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  1. Exception in: (GeoTuner).GeoTuner.root.operational.geyserSelected.switchingGeyser.down.Enter
  2. System.NullReferenceException: Object reference not set to an instance of an object
  3. at FMODUnity.RuntimeManager.PathToGUID (System.String path) [0x00000] in <c91997d5978244009f396d50d945d08c>:0
  4. at FMODUnity.RuntimeManager.PathToEventReference (System.String path) [0x00000] in <c91997d5978244009f396d50d945d08c>:0
  5. at SoundEvent.BeginOneShot (System.String ev, UnityEngine.Vector3 pos, System.Single volume, System.Boolean objectIsSelectedAndVisible) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  6. at GeoTuner.TriggerSoundsForGeyserChange (GeoTuner+Instance smi) [0x0006e] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  7. at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00048] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  8.  
  9. at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message, UnityEngine.Object context) [0x00000] in <fa98f25db3794e469ea74161ee26bb45>:0
  10. at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <fa98f25db3794e469ea74161ee26bb45>:0
  11. at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
  12. at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
  13. at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
  14. at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (StateMachine`4+State[StateMachineType,StateMachineInstanceType,MasterType,DefType] state, System.Collections.Generic.List`1[T] actions) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  15. at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].PushState (StateMachine+BaseState state) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  16. at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].GoTo (StateMachine+BaseState base_state) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  17. at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteTransition (StateMachineInstanceType smi) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  18. at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].OnCallback (StateMachineInstanceType smi) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  19. at GameStateMachine`4+EventTransitionData[StateMachineType,StateMachineInstanceType,MasterType,DefType].<.ctor>b__4_0 (System.Object context, System.Object data) [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  20. at EventSystem+Entry.Invoke (System.Object data) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
  21. at EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
  22. at EventExtensions.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) [0x00000] in <0785f6c612c54efca8ba8a38cb25e699>:0
  23. at KBatchedAnimController.TriggerStop () [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  24. at AnimEventManager.Update () [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  25. at Global.Update () [0x00000] in <4f3fe617bc9843b788db58e0ddb7d6b9>:0
  26. Build: U57-702808-SCRP
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