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- GameStarted: 1549553912643
- SF2Paths::Init: CurrentStorage: /storage/emulated/0/Android/data/com.nekki.shadowfight/files
- SF2Paths::Init: CurrentCachedStorage: /storage/emulated/0/Android/data/com.nekki.shadowfight/files
- InitSettings::InitSettings
- LocalSettings::LocalSettings
- Application.installMode=Store
- Application.installerName=com.google.android.packageinstaller
- Screen.sleepTimeout=600
- [GameCenter_Android]: Init
- Started Cpp userdata processing, V15
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.Settings.CppUserdataDirectoryAdaptation:ProcessCppData(Boolean)
- Nekki.SF2.Core.StageSF.PreInitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- ProcessCppDataInner: Already some of unity userdata files exists, skipping to process as c++
- Ended Cpp userdata processing, V15
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.StageSF.PreInitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- Using Facebook Unity SDK v7.15.0 with FBAndroidSDK/4.39.0
- PermissionsModule.CheckStarted
- SystemProperties::InitDeviceInfo: Id = samsung SM-G950F
- SystemProperties::InitDeviceInfo: RamBytes = 3629121536
- ERROR: SystemProperties::setPicturePaths - PATH_DEFAULT
- UnityEngine.Debug:LogErrorFormat(String, Object[])
- SystemProperties:SetPicturePaths(PathType)
- SystemProperties:InitResolution(XmlDocument)
- Nekki.SF2.Core.StageSF.InitializationModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- GameSettings::LoadVersion: set version from versions.xml=2.0.0.0
- GameSettings::LoadVersion: (from users.xml) userVersion=2.0.0 (from users.xml) userDataVersion=1.9.37.0
- GameSettings::LoadVersion: comparing version=2.0.0.0 and versionUser=2.0.0.0
- SystemProperties::SetAppVersion: version=2.0.0.0 dataVersion=1.9.37.0
- LocalSettings::Init
- LocalSettings::Init fileExists: True
- LocalSettings::Init bytes.Length: 108 data.Length: 108
- LocalSettings::Init logging saved data:
- GUID: faf949a3-9fae-4a76-9175-15d977e21bf4
- LocalClanName:
- LocalClanRole: 4
- LocalBeingLobby: False
- LastShownRaid: 0
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- DG.Tweening.DOTween:AutoInit()
- DG.Tweening.DOTween:ApplyTo(DOGetter`1, DOSetter`1, T2, Single, ABSTweenPlugin`3)
- DG.Tweening.DOTween:To(DOGetter`1, DOSetter`1, Vector2, Single)
- Nekki.SF2.GUI.Shop.SidePanel:MovePanelTo(Vector2, Single)
- Nekki.SF2.GUI.Shop.SidePanel:SetOpen(Boolean, Single)
- Nekki.SF2.GUI.Shop.SidePanel:Init(SidePanelContent, Boolean)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:Init()
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:get_Instance()
- VideoPlayerController:ShowChat(Boolean)
- VideoPlayerController:PreparePlay(Action)
- VideoPlayerController:Play(String, VideoClip, Action)
- Nekki.SF2.Core.StageSF.IntroModule:Start()
- Nekki.SF2.Core.StageSF.LoadingModule:Update()
- Nekki.SF2.GUI.Scenes.GameLoaderScene:Update()
- VideoPlayerCtrl::OnPlayCompleted
- loadGame - loading tactics
- ListSF::ParseRoster: _roster = ParsePlayer(_CurrentUserNode);
- AttachedQuestsFileName = quests.xml
- InflictorMessage = ListSF::LoadFiles
- QuestsFileName = quests.xml has includes
- AttachedQuestsFileName = quest_extensions/packs.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/battles.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/eclipse.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/forge_quests.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/raid_quests.xml
- InflictorMessage = Include
- AttachedQuestsFileName = quest_extensions/update_quests.xml
- InflictorMessage = Include
- [BundleRef]: check file hash for bundle 'MODELS' - hash='8823895A279EBBA22A89D2328502F52F', computedHash='8823895A279EBBA22A89D2328502F52F'
- [BundleRef]: check file hash for bundle 'CLANS' - hash='7AEA9DD22DC8B3D1CCA99BED5E2013E0', computedHash='7AEA9DD22DC8B3D1CCA99BED5E2013E0'
- [BundleRef]: check file hash for bundle 'ZONE_RAID' - hash='AC36517C2974DA3729CF400E026C56AD', computedHash='AC36517C2974DA3729CF400E026C56AD'
- [Store_Android] Init
- UnityIAP Version: 1.20.0
- LNM::CancelNotification: id=1
- LNM::CreateNotification: id=1 title=Shadow Fight 2 message=Враги заждались тебя! delay=172800
- Using configuration builder objects
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_RepeatPayment
- GameUtils::StartGame QUEST_EVENT_START_APPLICATION quests run.
- ListSF::Login: started
- ListSF::Login: GameCenterController.SignIn
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_StarterPack
- TIME from GameStart: 8.951239 TIME from last tick: 8.798142
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_IncreasePayment
- GameCenterAuthenticator::AuthenticateRoutine: starting...
- [GameCenter_Android]: SignIn
- Starting Auth with token client.
- QuestAction HideMapButton started
- QuestAction HideMapButton completed
- EndedQuest: promo_MapButtonRemover_FirstPayment
- !!! [Play Games Plugin DLL] 02/07/19 18:38:43 +03:00 WARNING: Creating new PlayGamesPlatform
- UnityEngine.Logger:Log(LogType, Object)
- GooglePlayGames.OurUtils.PlayGamesHelperObject:Update()
- [Play Games Plugin DLL] 02/07/19 18:38:43 +03:00 DEBUG: Activating PlayGamesPlatform.
- [Play Games Plugin DLL] 02/07/19 18:38:43 +03:00 DEBUG: PlayGamesPlatform activated: GooglePlayGames.PlayGamesPlatform
- [Play Games Plugin DLL] 02/07/19 18:38:43 +03:00 DEBUG: Creating platform-specific Play Games client.
- [Play Games Plugin DLL] 02/07/19 18:38:43 +03:00 DEBUG: Creating Android IPlayGamesClient Client
- ---- [0] -- 97
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- EndedQuest: VariablesReset
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_1/core.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/zone_1/story.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/dynamic_discounts.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- QuestAction AttachQuestFile started
- AttachedQuestsFileName = quest_extensions/promotions.xml
- InflictorMessage = QuestActionAttachFile::RunAction
- QuestAction AttachQuestFile completed
- EndedQuest: AttachScripts_Zone1
- [Store] OnInitialized
- UnityIAP: Promo interface is available for 15 items
- TIME from GameStart: 9.573946 TIME from last tick: 0.621188
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Starting Auth Transition. Op: SIGN_IN status: VALID
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Entering internal callback for PlayerManager#InternalFetchSelfCallback
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Populating User
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Found User: [Player: 'DevoutGondolier2' (id a_8031860798589410278)]
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Maybe finish for User
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Auth not finished. User=[Player: 'DevoutGondolier2' (id a_8031860798589410278)] achievements=
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Entering internal callback for AchievementManager#InternalFetchAllCallback
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Populating Achievements, status = VALID
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Found 128 Achievements
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Maybe finish for Achievements
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Auth finished. Proceeding.
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Invoking Callbacks: System.Action`2[System.Boolean,System.String]
- [GameCenter_Android]: CB_Authenticate, authed = True
- GameCenterAuthenticater::OnAuthenticate: isAuth = True
- [InternetUtils]: internet.AVAILABLE
- ListSF::ServerAPIAuthorize
- [InternetUtils]: internet.AVAILABLE
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Invoking user callback on game thread
- [GameCenter_Android]: CB_LoadAchievements
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: SetStepsAtLeast: CgkIj_6xn7wfEAIQHw, steps 2
- *** [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 ERROR: Could not increment, achievement with ID CgkIj_6xn7wfEAIQHw is not incremental
- UnityEngine.Logger:Log(LogType, Object)
- GooglePlayGames.OurUtils.PlayGamesHelperObject:Update()
- [GameCenter_Android]: Error - failed to progress Achievement! Id: CgkIj_6xn7wfEAIQHw Progress: 2
- TIME from GameStart: 11.083527 TIME from last tick: 1.505475
- [Play Games Plugin DLL] 02/07/19 18:38:45 +03:00 DEBUG: Invoking user callback on game thread
- GeneralConfig::ParseXML: _DocConfig parsing...
- Login sequence: NetworkController.OnLoadConfig
- SystemProperties::CurrentPlatformType = F2P
- AppId = com.nekki.shadowfight
- UnityEngine.Debug.isDebugBuild = False
- Login sequence: NetworkController.LoadLogin()
- rand=1768965704
- action=user
- account=pupoktrol9@gmail.com
- build_version=2.0.0
- data_version=1.9.37.0
- type=and_phone
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=0447b5e4fd37c30a1c8b3061d7784474
- token=0447b5e4fd37c30a1c8b3061d7784474
- uniqueID=and_ce031713edb9a8760c
- device_id=faf949a3-9fae-4a76-9175-15d977e21bf4
- dev=samsung SM-G950F
- corecount=8
- ram=3629121536
- display_width=1632
- display_height=918
- bonus=39
- level=6
- exp=40
- money=999789
- high_score=0
- location_id=ZONE_1
- LoginResponse
- Result ok!
- {"data":"user","value":{"need_update":false,"timestamp":1549553961,"data":{"date":"2019-02-07 18:39:21.000000","timezone_type":3,"timezone":"Europe\/Moscow"},"utc_offset":10800,"is_new":0,"spendertypeid":5,"total_payment_sum":315,"payment_count":10,"gives":[],"should_log":0,"should_log_pay":1,"last_login":{"data":"update","value":{"level":"52","money":"1074391.00","bonus":"4999723","high_score":"0","exp":"88000000"}},"session":{"data":"error","value":"No current_time"},"counter_video":10,"login_frequency":3600,"user_id":"250045403","config_url":"http:\/\/assets.nekkimobile.ru\/shadowfight\/data\/config_shadowfight.xml"}}
- [InternetUtils]: internet.AVAILABLE
- rand=396456164
- action=dump_restore
- first_launch=0
- user_id=250045403
- account=pupoktrol9@gmail.com
- level=6
- build_version=2.0.0
- data_version=1.9.37.0
- type=and_phone
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=0447b5e4fd37c30a1c8b3061d7784474
- token=0447b5e4fd37c30a1c8b3061d7784474
- uniqueID=and_ce031713edb9a8760c
- device_id=faf949a3-9fae-4a76-9175-15d977e21bf4
- Login sequence: NetworkController.LoginComplete
- SFSInitializer::Init
- [InternetUtils]: internet.AVAILABLE
- GameUtils::StartSession there are no QUEST_EVENT_SESSION quests!
- TIME from GameStart: 12.534919 TIME from last tick: 1.448831
- SFSInitializer::OnRaidConfigSuccess
- DumpResponse
- Result ok!
- {"data":"dump_restore","value":{"url":0,"restore":0,"ctime":0}}
- [GameCenter_Android]: Saving dump to the cloud
- rand=842369734
- action=dump_save
- md5=E9E818D6BB614FFC2101009FCF87897C
- user_id=250045403
- account=pupoktrol9@gmail.com
- level=6
- build_version=2.0.0
- data_version=1.9.37.0
- type=and_phone
- publisher=and
- os=Android OS 8.0.0 / API-26
- paid=0
- imei=0447b5e4fd37c30a1c8b3061d7784474
- token=0447b5e4fd37c30a1c8b3061d7784474
- uniqueID=and_ce031713edb9a8760c
- device_id=faf949a3-9fae-4a76-9175-15d977e21bf4
- DumpActionComplete
- Send request https://shadowfight-dumps.nekkimobile.ru/put.new.php
- DumpResponse
- Result ok!
- Null
- QuestAction UpgradesCleanup started
- QuestAction UpgradesCleanup completed
- EndedQuest: UpgradesCleanup
- ListSF::ResetAscensionIfNeed: QuestManager contains = 1 QUEST_EVENT_RESET_ASCENSION quests
- GameUtils::StartSession QUEST_EVENT_SESSION quests run.
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: UpdateStart
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: lang_SessionStartCheck
- SFSConfigManager::OnBalancerSettingsLoaded
- SFRequestSender::OnConfigInitSuccess
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: EclipseBattlesChecker
- SFSConnection::OnConnection
- SFRequestSender::OnConnectSuccess
- Token is valid
- $<color=green><b>common.LoginRequest{
- "version": 32,
- "primary_auth_token": {
- "type": 1,
- "data": "{\"login\":\"faf949a3-9fae-4a76-9175-15d977e21bf4\",\"password\":\"889727c77ebb91485259b1044632ea53\"}"
- },
- "secondary_auth_token": {
- "type": 3,
- "data": "eyJhbGciOiJSUzI1NiIsImtpZCI6IjdjMzA5ZTNhMWMxOTk5Y2IwNDA0YWI3MTI1ZWU0MGI3Y2RiY2FmN2QiLCJ0eXAiOiJKV1QifQ.eyJpc3MiOiJodHRwczovL2FjY291bnRzLmdvb2dsZS5jb20iLCJhenAiOiIxMDgxMzIzODQ3NDM5LWdkb2RlcGE0aGE2N292MG0yZ3VpOGxoaXNvbTN2bTBhLmFwcHMuZ29vZ2xldXNlcmNvbnRlbnQuY29tIiwiYXVkIjoiMTA4MTMyMzg0NzQzOS0zbG1oNTg0bDR1YWJodjRrYWh0cGIybjhidGJicWwwOS5hcHBzLmdvb2dsZXVzZXJjb250ZW50LmNvbSIsInN1YiI6IjEwMTA5OTk1MDY0MDMxNjI5NjE4OCIsImVtYWlsIjoicHVwb2t0cm9sOUBnbWFpbC5jb20iLCJlbWFpbF92ZXJpZmllZCI6dHJ1ZSwiaWF0IjoxNTQ5NTUzNzM0LCJleHAiOjE1NDk1NTczMzR9.HM2mjn1TxcYaft4Pft7p5kQK8ZUa0ZJf_iE2RPjqLb30t-HAdpRdxg_94M6rhJb53seWQKW0V08XQ19f1CL9WbCFyAllPpBVq69axw5c1LDb00SmWiG-0410-s1HiHfFPyKDT_zenweaGh2AqtvhVaWCWm_R3jyKQL7GxdLAbtMKt6dxsYTMh-79fBytU1RtvNxWGrJX0MdpDd9OZvSIY4AjsQoC6Gt1DEW3Xcsd7xwwfpmojEkF5Uce3nPpAOPDCfEbfvv8-RFkCLFT-BllJ30tw5j6rJ5UebtiH31QQRrQXwckgnuv9agOTpD1ffilZtmihgDVmNP4jdxaYPWFzw"
- },
- "ext_data": "{\"platform\":\"Android\"}"
- }</b></color>
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: Zone5EclipseChecker
- TIME from GameStart: 13.560526 TIME from last tick: 1.022693
- SFSConnection::OnLogin
- SFRequestSender::OnLoginSuccess
- SFRequestSender::OnJoinedZone, evt.player_exists: True
- SFRequestSender::GetPlayer
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: Zone6EclipseChecker
- SFRequestSender::OnGetPlayerResponse
- LogExtendedPlayer:
- _remindLinkAccount: True
- primary_player: exists
- name: 6666
- gems: 77766334
- primary_account.login: faf949a3-9fae-4a76-9175-15d977e21bf4
- secondary_player: null
- SimpleScroll::Check: Configure layout anchor properly
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.SimpleScroll:Check()
- Nekki.SF2.GUI.SimpleScroll:Init()
- Nekki.SF2.GUI.Dialogs.Raids.ChatMessageView:Init(ChatSFViewController)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:Create(GameObject, ChatSFViewController)
- Nekki.SF2.GUI.Dialogs.Raids.ChatSFViewController:UpdateContent(Object)
- Nekki.SF2.GUI.Dialogs.Raids.ClanChatViewController:UpdateContent(Object)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:UpdateContent()
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:OnTabChanged(Int32)
- TabControl:Select(Int32)
- Nekki.SF2.GUI.Dialogs.Raids.MoveableChatSF:CreateChatChannel(ChatMessageType, Boolean)
- Nekki.SF2.Core.Modules.Module:TrySetupAndTryShowChat()
- Nekki.SF2.Core.MultiplayerSF.PlayerData:InitPlayer(Player)
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:InitPlayer(Player, Account, League, Int32)
- Nekki.SF2.Core.MultiplayerSF.SFRequestSender:OnGetPlayerResponse(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- LNM::CancelNotification: id=128
- LNM::CreateNotification: id=128 title=Shadow Fight 2 message=Сезон закончен, заходи за наградой delay=210036
- SFRequestSender::CallInitSuccess: SUCCESS! LOGIN FINISHED
- SFSInitializer::OnRequestSenderInitSuccess
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: Zone7EclipseChecker
- RaidLeaderboardsManager::OnGetPrevSeasonPlayersLeaderboard, Prev-Player OK season.id = 105642 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonPlayersLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- RaidLeaderboardsManager::OnGetPrevSeasonClansLeaderboard, Prev-Clan OK season.id = 105642 items.count = 0
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:LogLeaderboardResponse(Boolean, String, SeasonLeaderboardRows)
- Nekki.SF2.Core.MultiplayerSF.RaidLeaderboardsManager:OnGetPrevSeasonClansLeaderboard(NetworkEvent)
- ActionExtenstions:InvokeAllDelegatesSafe(Delegate[], Action`1)
- Nekki.SF2.Core.MultiplayerSF.SFSConnection:OnExtensionResponse(BaseEvent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- System.Action`1:Invoke(T)
- Nekki.Utils.GlobalTimer:Update()
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: Zone4EclipseChecker
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: Zone1EclipseChecker
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: Zone2EclipseChecker
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: Zone3EclipseChecker
- QuestAction ResumeQuests started
- QuestAction Fight started
- ConditionExtension::setValue - empty string
- <color=green>GoToModule</color> ModuleDojo
- Module::GoToModule: true
- QuestAction Fight completed
- QuestAction ResumeQuests completed
- QuestAction SetVariable started
- QuestAction SetVariable completed
- QuestAction Activate started
- QuestAction Activate completed
- EndedQuest: ScriptsResumeOnStart
- QuestAction ShowNews started
- QuestAction ShowNews completed
- EndedQuest: ShowNews
- TIME from GameStart: 14.456983 TIME from last tick: 0.895183
- Location:dojo
- [Play Games Plugin DLL] 02/07/19 18:38:49 +03:00 DEBUG: Entering internal callback for SnapshotManager#OpenCallback
- [GameCenter_Android]: Commiting dump
- TIME from GameStart: 15.591621 TIME from last tick: 1.133175
- [Play Games Plugin DLL] 02/07/19 18:38:50 +03:00 DEBUG: Entering internal callback for SnapshotManager#CommitCallback
- [GameCenter_Android]: Dump autosave level: 6 version: 2.0.0 pushed
- TIME from GameStart: 16.595609 TIME from last tick: 1.00113
- <color=green>GoToModule</color> ModuleMap
- AdvertisingManager.OnCacheFailCB
- Module::GoToModule: true
- TIME from GameStart: 17.974538 TIME from last tick: 1.374671
- Error: _battles with type=FightFinalTitan not found
- Error: _battles with type=FightFinalTitan not found
- MapButton::RefreshImage: can't find corresponding; Image: raid_starter_pack Path:
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.Map.MapButton:RefreshImage()
- Nekki.SF2.GUI.Map.MapButton:Refresh()
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonFromMapButtonInfo(GameObject, MapButtonInfo, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateQuestButtonsForMap(GameObject, List`1, Boolean, Boolean, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonsForEvents(GameObject, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonForConner(GameObject)
- Nekki.SF2.GUI.Map.MapButtonsPanel:AddEventsButton()
- Nekki.SF2.GUI.Map.MapScene:Init(Object)
- Nekki.SF2.GUI.Scene`1:PreInit()
- Nekki.SF2.GUI.<PreInitWait>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- MapButton::RefreshImage: can't find corresponding; Image: raid_starter_pack Path:
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.Map.MapButton:RefreshImage()
- Nekki.SF2.GUI.Map.MapButton:Refresh()
- Nekki.SF2.GUI.Map.MapButtonsPanel:AddEventsButton()
- Nekki.SF2.GUI.Map.MapScene:Init(Object)
- Nekki.SF2.GUI.Scene`1:PreInit()
- Nekki.SF2.GUI.<PreInitWait>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- AdvertisingManager.OnCacheFailCB
- TIME from GameStart: 19.223425 TIME from last tick: 1.24138
- ERROR: QuestCondition.FightFunction - cant fight fight: ,""
- MapButton::RefreshImage: can't find corresponding; Image: raid_starter_pack Path:
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.Map.MapButton:RefreshImage()
- Nekki.SF2.GUI.Map.MapButton:Refresh()
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonFromMapButtonInfo(GameObject, MapButtonInfo, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateQuestButtonsForMap(GameObject, List`1, Boolean, Boolean, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonsForEvents(GameObject, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonForConner(GameObject)
- Nekki.SF2.GUI.Map.MapButtonsPanel:AddEventsButton()
- Nekki.SF2.GUI.Map.MapScene:OpenRaids()
- Nekki.SF2.Core.MultiplayerSF.SFSInitializer:ToggleRaidMap(Boolean)
- Nekki.SF2.Core.MultiplayerSF.SFSInitializer:OpenRaidsMap()
- Nekki.SF2.GUI.Map.MapScene:OpenRaidMap()
- Nekki.SF2.GUI.Map.MapScene:GoToRaidClick()
- Nekki.SF2.GUI.Map.RaidToggleButton:OnGoToRaidClicked()
- UnityEngine.Events.UnityEvent:Invoke()
- SFButton:OnClick(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- MapButton::RefreshImage: can't find corresponding; Image: raid_starter_pack Path:
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.Map.MapButton:RefreshImage()
- Nekki.SF2.GUI.Map.MapButton:Refresh()
- Nekki.SF2.GUI.Map.MapButtonsPanel:AddEventsButton()
- Nekki.SF2.GUI.Map.MapScene:OpenRaids()
- Nekki.SF2.Core.MultiplayerSF.SFSInitializer:ToggleRaidMap(Boolean)
- Nekki.SF2.Core.MultiplayerSF.SFSInitializer:OpenRaidsMap()
- Nekki.SF2.GUI.Map.MapScene:OpenRaidMap()
- Nekki.SF2.GUI.Map.MapScene:GoToRaidClick()
- Nekki.SF2.GUI.Map.RaidToggleButton:OnGoToRaidClicked()
- UnityEngine.Events.UnityEvent:Invoke()
- SFButton:OnClick(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- ERROR: QuestCondition.FightFunction - cant fight fight: ,""
- TIME from GameStart: 20.228488 TIME from last tick: 1.003342
- TIME from GameStart: 21.224453 TIME from last tick: 0.993193
- TIME from GameStart: 22.228302 TIME from last tick: 1.002425
- TIME from GameStart: 23.227887 TIME from last tick: 0.995268
- TIME from GameStart: 24.229426 TIME from last tick: 0.999222
- TIME from GameStart: 25.229678 TIME from last tick: 0.997419
- TIME from GameStart: 26.233405 TIME from last tick: 1.001425
- TIME from GameStart: 27.232203 TIME from last tick: 0.994832
- TIME from GameStart: 28.235992 TIME from last tick: 1.002216
- TIME from GameStart: 29.231775 TIME from last tick: 0.991096
- TIME from GameStart: 30.240453 TIME from last tick: 1.006746
- TIME from GameStart: 31.235807 TIME from last tick: 0.990742
- ApplicationController.Pause
- ApplicationController.Resume
- MapButton::RefreshImage: can't find corresponding; Image: raid_starter_pack Path:
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.Map.MapButton:RefreshImage()
- Nekki.SF2.GUI.Map.MapButton:Refresh()
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonFromMapButtonInfo(GameObject, MapButtonInfo, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateQuestButtonsForMap(GameObject, List`1, Boolean, Boolean, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonsForEvents(GameObject, Boolean)
- Nekki.SF2.GUI.Map.MapButtonController:CreateButtonForConner(GameObject)
- Nekki.SF2.GUI.Map.MapButtonsPanel:AddEventsButton()
- Nekki.SF2.GUI.Map.MapScene:OnTimerTick(Object)
- ExtentionBehaviour:callEvent(Int32, Object)
- Nekki.Utils.GlobalTimer:Update()
- MapButton::RefreshImage: can't find corresponding; Image: raid_starter_pack Path:
- UnityEngine.Logger:Log(LogType, Object)
- Nekki.SF2.GUI.Map.MapButton:RefreshImage()
- Nekki.SF2.GUI.Map.MapButton:Refresh()
- Nekki.SF2.GUI.Map.MapButtonsPanel:AddEventsButton()
- Nekki.SF2.GUI.Map.MapScene:OnTimerTick(Object)
- ExtentionBehaviour:callEvent(Int32, Object)
- Nekki.Utils.GlobalTimer:Update()
- [Play Games Plugin DLL] 02/07/19 18:39:30 +03:00 DEBUG: Application is pausing, which disconnects the RTMP client. Leaving room.
- TIME from GameStart: 55.981812 TIME from last tick: 24.743515
- AdvertisingManager.OnCacheFailCB
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