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- Control Group MythicMob v4.9.1-3294
- Mobs
- S1Z2_BanditGrunt:
- Type: SKELETON
- Display: '&bBandit Grunt'
- Health: 467
- Damage: 0.01
- Faction: bandit
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 randomstroll
- - 3 randomlookaround
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 SpecificFaction goblin
- Skills:
- - skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack
- - onDamaged{auraName=MArmor;d=10;
- onStart=[
- - setvariable{var=caster.MobNormalReduction;value=299}
- ];} @self ~onDamaged
- Options:
- MovementSpeed: 0.2
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventSunburn: true
- Despawn: true
- FollowRange: 15
- MaxCombatDistance: 15
- Silent: true
- S1Z1_HobGoblin:
- Type: SKELETON
- Display: '&bHob Goblin'
- Health: 461
- Damage: 0.01
- Faction: goblin
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 randomstroll
- - 3 randomlookaround
- AITargetSelectors:
- - 0 clear
- - 1 players
- - 2 SpecificFaction bandit
- Skills:
- - skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- - onDamaged{auraName=MArmor;d=1;
- onStart=[
- - setvariable{var=caster.MobNormalReduction;value=290}
- ];} @self ~onDamaged
- Options:
- MovementSpeed: 0.2
- PreventOtherDrops: true
- PreventRandomEquipment: true
- PreventSunburn: true
- Despawn: true
- FollowRange: 15
- MaxCombatDistance: 15
- Silent: true
- Skills
- S1Z2_BanditChief_MeleeAttack:
- Skills:
- - setvariable{var=caster.NormalDamage;value=324}
- - delay 1
- - variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage>-<target.var.MobNormalReduction>"}
- - speak{message="Damage <caster.var.NormalDamage> Mob Hp <target.hp>"}
- - damage{amount=<caster.var.NormalDamage>}
- S1Z1_HobGoblin_MeleeAttack:
- Skills:
- - setvariable{var=caster.NormalDamage;value=321}
- - delay 1
- - variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage>-<target.var.MobNormalReduction>"}
- - speak{message="Damage <caster.var.NormalDamage> Mob Hp <target.hp>"}
- - damage{amount=<caster.var.NormalDamage>}
- Result: Passed - though alot of 'event fired' console spam with mm d 0-
- [21:32:13 INFO]: ArcticRaven_ issued server command: /mm reload
- [21:32:13 INFO]: Saving all active Mythic Mobs...
- [21:32:13 INFO]: All active mobs have been saved!
- [21:32:13 INFO]: * Checking for Legacy Settings...
- [21:32:13 INFO]: * Checking for Settings...
- [21:32:13 INFO]: ** Loading Settings...
- [21:32:13 INFO]: ** Loading WorldScaling Settings...
- [21:32:13 INFO]: *** Loading WorldScaling for world Default
- [21:32:13 INFO]: **** WorldScaling for world Enabled: true
- [21:32:13 INFO]: **** WorldScaling for world perBlocksFromSpawn: 250.0
- [21:32:13 INFO]: *** Loading WorldScaling for world world2
- [21:32:13 INFO]: **** WorldScaling for world Enabled: true
- [21:32:13 INFO]: **** WorldScaling for world perBlocksFromSpawn: 250.0
- [21:32:13 INFO]: *** Loading WorldScaling for world world2_nether
- [21:32:13 INFO]: **** WorldScaling for world Enabled: false
- [21:32:13 INFO]: **** WorldScaling for world perBlocksFromSpawn: 100.0
- [21:32:13 INFO]: ** Finished Load WorldScaling Settings!
- [21:32:13 INFO]: ** Loading Default Level Modifiers...
- [21:32:13 INFO]: **** Default Level Modifiers - Health: 0.1
- [21:32:13 INFO]: **** Default Level Modifiers - Damage: 0
- [21:32:13 INFO]: **** Default Level Modifiers - Power: 0
- [21:32:13 INFO]: **** Default Level Modifiers - Armor: 0
- [21:32:13 INFO]: **** Default Level Modifiers - KBR: 0
- [21:32:13 INFO]: ** Finished Load Default Level Modifiers!
- [21:32:13 INFO]: Loading file: E:\MM Fac Isolation\plugins\MythicMobs\Items\ExampleItems.yml
- [21:32:13 INFO]: Loading file: E:\MM Fac Isolation\plugins\MythicMobs\Skills\ExampleSkills.yml
- [21:32:13 INFO]: [i] Matching mechanic to string: skill{s=ResetArmor}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SKILL
- [21:32:13 INFO]: [i] Matching mechanic to string: setvariable{var=caster.NormalDamage;value=324}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SETVARIABLE
- [21:32:13 INFO]: [i] Matching mechanic to string: delay 1
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to DELAY
- [21:32:13 INFO]: [i] Matching mechanic to string: variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to VARIABLEMATH
- [21:32:13 INFO]: [i] Matching mechanic to string: speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SPEAK
- [21:32:13 INFO]: [i] Matching mechanic to string: damage{amount=<caster.var.NormalDamage>}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to DAMAGE
- [21:32:13 INFO]: [i] Matching mechanic to string: skill{s=ResetArmor}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SKILL
- [21:32:13 INFO]: [i] Matching mechanic to string: setvariable{var=caster.NormalDamage;value=321}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SETVARIABLE
- [21:32:13 INFO]: [i] Matching mechanic to string: delay 1
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to DELAY
- [21:32:13 INFO]: [i] Matching mechanic to string: variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to VARIABLEMATH
- [21:32:13 INFO]: [i] Matching mechanic to string: speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SPEAK
- [21:32:13 INFO]: [i] Matching mechanic to string: damage{amount=<caster.var.NormalDamage>}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to DAMAGE
- [21:32:13 INFO]: [i] Doing second pass on 4 skills.
- [21:32:13 WARN]: ✗ Config Error for Mechanic line 'skill{s=ResetArmor}' in 'Unknown': Could not find MetaSkill ResetArmor
- [21:32:13 WARN]: ✗ Config Error for Mechanic line 'skill{s=ResetArmor}' in 'Unknown': Could not find MetaSkill ResetArmor
- [21:32:13 INFO]: Loading file: E:\MM Fac Isolation\plugins\MythicMobs\Mobs\ExampleMobs.yml
- [21:32:13 INFO]: Loading file: E:\MM Fac Isolation\plugins\MythicMobs\Mobs\VanillaMobs.yml
- [21:32:13 INFO]: [i] Loading MythicMob type {0}...
- [21:32:13 INFO]: +--- Loading mob skills...
- [21:32:13 INFO]: |----- Loading mechanic line: skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack
- [21:32:13 INFO]: [i] Matching mechanic to string: skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SKILL
- [21:32:13 INFO]: |----- : Parsing SkillTargeter target
- [21:32:13 INFO]: |----- : Parsing SkillTrigger ~onAttack
- [21:32:13 INFO]: |------- Loading mechanic to base skill tree...
- [21:32:13 INFO]: |----- Loading mechanic line: onDamaged{auraName=MArmor;d=10; onStart=[ - setvariable{var=caster.MobNormalReduction;value=299} ];} @self ~onDamaged
- [21:32:13 INFO]: [i] Matching mechanic to string: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to ONDAMAGED
- [21:32:13 INFO]: |----- : Parsing SkillTargeter self
- [21:32:13 INFO]: |----- : Parsing SkillTrigger ~onDamaged
- [21:32:13 INFO]: |------- Loading mechanic to base skill tree...
- [21:32:13 INFO]: [i] Loading MythicMob type {0}...
- [21:32:13 INFO]: +--- Loading mob skills...
- [21:32:13 INFO]: |----- Loading mechanic line: skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- [21:32:13 INFO]: [i] Matching mechanic to string: skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SKILL
- [21:32:13 INFO]: |----- : Parsing SkillTargeter target
- [21:32:13 INFO]: |----- : Parsing SkillTrigger ~onAttack
- [21:32:13 INFO]: |------- Loading mechanic to base skill tree...
- [21:32:13 INFO]: |----- Loading mechanic line: onDamaged{auraName=MArmor;d=1; onStart=[ - setvariable{var=caster.MobNormalReduction;value=290} ];} @self ~onDamaged
- [21:32:13 INFO]: [i] Matching mechanic to string: onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to ONDAMAGED
- [21:32:13 INFO]: |----- : Parsing SkillTargeter self
- [21:32:13 INFO]: |----- : Parsing SkillTrigger ~onDamaged
- [21:32:13 INFO]: |------- Loading mechanic to base skill tree...
- [21:32:13 INFO]: [i] Loading MythicMob type {0}...
- [21:32:13 INFO]: [i] + EntityType is vanilla override for null
- [21:32:13 INFO]: +--- Loading mob skills...
- [21:32:13 INFO]: [i] Loading MythicMob type {0}...
- [21:32:13 INFO]: [i] + EntityType is vanilla override for null
- [21:32:13 INFO]: +--- Loading mob skills...
- [21:32:13 INFO]: [i] Loading MythicMob type {0}...
- [21:32:13 INFO]: [i] + EntityType is vanilla override for null
- [21:32:13 INFO]: +--- Loading mob skills...
- [21:32:13 INFO]: |----- Loading mechanic line: potion{type=POISON;duration=100;lvl=1} @target ~onAttack
- [21:32:13 INFO]: [i] Matching mechanic to string: potion{type=POISON;duration=100;lvl=1} @target ~onAttack
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to POTION
- [21:32:13 INFO]: |----- : Parsing SkillTargeter target
- [21:32:13 INFO]: |----- : Parsing SkillTrigger ~onAttack
- [21:32:13 INFO]: |------- Loading mechanic to base skill tree...
- [21:32:13 INFO]: Loading file: E:\MM Fac Isolation\plugins\MythicMobs\DropTables\ExampleDropTables.yml
- [21:32:13 INFO]: Doing second pass on 12 drops.
- [21:32:13 INFO]: ------ Matching MythicDrop type to SkeletonKingItemDrops
- [21:32:13 INFO]: ------ Matching MythicDrop type to experience
- [21:32:13 INFO]: ------ Matching MythicDrop type to heroesexp
- [21:32:13 INFO]: ------ Matching MythicDrop type to KingsCrown
- [21:32:13 INFO]: ------ Matching MythicDrop type to SkeletonKingSword
- [21:32:13 INFO]: ------ Matching MythicDrop type to GOLD_NUGGET
- [21:32:13 INFO]: ------ Matching MythicDrop type to DIAMOND
- [21:32:13 INFO]: Loading file: E:\MM Fac Isolation\plugins\MythicMobs\RandomSpawns\ExampleRandomSpawns.yml
- [21:32:13 INFO]: [i] Sorting ADD Random Spawners...
- [21:32:13 INFO]: [i] Sorting REPLACE Random Spawners...
- [21:32:13 INFO]: * 1 = RandomSkeletonKing
- [21:32:13 INFO]: * 1 = RandomSkeletalKnight
- [21:32:13 INFO]: [i] Doing second pass on 6 skills.
- [21:32:13 WARN]: ✗ Config Error for Mechanic line 'skill{s=S1Z2_BanditGrunt_MeleeAttack}' in 'Unknown': Could not find MetaSkill S1Z2_BanditGrunt_MeleeAttack
- [21:32:13 INFO]: [i] Matching mechanic to string: setvariable{var=caster.MobNormalReduction;value=299}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SETVARIABLE
- [21:32:13 INFO]: [i] Matching mechanic to string: setvariable{var=caster.MobNormalReduction;value=290}
- [21:32:13 INFO]: [i] -- Matching MythicSkill type to SETVARIABLE
- [21:32:13 INFO]: Doing second pass on 0 drops.
- [21:32:13 INFO]: ✓ Loaded 2 mobs.
- [21:32:13 INFO]: ✓ Loaded 3 vanilla mob overrides.
- [21:32:13 INFO]: ✓ Loaded 0 mob stacks.
- [21:32:13 INFO]: ✓ Loaded 4 skills.
- [21:32:13 INFO]: ✓ Loaded 2 random spawns.
- [21:32:13 INFO]: ✓ Loaded 3 mythic items.
- [21:32:13 INFO]: ✓ Loaded 2 drop tables.
- [21:32:13 INFO]: ✓ Loaded 0 mob spawners.
- [21:32:27 INFO]: ArcticRaven_ issued server command: /mm m spawn S1Z1_HobGoblin
- [21:32:27 INFO]: Calling MythicMobSpawnEvent for S1Z1_HobGoblin (level: 0.0)
- [21:32:27 INFO]: aiGoalSelectorHandler activated...
- [21:32:27 INFO]: aiTargetSelectorHandler activated...
- [21:32:27 INFO]: aiGoalSelectorHandler activated...
- [21:32:27 INFO]: aiTargetSelectorHandler activated...
- [21:32:27 INFO]: +--- Generating LootBag
- [21:32:27 INFO]: +--- Generating LootBag
- [21:32:31 INFO]: ArcticRaven_ issued server command: /mm m spawn S1Z2_BanditGrunt
- [21:32:31 INFO]: Calling MythicMobSpawnEvent for S1Z2_BanditGrunt (level: 0.0)
- [21:32:31 INFO]: aiGoalSelectorHandler activated...
- [21:32:31 INFO]: aiTargetSelectorHandler activated...
- [21:32:31 INFO]: aiGoalSelectorHandler activated...
- [21:32:31 INFO]: aiTargetSelectorHandler activated...
- [21:32:31 INFO]: +--- Generating LootBag
- [21:32:31 INFO]: +--- Generating LootBag
- [21:32:31 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:31 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:31 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:31 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:31 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:31 INFO]: +--- + Applying entity target filters
- [21:32:31 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- [21:32:31 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack)
- [21:32:31 INFO]: |----- ! Skill usable!
- [21:32:31 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:31 INFO]: |----- ! Skill usable!
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=299}
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: +--- + Applying entity target filters
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=299})
- [21:32:31 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:31 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:31 INFO]: |----- ! Skill usable!
- [21:32:31 INFO]: +--- Running Skill S1Z1_HobGoblin_MeleeAttack Async from MetaSkillMechanic
- [21:32:31 INFO]: |----- ! Skill usable!
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic skill{s=ResetArmor}
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ResetArmor})
- [21:32:31 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.NormalDamage;value=321}
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.NormalDamage;value=321})
- [21:32:31 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic delay 1
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"}
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"})
- [21:32:31 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"}
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"})
- [21:32:31 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic damage{amount=<caster.var.NormalDamage>}
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: damage{amount=<caster.var.NormalDamage>})
- [21:32:31 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:31 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:31 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:31 INFO]: fired event
- [21:32:31 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:31 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:31 INFO]: |----- ? Performing Health Check
- [21:32:31 INFO]: |----- + SkillMechanic usable!
- [21:32:31 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:31 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:31 INFO]: +--- + Applying entity target filters
- [21:32:31 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:32 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:32 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:32 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:32 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:32 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:32 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: +--- + Applying entity target filters
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack)
- [21:32:32 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:32 INFO]: +--- + Applying entity target filters
- [21:32:32 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:32 INFO]: |----- ! Skill usable!
- [21:32:32 INFO]: +--- Running Skill S1Z1_HobGoblin_MeleeAttack Async from MetaSkillMechanic
- [21:32:32 INFO]: |----- ! Skill usable!
- [21:32:32 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic skill{s=ResetArmor}
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ResetArmor})
- [21:32:32 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.NormalDamage;value=321}
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.NormalDamage;value=321})
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: |----- ! Skill usable!
- [21:32:32 INFO]: |----- ! Skill usable!
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic delay 1
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=299}
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=299})
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack
- [21:32:32 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack)
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged)
- [21:32:32 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:32 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:32 INFO]: +--- + Applying entity target filters
- [21:32:32 INFO]: +--- + Applying entity target filters
- [21:32:32 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: |----- ! Skill usable!
- [21:32:32 INFO]: |----- ! Skill usable!
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=290}
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=290})
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"}
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"})
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"}
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"})
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic damage{amount=<caster.var.NormalDamage>}
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: damage{amount=<caster.var.NormalDamage>})
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:32 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:32 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:32 INFO]: fired event
- [21:32:32 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:32 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:32 INFO]: |----- ? Performing Health Check
- [21:32:32 INFO]: |----- + SkillMechanic usable!
- [21:32:32 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:32 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:32 INFO]: +--- + Applying entity target filters
- [21:32:32 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:34 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged
- [21:32:34 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:34 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:34 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged)
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack
- [21:32:34 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:34 INFO]: +--- + Applying entity target filters
- [21:32:34 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack)
- [21:32:34 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:34 INFO]: +--- + Applying entity target filters
- [21:32:34 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:34 INFO]: |----- ! Skill usable!
- [21:32:34 INFO]: |----- ! Skill usable!
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=290}
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=290})
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:34 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:34 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:34 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- [21:32:34 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:34 INFO]: +--- + Applying entity target filters
- [21:32:34 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack)
- [21:32:34 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:34 INFO]: |----- ! Skill usable!
- [21:32:34 INFO]: +--- + Applying entity target filters
- [21:32:34 INFO]: |----- ! Skill usable!
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=299}
- [21:32:34 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- ! Skill usable!
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: +--- Running Skill S1Z1_HobGoblin_MeleeAttack Async from MetaSkillMechanic
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=299})
- [21:32:34 INFO]: |----- ! Skill usable!
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic skill{s=ResetArmor}
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ResetArmor})
- [21:32:34 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.NormalDamage;value=321}
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.NormalDamage;value=321})
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic delay 1
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"}
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"})
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"}
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"})
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic damage{amount=<caster.var.NormalDamage>}
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: damage{amount=<caster.var.NormalDamage>})
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:34 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:34 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:34 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:34 INFO]: fired event
- [21:32:34 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:34 INFO]: |----- ? Performing Health Check
- [21:32:34 INFO]: |----- + SkillMechanic usable!
- [21:32:34 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:34 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:34 INFO]: +--- + Applying entity target filters
- [21:32:34 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:35 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:35 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:35 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:35 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:35 INFO]: +--- + Applying entity target filters
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack)
- [21:32:35 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:35 INFO]: +--- + Applying entity target filters
- [21:32:35 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:35 INFO]: |----- ! Skill usable!
- [21:32:35 INFO]: +--- Running Skill S1Z1_HobGoblin_MeleeAttack Async from MetaSkillMechanic
- [21:32:35 INFO]: |----- ! Skill usable!
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic skill{s=ResetArmor}
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- ! Skill usable!
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |----- ! Skill usable!
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=299}
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ResetArmor})
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=299})
- [21:32:35 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:35 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.NormalDamage;value=321}
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.NormalDamage;value=321})
- [21:32:35 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic delay 1
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged)
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack
- [21:32:35 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:35 INFO]: +--- + Applying entity target filters
- [21:32:35 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack)
- [21:32:35 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:35 INFO]: +--- + Applying entity target filters
- [21:32:35 INFO]: |----- ! Skill usable!
- [21:32:35 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:35 INFO]: |----- ! Skill usable!
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=290}
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=290})
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"}
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"})
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"}
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"})
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic damage{amount=<caster.var.NormalDamage>}
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: damage{amount=<caster.var.NormalDamage>})
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:35 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:35 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:35 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:35 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:35 INFO]: fired event
- [21:32:35 INFO]: |----- ? Performing Health Check
- [21:32:35 INFO]: |----- + SkillMechanic usable!
- [21:32:35 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:35 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:35 INFO]: +--- + Applying entity target filters
- [21:32:35 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:37 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:37 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:37 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:37 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- [21:32:37 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack)
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:37 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:37 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:37 INFO]: +--- + Applying entity target filters
- [21:32:37 INFO]: +--- + Applying entity target filters
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:37 INFO]: |----- ! Skill usable!
- [21:32:37 INFO]: +--- Running Skill S1Z1_HobGoblin_MeleeAttack Async from MetaSkillMechanic
- [21:32:37 INFO]: |----- ! Skill usable!
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic skill{s=ResetArmor}
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ResetArmor})
- [21:32:37 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:37 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.NormalDamage;value=321}
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.NormalDamage;value=321})
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged
- [21:32:37 INFO]: |----- ! Skill usable!
- [21:32:37 INFO]: |----- ! Skill usable!
- [21:32:37 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:37 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=299}
- [21:32:37 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=299})
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged)
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic delay 1
- [21:32:37 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:37 INFO]: +--- + Applying entity target filters
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: |----- ! Skill usable!
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack
- [21:32:37 INFO]: |----- ! Skill usable!
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=290}
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=290})
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack)
- [21:32:37 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:37 INFO]: +--- + Applying entity target filters
- [21:32:37 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"}
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"})
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"}
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"})
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic damage{amount=<caster.var.NormalDamage>}
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: damage{amount=<caster.var.NormalDamage>})
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:37 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:37 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:37 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:37 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:37 INFO]: |----- ? Performing Health Check
- [21:32:37 INFO]: |----- + SkillMechanic usable!
- [21:32:37 INFO]: fired event
- [21:32:37 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:37 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:37 INFO]: +--- + Applying entity target filters
- [21:32:37 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:38 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:38 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:38 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:38 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:38 INFO]: +--- + Applying entity target filters
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack
- [21:32:38 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z1_HobGoblin_MeleeAttack} @target ~onAttack)
- [21:32:38 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:38 INFO]: +--- + Applying entity target filters
- [21:32:38 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:38 INFO]: |----- ! Skill usable!
- [21:32:38 INFO]: +--- Running Skill S1Z1_HobGoblin_MeleeAttack Async from MetaSkillMechanic
- [21:32:38 INFO]: |----- ! Skill usable!
- [21:32:38 INFO]: |----- ! Skill usable!
- [21:32:38 INFO]: |----- ! Skill usable!
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=299}
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic skill{s=ResetArmor}
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ResetArmor})
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=299})
- [21:32:38 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.NormalDamage;value=321}
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.NormalDamage;value=321})
- [21:32:38 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: 79a2af96-9141-4932-a691-f464616e601d)
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic delay 1
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged
- [21:32:38 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=1;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=290}<&csp>];} @self ~onDamaged)
- [21:32:38 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:38 INFO]: +--- + Applying entity target filters
- [21:32:38 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:38 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack
- [21:32:38 INFO]: |----- ? Checking SkillTrigger ATTACK == ATTACK
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=S1Z2_BanditGrunt_MeleeAttack} @target ~onAttack)
- [21:32:38 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:38 INFO]: |----- ! Skill usable!
- [21:32:38 INFO]: +--- + Applying entity target filters
- [21:32:38 INFO]: |----- ! Skill usable!
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic setvariable{var=caster.MobNormalReduction;value=290}
- [21:32:38 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: setvariable{var=caster.MobNormalReduction;value=290})
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"}
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: variableMath{var=caster.NormalDamage;equation="<caster.var.NormalDamage><&da><target.var.MobNormalReduction>"})
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"}
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: speak{message="Damage<&sp><caster.var.NormalDamage><&sp>Mob<&sp>Hp<&sp><target.hp>"})
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic damage{amount=<caster.var.NormalDamage>}
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: damage{amount=<caster.var.NormalDamage>})
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:38 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:38 INFO]: +--- + Running Mechanics for ActiveMob {0} (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:38 INFO]: +--- + Evaluating SkillMechanic onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged
- [21:32:38 INFO]: |----- ? Checking SkillTrigger DAMAGED == DAMAGED
- [21:32:38 INFO]: |----- ? Performing Health Check
- [21:32:38 INFO]: |----- + SkillMechanic usable!
- [21:32:38 INFO]: fired event
- [21:32:38 INFO]: |----- Executing SkillMechanic with power 1 (line: onDamaged{auraName=MArmor;d=10;<&csp>onStart=[<&csp><&da><&csp>setvariable{var=caster.MobNormalReduction;value=299}<&csp>];} @self ~onDamaged)
- [21:32:38 INFO]: |------- : EntityTargeter found 1 targets
- [21:32:38 INFO]: +--- + Applying entity target filters
- [21:32:38 INFO]: |------- : SkillMechanic is an ENTITY skill. Executing...
- [21:32:39 INFO]: ArcticRaven_ issued server command: /mm m killall
- [21:32:39 INFO]: +--- Running Mechanics for ActiveMob S1Z2_BanditGrunt (uuid: e2b40eb2-4983-4c37-b7e9-3f6d4dee35f0)
- [21:32:39 INFO]: +--- Running Mechanics for ActiveMob S1Z1_HobGoblin (uuid: 79a2af96-9141-4932-a691-f464616e601d)
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