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  1. ------------------------------------------------------------------------
  2. r2055 | campbellbarton | 2011-06-21 17:18:40 +0000 (Tue, 21 Jun 2011) | 2 lines
  3. Changed paths:
  4. M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M10.py
  5. M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M12.py
  6. M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M3.py
  7. M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M4.py
  8. M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M5.py
  9. M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M6.py
  10. M /trunk/py/scripts/addons/add_mesh_BoltFactory/presets/M8.py
  11. M /trunk/py/scripts/addons/io_mesh_ply/import_ply.py
  12. M /trunk/py/scripts/addons/io_scene_map/__init__.py
  13. M /trunk/py/scripts/addons/io_scene_map/export_map.py
  14. M /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
  15. M /trunk/py/scripts/addons/render_povray/render.py
  16. M /trunk/py/scripts/addons/render_povray/update_files.py
  17. M /trunk/py/scripts/addons/space_view3d_copy_attributes.py
  18.  
  19. pep8 compliance
  20.  
  21. ------------------------------------------------------------------------
  22. r2056 | cessen | 2011-06-22 02:06:16 +0000 (Wed, 22 Jun 2011) | 8 lines
  23. Changed paths:
  24. M /trunk/py/scripts/addons/rigify/generate.py
  25. M /trunk/py/scripts/addons/rigify/utils.py
  26.  
  27. Rigify: constraints are now copied over from metarig.
  28.  
  29. This allows advanced users to do certain limited custom rigging work
  30. in the metarig, and have it transfer to the generated rig.
  31. Custom properties are also copied when using the copy_bone function
  32. in utils.
  33. TODO: transfer drivers from the metarig as well.
  34.  
  35. ------------------------------------------------------------------------
  36. r2057 | campbellbarton | 2011-06-22 13:11:08 +0000 (Wed, 22 Jun 2011) | 2 lines
  37. Changed paths:
  38. M /trunk/py/scripts/addons/add_mesh_BoltFactory/createMesh.py
  39. M /trunk/py/scripts/addons/add_mesh_ant_landscape.py
  40.  
  41. fix for errors adding landscape and bolt objects in editmode
  42.  
  43. ------------------------------------------------------------------------
  44. r2058 | campbellbarton | 2011-06-23 01:50:06 +0000 (Thu, 23 Jun 2011) | 2 lines
  45. Changed paths:
  46. M /trunk/py/scripts/addons/io_scene_map/export_map.py
  47.  
  48. fix [#27730] 2.58 Quake .map export broken
  49.  
  50. ------------------------------------------------------------------------
  51. r2060 | cessen | 2011-06-23 20:17:34 +0000 (Thu, 23 Jun 2011) | 5 lines
  52. Changed paths:
  53. M /trunk/py/scripts/addons/rigify/generate.py
  54. M /trunk/py/scripts/addons/rigify/utils.py
  55.  
  56. Rigify: drivers now get transfered from the metarig to the generated rig.
  57.  
  58. This is the last piece that should allow some pretty extensive custom rigging
  59. in the metarig, if advanced users choose to do so.
  60.  
  61. ------------------------------------------------------------------------
  62. r2061 | cessen | 2011-06-23 21:45:38 +0000 (Thu, 23 Jun 2011) | 2 lines
  63. Changed paths:
  64. M /trunk/py/scripts/addons/rigify/utils.py
  65.  
  66. Rigify: bug fix, trying assign invalid group.
  67.  
  68. ------------------------------------------------------------------------
  69. r2064 | moguri | 2011-06-27 05:43:35 +0000 (Mon, 27 Jun 2011) | 3 lines
  70. Changed paths:
  71. M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
  72.  
  73. Save as Runtime: Some minor changes to bundling Python:
  74. * Now __pycache__ folders are ignored instead of *.pyc files (the only pyc files are in the __pycachce__ folders)
  75. * Now 2.58/python/lib is copied over instead of just lib. This allows the runtime to take advantage of Blender's "bundled Python" features. Having the 2.58 folder also allows for other potential files that BGE users might eventually want (e.g., components).
  76. ------------------------------------------------------------------------
  77. r2065 | campbellbarton | 2011-06-27 06:00:11 +0000 (Mon, 27 Jun 2011) | 2 lines
  78. Changed paths:
  79. M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
  80.  
  81. get the version string a slightly better way
  82.  
  83. ------------------------------------------------------------------------
  84. r2066 | campbellbarton | 2011-06-27 06:03:23 +0000 (Mon, 27 Jun 2011) | 2 lines
  85. Changed paths:
  86. M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
  87.  
  88. another small fix for people that use blend in their path name
  89.  
  90. ------------------------------------------------------------------------
  91. r2067 | campbellbarton | 2011-06-27 06:14:35 +0000 (Mon, 27 Jun 2011) | 3 lines
  92. Changed paths:
  93. M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
  94.  
  95. fix for copying python files when python is not found (prints a warning).
  96. initialize the filepath in the invoke function rather then the menu.
  97.  
  98. ------------------------------------------------------------------------
  99. r2068 | campbellbarton | 2011-06-27 08:20:29 +0000 (Mon, 27 Jun 2011) | 5 lines
  100. Changed paths:
  101. M /trunk/py/scripts/addons/space_view3d_spacebar_menu.py
  102.  
  103. - update for change in blender api.
  104. - replace line intersection function with mathutils one.
  105. - snap to edge intersection works with object transforms now.
  106. - clean whitespace
  107.  
  108. ------------------------------------------------------------------------
  109. r2069 | campbellbarton | 2011-06-27 13:28:55 +0000 (Mon, 27 Jun 2011) | 2 lines
  110. Changed paths:
  111. M /trunk/py/scripts/addons/io_scene_x3d/export_x3d.py
  112.  
  113. fix [#27773] X3D export with Triangulate=on sometimes doesn't share vertexes correctly
  114.  
  115. ------------------------------------------------------------------------
  116. r2070 | dougal2 | 2011-06-28 13:03:08 +0000 (Tue, 28 Jun 2011) | 1 line
  117. Changed paths:
  118. M /trunk/py/scripts/addons/modules/extensions_framework/__init__.py
  119.  
  120. extensions_framework: update property creation code to support new property types and their options
  121. ------------------------------------------------------------------------
  122. r2071 | dougal2 | 2011-06-28 13:06:28 +0000 (Tue, 28 Jun 2011) | 1 line
  123. Changed paths:
  124. M /trunk/py/scripts/addons/modules/extensions_framework/__init__.py
  125.  
  126. extensions framework: remove 'items' argument for CollectionProperty added in last commit
  127. ------------------------------------------------------------------------
  128. r2072 | darknet | 2011-06-28 19:44:50 +0000 (Tue, 28 Jun 2011) | 1 line
  129. Changed paths:
  130. M /trunk/py/scripts/addons/io_export_unreal_psk_psa.py
  131.  
  132. update to able to export all action set that matches the bones that some were ignore or couldn't be added in.
  133. ------------------------------------------------------------------------
  134. r2073 | dougal2 | 2011-06-28 20:00:43 +0000 (Tue, 28 Jun 2011) | 1 line
  135. Changed paths:
  136. M /trunk/py/scripts/addons/modules/extensions_framework/__init__.py
  137. M /trunk/py/scripts/addons/modules/extensions_framework/ui.py
  138.  
  139. extensions_framework: add ability to set UILayout alert state based on a logical test of PropertyGroup members
  140. ------------------------------------------------------------------------
  141. r2074 | cessen | 2011-06-28 22:47:44 +0000 (Tue, 28 Jun 2011) | 2 lines
  142. Changed paths:
  143. M /trunk/py/scripts/addons/rigify/generate.py
  144.  
  145. Rigify: fixed bug where generating failed on metarig with no animation data.
  146.  
  147. ------------------------------------------------------------------------
  148. r2075 | campbellbarton | 2011-06-29 08:03:46 +0000 (Wed, 29 Jun 2011) | 2 lines
  149. Changed paths:
  150. M /trunk/py/scripts/addons/io_scene_obj/__init__.py
  151.  
  152. add tooltip to address [#27798] .OBJ Import with 'Split' option enabled, skips verts with no face/edge users.
  153.  
  154. ------------------------------------------------------------------------
  155. r2076 | campbellbarton | 2011-06-29 09:47:16 +0000 (Wed, 29 Jun 2011) | 5 lines
  156. Changed paths:
  157. M /trunk/py/scripts/addons/game_engine_save_as_runtime.py
  158.  
  159. fixes for same runtime
  160. - for windows use case insensitive checks for DLL and EXE extensions.
  161. - copying python libs now works if python is installed onto the system.
  162. - renamed 'Save As Runtime' --> 'Save As Game Engine Runtime', since 'Runtime' is too much a generic term.
  163.  
  164. ------------------------------------------------------------------------
  165. r2077 | theeth | 2011-06-29 19:46:48 +0000 (Wed, 29 Jun 2011) | 4 lines
  166. Changed paths:
  167. M /trunk/py/scripts/addons/netrender/master.py
  168. M /trunk/py/scripts/addons/netrender/slave.py
  169. M /trunk/py/scripts/addons/netrender/utils.py
  170.  
  171. netrender
  172.  
  173. better stream handling when uploading files
  174. Might solve the problem with OS X masters
  175. ------------------------------------------------------------------------
  176. r2079 | theeth | 2011-07-01 01:02:43 +0000 (Fri, 01 Jul 2011) | 3 lines
  177. Changed paths:
  178. M /trunk/py/scripts/addons/netrender/master_html.py
  179.  
  180. netrender
  181.  
  182. fix problem on web interface with blacklisted slaves no longer in slave list
  183. ------------------------------------------------------------------------
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