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- For even the most powerful and most attentive planes-walker, arriving at a single, specific spot-such as, for instance, Baltrice's ability to appear in the foundry's sealed room, or the dead-end hall in the Consortium's heart-was a matter, not merely of intent, but of regular practice and intimate familiarity.
- Perhaps unsurprisingly, possession by a spirit that had made the journey to the world in question precisely once failed to qualify as either. And thus Jace and Liliana had found themselves in the midst of a seemingly endless desert, the sun beating down on them with hammer-heavy blows, and no trace of Tezzeret's sanctum-or any other signpost of civilization-in sight. Even the various summoned scouts they sent soaring high above them found no sign of the artificer; they had, however, spotted a slow-moving dromad-drawn caravan, trudging through the sands some few miles away.
- ***
- Agents of Artifice, Chapter 27
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