landscape and bolt objects in editmode
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- r2058 | campbellbarton | 2011-06-23 01:50:06 +0000 (Thu, 23 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/io_scene_map/export_map.py
- fix [#27730] 2.58 Quake .map export broken
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- r2060 | cessen | 2011-06-23 20:17:34 +0000 (Thu, 23 Jun 2011) | 5 lines
- Changed paths:
- M /trunk/py/scripts/addons/rigify/generate.py
- M /trunk/py/scripts/addons/rigify/utils.py
- Rigify: drivers now get transfered from the metarig to the generated rig.
- This is the last piece that should allow some pretty extensive custom rigging
- in the metarig, if advanced users choose to do so.
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- r2061 | cessen | 2011-06-23 21:45:38 +0000 (Thu, 23 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/rigify/utils.py
- Rigify: bug fix, trying assign invalid group.
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- r2064 | moguri | 2011-06-27 05:43:35 +0000 (Mon, 27 Jun 2011) | 3 lines
- Changed paths:
- M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
- Save as Runtime: Some minor changes to bundling Python:
- * Now __pycache__ folders are ignored instead of *.pyc files (the only pyc files are in the __pycachce__ folders)
- * Now 2.58/python/lib is copied over instead of just lib. This allows the runtime to take advantage of Blender's "bundled Python" features. Having the 2.58 folder also allows for other potential files that BGE users might eventually want (e.g., components).
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- r2065 | campbellbarton | 2011-06-27 06:00:11 +0000 (Mon, 27 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
- get the version string a slightly better way
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- r2066 | campbellbarton | 2011-06-27 06:03:23 +0000 (Mon, 27 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
- another small fix for people that use blend in their path name
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- r2067 | campbellbarton | 2011-06-27 06:14:35 +0000 (Mon, 27 Jun 2011) | 3 lines
- Changed paths:
- M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
- fix for copying python files when python is not found (prints a warning).
- initialize the filepath in the invoke function rather then the menu.
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- r2068 | campbellbarton | 2011-06-27 08:20:29 +0000 (Mon, 27 Jun 2011) | 5 lines
- Changed paths:
- M /trunk/py/scripts/addons/space_view3d_spacebar_menu.py
- - update for change in blender api.
- - replace line intersection function with mathutils one.
- - snap to edge intersection works with object transforms now.
- - clean whitespace
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- r2069 | campbellbarton | 2011-06-27 13:28:55 +0000 (Mon, 27 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
- fix [#27773] X3D export with Triangulate=on sometimes doesn't share vertexes correctly
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- r2070 | dougal2 | 2011-06-28 13:03:08 +0000 (Tue, 28 Jun 2011) | 1 line
- Changed paths:
- M /trunk/py/scripts/addons/modules/extensions_framework/__init__.py
- extensions_framework: update property creation code to support new property types and their options
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- r2071 | dougal2 | 2011-06-28 13:06:28 +0000 (Tue, 28 Jun 2011) | 1 line
- Changed paths:
- M /trunk/py/scripts/addons/modules/extensions_framework/__init__.py
- extensions framework: remove 'items' argument for CollectionProperty added in last commit
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- r2072 | darknet | 2011-06-28 19:44:50 +0000 (Tue, 28 Jun 2011) | 1 line
- Changed paths:
- M /trunk/py/scripts/addons/io_export_unreal_psk_psa.py
- update to able to export all action set that matches the bones that some were ignore or couldn't be added in.
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- r2073 | dougal2 | 2011-06-28 20:00:43 +0000 (Tue, 28 Jun 2011) | 1 line
- Changed paths:
- M /trunk/py/scripts/addons/modules/extensions_framework/__init__.py
- M /trunk/py/scripts/addons/modules/extensions_framework/ui.py
- extensions_framework: add ability to set UILayout alert state based on a logical test of PropertyGroup members
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- r2074 | cessen | 2011-06-28 22:47:44 +0000 (Tue, 28 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/rigify/generate.py
- Rigify: fixed bug where generating failed on metarig with no animation data.
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- r2075 | campbellbarton | 2011-06-29 08:03:46 +0000 (Wed, 29 Jun 2011) | 2 lines
- Changed paths:
- M /trunk/py/scripts/addons/io_scene_obj/__init__.py
- add tooltip to address [#27798] .OBJ Import with 'Split' option enabled, skips verts with no face/edge users.
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- r2076 | campbellbarton | 2011-06-29 09:47:16 +0000 (Wed, 29 Jun 2011) | 5 lines
- Changed paths:
- M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
- fixes for same runtime
- - for windows use case insensitive checks for DLL and EXE extensions.
- - copying python libs now works if python is installed onto the system.
- - renamed 'Save As Runtime' --> 'Save As Game Engine Runtime', since 'Runtime' is too much a generic term.
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- r2077 | theeth | 2011-06-29 19:46:48 +0000 (Wed, 29 Jun 2011) | 4 lines
- Changed paths:
- M /trunk/py/scripts/addons/netrender/master.py
- M /trunk/py/scripts/addons/netrender/slave.py
- M /trunk/py/scripts/addons/netrender/utils.py
- netrender
- better stream handling when uploading files
- Might solve the problem with OS X masters
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- r2079 | theeth | 2011-07-01 01:02:43 +0000 (Fri, 01 Jul 2011) | 3 lines
- Changed paths:
- M /trunk/py/scripts/addons/netrender/master_html.py
- netrender
- fix problem on web interface with blacklisted slaves no longer in slave list
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