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mcMMO confing.yml

Feb 12th, 2019
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  1.  
  2. #
  3. # mcMMO configuration
  4. # Last updated on 2.1.11-b${BUILD_NUMBER}
  5. #
  6. #####
  7. #
  8. # Settings for mcMMO in general
  9. ###
  10. General:
  11. # Turning this on will scale mcMMO around 1-1000 with default scaling factor
  12. # Everything in your config related to skill level requirements, skill level bonuses, etc will be multiplied by 10 when this mode is on
  13. # This change is purely cosmetic, it retains the old feel of mcMMO where you could level up thousands of times
  14. RetroMode:
  15. Enabled: true
  16. Locale: en_US
  17. MOTD_Enabled: false
  18. # Send a message to the player when his profile was successfully loaded
  19. Show_Profile_Loaded: false
  20. # Amount of time (in minutes) to wait between saves of player information
  21. Save_Interval: 10
  22. # Allow mcMMO to report on basic anonymous usage
  23. Stats_Tracking: true
  24. # Allow mcMMO to check if a new version is available
  25. Update_Check: true
  26. Prefer_Beta: false
  27. Power_Level_Cap: 1000
  28. # Should mcMMO truncate levels if you lower your max level cap for a skillname
  29. TruncateSkills: true
  30. # Should mcMMO print out debug messages?
  31. Verbose_Logging: false
  32. # Should mcMMO over-write configs to update, or make new ones ending in .new?
  33. Config_Update_Overwrite: true
  34. # Play level-up sounds
  35. LevelUp_Sounds: true
  36. # This should fix blocks being broken client side, but not server-side.
  37. # Enable to refresh the chunks around a player at the end of Super Breaker,
  38. # Giga Drill Breaker, and Berserk. Resource intensive for larger servers.
  39. Refresh_Chunks: false
  40. #
  41. # Settings for the mcMMO scoreboards
  42. ###
  43. Scoreboard:
  44. # Set this to true to enable scoreboards
  45. UseScoreboards: true
  46. # Display player's power levels below their names?
  47. Power_Level_Tags: true
  48. # Allow players to use "/mcscoreboard keep" to keep the scoreboard up
  49. Allow_Keep: true
  50. # Show the /mcstats scoreboard automatically after logging in
  51. Show_Stats_After_Login: false
  52. # Show scoreboard tips 5 times. Tips are only displayed once for every login session.
  53. # Set to 0 to never show these tips.
  54. Tips_Amount: 5
  55. # Add some more color on the board :-)
  56. Rainbows: false
  57. # Display ability names?
  58. Ability_Names: true
  59. # Settings for each type of scoreboard
  60. # Print: Should the command output be printed in chat?
  61. # Board: Should the command output be displayed in the scoreboard sidebar?
  62. # Display_Time: Amount of time (seconds) to display in the sidebar before clearing.
  63. # To display permanently, use "/mcscoreboard keep" or set to -1
  64. Types:
  65. # Settings for /mcrank
  66. # The sub-options (Print, Board, Display_Time) are the same for each type.
  67. Rank:
  68. Print: false
  69. Board: true
  70. Display_Time: 15
  71. # Settings for /mctop
  72. Top:
  73. Print: true
  74. Board: true
  75. Display_Time: 15
  76. # Settings for /mcstats
  77. Stats:
  78. Print: false
  79. Board: true
  80. Display_Time: 15
  81. # Settings for /inspect
  82. Inspect:
  83. Print: false
  84. Board: true
  85. Display_Time: 20
  86. # Settings for /mccooldown
  87. Cooldown:
  88. Print: true
  89. Board: true
  90. Display_Time: 41
  91. # Settings for /<skillname> (e.g. /mining, /unarmed)
  92. # No "print" option is given here; the information will always be displayed in chat.
  93. # It should also be noted that this display is pretty dang cool.
  94. Skill:
  95. Board: true
  96. Display_Time: 30
  97. # Should the board be shown when a player levels up, and for how long?
  98. # It is recommended to NOT have LevelUp_Time be -1, as this may confuse players.
  99. LevelUp_Board: true
  100. LevelUp_Time: 5
  101. Mob_Healthbar:
  102. # Enabled: Whether or not the feature is enabled at all
  103. # Display_Type: Per player Default display for mob health bars - HEARTS, BAR, or DISABLED
  104. # Display_Time: Amount of time (in seconds) to display. To display permanently, set to -1
  105. Enabled: false
  106. Display_Type: HEARTS
  107. Display_Time: 3
  108. Database_Purging:
  109. # Amount of time (in hours) to wait between database purging
  110. # To only run at server start, set to 0
  111. # To never run, set to -1
  112. Purge_Interval: -1
  113. # Any user who hasn't connected in this many months will be purged from the database
  114. # To never purge old users, set to -1
  115. Old_User_Cutoff: 6
  116. #
  117. # Settings for Backups
  118. # Allow mcMMO to create zip backups for config files and flatfile data on shutdown.
  119. ###
  120. Backups:
  121. Enabled: true
  122. Keep:
  123. Last_24_Hours: true
  124. Daily_Last_Week: true
  125. Weekly_Past_Months: true
  126. #
  127. # Settings for using a mySQL database
  128. ###
  129. MySQL:
  130. Enabled: false
  131. Database:
  132. User_Name: UserName
  133. User_Password: UserPassword
  134. Name: DataBaseName
  135. TablePrefix: mcmmo_
  136. # This setting is the max simultaneous mysql connections allowed at a time, needs to be
  137. # high enough to support multiple player logins in quick succession
  138. MaxConnections:
  139. Misc: 30
  140. Load: 30
  141. Save: 30
  142. # This setting is the max size of the pool of cached connections that we hold available
  143. # at any given time
  144. MaxPoolSize:
  145. Misc: 10
  146. Load: 20
  147. Save: 20
  148. Server:
  149. SSL: true
  150. Port: 3306
  151. Address: localhost
  152. #
  153. # Settings for Hardcore mode
  154. # Players will not lose stats when their level is below the Level_Threshold
  155. ###
  156. Hardcore:
  157. Death_Stat_Loss:
  158. Penalty_Percentage: 75.0
  159. Level_Threshold: 0
  160. Enabled:
  161. Acrobatics: false
  162. Alchemy: false
  163. Archery: false
  164. Axes: false
  165. Excavation: false
  166. Fishing: false
  167. Herbalism: false
  168. Mining: false
  169. Repair: false
  170. Swords: false
  171. Taming: false
  172. Unarmed: false
  173. Woodcutting: false
  174. Vampirism:
  175. Leech_Percentage: 5.0
  176. Level_Threshold: 0
  177. Enabled:
  178. Acrobatics: false
  179. Alchemy: false
  180. Archery: false
  181. Axes: false
  182. Excavation: false
  183. Fishing: false
  184. Herbalism: false
  185. Mining: false
  186. Repair: false
  187. Swords: false
  188. Taming: false
  189. Unarmed: false
  190. Woodcutting: false
  191. #
  192. # Settings for SMP Mods
  193. ###
  194. Mods:
  195. Tool_Mods_Enabled: false
  196. Armor_Mods_Enabled: false
  197. Block_Mods_Enabled: false
  198. Entity_Mods_Enabled: false
  199. #
  200. # Settings for mcMMO items
  201. ###
  202. Items:
  203. Chimaera_Wing:
  204. Enabled: false
  205. Cooldown: 240
  206. Warmup: 5
  207. RecentlyHurt_Cooldown: 60
  208. Prevent_Use_Underground: true
  209. # Attempt to use the bed spawn, if one is available
  210. Use_Bed_Spawn: true
  211. Use_Cost: 1
  212. Recipe_Cost: 5
  213. Item_Name: FEATHER
  214. Sound_Enabled: true
  215. Flux_Pickaxe:
  216. Enabled: true
  217. Sound_Enabled: true
  218. #
  219. # Settings for Parties
  220. ###
  221. Party:
  222. # Enable Hurting other players in the same party
  223. FriendlyFire: false
  224. # Maximum size for a party, -1 for infinite
  225. MaxSize: -1
  226. # Amount of time (in hours) to wait between automatically kicking old party members
  227. # To only run at server start, set to 0
  228. # To never kick old users, set to -1
  229. AutoKick_Interval: 12
  230. # Any user who hasn't connected in this many days will get kicked from their party
  231. Old_Party_Member_Cutoff: 7
  232. # Settings for party share modes
  233. Sharing:
  234. ExpShare_bonus_base: 1.01
  235. ExpShare_bonus_increase: 1.01
  236. ExpShare_bonus_cap: 1.1
  237. Range: 75.0
  238. # Party members level up their party by earning individual experience
  239. # Newly created parties will not immediately have access to all the party features
  240. # and have to level up the party a bit before they can use them.
  241. Leveling:
  242. Level_Cap: 10
  243. # Uses the regular XP formula but is multiplied by <amount of party members> + <Xp_Curve_Modifier>
  244. Xp_Curve_Modifier: 3
  245. Near_Members_Needed: false
  246. Inform_All_Party_Members_On_LevelUp: false
  247. Chat_UnlockLevel: 1
  248. Teleport_UnlockLevel: 2
  249. Alliance_UnlockLevel: 5
  250. ItemShare_UnlockLevel: 11
  251. XpShare_UnlockLevel: 10
  252. #
  253. # Settings for Abilities
  254. ###
  255. Abilities:
  256. Enabled: true
  257. Messages: true
  258. Activation:
  259. Only_Activate_When_Sneaking: false
  260. Cooldowns:
  261. Berserk: 240
  262. Blast_Mining: 60
  263. Giga_Drill_Breaker: 240
  264. Green_Terra: 240
  265. Serrated_Strikes: 240
  266. Skull_Splitter: 240
  267. Super_Breaker: 240
  268. Tree_Feller: 240
  269. Max_Seconds:
  270. Berserk: 0
  271. Blast_Mining: 0
  272. Giga_Drill_Breaker: 0
  273. Green_Terra: 0
  274. Serrated_Strikes: 0
  275. Skull_Splitter: 0
  276. Super_Breaker: 0
  277. Tree_Feller: 0
  278. Limits:
  279. Tree_Feller_Threshold: 500
  280. Tools:
  281. # Use more tool durability while using abilities. Set Durability_Loss to 0 to disable the extra durability damage.
  282. Durability_Loss: 1
  283. #
  284. # Settings for Skills
  285. # Level cap of 0 for no limit
  286. ###
  287. Skills:
  288. Acrobatics:
  289. Enabled_For_PVP: true
  290. Enabled_For_PVE: true
  291. Prevent_AFK_Leveling: true
  292. Max_Tries_At_Same_Location: 3
  293. Prevent_Dodge_Lightning: false
  294. # Prevent earning Acrobatics XP a few seconds after teleporting
  295. XP_After_Teleport_Cooldown: 5
  296. Level_Cap: 100
  297. Alchemy:
  298. # Allow Hoppers to transfer ingredients and brew Rank 1 Alchemy potions
  299. Enabled_for_Hoppers: true
  300. # Prevent Hoppers from transferring ingredients into Brewing Stands
  301. Prevent_Hopper_Transfer_Ingredients: false
  302. # Prevent Hoppers from transferring bottles into Brewing Stands
  303. Prevent_Hopper_Transfer_Bottles: false
  304. Level_Cap: 100
  305. Archery:
  306. Enabled_For_PVP: true
  307. Enabled_For_PVE: true
  308. Level_Cap: 200
  309. Axes:
  310. Enabled_For_PVP: true
  311. Enabled_For_PVE: true
  312. Level_Cap: 50
  313. Ability_Activation_Level_Gate: 10
  314. Excavation:
  315. Level_Cap: 200
  316. Ability_Activation_Level_Gate: 10
  317. Fishing:
  318. Level_Cap: 200
  319. Drops_Enabled: true
  320. Override_Vanilla_Treasures: true
  321. # Always catch fish, even when treasure is found
  322. Extra_Fish: false
  323. Lure_Modifier: 4.0
  324. Herbalism:
  325. Level_Cap: 200
  326. Prevent_AFK_Leveling: true
  327. Mining:
  328. Level_Cap: 200
  329. Detonator_Name: FLINT_AND_STEEL
  330. Ability_Activation_Level_Gate: 10
  331. Repair:
  332. Level_Cap: 200
  333. Anvil_Messages: true
  334. Anvil_Placed_Sounds: true
  335. Anvil_Use_Sounds: true
  336. Anvil_Material: IRON_BLOCK
  337. # Ask for a confirmation when a player tries to repair an enchanted item
  338. Confirm_Required: true
  339. Salvage:
  340. Level_Cap: 200
  341. Anvil_Messages: true
  342. Anvil_Placed_Sounds: true
  343. Anvil_Use_Sounds: true
  344. Anvil_Material: GOLD_BLOCK
  345. # Ask for a confirmation when a player tries to salvage an enchanted item
  346. Confirm_Required: true
  347. Smelting:
  348. Level_Cap: 200
  349. Swords:
  350. Enabled_For_PVP: true
  351. Enabled_For_PVE: true
  352. Level_Cap: 50
  353. Ability_Activation_Level_Gate: 10
  354. Taming:
  355. Enabled_For_PVP: true
  356. Enabled_For_PVE: true
  357. Level_Cap: 50
  358. Call_Of_The_Wild:
  359. # Item_Material: Material of the item needed to summon the pet
  360. # Item_Amount: Amount of items required to summon the pet
  361. # Summon_Amount: Amount of pets to summon when using Call Of The Wild
  362. # Summon_Length: Pets despawn when their summon life length expires
  363. # Summon_Max_Amount: Maximum amount of pets that can be summoned at the same time
  364. Wolf:
  365. Item_Material: BONE
  366. Item_Amount: 64
  367. Summon_Amount: 1
  368. Summon_Length: 240
  369. Summon_Max_Amount: 10
  370. Ocelot:
  371. Item_Material: COD
  372. Item_Amount: 64
  373. Summon_Amount: 1
  374. Summon_Length: 240
  375. Summon_Max_Amount: 10
  376. Horse:
  377. Item_Material: APPLE
  378. Item_Amount: 64
  379. Summon_Amount: 1
  380. Summon_Length: 240
  381. Summon_Max_Amount: 10
  382. # Range to check for nearby pets when using Call Of The Wild, 0 will disable the check
  383. Range: 40.0
  384. Unarmed:
  385. Enabled_For_PVP: true
  386. Enabled_For_PVE: true
  387. Level_Cap: 50
  388. Ability_Activation_Level_Gate: 10
  389. Block_Cracker:
  390. SmoothBrick_To_CrackedBrick: true
  391. # When using Unarmed, picked up items will automatically get moved to a free slot instead of going in the slot
  392. # of your hand. Should item pickup be disabled when your entire inventory - except for your hand - is full?
  393. Item_Pickup_Disabled_Full_Inventory: true
  394. # Any attacks made without a tool, i.e. with one's open hand, a block, etc., will count as unarmed.
  395. Items_As_Unarmed: false
  396. Woodcutting:
  397. Tree_Feller_Sounds: true
  398. Level_Cap: 200
  399. Ability_Activation_Level_Gate: 600
  400. #
  401. # Settings for Double Drops
  402. ###
  403. Double_Drops:
  404. Herbalism:
  405. Beetroots_Ripe: true
  406. Brown_Mushroom: true
  407. Cactus: true
  408. Carrots_Ripe: true
  409. Cocoa_Ripe: true
  410. Wheat_Ripe: true
  411. Melon: true
  412. Nether_Wart_Ripe: true
  413. Potatoes_Ripe: true
  414. Pumpkin: true
  415. Red_Mushroom: true
  416. Red_Tulip: true
  417. Sugar_Cane: true
  418. Vine: true
  419. Lily_Pad: true
  420. Dandelion: true
  421. Mining:
  422. Coal_Ore: true
  423. Diamond_Ore: false
  424. Emerald_Ore: true
  425. End_Stone: false
  426. Glowstone: true
  427. Gold_Ore: true
  428. Iron_Ore: true
  429. Lapis_Ore: true
  430. Mossy_Cobblestone: true
  431. Netherrack: false
  432. Obsidian: true
  433. Nether_Quartz_Ore: true
  434. Redstone_Ore: false
  435. Sandstone: false
  436. Stone: false
  437. Woodcutting:
  438. Acacia_Log: true
  439. Birch_Log: true
  440. Dark_Oak_Log: true
  441. Oak_Log: true
  442. Jungle_Log: true
  443. Spruce_Log: true
  444. #
  445. # Settings for commands
  446. ###
  447. Commands:
  448. Skills:
  449. # Turn this off to prevent mcMMO URL links from being sent
  450. URL_Links: true
  451. Generic:
  452. # If true, when using partial names in commands mcMMO will try to look for a match from
  453. # the offline players. Enabling this might slow the server down if there are a lot of offline players.
  454. Match_OfflinePlayers: false
  455. Database:
  456. # Database command cooldown in milliseconds, cannot be changed below the default value. (1750)
  457. # Prevents players from spamming /mctop or /mcrank
  458. Player_Cooldown: 1750
  459. mcmmo:
  460. Donate_Message: false
  461. inspect:
  462. Max_Distance: 30.0
  463. ptp:
  464. Cooldown: 120
  465. Warmup: 5
  466. RecentlyHurt_Cooldown: 60
  467. Accept_Required: true
  468. Request_Timeout: 300
  469. # If true, require players to have a mcmmo.commands.ptp.world.[WorldName] permission
  470. # to teleport to, from, or within any given world.
  471. World_Based_Permissions: false
  472. partychat:
  473. Chat_Prefix_Format: '[[DARK_GRAY]]|[[GRAY]][[[GREEN]]PARTY[[GRAY]]][[DARK_GRAY]]|[[GRAY]][[[WHITE]]{0}[[GRAY]]][[DARK_GRAY]]|[[[GREEN]]'
  474. Use_Display_Names: true
  475. Chat_Prefix_Format_Ally: '[[GREEN]](A)[[RESET]]'
  476. adminchat:
  477. Chat_Prefix_Format: '[[AQUA]][[[WHITE]]{0}[[AQUA]]]'
  478. Use_Display_Names: true
  479. #
  480. # Settings for particles
  481. ###
  482. Particles:
  483. # These settings determine if fireworks should get launched when a player activates/deactivates an ability
  484. Ability_Activation: false
  485. Ability_Deactivation: false
  486. # Determines if the fireworks should be a large ball or a small one
  487. LargeFireworks: true
  488. # Use particle effect when these abilities trigger
  489. Bleed: true
  490. Dodge: true
  491. Flux: true
  492. Greater_Impact: true
  493. Call_of_the_Wild: true
  494. # These settings determine if fireworks should get launched when a player levels-up,
  495. # this will happen by default for every 100 levels.
  496. LevelUp_Enabled: true
  497. LevelUp_Tier: 100
  498. #
  499. # Settings for sounds
  500. ###
  501. Sounds:
  502. # This setting controls the master volume. 1.0 is Max, 0 would be off
  503. MasterVolume: 1.0
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