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  1. 0.000 2017-05-05 20:48:33; Factorio 0.15.8 (build 29493, win64, steam)
  2. 0.000 Operating system: Windows 7 Service Pack 1
  3. 0.001 Program arguments: "G:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: G:/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/LeSwede/AppData/Roaming/Factorio
  6. 0.001 Binaries path: G:/Steam/steamapps/common/Factorio/bin
  7. 0.006 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 16326MB]
  8. 0.006 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 120.391%] [MultiSampling: OFF] [Screen: 2]
  9. 0.007 Available display adapters: 3
  10. 0.007 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x80001, [1920,0], 1920x1080, 32bit, 60Hz}
  11. 0.007 [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 390 Series {0x8080001, [-1920,0], 1920x1080, 32bit, 60Hz}
  12. 0.007 [2]: \\.\DISPLAY3 - AMD Radeon (TM) R9 390 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
  13. 0.007 Create display on adapter 2. Size 1280x720 at position [310, 162].
  14. 0.082 Initialised Direct3D:[0] AMD Radeon (TM) R9 390 Series; driver: aticfx64.dll 21.19.407.0
  15. 0.886 Video memory size (dedicated video/dedicated system/shared system/available): 8168/0/3840/3813 MB
  16. 0.914 DSound: Starting _dsound_update thread
  17. 0.914 DSound: Enter _dsound_update; tid=6764
  18. 0.914 Device reset internal.
  19. 0.917 Desktop composition is active.
  20. 0.917 Graphics settings preset: very-high
  21. 0.917 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false]
  22. 0.964 Loading mod core 0.0.0 (data.lua)
  23. 0.970 Loading mod base 0.15.8 (data.lua)
  24. 1.045 Loading mod base 0.15.8 (data-updates.lua)
  25. 1.095 Checksum for core: 3409166051
  26. 1.095 Checksum of base: 3769930138
  27. 1.182 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493633726
  28. 1.182 Info PlayerData.cpp:62: Cloud player-data.json unavailable
  29. 1.266 Loaded shader file G:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  30. 1.266 Loaded shader file G:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  31. 1.270 Crop bitmaps.
  32. 9.633 Initial atlas bitmap size is 16384
  33. 9.645 Created atlas bitmap 16384x16380
  34. 9.646 Created atlas bitmap 16384x1711
  35. 9.646 Created atlas bitmap 4096x3980
  36. 9.646 Created atlas bitmap 4096x3648
  37. 23.760 Sprites loaded
  38. 23.760 Convert atlas 4096x3980 to: trilinear-filtering
  39. 23.817 Convert atlas 4096x3648 to: mipmap
  40. 24.152 Loading sounds...
  41. 25.715 Custom inputs active: 0
  42. 25.740 Device reset internal.
  43. 26.043 Factorio initialised
  44. 36.544 Joining game 192.168.1.157:34197
  45. 36.544 Info UDPSocket.cpp:33: Opening socket
  46. 36.545 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  47. 36.585 Connection refused
  48. 36.585 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
  49. 36.585 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
  50. 36.594 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
  51. 37.131 Info HttpSharedState.cpp:111: Status code: 200
  52. 37.131 Info AuthServerConnector.cpp:136: Received key(QAHqmgM/h9/+5WU105vaag==) for username(AK90) from auth server.
  53. 37.178 Info UDPSocket.cpp:234: Socket closed
  54. 37.178 Joining game 192.168.1.157:34197
  55. 37.178 Info UDPSocket.cpp:33: Opening socket
  56. 37.179 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  57. 37.209 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
  58. 37.209 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
  59. 37.209 Info ClientRouter.cpp:220: ConnectionAccepted
  60. 37.735 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
  61. 37.735 Downloading file C:\Users\LeSwede\AppData\Roaming\Factorio\temp\mp-download.zip (8099137 B, 16102 blocks)
  62. 37.738 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  63. 37.996 Finished download (0 s, 8.0 MB, 31 MB/s)
  64. 38.018 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
  65. 38.018 Loading map C:\Users\LeSwede\AppData\Roaming\Factorio\temp\mp-download.zip: 8099137 bytes.
  66. 38.018 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  67. 38.034 Loading Level.dat: 20023309 bytes.
  68. 38.038 Info Scenario.cpp:133: Map version 0.15.8-0
  69. 38.423 Loading script.dat: 190 bytes.
  70. 38.425 Checksum for script C:/Users/LeSwede/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  71. 38.435 Info ClientMultiplayerManager.cpp:539: MapTick(18106505) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  72. 38.487 Info ClientMultiplayerManager.cpp:539: MapTick(18106530) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  73. 38.585 Info ClientMultiplayerManager.cpp:539: MapTick(18106530) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  74. 38.619 Info GameActionHandler.cpp:3243: MapTick (18106532) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect )
  75. 48.002 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 10 (nextTickToSend: 18107127, ticksClientWillJumpOver: 0 {})
  76. 58.001 Info ClientSynchronizer.cpp:257: Changing local latency from 10 to 9 (nextTickToSend: 18107706, ticksClientWillJumpOver: 0 {})
  77. 68.435 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 8 (nextTickToSend: 18108306, ticksClientWillJumpOver: 0 {})
  78. 98.451 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 18110106, ticksClientWillJumpOver: 0 {})
  79. 773.886 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 6 (nextTickToSend: 18150606, ticksClientWillJumpOver: 0 {})
  80. 793.902 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 8 (nextTickToSend: 18151805, ticksClientWillJumpOver: 0 {})
  81. 808.885 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 18152706, ticksClientWillJumpOver: 0 {})
  82. 1238.885 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 6 (nextTickToSend: 18178505, ticksClientWillJumpOver: 0 {})
  83. 1799.335 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 8 (nextTickToSend: 18212105, ticksClientWillJumpOver: 0 {})
  84. 1814.301 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 6 (nextTickToSend: 18213006, ticksClientWillJumpOver: 0 {})
  85. 1939.769 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 8 (nextTickToSend: 18220506, ticksClientWillJumpOver: 0 {})
  86. 1954.735 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 18221406, ticksClientWillJumpOver: 0 {})
  87. 2334.769 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 9 (nextTickToSend: 18244207, ticksClientWillJumpOver: 0 {})
  88. 2349.735 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 7 (nextTickToSend: 18245107, ticksClientWillJumpOver: 0 {})
  89. 2354.752 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 9 (nextTickToSend: 18245405, ticksClientWillJumpOver: 0 {})
  90. 2369.751 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 8 (nextTickToSend: 18246307, ticksClientWillJumpOver: 0 {})
  91. 2449.751 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 18251106, ticksClientWillJumpOver: 0 {})
  92. 2595.185 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 6 (nextTickToSend: 18259806, ticksClientWillJumpOver: 0 {})
  93. 2605.201 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 8 (nextTickToSend: 18260405, ticksClientWillJumpOver: 0 {})
  94. 2620.168 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 18261305, ticksClientWillJumpOver: 0 {})
  95. 2755.168 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 6 (nextTickToSend: 18269405, ticksClientWillJumpOver: 0 {})
  96. 2760.202 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 8 (nextTickToSend: 18269705, ticksClientWillJumpOver: 0 {})
  97. 2775.185 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 6 (nextTickToSend: 18270607, ticksClientWillJumpOver: 0 {})
  98. 2805.201 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 8 (nextTickToSend: 18272405, ticksClientWillJumpOver: 0 {})
  99. 2820.168 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 18273305, ticksClientWillJumpOver: 0 {})
  100. 2830.169 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 15 (nextTickToSend: 18273905, ticksClientWillJumpOver: 0 {})
  101. 2840.168 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 18 (nextTickToSend: 18274508, ticksClientWillJumpOver: 0 {})
  102. 2850.169 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 13 (nextTickToSend: 18275111, ticksClientWillJumpOver: 0 {})
  103. 2855.168 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 10 (nextTickToSend: 18275407, ticksClientWillJumpOver: 0 {})
  104. 2860.168 Info ClientSynchronizer.cpp:257: Changing local latency from 10 to 9 (nextTickToSend: 18275705, ticksClientWillJumpOver: 0 {})
  105. 2870.169 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 8 (nextTickToSend: 18276307, ticksClientWillJumpOver: 0 {})
  106. 2875.168 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 6 (nextTickToSend: 18276606, ticksClientWillJumpOver: 0 {})
  107. 2900.185 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 8 (nextTickToSend: 18278104, ticksClientWillJumpOver: 0 {})
  108. 2915.168 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 18279005, ticksClientWillJumpOver: 0 {})
  109. 3155.602 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 6 (nextTickToSend: 18293406, ticksClientWillJumpOver: 0 {})
  110. 3255.601 Info ClientSynchronizer.cpp:257: Changing local latency from 6 to 7 (nextTickToSend: 18299404, ticksClientWillJumpOver: 0 {})
  111. 3570.618 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 9 (nextTickToSend: 18318306, ticksClientWillJumpOver: 0 {})
  112. 3585.618 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 8 (nextTickToSend: 18319207, ticksClientWillJumpOver: 0 {})
  113. 3650.618 Info ClientSynchronizer.cpp:257: Changing local latency from 8 to 7 (nextTickToSend: 18323106, ticksClientWillJumpOver: 0 {})
  114. 3726.068 Info ClientSynchronizer.cpp:257: Changing local latency from 7 to 9 (nextTickToSend: 18327606, ticksClientWillJumpOver: 0 {})
  115. 3741.068 Info ClientSynchronizer.cpp:257: Changing local latency from 9 to 7 (nextTickToSend: 18328508, ticksClientWillJumpOver: 0 {})
  116. 3904.637 Error CrashHandler.cpp:232: Received SIGSEGV
  117. Factorio crashed. Generating symbolized stacktrace, please wait ...
  118. c:\cygwin64\tmp\factorio-vkboot\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  119. c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (354): Logger::writeStacktrace
  120. c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (408): Logger::logStacktrace
  121. c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
  122. c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
  123. d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
  124. d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
  125. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000014052E338)
  126. 000000014052E338 (Factorio): (filename not available): __C_specific_handler
  127. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C0812D)
  128. 0000000077C0812D (ntdll): (filename not available): RtlDecodePointer
  129. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077BF855F)
  130. 0000000077BF855F (ntdll): (filename not available): RtlUnwindEx
  131. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C2BCB8)
  132. 0000000077C2BCB8 (ntdll): (filename not available): KiUserExceptionDispatcher
  133. c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1143): Character::shouldDrawPlayerName
  134. c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1159): Character::drawHelperVisualisations
  135. c:\cygwin64\tmp\factorio-vkboot\src\entity\rollingstock.cpp (1104): RollingStock::draw
  136. c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (82): EntityButton::draw
  137. c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (138): EntityButton::paintComponent
  138. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1148): agui::Widget::_recursivePaintChildren
  139. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
  140. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
  141. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
  142. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
  143. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
  144. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\gui.cpp (989): agui::Gui::render
  145. c:\cygwin64\tmp\factorio-vkboot\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
  146. c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (643): MainLoop::prepare
  147. c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (397): MainLoop::mainLoopStep
  148. c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (227): MainLoop::run
  149. c:\cygwin64\tmp\factorio-vkboot\src\main.cpp (902): wmain
  150. f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
  151. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077AD59CD)
  152. 0000000077AD59CD (kernel32): (filename not available): BaseThreadInitThunk
  153. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C0A561)
  154. 0000000077C0A561 (ntdll): (filename not available): RtlUserThreadStart
  155. 3906.130 Error CrashHandler.cpp:106: Map tick at moment of crash: 18338314
  156. 3906.130 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  157. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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