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valentino2016

Project 44033514 Fe

Feb 19th, 2019
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  1.  
  2. -- This script has been converted to FE by iPxter
  3.  
  4.  
  5. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  6. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  7. do
  8. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  9. script.Parent = Player.Character
  10.  
  11. --RemoteEvent for communicating
  12. local Event = Instance.new("RemoteEvent")
  13. Event.Name = "UserInput_Event"
  14.  
  15. --Fake event to make stuff like Mouse.KeyDown work
  16. local function fakeEvent()
  17. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  18. t.connect = t.Connect
  19. return t
  20. end
  21.  
  22. --Creating fake input objects with fake variables
  23. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  24. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  25. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  26. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  27. end}
  28. --Merged 2 functions into one by checking amount of arguments
  29. CAS.UnbindAction = CAS.BindAction
  30.  
  31. --This function will trigger the events that have been :Connect()'ed
  32. local function te(self,ev,...)
  33. local t = m[ev]
  34. if t and t._fakeEvent and t.Function then
  35. t.Function(...)
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=Player then return end
  43. if io.isMouse then
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. else
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. for _,t in pairs(CAS.Actions) do
  52. for _,k in pairs(t.Keys) do
  53. if k==io.KeyCode then
  54. t.Function(t.Name,io.UserInputState,io)
  55. end
  56. end
  57. end
  58. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  59. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  60. end
  61. end)
  62. Event.Parent = NLS([==[
  63. local Player = game:GetService("Players").LocalPlayer
  64. local Event = script:WaitForChild("UserInput_Event")
  65.  
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local Mouse = Player:GetMouse()
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  86. end
  87.  
  88.  
  89. --Yeahh, idk anymore. Since no one buys scripts anymore, i might aswell just throw this on the internet for all of you to enjoy--
  90. --IF IT DOESN'T WORK, YOU'LL HAVE TO WEAR A SHIRT AND A PANTS, THIS IS A COMMON PROBLEM!--
  91. --Since VengefulExtras showcased my script, i saw a couple of flaws, i will try to fix this.--
  92. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  93. --WIP(because nothing is perfect)--
  94. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  95. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  96. --RIP Forums 12/4/17--
  97. Player=owner
  98. Character=Player.Character
  99. Character.Humanoid.Name = "noneofurbusiness"
  100. hum = Character.noneofurbusiness
  101. LeftArm=Character["Left Arm"]
  102. LeftLeg=Character["Left Leg"]
  103. RightArm=Character["Right Arm"]
  104. RightLeg=Character["Right Leg"]
  105. Root=Character["HumanoidRootPart"]
  106. Head=Character["Head"]
  107. Torso=Character["Torso"]
  108. attacking = false
  109. walking = false
  110. position = "Idle"
  111. local sine = 0
  112. removeuseless = game:GetService("Debris")
  113. local change = 2
  114. debounce = false
  115. tauntdebounce = false
  116. sID = rbxassetid
  117. create = Instance.new
  118. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  119. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  120. local soundtable3 = {834001797,834001752,834001699,834001828}
  121. rdnm3 = #soundtable3
  122. rdnm = #soundtable
  123. rototota = false
  124. rdnm2 = #soundtable
  125. rototota = false
  126. i = 1
  127. running = false
  128. damagedebounce = false
  129. comingouttoplay = true
  130. transf1 = false
  131. balldebounce = false
  132. donttransform = false
  133. damageall={}
  134. Repeater={}
  135. Repeater2={}
  136. nonmeshRepeater={}
  137. nonmeshRepeater2={}
  138. dmgii={}
  139. DamageAll2={}
  140. SlowlyFade={}
  141. TheEnd={}
  142. TheEnd2={}
  143. TheEnd3={}
  144. Extreme={}
  145. ExtremeM={}
  146. TheEnd4={}
  147. UpMover={}
  148. openshocktable={}
  149. LessSize={}
  150. ForwardMover={}
  151.  
  152. punchexplosion = Instance.new("Sound", LeftArm)
  153. punchexplosion.SoundId = "rbxassetid://909258891"
  154. punchexplosion.Looped = false
  155. punchexplosion.Volume = 2
  156.  
  157. punchexplosion2 = Instance.new("Sound", LeftArm)
  158. punchexplosion2.SoundId = "rbxassetid://907528019"
  159. punchexplosion2.Looped = false
  160. punchexplosion2.Volume = 2
  161.  
  162. punchexplosion3 = Instance.new("Sound", LeftArm)
  163. punchexplosion3.SoundId = "rbxassetid://564533374"
  164. punchexplosion3.Looped = false
  165. punchexplosion3.Volume = 2
  166.  
  167. punchcharge = Instance.new("Sound", LeftArm)
  168. punchcharge.SoundId = "rbxassetid://909253995"
  169. punchcharge.Looped = false
  170. punchcharge.Volume = 2
  171.  
  172. punchcharge2 = Instance.new("Sound", LeftArm)
  173. punchcharge2.SoundId = "rbxassetid://907532684"
  174. punchcharge2.Looped = false
  175. punchcharge2.Volume = 2
  176.  
  177. LSSJ = Instance.new("Sound", Torso)
  178. LSSJ.SoundId = "rbxassetid://1412058990"
  179. LSSJ.Volume = 8
  180.  
  181. punchcharge3 = Instance.new("Sound", LeftArm)
  182. punchcharge3.SoundId = "rbxassetid://1177784554"
  183. punchcharge3.Looped = false
  184. punchcharge3.Volume = 2
  185.  
  186. boomswoosh = Instance.new("Sound", Torso)
  187. boomswoosh.SoundId = "rbxassetid://633627961"
  188. boomswoosh.Looped = false
  189. boomswoosh.Volume = 1.5
  190.  
  191. TheEndSound = Instance.new("Sound", Torso)
  192. TheEndSound.SoundId = "rbxassetid://264358562"
  193. TheEndSound.Looped = false
  194. TheEndSound.Volume = 3
  195.  
  196. TheEndSound2 = Instance.new("Sound", Torso)
  197. TheEndSound2.SoundId = "rbxassetid://907530407"
  198. TheEndSound2.Looped = true
  199. TheEndSound2.Volume = 3
  200.  
  201. ROOOAAAAH = Instance.new("Sound", Torso)
  202. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  203. ROOOAAAAH.Looped = false
  204. ROOOAAAAH.Volume = 2
  205.  
  206. x0412 = Instance.new("Sound", Torso)
  207. x0412.SoundId = "rbxassetid://962379106"
  208. x0412.Looped = false
  209. x0412.Volume = 8
  210.  
  211. local HEADLERP = Instance.new("ManualWeld")
  212. HEADLERP.Parent = Head
  213. HEADLERP.Part0 = Head
  214. HEADLERP.Part1 = Torso
  215. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  216.  
  217. local TORSOLERP = Instance.new("ManualWeld")
  218. TORSOLERP.Parent = Torso
  219. TORSOLERP.Part0 = Torso
  220. TORSOLERP.Part1 = Torso
  221. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  222.  
  223. local ROOTLERP = Instance.new("ManualWeld")
  224. ROOTLERP.Parent = Root
  225. ROOTLERP.Part0 = Root
  226. ROOTLERP.Part1 = Torso
  227. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  228.  
  229. local RIGHTARMLERP = Instance.new("ManualWeld")
  230. RIGHTARMLERP.Parent = RightArm
  231. RIGHTARMLERP.Part0 = RightArm
  232. RIGHTARMLERP.Part1 = Torso
  233. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  234.  
  235. local LEFTARMLERP = Instance.new("ManualWeld")
  236. LEFTARMLERP.Parent = LeftArm
  237. LEFTARMLERP.Part0 = LeftArm
  238. LEFTARMLERP.Part1 = Torso
  239. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  240.  
  241. local RIGHTLEGLERP = Instance.new("ManualWeld")
  242. RIGHTLEGLERP.Parent = RightLeg
  243. RIGHTLEGLERP.Part0 = RightLeg
  244. RIGHTLEGLERP.Part1 = Torso
  245. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  246.  
  247. local LEFTLEGLERP = Instance.new("ManualWeld")
  248. LEFTLEGLERP.Parent = LeftLeg
  249. LEFTLEGLERP.Part0 = LeftLeg
  250. LEFTLEGLERP.Part1 = Torso
  251. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  252.  
  253. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  254. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  255. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  256. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  257. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  258. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  259.  
  260. local function weldBetween(a, b)
  261. local weld = Instance.new("ManualWeld", a)
  262. weld.Part0 = a
  263. weld.Part1 = b
  264. weld.C0 = a.CFrame:inverse() * b.CFrame
  265. return weld
  266. end
  267.  
  268. godmode = coroutine.wrap(function()
  269. while true do
  270. hum.MaxHealth = math.huge
  271. wait(0.0000001)
  272. hum.Health = math.huge
  273. wait()
  274. end
  275. end)
  276. godmode()
  277. ff = Instance.new("ForceField", Character)
  278. ff.Visible = false
  279.  
  280. while comingouttoplay do
  281. hum.WalkSpeed = 0
  282. for i = 1, 15 do
  283. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  284. wait()
  285. end
  286. Root.Anchored = true
  287. smallrift = Instance.new("Part", Torso)
  288. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  289. smallrift.Material = "Neon"
  290. smallrift.Transparency = 1
  291. smallrift.Anchored = true
  292. smallrift.CanCollide = false
  293. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  294. smallriftdecal = Instance.new("Decal", smallrift)
  295. smallriftdecal.Face = "Top"
  296. smallriftdecal.Texture = "rbxassetid://702583926"
  297. local sm = weldBetween(smallrift, Root)
  298. sm.C0 = CFrame.new(0, 0, 0)
  299. sound = Instance.new("Sound", smallrift)
  300. sound.Volume = 1
  301. sound.Pitch = 1.2
  302. sound.SoundId = "rbxassetid://344894344"
  303. sound:Play()
  304. local rotete = coroutine.wrap(function()
  305. while comingouttoplay do
  306. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  307. wait()
  308. end
  309. end)
  310. rotete()
  311. for i = 1, 50 do
  312. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  313. wait()
  314. end
  315. wait(1)
  316. for _,n in pairs(Character:GetChildren()) do
  317. if n:IsA("Accessory") then n:Remove() end
  318. end
  319. for _,x in pairs(Character:GetChildren()) do
  320. if x:IsA("Decal") then x:Remove() end
  321. end
  322. Torso.BrickColor = BrickColor.new("Really black")
  323. Head.BrickColor = BrickColor.new("Really black")
  324. Character.Shirt:Destroy()
  325. Character.Pants:Destroy()
  326. shirt = Instance.new("Shirt", Character)
  327. shirt.Name = "Shirt"
  328. pants = Instance.new("Pants", Character)
  329. pants.Name = "Pants"
  330. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  331. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  332.  
  333. local DarkReaper = Instance.new("Part",Character)
  334. DarkReaper.Size = Vector3.new(2,2,2)
  335. DarkReaper.CFrame = Head.CFrame
  336. DarkReaper.CanCollide = false
  337. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  338. DarkReaperWeld.Part0 = DarkReaper
  339. DarkReaperWeld.Part1 = Head
  340. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  341. mdark = Instance.new("SpecialMesh", DarkReaper)
  342. mdark.MeshType = "FileMesh"
  343. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  344. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  345. mdark.VertexColor = Vector3.new(1,1,1)
  346.  
  347. local DarkReaperANTLERS = Instance.new("Part",Character)
  348. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  349. DarkReaperANTLERS.CFrame = Head.CFrame
  350. DarkReaperANTLERS.CanCollide = false
  351. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  352. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  353. DarkReaperWeld2.Part1 = Head
  354. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  355. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  356. mdark2.MeshType = "FileMesh"
  357. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  358. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  359. mdark2.VertexColor = Vector3.new(255,0,0)
  360.  
  361. HandCannonTop1 = Instance.new("Part", LeftArm)
  362. HandCannonTop1.CanCollide = false
  363. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  364. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  365. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  366. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  367. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  368. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  369. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  370. HandCannonTop1.Material = "Metal"
  371. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  372. weld2.C0 = CFrame.new(0, .9, 0)
  373.  
  374. FixedER = Instance.new("Part", LeftArm)
  375. FixedER.CanCollide = false
  376. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  377. FixedER.BottomSurface = "SmoothNoOutlines"
  378. FixedER.TopSurface = "SmoothNoOutlines"
  379. FixedER.LeftSurface = "SmoothNoOutlines"
  380. FixedER.RightSurface = "SmoothNoOutlines"
  381. FixedER.FrontSurface = "SmoothNoOutlines"
  382. FixedER.BackSurface = "SmoothNoOutlines"
  383. FixedER.Material = "Metal"
  384. local weldFixedER = weldBetween(FixedER, LeftArm)
  385. weldFixedER.C0 = CFrame.new(0, .7, 0)
  386.  
  387.  
  388. FixedER4 = Instance.new("Part", LeftArm)
  389. FixedER4.CanCollide = false
  390. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  391. FixedER4.BottomSurface = "SmoothNoOutlines"
  392. FixedER4.TopSurface = "SmoothNoOutlines"
  393. FixedER4.LeftSurface = "SmoothNoOutlines"
  394. FixedER4.RightSurface = "SmoothNoOutlines"
  395. FixedER4.FrontSurface = "SmoothNoOutlines"
  396. FixedER4.BackSurface = "SmoothNoOutlines"
  397. FixedER4.Material = "Metal"
  398. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  399. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  400.  
  401. FixedER5 = Instance.new("Part", LeftArm)
  402. FixedER5.CanCollide = false
  403. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  404. FixedER5.BottomSurface = "SmoothNoOutlines"
  405. FixedER5.TopSurface = "SmoothNoOutlines"
  406. FixedER5.LeftSurface = "SmoothNoOutlines"
  407. FixedER5.RightSurface = "SmoothNoOutlines"
  408. FixedER5.FrontSurface = "SmoothNoOutlines"
  409. FixedER5.BackSurface = "SmoothNoOutlines"
  410. FixedER5.Material = "Metal"
  411. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  412. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  413.  
  414. FixedER2 = Instance.new("Part", LeftArm)
  415. FixedER2.CanCollide = false
  416. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  417. FixedER2.BottomSurface = "SmoothNoOutlines"
  418. FixedER2.TopSurface = "SmoothNoOutlines"
  419. FixedER2.LeftSurface = "SmoothNoOutlines"
  420. FixedER2.RightSurface = "SmoothNoOutlines"
  421. FixedER2.FrontSurface = "SmoothNoOutlines"
  422. FixedER2.BackSurface = "SmoothNoOutlines"
  423. FixedER2.Material = "Metal"
  424. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  425. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  426.  
  427.  
  428. FixedER3 = Instance.new("Part", LeftArm)
  429. FixedER3.CanCollide = false
  430. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  431. FixedER3.BottomSurface = "SmoothNoOutlines"
  432. FixedER3.TopSurface = "SmoothNoOutlines"
  433. FixedER3.LeftSurface = "SmoothNoOutlines"
  434. FixedER3.RightSurface = "SmoothNoOutlines"
  435. FixedER3.FrontSurface = "SmoothNoOutlines"
  436. FixedER3.BackSurface = "SmoothNoOutlines"
  437. FixedER3.Material = "Metal"
  438. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  439. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  440.  
  441. HandCannonTop2 = Instance.new("Part", LeftArm)
  442. HandCannonTop2.CanCollide = false
  443. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  444. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  445. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  446. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  447. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  448. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  449. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  450. HandCannonTop2.Material = "Metal"
  451. HandCannonTop2.Transparency = 1
  452. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  453. weld3.C0 = CFrame.new(0, -.8, 0)
  454.  
  455. HandCannonTop3 = Instance.new("Part", LeftArm)
  456. HandCannonTop3.CanCollide = false
  457. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  458. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  459. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  460. HandCannonTop3.Material = "Metal"
  461. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  462. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  463. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  464. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  465. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  466. weld4.C0 = CFrame.new(0, 0, 0)
  467.  
  468. secretpart = Instance.new("Part", LeftArm)
  469. secretpart.CanCollide = false
  470. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  471. secretpart.BottomSurface = "SmoothNoOutlines"
  472. secretpart.TopSurface = "SmoothNoOutlines"
  473. secretpart.Material = "Metal"
  474. secretpart.BrickColor = BrickColor.new("Really black")
  475. secretpart.LeftSurface = "SmoothNoOutlines"
  476. secretpart.RightSurface = "SmoothNoOutlines"
  477. secretpart.FrontSurface = "SmoothNoOutlines"
  478. secretpart.BackSurface = "SmoothNoOutlines"
  479. local secret = weldBetween(secretpart, LeftArm)
  480. secret.C0 = CFrame.new(0, 0, 0)
  481.  
  482. HandCannonTop4 = Instance.new("Part", LeftArm)
  483. HandCannonTop4.CanCollide = false
  484. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  485. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  486. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  487. HandCannonTop4.Material = "Granite"
  488. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  489. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  490. weld5.C0 = CFrame.new(0, 0, 0)
  491.  
  492. HandCannonTop5 = Instance.new("Part", LeftArm)
  493. HandCannonTop5.CanCollide = false
  494. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  495. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  496. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  497. HandCannonTop5.Material = "Granite"
  498. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  499. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  500. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  501.  
  502. HandCannonTop6 = Instance.new("Part", LeftArm)
  503. HandCannonTop6.CanCollide = false
  504. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  505. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  506. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  507. HandCannonTop6.Material = "Granite"
  508. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  509. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  510. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  511.  
  512. HandCannonTop7 = Instance.new("Part", LeftArm)
  513. HandCannonTop7.CanCollide = false
  514. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  515. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  516. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  517. HandCannonTop7.Material = "Granite"
  518. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  519. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  520. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  521.  
  522. HandCannonTop8 = Instance.new("Part", LeftArm)
  523. HandCannonTop8.CanCollide = false
  524. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  525. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  526. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  527. HandCannonTop8.Material = "Granite"
  528. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  529. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  530. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  531.  
  532.  
  533. HandCannonTop9 = Instance.new("Part", LeftArm)
  534. HandCannonTop9.CanCollide = false
  535. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  536. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  537. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  538. HandCannonTop9.Material = "Granite"
  539. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  540. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  541. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  542.  
  543. HandCannonTop10 = Instance.new("Part", LeftArm)
  544. HandCannonTop10.CanCollide = false
  545. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  546. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  547. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  548. HandCannonTop10.Material = "Granite"
  549. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  550. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  551. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  552.  
  553. HandCannonTop11 = Instance.new("Part", LeftArm)
  554. HandCannonTop11.CanCollide = false
  555. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  556. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  557. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  558. HandCannonTop11.Material = "Granite"
  559. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  560. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  561. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  562.  
  563. HandCannonTop12 = Instance.new("Part", LeftArm)
  564. HandCannonTop12.CanCollide = false
  565. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  566. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  567. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  568. HandCannonTop12.Material = "Granite"
  569. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  570. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  571. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  572.  
  573. HandCannonTop13 = Instance.new("Part", LeftArm)
  574. HandCannonTop13.CanCollide = false
  575. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  576. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  577. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  578. HandCannonTop13.Material = "Granite"
  579. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  580. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  581. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  582.  
  583.  
  584. HandCannonTop14 = Instance.new("Part", LeftArm)
  585. HandCannonTop14.CanCollide = false
  586. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  587. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  588. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  589. HandCannonTop14.Material = "Granite"
  590. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  591. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  592. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  593.  
  594. corecircle = Instance.new("Part", LeftArm)
  595. corecircle.CanCollide = false
  596. corecircle.Size = Vector3.new(0,0,0)
  597. corecircle.Material = "Slate"
  598. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  599. corecircleMESH.Scale = Vector3.new(8,17,17)
  600. corecircleMESH.MeshType = "Cylinder"
  601. local weldcore = weldBetween(corecircle, HandCannonTop3)
  602. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  603.  
  604. corecircle2 = Instance.new("Part", LeftArm)
  605. corecircle2.CanCollide = false
  606. corecircle2.Size = Vector3.new(0,0,0)
  607. corecircle2.Material = "Fabric"
  608. corecircle2.BrickColor = BrickColor.new("Really black")
  609. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  610. corecircleMESH2.Scale = Vector3.new(7,18,18)
  611. corecircleMESH2.MeshType = "Cylinder"
  612. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  613. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  614.  
  615. TheCore = Instance.new("Part", LeftArm)
  616. TheCore.CanCollide = false
  617. TheCore.Size = Vector3.new(0,0,0)
  618. TheCore.Material = "Fabric"
  619. TheCore.BrickColor = BrickColor.new("Crimson")
  620. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  621. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  622. TheCoreMESH.MeshId = "rbxassetid://19251107"
  623. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  624. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  625.  
  626. local fidgetspinner = coroutine.wrap(function()
  627. while true do
  628. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  629. wait()
  630. end
  631. end)
  632. fidgetspinner()
  633.  
  634. Gear1 = Instance.new("Part", LeftArm)
  635. Gear1.CanCollide = false
  636. Gear1.Size = Vector3.new(1, 1, 1)
  637. Gear1.CFrame = CFrame.new(0, 1, 0)
  638. Gear1.BrickColor = BrickColor.new("Really black")
  639. GearMesh1 = Instance.new("FileMesh", Gear1)
  640. GearMesh1.MeshId = "rbxassetid://156292343"
  641. local weld6 = weldBetween(Gear1, HandCannonTop2)
  642. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  643.  
  644. Gear2 = Instance.new("Part", LeftArm)
  645. Gear2.CanCollide = false
  646. Gear2.Size = Vector3.new(1, 1, 1)
  647. Gear2.CFrame = CFrame.new(0, -1, 0)
  648. Gear2.BrickColor = BrickColor.new("Really black")
  649. GearMesh2 = Instance.new("FileMesh", Gear2)
  650. GearMesh2.MeshId = "rbxassetid://156292343"
  651. local weld7 = weldBetween(Gear2, HandCannonTop1)
  652. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  653.  
  654. EnergyCorePART = Instance.new("Part", LeftArm)
  655. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  656. EnergyCorePART.Material = "Neon"
  657. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  658. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  659. EnergyCore1.MeshType = "Sphere"
  660. EnergyCore1.Scale = Vector3.new(1,1,1)
  661. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  662. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  663.  
  664. CorruptedArm = Instance.new("Part", LeftArm)
  665. CorruptedArm.CanCollide = false
  666. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  667. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  668. CorruptedArm.TopSurface = "SmoothNoOutlines"
  669. CorruptedArm.Material = "Neon"
  670. CorruptedArm.Transparency = 0
  671. CorruptedArm.BrickColor = BrickColor.new("Really red")
  672. local weldcor = weldBetween(CorruptedArm, LeftArm)
  673. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  674.  
  675. CorruptedArm2 = Instance.new("Part", LeftArm)
  676. CorruptedArm2.CanCollide = false
  677. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  678. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  679. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  680. CorruptedArm2.Material = "Neon"
  681. CorruptedArm2.Transparency = 1
  682. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  683. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  684. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  685.  
  686. ArmorPlating = Instance.new("Part", LeftArm)
  687. ArmorPlating.CanCollide = false
  688. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  689. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  690. ArmorPlating.TopSurface = "SmoothNoOutlines"
  691. ArmorPlating.Material = "Neon"
  692. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  693. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  694. ArmorPlating.RightSurface = "SmoothNoOutlines"
  695. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  696. ArmorPlating.BackSurface = "SmoothNoOutlines"
  697. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  698. Armoring.C0 = CFrame.new(.4, 0, .53)
  699.  
  700. ArmorPlating2 = Instance.new("Part", LeftArm)
  701. ArmorPlating2.CanCollide = false
  702. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  703. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  704. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  705. ArmorPlating2.Material = "Neon"
  706. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  707. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  708. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  709. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  710. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  711. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  712. Armoring2.C0 = CFrame.new(.2, 0, .53)
  713.  
  714. ArmorPlating3 = Instance.new("Part", LeftArm)
  715. ArmorPlating3.CanCollide = false
  716. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  717. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  718. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  719. ArmorPlating3.Material = "Neon"
  720. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  721. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  722. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  723. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  724. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  725. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  726. Armoring3.C0 = CFrame.new(0, 0, .53)
  727.  
  728. ArmorPlating4 = Instance.new("Part", LeftArm)
  729. ArmorPlating4.CanCollide = false
  730. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  731. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  732. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  733. ArmorPlating4.Material = "Neon"
  734. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  735. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  736. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  737. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  738. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  739. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  740. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  741.  
  742. ArmorPlating5 = Instance.new("Part", LeftArm)
  743. ArmorPlating5.CanCollide = false
  744. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  745. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  746. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  747. ArmorPlating5.Material = "Neon"
  748. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  749. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  750. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  751. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  752. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  753. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  754. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  755.  
  756. ArmorPlating6 = Instance.new("Part", LeftArm)
  757. ArmorPlating6.CanCollide = false
  758. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  759. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  760. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  761. ArmorPlating6.Material = "Neon"
  762. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  763. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  764. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  765. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  766. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  767. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  768. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  769.  
  770. ArmorPlating7 = Instance.new("Part", LeftArm)
  771. ArmorPlating7.CanCollide = false
  772. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  773. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  774. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  775. ArmorPlating7.Material = "Neon"
  776. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  777. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  778. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  779. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  780. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  781. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  782. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  783.  
  784. ArmorPlating8 = Instance.new("Part", LeftArm)
  785. ArmorPlating8.CanCollide = false
  786. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  787. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  788. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  789. ArmorPlating8.Material = "Neon"
  790. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  791. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  792. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  793. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  794. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  795. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  796. Armoring8.C0 = CFrame.new(0, 0, -.53)
  797.  
  798. ArmorPlating9 = Instance.new("Part", LeftArm)
  799. ArmorPlating9.CanCollide = false
  800. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  801. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  802. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  803. ArmorPlating9.Material = "Neon"
  804. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  805. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  806. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  807. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  808. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  809. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  810. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  811.  
  812. ArmorPlating10 = Instance.new("Part", LeftArm)
  813. ArmorPlating10.CanCollide = false
  814. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  815. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  816. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  817. ArmorPlating10.Material = "Neon"
  818. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  819. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  820. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  821. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  822. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  823. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  824. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  825.  
  826. light = Instance.new("PointLight", Torso)
  827. light.Color = Color3.new(255,0,0)
  828. light.Range = 5
  829. light.Brightness = 50
  830.  
  831. local Switcher = coroutine.wrap(function()
  832. while true do
  833. for i = 1, 50 do
  834. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  835. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  836. wait()
  837. end
  838. for i = 1, 50 do
  839. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  840. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  841. wait()
  842. end
  843. wait()
  844. end
  845. end)
  846. Switcher()
  847. Root.Anchored = false
  848. Root.CanCollide = false
  849. local removesize = coroutine.wrap(function()
  850. while comingouttoplay do
  851. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  852. wait()
  853. end
  854. end)
  855. removesize()
  856. sound2 = Instance.new("Sound", Torso)
  857. sound2.SoundId = "rbxassetid://1292034965"
  858. sound2.Volume = 4
  859. sound2:Play()
  860. for i = 1, 10 do
  861. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  862. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  863. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  864. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  865. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  866. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  867. wait()
  868. end
  869. local shockwefe = coroutine.wrap(function()
  870. shockwave = Instance.new("Part", Torso)
  871. shockwave.Size = Vector3.new(5, 5, 5)
  872. shockwave.Transparency = 0
  873. shockwave.BrickColor = BrickColor.new("Artichoke")
  874. shockwave.Anchored = true
  875. shockwave.CanCollide = false
  876. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  877. sh1 = Instance.new("SpecialMesh", shockwave)
  878. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  879. sh1.Scale = Vector3.new(0, 0, 0)
  880. removeuseless:AddItem(shockwave,5)
  881. for i = 1, 100 do
  882. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  883. shockwave.Transparency = shockwave.Transparency + 0.05
  884. wait()
  885. end
  886. end)
  887. shockwefe()
  888. for i = 1, 15 do
  889. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  890. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  891. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  892. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  893. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  894. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  895. wait()
  896. end
  897. removeuseless:AddItem(smallrift,4)
  898. comingouttoplay = false
  899. wait()
  900. end
  901.  
  902. mouse.KeyDown:connect(function(Press)
  903. Press=Press:lower()
  904. if Press=='m' then
  905. if debounce then return end
  906. debounce = true
  907. attacking = true
  908. hum.WalkSpeed = 0
  909. maketransparencysetto = coroutine.wrap(function()
  910. brolycharge = Instance.new("Sound", Torso)
  911. brolycharge.SoundId = "rbxassetid://722133423"
  912. brolycharge.Volume = 4
  913. brolycharge:Play()
  914. Shield = Instance.new("Part", Torso)
  915. Shield.Material = "Neon"
  916. Shield.Anchored = true
  917. Shield.Transparency = 1
  918. Shield.CanCollide = false
  919. Shield.BrickColor = BrickColor.new("Crimson")
  920. Shield.Size = Vector3.new(10,10,10)
  921. ShieldShape = Instance.new("SpecialMesh", Shield)
  922. ShieldShape.MeshType = "Sphere"
  923. ShieldShape.Scale = Vector3.new(50,50,50)
  924. Shield.CFrame = Root.CFrame
  925. while Shield.Transparency > .5 do
  926. Shield.Transparency = Shield.Transparency - 0.03
  927. wait()
  928. end
  929. end)
  930. maketransparencysetto()
  931. quicklerp = coroutine.wrap(function()
  932. for i = 1, 15 do
  933. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  934. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  935. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  936. wait()
  937. end
  938. end)
  939. quicklerp()
  940. for i = 1, 100 do
  941. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  942. wait()
  943. end
  944. wait(.5)
  945. ShieldShape.Scale = Vector3.new(1,1,1)
  946. Shield.Transparency = .5
  947. wait(.01)
  948. Shield.Transparency = 1
  949. wait(.01)
  950. Shield.Transparency = .5
  951. wait(.01)
  952. Shield.Transparency = 1
  953. wait(.01)
  954. Shield.Transparency = .5
  955. wait(.01)
  956. Shield.Transparency = 1
  957. wait(.01)
  958. Shield.Transparency = .5
  959. wait(.01)
  960. Shield.Transparency = 1
  961. wait(.01)
  962. Shield.Transparency = .5
  963. wait(.01)
  964. Shield.Transparency = 1
  965. wait(.01)
  966. Shield.Transparency = .5
  967. wait(.01)
  968. Shield.Transparency = 1
  969. wait(.01)
  970. Shield.Transparency = .5
  971. huah = Instance.new("Sound", Torso)
  972. huah.Volume = 8
  973. huah.SoundId = "rbxassetid://1502082459"
  974. huah:Play()
  975. explosionsound = Instance.new("Sound", Torso)
  976. explosionsound.SoundId = "rbxassetid://919941001"
  977. explosionsound.Volume = 3
  978. explosionsound:Play()
  979. quicklerp2 = coroutine.wrap(function()
  980. for i = 1, 15 do
  981. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  982. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  983. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  984. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  985. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  986. wait()
  987. end
  988. end)
  989. quicklerp2()
  990. Shield:Remove()
  991. blastwave = Instance.new("Part", Torso)
  992. blastwave.Size = Vector3.new(1, 1, 1)
  993. blastwave.Transparency = 0
  994. blastwave.BrickColor = BrickColor.new("Crimson")
  995. blastwave.Material = "Neon"
  996. blastwave.Anchored = true
  997. blastwave.CanCollide = false
  998. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  999. removeuseless:AddItem(blastwave,5)
  1000. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  1001. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1002. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  1003. blastwave2 = Instance.new("Part", Torso)
  1004. blastwave2.Size = Vector3.new(1, 1, 1)
  1005. blastwave2.Transparency = 0
  1006. blastwave2.BrickColor = BrickColor.new("Crimson")
  1007. blastwave2.Material = "Neon"
  1008. blastwave2.Anchored = true
  1009. blastwave2.CanCollide = false
  1010. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1011. removeuseless:AddItem(blastwave2,5)
  1012. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1013. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1014. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1015. blastwave3 = Instance.new("Part", Torso)
  1016. blastwave3.Size = Vector3.new(1, 1, 1)
  1017. blastwave3.Transparency = 0
  1018. blastwave3.BrickColor = BrickColor.new("Crimson")
  1019. blastwave3.Material = "Neon"
  1020. blastwave3.Anchored = true
  1021. blastwave3.CanCollide = false
  1022. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1023. removeuseless:AddItem(blastwave3,5)
  1024. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1025. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1026. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1027. blastwave4 = Instance.new("Part", Torso)
  1028. blastwave4.Size = Vector3.new(1, 1, 1)
  1029. blastwave4.Transparency = 0
  1030. blastwave4.BrickColor = BrickColor.new("Crimson")
  1031. blastwave4.Material = "Neon"
  1032. blastwave4.Anchored = true
  1033. blastwave4.CanCollide = false
  1034. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1035. removeuseless:AddItem(blastwave4,5)
  1036. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1037. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1038. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1039. blastwave5 = Instance.new("Part", Torso)
  1040. blastwave5.Size = Vector3.new(1, 1, 1)
  1041. blastwave5.Transparency = 0
  1042. blastwave5.BrickColor = BrickColor.new("Crimson")
  1043. blastwave5.Material = "Neon"
  1044. blastwave5.Anchored = true
  1045. blastwave5.CanCollide = false
  1046. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1047. removeuseless:AddItem(blastwave5,5)
  1048. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1049. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1050. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1051. Blastcircle = Instance.new("Part", Torso)
  1052. Blastcircle.Material = "Neon"
  1053. Blastcircle.Anchored = true
  1054. Blastcircle.Transparency = 0
  1055. Blastcircle.CanCollide = false
  1056. Blastcircle.BrickColor = BrickColor.new("Really red")
  1057. Blastcircle.Size = Vector3.new(10,10,10)
  1058. removeuseless:AddItem(Blastcircle,5)
  1059. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1060. BlastShape.MeshType = "Sphere"
  1061. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1062. Blastcircle.CFrame = Root.CFrame
  1063. Blastcircle2 = Instance.new("Part", Torso)
  1064. Blastcircle2.Material = "Neon"
  1065. Blastcircle2.Anchored = true
  1066. Blastcircle2.Transparency = 0
  1067. Blastcircle2.CanCollide = false
  1068. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1069. Blastcircle2.Size = Vector3.new(10,10,10)
  1070. removeuseless:AddItem(Blastcircle2,5)
  1071. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1072. BlastShape2.MeshType = "Sphere"
  1073. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1074. Blastcircle2.CFrame = Root.CFrame
  1075. Blastcircle3 = Instance.new("Part", Torso)
  1076. Blastcircle3.Material = "Neon"
  1077. Blastcircle3.Anchored = true
  1078. Blastcircle3.Transparency = 0
  1079. Blastcircle3.CanCollide = false
  1080. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1081. Blastcircle3.Size = Vector3.new(10,10,10)
  1082. removeuseless:AddItem(Blastcircle3,5)
  1083. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1084. BlastShape3.MeshType = "Sphere"
  1085. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1086. Blastcircle3.CFrame = Root.CFrame
  1087. Blastcircle4 = Instance.new("Part", Torso)
  1088. Blastcircle4.Material = "Neon"
  1089. Blastcircle4.Anchored = true
  1090. Blastcircle4.Transparency = 0
  1091. Blastcircle4.CanCollide = false
  1092. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1093. Blastcircle4.Size = Vector3.new(10,10,10)
  1094. removeuseless:AddItem(Blastcircle4,5)
  1095. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1096. BlastShape4.MeshType = "Sphere"
  1097. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1098. Blastcircle4.CFrame = Root.CFrame
  1099. Blastcircle5 = Instance.new("Part", Torso)
  1100. Blastcircle5.Material = "Neon"
  1101. Blastcircle5.Anchored = true
  1102. Blastcircle5.Transparency = 0
  1103. Blastcircle5.CanCollide = false
  1104. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1105. Blastcircle5.Size = Vector3.new(10,10,10)
  1106. removeuseless:AddItem(Blastcircle5,5)
  1107. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1108. BlastShape5.MeshType = "Sphere"
  1109. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1110. Blastcircle5.CFrame = Root.CFrame
  1111.  
  1112. shockwav = Instance.new("Part", Torso)
  1113. shockwav.Size = Vector3.new(1, 1, 1)
  1114. shockwav.Transparency = 0
  1115. shockwav.BrickColor = BrickColor.new("Crimson")
  1116. shockwav.Material = "Neon"
  1117. shockwav.Anchored = true
  1118. shockwav.CanCollide = false
  1119. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1120. removeuseless:AddItem(shockwav,5)
  1121. dea = Instance.new("SpecialMesh", shockwav)
  1122. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1123. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1124. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1125. shockwav2 = Instance.new("Part", Torso)
  1126. shockwav2.Size = Vector3.new(1, 1, 1)
  1127. shockwav2.Transparency = 0
  1128. shockwav2.BrickColor = BrickColor.new("Really red")
  1129. shockwav2.Material = "Neon"
  1130. shockwav2.Anchored = true
  1131. shockwav2.CanCollide = false
  1132. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1133. removeuseless:AddItem(shockwav2,5)
  1134. dea2 = Instance.new("SpecialMesh", shockwav2)
  1135. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1136. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1137. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1138. local Hit = damagealll(50,Torso.Position)
  1139. for _,v in pairs(Hit) do
  1140. local velo2 = Instance.new("BodyVelocity", v)
  1141. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1142. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1143. removeuseless:AddItem(velo2,2)
  1144. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1145. v.Humanoid:TakeDamage(math.random(48,89))
  1146. end
  1147.  
  1148. opopo = coroutine.wrap(function()
  1149. for i = 1, 100 do
  1150. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1151. shockwav.Transparency = shockwav.Transparency + 0.02
  1152. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1153. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1154. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1155. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1156. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1157. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1158. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1159. blastwave.Transparency = blastwave.Transparency + .01
  1160. blastwave2.Transparency = blastwave2.Transparency + .03
  1161. blastwave3.Transparency = blastwave3.Transparency + .02
  1162. blastwave4.Transparency = blastwave4.Transparency + .015
  1163. blastwave5.Transparency = blastwave5.Transparency + .01
  1164. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1165. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1166. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1167. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1168. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1169. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1170. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1171. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1172. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1173. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1174. wait()
  1175. end
  1176. end)
  1177. opopo()
  1178. wait(2)
  1179. hum.WalkSpeed = 13
  1180. debounce = false
  1181. attacking = false
  1182. end
  1183. end)
  1184.  
  1185. EnergyIdle = Instance.new("Sound", Torso)
  1186. EnergyIdle.SoundId = "rbxassetid://865160364"
  1187. EnergyIdle.Looped = true
  1188. EnergyIdle.Volume = .2
  1189. EnergyIdle:Play()
  1190. doommusucus = Instance.new("Sound", Torso)
  1191. doommusucus.SoundId = "rbxassetid://261681311"
  1192. doommusucus.Looped = true
  1193. doommusucus.Volume = 1.5
  1194. doommusucus:Play()
  1195. hum.WalkSpeed = 13
  1196.  
  1197. function damagealll(Radius,Position)
  1198. local Returning = {}
  1199. for _,v in pairs(workspace:GetChildren()) do
  1200. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1201. local Mag = (v.Torso.Position - Position).magnitude
  1202. if Mag < Radius then
  1203. table.insert(Returning,v)
  1204. end
  1205. end
  1206. end
  1207. return Returning
  1208. end
  1209.  
  1210. function damagealll2(Radius,Position)
  1211. local Returning = {}
  1212. while wait() do
  1213. for _,v in pairs(workspace:GetChildren()) do
  1214. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1215. local Mag = (v.Torso.Position - Position).magnitude
  1216. if Mag < Radius then
  1217. table.insert(Returning,v)
  1218. end
  1219. end
  1220. end
  1221. end
  1222. return Returning
  1223. end
  1224.  
  1225. footsteps = Instance.new("Sound", Torso)
  1226. footsteps.SoundId = "sID://320886417"
  1227. footsteps.Looped = true
  1228. footsteps.Volume = 5
  1229.  
  1230. checks1 = coroutine.wrap(function() -------Checks
  1231. while true do
  1232. if Root.Velocity.Magnitude > 0.5 and running == false then
  1233. position = "Walking"
  1234. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1235. position = "Idle2"
  1236. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1237. position = "Idle"
  1238. elseif Root.Velocity.Magnitude > 15 then
  1239. position = "Running"
  1240. else
  1241. end
  1242. wait()
  1243. end
  1244. end)
  1245. checks1()
  1246.  
  1247. mouse.KeyDown:connect(function(Press)
  1248. Press=Press:lower()
  1249. if Press=='p' then
  1250. if debounce == true then return end
  1251. debounce = true
  1252. walking = false
  1253. attacking = true
  1254. punchcharge:Play()
  1255. for i = 1, 10 do
  1256. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1257. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1258. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1259. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1260. wait()
  1261. end
  1262. punchexplosion:Play()
  1263. hitboxpert = Instance.new("Part", LeftArm)
  1264. hitboxpert.Size = Vector3.new(2, 2, 2)
  1265. hitboxpert.CanCollide = false
  1266. hitboxpert.Transparency = 1
  1267. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1268. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1269. hitboxpert.Touched:connect(function(hit)
  1270. if hit.Parent:IsA("Part") then
  1271. elseif hit.Parent:IsA("SpecialMesh") then
  1272. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1273. elseif hit.Parent:findFirstChild("Humanoid") then
  1274. if damagedebounce == true then return end
  1275. damagedebounce = true
  1276. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1277. Slachtoffer:TakeDamage(32)
  1278. end
  1279. end)
  1280. local punchplosion = coroutine.wrap(function()
  1281. plosion = Instance.new("Part", LeftArm)
  1282. plosion.Size = Vector3.new(1, 1, 1)
  1283. plosion.Transparency = 0.2
  1284. plosion.BrickColor = BrickColor.new("Crimson")
  1285. plosion.Anchored = true
  1286. plosion.CanCollide = false
  1287. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1288. dea1 = Instance.new("SpecialMesh", plosion)
  1289. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1290. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1291. for i = 1, 25 do
  1292. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1293. plosion.Transparency = plosion.Transparency + 0.07
  1294. wait()
  1295. end
  1296. end)
  1297. punchplosion()
  1298. for i = 1, 10 do
  1299. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1300. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1301. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1302. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1303. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1304. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1305. wait()
  1306. end
  1307. hitboxpert:Destroy()
  1308. hitboxweld:Destroy()
  1309. plosion:Destroy()
  1310. attacking = false
  1311. damagedebounce = false
  1312. debounce = false
  1313. end
  1314. end)
  1315.  
  1316. mouse.KeyDown:connect(function(Press)
  1317. Press=Press:lower()
  1318. if Press=='t' then
  1319. if tauntdebounce == true then return end
  1320. tauntdebounce = true
  1321. rdnm = soundtable[math.random(1,#soundtable)]
  1322. tauntsound = Instance.new("Sound", Head)
  1323. tauntsound.Volume = .8
  1324. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1325. tauntsound.Looped = false
  1326. tauntsound:Play()
  1327. wait(tauntsound.TimeLength)
  1328. wait(3)
  1329. tauntsound:Remove()
  1330. wait(1)
  1331. tauntdebounce = false
  1332. debounce = false
  1333. end
  1334. end)
  1335.  
  1336.  
  1337. mouse.KeyDown:connect(function(Press)
  1338. Press=Press:lower()
  1339. if Press=='l' then
  1340. if debounce then return end
  1341. debounce = true
  1342. attacking = true
  1343. punchcharge2:Play()
  1344. hum.WalkSpeed = 13
  1345. for i = 1, 8 do
  1346. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1347. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1348. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1349. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1350. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1351. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1352. wait()
  1353. end
  1354. local shockwavv = coroutine.wrap(function()
  1355. shockwav = Instance.new("Part", LeftArm)
  1356. shockwav.Size = Vector3.new(1, 1, 1)
  1357. shockwav.Transparency = 0
  1358. shockwav.BrickColor = BrickColor.new("Really black")
  1359. shockwav.Anchored = true
  1360. shockwav.CanCollide = false
  1361. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1362. dea2 = Instance.new("SpecialMesh", shockwav)
  1363. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1364. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1365. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1366.  
  1367. shockwav2 = Instance.new("Part", LeftArm)
  1368. shockwav2.Size = Vector3.new(1, 1, 1)
  1369. shockwav2.Transparency = 0
  1370. shockwav2.BrickColor = BrickColor.new("Crimson")
  1371. shockwav2.Anchored = true
  1372. shockwav2.CanCollide = false
  1373. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1374. dea3 = Instance.new("SpecialMesh", shockwav2)
  1375. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1376. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1377. removeuseless:AddItem(shockwav2,5)
  1378.  
  1379. shockesr = Instance.new("Part", Torso)
  1380. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1381. shockesr.Material = "Neon"
  1382. shockesr.BrickColor = BrickColor.new("Crimson")
  1383. shockesr.Transparency = 0
  1384. shockesr.Anchored = true
  1385. shockesr.CanCollide = false
  1386. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1387. shockerMESH.MeshType = "Sphere"
  1388. shockerMESH.Scale = Vector3.new(1,1,1)
  1389. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1390. removeuseless:AddItem(shockesr,5)
  1391.  
  1392. local Hit = damagealll(14,Torso.Position)
  1393. for _,v in pairs(Hit) do
  1394. local velo2 = Instance.new("BodyVelocity", v)
  1395. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1396. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1397. removeuseless:AddItem(velo2,2)
  1398. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1399. v.Humanoid:TakeDamage(30)
  1400. end
  1401.  
  1402. for i = 1, 25 do
  1403. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1404. shockwav.Transparency = shockwav.Transparency + 0.07
  1405. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1406. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1407. shockesr.Transparency = shockesr.Transparency + 0.07
  1408. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1409. wait()
  1410. end
  1411. end)
  1412. shockwavv()
  1413. punchexplosion2:Play()
  1414. chunks = Instance.new("Part", workspace)
  1415. chunks.BrickColor = BrickColor.new("Really red")
  1416. chunks.Size = Vector3.new(2, 2, 2)
  1417. chunks.Anchored = true
  1418. chunks.Material = "Neon"
  1419. chunks.TopSurface = "Smooth"
  1420. chunks.BottomSurface = "Smooth"
  1421. chunks.CanCollide = false
  1422. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1423. table.insert(SlowlyFade,chunks)
  1424. removeuseless:AddItem(chunks,5)
  1425. chunks2 = Instance.new("Part", workspace)
  1426. chunks2.BrickColor = BrickColor.new("Crimson")
  1427. chunks2.Size = Vector3.new(2, 2, 2)
  1428. chunks2.Anchored = true
  1429. chunks2.Material = "Neon"
  1430. chunks2.TopSurface = "Smooth"
  1431. chunks2.BottomSurface = "Smooth"
  1432. chunks2.CanCollide = false
  1433. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1434. table.insert(SlowlyFade,chunks2)
  1435. removeuseless:AddItem(chunks2,5)
  1436. chunks3 = Instance.new("Part", workspace)
  1437. chunks3.BrickColor = BrickColor.new("Really red")
  1438. chunks3.Size = Vector3.new(2, 2, 2)
  1439. chunks3.Anchored = true
  1440. chunks3.Material = "Neon"
  1441. chunks3.CanCollide = false
  1442. chunks3.TopSurface = "Smooth"
  1443. chunks3.BottomSurface = "Smooth"
  1444. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1445. table.insert(SlowlyFade,chunks3)
  1446. removeuseless:AddItem(chunks3,5)
  1447. chunks4 = Instance.new("Part", workspace)
  1448. chunks4.BrickColor = BrickColor.new("Crimson")
  1449. chunks4.Size = Vector3.new(2, 2, 2)
  1450. chunks4.Anchored = true
  1451. chunks4.TopSurface = "Smooth"
  1452. chunks4.BottomSurface = "Smooth"
  1453. chunks4.Material = "Neon"
  1454. chunks4.CanCollide = false
  1455. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1456. table.insert(SlowlyFade,chunks4)
  1457. removeuseless:AddItem(chunks4,5)
  1458. hum.WalkSpeed = 0
  1459. for i = 1, 15 do
  1460. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1461. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1462. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1463. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1464. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1465. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1466. wait()
  1467. end
  1468. hum.WalkSpeed = 13
  1469. attacking = false
  1470. damagedebounce = false
  1471. shockwav:Remove()
  1472. shockwav2:Remove()
  1473. shockesr:Remove()
  1474. debounce = false
  1475. end
  1476. end)
  1477.  
  1478. mouse.KeyDown:connect(function(Press)
  1479. Press=Press:lower()
  1480. if Press=='k' then
  1481. if debounce then return end
  1482. debounce = true
  1483. attacking = true
  1484. punchcharge2:Play()
  1485. hum.WalkSpeed = 0
  1486. for i = 1, 8 do
  1487. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1488. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1489. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1490. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1491. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1492. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1493. wait()
  1494. end
  1495. punchexplosion3:Play()
  1496. local wtfboomzorz = coroutine.wrap(function()
  1497. shockesr = Instance.new("Part", Torso)
  1498. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1499. shockesr.Material = "Neon"
  1500. shockesr.BrickColor = BrickColor.new("Crimson")
  1501. shockesr.Transparency = 0
  1502. shockesr.Anchored = true
  1503. shockesr.CanCollide = false
  1504. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1505. shockerMESH.MeshType = "Sphere"
  1506. shockerMESH.Scale = Vector3.new(1,1,1)
  1507. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1508. removeuseless:AddItem(shockesr,5)
  1509.  
  1510. shockwav = Instance.new("Part", LeftArm)
  1511. shockwav.Size = Vector3.new(1, 1, 1)
  1512. shockwav.Transparency = 0
  1513. shockwav.BrickColor = BrickColor.new("Really red")
  1514. shockwav.Anchored = true
  1515. shockwav.CanCollide = false
  1516. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1517. dea2 = Instance.new("SpecialMesh", shockwav)
  1518. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1519. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1520. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1521. removeuseless:AddItem(shockwav,5)
  1522.  
  1523. shockwav2 = Instance.new("Part", LeftArm)
  1524. shockwav2.Size = Vector3.new(1, 1, 1)
  1525. shockwav2.Transparency = 0
  1526. shockwav2.BrickColor = BrickColor.new("Crimson")
  1527. shockwav2.Anchored = true
  1528. shockwav2.CanCollide = false
  1529. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1530. dea3 = Instance.new("SpecialMesh", shockwav2)
  1531. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1532. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1533. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1534. removeuseless:AddItem(shockwav2,5)
  1535.  
  1536. shockwav3 = Instance.new("Part", LeftArm)
  1537. shockwav3.Size = Vector3.new(1, 1, 1)
  1538. shockwav3.Transparency = 0
  1539. shockwav3.BrickColor = BrickColor.new("Really red")
  1540. shockwav3.Anchored = true
  1541. shockwav3.CanCollide = false
  1542. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1543. dea4 = Instance.new("SpecialMesh", shockwav3)
  1544. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1545. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1546. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1547. removeuseless:AddItem(shockwav3,5)
  1548.  
  1549. local Hit = damagealll(35,Torso.Position)
  1550. for _,v in pairs(Hit) do
  1551. v:BreakJoints()
  1552. end
  1553. for i = 1, 25 do
  1554. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1555. shockwav.Transparency = shockwav.Transparency + 0.07
  1556. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1557. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1558. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1559. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1560. shockesr.Transparency = shockesr.Transparency + 0.08
  1561. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1562. wait()
  1563. end
  1564. end)
  1565. wtfboomzorz()
  1566. for i = 1, 8 do
  1567. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1568. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1569. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1570. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1571. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1572. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1573. wait()
  1574. end
  1575. for i = 1, 26 do
  1576. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1577. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1578. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1579. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1580. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1581. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1582. wait()
  1583. end
  1584. hum.WalkSpeed = 13
  1585. debounce = false
  1586. attacking = false
  1587. end
  1588. end)
  1589.  
  1590. mouse.KeyDown:connect(function(Press)
  1591. Press=Press:lower()
  1592. if Press=='o' then
  1593. if debounce then return end
  1594. debounce = true
  1595. attacking = true
  1596. hum.WalkSpeed = 0
  1597. local theendbegin = coroutine.wrap(function()
  1598. shockwav = Instance.new("Part", Torso)
  1599. shockwav.Size = Vector3.new(1, 1, 1)
  1600. shockwav.Transparency = 0
  1601. shockwav.BrickColor = BrickColor.new("Really red")
  1602. shockwav.Material = "Neon"
  1603. shockwav.Anchored = true
  1604. shockwav.CanCollide = false
  1605. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1606. dea2 = Instance.new("SpecialMesh", shockwav)
  1607. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1608. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1609. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1610. removeuseless:AddItem(shockwav,5)
  1611. shockwav2 = Instance.new("Part", Torso)
  1612. shockwav2.Size = Vector3.new(1, 1, 1)
  1613. shockwav2.Transparency = 0
  1614. shockwav2.Material = "Neon"
  1615. shockwav2.BrickColor = BrickColor.new("Crimson")
  1616. shockwav2.Anchored = true
  1617. shockwav2.CanCollide = false
  1618. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1619. dea3 = Instance.new("SpecialMesh", shockwav2)
  1620. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1621. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1622. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1623. removeuseless:AddItem(shockwav2,5)
  1624. for i = 1, 125 do
  1625. shockwav.Transparency = shockwav.Transparency + 0.03
  1626. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1627. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1628. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1629. wait()
  1630. end
  1631. end)
  1632. theendbegin()
  1633. boomswoosh:Play()
  1634. for i = 1, 50 do
  1635. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1636. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1637. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1638. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1639. wait()
  1640. end
  1641. EndOfTimes = true
  1642. local TheEnd = coroutine.wrap(function()
  1643. while EndOfTimes do
  1644. TheEndTimeWave = Instance.new("Part", Torso)
  1645. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1646. TheEndTimeWave.Transparency = 1
  1647. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1648. TheEndTimeWave.Material = "Neon"
  1649. TheEndTimeWave.Anchored = true
  1650. TheEndTimeWave.CanCollide = false
  1651. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1652. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1653. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1654. DDT.Scale = Vector3.new(50, 50, 50)
  1655. removeuseless:AddItem(TheEndTimeWave,2)
  1656. table.insert(TheEnd,TheEndTimeWave)
  1657. table.insert(TheEnd2,DDT)
  1658. wait(0.1)
  1659. end
  1660. end)
  1661. TheEnd()
  1662. local EndOrb = coroutine.wrap(function()
  1663. EnddOrb = Instance.new("Part", Torso)
  1664. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1665. EnddOrb.Material = "Neon"
  1666. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1667. EnddOrb.Transparency = 1
  1668. EnddOrb.Anchored = true
  1669. EnddOrb.CanCollide = false
  1670. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1671. EnddOrbMESH.MeshType = "Sphere"
  1672. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1673. EnddOrb.CFrame = Torso.CFrame
  1674. while EnddOrb.Transparency > 0 do
  1675. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1676. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1677. wait()
  1678. end
  1679. end)
  1680. EndOrb()
  1681. TheEndSound2:Play()
  1682. while EnddOrb.Transparency > 0 do
  1683. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1684. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1685. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1686. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1687. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1688. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1689. wait()
  1690. end
  1691. TheEndSound2:Stop()
  1692. TheEndSound:Play()
  1693. EndOfTimes = false
  1694. for i = 1, 100 do
  1695. EnddOrb.CFrame = Torso.CFrame
  1696. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1697. wait()
  1698. end
  1699. wait(2)
  1700. local dissapend = coroutine.wrap(function()
  1701. for i = 1, 100 do
  1702. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1703. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1704. wait()
  1705. end
  1706. end)
  1707. dissapend()
  1708. ROOOAAAAH:Play()
  1709. local opforr = coroutine.wrap(function()
  1710. while true do
  1711. if loowki then break end
  1712. TheEndTimeWave2 = Instance.new("Part", Torso)
  1713. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1714. TheEndTimeWave2.Transparency = 0.4
  1715. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1716. TheEndTimeWave2.Material = "Neon"
  1717. TheEndTimeWave2.Anchored = true
  1718. TheEndTimeWave2.CanCollide = false
  1719. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1720. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1721. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1722. DDT2.Scale = Vector3.new(1, 1, 1)
  1723. removeuseless:AddItem(TheEndTimeWave2,3)
  1724. table.insert(TheEnd4,TheEndTimeWave2)
  1725. table.insert(TheEnd3,DDT2)
  1726. EnddOrb2 = Instance.new("Part", Torso)
  1727. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1728. EnddOrb2.Material = "Neon"
  1729. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1730. EnddOrb2.Transparency = 0
  1731. EnddOrb2.Anchored = true
  1732. EnddOrb2.CanCollide = false
  1733. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1734. EnddOrbMESH2.MeshType = "Sphere"
  1735. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1736. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1737. removeuseless:AddItem(EnddOrb2,2)
  1738. table.insert(TheEnd2,EnddOrbMESH2)
  1739. table.insert(SlowlyFade,EnddOrb2)
  1740. wait(0.1)
  1741. end
  1742. end)
  1743. opforr()
  1744. for i = 1, 20 do
  1745. local Hit = damagealll(60,Torso.Position)
  1746. for _,v in pairs(Hit) do
  1747. v.Humanoid:TakeDamage(3)
  1748. end
  1749. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1750. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1751. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1752. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1753. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1754. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1755. wait()
  1756. end
  1757. local damgog = coroutine.wrap(function()
  1758. while true do
  1759. if loowki then return end
  1760. local Hit = damagealll(60,Torso.Position)
  1761. for _,v in pairs(Hit) do
  1762. v.Humanoid:TakeDamage(1)
  1763. end
  1764. wait()
  1765. end
  1766. end)
  1767. damgog()
  1768. wait(ROOOAAAAH.TimeLength)
  1769. loowki = true
  1770. wait(.5)
  1771. for i = 1, 40 do
  1772. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1773. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1774. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1775. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1776. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1777. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1778. wait()
  1779. end
  1780. for i = 1, 100 do
  1781. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1782. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1783. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1784. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1785. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1786. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1787. wait()
  1788. end
  1789. attacking = false
  1790. debounce = false
  1791. loowki = false
  1792. EndOfTimes = false
  1793. hum.WalkSpeed = 13
  1794. end
  1795. end)
  1796.  
  1797. mouse.KeyDown:connect(function(Press)
  1798. Press=Press:lower()
  1799. if Press=='j' then
  1800. if debounce then return end
  1801. debounce = true
  1802. attacking = true
  1803. zorro = true
  1804. local timereft = coroutine.wrap(function()
  1805. shockesr = Instance.new("Part", Torso)
  1806. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1807. shockesr.Material = "Neon"
  1808. shockesr.BrickColor = BrickColor.new("Crimson")
  1809. shockesr.Transparency = 0
  1810. shockesr.Anchored = true
  1811. shockesr.CanCollide = false
  1812. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1813. shockerMESH.MeshType = "Cylinder"
  1814. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1815. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1816. riftopen = Instance.new("Sound", shockesr)
  1817. riftopen.SoundId = "rbxassetid://93724183"
  1818. riftopen.Looped = false
  1819. riftopen.Volume = 2
  1820. riftopen:Play()
  1821. while zorro do
  1822. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1823. wait()
  1824. end
  1825. end)
  1826. timereft()
  1827. for i = 1, 50 do
  1828. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1829. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1830. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1831. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1832. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1833. wait()
  1834. end
  1835. zorro = false
  1836. punchcharge3:Play()
  1837. for i = 1, 10 do
  1838. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1839. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1840. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1841. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1842. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1843. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1844. wait()
  1845. end
  1846. astral = true
  1847. local astralshocks = coroutine.wrap(function()
  1848. while astral do
  1849. Astralshock = Instance.new("Part", Torso)
  1850. Astralshock.Size = Vector3.new(1, 1, 1)
  1851. Astralshock.Transparency = 0
  1852. Astralshock.BrickColor = BrickColor.new("Really red")
  1853. Astralshock.Material = "Neon"
  1854. Astralshock.Anchored = true
  1855. Astralshock.CanCollide = false
  1856. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1857. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1858. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1859. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1860. table.insert(TheEnd3,DDTASTRAL)
  1861. table.insert(SlowlyFade,Astralshock)
  1862. removeuseless:AddItem(Astralshock,2)
  1863. wait(0.3)
  1864. end
  1865. end)
  1866. local astralshocks2 = coroutine.wrap(function()
  1867. while astral do
  1868. Astralshock2 = Instance.new("Part", Torso)
  1869. Astralshock2.Size = Vector3.new(1, 1, 1)
  1870. Astralshock2.Transparency = 0
  1871. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1872. Astralshock2.Material = "Neon"
  1873. Astralshock2.Anchored = true
  1874. Astralshock2.CanCollide = false
  1875. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1876. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1877. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1878. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1879. table.insert(UpMover,Astralshock2)
  1880. table.insert(SlowlyFade,Astralshock2)
  1881. removeuseless:AddItem(Astralshock2,2)
  1882. wait(0.2)
  1883. end
  1884. end)
  1885. astralshocks2()
  1886. astralshocks()
  1887. riftopen2 = Instance.new("Sound", shockesr)
  1888. riftopen2.SoundId = "rbxassetid://907527750"
  1889. riftopen2.Looped = false
  1890. riftopen2.Volume = 2
  1891. riftopen2:Play()
  1892. local fofp = coroutine.wrap(function()
  1893. riftopen3 = Instance.new("Sound", shockesr)
  1894. riftopen3.SoundId = "rbxassetid://1190833720"
  1895. riftopen3.Looped = false
  1896. riftopen3.Volume = 0
  1897. removeuseless:AddItem(riftopen3,10)
  1898. removeuseless:AddItem(shockesr,6)
  1899. riftopen3:Play()
  1900. while riftopen3.Volume < 3 do
  1901. riftopen3.Volume = riftopen3.Volume + 0.2
  1902. wait()
  1903. end
  1904. while astral do
  1905. wait()
  1906. end
  1907. while riftopen3.Volume > 0 do
  1908. riftopen3.Volume = riftopen3.Volume - 0.1
  1909. wait()
  1910. end
  1911. end)
  1912. fofp()
  1913. local astraldmg = coroutine.wrap(function()
  1914. for i = 1, 5 do
  1915. local Hit = damagealll(20,shockesr.Position)
  1916. for _,v in pairs(Hit) do
  1917. v.Humanoid:TakeDamage(25)
  1918. end
  1919. wait(1)
  1920. end
  1921. end)
  1922. astraldmg()
  1923. while shockesr.Transparency < 1 do
  1924. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1925. shockesr.Transparency = shockesr.Transparency + 0.02
  1926. wait()
  1927. end
  1928. astral = false
  1929. debounce = false
  1930. attacking = false
  1931. riftopen:Remove()
  1932. riftopen2:Remove()
  1933. end
  1934. end)
  1935.  
  1936. mouse.KeyDown:connect(function(Press)
  1937. Press=Press:lower()
  1938. if Press=='r' then
  1939. if debounce then return end
  1940. debounce = true
  1941. attacking = true
  1942. borb = true
  1943. hum.WalkSpeed = 0
  1944. punchcharge:Play()
  1945. for i = 1, 8 do
  1946. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1947. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1948. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1949. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1950. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1951. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1952. wait()
  1953. end
  1954. BlackPowerBall = Instance.new("Part", Torso)
  1955. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  1956. BlackPowerBall.Anchored = true
  1957. BlackPowerBall.Shape = 0
  1958. BlackPowerBall.Material = "Neon"
  1959. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1960. BlackPowerBall.CanCollide = false
  1961. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1962. local increasesizeball = coroutine.wrap(function()
  1963. for i = 1, 20 do
  1964. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1965. wait()
  1966. end
  1967. end)
  1968. increasesizeball()
  1969. OMEGABLASTER = Instance.new("Sound", RightArm)
  1970. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  1971. OMEGABLASTER.Pitch = 1.5
  1972. OMEGABLASTER.Volume = 2
  1973. OMEGABLASTER:Play()
  1974. for i = 1, 25 do
  1975. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  1976. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  1977. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1978. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1979. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1980. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1981. wait()
  1982. end
  1983. for i = 1, 8 do
  1984. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  1985. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1986. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  1987. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1988. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1989. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1990. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1991. wait()
  1992. end
  1993. local shootthemballs = coroutine.wrap(function()
  1994. BlackPowerBall.Anchored = false
  1995. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  1996. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  1997. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  1998. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  1999. wait()
  2000. end)
  2001. shootthemballs()
  2002. for i = 1, 12 do
  2003. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2004. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2005. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2006. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2007. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2008. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2009. wait()
  2010. end
  2011. BlackPowerBall.Touched:connect(function(OnHit)
  2012. if hitters == true then return end
  2013. hitters = true
  2014. BlackPowerBall.Anchored = true
  2015. BlackPowerBall.Transparency = 1
  2016. local Hit = damagealll(32,BlackPowerBall.Position)
  2017. for _,v in pairs(Hit) do
  2018. v.Humanoid:TakeDamage(40)
  2019. end
  2020. explosivesound = Instance.new("Sound", BlackPowerBall)
  2021. explosivesound.SoundId = "rbxassetid://400765078"
  2022. explosivesound.Looped = false
  2023. explosivesound.Volume = 2
  2024. explosivesound.Pitch = 2
  2025. explosivesound:Play()
  2026. for i = 1, 3 do
  2027. ExplosionBall = Instance.new("Part", Torso)
  2028. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2029. ExplosionBall.Anchored = true
  2030. ExplosionBall.Shape = 0
  2031. ExplosionBall.Material = "Neon"
  2032. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2033. ExplosionBall.CanCollide = false
  2034. ExplosionBall.Size = BlackPowerBall.Size
  2035. ExplosionBallshock = Instance.new("Part", Torso)
  2036. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2037. ExplosionBallshock.Transparency = 0
  2038. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2039. ExplosionBallshock.Material = "Neon"
  2040. ExplosionBallshock.Anchored = true
  2041. ExplosionBallshock.CanCollide = false
  2042. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2043. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2044. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2045. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2046. table.insert(Extreme,ExplosionBall)
  2047. table.insert(SlowlyFade,ExplosionBall)
  2048. table.insert(SlowlyFade,ExplosionBallshock)
  2049. table.insert(ExtremeM,ExplosionBallshockDDT)
  2050. removeuseless:AddItem(ExplosionBall,2)
  2051. removeuseless:AddItem(ExplosionBallshock,2)
  2052. wait(0.1)
  2053. end
  2054. borb = false
  2055. hitters = false
  2056. end)
  2057. hum.WalkSpeed = 13
  2058. local time = coroutine.wrap(function()
  2059. for i = 1, 100 do
  2060. if borb == false then break end
  2061. wait()
  2062. end
  2063. BlackPowerBall:Remove()
  2064. debounce = false
  2065. balldebounce = false
  2066. hitters = false
  2067. end)
  2068. time()
  2069. attacking = false
  2070. while wait() do
  2071. if borb == false then break end
  2072. wait()
  2073. end
  2074. balldebounce = false
  2075. debounce = false
  2076. hitters = false
  2077. end
  2078. end)
  2079.  
  2080. mouse.KeyDown:connect(function(Press)
  2081. Press=Press:lower()
  2082. if Press=='h' then
  2083. if debounce == true then return end
  2084. debounce = true
  2085. walking = false
  2086. hit = false
  2087. attacking = true
  2088. punchcharge:Play()
  2089. bbm = Instance.new("Sound", Torso)
  2090. bbm.SoundId = "rbxassetid://1412100204"
  2091. bbm.Volume = 6
  2092. bbm:Play()
  2093. hum.WalkSpeed = 0
  2094. local createnergyblast = coroutine.wrap(function()
  2095. BlastWave = Instance.new("Part", Torso)
  2096. BlastWave.Material = "Neon"
  2097. BlastWave.Anchored = true
  2098. BlastWave.CanCollide = false
  2099. BlastWave.BrickColor = BrickColor.new("Crimson")
  2100. BlastWave.Size = Vector3.new(.1,.1,.1)
  2101. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2102. BlastShape.MeshType = "Sphere"
  2103. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2104. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2105. end)
  2106. createnergyblast()
  2107. local sizeincrease = coroutine.wrap(function()
  2108. for i = 1, 45 do
  2109. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2110. wait()
  2111. end
  2112. end)
  2113. sizeincrease()
  2114. local RetrEnergy2 = coroutine.wrap(function()
  2115. for i = 1, 10 do
  2116. circlescircles = Instance.new("Part", Torso)
  2117. circlescircles.Size = Vector3.new(1, 1, 1)
  2118. circlescircles.Transparency = 0.2
  2119. circlescircles.BrickColor = BrickColor.new("Really red")
  2120. circlescircles.Material = "Neon"
  2121. circlescircles.Anchored = true
  2122. circlescircles.CanCollide = false
  2123. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2124. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2125. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2126. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2127. removeuseless:AddItem(circlescircles,1)
  2128. table.insert(nonmeshRepeater2,circlescircles)
  2129. table.insert(TheEnd2,circlescirclesmesh)
  2130. wait(.1)
  2131. end
  2132. end)
  2133. RetrEnergy2()
  2134. local RetrEnergy = coroutine.wrap(function()
  2135. for i = 1, 7 do
  2136. RetrEnergy1 = Instance.new("Part", Torso)
  2137. RetrEnergy1.Material = "Neon"
  2138. RetrEnergy1.Anchored = true
  2139. RetrEnergy1.CanCollide = false
  2140. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2141. RetrEnergy1.Transparency = 0.5
  2142. RetrEnergy1.Size = Vector3.new(10,10,10)
  2143. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2144. RetrEnergy1Shape.MeshType = "Sphere"
  2145. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2146. RetrEnergy1.CFrame = BlastWave.CFrame
  2147. table.insert(LessSize,RetrEnergy1)
  2148. table.insert(Repeater2,RetrEnergy1)
  2149. removeuseless:AddItem(RetrEnergy1,2)
  2150. wait(0.2)
  2151. end
  2152. end)
  2153. RetrEnergy()
  2154. for i = 1, 10 do
  2155. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2156. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2157. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2158. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2159. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2160. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2161. wait()
  2162. end
  2163. wait(1)
  2164. local shocks = coroutine.wrap(function()
  2165. while BlastWave.Transparency < 1 do
  2166. shockoftheblast = Instance.new("Part", Torso)
  2167. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2168. shockoftheblast.Transparency = 0
  2169. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2170. shockoftheblast.Material = "Neon"
  2171. shockoftheblast.Anchored = true
  2172. shockoftheblast.CanCollide = false
  2173. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2174. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2175. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2176. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2177. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2178. removeuseless:AddItem(shockoftheblast,.5)
  2179. table.insert(ForwardMover,shockoftheblast)
  2180. table.insert(nonmeshRepeater2,shockoftheblast)
  2181. wait(.1)
  2182. end
  2183. end)
  2184. shocks()
  2185. x0412:Play()
  2186. ReaperLaunch = Instance.new("Sound", LeftArm)
  2187. ReaperLaunch.Volume = 3
  2188. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2189. ReaperLaunch:Play()
  2190. hum.WalkSpeed = 2
  2191. TheBeam = Instance.new("Part", LeftArm)
  2192. TheBeam.CanCollide = false
  2193. TheBeam.Size = Vector3.new(1,3,3)
  2194. TheBeam.Material = "Neon"
  2195. TheBeam.Anchored = true
  2196. TheBeam.BrickColor = BrickColor.new("Crimson")
  2197. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2198. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2199. TheBeamMESH.MeshType = "Cylinder"
  2200. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2201. TheBeam.Touched:connect(function(hit)
  2202. if hit.Parent:IsA("Part") then
  2203. elseif hit.Parent:IsA("SpecialMesh") then
  2204. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2205. elseif hit.Parent:findFirstChild("Humanoid") then
  2206. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2207. Slachtoffer:TakeDamage(30)
  2208. wait(.6)
  2209. end
  2210. end)
  2211. for i = 1, 100 do
  2212. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2213. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2214. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2215. wait()
  2216. end
  2217. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2218. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2219. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2220. wait()
  2221. end
  2222. debounce = false
  2223. attacking = false
  2224. TheBeam:Remove()
  2225. BlastWave:Remove()
  2226. end
  2227. end)
  2228.  
  2229. mouse.KeyDown:connect(function(Press)
  2230. Press=Press:lower()
  2231. if Press=='q' then
  2232. if debounce then return end
  2233. debounce = true
  2234. attacking = true
  2235. open = true
  2236. nepo = true
  2237. hum.WalkSpeed = 0
  2238. bigrift = Instance.new("Part", Torso)
  2239. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2240. bigrift.Material = "Neon"
  2241. bigrift.Transparency = 1
  2242. bigrift.Anchored = true
  2243. bigrift.CanCollide = false
  2244. bigriftdecal = Instance.new("Decal", bigrift)
  2245. bigriftdecal.Face = "Top"
  2246. bigriftdecal.Texture = "rbxassetid://702583926"
  2247. local bigriftopen = coroutine.wrap(function()
  2248. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2249. while open do
  2250. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2251. wait()
  2252. end
  2253. end)
  2254. bigriftopen()
  2255. local rotate = coroutine.wrap(function()
  2256. while nepo do
  2257. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2258. wait()
  2259. end
  2260. end)
  2261. rotate()
  2262. for i = 1, 15 do
  2263. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2264. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2265. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2266. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2267. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2268. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2269. wait()
  2270. end
  2271. open = false
  2272. for i = 1, 8 do
  2273. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2274. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2275. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2276. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2277. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2278. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2279. wait()
  2280. end
  2281. local openshocks = coroutine.wrap(function()
  2282. for i = 1, 2 do
  2283. openshock2 = Instance.new("Part", Torso)
  2284. openshock2.Size = Vector3.new(1, 1, 1)
  2285. openshock2.Transparency = 0
  2286. openshock2.BrickColor = BrickColor.new("Really red")
  2287. openshock2.Material = "Neon"
  2288. openshock2.Anchored = true
  2289. openshock2.CanCollide = false
  2290. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2291. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2292. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2293. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2294. removeuseless:AddItem(openshock2,2)
  2295. table.insert(TheEnd3,DDTopenshock2)
  2296. table.insert(SlowlyFade,openshock2)
  2297. openshock = Instance.new("Part", Torso)
  2298. openshock.Size = Vector3.new(1, 1, 1)
  2299. openshock.Transparency = 0
  2300. openshock.BrickColor = BrickColor.new("Really red")
  2301. openshock.Material = "Neon"
  2302. openshock.Anchored = true
  2303. openshock.CanCollide = false
  2304. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2305. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2306. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2307. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2308. removeuseless:AddItem(openshock,2)
  2309. table.insert(TheEnd3,DDTopenshock)
  2310. table.insert(SlowlyFade,openshock)
  2311. wait(.2)
  2312. end
  2313. end)
  2314. openshocks()
  2315. wreckingbrick = Instance.new("Part", Torso)
  2316. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2317. wreckingbrick.Material = "Neon"
  2318. wreckingbrick.Transparency = 0
  2319. wreckingbrick.Anchored = true
  2320. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2321. wreckingbrick.CanCollide = false
  2322. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2323. iffalsedontspin = true
  2324. local rotq = coroutine.wrap(function()
  2325. while iffalsedontspin do
  2326. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2327. wait()
  2328. end
  2329. end)
  2330. rotq()
  2331. swooshsound = Instance.new("Sound", wreckingbrick)
  2332. swooshsound.Volume = 1
  2333. swooshsound.SoundId = "rbxassetid://148894535"
  2334. swooshsound.Looped = false
  2335. swooshsound:Play()
  2336. removeuseless:AddItem(swooshsound,2)
  2337. for i = 1, 10 do
  2338. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2339. wait()
  2340. end
  2341. for i = 1, 8 do
  2342. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2343. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2344. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2345. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2346. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2347. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2348. wait()
  2349. end
  2350. local removeportal = coroutine.wrap(function()
  2351. for i = 1, 20 do
  2352. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2353. wait()
  2354. end
  2355. nepo = false
  2356. bigrift:Remove()
  2357. end)
  2358. removeportal()
  2359. wait(.5)
  2360. iffalsedontspin = false
  2361. wreckingbrick.Anchored = false
  2362. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2363. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2364. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2365. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2366. removeuseless:AddItem(wreckingbrick,5)
  2367. function onTouchedBrick(part)
  2368. local h = part.Parent:findFirstChild("Humanoid")
  2369. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2370. if hit then return end
  2371. hit = true
  2372. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2373. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2374. heavyhitimpact.Volume = 1
  2375. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2376. heavyhitimpact.Looped = false
  2377. heavyhitimpact:Play()
  2378. removeuseless:AddItem(heavyhitimpact,2)
  2379. h.Health = h.Health - 35
  2380. wait(1)
  2381. hit = false
  2382. end
  2383. end
  2384. wreckingbrick.Touched:connect(onTouchedBrick)
  2385. for i = 1, 10 do
  2386. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2387. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2388. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2389. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2390. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2391. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2392. wait()
  2393. end
  2394. for i = 1, 2 do
  2395. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2396. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2397. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2398. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2399. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2400. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2401. wait()
  2402. end
  2403. attacking = false
  2404. hum.WalkSpeed = 13
  2405. wait(0.3)
  2406. debounce = false
  2407. end
  2408. end)
  2409.  
  2410. mouse.KeyDown:connect(function(Press)
  2411. Press=Press:lower()
  2412. if Press=='x' then
  2413. if debounce then return end
  2414. debounce = true
  2415. attacking = true
  2416. notbreakeffect = true
  2417. hum.WalkSpeed = 0
  2418. step = Instance.new("Sound", Torso)
  2419. step.SoundId = "rbxassetid://337064700"
  2420. step.Volume = 2
  2421. step:Play()
  2422. for i = 1, 12 do
  2423. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2424. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2425. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2426. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2427. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2428. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2429. wait()
  2430. end
  2431. knockbackhitbox = Instance.new("Part", Torso)
  2432. knockbackhitbox.Size = Vector3.new(5,5,3)
  2433. knockbackhitbox.Transparency = 1
  2434. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2435. local flyposition = coroutine.wrap(function()
  2436. for i = 1, 10 do
  2437. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2438. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2439. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2440. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2441. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2442. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2443. wait()
  2444. end
  2445. end)
  2446. local aftereffect = coroutine.wrap(function()
  2447. while notbreakeffect do
  2448. leftarmeffect = Instance.new("Part", Torso)
  2449. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2450. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2451. leftarmeffect.Material = "Neon"
  2452. leftarmeffect.Anchored = true
  2453. leftarmeffect.CanCollide = false
  2454. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2455. table.insert(SlowlyFade,leftarmeffect)
  2456. removeuseless:AddItem(leftarmeffect,2)
  2457. rightarmeffect = Instance.new("Part", Torso)
  2458. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2459. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2460. rightarmeffect.Material = "Neon"
  2461. rightarmeffect.Anchored = true
  2462. rightarmeffect.CanCollide = false
  2463. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2464. table.insert(SlowlyFade,rightarmeffect)
  2465. removeuseless:AddItem(rightarmeffect,2)
  2466. leftlegeffect = Instance.new("Part", Torso)
  2467. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2468. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2469. leftlegeffect.Material = "Neon"
  2470. leftlegeffect.Anchored = true
  2471. leftlegeffect.CanCollide = false
  2472. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2473. table.insert(SlowlyFade,leftlegeffect)
  2474. removeuseless:AddItem(leftlegeffect,2)
  2475. rightlegeffect = Instance.new("Part", Torso)
  2476. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2477. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2478. rightlegeffect.Material = "Neon"
  2479. rightlegeffect.Anchored = true
  2480. rightlegeffect.CanCollide = false
  2481. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2482. table.insert(SlowlyFade,rightlegeffect)
  2483. removeuseless:AddItem(rightlegeffect,2)
  2484. wait()
  2485. end
  2486. end)
  2487. local sawnicboomzor = coroutine.wrap(function()
  2488. while notbreakeffect do
  2489. openshock2 = Instance.new("Part", Torso)
  2490. openshock2.Size = Vector3.new(1, 1, 1)
  2491. openshock2.Transparency = 0
  2492. openshock2.BrickColor = BrickColor.new("Really red")
  2493. openshock2.Material = "Neon"
  2494. openshock2.Anchored = true
  2495. openshock2.CanCollide = false
  2496. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2497. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2498. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2499. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2500. removeuseless:AddItem(openshock2,2)
  2501. table.insert(TheEnd3,DDTopenshock2)
  2502. table.insert(SlowlyFade,openshock2)
  2503. wait(0.1)
  2504. end
  2505. end)
  2506. local knockback = coroutine.wrap(function()
  2507. knockbackhitbox.Touched:connect(function(hit)
  2508. if hit.Parent:IsA("Part") then
  2509. elseif hit.Parent:IsA("SpecialMesh") then
  2510. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2511. elseif hit.Parent:findFirstChild("Humanoid") then
  2512. if damagedebounce == true then return end
  2513. damagedebounce = true
  2514. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2515. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2516. dmgsound.SoundId = "rbxassetid://553324113"
  2517. dmgsound.Volume = 2
  2518. dmgsound:Play()
  2519. removeuseless:AddItem(dmgsound,2)
  2520. knockbacktarget:TakeDamage(10)
  2521. end
  2522. end)
  2523. end)
  2524. knockback()
  2525. aftereffect()
  2526. flyposition()
  2527. sawnicboomzor()
  2528. energy = Instance.new("Sound", Torso)
  2529. energy.Volume = 2
  2530. energy.SoundId = "rbxassetid://601621838"
  2531. energy:Play()
  2532. removeuseless:AddItem(energy,3)
  2533. energy2 = Instance.new("Sound", Torso)
  2534. energy2.Volume = 2
  2535. energy2.SoundId = "rbxassetid://303858412"
  2536. energy2:Play()
  2537. removeuseless:AddItem(energy2,3)
  2538. local fly = Instance.new("BodyVelocity", Torso)
  2539. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2540. fly.Velocity = Root.CFrame.lookVector * 90
  2541. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2542. wait(.7)
  2543. hum.WalkSpeed = 13
  2544. notbreakeffect = false
  2545. fly:Remove()
  2546. attacking = false
  2547. debounce = false
  2548. knockbackhitbox:Remove()
  2549. damagedebounce = false
  2550. end
  2551. end)
  2552.  
  2553. mouse.KeyDown:connect(function(Press)
  2554. Press=Press:lower()
  2555. if Press=='c' then
  2556. if debounce == true then return end
  2557. debounce = true
  2558. attacking = true
  2559. hum.WalkSpeed = 0
  2560. coercion = Instance.new("Part", Torso)
  2561. coercion.BrickColor = BrickColor.new("Crimson")
  2562. coercion.Anchored = true
  2563. coercion.Shape = 0
  2564. coercion.Material = "Neon"
  2565. coercion.Size = Vector3.new(25,25,25)
  2566. coercion.CanCollide = false
  2567. coercion.Transparency = 1
  2568. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2569. local coercion1 = coroutine.wrap(function()
  2570. for i = 1, 5 do
  2571. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2572. coercion.Transparency = coercion.Transparency - 0.25
  2573. wait()
  2574. end
  2575. end)
  2576. punchcharge:Play()
  2577. coercion1()
  2578. for i = 1, 8 do
  2579. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2580. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2581. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2582. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2583. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2584. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2585. wait()
  2586. end
  2587. local coercion2 = coroutine.wrap(function()
  2588. for i = 1, 12 do
  2589. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2590. coercion.Transparency = coercion.Transparency + 0.1
  2591. wait()
  2592. end
  2593. end)
  2594. coercion2()
  2595. xboom = Instance.new("Sound", Torso)
  2596. xboom.SoundId = "rbxassetid://400765078"
  2597. xboom.Volume = 2
  2598. xboom:Play()
  2599. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2600. sound23 = Instance.new("Sound", Torso)
  2601. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2602. sound23.Volume = 4
  2603. sound23:Play()
  2604. local Hit = damagealll(20,Torso.Position)
  2605. for _,v in pairs(Hit) do
  2606. v.Humanoid:TakeDamage(15)
  2607. end
  2608. for i = 1, 12 do
  2609. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2610. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2611. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2612. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2613. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2614. wait()
  2615. end
  2616. debounce = false
  2617. attacking = false
  2618. coercion:Remove()
  2619. hum.WalkSpeed = 13
  2620. end
  2621. end)
  2622.  
  2623. mouse.KeyDown:connect(function(Press)
  2624. Press=Press:lower()
  2625. if Press=='v' then
  2626. if debounce then return end
  2627. if transf1 == false then
  2628. print("You are not ready to transform!")
  2629. elseif transf1 and donttransform == false then
  2630. debounce = true
  2631. attacking = true
  2632. hum.WalkSpeed = 0
  2633. local timechange = coroutine.wrap(function()
  2634. game.Lighting.Brightness = -1
  2635. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2636. wait(.1)
  2637. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2638. wait(0.1)
  2639. game.Lighting.Ambient = Color3.new(2,2,2)
  2640. wait(0.1)
  2641. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2642. wait(0.1)
  2643. game.Lighting.Ambient = Color3.new(1,1,1)
  2644. wait(0.1)
  2645. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2646. wait(0.1)
  2647. game.Lighting.Ambient = Color3.new(0,0,0)
  2648. wait(10)
  2649. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2650. wait(0.1)
  2651. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2652. wait(0.1)
  2653. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2654. end)
  2655. local timechange2 = coroutine.wrap(function()
  2656. minutesAfterMidnight = -400
  2657. for i = 1, 100 do
  2658. minutesAfterMidnight = minutesAfterMidnight + 5
  2659. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2660. wait()
  2661. end
  2662. end)
  2663. timechange2()
  2664. local lri = coroutine.wrap(function()
  2665. light:Remove()
  2666. light = Instance.new("PointLight", Torso)
  2667. light.Color = Color3.new(0,255,0)
  2668. light.Range = 5
  2669. light.Brightness = 50
  2670. for i = 1, 150 do
  2671. light.Range = light.Range + 0.02
  2672. light.Brightness = light.Brightness + 0.05
  2673. wait()
  2674. end
  2675. end)
  2676. lri()
  2677. CorruptedArm3 = Instance.new("Part", LeftArm)
  2678. CorruptedArm3.CanCollide = false
  2679. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2680. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2681. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2682. CorruptedArm3.Material = "Neon"
  2683. CorruptedArm3.Transparency = 1
  2684. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2685. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2686. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2687. sao = coroutine.wrap(function()
  2688. for i = 1, 100 do
  2689. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2690. wait()
  2691. end
  2692. end)
  2693. sao()
  2694. for i = 1, 100 do
  2695. doommusucus.Volume = doommusucus.Volume - 0.02
  2696. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2697. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2698. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2699. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2700. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2701. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2702. wait()
  2703. end
  2704. for i = 1, 10 do
  2705. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2706. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2707. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2708. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2709. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2710. wait()
  2711. end
  2712. lssj = true
  2713. LSSJ:Play()
  2714. for i = 1, 40 do
  2715. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2716. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2717. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2718. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2719. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2720. wait()
  2721. end
  2722. rjjj = coroutine.wrap(function()
  2723. for i = 1, 62 do
  2724. unleashingpower = Instance.new("Part", Torso)
  2725. unleashingpower.Size = Vector3.new(1, 1, 1)
  2726. unleashingpower.Transparency = 0.5
  2727. unleashingpower.BrickColor = BrickColor.Random()
  2728. unleashingpower.Material = "Neon"
  2729. unleashingpower.Anchored = true
  2730. unleashingpower.CanCollide = false
  2731. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2732. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2733. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2734. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2735. removeuseless:AddItem(unleashingpower,2)
  2736. table.insert(Extreme,unleashingpower)
  2737. table.insert(nonmeshRepeater2,unleashingpower)
  2738. table.insert(ExtremeM,unleashingpowermesh)
  2739. unleashingpower2 = Instance.new("Part", Torso)
  2740. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2741. unleashingpower2.Transparency = 0.5
  2742. unleashingpower2.Shape = 0
  2743. unleashingpower2.BrickColor = BrickColor.Random()
  2744. unleashingpower2.Material = "Neon"
  2745. unleashingpower2.Anchored = true
  2746. unleashingpower2.CanCollide = false
  2747. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2748. removeuseless:AddItem(unleashingpower2,2)
  2749. table.insert(Extreme,unleashingpower2)
  2750. table.insert(nonmeshRepeater2,unleashingpower2)
  2751. wait()
  2752. end
  2753. end)
  2754. rjjj()
  2755. mcs = coroutine.wrap(function()
  2756. while lssj do
  2757. light.Range = light.Range + 5
  2758. light.Brightness = light.Brightness + 5
  2759. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2760. sine = sine + change
  2761. change = 4
  2762. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2763. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2764. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2765. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2766. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2767. wait()
  2768. end
  2769. end)
  2770. mcs()
  2771. wait(4)
  2772. lssj = false
  2773. light.Range = 50
  2774. light.Brightness = 9001
  2775. light.Color = Color3.new(255,0,0)
  2776. unleashingpower3 = Instance.new("Part", Torso)
  2777. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2778. unleashingpower3.Transparency = 0
  2779. unleashingpower3.Shape = 0
  2780. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2781. unleashingpower3.Material = "Neon"
  2782. unleashingpower3.Anchored = true
  2783. unleashingpower3.CanCollide = false
  2784. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2785. table.insert(Extreme,unleashingpower3)
  2786. wait(1)
  2787. HandCannonTop1:Remove()
  2788. FixedER:Remove()
  2789. FixedER4:Remove()
  2790. FixedER5:Remove()
  2791. FixedER2:Remove()
  2792. FixedER3:Remove()
  2793. HandCannonTop2:Remove()
  2794. HandCannonTop3:Remove()
  2795. secretpart:Remove()
  2796. HandCannonTop4:Remove()
  2797. HandCannonTop5:Remove()
  2798. HandCannonTop6:Remove()
  2799. HandCannonTop7:Remove()
  2800. HandCannonTop8:Remove()
  2801. HandCannonTop9:Remove()
  2802. HandCannonTop10:Remove()
  2803. HandCannonTop11:Remove()
  2804. HandCannonTop12:Remove()
  2805. HandCannonTop13:Remove()
  2806. HandCannonTop14:Remove()
  2807. corecircle:Remove()
  2808. corecircle2:Remove()
  2809. TheCore:Remove()
  2810. Gear1:Remove()
  2811. Gear2:Remove()
  2812. EnergyCorePART:Remove()
  2813. CorruptedArm:Remove()
  2814. CorruptedArm2:Remove()
  2815. ArmorPlating:Remove()
  2816. ArmorPlating2:Remove()
  2817. ArmorPlating3:Remove()
  2818. ArmorPlating4:Remove()
  2819. ArmorPlating5:Remove()
  2820. ArmorPlating6:Remove()
  2821. ArmorPlating7:Remove()
  2822. ArmorPlating8:Remove()
  2823. ArmorPlating9:Remove()
  2824. ArmorPlating10:Remove()
  2825. CorruptedArm3:Remove()
  2826. unleashingpower5 = Instance.new("Part", Torso)
  2827. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2828. unleashingpower5.Transparency = 0.5
  2829. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2830. unleashingpower5.Material = "Neon"
  2831. unleashingpower5.Anchored = true
  2832. unleashingpower5.CanCollide = false
  2833. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2834. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2835. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2836. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2837. unleashingpower6 = Instance.new("Part", Torso)
  2838. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2839. unleashingpower6.Transparency = 0.5
  2840. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2841. unleashingpower6.Material = "Neon"
  2842. unleashingpower6.Anchored = true
  2843. unleashingpower6.CanCollide = false
  2844. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2845. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2846. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2847. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2848. quickcour = coroutine.wrap(function()
  2849. while wait() do
  2850. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2851. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2852. end
  2853. end)
  2854. quickcour()
  2855. light.Range = 10
  2856. light.Brightness = 25
  2857. light.Color = Color3.new(255,0,0)
  2858. unleashingpower4 = Instance.new("Part", Torso)
  2859. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2860. unleashingpower4.Transparency = 0
  2861. unleashingpower4.Shape = 0
  2862. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2863. unleashingpower4.Material = "Neon"
  2864. unleashingpower4.Anchored = true
  2865. unleashingpower4.CanCollide = false
  2866. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2867. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2868. wait(1)
  2869. table.insert(nonmeshRepeater2,unleashingpower3)
  2870. removeuseless:AddItem(unleashingpower3,3)
  2871. wait(1)
  2872. unleashingpower7 = Instance.new("Part", Torso)
  2873. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2874. unleashingpower7.Transparency = 0
  2875. unleashingpower7.Shape = 0
  2876. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2877. unleashingpower7.Material = "Neon"
  2878. unleashingpower7.Anchored = true
  2879. unleashingpower7.CanCollide = false
  2880. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2881. table.insert(Extreme,unleashingpower7)
  2882. table.insert(nonmeshRepeater2,unleashingpower7)
  2883. removeuseless:AddItem(unleashingpower7,3)
  2884. wait(2)
  2885. unleashingpower8 = Instance.new("Part", Torso)
  2886. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2887. unleashingpower8.Transparency = 0
  2888. unleashingpower8.Shape = 0
  2889. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2890. unleashingpower8.Material = "Neon"
  2891. unleashingpower8.Anchored = true
  2892. unleashingpower8.CanCollide = false
  2893. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2894. table.insert(Extreme,unleashingpower8)
  2895. table.insert(nonmeshRepeater2,unleashingpower8)
  2896. removeuseless:AddItem(unleashingpower8,3)
  2897. wait(2)
  2898. unleashingpower9 = Instance.new("Part", Torso)
  2899. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2900. unleashingpower9.Transparency = 0
  2901. unleashingpower9.Shape = 0
  2902. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2903. unleashingpower9.Material = "Neon"
  2904. unleashingpower9.Anchored = true
  2905. unleashingpower9.CanCollide = false
  2906. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2907. table.insert(Extreme,unleashingpower9)
  2908. table.insert(nonmeshRepeater2,unleashingpower9)
  2909. removeuseless:AddItem(unleashingpower9,3)
  2910. wait(2)
  2911. table.insert(Extreme,unleashingpower4)
  2912. table.insert(nonmeshRepeater2,unleashingpower4)
  2913. removeuseless:AddItem(unleashingpower4,3)
  2914. wait(.1)
  2915. arti = coroutine.wrap(function()
  2916. for i = 1, 10 do
  2917. unleashingpower10 = Instance.new("Part", Torso)
  2918. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2919. unleashingpower10.Transparency = 0.5
  2920. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2921. unleashingpower10.Material = "Neon"
  2922. unleashingpower10.Anchored = true
  2923. unleashingpower10.CanCollide = false
  2924. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2925. un = Instance.new("SpecialMesh", unleashingpower10)
  2926. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2927. un.Scale = Vector3.new(15, 15, 15)
  2928. removeuseless:AddItem(unleashingpower10,2)
  2929. table.insert(Extreme,unleashingpower10)
  2930. table.insert(nonmeshRepeater2,unleashingpower10)
  2931. table.insert(ExtremeM,un)
  2932. wait()
  2933. end
  2934. end)
  2935. arti()
  2936. dso = coroutine.wrap(function()
  2937. for i = 1, 100 do
  2938. LSSJ.Volume = LSSJ.Volume - 0.4
  2939. wait()
  2940. end
  2941. end)
  2942. dso()
  2943. removeuseless:AddItem(unleashingpower6,2)
  2944. table.insert(Extreme,unleashingpower6)
  2945. table.insert(nonmeshRepeater2,unleashingpower6)
  2946. removeuseless:AddItem(unleashingpower5,2)
  2947. table.insert(Extreme,unleashingpower5)
  2948. table.insert(nonmeshRepeater2,unleashingpower5)
  2949. doommusucus.SoundId = "rbxassetid://296414388"
  2950. laugh = Instance.new("Sound", Torso)
  2951. laugh.SoundId = "rbxassetid://179774173"
  2952. laugh.Volume = 2.5
  2953. laugh:Play()
  2954. for i = 1, 10 do
  2955. doommusucus.Volume = doommusucus.Volume + 0.11
  2956. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2957. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2958. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2959. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2960. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2961. wait()
  2962. end
  2963. for i = 1, 10 do
  2964. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2965. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2966. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2967. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2968. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2969. wait()
  2970. end
  2971. for i = 1, 15 do
  2972. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  2973. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  2974. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2975. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  2976. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  2977. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  2978. wait()
  2979. end
  2980. wait(1)
  2981. hum.WalkSpeed = 13
  2982. LSSJn = true
  2983. donttransform = true
  2984. attacking = false
  2985. debounce = false
  2986. end
  2987. end
  2988. end)
  2989.  
  2990. mouse.KeyDown:connect(function(Press)
  2991. Press=Press:lower()
  2992. if Press=='b' then
  2993. if debounce == true then return end
  2994. debounce = true
  2995. walking = false
  2996. attacking = true
  2997. fpg = false
  2998. gpf = true
  2999. for i = 1, 5 do
  3000. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3001. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3002. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3003. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3004. wait()
  3005. end
  3006. wind = Instance.new("Part", Torso)
  3007. wind.BrickColor = BrickColor.new("Crimson")
  3008. wind.Size = Vector3.new(5,5,5)
  3009. wind.CanCollide = false
  3010. wind.Transparency = 1
  3011. wind.Material = "Neon"
  3012. windmesh = Instance.new("SpecialMesh", wind)
  3013. windmesh.Scale = Vector3.new(2,2,2)
  3014. windmesh.MeshId = "rbxassetid://168892432"
  3015. windweld = weldBetween(wind, Torso)
  3016. wind2 = Instance.new("Part", Torso)
  3017. wind2.BrickColor = BrickColor.new("Crimson")
  3018. wind2.Size = Vector3.new(5,5,5)
  3019. wind2.CanCollide = false
  3020. wind2.Transparency = 1
  3021. wind2.Material = "Neon"
  3022. windmesh2 = Instance.new("SpecialMesh", wind2)
  3023. windmesh2.Scale = Vector3.new(4,4,4)
  3024. windmesh2.MeshId = "rbxassetid://168892432"
  3025. windweld2 = weldBetween(wind2, wind)
  3026. quickcourou = coroutine.wrap(function()
  3027. m = 1
  3028. for i = 1, 5 do
  3029. wind.Transparency = wind.Transparency - 0.1
  3030. wind2.Transparency = wind2.Transparency - 0.04
  3031. wait()
  3032. end
  3033. end)
  3034. quickcourou()
  3035. eORBleft = Instance.new("Part", Torso)
  3036. eORBleft.Size = Vector3.new(1, 1, 1)
  3037. eORBleft.Transparency = 0
  3038. eORBleft.Shape = 0
  3039. eORBleft.BrickColor = BrickColor.New("Really red")
  3040. eORBleft.Material = "Neon"
  3041. eORBleft.Anchored = false
  3042. eORBleft.CanCollide = false
  3043. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3044. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3045. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3046. eORBright = Instance.new("Part", Torso)
  3047. eORBright.Size = Vector3.new(1, 1, 1)
  3048. eORBright.Transparency = 0
  3049. eORBright.Shape = 0
  3050. eORBright.BrickColor = BrickColor.New("Really red")
  3051. eORBright.Material = "Neon"
  3052. eORBright.Anchored = false
  3053. eORBright.CanCollide = false
  3054. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3055. eorbweld2 = weldBetween(eORBright, RightArm)
  3056. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3057. hev = Instance.new("Part", Torso)
  3058. hev.Size = Vector3.new(15, 15, 15)
  3059. hev.Transparency = 0
  3060. hev.Shape = 0
  3061. hev.BrickColor = BrickColor.New("Really red")
  3062. hev.Material = "Neon"
  3063. hev.Anchored = true
  3064. hev.CanCollide = false
  3065. hev2 = Instance.new("Part", Torso)
  3066. hev2.Size = Vector3.new(15, 15, 15)
  3067. hev2.Transparency = 0
  3068. hev2.Shape = 0
  3069. hev2.BrickColor = BrickColor.New("Really red")
  3070. hev2.Material = "Neon"
  3071. hev2.Anchored = true
  3072. hev2.CanCollide = false
  3073. quickcour2 = coroutine.wrap(function()
  3074. while gpf do
  3075. local Hit = damagealll(8,Torso.Position)
  3076. for _,v in pairs(Hit) do
  3077. local velo2 = Instance.new("BodyVelocity", v)
  3078. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3079. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3080. removeuseless:AddItem(velo2,2)
  3081. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3082. v.Humanoid:TakeDamage(10)
  3083. wait(.5)
  3084. end
  3085. wait()
  3086. end
  3087. end)
  3088. quickcour2()
  3089. quickcour = coroutine.wrap(function()
  3090. removeuseless:AddItem(hev,2)
  3091. removeuseless:AddItem(hev2,2)
  3092. for i = 1, 50 do
  3093. hev.Size = hev.Size - Vector3.new(1,1,1)
  3094. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3095. hev.CFrame = eORBleft.CFrame
  3096. hev2.CFrame = eORBright.CFrame
  3097. wait()
  3098. end
  3099. end)
  3100. quickcour()
  3101. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3102. particlemiter1.Enabled = true
  3103. particlemiter1.Texture = "rbxassetid://1415728949"
  3104. particlemiter1.Lifetime = NumberRange.new(2.5)
  3105. particlemiter1.Size = NumberSequence.new(1,0)
  3106. particlemiter1.Rate = 20
  3107. particlemiter1.RotSpeed = NumberRange.new(70)
  3108. particlemiter1.Speed = NumberRange.new(0)
  3109. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3110. particlemiter2.Enabled = true
  3111. particlemiter2.Texture = "rbxassetid://1415728949"
  3112. particlemiter2.Lifetime = NumberRange.new(2.5)
  3113. particlemiter2.Size = NumberSequence.new(1,0)
  3114. particlemiter2.Rate = 20
  3115. particlemiter2.RotSpeed = NumberRange.new(70)
  3116. particlemiter2.Speed = NumberRange.new(0)
  3117. t = 1
  3118. for i = 1, 5 do
  3119. t = t + 1
  3120. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3121. wait()
  3122. end
  3123. sound = Instance.new("Sound", Torso)
  3124. sound.SoundId = "rbxassetid://730531499"
  3125. sound.Volume = 3
  3126. sound.Pitch = math.random(.8,1)
  3127. sound:Play()
  3128. for i = 1, 5 do
  3129. hum.WalkSpeed = 15
  3130. t = t + 2
  3131. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3132. wait()
  3133. end
  3134. sound2 = Instance.new("Sound", Torso)
  3135. sound2.SoundId = "rbxassetid://93186995"
  3136. sound2.Volume = 3
  3137. sound2.Pitch = math.random(.8,1)
  3138. sound2:Play()
  3139. for i = 1, 5 do
  3140. hum.WalkSpeed = 16
  3141. t = t + 3
  3142. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3143. wait()
  3144. end
  3145. sound3 = Instance.new("Sound", Torso)
  3146. sound3.SoundId = "rbxassetid://178090362"
  3147. sound3.Volume = 3
  3148. sound3.Pitch = math.random(.8,1)
  3149. sound3:Play()
  3150. for i = 1, 5 do
  3151. hum.WalkSpeed = 18
  3152. t = t + 4
  3153. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3154. wait()
  3155. end
  3156. sound4 = Instance.new("Sound", Torso)
  3157. sound4.SoundId = "rbxassetid://152091992"
  3158. sound4.Volume = 3
  3159. sound4.Pitch = 1
  3160. sound4.Looped = true
  3161. sound4:Play()
  3162. for i = 1, 5 do
  3163. hum.WalkSpeed = 20
  3164. t = t + 5
  3165. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3166. wait()
  3167. end
  3168. for i = 1, 5 do
  3169. hum.WalkSpeed = 25
  3170. t = t + 10
  3171. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3172. wait()
  3173. end
  3174. for i = 1, 5 do
  3175. hum.WalkSpeed = 30
  3176. t = t + 20
  3177. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3178. wait()
  3179. end
  3180. for i = 1, 5 do
  3181. hum.WalkSpeed = 35
  3182. t = t + 30
  3183. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3184. wait()
  3185. end
  3186. for i = 1, 150 do
  3187. hum.WalkSpeed = 40
  3188. t = t + 40
  3189. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3190. wait()
  3191. end
  3192. fpg = true
  3193. gpf = false
  3194. removeuseless:AddItem(sound4,5)
  3195. removeuseless:AddItem(eORBright,1)
  3196. removeuseless:AddItem(eORBleft,1)
  3197. removeuseless:AddItem(wind,1)
  3198. removeuseless:AddItem(wind2,1)
  3199. attacking = false
  3200. debounce = false
  3201. quikcour = coroutine.wrap(function()
  3202. while fpg do
  3203. wind.Transparency = wind.Transparency + 0.06
  3204. wind2.Transparency = wind2.Transparency + .06
  3205. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3206. eORBright.Transparency = eORBright.Transparency + 0.07
  3207. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3208. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3209. sound4.Volume = sound4.Volume - 0.05
  3210. eORBright.Anchored = true
  3211. eORBleft.Anchored = true
  3212. wait()
  3213. end
  3214. end)
  3215. quikcour()
  3216. end
  3217. end)
  3218.  
  3219. mouse.KeyDown:connect(function(Press)
  3220. Press=Press:lower()
  3221. if Press=='n' then
  3222. if debounce == true then return end
  3223. debounce = true
  3224. attacking = true
  3225. damageallow2 = true
  3226. combowombo = true
  3227. hum.WalkSpeed = 10
  3228. hitbox1 = Instance.new("Part", RightArm)
  3229. hitbox1.Size = Vector3.new(2,2,1)
  3230. hitbox1.Transparency = 1
  3231. hitbox1.CanCollide = false
  3232. local hitbox1w = weldBetween(hitbox1, RightArm)
  3233. hitbox1w.C0 = CFrame.new(0,2,0)
  3234. hitbox2 = Instance.new("Part", LeftArm)
  3235. hitbox2.Size = Vector3.new(2,2,1)
  3236. hitbox2.Transparency = 1
  3237. hitbox2.CanCollide = false
  3238. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3239. hitbox2w.C0 = CFrame.new(0,2,0)
  3240. impactsound = Instance.new("Sound", nil)
  3241. impactsound.Volume = 3
  3242. impactsound.SoundId = "rbxassetid://281156569"
  3243. impactsound2 = Instance.new("Sound", nil)
  3244. impactsound2.Volume = 3
  3245. impactsound2.SoundId = "rbxassetid://281156569"
  3246. hitbox1.Touched:connect(function(hit1)
  3247. if hit1.Parent:IsA("Part") then
  3248. elseif hit1.Parent:IsA("SpecialMesh") then
  3249. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3250. elseif hit1.Parent:findFirstChild("Humanoid") then
  3251. if damageallow1 then return end
  3252. damageallow1 = true
  3253. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3254. impactsound.Parent = Slachtoffer.Torso
  3255. impactsound:Play()
  3256. Slachtoffer:TakeDamage(5)
  3257. end
  3258. end)
  3259. hitbox2.Touched:connect(function(hit2)
  3260. if hit2.Parent:IsA("Part") then
  3261. elseif hit2.Parent:IsA("SpecialMesh") then
  3262. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3263. elseif hit2.Parent:findFirstChild("Humanoid") then
  3264. if damageallow2 then return end
  3265. damageallow2 = true
  3266. impactsound2.Parent = Slachtoffer.Torso
  3267. impactsound2:Play()
  3268. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3269. Slachtoffer:TakeDamage(5)
  3270. end
  3271. end)
  3272. punchsound = Instance.new("Sound", Torso)
  3273. punchsound.Volume = 3
  3274. punchsound.SoundId = "rbxassetid://515339961"
  3275. punchsound2 = Instance.new("Sound", Torso)
  3276. punchsound2.Volume = 3
  3277. punchsound2.SoundId = "rbxassetid://515339961"
  3278. punchsound2.Pitch = .9
  3279. while combowombo do
  3280. damageallow1 = false
  3281. punchsound:Play()
  3282. for i = 1, 3 do
  3283. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3284. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3285. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3286. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3287. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3288. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3289. wait()
  3290. end
  3291. damageallow2 = false
  3292. punchsound2:Play()
  3293. for i = 1, 3 do
  3294. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3295. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3296. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3297. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3298. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3299. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3300. wait()
  3301. end
  3302. wait()
  3303. end
  3304. hitbox1:Remove()
  3305. hitbox2:Remove()
  3306. attacking = false
  3307. debounce = false
  3308. end
  3309. end)
  3310.  
  3311. mouse.KeyDown:connect(function(Press)
  3312. Press=Press:lower()
  3313. if Press=='e' then
  3314. if debounce == true then return end
  3315. debounce = true
  3316. walking = false
  3317. attacking = true
  3318. ll = false
  3319. bigrift = Instance.new("Part", Torso)
  3320. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3321. bigrift.Material = "Neon"
  3322. bigrift.Transparency = 1
  3323. bigrift.Anchored = true
  3324. bigrift.CanCollide = false
  3325. bigriftdecal = Instance.new("Decal", bigrift)
  3326. bigriftdecal.Face = "Top"
  3327. bigriftdecal.Texture = "rbxassetid://702583926"
  3328. bigrift2 = Instance.new("Part", Torso)
  3329. bigrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3330. bigrift2.Material = "Neon"
  3331. bigrift2.Transparency = 1
  3332. bigrift2.Anchored = true
  3333. bigrift2.CanCollide = false
  3334. bigriftdecal2 = Instance.new("Decal", bigrift2)
  3335. bigriftdecal2.Face = "Top"
  3336. bigriftdecal2.Texture = "rbxassetid://702583926"
  3337. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3338. luagh = Instance.new("Sound", Torso)
  3339. luagh.SoundId = "rbxassetid://"..rdnm3
  3340. luagh.Looped = false
  3341. luagh.Volume = 2
  3342. luagh:Play()
  3343. removeuseless:AddItem(luagh,10)
  3344. poop1 = coroutine.wrap(function()
  3345. for i = 1, 25 do
  3346. bigrift.Size = bigrift.Size + Vector3.new(1,0,1)
  3347. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3348. wait()
  3349. end
  3350. bigrift2.CFrame = CFrame.new(mouse.Hit.p)
  3351. for i = 1, 25 do
  3352. bigrift.Size = bigrift.Size - Vector3.new(1,0,1)
  3353. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3354. bigrift2.Size = bigrift2.Size + Vector3.new(1,0,1)
  3355. bigrift2.CFrame = bigrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3356. wait()
  3357. end
  3358. for i = 1, 25 do
  3359. ll = true
  3360. bigrift2.Size = bigrift2.Size - Vector3.new(1,0,1)
  3361. bigrift2.CFrame = bigrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3362. wait()
  3363. end
  3364. end)
  3365. poop1()
  3366. for i = 1, 15 do
  3367. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3368. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3369. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3370. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3371. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3372. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3373. wait()
  3374. end
  3375. wait(1)
  3376. LeftLeg.CFrame = CFrame.new(bigrift2.Position) * CFrame.new(0,1,0)
  3377. for i = 1, 15 do
  3378. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3379. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3380. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3381. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3382. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3383. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3384. wait()
  3385. end
  3386. debounce = false
  3387. attacking = false
  3388. ll = false
  3389. end
  3390. end)
  3391.  
  3392. mouse.KeyUp:connect(function(Press)
  3393. Press=Press:lower()
  3394. if Press=='n' then
  3395. combowombo = false
  3396. end
  3397. end)
  3398.  
  3399. mouse.KeyDown:connect(function(Press)
  3400. Press=Press:lower()
  3401. if Press=='0' then
  3402. if debounce then return end
  3403. debounce = true
  3404. running = true
  3405. hum.WalkSpeed = 28
  3406. end
  3407. end)
  3408.  
  3409. mouse.KeyUp:connect(function(Press)
  3410. Press=Press:lower()
  3411. if Press=='0' then
  3412. debounce = false
  3413. running = false
  3414. hum.WalkSpeed = 13
  3415. end
  3416. end)
  3417.  
  3418. doit = coroutine.wrap(function()
  3419. while wait() do
  3420. for _,v in pairs(Repeater) do
  3421. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3422. end
  3423.  
  3424. for _,v in pairs(openshocktable) do
  3425. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3426. end
  3427.  
  3428. for _,v in pairs(nonmeshRepeater) do
  3429. v.Size = v.Size + Vector3.new(2, 2, 2)
  3430. end
  3431.  
  3432. for _,v in pairs(Extreme) do
  3433. v.Size = v.Size + Vector3.new(6, 6, 6)
  3434. end
  3435.  
  3436. for _,v in pairs(LessSize) do
  3437. v.Size = v.Size - Vector3.new(1, 1, 1)
  3438. end
  3439.  
  3440. for _,v in pairs(nonmeshRepeater2) do
  3441. v.Transparency = v.Transparency + 0.05
  3442. end
  3443.  
  3444. for _,v in pairs(Repeater2) do
  3445. v.Transparency = v.Transparency + 0.01
  3446. end
  3447.  
  3448. for _,v in pairs(TheEnd) do
  3449. v.Transparency = v.Transparency - 0.008
  3450. end
  3451.  
  3452. for _,v in pairs(TheEnd2) do
  3453. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3454. end
  3455.  
  3456. for _,v in pairs(TheEnd3) do
  3457. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3458. end
  3459.  
  3460. for _,v in pairs(ExtremeM) do
  3461. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3462. end
  3463.  
  3464. for _,v in pairs(TheEnd4) do
  3465. v.Transparency = v.Transparency + 0.009
  3466. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3467. end
  3468.  
  3469. for _,v in pairs(SlowlyFade) do
  3470. v.Transparency = v.Transparency + 0.05
  3471. end
  3472.  
  3473. for _,v in pairs(UpMover) do
  3474. v.Position = v.Position + Vector3.new(0, 3, 0)
  3475. end
  3476.  
  3477. for _,v in pairs(ForwardMover) do
  3478. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3479. end
  3480.  
  3481. for _,v in pairs(DamageAll2) do
  3482. if attackdebounce then return end
  3483. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3484. Slachtoffer:TakeDamage(20)
  3485. end
  3486. end
  3487. end)
  3488. doit()
  3489.  
  3490. vcoroutine = coroutine.wrap(function()
  3491. wait(1)
  3492. transf1 = true
  3493. end)
  3494. vcoroutine()
  3495.  
  3496. local anims = coroutine.wrap(function()
  3497. while true do
  3498. settime = 0.05
  3499. sine = sine + change
  3500. if position == "Walking" and attacking == false and running == false then
  3501. change = 2.2
  3502. walking = true
  3503. hum.WalkSpeed = 13
  3504. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3505. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3506. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3507. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3508. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3509. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3510. elseif position == "Idle" and attacking == false and running == false then
  3511. walking = false
  3512. change = .9
  3513. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3514. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3515. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3516. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3517. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3518. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3519. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3520. elseif position == "Idle2" and attacking == false and running == false then
  3521. change = .7
  3522. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3523. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3524. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3525. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3526. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3527. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3528. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3529. elseif position == "Running" and attacking == false then
  3530. change = 2
  3531. hum.WalkSpeed = 26
  3532. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3533. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3534. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3535. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3536. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3537. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3538. end
  3539. wait()
  3540. end
  3541. end)
  3542. anims()
  3543. print("Project 44033514 loaded, made by Supr14.")
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