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- Exception in: (GeoTuner).GeoTuner.root.operational.geyserSelected.switchingGeyser.down.Enter
- System.NullReferenceException: Object reference not set to an instance of an object
- at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x00000] in <c91997d5978244009f396d50d945d08c>:0
- at FMODUnity.RuntimeManager.PathToEventReference (System.String path) [0x00000] in <c91997d5978244009f396d50d945d08c>:0
- at SoundEvent.BeginOneShot (System.String ev, UnityEngine.Vector3 pos, System.Single volume, System.Boolean objectIsSelectedAndVisible) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at GeoTuner.TriggerSoundsForGeyserChange (GeoTuner+Instance smi) [0x0006e] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message, UnityEngine.Object context) [0x00000] in <fa98f25db3794e469ea74161ee26bb45>:0
- at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <fa98f25db3794e469ea74161ee26bb45>:0
- at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
- at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
- at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
- at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteTransition (StateMachineInstanceType smi) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].OnCallback (StateMachineInstanceType smi) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].<.ctor>b__4_0 (System.Object context, System.Object data) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at EventSystem+Entry.Invoke (System.Object data) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
- at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
- at EventExtensions.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
- at KBatchedAnimController.TriggerStop () [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at AnimEventManager.Update () [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- at Global.Update () [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
- Build: U57-702808-SCRP
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