DrFetus

7th Dragon Enemy AI

Mar 13th, 2022 (edited)
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  1. Rabi
  2. ====
  3. Conditions:
  4. -If LIFE is at or below 50%, jump to routine 1.
  5. -Else, jump to routine 0.
  6.  
  7. Routine 0:
  8. -100% chance to use a basic attack (Default targeting).
  9. Routine 1:
  10. -60% chance to use a basic attack (Default targeting).
  11. -20% chance to cast Sand Kick (Default targeting).
  12. -20% chance to escape.
  13.  
  14. Nutshell
  15. ========
  16. Conditions:
  17. -If LIFE is at or below 70%, jump to routine 1.
  18. -Else, jump to routine 0.
  19.  
  20. Routine 0:
  21. -60% chance to use a basic attack (Default targeting).
  22. -10% chance to guard.
  23. -30% chance to cast Nutball (Default targeting).
  24. Routine 1:
  25. -50% chance to use a basic attack (Default targeting).
  26. -25% chance to guard.
  27. -25% chance to cast Nutball (Default targeting).
  28.  
  29. Bluegrass Nymph
  30. ===============
  31. Conditions:
  32. -If LIFE is at or below 30%, jump to routine 1.
  33. -Else, jump to routine 0.
  34.  
  35. Routine 0:
  36. -60% chance to use a basic attack (Default targeting).
  37. -40% chance to cast Paralysis Scale (Targets a random party member).
  38. Routine 1:
  39. -65% chance to use a basic attack (Default targeting).
  40. -20% chance to cast Paralysis Scale (Targets a random party member).
  41. -15% chance to escape.
  42.  
  43. Froggy
  44. ======
  45. Conditions:
  46. -If LIFE is at or below 60%, jump to routine 1.
  47. -Else, jump to routine 0.
  48.  
  49. Routine 0:
  50. -70% chance to use a basic attack (Default targeting).
  51. -30% chance to cast Lullaby Song (Targets a random party member).
  52. Routine 1:
  53. -70% chance to use a basic attack (Default targeting).
  54. -20% chance to cast Lullaby Song (Targets a random party member).
  55. -10% chance to escape.
  56.  
  57. Slime
  58. =====
  59. Conditions:
  60. -If at least 1 party member has a DEF down debuff, jump to routine 1.
  61. -Else, jump to routine 0.
  62.  
  63. Routine 0:
  64. -70% chance to use a basic attack (Default targeting).
  65. -30% chance to cast Solvent (Default targeting).
  66. Routine 1:
  67. -30% chance to use a basic attack (Default targeting).
  68. -40% chance to use a basic attack (Targets party members with DEF down debuffs).
  69. -30% chance to cast Solvent (Targets a random party member).
  70.  
  71. Beetle
  72. ======
  73. Conditions:
  74. -Undefined. Jump to routine 1.
  75. -Else, jump to routine 0.
  76.  
  77. Routine 0:
  78. -50% chance to use a basic attack. (No targeting routine defined. Goes after a random party member.)
  79.  
  80. Autumn Tortoise
  81. ===============
  82. Conditions:
  83. -If self has a DEF Up buff, jump to routine 1.
  84. -Else, jump to routine 0.
  85.  
  86. Routine 0:
  87. -70% chance to use a basic attack (Default targeting).
  88. -30% chance to cast Hide in Shell.
  89. Routine 1:
  90. -100% chance to use a basic attack (Default targeting).
  91.  
  92. Dodo
  93. ====
  94. Conditions:
  95. -If LIFE is at or below 70%, jump to routine 1.
  96. -Else, jump to routine 0.
  97.  
  98. Routine 0:
  99. -70% chance to use a basic attack (Default targeting).
  100. -30% chance to cast Thrust (Targets the front row).
  101. Routine 1:
  102. -60% chance to use a basic attack (Default targeting).
  103. -40% chance to cast Thurst (Default targeting).
  104.  
  105. Mushy
  106. =====
  107. Conditions:
  108. -If self cast Venom Spore last turn, jump to routine 1.
  109. -Else, jump to routine 0.
  110.  
  111. Routine 0:
  112. -40% chance to use a basic attack (Default targeting).
  113. -45% chance to cast Venom Spore.
  114. -15% chance to do nothing.
  115. Routine 1:
  116. -80% chance to use a basic attack (Default targeting).
  117. -20% chance to do nothing.
  118.  
  119. Wisp
  120. ====
  121. -70% chance to use a basic attack (Targets the party member with the highest LIFE).
  122. -30% chance to cast Flame Ball (Default targeting).
  123.  
  124. Hornet
  125. ======
  126. Conditions:
  127. -Undefined. Jump to routine 1.
  128. -Else, jump to routine 0.
  129.  
  130. Routine 0:
  131. -70% chance to use a basic attack (Targets the party member with the highest LIFE).
  132. -30% chance to cast Poison Needle (Default targeting).
  133.  
  134. Bigpig
  135. ======
  136. -70% chance to use a basic attack (Targets the party member with the highest LIFE).
  137. -30% chance to cast Rush (Default targeting).
  138.  
  139. Kukunochi
  140. =========
  141. Conditions:
  142. -If self cast Leaf Dance last turn, jump to routine 1.
  143. -Else, jump to routine 0.
  144.  
  145. Routine 0:
  146. -55% chance to use a basic attack (Default targeting).
  147. -15% chance to do nothing.
  148. -30% chance to cast Leaf Dance.
  149. Routine 1:
  150. -80% chance to use a basic attack (Default targeting).
  151. -20% chance to do nothing.
  152.  
  153. Rockerel
  154. ========
  155. Conditions:
  156. -If LIFE is at or below 50%, jump to routine 1.
  157. -Else, jump to routine 0.
  158.  
  159. Routine 0:
  160. -70% chance to use a basic attack (Default targeting).
  161. -30% chance to cast Cockrow (Targets a random party member).
  162. Routine 1:
  163. -65% chance to use a basic attack (Default targeting).
  164. -10% chance to cast Cockrow (Targets a random party member).
  165. -25% chance to escape.
  166.  
  167. Cave Owl
  168. ========
  169. -100% chance to use a basic attack (Default targeting).
  170.  
  171. Shadowisp
  172. =========
  173. Conditions:
  174. -If self cast Black Curtain last turn, jump to routine 1.
  175. -Else, jump to routine 0.
  176.  
  177. Routine 0:
  178. -60% chance to use a basic attack (Default targeting).
  179. -40% chance to cast Black Curtain.
  180. Routine 1:
  181. -100% chance to use a basic attack (Default targeting).
  182.  
  183. Mad Lion
  184. ========
  185. -70% chance to use a basic attack (Default targeting).
  186. -30% chance to cast Chomp (Default targeting).
  187.  
  188. Badger
  189. ======
  190. Conditions:
  191. -If all living party members are Confused, jump to routine 1.
  192. -Else, jump to routine 0.
  193.  
  194. Routine 0:
  195. -90% chance to use a basic attack (Default targeting).
  196. -10% chance to cast Enchanting Fog.
  197. Routine 1:
  198. -100% chance to use a basic attack (Default targeting).
  199.  
  200. Nighthawk
  201. =========
  202. Conditions:
  203. -If self has a SPD Up buff, jump to routine 1.
  204. -Else, jump to routine 0.
  205.  
  206. Routine 0:
  207. -60% chance to use a basic attack (Default targeting).
  208. -40% chance to cast Mach Wing.
  209. Routine 1:
  210. -100% chance to use a basic attack (Default targeting).
  211.  
  212. Roundhorn
  213. =========
  214. Conditions:
  215. -If at least 1 party member has a SPD Down debuff, jump to routine 1.
  216. -Else, jump to routine 0.
  217.  
  218. Routine 0:
  219. -60% chance to use a basic attack (Default targeting).
  220. -40% chance to cast Languid Bleat.
  221. Routine 1:
  222. -100% chance to use a basic attack (Default targeting).
  223.  
  224. Blue Wolf
  225. =========
  226. Conditions:
  227. -If at least 1 party member is Afraid, jump to routine 1.
  228. -Else, jump to routine 0.
  229.  
  230. Routine 0:
  231. -60% chance to use a basic attack (Default targeting).
  232. -40% chance to cast Bellowing Growl (Targets a random party member).
  233. Routine 1:
  234. -60% chance to use a basic attack (Default targeting).
  235. -40% chance to use a basic attack (Targets party members that are afraid).
  236.  
  237. Bugbear
  238. =======
  239. -80% chance to use a basic attack (Default targeting).
  240. -20% chance to cast Mow Down (Default targeting).
  241.  
  242. Bloom Seed
  243. ==========
  244. -15% chance to use a basic attack (Default targeting).
  245. -85% chance to escape.
  246.  
  247. Ice Slime
  248. =========
  249. Conditions:
  250. -If self has a Resist Up (Damage) buff, jump to routine 1.
  251. -Else, jump to routine 0.
  252.  
  253. Routine 0:
  254. -65% chance to use a basic attack (Default targeting).
  255. -35% chance to cast Jellify.
  256. Routine 1:
  257. -85% chance to use a basic attack (Default targeting).
  258. -15% chance to cast Jellify.
  259.  
  260. Deathflower
  261. ===========
  262. Conditions:
  263. -If self cast Twining Vines last turn, jump to routine 1.
  264. -Else, jump to routine 0.
  265.  
  266. Routine 0:
  267. -55% chance to use a basic attack (Default targeting).
  268. -45% chance to cast Twining Vines (Targets a random party member). [BUG: Supposed to target party members that don't have Skill Seal, but they weren't told which ailments to check for, essentially making the targeting entirely random.]
  269. Routine 1:
  270. -100% chance to use a basic attack (Default targeting).
  271.  
  272. Greenhelm
  273. =========
  274. 65% chance to use a basic attack (Default targeting).
  275. 35% chance to guard.
  276.  
  277. Deminaga
  278. ========
  279. 70% chance to use a basic attack (Default targeting).
  280. 30% chance to cast Sharp Cut (Targets a random party member).
  281.  
  282. Skyfish
  283. =======
  284. 70% chance to use a basic attack (Default targeting).
  285. 30% chance to cast Draw Blood (Default targeting).
  286.  
  287. Kraken
  288. ======
  289. Conditions:
  290. -If at least 1 party member has a Resist Down (Status) debuff, jump to routine 1.
  291. -Else, jump to routine 0.
  292.  
  293. Routine 0:
  294. -70% chance to use a basic attack (Default targeting).
  295. -30% chance to cast Filthy Ink.
  296. Routine 1:
  297. -65% chance to use a basic attack (Default targeting).
  298. -35% chance to cast Poison Tail (Targets party members with Resist Down (Status) debuffs).
  299.  
  300. Summer Tortoise
  301. ===============
  302. Conditions:
  303. -If self has a Resist Up (Damage) buff, jump to routine 1.
  304. -Else, jump to routine 0.
  305.  
  306. Routine 0:
  307. -65% chance to use a basic attack (Default targeting).
  308. -35% chance to cast Magic Shell.
  309. Routine 1:
  310. -100% chance to use a basic attack (Default targeting).
  311.  
  312. Mandala Fan
  313. ===========
  314. 65% chance to use a basic attack (Default targeting).
  315. 35% chance to cast Tempting Light (Targets party members that are not charmed).
  316.  
  317. Mustang
  318. =======
  319. 60% chance to use a basic attack (Default targeting).
  320. 40% chance to cast Backbite (Default targeting).
  321.  
  322. Redfish
  323. =======
  324. 60% chance to use a basic attack (Default targeting).
  325. 40% chance to cast Ice Bite (Default targeting).
  326.  
  327. Rock Scorpion
  328. =============
  329. 80% chance to use a basic attack (Default targeting).
  330. 20% chance to cast Stonesting (Targets a random party member).
  331.  
  332. Crab
  333. ====
  334. Conditions:
  335. -If there is only 1 enemy in the battle, jump to routine 1.
  336. -Else, jump to routine 0.
  337.  
  338. Routine 0:
  339. -80% chance to use a basic attack (Default targeting).
  340. -20% chance to guard.
  341. Routine 1:
  342. -70% chance to use a basic attack (Default targeting).
  343. -30% chance to Call for Help (Summons 1 Crab).
  344.  
  345. Roper
  346. =====
  347. 60% chance to use a basic attack (Default targeting).
  348. 40% chance to cast Nematocyst (Default targeting).
  349.  
  350. Sunfish
  351. =======
  352. 85% chance to use a basic attack (Default targeting).
  353. 15% chance to cast Wave Curtain.
  354.  
  355. Hedgehog
  356. ========
  357. 65% chance to use a basic attack (Default targeting).
  358. 35% chance to cast Needle Guard.
  359.  
  360. Laughing Shadow
  361. ===============
  362. Conditions:
  363. -If all living party members are Confused, jump to routine 1.
  364. -Else, jump to routine 0.
  365.  
  366. Routine 0:
  367. -90% chance to use a basic attack (Default targeting).
  368. -10% chance to cast Panicked Flash.
  369. Routine 1:
  370. -100% chance to use a basic attack (Default targeting).
  371.  
  372. Anteater
  373. ========
  374. 60% chance to use a basic attack (Default targeting).
  375. 40% chance to cast Absorb (Default targeting).
  376.  
  377. Llama
  378. =====
  379. Conditions:
  380. -If at least 1 party member has an ATK Down debuff, jump to routine 1.
  381. -Else, jump to routine 0.
  382.  
  383. Routine 0:
  384. -50% chance to use a basic attack (Default targeting).
  385. -50% chance to cast Insipid Orgling.
  386. Routine 1:
  387. -85% chance to use a basic attack (Default targeting).
  388. -15% chance to cast Insipid Orgling.
  389.  
  390. Harpy
  391. =====
  392. Conditions:
  393. -If self has a SPD Up buff, jump to routine 1.
  394. -Else, jump to routine 0.
  395.  
  396. Routine 0:
  397. -50% chance to use a basic attack (Default targeting).
  398. -50% chance to cast Squalling Screech.
  399. Routine 1:
  400. -100% chance to use a basic attack (Default targeting).
  401.  
  402. Rockman
  403. =======
  404. Conditions:
  405. -If all living party members are Cursed, jump to routine 1.
  406. -Else, jump to routine 0.
  407.  
  408. Routine 0:
  409. -75% chance to use a basic attack (Default targeting).
  410. -25% chance to cast Muttered Curse (Targets a random party member).
  411. Routine 1:
  412. -90% chance to use a basic attack (Default targeting).
  413. -10% chance to cast Muttered Curse (Targets a random party member).
  414.  
  415. Rhino
  416. =====
  417. Conditions:
  418. -If self cast Headlong Charge last turn, jump to routine 1.
  419. -Else, jump to routine 0.
  420.  
  421. Routine 0:
  422. -70% chance to use a basic attack (Default targeting).
  423. -30% chance to cast Headlong Charge (Default targeting).
  424. Routine 1:
  425. -95% chance to use a basic attack (Default targeting).
  426. -5% chance to cast Headlong Charge (Default targeting).
  427.  
  428. Afro Bird
  429. =========
  430. 40% chance to use a basic attack (Default targeting).
  431. 60% chance to cast Ice Edge (Targets a random party member).
  432.  
  433. Jackfish
  434. ========
  435. 50% chance to use a basic attack (Default targeting).
  436. 50% chance to cast Poison Bite (Default targeting).
  437.  
  438. Murderbear
  439. ==========
  440. Conditions:
  441. -If self cast Gather Power last turn, jump to routine 1.
  442. -Else, jump to routine 0.
  443.  
  444. Routine 0:
  445. -60% chance to use a basic attack (Default targeting).
  446. -40% chance to cast Gather Power (Targets self).
  447. Routine 1:
  448. -30% chance to use a basic attack (Default targeting).
  449. -70% chance to cast Mow Down (Level 2) (Default targeting).
  450.  
  451. Round Sunfish
  452. =============
  453. 60% chance to use a basic attack (Default targeting).
  454. 40% chance to cast Thunderbolg (Level 2) (Default targeting).
  455.  
  456. Ocean Killer
  457. ============
  458. Conditions:
  459. -If all living party members are Afraid, [Undefined destination so this can never jump to routine 1].
  460. -Else, jump to routine 0.
  461.  
  462. Routine 0:
  463. -70% chance to use a basic attack (Default targeting).
  464. -30% chance to cast Intimidate.
  465. Routine 1:
  466. -100% chance to use a basic attack (Default targeting).
  467.  
  468. Redhelm
  469. =======
  470. Conditions:
  471. -If self cast Numbing Scent last turn, jump to routine 1.
  472. -Else, jump to routine 0.
  473.  
  474. Routine 0:
  475. -50% chance to use a basic attack (Default targeting).
  476. -25% chance to cast Leap Attack (Default targeting).
  477. -25% chance to cast Numbing Scent (Default targeting).
  478. Routine 1:
  479. -75% chance to use a basic attack (Default targeting).
  480. -25% chance to cast Leap Attack (Default targeting).
  481.  
  482. Bobo
  483. ====
  484. Conditions:
  485. -If LIFE is at or below 30%, jump to routine 1.
  486. -Else, jump to routine 0.
  487.  
  488. Routine 0:
  489. -70% chance to use a basic attack (Default targeting).
  490. -30% chance to cast Thrust (Targets the front row).
  491. Routine 1:
  492. -50% chance to use a basic attack (Default targeting).
  493. -40% chance to cast Thurst (Default targeting).
  494. -10% chance to escape.
  495.  
  496. Lost Wizard
  497. ===========
  498. 20% chance to use a basic attack (Targets a random party member).
  499. 45% chance to cast Flame (Targets the front row).
  500. 35% chance to cast Freeze (Targets the party member with the highest LIFE).
  501.  
  502. Lost Warrior
  503. ============
  504. Conditions:
  505. -If self has a ATK Up buff, jump to routine 1.
  506. -Else, jump to routine 0.
  507.  
  508. Routine 0:
  509. -65% chance to use a basic attack (Default targeting).
  510. -35% chance to cast Kiai.
  511. Routine 1:
  512. -100% chance to use a basic attack (Default targeting).
  513.  
  514. Lost Guard
  515. ==========
  516. Conditions:
  517. -If self cast Omniguard last turn, jump to routine 1.
  518. -Else, jump to routine 0.
  519.  
  520. Routine 0:
  521. -70% chance to use a basic attack (Default targeting).
  522. -30% chance to cast Omniguard.
  523. Routine 1:
  524. -100% chance to use a basic attack (Default targeting).
  525.  
  526. Liquid Titanium
  527. ===============
  528. Conditions:
  529. -If at least 1 enemy has the Resist Up (Damage) buff, jump to routine 1.
  530. -Else, jump to routine 0.
  531.  
  532. Routine 0:
  533. -65% chance to use a basic attack (Default targeting).
  534. -35% chance to cast Jellfy.
  535. Routine 1:
  536. -85% chance to use a basic attack (Default targeting).
  537. -15% chance to cast Jellfy.
  538.  
  539. Maneater
  540. ========
  541. 50% chance to use a basic attack (Default targeting).
  542. 50% chance to cast Absorb (Level 2) (Default targeting).
  543.  
  544. Tanucorn
  545. ========
  546. Conditions:
  547. -If the turns spent in battle is divisible by 2, the number of debuffs on the party is equal to or greater than 4, and all living party members are Confused, jump to routine 2.
  548. -If the turns spent in battle is divisible by 2, and the number of debuffs on the party is equal to or greater than 4, jump to routine 0.
  549. -If the turns spent in battle is divisible by 2, and all living party members are Confused, jump to routine 1.
  550. -If the number of debuffs on the party is equal to or greater than 4, and all living party members are Confused, jump to routine 2.
  551. -If the turns spent in battle is divisible by 2, jump to routine 1.
  552. -If the number of debuffs on the party is equal to or greater than 4, jump to routine 0.
  553. -If all living party members are Confused, jump to routine 1.
  554. -Else, jump to routine 0.
  555.  
  556. Routine 0:
  557. -90% chance to use a basic attack (Default targeting).
  558. -10% chance to cast Enchanting Fog.
  559. Routine 1:
  560. -70% chance to use a basic attack (Default targeting).
  561. -30% chance to cast Insipid Orgling.
  562. Routine 2:
  563. -100% chance to use a basic attack (Default targeting).
  564.  
  565. Jibashiri
  566. =========
  567. Conditions:
  568. -If all living party members are Afraid, jump to routine 1.
  569. -Else, jump to routine 0.
  570.  
  571. Routine 0:
  572. -50% chance to use a basic attack (Default targeting).
  573. -25% chance to cast Intimidate.
  574. -25% chance to cast Sever (Default targeting).
  575. Routine 1:
  576. -75% chance to use a basic attack (Default targeting).
  577. -25% chance to cast Sever (Default targeting).
  578.  
  579. Lost Soul
  580. =========
  581. Conditions:
  582. -If self cast Tempting Song last turn, jump to routine 2.
  583. -If LIFE is at or below 50%, jump to routine 1.
  584. -Else, jump to routine 0.
  585.  
  586. Routine 0:
  587. -50% chance to use a basic attack (Default targeting).
  588. -50% chance to cast Tempting Song.
  589. Routine 1:
  590. -70% chance to use a basic attack (Default targeting).
  591. -30% chance to cast Tempting Song.
  592. Routine 2:
  593. -100% chance to use a basic attack (Default targeting).
  594.  
  595. Tree Lion
  596. =========
  597. 60% chance to use a basic attack (Default targeting).
  598. 40% chance to cast Ice Javelin (Level 2) (Targets a random party member).
  599.  
  600. Thorn (incomplete)
  601. =====
  602. Conditions:
  603. -If Condition 30, jump to routine 1.
  604. -Else, jump to routine 0.
  605.  
  606. Routine 0:
  607. -40% chance to use a basic attack (Default targeting).
  608. -25% chance to cast Needle Shower.
  609. -35% chance to cast Needle Guard (Targets self).
  610. Routine 1:
  611. -60% chance to use a basic attack (Default targeting).
  612. -40% chance to cast Needle Guard (Targets self).
  613.  
  614. Iceman
  615. ======
  616. Conditions:
  617. -If self cast Numbing Scent last turn, jump to routine 1.
  618. -Else, jump to routine 0.
  619.  
  620. Routine 0:
  621. -30% chance to cast Subtle Curse.
  622. -70% chance to cast Gather Power.
  623. Routine 1:
  624. -100% chance to use a basic attack (Targets the front row).
  625.  
  626. Spike Beetle
  627. ============
  628. 100% chance to use a basic attack (Default targeting).
  629.  
  630. Blossowary
  631. ==========
  632. Conditions:
  633. -If LIFE is at or below 30%, jump to routine 1.
  634. -Else, jump to routine 0.
  635.  
  636. Routine 0:
  637. -75% chance to use a basic attack (Default targeting).
  638. -25% chance to cast Lethargic Voice.
  639. Routine 1:
  640. -70% chance to use a basic attack (Default targeting).
  641. -20% chance to cast Lethargic Voice.
  642. -10% chance to escape.
  643.  
  644. Mammoth
  645. =======
  646. Conditions:
  647. -If self cast Assault last turn, jump to routine 1.
  648. -Else, jump to routine 0.
  649.  
  650. Routine 0:
  651. -70% chance to use a basic attack (Default targeting).
  652. -30% chance to cast Assault (Default targeting).
  653. Routine 1:
  654. -30% chance to use a basic attack (Default targeting).
  655. -70% chance to guard.
  656.  
  657. Devilfish
  658. =========
  659. 50% chance to use a basic attack (Default targeting).
  660. 50% chance to cast Stun Bite (Default targeting).
  661.  
  662. Tweeter
  663. =======
  664. 30% chance to use a basic attack (Default targeting).
  665. 70% chance to cast Thick Voice.
  666.  
  667. Magma Slime
  668. ===========
  669. Conditions:
  670. -If at least 1 party member has a DEF Down debuff, jump to routine 1.
  671. -Else, jump to routine 0.
  672.  
  673. Routine 0:
  674. -70% chance to use a basic attack (Default targeting).
  675. -30% chance to cast Molten Shower.
  676. Routine 1:
  677. -100% chance to use a basic attack (Default targeting).
  678.  
  679. Black Rabi
  680. ==========
  681. Conditions:
  682. -If self has a SPD Up buff, jump to routine 1.
  683. -Else, jump to routine 0.
  684.  
  685. Routine 0:
  686. -70% chance to use a basic attack (Default targeting).
  687. -30% chance to cast Jump Step.
  688. Routine 1:
  689. -100% chance to use a basic attack (Default targeting).
  690.  
  691. Bloomcrab
  692. ==========
  693. Conditions:
  694. -If the turns spent in battle is equal to or greater than 3, and self has a Resist Up (Damage) buff, jump to routine 1.
  695. -If self has a Resist Up (Damage) buff, jump to routine 1.
  696. -If the turns spent in battle is equal to or greater than 3, jump to routine 0.
  697. -Else, jump to routine 1.
  698.  
  699. Routine 0:
  700. -65% chance to use a basic attack (Default targeting).
  701. -35% chance to cast Clean Guard.
  702. Routine 1:
  703. -100% chance to use a basic attack (Default targeting).
  704.  
  705. Noble Crown
  706. ===========
  707. 70% chance to use a basic attack (Default targeting).
  708. 30% chance to cast Poison Mist.
  709.  
  710. Giant Pincer
  711. ============
  712. 60% chance to use a basic attack (Default targeting).
  713. 40% chance to cast Double Scissors (Targets the front row).
  714.  
  715. Ribi
  716. ====
  717. Conditions:
  718. -If all living party members are inflicted with Skill Seal, jump to routine 1.
  719. -Else, jump to routine 0.
  720.  
  721. Routine 0:
  722. -70% chance to use a basic attack (Default targeting).
  723. -30% chance to cast Oblivion Song.
  724. Routine 1:
  725. -85% chance to use a basic attack (Default targeting).
  726. -15% chance to cast Oblivion Song.
  727.  
  728. Whitewing
  729. =========
  730. 70% chance to use a basic attack (Default targeting).
  731. 30% chance to cast Shock Wing.
  732.  
  733. Lost Samurai
  734. ============
  735. Conditions:
  736. -If self cast Zanbato Arts last turn, jump to routine 1.
  737. -If self cast Iai Arts last turn, jump to routine 2.
  738. -If self has a Switch buff, jump to routine 3.
  739. -Else, jump to routine 0.
  740.  
  741. Routine 0:
  742. -30% chance to use a basic attack (Default targeting).
  743. -35% chance to cast Zanbato Arts (Targets self).
  744. -35% chance to cast Iai Arts (Targets self).
  745. Routine 1:
  746. -100% chance to cast Downstroke (Default targeting).
  747. Routine 2:
  748. -100% chance to cast Fubuki (Default targeting).
  749. Routine 3:
  750. -74% chance to use a basic attack (Default targeting).
  751. -13% chance to cast Zanbato Arts (Targets self).
  752. -13% chance to cast Iai Arts (Targets self).
  753.  
  754. Black Llama
  755. ===========
  756. Conditions:
  757. -If LIFE is at or below 90%, at least 1 party member has an ATK down debuff, and at least 1 party member has a Resist Down (Status) debuff, jump to routine 2.
  758. -If LIFE is at or below 90%, and at least 1 party member has an ATK down debuff, jump to routine 2.
  759. -If LIFE is at or below 90%, and at least 1 party member has a Resist Down (Status) debuff, jump to routine 0.
  760. -If at least 1 party member has an ATK down debuff, and at least 1 party member has a Resist Down (Status) debuff, jump to routine 0.
  761. -If LIFE is at or below 90%, jump to routine 1.
  762. -If at least 1 party member has an ATK down debuff, jump to routine 2.
  763. -If at least 1 party member has a Resist Down (Status) debuff, jump to routine 0.
  764. -Else, jump to routine 0.
  765.  
  766. Routine 0:
  767. -55% chance to use a basic attack (Default targeting).
  768. -30% chance to cast Insipid Orgling.
  769. -15% chance to do nothing.
  770. Routine 1:
  771. -40% chance to use a basic attack (Default targeting).
  772. -30% chance to cast Insipid Orgling.
  773. -30% chance to cast Sad Voice.
  774. Routine 2:
  775. -75% chance to use a basic attack (Default targeting).
  776. -25% chance to do nothing.
  777.  
  778. Wonderbird
  779. ==========
  780. Conditions:
  781. -If self cast Diamond Dust last turn, jump to routine 1.
  782. -Else, jump to routine 0.
  783.  
  784. Routine 0:
  785. -65% chance to use a basic attack (Default targeting).
  786. -35% chance to cast Diamond Dust.
  787. Routine 1:
  788. -100% chance to cast Downstroke (Default targeting).
  789.  
  790. Coldblood
  791. =========
  792. Conditions:
  793. -If self has a SPD Up buff, jump to routine 1.
  794. -Else, jump to routine 0.
  795.  
  796. Routine 0:
  797. -50% chance to use a basic attack (Default targeting).
  798. -30% chance to cast Gale Whinny.
  799. -20% chance to cast Backbite.
  800. Routine 1:
  801. -65% chance to use a basic attack (Default targeting).
  802. -35% chance to cast Backbite.
  803.  
  804. Fantail
  805. =======
  806. 80% chance to use a basic attack (Default targeting).
  807. 20% chance to cast Deadly Spines (Targets the party member with the lowest LIFE).
  808.  
  809. Krysta
  810. ======
  811. Conditions:
  812. -If self cast Needle Shower last turn, jump to routine 1.
  813. -Else, jump to routine 0.
  814.  
  815. Routine 0:
  816. -75% chance to use a basic attack (Default targeting).
  817. -25% chance to cast Needle Shower.
  818. Routine 1:
  819. -95% chance to use a basic attack (Default targeting).
  820. -5% chance to cast Needle Shower.
  821.  
  822. Stone Owl
  823. =========
  824. Conditions:
  825. -If self has a Resist Up (Damage) buff, jump to routine 1.
  826. -Else, jump to routine 0.
  827.  
  828. Routine 0:
  829. -50% chance to use a basic attack (Default targeting).
  830. -20% chance to cast Subtle Curse.
  831. -30% chance to cast Forbidden Spell.
  832. Routine 1:
  833. -65% chance to use a basic attack (Default targeting).
  834. -35% chance to cast Subtle Curse.
  835.  
  836. Turqoise Fan
  837. ============
  838. Conditions:
  839. -If there are 2 or less enemies in the battle, jump to routine 1.
  840. -Else, jump to routine 0.
  841.  
  842. Routine 0:
  843. -75% chance to use a basic attack (Default targeting).
  844. -25% chance to cast Tempting Glow.
  845. Routine 1:
  846. -55% chance to use a basic attack (Default targeting).
  847. -20% chance to cast Tempting Glow.
  848. -25% chance to Call for Help (Summons 1 Coldblood).
  849.  
  850. Dancing Monkey
  851. ==============
  852. Conditions:
  853. -If at least 1 enemy has the ATK Up buff, jump to routine 1.
  854. -Else, jump to routine 0.
  855.  
  856. Routine 0:
  857. -40% chance to use a basic attack (Default targeting).
  858. -30% chance to cast Icicle Toss (Targets a random party member).
  859. -30% chance to cast Excited Charge.
  860. Routine 1:
  861. -50% chance to use a basic attack (Default targeting).
  862. -50% chance to cast Icicle Toss (Targets a random party member).
  863.  
  864. Lost Soldier
  865. ============
  866. Conditions:
  867. -If self has a ATK Up buff, jump to routine 1.
  868. -Else, jump to routine 0.
  869.  
  870. Routine 0:
  871. -60% chance to use a basic attack (Default targeting).
  872. -40% chance to cast Kiai (Targets self).
  873. Routine 1:
  874. -70% chance to use a basic attack (Default targeting).
  875. -30% chance to cast Rush Edge (Default targeting).
  876.  
  877. Plant Rhino
  878. ===========
  879. Conditions:
  880. -If the turns spent in battle is equal to or greater than 3, self cast Headlong Charge last turn, and all living party members are Afraid, jump to routine 3.
  881. -If the turns spent in battle is equal to or greater than 3, and self cast Headlong Charge last turn, jump to routine 0.
  882. -If the turns spent in battle is equal to or greater than 3, and all living party members are Afraid, jump to routine 2.
  883. -If self cast Headlong Charge last turn, and all living party members are Afraid, jump to routine 3.
  884. -If the turns spent in battle is equal to or greater than 3, jump to routine 1.
  885. -If self cast Headlong Charge last turn, jump to routine 0.
  886. -If all living party members are Afraid, jump to routine 2.
  887. -Else, jump to routine 0.
  888.  
  889. Routine 0:
  890. -70% chance to use a basic attack (Default targeting).
  891. -30% chance to cast Intimidate.
  892. Routine 1:
  893. -40% chance to use a basic attack (Default targeting).
  894. -25% chance to cast Intimidate.
  895. -35% chance to cast Headlong Charge.
  896. Routine 2:
  897. -75% chance to use a basic attack (Default targeting).
  898. -25% chance to cast Headlong Charge.
  899. Routine 3:
  900. -100% chance use a basic attack (Default targeting).
  901.  
  902. Mandragora
  903. ==========
  904. Conditions:
  905. -If there are 5 or less enemies in the battle, and there are 8 or less enemies in the battle, jump to routine 2.
  906. -If there are 5 or less enemies in the battle, jump to routine 1.
  907. -If there are 8 or less enemies in the battle, jump to routine 2.
  908. -Else, jump to routine 0.
  909.  
  910. Routine 0:
  911. -55% chance to use a basic attack (Default targeting).
  912. -35% chance to Call for Help (Summons 1 Mandragora).
  913. -10% chance to Call for Help (Summons 2 Mandragoras).
  914. Routine 1:
  915. -55% chance to use a basic attack (Default targeting).
  916. -45% chance to Call for Help (Summons 2 Mandragoras).
  917. Routine 2:
  918. -80% chance to use a basic attack (Default targeting).
  919. -20% chance to Call for Help (Summons 1 Mandragora).
  920.  
  921. Narwhal
  922. =======
  923. 40% chance to use a basic attack (Default targeting).
  924. 30% chance to cast Lethargic Voice.
  925. 30% chance to cast Sheepish Silence.
  926.  
  927. Heartshadow
  928. ===========
  929. Conditions:
  930. -If at least 1 party member has the Resist Down (Status) debuff, and all living party members are Asleep, jump to routine 3.
  931. -If at least 1 party member has the Resist Down (Status) debuff, jump to routine 1.
  932. -If all living party members are Asleep, jump to routine 2.
  933. -Else, jump to routine 0.
  934.  
  935. Routine 0:
  936. -40% chance to use a basic attack (Default targeting).
  937. -30% chance to cast Black Curtain.
  938. -30% chance to cast Negative Fake (Targets a random party member). [BUG: Supposed to target party members that are not Asleep, but they weren't told which ailments to check for, essentially making the targeting entirely random.]
  939. Routine 1:
  940. -65% chance to use a basic attack (Targets party members that are asleep).
  941. -35% chance to cast Black Curtain.
  942. Routine 2:
  943. -70% chance to use a basic attack (Default targeting).
  944. -30% chance to cast Negative Fake (Targets a random party member). [BUG: Supposed to target party members that are not Asleep, but they weren't told which ailments to check for, essentially making the targeting entirely random.]
  945. Routine 3:
  946. -100% chance to use a basic attack (Default targeting).
  947.  
  948. Red Wolf
  949. ========
  950. Conditions:
  951. -If at least 1 party member is Afraid, jump to routine 1.
  952. -Else, jump to routine 0.
  953.  
  954. Routine 0:
  955. -45/80 chance to use a basic attack (Default targeting).
  956. -35/80 chance to cast Intimidate.
  957. Routine 1:
  958. -75% chance to use a basic attack (Targets party members that are afraid).
  959. -25% chance to use a basic attack (Default targeting).
  960.  
  961. Bloombear
  962. =========
  963. Conditions:
  964. -If self cast Gather Power last turn, jump to routine 1.
  965. -Else, jump to routine 0.
  966.  
  967. Routine 0:
  968. -65% chance to use a basic attack (Default targeting).
  969. -35% chance to cast Gather Power.
  970. Routine 1:
  971. -100% chance to use a basic attack (Default targeting).
  972.  
  973. Pixie
  974. =====
  975. Conditions:
  976. -If LIFE is at or below 50%, jump to routine 1.
  977. -Else, jump to routine 0.
  978.  
  979. Routine 0:
  980. -25% chance to use a basic attack (Default targeting).
  981. -25% chance to cast Subtle Curse.
  982. -25% chance to cast Tempting Song.
  983. -25% chance to cast Oblivion Song.
  984. Routine 1:
  985. -40% chance to use a basic attack (Default targeting).
  986. -20% chance to cast Subtle Curse.
  987. -20% chance to cast Tempting Song.
  988. -20% chance to cast Oblivion Song.
  989.  
  990. Murdershroom
  991. ============
  992. 65% chance to use a basic attack (Default targeting).
  993. 35% chance to cast Oblivion Spore.
  994.  
  995. Lost Bishop
  996. ===========
  997. Conditions:
  998. -If self cast Volcano last turn, jump to routine 1.
  999. -Else, jump to routine 0.
  1000.  
  1001. Routine 0:
  1002. -20% chance to use a basic attack (Default targeting).
  1003. -45% chance to cast Freeze (Level 2) (Default targeting).
  1004. -30% chance to cast Volcano.
  1005. -5% chance to cast Concentrate (Targets self).
  1006. Routine 1:
  1007. -50% chance to use a basic attack (Default targeting).
  1008. -50% chance to cast Freeze (Level 2) (Default targeting).
  1009.  
  1010. Tentacle
  1011. ========
  1012. Conditions:
  1013. -If self has a DEF Up buff, jump to routine 1.
  1014. -Else, jump to routine 0.
  1015.  
  1016. Routine 0:
  1017. -60% chance to use a basic attack (Default targeting).
  1018. -40% chance to cast Hide in Shell.
  1019. Routine 1:
  1020. -100% chance to use a basic attack (Default targeting).
  1021.  
  1022. Lost Crusader
  1023. =============
  1024. Conditions:
  1025. -If at least 1 enemy is at or below 50% LIFE, jump to routine 1.
  1026. -If self has a DEF Up buff, jump to routine 2.
  1027. -Else, jump to routine 0.
  1028.  
  1029. Routine 0:
  1030. -35% chance to use a basic attack (Default targeting).
  1031. -25% chance to cast Defenses Up.
  1032. -40% chance to cast Knight Blade (Default targeting).
  1033. Routine 1:
  1034. -25% chance to use a basic attack (Default targeting).
  1035. -50% chance to cast Knight Blade (Default targeting).
  1036. -25% chance to cast Cure (Targets the enemy with the most missing LIFE).
  1037. Routine 2:
  1038. -50% chance to use a basic attack (Default targeting).
  1039. -50% chance to cast Knight Blade (Default targeting).
  1040.  
  1041. Burgo
  1042. =====
  1043. Conditions:
  1044. -If self cast Gather Power last turn, jump to routine 1.
  1045. -Else, jump to routine 0.
  1046.  
  1047. Routine 0:
  1048. -70% chance to use a basic attack (Default targeting).
  1049. -30% chance to cast Gather Power.
  1050. Routine 1:
  1051. -60% chance to cast Headlong Charge.
  1052. -40% chance to use a basic attack (Default targeting).
  1053.  
  1054. Strange Killer
  1055. ==============
  1056. Conditions:
  1057. -If all living party members are Afraid, jump to routine 1.
  1058. -Else, jump to routine 0.
  1059.  
  1060. Routine 0:
  1061. -65/90 chance to use a basic attack (Default targeting).
  1062. -15/90 chance to cast Intimidate.
  1063. -10/90 chance to cast Gobble Up.
  1064. Routine 1:
  1065. -80% chance to use a basic attack (Default targeting).
  1066. -20% chance to cast Gobble Up.
  1067.  
  1068. Searcher
  1069. ========
  1070. Conditions:
  1071. -If LIFE is at or below 50%, jump to routine 1.
  1072. -Else, jump to routine 0.
  1073.  
  1074. Routine 0:
  1075. -45% chance to use a basic attack (Default targeting).
  1076. -45% chance to cast Freeze Beam (Level 2) (Default targeting).
  1077. -10% chance to Call for Help (Summons 1 Searcher).
  1078. Routine 1:
  1079. -30% chance to use a basic attack (Default targeting).
  1080. -50% chance to cast Freeze Beam (Level 2) (Default targeting).
  1081. -20% chance to Call for Help (Summons 1 Searcher).
  1082.  
  1083. Destroyer
  1084. =========
  1085. Conditions:
  1086. -If self cast 20mm Cannon last turn, jump to routine 1.
  1087. -Else, jump to routine 0.
  1088.  
  1089. Routine 0:
  1090. -60/120 chance to use a basic attack (Default targeting).
  1091. -60/120 chance to cast 20mm Cannon (Targets the front row).
  1092. Routine 1:
  1093. -85/105 chance to use a basic attack (Default targeting).
  1094. -20/105 chance to cast 20mm Cannon (Targets the front row).
  1095.  
  1096. Killer Bee
  1097. ==========
  1098. 80% chance to use a basic attack (Targets the party member with the highest LIFE).
  1099. 20% chance to cast Stone Needle (Targets a random party member).
  1100.  
  1101. Young Lion
  1102. ==========
  1103. Conditions:
  1104. -If self has an ATK Up buff, jump to routine 1.
  1105. -Else, jump to routine 0.
  1106.  
  1107. Routine 0:
  1108. -50% chance to use a basic attack (Default targeting).
  1109. -30% chance to cast Mighty Roar.
  1110. -20% chance to cast Draw Blood (Default targeting).
  1111. Routine 1:
  1112. -70% chance to use a basic attack (Default targeting).
  1113. -30% chance to cast Draw Blood (Default targeting).
  1114.  
  1115. Bloomgrass Nymph
  1116. ================
  1117. Conditions:
  1118. -If LIFE is at or below 30%, jump to routine 1.
  1119. -Else, jump to routine 0.
  1120.  
  1121. Routine 0:
  1122. -75% chance to use a basic attack (Default targeting).
  1123. -25% chance to cast Stone Scales.
  1124. Routine 1:
  1125. -60% chance to use a basic attack (Default targeting).
  1126. -25% chance to cast Stone Scales.
  1127. -15% chance to escape.
  1128.  
  1129. Greenstuff
  1130. ==========
  1131. Conditions:
  1132. -If at least 1 party member has a SPD Down debuff, jump to routine 1.
  1133. -Else, jump to routine 0.
  1134.  
  1135. Routine 0:
  1136. -70% chance to use a basic attack (Default targeting).
  1137. -30% chance to cast Cowering Voice.
  1138. Routine 1:
  1139. -100% chance to use a basic attack (Default targeting).
  1140.  
  1141. Flowerhog
  1142. =========
  1143. Conditions:
  1144. -If self cast Gather Power last turn, jump to routine 1.
  1145. -Else, jump to routine 0.
  1146.  
  1147. Routine 0:
  1148. -65% chance to use a basic attack (Default targeting).
  1149. -35% chance to cast Gather Power.
  1150. Routine 1:
  1151. -75% chance to cast Rush (Default targeting).
  1152. -25% chance to use a basic attack (Default targeting).
  1153.  
  1154. Watcher
  1155. =======
  1156. Conditions:
  1157. -If self cast Flamethrower last turn, and there is only 1 enemy in the battle, jump to routine 2.
  1158. -If self cast Flamethrower last turn, jump to routine 1.
  1159. -If there is only 1 enemy in the battle, jump to routine 2.
  1160. -Else, jump to routine 0.
  1161.  
  1162. Routine 0:
  1163. -65% chance to use a basic attack (Default targeting).
  1164. -25% chance to cast Flamethrower.
  1165. -10% chance to cast Exhausting Scent.
  1166. Routine 1:
  1167. -75% chance to use a basic attack (Default targeting).
  1168. -25% chance to cast Exhausting Scent.
  1169. Routine 2:
  1170. -35% chance to use a basic attack (Default targeting).
  1171. -25% chance to cast Flamethrower.
  1172. -40% chance to cast Exhausting Scent.
  1173.  
  1174. Strange Lump
  1175. ============
  1176. Conditions:
  1177. -If self cast Gather Power last turn, jump to routine 1.
  1178. -Else, jump to routine 0.
  1179.  
  1180. Routine 0:
  1181. -60% chance to use a basic attack (Default targeting).
  1182. -40% chance to cast Gather Power (Targets self).
  1183. Routine 1:
  1184. -30% chance to cast Rampage.
  1185. -70% chance to cast Rush (Default targeting).
  1186.  
  1187. Will o'the Wisp
  1188. ===============
  1189. 50% chance to use a basic attack (Default targeting).
  1190. 50% chance to cast Mana Ball (Default targeting).
  1191.  
  1192. Longnose (Incomplete)
  1193. ========
  1194. Conditions:
  1195. -If Condition 30, jump to routine 1.
  1196. -Else, jump to routine 0.
  1197.  
  1198. Routine 0:
  1199. -75% chance to use a basic attack (Default targeting).
  1200. -25% chance to cast Bolt Wing.
  1201. Routine 1:
  1202. -90% chance to use a basic attack (Default targeting).
  1203. -10% chance to cast Bolt Wing.
  1204.  
  1205. Spring Tortoise
  1206. ===============
  1207. Conditions:
  1208. -If self has a INT Up buff, jump to routine 1.
  1209. -Else, jump to routine 0.
  1210.  
  1211. Routine 0:
  1212. -45% chance to use a basic attack (Default targeting).
  1213. -35% chance to cast Wisdom.
  1214. -20% chance to guard.
  1215. Routine 1:
  1216. -70% chance to use a basic attack (Default targeting).
  1217. -30% chance to guard.
  1218.  
  1219. Devilfish (Octopus)
  1220. =========
  1221. Conditions:
  1222. -If at least 1 party member has a Resist Down (Status) debuff, jump to routine 1.
  1223. -Else, jump to routine 0.
  1224.  
  1225. Routine 0:
  1226. -40% chance to use a basic attack (Default targeting).
  1227. -30% chance to cast Filthy Ink.
  1228. -30% chance to cast Energy Drain (Default targeting).
  1229. Routine 1:
  1230. -70% chance to use a basic attack (Default targeting).
  1231. -30% chance to cast Energy Drain (Default targeting).
  1232.  
  1233. Lamia
  1234. =====
  1235. Conditions:
  1236. -If LIFE is at or below 30%, jump to routine 1.
  1237. -Else, jump to routine 0.
  1238.  
  1239. Routine 0:
  1240. -50% chance to use a basic attack (Default targeting).
  1241. -40% chance to cast Tempting Song.
  1242. -10% chance to cast Stone Gaze (Targets a random party member).
  1243. Routine 1:
  1244. -70% chance to use a basic attack (Default targeting).
  1245. -30% chance to cast Stone Gaze (Targets a random party member).
  1246.  
  1247. Crimsonhawk
  1248. ===========
  1249. 40% chance to use a basic attack (Default targeting).
  1250. 30% chance to cast Rebounding Voice.
  1251. 10% chance to cast Faint Voice.
  1252.  
  1253. Love Bear
  1254. =========
  1255. Conditions:
  1256. -If self cast Gather Power last turn, jump to routine 1.
  1257. -Else, jump to routine 0.
  1258.  
  1259. Routine 0:
  1260. -60% chance to use a basic attack (Default targeting).
  1261. -40% chance to cast Gather Power (Targets self).
  1262. Routine 1:
  1263. -100% chance to cast Screwdriver (Targets the front row).
  1264.  
  1265. Devil Lady
  1266. ==========
  1267. Conditions:
  1268. -If at least 1 enemy is at or below 50% LIFE, jump to routine 1.
  1269. -If self has a SPD Up buff, jump to routine 2.
  1270. -Else, jump to routine 0.
  1271.  
  1272. Routine 0:
  1273. -50% chance to use a basic attack (Default targeting).
  1274. -30% chance to cast Squalling Screech.
  1275. -20% chance to cast Raging Buffet.
  1276. Routine 1:
  1277. -60% chance to use a basic attack (Default targeting).
  1278. -40% chance to cast Healing Song (Targets the enemy with the most missing LIFE).
  1279. Routine 2:
  1280. -65% chance to use a basic attack (Default targeting).
  1281. -35% chance to cast Raging Buffet.
  1282.  
  1283. Dalmation
  1284. =========
  1285. Conditions:
  1286. -If all living party members are Poisoned, jump to routine 1.
  1287. -Else, jump to routine 0.
  1288.  
  1289. Routine 0:
  1290. -40% chance to use a basic attack (Default targeting).
  1291. -30% chance to cast Draw Blood (Default targeting).
  1292. -30% chance to cast Poison Breath (Level 4).
  1293. Routine 1:
  1294. -60% chance to use a basic attack (Default targeting).
  1295. -40% chance to cast Draw Blood (Level 4) (Default targeting). [Results in a skipped turn due to Draw Blood Level 4 not existing.]
  1296.  
  1297. Raging Beast
  1298. ============
  1299. Conditions:
  1300. -If self cast Mow Down last turn, jump to routine 1.
  1301. -Else, jump to routine 0.
  1302.  
  1303. Routine 0:
  1304. -60% chance to use a basic attack (Default targeting).
  1305. -40% chance to cast Mow Down (Default targeting).
  1306. Routine 1:
  1307. -100% chance to use a basic attack (Default targeting).
  1308.  
  1309. Black Llama?
  1310. ============
  1311. Conditions:
  1312. -If LIFE is at or below 90%, at least 1 party member has an ATK down debuff, and at least 1 party member has a Resist Down (Status) debuff, jump to routine 2.
  1313. -If LIFE is at or below 90%, and at least 1 party member has an ATK down debuff, jump to routine 2.
  1314. -If LIFE is at or below 90%, and at least 1 party member has a Resist Down (Status) debuff, jump to routine 0.
  1315. -If at least 1 party member has an ATK down debuff, and at least 1 party member has a Resist Down (Status) debuff, jump to routine 0.
  1316. -If LIFE is at or below 90%, jump to routine 1.
  1317. -If at least 1 party member has an ATK down debuff, jump to routine 2.
  1318. -If at least 1 party member has a Resist Down (Status) debuff, jump to routine 0.
  1319. -Else, jump to routine 0.
  1320.  
  1321. Routine 0:
  1322. -70% chance to use a basic attack (Default targeting).
  1323. -30% chance to cast Insipid Orgling.
  1324. Routine 1:
  1325. -40% chance to use a basic attack (Default targeting).
  1326. -30% chance to cast Insipid Orgling.
  1327. -30% chance to cast Sad Voice.
  1328. Routine 2:
  1329. -100% chance to use a basic attack (Default targeting).
  1330.  
  1331. The First Dragon
  1332. ================
  1333. Conditions:
  1334. -If self cast Sonic Boom last turn, and all living party members are Blind, jump to routine 2.
  1335. -If self cast Sonic Boom last turn, jump to routine 1.
  1336. -If all living party members are Blind, jump to routine 2.
  1337. -Else, jump to routine 0.
  1338.  
  1339. Routine 0:
  1340. -40% chance to use a basic attack (Default targeting).
  1341. -30% chance to cast Sandstorm.
  1342. -30% chance to cast Sonic Boom.
  1343. Routine 1:
  1344. -70% chance to use a basic attack (Default targeting).
  1345. -30% chance to cast Sandstorm.
  1346. Routine 2:
  1347. -100% chance to use a basic attack (Default targeting).
  1348.  
  1349. Phaedna Tyrant
  1350. ==============
  1351. Conditions:
  1352. -If the turns spent in battle is divisible by 4, LIFE is at or below 30%, and self is inflicted with Skill Seal, jump to routine 4.
  1353. -If the turns spent in battle is divisible by 4, and LIFE is at or below 30%, jump to routine 2.
  1354. -If the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 4.
  1355. -If LIFE is at or below 30%, and self is inflicted with Skill Seal, jump to routine 4.
  1356. -If the turns spent in battle is divisible by 4, jump to routine 1.
  1357. -If LIFE is at or below 30%, jump to routine 2.
  1358. -If self is inflicted with Skill Seal, jump to routine 4.
  1359. -If self cast Gather Power last turn, and self is inflicted with Poison, jump to routine 3.
  1360. -If self cast Gather Power last turn, jump to routine 3.
  1361. -If self is inflicted with Poison, jump to routine 2.
  1362. -If self is inflicted with Bleed, Blind, and Masked Pain, jump to routine 2.
  1363. -If self is inflicted with Bleed, and Blind, jump to routine 2.
  1364. -If self is inflicted with Bleed, and Masked Pain, jump to routine 2.
  1365. -If self is inflicted with Blind, and Masked Pain, jump to routine 2.
  1366. -If self is inflicted with Bleed, jump to routine 2.
  1367. -If self is inflicted with Blind, jump to routine 2.
  1368. -If self is inflicted with Masked Pain, jump to routine 2.
  1369. -Else, jump to routine 0.
  1370.  
  1371. Routine 0:
  1372. -50% chance to cast Sharptooth (Targets the front row).
  1373. -25% chance to cast Sharptooth (Targets the party member with the highest LIFE).
  1374. -25% chance to cast Tyrant Dance.
  1375. Routine 1:
  1376. -100% chance to cast Gather Power.
  1377. Routine 2:
  1378. -50% chance to cast Tyrant Dance.
  1379. -50% chance to cast Sharptooth (Targets the front row).
  1380. Routine 3:
  1381. -100% chance to cast Tyrant Dance.
  1382. Routine 4:
  1383. -75% chance to use a basic attack (Default targeting).
  1384. -25% chance to cast Sharptooth (Targets the party member with the highest LIFE).
  1385.  
  1386. Miracle Ogre
  1387. ============
  1388. Conditions:
  1389. -If self is inflicted with Skill Seal, and self cast Gather Power last turn, jump to routine 4.
  1390. -If self is inflicted with Skill Seal, and self cast Kiai last turn, jump to routine 4.
  1391. -If self is inflicted with Skill Seal, jump to routine 4.
  1392. -If self cast Gather Power last turn, jump to routine 6.
  1393. -If self cast Kiai last turn, jump to routine 5.
  1394. -If LIFE is at or below 50%, there is only 1 enemy in the battle, and self has at least 1 buff, jump to routine 1.
  1395. -If LIFE is at or below 50%, and there is only 1 enemy in the battle, jump to routine 1.
  1396. -If LIFE is at or below 50%, and self has at least 1 buff, jump to routine 3.
  1397. -If there is only 1 enemy in the battle, and self has at least 1 buff, jump to routine 3.
  1398. -If LIFE is at or below 50%, jump to routine 0.
  1399. -If there is only 1 enemy in the battle, jump to routine 0.
  1400. -If self cast Nail Slice last turn, jump to routine 2.
  1401. -Else, jump to routine 0.
  1402.  
  1403. Routine 0:
  1404. -50% chance to cast Thunderfall (Targets the front row).
  1405. -30% chance to cast Kiai (Targets self).
  1406. -20% chance to cast Screwdriver (Targets the front row).
  1407. Routine 1:
  1408. -40% chance to Call for Help (Summons 2 Heal Wisps).
  1409. -30% chance to cast Thunderfall (Targets the front row).
  1410. -30% chance to cast Nail Slice (Targets the front row).
  1411. Routine 2:
  1412. -100% chance to cast Thunderfall (Targets the front row).
  1413. Routine 3:
  1414. -50% chance to cast Mow Down (Targets a random party member).
  1415. -25% chance to cast Screwdriver (Targets the front row).
  1416. -25% chance to cast Thunderfall (Targets the front row).
  1417. Routine 4:
  1418. -75% chance to use a basic attack (Default targeting).
  1419. -25% chance to cast Thunderfall (Targets the party member with the highest LIFE).
  1420. Routine 5:
  1421. -100% chance to cast Gather Power.
  1422. Routine 6:
  1423. -100% chance to cast Tremor (Level 2).
  1424.  
  1425. Rorakka Wolf
  1426. ============
  1427. Conditions:
  1428. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  1429. -If the turns spent in battle is equal to 1, jump to routine 3.
  1430. -If self is inflicted with Skill Seal, jump to routine 5.
  1431. -If at least 1 party member has a Resist Down (Damage) debuff, self cast Baying last turn, and self cast Bloody Dance last turn, jump to routine 4.
  1432. -If at least 1 party member has a Resist Down (Damage) debuff, and self cast Baying last turn, jump to routine 4.
  1433. -If at least 1 party member has a Resist Down (Damage) debuff, and self cast Bloody Dance last turn, jump to routine 1.
  1434. -If at least 1 party member has a Resist Down (Damage) debuff, jump to routine 1.
  1435. -If self cast Baying last turn, jump to routine 4.
  1436. -If self cast Bloody Dance last turn, jump to routine 2.
  1437. -Else, jump to routine 0.
  1438.  
  1439. Routine 0:
  1440. -70% chance to cast Savage Claw (Default targeting).
  1441. -30% chance to cast Baying.
  1442. Routine 1:
  1443. -50% chance to cast Savage Claw (Default targeting).
  1444. -25% chance to cast Bloody Dance.
  1445. -25% chance to cast Mow Down (Targets a random party member).
  1446. Routine 2:
  1447. -70% chance to cast Savage Claw (Default targeting).
  1448. -30% chance to cast Baying.
  1449. Routine 3:
  1450. -70% chance to cast Baying.
  1451. -20% chance to cast Savage Claw (Default targeting).
  1452. -10% chance to cast Bloody Dance.
  1453. Routine 4:
  1454. -50% chance to cast Bloody Dance.
  1455. -50% chance to cast Mow Down (Targets a random party member).
  1456. Routine 5:
  1457. -75% chance to use a basic attack (Default targeting).
  1458. -25% chance to cast Savage Claw (Targets the party member with the highest LIFE).
  1459.  
  1460. Dernhorn
  1461. ========
  1462. Conditions:
  1463. -If LIFE is at or below 25%, self is inflicted with Skill Seal, and the turns spent in battle is divisible by 2, jump to routine 2.
  1464. -If LIFE is at or below 25%, and self is inflicted with Skill Seal, jump to routine 5.
  1465. -If LIFE is at or below 25%, and the turns spent in battle is divisible by 2, jump to routine 2.
  1466. -If self is inflicted with Skill Seal, and the turns spent in battle is divisible by 2, jump to routine 2.
  1467. -If LIFE is at or below 25%, jump to routine 4.
  1468. -If self is inflicted with Skill Seal, jump to routine 5.
  1469. -If the turns spent in battle is divisible by 2, jump to routine 2.
  1470. -If LIFE is at or below 60%, and self cast Great Horn last turn, jump to routine 1.
  1471. -If LIFE is at or below 60%, and self cast Horn Drain last turn, jump to routine 1.
  1472. -If LIFE is at or below 60%, jump to routine 3.
  1473. -Else, jump to routine 0.
  1474.  
  1475. Routine 0:
  1476. -100% chance to cast Skewer (Default targeting).
  1477. Routine 1:
  1478. -75% chance to cast Skewer (Default targeting).
  1479. -25% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  1480. Routine 2:
  1481. -100% chance to cast Great Horn.
  1482. Routine 3:
  1483. -60% chance to cast Skewer (Default targeting).
  1484. -20% chance to cast Great Horn.
  1485. -20% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  1486. Routine 4:
  1487. -50% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  1488. -50% chance to cast Great Horn.
  1489. Routine 5:
  1490. -75% chance to use a basic attack (Default targeting).
  1491. -25% chance to cast Skewer (Targets the party member with the highest LIFE).
  1492.  
  1493. Sensualist
  1494. ==========
  1495. Conditions:
  1496. -If self is inflicted with Skill Seal, jump to routine 1.
  1497. -Else, jump to routine 0.
  1498.  
  1499. Routine 0:
  1500. -100% chance to cast Nine Tails (Targets a random party member).
  1501. Routine 1:
  1502. -75% chance to use a basic attack (Default targeting).
  1503. -25% chance to cast Nine Tails (Targets the party member with the highest LIFE).
  1504.  
  1505. Cure Wisp
  1506. =========
  1507. Conditions:
  1508. -If self cast Cure last turn, jump to routine 1.
  1509. -Else, jump to routine 0.
  1510.  
  1511. Routine 0:
  1512. -100% chance to cast Cure (Level 2) (Targets the enemy with the most missing LIFE).
  1513. Routine 1:
  1514. -75% chance to use a basic attack (Default targeting).
  1515. -25% chance to cast Cure (Level 2) (Targets the enemy with the most missing LIFE).
  1516.  
  1517. Heal Wisp
  1518. =========
  1519. Conditions:
  1520. -If self cast Cure last turn, jump to routine 1.
  1521. -Else, jump to routine 0.
  1522.  
  1523. Routine 0:
  1524. -100% chance to cast Cure (Level 3) (Targets the enemy with the most missing LIFE).
  1525. Routine 1:
  1526. -75% chance to use a basic attack (Default targeting).
  1527. -25% chance to cast Cure (Level 3) (Targets the enemy with the most missing LIFE).
  1528.  
  1529. Buffer 1
  1530. ========
  1531. 100% chance to use a basic attack (Default targeting).
  1532.  
  1533. Buffer 2
  1534. ========
  1535. 100% chance to use a basic attack (Default targeting).
  1536.  
  1537. Buffer 3
  1538. ========
  1539. 100% chance to use a basic attack (Default targeting).
  1540.  
  1541. Serpentine
  1542. ==========
  1543. Conditions:
  1544. -If all living party members are Blind, the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  1545. -If all living party members are Blind, and self is inflicted with Skill Seal, jump to routine 4.
  1546. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  1547. -If all living party members are Blind, jump to routine 2.
  1548. -If the turns spent in battle is equal to 1, jump to routine 3.
  1549. -If self is inflicted with Skill Seal, jump to routine 4.
  1550. -If at least 1 party member is Blind, jump to routine 1.
  1551. -Else, jump to routine 0.
  1552.  
  1553. Routine 0:
  1554. -70% chance to cast Press (Default targeting).
  1555. -30% chance to cast Heavy Fog.
  1556. Routine 1:
  1557. -40% chance to cast Press (Targets the party member with the highest LIFE).
  1558. -40% chance to cast Press (Targets the front row).
  1559. -20% chance to cast Heavy Fog.
  1560. Routine 2:
  1561. -50% chance to cast Press (Targets the party member with the highest LIFE).
  1562. -50% chance to cast Press (Targets the front row).
  1563. Routine 3:
  1564. -80% chance to cast Heavy Fog.
  1565. -20% chance to cast Press (Targets the front row).
  1566. Routine 4:
  1567. -75% chance to use a basic attack (Default targeting).
  1568. -25% chance to cast Press (Default targeting).
  1569.  
  1570. Gryphonus
  1571. =========
  1572. Conditions:
  1573. -If self is inflicted with Skill Seal, jump to routine 3.
  1574. -If the turns spent in battle is equal to 1, jump to routine 1.
  1575. -Else, jump to routine 0.
  1576.  
  1577. Routine 0:
  1578. -70% chance to cast Bloody Beak (Default targeting).
  1579. -30% chance to cast Featherstorm.
  1580. Routine 1:
  1581. -80% chance to cast Bloody Beak (Default targeting).
  1582. -20% chance to cast Featherstorm.
  1583. Routine 2:
  1584. -80% chance to cast Featherstorm.
  1585. -20% chance to cast Bloody Beak (Default targeting).
  1586. Routine 3:
  1587. -75% chance to use a basic attack (Default targeting).
  1588. -25% chance to cast Bloody Beak (Default targeting).
  1589.  
  1590. Hammerhead
  1591. ==========
  1592. Conditions:
  1593. -If self is inflicted with Skill Seal, jump to routine 3.
  1594. -If the turns spent in battle is equal to 1, jump to routine 2.
  1595. -If self cast Headbutt last turn, jump to routine 1.
  1596. -Else, jump to routine 0.
  1597.  
  1598. Routine 0:
  1599. -50% chance to cast Downstroke (Default targeting).
  1600. -50% chance to cast Headbutt (Targets the front row).
  1601. Routine 1:
  1602. -70% chance to cast Downstroke (Default targeting).
  1603. -30% chance to cast Headbutt (Targets the front row).
  1604. Routine 2:
  1605. -80% chance to cast Headbutt (Targets the front row).
  1606. -20% chance to cast Downstroke (Default targeting).
  1607. Routine 3:
  1608. -75% chance to use a basic attack (Default targeting).
  1609. -25% chance to cast Downstroke (Default targeting).
  1610.  
  1611. Triceratop
  1612. ==========
  1613. Conditions:
  1614. -If self is inflicted with Skill Seal, jump to routine 4.
  1615. -If the turns spent in battle is equal to 1, jump to routine 3.
  1616. -If self cast Gather Power last turn, jump to routine 1.
  1617. -If self cast Assault last turn, jump to routine 5.
  1618. -If LIFE is at or below 25%, and LIFE is at or below 50%, jump to routine 3.
  1619. -If LIFE is at or below 50%, jump to routine 2.
  1620. -Else, jump to routine 0.
  1621.  
  1622. Routine 0:
  1623. -75% chance to cast Uppercut (Targets the front row).
  1624. -25% chance to cast Assault.
  1625. Routine 1:
  1626. -100% chance to cast Assault.
  1627. Routine 2:
  1628. -80% chance to cast Gather Power (Targets self).
  1629. -20% chance to cast Uppercut (Targets the front row).
  1630. Routine 3:
  1631. -80% chance to cast Assault.
  1632. -20% chance to cast Uppercut (Targets the front row).
  1633. Routine 4:
  1634. -75% chance to use a basic attack (Default targeting).
  1635. -25% chance to cast Uppercut (Targets the front row).
  1636. Routine 5:
  1637. -100% chance to cast Uppercut (Targets the front row).
  1638.  
  1639. Tower Dragon
  1640. ============
  1641. Conditions:
  1642. -If self is inflicted with Skill Seal, jump to routine 4.
  1643. -If the turns spent in battle is equal to 1, and all living party members are Poisoned, jump to routine 2.
  1644. -If the turns spent in battle is equal to 1, and LIFE is at or below 30%, jump to routine 2.
  1645. -If all living party members are Poisoned, and LIFE is at or below 30%, jump to routine 2.
  1646. -If the turns spent in battle is equal to 1, jump to routine 3.
  1647. -If all living party members are Poisoned, jump to routine 2.
  1648. -If LIFE is at or below 30%, jump to routine 2.
  1649. -If at least 1 party member is Poisoned, jump to routine 1.
  1650. -Else, jump to routine 0.
  1651.  
  1652. Routine 0:
  1653. -70% chance to cast Body Slam (Default targeting).
  1654. -30% chance to cast Poison Breath.
  1655. Routine 1:
  1656. -90% chance to cast Body Slam (Default targeting).
  1657. -10% chance to cast Poison Breath.
  1658. Routine 2:
  1659. -100% chance to cast Body Slam (Default targeting).
  1660. Routine 3:
  1661. -80% chance to cast Poison Breath.
  1662. -20% chance to cast Body Slam (Default targeting).
  1663. Routine 4:
  1664. -75% chance to use a basic attack (Default targeting).
  1665. -25% chance to cast Body Slam (Default targeting).
  1666.  
  1667. Dragonfly
  1668. =========
  1669. Conditions:
  1670. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  1671. -If the turns spent in battle is equal to 1, jump to routine 3.
  1672. -If self is inflicted with Skill Seal, jump to routine 4.
  1673. -If all living party members are Confused, jump to routine 1.
  1674. -If at least 1 party member is Confused, jump to routine 2.
  1675. -Else, jump to routine 0.
  1676.  
  1677. Routine 0:
  1678. -60% chance to cast Frenzybuzz (Default targeting).
  1679. -40% chance to cast Buzzwing (Default targeting).
  1680. Routine 1:
  1681. -100% chance to cast Buzzwing (Default targeting).
  1682. Routine 2:
  1683. -80% chance to cast Buzzwing (Default targeting).
  1684. -20% chance to cast Frenzybuzz (Default targeting).
  1685. Routine 3:
  1686. -100% chance to cast Frenzybuzz (Default targeting).
  1687. Routine 4:
  1688. -75% chance to use a basic attack (Default targeting).
  1689. -25% chance to cast Buzzwing (Default targeting).
  1690.  
  1691. Sphere Dragon
  1692. =============
  1693. Conditions:
  1694. -If self cast Inflate last turn, and self is inflicted with Skill Seal, jump to routine 1.
  1695. -If self cast Inflate last turn, jump to routine 1.
  1696. -If self is inflicted with Skill Seal, jump to routine 4.
  1697. -If all living party members are Afraid, jump to routine 3.
  1698. -If self cast Flame Bomb last turn, jump to routine 2.
  1699. -Else, jump to routine 0.
  1700.  
  1701. Routine 0:
  1702. -50% chance to cast Squash (Default targeting).
  1703. -50% chance to cast Inflate.
  1704. Routine 1:
  1705. -100% chance to cast Flame Bomb.
  1706. Routine 2:
  1707. -80% chance to cast Squash (Default targeting).
  1708. -20% chance to cast Inflate.
  1709. Routine 3:
  1710. -100% chance to cast Squash (Default targeting).
  1711. Routine 4:
  1712. -75% chance to use a basic attack (Default targeting).
  1713. -25% chance to cast Squash (Default targeting).
  1714.  
  1715. Pteranosaurus
  1716. =============
  1717. Conditions:
  1718. -If self is inflicted with Skill Seal, and LIFE is at or below 35%, jump to routine 4.
  1719. -If self is inflicted with Skill Seal, jump to routine 4.
  1720. -If LIFE is at or below 35%, jump to routine 1.
  1721. -If the turns spent in battle is equal to 1, jump to routine 2.
  1722. -If at least 1 party member has a DEF Down debuff, and self cast Inflate last turn, jump to routine 3.
  1723. -If at least 1 party member has a DEF Down debuff, jump to routine 1.
  1724. -If self cast Mow Down last turn, jump to routine 0.
  1725. -Else, jump to routine 0.
  1726.  
  1727. Routine 0:
  1728. -70% chance to cast Grind (Default targeting).
  1729. -30% chance to cast Scream.
  1730. Routine 1:
  1731. -50% chance to cast Grind (Default targeting).
  1732. -50% chance to cast Mow Down (Level 2) (Default targeting).
  1733. Routine 2:
  1734. -80% chance to cast Scream.
  1735. -20% chance to cast Grind (Default targeting).
  1736. Routine 3:
  1737. -80% chance to cast Grind (Targets the party member with the highest LIFE).
  1738. -20% chance to cast Mow Down (Level 2) (Default targeting).
  1739. Routine 4:
  1740. -75% chance to use a basic attack (Default targeting).
  1741. -25% chance to cast Grind (Default targeting).
  1742.  
  1743. Faerie Dragon
  1744. =============
  1745. Conditions:
  1746. -If self is inflicted with Skill Seal, jump to routine 3.
  1747. -If any other enemies cast Ice Edge, Harden Skin, and Icewedge last turn, jump to routine 2.
  1748. -If any other enemies cast Ice Edge, and Harden Skin last turn, jump to routine 2.
  1749. -If any other enemies cast Ice Edge, and Icewedge last turn, jump to routine 2.
  1750. -If any other enemies cast Harden Skin, and Icewedge last turn, jump to routine 2.
  1751. -If any other enemies cast Ice Edge last turn, jump to routine 2.
  1752. -If any other enemies cast Harden Skin last turn, jump to routine 2.
  1753. -If any other enemies cast Icewedge last turn, jump to routine 2.
  1754. -If self cast Icicle Rain last turn, jump to routine 1.
  1755. -Else, jump to routine 0.
  1756.  
  1757. Routine 0:
  1758. -80% chance to cast Needle Fin (Targets the front row).
  1759. -20% chance to cast Icicle Rain.
  1760. Routine 1:
  1761. -100% chance to cast Needle Fin (Targets the front row).
  1762. Routine 2:
  1763. -80% chance to cast Icicle Rain.
  1764. -20% chance to cast Needle Fin (Targets the front row).
  1765. Routine 3:
  1766. -75% chance to use a basic attack (Default targeting).
  1767. -25% chance to cast Needle Fin (Default targeting).
  1768.  
  1769. Enshentas
  1770. =========
  1771. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  1772. -If the turns spent in battle is equal to 1, jump to routine 1.
  1773. -If self is inflicted with Skill Seal, jump to routine 4.
  1774. -If any other enemies cast Needle Fin, and Icicle Rain last turn, jump to routine 3.
  1775. -If any other enemies cast Needle Fin last turn, jump to routine 3.
  1776. -If any other enemies cast Icicle Rain last turn, jump to routine 3.
  1777. -If LIFE is at or below 20%, and self has a DEF UP buff, jump to routine 2.
  1778. -If LIFE is at or below 20%, jump to routine 2.
  1779. -If self has a DEF UP buff, jump to routine 2.
  1780. -Else, jump to routine 0.
  1781.  
  1782. Routine 0:
  1783. -50% chance to cast Ice Edge (Default targeting).
  1784. -30% chance to cast Harden Skin (Targets self).
  1785. -20% chance to cast Icewedge (Default targeting).
  1786. Routine 1:
  1787. -80% chance to cast Harden Skin (Targets self).
  1788. -20% chance to cast Icewedge (Default targeting).
  1789. Routine 2:
  1790. -80% chance to cast Ice Edge (Default targeting).
  1791. -20% chance to cast Icewedge (Default targeting).
  1792. Routine 3:
  1793. -80% chance to cast Icewedge (Targets the party member with the highest LIFE).
  1794. -20% chance to cast Ice Edge (Targets the party member with the highest LIFE).
  1795. Routine 4:
  1796. -75% chance to use a basic attack (Default targeting).
  1797. -25% chance to cast Icewedge (Default targeting).
  1798.  
  1799. Mantis Dragon
  1800. =============
  1801. Conditions:
  1802. -If self is inflicted with Skill Seal, jump to routine 3.
  1803. -If LIFE is at or below 50%, there is only 1 enemy in the battle, and self cast Nail Slice last turn, jump to routine 1.
  1804. -If LIFE is at or below 50%, and there is only 1 enemy in the battle, jump to routine 1.
  1805. -If LIFE is at or below 50%, and self cast Nail Slice last turn, jump to routine 2.
  1806. -If there is only 1 enemy in the battle, and self cast Nail Slice last turn, jump to routine 2.
  1807. -If LIFE is at or below 50%, jump to routine 0.
  1808. -If there is only 1 enemy in the battle, jump to routine 0.
  1809. -If self cast Nail Slice last turn, jump to routine 2.
  1810. -Else, jump to routine 0.
  1811.  
  1812. Routine 0:
  1813. -70% chance to cast Nail Slice (Targets the front row).
  1814. -30% chance to cast Thunderfall (Targets the front row).
  1815. Routine 1:
  1816. -50% chance to Call for Help (Summons 2 Cure Wisps).
  1817. -30% chance to cast Thunderfall (Targets the front row).
  1818. -20% chance to cast Nail Slice (Targets the front row).
  1819. Routine 2:
  1820. -30% chance to cast Thunderfall (Targets the front row).
  1821. -70% chance to cast Nail Slice (Targets the front row).
  1822. Routine 3:
  1823. -75% chance to use a basic attack (Default targeting).
  1824. -25% chance to cast Thunderfall (Targets the front row).
  1825.  
  1826. Stony Dragon
  1827. ============
  1828. Conditions:
  1829. -If self is inflicted with Skill Seal, jump to routine 3.
  1830. -If the turns spent in battle is equal to 1, jump to routine 2.
  1831. -If at least 1 party member is Petrified, jump to routine 1.
  1832. -Else, jump to routine 0.
  1833.  
  1834. Routine 0:
  1835. -60% chance to cast Neck Bite (Targets party members that are not petrified).
  1836. -40% chance to cast Stone Gaze (Targets party members that are not petrified).
  1837. Routine 1:
  1838. -90% chance to cast Neck Bite (Targets party members that are not petrified).
  1839. -10% chance to cast Stone Gaze (Targets party members that are not petrified).
  1840. Routine 2:
  1841. -100% chance to cast Stone Gaze (Targets party members that are not petrified).
  1842. Routine 3:
  1843. -75% chance to use a basic attack (Default targeting).
  1844. -25% chance to cast Neck Bite (Default targeting).
  1845.  
  1846. Worm Dragon
  1847. ===========
  1848. Conditions:
  1849. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  1850. -If the turns spent in battle is equal to 1, jump to routine 3.
  1851. -If self is inflicted with Skill Seal, jump to routine 4.
  1852. -If all living party members are Cursed, jump to routine 1.
  1853. -If at least 1 party member is Cursed, jump to routine 2.
  1854. -Else, jump to routine 0.
  1855.  
  1856. Routine 0:
  1857. -60% chance to cast Bind Slash (Targets the back row).
  1858. -40% chance to cast Cursed Howl.
  1859. Routine 1:
  1860. -100% chance to cast Bind Slash (Targets the back row).
  1861. Routine 2:
  1862. -80% chance to cast Bind Slash (Targets the back row).
  1863. -20% chance to cast Cursed Howl.
  1864. Routine 3:
  1865. -80% chance to cast Cursed Howl.
  1866. -20% chance to cast Bind Slash (Targets the back row).
  1867. Routine 4:
  1868. -75% chance to use a basic attack (Default targeting).
  1869. -25% chance to cast Bind Slash (Default targeting).
  1870.  
  1871. Stegosaurus
  1872. ===========
  1873. Conditions:
  1874. -If self is inflicted with Skill Seal, jump to routine 3.
  1875. -If LIFE is at or below 40%, and LIFE is at or below 80%, jump to routine 2.
  1876. -If LIFE is at or below 80%, jump to routine 1.
  1877. -Else, jump to routine 0.
  1878.  
  1879. Routine 0:
  1880. -50% chance to do nothing.
  1881. -50% chance to cast Bumble (Targets the party member with the highest LIFE).
  1882. Routine 1:
  1883. -40% chance to cast chance to cast Bumble (Targets the party member with the highest LIFE).
  1884. -30% chance to cast Tail Swing (Targets the front row).
  1885. -30% chance to do nothing.
  1886. Routine 2:
  1887. -60% chance to cast Tail Swing (Targets the front row).
  1888. -20% chance to cast chance to cast Bumble (Targets the party member with the highest LIFE).
  1889. -20% chance to do nothing.
  1890. Routine 3:
  1891. -75% chance to use a basic attack (Default targeting).
  1892. -25% chance to cast Bumble (Default targeting).
  1893.  
  1894. Armanos
  1895. =======
  1896. Conditions:
  1897. -If the turns spent in battle is divisible by 3, and self is inflicted with Skill Seal, jump to routine 1.
  1898. -If the turns spent in battle is divisible by 3, jump to routine 1.
  1899. -If self is inflicted with Skill Seal, jump to routine 2.
  1900. -Else, jump to routine 0.
  1901.  
  1902. Routine 0:
  1903. -100% chance to cast Magnum Head (Default targeting).
  1904. Routine 1:
  1905. -100% chance to cast Rock Cannon (Default targeting).
  1906. Routine 2:
  1907. -75% chance to use a basic attack (Default targeting).
  1908. -25% chance to cast Magnum Head (Default targeting).
  1909.  
  1910. Wyvern
  1911. ======
  1912. Conditions:
  1913. -If self is inflicted with Skill Seal, jump to routine 6.
  1914. -If the turns spent in battle is equal to 1, and all living party members are Blind, jump to routine 5.
  1915. -If the turns spent in battle is equal to 1, jump to routine 5.
  1916. -If all living party members are Blind, jump to routine 4.
  1917. -If self cast Sonic Boom last turn, and at least 1 party member is Blind, jump to routine 3.
  1918. -If self cast Sandstorm last turn, and at least 1 party member is Blind, jump to routine 3.
  1919. -If self cast Sonic Boom last turn, jump to routine 1.
  1920. -If self cast Sandstorm last turn, jump to routine 2.
  1921. -If at least 1 party member is Blind, jump to routine 3.
  1922. -Else, jump to routine 0.
  1923.  
  1924. Routine 0:
  1925. -50% chance to cast Wing Cutter (Default targeting).
  1926. -30% chance to cast Sonic Boom.
  1927. -20% chance to cast Sandstorm.
  1928. Routine 1:
  1929. -80% chance to cast Wing Cutter (Targets the party member with the highest LIFE).
  1930. -20% chance to cast Sandstorm.
  1931. Routine 2:
  1932. -50% chance to cast Wing Cutter (Default targeting).
  1933. -50% chance to cast Sonic Boom.
  1934. Routine 3:
  1935. -50% chance to cast Wing Cutter (Default targeting).
  1936. -40% chance to cast Sonic Boom.
  1937. -10% chance to cast Sandstorm.
  1938. Routine 4:
  1939. -50% chance to cast Wing Cutter (Targets the party member with the highest LIFE).
  1940. -50% chance to cast Sonic Boom.
  1941. Routine 5:
  1942. -80% chance to cast Sandstorm.
  1943. -20% chance to cast Sonic Boom.
  1944. Routine 6:
  1945. -75% chance to use a basic attack (Default targeting).
  1946. -25% chance to cast Wing Cutter (Targets the party member with the highest LIFE).
  1947.  
  1948. Dragon-Froid
  1949. ============
  1950. Conditions:
  1951. -If self is inflicted with Skill Seal, jump to routine 4.
  1952. -If any other enemies cast Evil Knuckle, and Dead End last turn, and the number of buffs across all enemies is less than 1, jump to routine 2.
  1953. -If any other enemies cast Evil Knuckle, and Dead End last turn, jump to routine 2.
  1954. -If any other enemies cast Evil Knuckle last turn, and the number of buffs across all enemies is less than 1, jump to routine 3.
  1955. -If any other enemies cast Dead End last turn, and the number of buffs across all enemies is less than 1, jump to routine 3.
  1956. -If any other enemies cast Evil Knuckle last turn, jump to routine 2.
  1957. -If any other enemies cast Dead End last turn, jump to routine 2.
  1958. -If self cast Shock Bolt last turn, jump to routine 1.
  1959. -Else, jump to routine 0.
  1960.  
  1961. Routine 0:
  1962. -80% chance to cast Needle Fin (Targets the front row).
  1963. -20% chance to cast Shock Bolt.
  1964. Routine 1:
  1965. -100% chance to cast Needle Fin (Targets the front row).
  1966. Routine 2:
  1967. -80% chance to cast Defense Zone.
  1968. -20% chance to cast Shock Bolt.
  1969. Routine 3:
  1970. -80% chance to cast Shock Bolt.
  1971. -20% chance to cast Needle Fin (Targets the front row).
  1972. Routine 4:
  1973. -75% chance to use a basic attack (Default targeting).
  1974. -25% chance to cast Needle Fin (Default targeting).
  1975.  
  1976. Wolf Dragon
  1977. ===========
  1978. Conditions:
  1979. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  1980. -If the turns spent in battle is equal to 1, jump to routine 3.
  1981. -If self is inflicted with Skill Seal, jump to routine 5.
  1982. -If at least 1 party member has a Resist Down (Damage) debuff, self cast Baying last turn, and self cast Bloody Dance last turn, jump to routine 4.
  1983. -If at least 1 party member has a Resist Down (Damage) debuff, and self cast Baying last turn, jump to routine 4.
  1984. -If at least 1 party member has a Resist Down (Damage) debuff, and self cast Bloody Dance last turn, jump to routine 1.
  1985. -If at least 1 party member has a Resist Down (Damage) debuff, jump to routine 1.
  1986. -If self cast Baying last turn, jump to routine 4.
  1987. -If self cast Bloody Dance last turn, jump to routine 2.
  1988. -Else, jump to routine 0.
  1989.  
  1990. Routine 0:
  1991. -70% chance to cast Claw and Fang (Default targeting).
  1992. -30% chance to cast Baying.
  1993. Routine 1:
  1994. -70% chance to cast Claw and Fang (Default targeting).
  1995. -30% chance to cast Bloody Dance.
  1996. Routine 2:
  1997. -70% chance to cast Claw and Fang (Default targeting).
  1998. -30% chance to cast Baying.
  1999. Routine 3:
  2000. -70% chance to cast Baying.
  2001. -20% chance to cast Claw and Fang (Default targeting).
  2002. -10% chance to cast Bloody Dance (Default targeting).
  2003. Routine 4:
  2004. -80% chance to cast Bloody Dance.
  2005. -20% chance to cast Claw and Fang (Default targeting).
  2006. Routine 5:
  2007. -75% chance to use a basic attack (Default targeting).
  2008. -25% chance to cast Claw and Fang (Default targeting).
  2009.  
  2010. Evil Dragon
  2011. ===========
  2012. Conditions:
  2013. -If self is inflicted with Skill Seal, jump to routine 3.
  2014. -If LIFE is at or below 25%, jump to routine 2.
  2015. -If LIFE is at or below 50%, jump to routine 1.
  2016. -Else, jump to routine 0.
  2017.  
  2018. Routine 0:
  2019. -80% chance to cast Evil Knuckle (Default targeting).
  2020. -20% chance to cast Dead End.
  2021. Routine 1:
  2022. -70% chance to cast Evil Knuckle (Default targeting).
  2023. -30% chance to cast Dead End.
  2024. Routine 2:
  2025. -70% chance to cast Dead End.
  2026. -30% chance to cast Evil Knuckle (Default targeting).
  2027. Routine 3:
  2028. -75% chance to use a basic attack (Default targeting).
  2029. -25% chance to cast Evil Knuckle (Default targeting).
  2030.  
  2031. Igorias
  2032. =======
  2033. Conditions:
  2034. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 3.
  2035. -If the turns spent in battle is equal to 1, jump to routine 2.
  2036. -If self is inflicted with Skill Seal, jump to routine 3.
  2037. -If self cast Featherstorm last turn, jump to routine 1.
  2038. -Else, jump to routine 0.
  2039.  
  2040. Routine 0:
  2041. -60% chance to cast Blazing Beak (Targets the front row).
  2042. -40% chance to cast Feather Rain.
  2043. Routine 1:
  2044. -80% chance to cast Blazing Beak (Targets the front row).
  2045. -20% chance to cast Feather Rain.
  2046. Routine 2:
  2047. -90% chance to cast Mach Wing.
  2048. -10% chance to cast Feather Rain.
  2049. Routine 3:
  2050. -75% chance to use a basic attack (Default targeting).
  2051. -25% chance to cast Blazing Beak (Targets the front row).
  2052.  
  2053. Armored Dragon
  2054. ==============
  2055. Conditions:
  2056. -If self is inflicted with Skill Seal, jump to routine 5.
  2057. -If the turns spent in battle is equal to 1, jump to routine 2.
  2058. -If self cast Gather Power last turn, jump to routine 4.
  2059. -If self cast Headbutt last turn, at least 1 party member is Paralyzed, and LIFE is at or below 30%, jump to routine 0.
  2060. -If self cast Headbutt last turn, and at least 1 party member is Paralyzed, jump to routine 3.
  2061. -If at least 1 party member is Paralyzed, and LIFE is at or below 30%, jump to routine 0.
  2062. -If self cast Headbutt last turn, jump to routine 1.
  2063. -If at least 1 party member is Paralyzed, jump to routine 3.
  2064. -If LIFE is at or below 30%, jump to routine 1.
  2065. -Else, jump to routine 0.
  2066.  
  2067. Routine 0:
  2068. -60% chance to cast Freezing Cut (Default targeting).
  2069. -40% chance to cast Megaheadbutt (Targets the front row).
  2070. Routine 1:
  2071. -80% chance to cast Freezing Cut (Default targeting).
  2072. -20% chance to cast Megaheadbutt (Targets the front row).
  2073. Routine 2:
  2074. -80% chance to cast Megaheadbutt (Targets the front row).
  2075. -20% chance to cast Freezing Cut (Default targeting).
  2076. Routine 3:
  2077. -50% chance to cast Gather Power (Targets self).
  2078. -30% chance to cast Freezing Cut (Default targeting).
  2079. -20% chance to cast Megaheadbutt (Targets the front row).
  2080. Routine 4:
  2081. -100% chance to cast Megaheadbutt (Targets the front row).
  2082. Routine 5:
  2083. -75% chance to use a basic attack (Default targeting).
  2084. -25% chance to cast Freezing Cut (Default targeting).
  2085.  
  2086. Firebreather
  2087. ============
  2088. Conditions:
  2089. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  2090. -If the turns spent in battle is equal to 1, jump to routine 4.
  2091. -If self is inflicted with Skill Seal, jump to routine 5.
  2092. -If self cast Ring of Fire last turn, jump to routine 3.
  2093. -If LIFE is at or below 30%, jump to routine 2.
  2094. -If LIFE is at or below 70%, jump to routine 1.
  2095. -Else, jump to routine 0.
  2096.  
  2097. Routine 0:
  2098. -100% chance to cast Whiskers (Targets the front row).
  2099. Routine 1:
  2100. -75% chance to cast Whiskers (Targets the front row).
  2101. -25% chance to cast Ring of Fire (Level 2).
  2102. Routine 2:
  2103. -100% chance to cast Ring of Fire (Level 2).
  2104. Routine 3:
  2105. -50% chance to cast Whiskers (Targets the front row).
  2106. -50% chance to cast Whiskers (Targets the party member with the highest LIFE).
  2107. Routine 4:
  2108. -100% chance to cast Ring of Fire (Level 2).
  2109. Routine 5:
  2110. -75% chance to use a basic attack (Default targeting).
  2111. -25% chance to cast Whiskers (Default targeting).
  2112.  
  2113. Megamouth Dragon
  2114. ================
  2115. Conditions:
  2116. -If self is inflicted with Skill Seal, jump to routine 3.
  2117. -If the turns spent in battle is equal to 1, jump to routine 2.
  2118. -If self cast Gobble Up last turn, jump to routine 1.
  2119. -Else, jump to routine 0.
  2120.  
  2121. Routine 0:
  2122. -75% chance to cast Tear to Shreds (Default targeting).
  2123. -25% chance to cast Gobble Up (Targets Fighters, Rogues, Samurai, and Knights).
  2124. Routine 1:
  2125. -90% chance to cast Tear to Shreds (Default targeting).
  2126. -10% chance to cast Gobble Up (Targets Fighters, Rogues, Samurai, and Knights).
  2127. Routine 2:
  2128. -100% chance to cast Gobble Up (Targets Fighters, Rogues, Samurai, and Knights).
  2129. Routine 3:
  2130. -75% chance to use a basic attack (Default targeting).
  2131. -25% chance to cast Tear to Shreds (Default targeting).
  2132.  
  2133. Chasm Dragon
  2134. ============
  2135. Conditions:
  2136. -If self is inflicted with Skill Seal, jump to routine 4.
  2137. -If the turns spent in battle is equal to 1, jump to routine 3.
  2138. -If self cast Gather Power last turn, jump to routine 1.
  2139. -If LIFE is at or below 25%, and LIFE is at or below 50%, jump to routine 3.
  2140. -If LIFE is at or below 50%, jump to routine 2.
  2141. -Else, jump to routine 0.
  2142.  
  2143. Routine 0:
  2144. -70% chance to cast Elegant Slash (Targets the party member with the highest LIFE).
  2145. -30% chance to cast Assault.
  2146. Routine 1:
  2147. -100% chance to cast Assault.
  2148. Routine 2:
  2149. -100% chance to cast Gather Power (Targets self).
  2150. Routine 3:
  2151. -80% chance to cast Assault.
  2152. -20% chance to cast Elegant Slash (Targets the party member with the highest LIFE).
  2153. Routine 4:
  2154. -75% chance to use a basic attack (Default targeting).
  2155. -25% chance to cast Elegant Slash (Default targeting).
  2156.  
  2157. Little Dragon
  2158. =============
  2159. Conditions:
  2160. -If self is inflicted with Skill Seal, jump to routine 3.
  2161. -If all living party members are Asleep, jump to routine 1.
  2162. -If at least 1 party member is Asleep, jump to routine 2.
  2163. -Else, jump to routine 0.
  2164.  
  2165. Routine 0:
  2166. -50% chance to cast Suckle (Targets the party member with the highest LIFE).
  2167. -50% chance to cast Sleep Bite (Targets party members that are not asleep).
  2168. Routine 1:
  2169. -100% chance to cast Suckle (Targets the party member with the highest LIFE).
  2170. Routine 2:
  2171. -50% chance to cast Sleep Bite (Targets party members that are not asleep).
  2172. -25% chance to cast Suckle (Targets the party member with the highest LIFE).
  2173. -25% chance to cast Suckle (Targets party members that are asleep).
  2174. Routine 3:
  2175. -75% chance to use a basic attack (Default targeting).
  2176. -25% chance to cast Suckle (Default targeting).
  2177.  
  2178. Dragonfish
  2179. ==========
  2180. Conditions:
  2181. -If self is inflicted with Fear, Skill Seal, and Poison, jump to routine 4.
  2182. -If self is inflicted with Fear, and Skill Seal, jump to routine 4.
  2183. -If self is inflicted with Fear, and Poison, jump to routine 3.
  2184. -If self is inflicted with Skill Seal, and Poison, jump to routine 4.
  2185. -If self is inflicted with Fear, jump to routine 3.
  2186. -If self is inflicted with Skill Seal, jump to routine 4.
  2187. -If self is inflicted with Poison, jump to routine 3.
  2188. -If self is inflicted with Bleed, Blind, and Masked Pain, jump to routine 3.
  2189. -If self is inflicted with Bleed, and Blind, jump to routine 3.
  2190. -If self is inflicted with Bleed, and Masked Pain, jump to routine 3.
  2191. -If self is inflicted with Blind, and Masked Pain, jump to routine 3.
  2192. -If self is inflicted with Bleed, jump to routine 3.
  2193. -If self is inflicted with Blind, jump to routine 3.
  2194. -If self is inflicted with Masked Pain, jump to routine 3.
  2195. -If self cast Plasma Spike last turn, and self has at least 1 debuff, jump to routine 3.
  2196. -If self cast Fire Breath last turn, and self has at least 1 debuff, jump to routine 3.
  2197. -If self cast Plasma Spike last turn, jump to routine 1.
  2198. -If self cast Fire Breath last turn, jump to routine 2.
  2199. -If self has at least 1 debuff, jump to routine 3.
  2200. -Else, jump to routine 0.
  2201.  
  2202. Routine 0:
  2203. -50% chance to cast Plasma Spike (Level 2).
  2204. -50% chance to cast Fire Breath (Level 3).
  2205. Routine 1:
  2206. -100% chance to cast Fire Breath (Level 3).
  2207. Routine 2:
  2208. -100% chance to cast Plasma Spike (Level 2).
  2209. Routine 3:
  2210. -75% chance to use a basic attack (Targets the party member with the highest LIFE).
  2211. -25% chance to cast Tail Uppercut (Targets the party member with the highest LIFE).
  2212. Routine 4:
  2213. -75% chance to use a basic attack (Default targeting).
  2214. -25% chance to cast Tail Uppercut (Default targeting).
  2215.  
  2216. Wiry Dragon
  2217. ===========
  2218. Conditions:
  2219. -If self is inflicted with Skill Seal, jump to routine 5.
  2220. -If the turns spent in battle is equal to 1, and all living party members are Confused, jump to routine 0.
  2221. -If the turns spent in battle is divisible by 4, and all living party members are Confused, jump to routine 0.
  2222. -If the turns spent in battle is equal to 1, jump to routine 2.
  2223. -If the turns spent in battle is divisible by 4, jump to routine 4.
  2224. -If all living party members are Confused, jump to routine 0.
  2225. -If at least 1 party member is Confused, and self cast Rake last turn, jump to routine 3.
  2226. -If at least 1 party member is Confused, jump to routine 1.
  2227. -If self cast Rake last turn, jump to routine 0.
  2228. -Else, jump to routine 0.
  2229.  
  2230. Routine 0:
  2231. -50% chance to cast Grind (Default targeting).
  2232. -50% chance to cast Rake.
  2233. Routine 1:
  2234. -100% chance to cast Grind (Default targeting).
  2235. Routine 2:
  2236. -100% chance to cast Riot Scream.
  2237. Routine 3:
  2238. -50% chance to cast Grind (Default targeting).
  2239. -50% chance to cast Rake.
  2240. Routine 4:
  2241. -100% chance to cast Riot Scream.
  2242. Routine 5:
  2243. -75% chance to use a basic attack (Default targeting).
  2244. -25% chance to cast Grind (Default targeting).
  2245.  
  2246. Tyrannosaurus
  2247. =============
  2248. Conditions:
  2249. -If the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 1.
  2250. -If the turns spent in battle is divisible by 4, jump to routine 1.
  2251. -If self is inflicted with Skill Seal, jump to routine 3.
  2252. -If self is inflicted with Fear, Curse, and Poison, jump to routine 2.
  2253. -If self is inflicted with Fear, and Curse, jump to routine 2.
  2254. -If self is inflicted with Fear, and Poison, jump to routine 2.
  2255. -If self is inflicted with Curse, and Poison, jump to routine 2.
  2256. -If self is inflicted with Fear, jump to routine 2.
  2257. -If self is inflicted with Curse, jump to routine 2.
  2258. -If self is inflicted with Poison, jump to routine 2.
  2259. -If self is inflicted with Bleed, Blind, and Masked Pain, jump to routine 2.
  2260. -If self is inflicted with Bleed, and Blind, jump to routine 2.
  2261. -If self is inflicted with Bleed, and Masked Pain, jump to routine 2.
  2262. -If self is inflicted with Blind, and Masked Pain, jump to routine 2.
  2263. -If self is inflicted with Bleed, jump to routine 2.
  2264. -If self is inflicted with Blind, jump to routine 2.
  2265. -If self is inflicted with Masked Pain, jump to routine 2.
  2266. -Else, jump to routine 0.
  2267.  
  2268. Routine 0:
  2269. -50% chance to cast Sharptooth (Targets the front row).
  2270. -50% chance to cast Sharptooth (Targets the party member with the highest LIFE).
  2271. Routine 1:
  2272. -100% chance to cast Tyrant Dance.
  2273. Routine 2:
  2274. -50% chance to cast Tyrant Dance.
  2275. -50% chance to cast Sharptooth (Targets the front row).
  2276. Routine 3:
  2277. -75% chance to use a basic attack (Default targeting).
  2278. -25% chance to cast Sharptooth (Default targeting).
  2279.  
  2280. Wyrm
  2281. ====
  2282. Conditions:
  2283. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 6.
  2284. -If the turns spent in battle is equal to 1, jump to routine 5.
  2285. -If self is inflicted with Skill Seal, jump to routine 6.
  2286. -If all living party members are inflicted with Skill Seal, jump to routine 4.
  2287. -If self cast Sonic Boom last turn, and at least 1 party member is inflicted with Skill Seal, jump to routine 3.
  2288. -If self cast Silent Wind last turn, and at least 1 party member is inflicted with Skill Seal, jump to routine 3.
  2289. -If self cast Sonic Boom last turn, jump to routine 1.
  2290. -If self cast Silent Wind last turn, jump to routine 2.
  2291. -If at least 1 party member is inflicted with Skill Seal, jump to routine 3.
  2292. -Else, jump to routine 0.
  2293.  
  2294. Routine 0:
  2295. -40% chance to cast Volt Claw (Default targeting).
  2296. -40% chance to cast Sonic Boom.
  2297. -20% chance to cast Silent Wind.
  2298. Routine 1:
  2299. -60% chance to cast Volt Claw (Targets the party member with the highest LIFE).
  2300. -20% chance to cast Sonic Boom.
  2301. -20% chance to cast Silent Wind.
  2302. Routine 2:
  2303. -50% chance to cast Volt Claw (Default targeting).
  2304. -50% chance to cast Sonic Boom.
  2305. Routine 3:
  2306. -50% chance to cast Volt Claw (Targets the party member with the highest LIFE).
  2307. -40% chance to cast Sonic Boom.
  2308. -10% chance to cast Silent Wind.
  2309. Routine 4:
  2310. -50% chance to cast Volt Claw (Targets the party member with the highest LIFE).
  2311. -50% chance to cast Sonic Boom.
  2312. Routine 5:
  2313. -80% chance to cast Silent Wind.
  2314. -20% chance to cast Sonic Boom.
  2315. Routine 6:
  2316. -75% chance to use a basic attack (Default targeting).
  2317. -25% chance to cast Volt Claw (Default targeting).
  2318.  
  2319. Angler Dragon
  2320. =============
  2321. Conditions:
  2322. -If self is inflicted with Skill Seal, and the turns spent in battle is divisible by 3, jump to routine 4.
  2323. -If self is inflicted with Skill Seal, jump to routine 4.
  2324. -If the turns spent in battle is divisible by 3, jump to routine 0.
  2325. -If the party has at least 4 dispellable buffs, and the party has at least 1 dispellable buff, jump to routine 1.
  2326. -If the party has at least 1 dispellable buff, jump to routine 2.
  2327. -Else, jump to routine 3.
  2328.  
  2329. Routine 0:
  2330. -100% chance to cast Perplexing Light (Targets self).
  2331. Routine 1:
  2332. -100% chance to cast Deep Darkness.
  2333. Routine 2:
  2334. -80% chance to cast Doublebrush (Default targeting).
  2335. -20% chance to cast Deep Darkness.
  2336. Routine 3:
  2337. -100% chance to cast Doublebrush (Targets the party member with the highest LIFE).
  2338. Routine 4:
  2339. -75% chance to use a basic attack (Default targeting).
  2340. -25% chance to cast Doublebrush (Default targeting).
  2341.  
  2342. Stingdrake
  2343. ==========
  2344. Conditions:
  2345. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  2346. -If the turns spent in battle is equal to 1, jump to routine 1.
  2347. -If self is inflicted with Skill Seal, jump to routine 4.
  2348. -If self cast Icicle Rain last turn, and all living party members are Poisoned, jump to routine 3.
  2349. -If all living party members are Poisoned, and self cast Poison Tail last turn, jump to routine 3.
  2350. -If self cast Icicle Rain last turn, jump to routine 2.
  2351. -If all living party members are Poisoned, jump to routine 3.
  2352. -If self cast Poison Tail last turn, jump to routine 3.
  2353. -Else, jump to routine 0.
  2354.  
  2355. Routine 0:
  2356. -60% chance to cast Frozen Fang (Default targeting).
  2357. -20% chance to cast Poison Tail (Targets party members that are not poisoned).
  2358. -20% chance to cast Icicle Rain (Level 2).
  2359. Routine 1:
  2360. -80% chance to cast Icicle Rain (Level 2).
  2361. -20% chance to cast Frozen Fang (Default targeting).
  2362. Routine 2:
  2363. -60% chance to cast Frozen Fang (Default targeting).
  2364. -40% chance to cast Poison Tail (Targets party members that are not poisoned).
  2365. Routine 3:
  2366. -60% chance to cast Frozen Fang (Default targeting).
  2367. -40% chance to cast Icicle Rain (Level 2).
  2368. Routine 4:
  2369. -75% chance to use a basic attack (Default targeting).
  2370. -25% chance to cast Frozen Fang (Default targeting).
  2371.  
  2372. Molewyrm
  2373. ========
  2374. Conditions:
  2375. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  2376. -If the turns spent in battle is equal to 1, jump to routine 3.
  2377. -If self is inflicted with Skill Seal, jump to routine 4.
  2378. -If all living party members are Cursed, jump to routine 1.
  2379. -If at least 1 party member is Cursed, jump to routine 2.
  2380. -Else, jump to routine 0.
  2381.  
  2382. Routine 0:
  2383. -50% chance to cast Bind Slash (Targets the back row).
  2384. -25% chance to cast Cursed Howl.
  2385. -25% chance to cast Tail Swing (Targets the front row).
  2386. Routine 1:
  2387. -75% chance to cast Tail Swing (Default targeting).
  2388. -25% chance to cast Bind Slash (Targets the back row).
  2389. Routine 2:
  2390. -75% chance to cast Tail Swing (Targets the front row).
  2391. -25% chance to cast Bind Slash (Targets the back row).
  2392. Routine 3:
  2393. -100% chance to cast Cursed Howl.
  2394. Routine 4:
  2395. -75% chance to use a basic attack (Default targeting).
  2396. -25% chance to cast Bind Slash (Default targeting).
  2397.  
  2398. Moon Dragon
  2399. ===========
  2400. Conditions:
  2401. -If the turns spent in battle is equal to 1, the turns spent in battle is equal to or less than 2, and self is inflicted with Skill Seal, jump to routine 6.
  2402. -If the turns spent in battle is equal to 1, and the turns spent in battle is equal to or less than 2, jump to routine 4.
  2403. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 6.
  2404. -If the turns spent in battle is equal to or less than 2, and self is inflicted with Skill Seal, jump to routine 6.
  2405. -If the turns spent in battle is equal to or less than 2, jump to routine 5.
  2406. -If self is inflicted with Skill Seal, jump to routine 6.
  2407. -If all living party members are Afraid, and self cast Inflate last turn, jump to routine 3.
  2408. -If all living party members are Afraid, jump to routine 3.
  2409. -If self cast Inflate last turn, jump to routine 1.
  2410. -If self cast Flame Bomb last turn, jump to routine 2.
  2411. -Else, jump to routine 0.
  2412.  
  2413. Routine 0:
  2414. -50% chance to cast Squash (Default targeting).
  2415. -50% chance to cast Inflate.
  2416. Routine 1:
  2417. -100% chance to cast Flame Bomb (Level 3).
  2418. Routine 2:
  2419. -75% chance to cast Squash (Default targeting).
  2420. -25% chance to cast Inflate.
  2421. Routine 3:
  2422. -100% chance to cast Squash (Default targeting).
  2423. Routine 4:
  2424. -100% chance to cast Insipid Orgling.
  2425. Routine 5:
  2426. -100% chance to cast Foolhardy.
  2427. Routine 6:
  2428. -75% chance to use a basic attack (Default targeting).
  2429. -25% chance to cast Squash (Default targeting).
  2430.  
  2431. Marshasaurus
  2432. ============
  2433. Conditions:
  2434. -If the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 4.
  2435. -If the turns spent in battle is divisible by 4, jump to routine 3.
  2436. -If self is inflicted with Skill Seal, jump to routine 4.
  2437. -If LIFE is at or below 30%, and LIFE is at or below 80%, jump to routine 2.
  2438. -If LIFE is at or below 80%, jump to routine 1.
  2439. -If the party was taken by a surprise attack, and the turns spent in battle is equal to 1, jump to routine 3.
  2440. -If the party was taken by a surprise attack, jump to routine 0.
  2441. -If the turns spent in battle is equal to 1, jump to routine 0.
  2442. -Else, jump to routine 0.
  2443.  
  2444. Routine 0:
  2445. -50% chance to do nothing.
  2446. -50% chance to cast Bumble (Targets the party member with the highest LIFE).
  2447. Routine 1:
  2448. -50% chance to cast Bumble (Targets the party member with the highest LIFE).
  2449. -50% chance to cast Tail Swing (Targets the front row).
  2450. Routine 2:
  2451. -70% chance to cast Assault.
  2452. -30% chance to cast Tail Swing (Targets the front row).
  2453. Routine 3:
  2454. -100% chance to cast Assault.
  2455. Routine 4:
  2456. -75% chance to use a basic attack (Default targeting).
  2457. -25% chance to cast Bumble (Default targeting).
  2458.  
  2459. Starflow Dragon
  2460. ===============
  2461. Conditions:
  2462. -If self is inflicted with Skill Seal, and self cast Heartsick Fog last turn, jump to routine 4.
  2463. -If self is inflicted with Skill Seal, jump to routine 4.
  2464. -If self cast Heartsick Fog last turn, jump to routine 5.
  2465. -If at least 1 party member has the Resist Down (Damage) debuff, and self cast Plasma Spike last turn, jump to routine 3.
  2466. -If at least 1 party member has the Resist Down (Damage) debuff, jump to routine 1.
  2467. -If the turns spent in battle is equal to 1, jump to routine 2.
  2468. -If self cast Plasma Spike last turn, jump to routine 3.
  2469. -Else, jump to routine 0.
  2470.  
  2471. Routine 0:
  2472. -75% chance to cast Press (Default targeting).
  2473. -25% chance to cast Heartsick Fog.
  2474. Routine 1:
  2475. -75% chance to cast Press (Default targeting).
  2476. -25% chance to cast Plasma Spike (Level 3).
  2477. Routine 2:
  2478. -100% chance to cast Heartsick Fog.
  2479. Routine 3:
  2480. -100% chance to cast Press (Default targeting).
  2481. Routine 4:
  2482. -75% chance to use a basic attack (Default targeting).
  2483. -25% chance to cast Press (Default targeting).
  2484. Routine 5:
  2485. -100% chance to cast Plasma Spike (Level 3).
  2486.  
  2487. Coyote Dragon
  2488. =============
  2489. Conditions:
  2490. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  2491. -If the turns spent in battle is equal to 1, jump to routine 3.
  2492. -If self is inflicted with Skill Seal, jump to routine 5.
  2493. -If self cast Baying last turn, jump to routine 4.
  2494. -If at least 1 party member has a Resist Down (Damage) debuff, and self cast Bloody Dance last turn, jump to routine 1.
  2495. -If at least 1 party member has a Resist Down (Damage) debuff, jump to routine 1.
  2496. -If self cast Bloody Dance last turn, jump to routine 2.
  2497. -Else, jump to routine 0.
  2498.  
  2499. Routine 0:
  2500. -70% chance to cast Savage Claw (Default targeting).
  2501. -30% chance to cast Baying.
  2502. Routine 1:
  2503. -70% chance to cast Savage Claw (Default targeting).
  2504. -30% chance to cast Bloody Dance.
  2505. Routine 2:
  2506. -70% chance to cast Savage Claw (Default targeting).
  2507. -30% chance to cast Baying.
  2508. Routine 3:
  2509. -70% chance to cast Baying.
  2510. -20% chance to cast Savage Claw (Default targeting).
  2511. -10% chance to cast Bloody Dance (Default targeting).
  2512. Routine 4:
  2513. -80% chance to cast Bloody Dance.
  2514. -20% chance to cast Savage Claw (Default targeting).
  2515. Routine 5:
  2516. -75% chance to use a basic attack (Default targeting).
  2517. -25% chance to cast Savage Claw (Default targeting).
  2518.  
  2519. Microdragon
  2520. ===========
  2521. Conditions:
  2522. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  2523. -If the turns spent in battle is equal to 1, and the number of debuffs on the party is equal to or greater than 2, jump to routine 1.
  2524. -If self is inflicted with Skill Seal, and the number of debuffs on the party is equal to or greater than 2, jump to routine 5.
  2525. -If the turns spent in battle is equal to 1, jump to routine 3.
  2526. -If self is inflicted with Skill Seal, jump to routine 5.
  2527. -If the number of debuffs on the party is equal to or greater than 2, jump to routine 1.
  2528. -If self cast Heat Zone last turn, jump to routine 4.
  2529. -If self cast Fire Breath last turn, jump to routine 2.
  2530. -Else, jump to routine 0.
  2531.  
  2532. Routine 0:
  2533. -75% chance to cast Gnaw (Targets the front row).
  2534. -25% chance to cast Heat Zone.
  2535. Routine 1:
  2536. -50% chance to cast Gnaw (Targets the front row).
  2537. -50% chance to cast Fire Breath (Level 3).
  2538. Routine 2:
  2539. -100% chance to cast Gnaw (Targets the front row).
  2540. Routine 3:
  2541. -75% chance to cast Heat Zone.
  2542. -25% chance to cast Gnaw (Targets the front row).
  2543. Routine 4:
  2544. -75% chance to cast Fire Breath (Level 3).
  2545. -25% chance to cast Gnaw (Targets the front row).
  2546. Routine 5:
  2547. -75% chance to use a basic attack (Default targeting).
  2548. -25% chance to cast Gnaw (Default targeting).
  2549.  
  2550. Orcanos Dragon
  2551. ==============
  2552. Conditions:
  2553. -If self is inflicted with Poison, Fear, and Masked Pain, jump to routine 3.
  2554. -If self is inflicted with Poison, and Fear, jump to routine 3.
  2555. -If self is inflicted with Poison, and Masked Pain, jump to routine 3.
  2556. -If self is inflicted with Fear, and Masked Pain, jump to routine 3.
  2557. -If self is inflicted with Poison, jump to routine 3.
  2558. -If self is inflicted with Fear, jump to routine 3.
  2559. -If self is inflicted with Masked Pain, jump to routine 3.
  2560. -If self cast Plasma Spike last turn, and self has at least 1 debuff, jump to routine 3.
  2561. -If self cast Icicle Rain last turn, and self has at least 1 debuff, jump to routine 3.
  2562. -If self cast Plasma Spike last turn, jump to routine 1.
  2563. -If self cast Icicle Rain last turn, jump to routine 2.
  2564. -If self has at least 1 debuff, jump to routine 3.
  2565. -If the turns spent in battle is equal to 1, self is inflicted with Skill Seal, and the party was taken by a surprise attack, jump to routine 5.
  2566. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  2567. -If the turns spent in battle is equal to 1, and the party was taken by a surprise attack, jump to routine 0.
  2568. -If self is inflicted with Skill Seal, and the party was taken by a surprise attack, jump to routine 5.
  2569. -If the turns spent in battle is equal to 1, jump to routine 4.
  2570. -If self is inflicted with Skill Seal, jump to routine 5.
  2571. -Else, jump to routine 0.
  2572.  
  2573. Routine 0:
  2574. -50% chance to cast Plasma Spike (Level 2).
  2575. -50% chance to cast Icicle Rain (Level 2).
  2576. Routine 1:
  2577. -100% chance to cast Icicle Rain (Level 2).
  2578. Routine 2:
  2579. -100% chance to cast Plasma Spike (Level 2).
  2580. Routine 3:
  2581. -75% chance to use a basic attack (Targets the party member with the highest LIFE).
  2582. -25% chance to cast Tail Uppercut (Targets the party member with the highest LIFE).
  2583. Routine 4:
  2584. -100% chance to cast Reflect Mirror (Targets self).
  2585. Routine 5:
  2586. -75% chance to use a basic attack (Targets the party member with the highest LIFE).
  2587. -25% chance to cast Tail Uppercut (Targets the party member with the highest LIFE).
  2588.  
  2589. Eerie Dragon
  2590. ============
  2591. Conditions:
  2592. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 3.
  2593. -If the turns spent in battle is equal to 1, jump to routine 2.
  2594. -If self is inflicted with Skill Seal, jump to routine 3.
  2595. -If at least 1 party member is Petrified, jump to routine 1.
  2596. -Else, jump to routine 0.
  2597.  
  2598. Routine 0:
  2599. -70% chance to cast Neck Bite (Targets party members that are not petrified).
  2600. -30% chance to cast Stone Breath.
  2601. Routine 1:
  2602. -90% chance to cast Neck Bite (Targets party members that are not petrified).
  2603. -10% chance to cast Stone Breath.
  2604. Routine 2:
  2605. -75% chance to cast Stone Breath.
  2606. -25% chance to cast Neck Bite (Targets party members that are not petrified).
  2607. Routine 3:
  2608. -75% chance to use a basic attack (Default targeting).
  2609. -25% chance to cast Neck Bite (Default targeting).
  2610.  
  2611. Ravenous Dragon
  2612. ===============
  2613. Conditions:
  2614. -If self is inflicted with Skill Seal, jump to routine 6.
  2615. -If the turns spent in battle is equal to 1, and LIFE is at or below 30%, jump to routine 3.
  2616. -If the turns spent in battle is equal to 1, and the turns spent in battle is equal to or less than 2, jump to routine 2.
  2617. -If LIFE is at or below 30%, and the turns spent in battle is equal to or less than 2, jump to routine 3.
  2618. -If the turns spent in battle is equal to 1, jump to routine 2.
  2619. -If LIFE is at or below 30%, jump to routine 3.
  2620. -If the turns spent in battle is equal to or less than 2, jump to routine 4.
  2621. -If at least 1 party member has a DEF Down debuff, jump to routine 1, and the turns spent in battle is equal to or less than 3, jump to routine 5.
  2622. -If at least 1 party member has a DEF Down debuff, jump to routine 1.
  2623. -If the turns spent in battle is equal to or less than 3, jump to routine 5.
  2624. -Else, jump to routine 0.
  2625.  
  2626. Routine 0:
  2627. -50% chance to cast Molten Shower.
  2628. -40% chance to cast Tear to Shreds (Default targeting).
  2629. -10% chance to cast Genocide.
  2630. Routine 1:
  2631. -100% chance to cast Tear to Shreds (Default targeting).
  2632. Routine 2:
  2633. -100% chance to cast Gobble Up (Targets Fighters, Rogues, Samurai, and Knights).
  2634. Routine 3:
  2635. -60% chance to cast Tear to Shreds (Default targeting).
  2636. -40% chance to cast Genocide.
  2637. Routine 4:
  2638. -100% chance to cast Molten Shower.
  2639. Routine 5:
  2640. -100% chance to cast Genocide.
  2641. Routine 6:
  2642. -75% chance to use a basic attack (Default targeting).
  2643. -25% chance to cast Tear to Shreds (Default targeting).
  2644.  
  2645. Longhorn
  2646. ========
  2647. Conditions:
  2648. -If self is inflicted with Skill Seal, jump to routine 3.
  2649. -If the turns spent in battle is equal to 1, jump to routine 2.
  2650. -If self cast Great Horn last turn, jump to routine 1.
  2651. -Else, jump to routine 0.
  2652.  
  2653. Routine 0:
  2654. -75% chance to cast Skewer (Default targeting).
  2655. -25% chance to cast Great Horn (Default targeting).
  2656. Routine 1:
  2657. -100% chance to cast Skewer (Default targeting).
  2658. Routine 2:
  2659. -100% chance to cast Assault.
  2660. Routine 3:
  2661. -75% chance to use a basic attack (Default targeting).
  2662. -25% chance to cast Skewer (Default targeting).
  2663.  
  2664. Fervored Dragon
  2665. ===============
  2666. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  2667. -If the turns spent in battle is equal to 1, jump to routine 1.
  2668. -If self is inflicted with Skill Seal, jump to routine 4.
  2669. -If the turns spent in battle is equal to 2, jump to routine 3.
  2670. -If LIFE is at or below 25%, and self has a DEF UP buff, jump to routine 2.
  2671. -If LIFE is at or below 25%, jump to routine 2.
  2672. -If self has a DEF UP buff, jump to routine 2.
  2673. -Else, jump to routine 0.
  2674.  
  2675. Routine 0:
  2676. -50% chance to cast Harden Skin (Targets self).
  2677. -50% chance to cast Crash (Default targeting).
  2678. Routine 1:
  2679. -100% chance to cast Harden Skin (Targets self).
  2680. Routine 2:
  2681. -100% chance to cast Crash (Default targeting).
  2682. Routine 3:
  2683. -100% chance to cast Rebirth (Targets self).
  2684. Routine 4:
  2685. -75% chance to use a basic attack (Default targeting).
  2686. -25% chance to cast Crash (Default targeting).
  2687.  
  2688. Magmaroth
  2689. =========
  2690. Conditions:
  2691. -If self is inflicted with Skill Seal, jump to routine 3.
  2692. -If the turns spent in battle is divisible by 3, and at least 1 party member is Petrified, jump to routine 2.
  2693. -If the turns spent in battle is divisible by 3, jump to routine 1.
  2694. -Else, jump to routine 0.
  2695.  
  2696. Routine 0:
  2697. -75% chance to cast Flame Head (Default targeting).
  2698. -25% chance to cast Rock Cannon (Level 2) (Default targeting).
  2699. Routine 1:
  2700. -50% chance to cast Fireball (Targets the party member with the highest LIFE).
  2701. -50% chance to cast Stone Breath.
  2702. Routine 2:
  2703. -50% chance to cast Fireball (Targets the party member with the highest LIFE).
  2704. -25% chance to cast Rock Cannon (Level 2) (Default targeting).
  2705. -25% chance to cast Flame Head (Default targeting).
  2706. Routine 3:
  2707. -75% chance to use a basic attack (Default targeting).
  2708. -25% chance to cast Flame Head (Default targeting).
  2709.  
  2710. Dinosaurus
  2711. ==========
  2712. Conditions:
  2713. -If self cast Gather Power last turn, jump to routine 3.
  2714. -If the turns spent in battle is divisible by 3, LIFE is at or below 30%, and self is inflicted with Skill Seal, jump to routine 4.
  2715. -If the turns spent in battle is divisible by 3, and LIFE is at or below 30%, jump to routine 2.
  2716. -If the turns spent in battle is divisible by 3, and self is inflicted with Skill Seal, jump to routine 4.
  2717. -If LIFE is at or below 30%, and self is inflicted with Skill Seal, jump to routine 4.
  2718. -If the turns spent in battle is divisible by 3, jump to routine 1.
  2719. -If LIFE is at or below 30%, jump to routine 2.
  2720. -If self is inflicted with Skill Seal, jump to routine 4.
  2721. -If self is inflicted with Bleed, Blind, and Masked Pain, jump to routine 2.
  2722. -If self is inflicted with Bleed, and Blind, jump to routine 2.
  2723. -If self is inflicted with Bleed, and Masked Pain, jump to routine 2.
  2724. -If self is inflicted with Blind, and Masked Pain, jump to routine 2.
  2725. -If self is inflicted with Bleed, jump to routine 2.
  2726. -If self is inflicted with Blind, jump to routine 2.
  2727. -If self is inflicted with Masked Pain, jump to routine 2.
  2728. -Else, jump to routine 0.
  2729.  
  2730. Routine 0:
  2731. -75% chance to cast Sharptooth (Targets the front row).
  2732. -25% chance to cast Sharptooth (Targets the party member with the highest LIFE).
  2733. Routine 1:
  2734. -100% chance to cast Gather Power.
  2735. Routine 2:
  2736. -50% chance to cast Tyrant Dance.
  2737. -50% chance to cast Sharptooth (Targets the front row).
  2738. Routine 3:
  2739. -100% chance to cast Tyrant Dance.
  2740. Routine 4:
  2741. -75% chance to use a basic attack (Default targeting).
  2742. -25% chance to cast Sharptooth (Default targeting).
  2743.  
  2744. Dragonfly X
  2745. ===========
  2746. Conditions:
  2747. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  2748. -If the turns spent in battle is equal to 1, jump to routine 3.
  2749. -If self is inflicted with Skill Seal, jump to routine 4.
  2750. -If all living party members are Confused, jump to routine 1.
  2751. -If at least 1 party member is Confused, jump to routine 2.
  2752. -Else, jump to routine 0.
  2753.  
  2754. Routine 0:
  2755. -60% chance to cast Frenzybuzz (Default targeting).
  2756. -40% chance to cast Buzzwing (Default targeting).
  2757. Routine 1:
  2758. -100% chance to cast Buzzwing (Default targeting).
  2759. Routine 2:
  2760. -80% chance to cast Buzzwing (Default targeting).
  2761. -20% chance to cast Frenzybuzz (Default targeting).
  2762. Routine 3:
  2763. -100% chance to cast Frenzybuzz (Default targeting).
  2764. Routine 4:
  2765. -75% chance to use a basic attack (Default targeting).
  2766. -25% chance to cast Buzzwing (Default targeting).
  2767.  
  2768. Little Dragon X
  2769. ===============
  2770. Conditions:
  2771. -If all living party members are Asleep, and self is inflicted with Skill Seal, jump to routine 3.
  2772. -If all living party members are Asleep, jump to routine 1.
  2773. -If self is inflicted with Skill Seal, jump to routine 3.
  2774. -If at least 1 party member is Asleep, jump to routine 2.
  2775. -Else, jump to routine 0.
  2776.  
  2777. Routine 0:
  2778. -50% chance to cast Gnaw (Targets the party member with the highest LIFE).
  2779. -50% chance to cast Sleep Bite (Targets party members that are not asleep).
  2780. Routine 1:
  2781. -100% chance to cast Gnaw (Targets the party member with the highest LIFE).
  2782. Routine 2:
  2783. -50% chance to cast Sleep Bite (Targets party members that are not asleep).
  2784. -25% chance to cast Gnaw (Targets the party member with the highest LIFE).
  2785. -25% chance to cast Gnaw (Targets party members that are asleep).
  2786. Routine 3:
  2787. -75% chance to use a basic attack (Default targeting).
  2788. -25% chance to cast Gnaw (Default targeting).
  2789.  
  2790. Pteranosaur X
  2791. =============
  2792. Conditions:
  2793. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  2794. -If the turns spent in battle is equal to 1, jump to routine 2.
  2795. -If self is inflicted with Skill Seal, jump to routine 4.
  2796. -If at least 1 party member is Confused, and self cast Rake last turn, jump to routine 3.
  2797. -If at least 1 party member is Confused, jump to routine 1.
  2798. -If self cast Rake last turn, jump to routine 0.
  2799. -Else, jump to routine 0.
  2800.  
  2801. Routine 0:
  2802. -60% chance to cast Grind (Level 2) (Default targeting).
  2803. -20% chance to cast Rake (Level 2).
  2804. -20% chance to cast Riot Scream.
  2805. Routine 1:
  2806. -100% chance to cast Grind (Level 2) (Default targeting).
  2807. Routine 2:
  2808. -100% chance to cast Riot Scream.
  2809. Routine 3:
  2810. -60% chance to cast Grind (Level 2) (Default targeting).
  2811. -20% chance to cast Rake (Level 2).
  2812. -20% chance to cast Riot Scream.
  2813. Routine 4:
  2814. -75% chance to use a basic attack (Default targeting).
  2815. -25% chance to cast Grind (Level 2) (Default targeting).
  2816.  
  2817. Tower Dragon X
  2818. ==============
  2819. Conditions:
  2820. -If self is inflicted with Skill Seal, jump to routine 6.
  2821. -If the turns spent in battle is equal to 1, and all living party members are Poisoned, jump to routine 2.
  2822. -If the turns spent in battle is equal to 1, jump to routine 3.
  2823. -If all living party members are Poisoned, jump to routine 2.
  2824. -If at least 1 party member is Poisoned, and self cast Putrid Breath last turn, jump to routine 4.
  2825. -If at least 1 party member is Poisoned, and LIFE is at or below 25%, jump to routine 4.
  2826. -If self cast Putrid Breath last turn, and LIFE is at or below 25%, jump to routine 4.
  2827. -If at least 1 party member is Poisoned, jump to routine 1.
  2828. -If LIFE is at or below 25%, jump to routine 5.
  2829. -Else, jump to routine 0.
  2830.  
  2831. Routine 0:
  2832. -70% chance to cast Poison Breath (Level 3).
  2833. -30% chance to cast Body Slam (Default targeting).
  2834. Routine 1:
  2835. -50% chance to cast Putrid Breath (Targets party members that are poisoned).
  2836. -30% chance to cast Poison Breath (Level 3).
  2837. -20% chance to cast Body Slam (Default targeting).
  2838. Routine 2:
  2839. -100% chance to guard.
  2840. Routine 3:
  2841. -100% chance to cast Poison Breath (Level 3).
  2842. Routine 4:
  2843. -100% chance to guard.
  2844. Routine 5:
  2845. -100% chance to cast Body Slam (Default targeting).
  2846. Routine 6:
  2847. -75% chance to use a basic attack (Default targeting).
  2848. -25% chance to cast Body Slam (Default targeting).
  2849.  
  2850. Faerie Dragon X
  2851. ===============
  2852. Conditions:
  2853. -If self is inflicted with Skill Seal, jump to routine 3.
  2854. -If there is only 1 enemy in the battle, and self cast Icicle Rain last turn, jump to routine 1.
  2855. -If there is only 1 enemy in the battle, jump to routine 0.
  2856. -If self cast Icicle Rain last turn, jump to routine 2.
  2857. -Else, jump to routine 2.
  2858.  
  2859. Routine 0:
  2860. -80% chance to cast Needle Fin (Level 2) (Targets the front row).
  2861. -20% chance to cast Icicle Rain (Level 2).
  2862. Routine 1:
  2863. -100% chance to cast Needle Fin (Level 2) (Targets the front row).
  2864. Routine 2:
  2865. -80% chance to cast Icicle Rain (Level 2).
  2866. -20% chance to cast Needle Fin (Level 2) (Targets the front row).
  2867. Routine 3:
  2868. -75% chance to use a basic attack (Default targeting).
  2869. -25% chance to cast Needle Fin (Level 2) (Default targeting).
  2870.  
  2871. Stony Dragon X
  2872. ==============
  2873. Conditions:
  2874. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 3.
  2875. -If the turns spent in battle is equal to 1, jump to routine 2.
  2876. -If self is inflicted with Skill Seal, jump to routine 3.
  2877. -If at least 1 party member is Petrified, jump to routine 1.
  2878. -Else, jump to routine 0.
  2879.  
  2880. Routine 0:
  2881. -70% chance to cast Neck Bite (Targets party members that are not petrified).
  2882. -30% chance to cast Stone Breath.
  2883. Routine 1:
  2884. -90% chance to cast Neck Bite (Targets party members that are not petrified).
  2885. -10% chance to cast Stone Breath.
  2886. Routine 2:
  2887. -75% chance to cast Stone Breath.
  2888. -25% chance to cast Neck Bite (Targets party members that are not petrified).
  2889. Routine 3:
  2890. -75% chance to use a basic attack (Default targeting).
  2891. -25% chance to cast Neck Bite (Default targeting).
  2892.  
  2893. Hammerhead X
  2894. ============
  2895. Conditions:
  2896. -If self is inflicted with Skill Seal, jump to routine 5.
  2897. -If the turns spent in battle is equal to 1, jump to routine 2.
  2898. -If self cast Gather Power last turn, jump to routine 4.
  2899. -If self cast Headbutt last turn, and at least 1 party member is Paralyzed, jump to routine 3.
  2900. -If self cast Headbutt last turn, jump to routine 1.
  2901. -If at least 1 party member is Paralyzed, jump to routine 3.
  2902. -Else, jump to routine 0.
  2903.  
  2904. Routine 0:
  2905. -60% chance to cast Downstroke (Default targeting).
  2906. -40% chance to cast Megaheadbutt (Targets the front row).
  2907. Routine 1:
  2908. -80% chance to cast Downstroke (Default targeting).
  2909. -20% chance to cast Megaheadbutt (Targets the front row).
  2910. Routine 2:
  2911. -80% chance to cast Megaheadbutt (Targets the front row).
  2912. -20% chance to cast Downstroke (Default targeting).
  2913. Routine 3:
  2914. -50% chance to cast Gather Power (Targets self).
  2915. -30% chance to cast Downstroke (Default targeting).
  2916. -20% chance to cast Megaheadbutt (Targets the front row).
  2917. Routine 4:
  2918. -100% chance to cast Megaheadbutt (Targets the front row).
  2919. Routine 5:
  2920. -75% chance to use a basic attack (Default targeting).
  2921. -25% chance to cast Downstroke (Default targeting).
  2922.  
  2923. Angler Dragon X
  2924. ===============
  2925. Conditions:
  2926. -If self is inflicted with Skill Seal, and the turns spent in battle is divisible by 3, jump to routine 4.
  2927. -If self is inflicted with Skill Seal, jump to routine 4.
  2928. -If the turns spent in battle is divisible by 3, jump to routine 0.
  2929. -If the party has at least 4 dispellable buffs, and the party has at least 1 dispellable buff, jump to routine 1.
  2930. -If the party has at least 1 dispellable buff, jump to routine 2.
  2931. -Else, jump to routine 3.
  2932.  
  2933. Routine 0:
  2934. -100% chance to cast Perplexing Light (Targets self).
  2935. Routine 1:
  2936. -100% chance to cast Deep Darkness.
  2937. Routine 2:
  2938. -80% chance to cast Doublebrush (Default targeting).
  2939. -20% chance to cast Deep Darkness.
  2940. Routine 3:
  2941. -100% chance to cast Doublebrush (Targets the party member with the highest LIFE).
  2942. Routine 4:
  2943. -75% chance to use a basic attack (Default targeting).
  2944. -25% chance to cast Doublebrush (Default targeting).
  2945.  
  2946. Gryphonus X
  2947. ===========
  2948. Conditions:
  2949. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 3.
  2950. -If the turns spent in battle is equal to 1, jump to routine 2.
  2951. -If self is inflicted with Skill Seal, jump to routine 3.
  2952. -If self cast Featherstorm last turn, jump to routine 1.
  2953. -Else, jump to routine 0.
  2954.  
  2955. Routine 0:
  2956. -60% chance to cast Blazing Beak (Default targeting).
  2957. -40% chance to cast Nail Slice (Targets the front row).
  2958. Routine 1:
  2959. -80% chance to cast Blazing Beak (Default targeting).
  2960. -20% chance to cast Nail Slice (Targets the front row).
  2961. Routine 2:
  2962. -90% chance to cast Mach Wing (Targets self).
  2963. -10% chance to cast Nail Slice (Targets the front row).
  2964. Routine 3:
  2965. -75% chance to use a basic attack (Default targeting).
  2966. -25% chance to cast Blazing Beak (Targets the front row).
  2967.  
  2968. Mantis Dragon X
  2969. ===============
  2970. Conditions:
  2971. -If self is inflicted with Skill Seal, jump to routine 4.
  2972. -If LIFE is at or below 60%, there is only 1 enemy in the battle, and self has at least 1 buff, jump to routine 1.
  2973. -If LIFE is at or below 60%, and there is only 1 enemy in the battle, jump to routine 1.
  2974. -If LIFE is at or below 60%, and self has at least 1 buff, jump to routine 3.
  2975. -If there is only 1 enemy in the battle, and self has at least 1 buff, jump to routine 3.
  2976. -If LIFE is at or below 60%, jump to routine 0.
  2977. -If there is only 1 enemy in the battle, jump to routine 0.
  2978. -If self cast Nail Slice last turn, jump to routine 2.
  2979. -Else, jump to routine 0.
  2980.  
  2981. Routine 0:
  2982. -50% chance to cast Thunderfall (Targets the front row).
  2983. -30% chance to cast Nail Slice (Targets the front row).
  2984. -20% chance to cast Kiai (Targets self).
  2985. Routine 1:
  2986. -50% chance to Call for Help (Summons 2 Heal Wisps).
  2987. -25% chance to cast Thunderfall (Targets the front row).
  2988. -25% chance to cast Nail Slice (Targets the front row).
  2989. Routine 2:
  2990. -70% chance to cast Thunderfall (Targets the front row).
  2991. -30% chance to cast Nail Slice (Targets the front row).
  2992. Routine 3:
  2993. -50% chance to cast Thunderfall (Targets the front row).
  2994. -50% chance to cast Nail Slice (Targets the front row).
  2995. Routine 4:
  2996. -75% chance to use a basic attack (Default targeting).
  2997. -25% chance to cast Thunderfall (Targets the front row).
  2998.  
  2999. Wolf Dragon X
  3000. =============
  3001. Conditions:
  3002. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  3003. -If the turns spent in battle is equal to 1, jump to routine 3.
  3004. -If self is inflicted with Skill Seal, jump to routine 5.
  3005. -If at least 1 party member has a Resist Down (Damage) debuff, self cast Baying last turn, and self cast Bloody Dance last turn, jump to routine 4.
  3006. -If at least 1 party member has a Resist Down (Damage) debuff, and self cast Baying last turn, jump to routine 4.
  3007. -If at least 1 party member has a Resist Down (Damage) debuff, and self cast Bloody Dance last turn, jump to routine 1.
  3008. -If at least 1 party member has a Resist Down (Damage) debuff, jump to routine 1.
  3009. -If self cast Baying last turn, jump to routine 4.
  3010. -If self cast Bloody Dance last turn, jump to routine 2.
  3011. -Else, jump to routine 0.
  3012.  
  3013. Routine 0:
  3014. -70% chance to cast Savage Claw (Default targeting).
  3015. -30% chance to cast Baying.
  3016. Routine 1:
  3017. -70% chance to cast Savage Claw (Default targeting).
  3018. -30% chance to cast Bloody Dance.
  3019. Routine 2:
  3020. -70% chance to cast Savage Claw (Default targeting).
  3021. -30% chance to cast Baying.
  3022. Routine 3:
  3023. -70% chance to cast Baying.
  3024. -20% chance to cast Savage Claw (Default targeting).
  3025. -10% chance to cast Bloody Dance (Default targeting).
  3026. Routine 4:
  3027. -80% chance to cast Bloody Dance.
  3028. -20% chance to cast Savage Claw (Default targeting).
  3029. Routine 5:
  3030. -75% chance to use a basic attack (Default targeting).
  3031. -25% chance to cast Savage Claw (Default targeting).
  3032.  
  3033. Dragonfish X
  3034. ============
  3035. Conditions:
  3036. -If self is inflicted with Fear, Skill Seal, and Poison, jump to routine 4.
  3037. -If self is inflicted with Fear, and Skill Seal, jump to routine 4.
  3038. -If self is inflicted with Fear, and Poison, jump to routine 3.
  3039. -If self is inflicted with Skill Seal, and Poison, jump to routine 4.
  3040. -If self is inflicted with Fear, jump to routine 3.
  3041. -If self is inflicted with Skill Seal, jump to routine 4.
  3042. -If self is inflicted with Poison, jump to routine 3.
  3043. -If self is inflicted with Bleed, Blind, and Masked Pain, jump to routine 3.
  3044. -If self is inflicted with Bleed, and Blind, jump to routine 3.
  3045. -If self is inflicted with Bleed, and Masked Pain, jump to routine 3.
  3046. -If self is inflicted with Blind, and Masked Pain, jump to routine 3.
  3047. -If self is inflicted with Bleed, jump to routine 3.
  3048. -If self is inflicted with Blind, jump to routine 3.
  3049. -If self is inflicted with Masked Pain, jump to routine 3.
  3050. -If self cast Plasma Spike last turn, and self has at least 1 debuff, jump to routine 3.
  3051. -If self cast Fire Breath last turn, and self has at least 1 debuff, jump to routine 3.
  3052. -If self cast Plasma Spike last turn, jump to routine 1.
  3053. -If self cast Fire Breath last turn, jump to routine 2.
  3054. -If self has at least 1 debuff, jump to routine 3.
  3055. -Else, jump to routine 0.
  3056.  
  3057. Routine 0:
  3058. -50% chance to cast Plasma Spike (Level 2).
  3059. -50% chance to cast Fire Breath (Level 3).
  3060. Routine 1:
  3061. -100% chance to cast Fire Breath (Level 3).
  3062. Routine 2:
  3063. -100% chance to cast Plasma Spike (Level 2).
  3064. Routine 3:
  3065. -75% chance to use a basic attack (Targets the party member with the highest LIFE).
  3066. -25% chance to cast Tail Uppercut (Targets the party member with the highest LIFE).
  3067. Routine 4:
  3068. -75% chance to use a basic attack (Default targeting).
  3069. -25% chance to cast Tail Uppercut (Default targeting).
  3070.  
  3071. Wyvern X
  3072. ========
  3073. Conditions:
  3074. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 6.
  3075. -If the turns spent in battle is equal to 1, jump to routine 5.
  3076. -If self is inflicted with Skill Seal, jump to routine 6.
  3077. -If all living party members are inflicted with Skill Seal, jump to routine 4.
  3078. -If self cast Sonic Boom last turn, and at least 1 party member is inflicted with Skill Seal, jump to routine 3.
  3079. -If self cast Silent Wind last turn, and at least 1 party member is inflicted with Skill Seal, jump to routine 3.
  3080. -If self cast Sonic Boom last turn, jump to routine 1.
  3081. -If self cast Silent Wind last turn, jump to routine 2.
  3082. -If at least 1 party member is inflicted with Skill Seal, jump to routine 3.
  3083. -Else, jump to routine 0.
  3084.  
  3085. Routine 0:
  3086. -60% chance to cast Volt Claw (Level 2) (Default targeting).
  3087. -20% chance to cast Sonic Boom.
  3088. -20% chance to cast Silent Wind.
  3089. Routine 1:
  3090. -60% chance to cast Volt Claw (Level 2) (Targets the party member with the highest LIFE).
  3091. -40% chance to cast Silent Wind.
  3092. Routine 2:
  3093. -50% chance to cast Volt Claw (Level 2) (Default targeting).
  3094. -50% chance to cast Sonic Boom.
  3095. Routine 3:
  3096. -60% chance to cast Volt Claw (Level 2) (Targets the party member with the highest LIFE).
  3097. -30% chance to cast Sonic Boom.
  3098. -10% chance to cast Silent Wind.
  3099. Routine 4:
  3100. -60% chance to cast Volt Claw (Level 2) (Targets the party member with the highest LIFE).
  3101. -40% chance to cast Sonic Boom.
  3102. Routine 5:
  3103. -80% chance to cast Silent Wind.
  3104. -20% chance to cast Sonic Boom.
  3105. Routine 6:
  3106. -75% chance to use a basic attack (Default targeting).
  3107. -25% chance to cast Volt Claw (Level 2) (Default targeting).
  3108.  
  3109. Armanos X
  3110. =========
  3111. Conditions:
  3112. -If self is inflicted with Skill Seal, jump to routine 3.
  3113. -If the turns spent in battle is divisible by 3, and at least 1 party member is Petrified, jump to routine 2.
  3114. -If the turns spent in battle is divisible by 3, jump to routine 1.
  3115. -Else, jump to routine 0.
  3116.  
  3117. Routine 0:
  3118. -75% chance to cast Magnum Head (Default targeting).
  3119. -25% chance to cast Rock Cannon (Default targeting).
  3120. Routine 1:
  3121. -50% chance to cast Rock Cannon (Default targeting).
  3122. -50% chance to cast Stone Breath.
  3123. Routine 2:
  3124. -75% chance to cast Rock Cannon (Default targeting).
  3125. -25% chance to cast Magnum Head (Default targeting).
  3126. Routine 3:
  3127. -75% chance to use a basic attack (Default targeting).
  3128. -25% chance to cast Magnum Head (Default targeting).
  3129.  
  3130. Serpentine X
  3131. ============
  3132. Conditions:
  3133. -If self is inflicted with Skill Seal, jump to routine 4.
  3134. -If all living party members are Blind, jump to routine 2.
  3135. -If the turns spent in battle is equal to 1, jump to routine 3.
  3136. -If at least 1 party member is Blind, jump to routine 1.
  3137. -Else, jump to routine 0.
  3138.  
  3139. Routine 0:
  3140. -70% chance to cast Press (Level 2) (Default targeting).
  3141. -30% chance to cast Heavy Fog (Level 2).
  3142. Routine 1:
  3143. -40% chance to cast Press (Level 2) (Targets the party member with the highest LIFE).
  3144. -40% chance to cast Press (Level 2) (Targets the front row).
  3145. -20% chance to cast Heavy Fog (Level 2).
  3146. Routine 2:
  3147. -50% chance to cast Press (Level 2) (Targets the party member with the highest LIFE).
  3148. -50% chance to cast Press (Level 2) (Targets the front row).
  3149. Routine 3:
  3150. -80% chance to cast Heavy Fog (Level 2).
  3151. -20% chance to cast Press (Level 2) (Targets the front row).
  3152. Routine 4:
  3153. -75% chance to use a basic attack (Default targeting).
  3154. -25% chance to cast Press (Level 2) (Default targeting).
  3155.  
  3156. Enshentas X
  3157. ===========
  3158. Conditions:
  3159. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 3.
  3160. -If the turns spent in battle is equal to 1, jump to routine 1.
  3161. -If self is inflicted with Skill Seal, jump to routine 3.
  3162. -If LIFE is at or below 20%, and self has a DEF UP buff, jump to routine 2.
  3163. -If LIFE is at or below 20%, jump to routine 2.
  3164. -If self has a DEF UP buff, jump to routine 2.
  3165. -Else, jump to routine 0.
  3166.  
  3167. Routine 0:
  3168. -50% chance to cast Ice Javelin (Level 3) (Default targeting).
  3169. -30% chance to cast Harden Skin (Targets self).
  3170. -20% chance to cast Icewedge (Level 2) (Default targeting).
  3171. Routine 1:
  3172. -80% chance to cast Harden Skin (Targets self).
  3173. -20% chance to cast Icewedge (Level 2) (Default targeting).
  3174. Routine 2:
  3175. -50% chance to cast Ice Javelin (Level 3) (Default targeting).
  3176. -50% chance to cast Icewedge (Level 2) (Targets the party member with the highest LIFE).
  3177. Routine 3:
  3178. -75% chance to use a basic attack (Default targeting).
  3179. -25% chance to cast Icewedge (Level 2) (Default targeting).
  3180.  
  3181. Stegosaurus X
  3182. =============
  3183. Conditions:
  3184. -If self is inflicted with Skill Seal, jump to routine 4.
  3185. -If LIFE is at or below 30%, and LIFE is at or below 80%, jump to routine 2.
  3186. -If LIFE is at or below 80%, jump to routine 1.
  3187. -If the party was taken by a surprise attack, and the turns spent in battle is equal to 1, jump to routine 3.
  3188. -If the party was taken by a surprise attack, jump to routine 0.
  3189. -If the turns spent in battle is equal to 1, jump to routine 0.
  3190. -Else, jump to routine 0.
  3191.  
  3192. Routine 0:
  3193. -50% chance to do nothing.
  3194. -25% chance to cast Bumble (Targets the party member with the highest LIFE).
  3195. -25% chance to cast Tail Swing (Targets the front row).
  3196. Routine 1:
  3197. -30% chance to do nothing.
  3198. -30% chance to cast Tail Swing (Targets the front row).
  3199. -30% chance to cast chance to cast Bumble (Targets the party member with the highest LIFE).
  3200. -10% chance to cast Assault.
  3201. Routine 2:
  3202. -70% chance to cast Assault.
  3203. -20% chance to cast Tail Swing (Targets the front row).
  3204. -10% chance to do nothing.
  3205. Routine 3:
  3206. -100% chance to cast Assault.
  3207. Routine 4:
  3208. -75% chance to use a basic attack (Default targeting).
  3209. -25% chance to cast Bumble (Default targeting).
  3210.  
  3211. Sphere Dragon X
  3212. ===============
  3213. Conditions:
  3214. -If self cast Inflate last turn, and self is inflicted with Skill Seal, jump to routine 1.
  3215. -If self cast Inflate last turn, jump to routine 1.
  3216. -If self is inflicted with Skill Seal, jump to routine 4.
  3217. -If all living party members are Afraid, jump to routine 3.
  3218. -If self cast Flame Bomb last turn, jump to routine 2.
  3219. -Else, jump to routine 0.
  3220.  
  3221. Routine 0:
  3222. -50% chance to cast Squash (Default targeting).
  3223. -50% chance to cast Inflate.
  3224. Routine 1:
  3225. -100% chance to cast Flame Bomb (Level 2).
  3226. Routine 2:
  3227. -80% chance to cast Squash (Default targeting).
  3228. -20% chance to cast Inflate.
  3229. Routine 3:
  3230. -100% chance to cast Squash (Default targeting).
  3231. Routine 4:
  3232. -75% chance to use a basic attack (Default targeting).
  3233. -25% chance to cast Squash (Default targeting).
  3234.  
  3235. Megamouth X
  3236. ===========
  3237. Conditions:
  3238. -If self is inflicted with Skill Seal, jump to routine 4.
  3239. -If the turns spent in battle is equal to 1, and LIFE is at or below 40%, jump to routine 3.
  3240. -If the turns spent in battle is equal to 1, jump to routine 2.
  3241. -If LIFE is at or below 40%, jump to routine 3.
  3242. -If at least 1 party member has a DEF Down debuff, jump to routine 1.
  3243. -Else, jump to routine 0.
  3244.  
  3245. Routine 0:
  3246. -75% chance to cast Tear to Shreds (Default targeting).
  3247. -25% chance to cast Molten Shower.
  3248. Routine 1:
  3249. -100% chance to cast Tear to Shreds (Default targeting).
  3250. Routine 2:
  3251. -100% chance to cast Gobble Up (Targets Fighters, Rogues, Samurai, and Knights).
  3252. Routine 3:
  3253. -75% chance to cast Tear to Shreds (Default targeting).
  3254. -25% chance to cast Genocide.
  3255. Routine 4:
  3256. -75% chance to use a basic attack (Default targeting).
  3257. -25% chance to cast Tear to Shreds (Default targeting).
  3258.  
  3259. Triceratop X
  3260. ============
  3261. Conditions:
  3262. -If self is inflicted with Skill Seal, jump to routine 4.
  3263. -If the turns spent in battle is equal to 1, jump to routine 3.
  3264. -If self cast Gather Power last turn, jump to routine 1.
  3265. -If LIFE is at or below 25%, and LIFE is at or below 50%, jump to routine 3.
  3266. -If LIFE is at or below 50%, jump to routine 2.
  3267. -Else, jump to routine 0.
  3268.  
  3269. Routine 0:
  3270. -70% chance to cast Elegant Slash (Level 2) (Targets the party member with the highest LIFE).
  3271. -30% chance to cast Assault.
  3272. Routine 1:
  3273. -100% chance to cast Assault.
  3274. Routine 2:
  3275. -80% chance to cast Gather Power (Targets self).
  3276. -20% chance to cast Elegant Slash (Level 2) (Targets the party member with the highest LIFE).
  3277. Routine 3:
  3278. -80% chance to cast Assault.
  3279. -20% chance to cast Elegant Slash (Level 2) (Targets the party member with the highest LIFE).
  3280. Routine 4:
  3281. -75% chance to use a basic attack (Default targeting).
  3282. -25% chance to cast Elegant Slash (Level 2) (Default targeting).
  3283.  
  3284. Tyrannosaurus X
  3285. ===============
  3286. Conditions:
  3287. -If self cast Gather Power last turn, jump to routine 3.
  3288. -If the turns spent in battle is divisible by 4, LIFE is at or below 30%, and self is inflicted with Skill Seal, jump to routine 4.
  3289. -If the turns spent in battle is divisible by 4, and LIFE is at or below 30%, jump to routine 2.
  3290. -If the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 4.
  3291. -If LIFE is at or below 30%, and self is inflicted with Skill Seal, jump to routine 4.
  3292. -If the turns spent in battle is divisible by 4, jump to routine 1.
  3293. -If LIFE is at or below 30%, jump to routine 2.
  3294. -If self is inflicted with Skill Seal, jump to routine 4.
  3295. -If self is inflicted with Bleed, Blind, and Masked Pain, jump to routine 2.
  3296. -If self is inflicted with Bleed, and Blind, jump to routine 2.
  3297. -If self is inflicted with Bleed, and Masked Pain, jump to routine 2.
  3298. -If self is inflicted with Blind, and Masked Pain, jump to routine 2.
  3299. -If self is inflicted with Bleed, jump to routine 2.
  3300. -If self is inflicted with Blind, jump to routine 2.
  3301. -If self is inflicted with Masked Pain, jump to routine 2.
  3302. -Else, jump to routine 0.
  3303.  
  3304. Routine 0:
  3305. -75% chance to cast Sharptooth (Targets the front row).
  3306. -25% chance to cast Sharptooth (Targets the party member with the highest LIFE).
  3307. Routine 1:
  3308. -100% chance to cast Gather Power.
  3309. Routine 2:
  3310. -50% chance to cast Tyrant Dance.
  3311. -50% chance to cast Sharptooth (Targets the front row).
  3312. Routine 3:
  3313. -100% chance to cast Tyrant Dance.
  3314. Routine 4:
  3315. -75% chance to use a basic attack (Default targeting).
  3316. -25% chance to cast Sharptooth (Default targeting).
  3317.  
  3318. Worm Dragon X
  3319. =============
  3320. Conditions:
  3321. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  3322. -If the turns spent in battle is equal to 1, jump to routine 3.
  3323. -If self is inflicted with Skill Seal, jump to routine 4.
  3324. -If all living party members are Cursed, jump to routine 1.
  3325. -If at least 1 party member is Cursed, jump to routine 2.
  3326. -Else, jump to routine 0.
  3327.  
  3328. Routine 0:
  3329. -60% chance to cast Bind Slash (Default targeting).
  3330. -20% chance to cast Cursed Howl.
  3331. -20% chance to cast Tail Swing (Targets the front row).
  3332. Routine 1:
  3333. -75% chance to cast Tail Swing (Default targeting).
  3334. -25% chance to cast Bind Slash.
  3335. Routine 2:
  3336. -50% chance to cast Tail Swing (Targets the front row).
  3337. -50% chance to cast Bind Slash.
  3338. Routine 3:
  3339. -80% chance to cast Cursed Howl.
  3340. -20% chance to cast Tail Swing (Targets the front row).
  3341. Routine 4:
  3342. -75% chance to use a basic attack (Default targeting).
  3343. -25% chance to cast Bind Slash (Default targeting).
  3344.  
  3345. Evil Dragon X
  3346. =============
  3347. Conditions:
  3348. -If the turns spent in battle is equal to 1, LIFE is at or below 20%, and self is inflicted with Skill Seal, jump to routine 6.
  3349. -If the turns spent in battle is equal to 1, and LIFE is at or below 20%, jump to routine 2.
  3350. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 6.
  3351. -If LIFE is at or below 20%, and self is inflicted with Skill Seal, jump to routine 6.
  3352. -If the turns spent in battle is equal to 1, jump to routine 5.
  3353. -If LIFE is at or below 20%, jump to routine 2.
  3354. -If self is inflicted with Skill Seal, jump to routine 6.
  3355. -If LIFE is at or below 50%, and at least 1 party member has a Resist Down (Status) debuff, jump to routine 4.
  3356. -If LIFE is at or below 50%, jump to routine 1.
  3357. -If at least 1 party member has a Resist Down (Status) debuff, jump to routine 3.
  3358. -Else, jump to routine 0.
  3359.  
  3360. Routine 0:
  3361. -60% chance to cast Evil Knuckle (Default targeting).
  3362. -20% chance to cast Sad Voice.
  3363. -20% chance to cast Dead End.
  3364. Routine 1:
  3365. -50% chance to cast Evil Knuckle (Default targeting).
  3366. -20% chance to cast Sad Voice.
  3367. -30% chance to cast Dead End.
  3368. Routine 2:
  3369. -80% chance to cast Dead End.
  3370. -20% chance to cast Evil Knuckle (Default targeting).
  3371. Routine 3:
  3372. -80% chance to cast Evil Knuckle (Default targeting).
  3373. -20% chance to cast Dead End.
  3374. Routine 4:
  3375. -70% chance to cast Evil Knuckle (Default targeting).
  3376. -30% chance to cast Dead End.
  3377. Routine 5:
  3378. -100% chance to cast Sad Voice.
  3379. Routine 6:
  3380. -75% chance to use a basic attack (Default targeting).
  3381. -25% chance to cast Evil Knuckle (Default targeting).
  3382.  
  3383. Firebreather X
  3384. ==============
  3385. Conditions:
  3386. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  3387. -If self is inflicted with Skill Seal, and self cast Ring of Fire last turn, jump to routine 5.
  3388. -If the turns spent in battle is equal to 1, jump to routine 4.
  3389. -If self is inflicted with Skill Seal, jump to routine 5.
  3390. -If self cast Ring of Fire last turn, jump to routine 6.
  3391. -If LIFE is at or below 25%, and the turns spent in battle is divisible by 2, jump to routine 2.
  3392. -If LIFE is at or below 25%, jump to routine 3.
  3393. -If LIFE is at or below 70%, jump to routine 1.
  3394. -Else, jump to routine 0.
  3395.  
  3396. Routine 0:
  3397. -100% chance to cast Whiskers (Targets the front row).
  3398. Routine 1:
  3399. -50% chance to cast Whiskers (Targets the front row).
  3400. -25% chance to cast Ring of Fire (Level 4).
  3401. -25% chance to cast Fireball (Level 2) (Targets the front row).
  3402. Routine 2:
  3403. -100% chance to cast Ring of Fire (Level 4).
  3404. Routine 3:
  3405. -100% chance to cast Fireball (Level 2) (Targets the front row).
  3406. Routine 4:
  3407. -50% chance to cast Ring of Fire (Level 4).
  3408. -50% chance to cast Fireball (Level 2) (Targets the front row).
  3409. Routine 5:
  3410. -75% chance to use a basic attack (Default targeting).
  3411. -25% chance to cast Whiskers (Default targeting).
  3412. Routine 6:
  3413. -50% chance to cast Whiskers (Targets the front row).
  3414. -50% chance to cast Fireball (Level 2) (Targets the front row).
  3415.  
  3416. Stingdrake X
  3417. ============
  3418. Conditions:
  3419. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  3420. -If the turns spent in battle is equal to 1, jump to routine 1.
  3421. -If self is inflicted with Skill Seal, jump to routine 4.
  3422. -If self cast Icicle Rain last turn, and all living party members are Poisoned, jump to routine 3.
  3423. -If all living party members are Poisoned, and self cast Poison Tail last turn, jump to routine 3.
  3424. -If self cast Icicle Rain last turn, jump to routine 2.
  3425. -If all living party members are Poisoned, jump to routine 3.
  3426. -If self cast Poison Tail last turn, jump to routine 3.
  3427. -Else, jump to routine 0.
  3428.  
  3429. Routine 0:
  3430. -60% chance to cast Frozen Fang (Level 2) (Default targeting).
  3431. -20% chance to cast Poison Tail (Targets party members that are not poisoned).
  3432. -20% chance to cast Icicle Rain (Level 2).
  3433. Routine 1:
  3434. -80% chance to cast Icicle Rain (Level 2).
  3435. -20% chance to cast Frozen Fang ((Level 2) Default targeting).
  3436. Routine 2:
  3437. -60% chance to cast Frozen Fang (Level 2) (Default targeting).
  3438. -40% chance to cast Poison Tail (Targets party members that are not poisoned).
  3439. Routine 3:
  3440. -60% chance to cast Frozen Fang (Level 2) (Default targeting).
  3441. -40% chance to cast Icicle Rain (Level 2).
  3442. Routine 4:
  3443. -75% chance to use a basic attack (Default targeting).
  3444. -25% chance to cast Frozen Fang (Level 2) (Default targeting).
  3445.  
  3446. Longhorn X
  3447. ==========
  3448. Conditions:
  3449. -If the turns spent in battle is equal to 1, LIFE is at or below 25%, and self is inflicted with Skill Seal, jump to routine 7.
  3450. -If the turns spent in battle is equal to 1, and LIFE is at or below 25%, jump to routine 5.
  3451. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 7.
  3452. -If LIFE is at or below 25%, and self is inflicted with Skill Seal, jump to routine 7.
  3453. -If the turns spent in battle is equal to 1, jump to routine 2.
  3454. -If LIFE is at or below 25%, jump to routine 5.
  3455. -If self is inflicted with Skill Seal, jump to routine 7.
  3456. -If LIFE is at or below 60%, jump to routine 1.
  3457. -If self cast Great Horn last turn, jump to routine 6.
  3458. -Else, jump to routine 0.
  3459.  
  3460. Routine 0:
  3461. -75% chance to cast Skewer (Default targeting).
  3462. -25% chance to cast Great Horn (Default targeting).
  3463. Routine 1:
  3464. -50% chance to cast Skewer (Default targeting).
  3465. -50% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  3466. Routine 2:
  3467. -100% chance to cast Assault.
  3468. Routine 3:
  3469. -50% chance to cast Skewer (Default targeting).
  3470. -25% chance to cast Great Horn.
  3471. -25% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  3472. Routine 4:
  3473. -70% chance to cast Skewer (Default targeting).
  3474. -30% chance to cast Great Horn.
  3475. Routine 5:
  3476. -50% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  3477. -50% chance to cast Great Horn.
  3478. Routine 6:
  3479. -100% chance to cast Skewer (Default targeting).
  3480. Routine 7:
  3481. -75% chance to use a basic attack (Default targeting).
  3482. -25% chance to cast Skewer (Default targeting).
  3483.  
  3484. Vibro Dragon
  3485. ============
  3486. Conditions:
  3487. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  3488. -If the turns spent in battle is equal to 1, jump to routine 3.
  3489. -If self is inflicted with Skill Seal, jump to routine 4.
  3490. -If all living party members are Confused, jump to routine 1.
  3491. -If at least 1 party member is Confused, jump to routine 2.
  3492. -Else, jump to routine 0.
  3493.  
  3494. Routine 0:
  3495. -50% chance to cast Buzzwing (Default targeting).
  3496. -25% chance to cast Droning Buzz.
  3497. -25% chance to cast Somersault (Targets the back row).
  3498. Routine 1:
  3499. -75% chance to cast Somersault (Targets the back row).
  3500. -25% chance to cast Buzzwing (Default targeting).
  3501. Routine 2:
  3502. -50% chance to cast Somersault (Targets the back row).
  3503. -50% chance to cast Buzzwing (Default targeting).
  3504. Routine 3:
  3505. -50% chance to cast Droning Buzz.
  3506. -25% chance to cast Somersault (Targets the back row).
  3507. -25% chance to cast Buzzwing (Default targeting).
  3508. Routine 4:
  3509. -75% chance to use a basic attack (Default targeting).
  3510. -25% chance to cast Buzzwing (Default targeting).
  3511.  
  3512. Lurking Dragon
  3513. ==============
  3514. Conditions:
  3515. -If self is inflicted with Skill Seal, and the turns spent in battle is divisible by 3, jump to routine 4.
  3516. -If self is inflicted with Skill Seal, jump to routine 4.
  3517. -If the turns spent in battle is divisible by 3, jump to routine 6.
  3518. -If the turns spent in battle is equal to 1, jump to routine 5.
  3519. -If self cast Perplexing Light last turn, jump to routine 3.
  3520. -If the party has at least 4 dispellable buffs, and the party has at least 1 dispellable buff, jump to routine 1.
  3521. -If the party has at least 1 dispellable buff, jump to routine 2.
  3522. -Else, jump to routine 0.
  3523.  
  3524. Routine 0:
  3525. -100% chance to cast Storm Dance (Default targeting).
  3526. Routine 1:
  3527. -100% chance to cast Deep Darkness.
  3528. Routine 2:
  3529. -80% chance to cast Storm Dance (Default targeting).
  3530. -20% chance to cast Deep Darkness.
  3531. Routine 3:
  3532. -100% chance to cast Perplexing Gleam (Targets self).
  3533. Routine 4:
  3534. -75% chance to use a basic attack (Default targeting).
  3535. -25% chance to cast Storm Dance (Default targeting).
  3536. Routine 5:
  3537. -100% chance to cast Flash Ball.
  3538. Routine 6:
  3539. -100% chance to cast Perplexing Light (Targets self).
  3540.  
  3541. Cannon Dragon
  3542. =============
  3543. Conditions:
  3544. -If self is inflicted with Skill Seal, jump to routine 6.
  3545. -If the turns spent in battle is equal to 1, and all living party members are Poisoned, jump to routine 2.
  3546. -If the turns spent in battle is equal to 1, jump to routine 3.
  3547. -If all living party members are Poisoned, jump to routine 2.
  3548. -If at least 1 party member is Poisoned, and self cast Putrid Breath last turn, jump to routine 4.
  3549. -If at least 1 party member is Poisoned, and LIFE is at or below 25%, jump to routine 4.
  3550. -If self cast Putrid Breath last turn, and LIFE is at or below 25%, jump to routine 4.
  3551. -If at least 1 party member is Poisoned, jump to routine 1.
  3552. -If LIFE is at or below 25%, jump to routine 5.
  3553. -Else, jump to routine 0.
  3554.  
  3555. Routine 0:
  3556. -70% chance to cast Poison Breath (Level 3).
  3557. -30% chance to cast Body Slam (Default targeting).
  3558. Routine 1:
  3559. -50% chance to cast Putrid Breath (Targets party members that are poisoned).
  3560. -30% chance to cast Poison Breath (Level 3).
  3561. -20% chance to cast Body Slam (Default targeting).
  3562. Routine 2:
  3563. -100% chance to guard.
  3564. Routine 3:
  3565. -100% chance to cast Poison Breath (Level 3).
  3566. Routine 4:
  3567. -100% chance to guard.
  3568. Routine 5:
  3569. -100% chance to cast Body Slam (Default targeting).
  3570. Routine 6:
  3571. -75% chance to use a basic attack (Default targeting).
  3572. -25% chance to cast Body Slam (Default targeting).
  3573.  
  3574. Aquasaurus
  3575. ==========
  3576. Conditions:
  3577. -If self is inflicted with Skill Seal, jump to routine 4.
  3578. -If the turns spent in battle is equal to 1, jump to routine 1.
  3579. -If self cast Sever last turn, all living party members are Poisoned, and self cast Poison Breath last turn, jump to routine 3.
  3580. -If self cast Sever last turn, and all living party members are Poisoned, jump to routine 3.
  3581. -If all living party members are Poisoned, and self cast Poison Breath last turn, jump to routine 3.
  3582. -If self cast Sever last turn, jump to routine 2.
  3583. -If all living party members are Poisoned, jump to routine 3.
  3584. -If self cast Poison Breath last turn, jump to routine 3.
  3585. -Else, jump to routine 0.
  3586.  
  3587. Routine 0:
  3588. -60% chance to cast Dual Tusk (Default targeting).
  3589. -20% chance to cast Poison Breath (Level 2).
  3590. -20% chance to cast Sever (Default targeting).
  3591. Routine 1:
  3592. -50% chance to cast Sever (Default targeting).
  3593. -50% chance to cast Poison Breath (Level 2) (Default targeting).
  3594. Routine 2:
  3595. -60% chance to cast Dual Tusk (Default targeting).
  3596. -40% chance to cast Poison Breath (Level 2).
  3597. Routine 3:
  3598. -60% chance to cast Dual Tusk (Default targeting).
  3599. -40% chance to cast Sever (Default targeting).
  3600. Routine 4:
  3601. -75% chance to use a basic attack (Default targeting).
  3602. -25% chance to cast Dual Tusk (Default targeting).
  3603.  
  3604. Bitter Dragon
  3605. =============
  3606. Conditions:
  3607. -If self is inflicted with Skill Seal, jump to routine 4.
  3608. -If LIFE is at or below 50%, there is only 1 enemy in the battle, and self has at least 1 buff, jump to routine 1.
  3609. -If LIFE is at or below 50%, and there is only 1 enemy in the battle, jump to routine 1.
  3610. -If LIFE is at or below 50%, and self has at least 1 buff, jump to routine 3.
  3611. -If there is only 1 enemy in the battle, and self has at least 1 buff, jump to routine 3.
  3612. -If LIFE is at or below 50%, jump to routine 0.
  3613. -If there is only 1 enemy in the battle, jump to routine 0.
  3614. -If self cast Nail Slice last turn, jump to routine 2.
  3615. -Else, jump to routine 0.
  3616.  
  3617. Routine 0:
  3618. -50% chance to cast Thunderfall (Targets the front row).
  3619. -30% chance to cast Nail Slice (Targets the front row).
  3620. -20% chance to cast Kiai (Targets self).
  3621. Routine 1:
  3622. -50% chance to Call for Help (Summons 2 Heal Wisps).
  3623. -30% chance to cast Thunderfall (Targets the front row).
  3624. -20% chance to cast Nail Slice (Targets the front row).
  3625. Routine 2:
  3626. -70% chance to cast Thunderfall (Targets the front row).
  3627. -30% chance to cast Nail Slice (Targets the front row).
  3628. Routine 3:
  3629. -70% chance to cast Thunderfall (Targets the front row).
  3630. -30% chance to cast Nail Slice (Targets the front row).
  3631. Routine 4:
  3632. -75% chance to use a basic attack (Default targeting).
  3633. -25% chance to cast Thunderfall (Targets the front row).
  3634.  
  3635. Satanic Dragon
  3636. ==============
  3637. Conditions:
  3638. -If the turns spent in battle is equal to 1, LIFE is at or below 20%, and self is inflicted with Skill Seal, jump to routine 6.
  3639. -If the turns spent in battle is equal to 1, and LIFE is at or below 20%, jump to routine 2.
  3640. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 6.
  3641. -If LIFE is at or below 20%, and self is inflicted with Skill Seal, jump to routine 6.
  3642. -If the turns spent in battle is equal to 1, jump to routine 5.
  3643. -If LIFE is at or below 20%, jump to routine 2.
  3644. -If self is inflicted with Skill Seal, jump to routine 6.
  3645. -If LIFE is at or below 50%, and at least 1 party member has a Resist Down (Status) debuff, jump to routine 4.
  3646. -If LIFE is at or below 50%, jump to routine 1.
  3647. -If at least 1 party member has a Resist Down (Status) debuff, jump to routine 3.
  3648. -Else, jump to routine 0.
  3649.  
  3650. Routine 0:
  3651. -60% chance to cast Evil Knuckle (Level 2) (Default targeting).
  3652. -20% chance to cast Sad Voice.
  3653. -20% chance to cast Dead End.
  3654. Routine 1:
  3655. -50% chance to cast Evil Knuckle (Level 2) (Default targeting).
  3656. -20% chance to cast Sad Voice.
  3657. -30% chance to cast Dead End.
  3658. Routine 2:
  3659. -80% chance to cast Dead End.
  3660. -20% chance to cast Evil Knuckle (Level 2) (Default targeting).
  3661. Routine 3:
  3662. -80% chance to cast Evil Knuckle (Level 2) (Default targeting).
  3663. -20% chance to cast Dead End.
  3664. Routine 4:
  3665. -70% chance to cast Evil Knuckle (Level 2) (Default targeting).
  3666. -30% chance to cast Dead End.
  3667. Routine 5:
  3668. -100% chance to cast Sad Voice.
  3669. Routine 6:
  3670. -75% chance to use a basic attack (Default targeting).
  3671. -25% chance to cast Evil Knuckle (Level 2) (Default targeting).
  3672.  
  3673. Irebreather
  3674. ===========
  3675. Conditions:
  3676. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  3677. -If self is inflicted with Skill Seal, and self cast Ring of Fire last turn, jump to routine 5.
  3678. -If the turns spent in battle is equal to 1, jump to routine 4.
  3679. -If self is inflicted with Skill Seal, jump to routine 5.
  3680. -If self cast Ring of Fire last turn, jump to routine 6.
  3681. -If LIFE is at or below 25%, and the turns spent in battle is divisible by 2, jump to routine 2.
  3682. -If LIFE is at or below 25%, jump to routine 3.
  3683. -If LIFE is at or below 70%, jump to routine 1.
  3684. -Else, jump to routine 0.
  3685.  
  3686. Routine 0:
  3687. -100% chance to cast Gold Whisker (Targets the front row).
  3688. Routine 1:
  3689. -50% chance to cast Gold Whisker (Targets the front row).
  3690. -25% chance to cast Ring of Fire (Level 4).
  3691. -25% chance to cast Fireball (Level 2).
  3692. Routine 2:
  3693. -100% chance to cast Ring of Fire (Level 4).
  3694. Routine 3:
  3695. -100% chance to cast Fireball (Level 2).
  3696. Routine 4:
  3697. -50% chance to cast Ring of Fire (Level 4).
  3698. -50% chance to cast Fireball (Level 2).
  3699. Routine 5:
  3700. -75% chance to use a basic attack (Default targeting).
  3701. -25% chance to cast Gold Whisker (Default targeting).
  3702. Routine 6:
  3703. -50% chance to cast Whiskers (Targets the front row).
  3704. -50% chance to cast Fireball (Targets the front row).
  3705.  
  3706. Minohorn Dragon
  3707. ===============
  3708. Conditions:
  3709. -If the turns spent in battle is equal to 1, LIFE is at or below 25%, and self is inflicted with Skill Seal, jump to routine 7.
  3710. -If the turns spent in battle is equal to 1, and LIFE is at or below 25%, jump to routine 5.
  3711. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 7.
  3712. -If LIFE is at or below 25%, and self is inflicted with Skill Seal, jump to routine 7.
  3713. -If the turns spent in battle is equal to 1, jump to routine 2.
  3714. -If LIFE is at or below 25%, jump to routine 5.
  3715. -If self is inflicted with Skill Seal, jump to routine 7.
  3716. -If LIFE is at or below 60%, jump to routine 1.
  3717. -If self cast Great Horn last turn, jump to routine 6.
  3718. -Else, jump to routine 0.
  3719.  
  3720. Routine 0:
  3721. -75% chance to cast Skewer (Targets the front row).
  3722. -25% chance to cast Great Horn (Default targeting).
  3723. Routine 1:
  3724. -50% chance to cast Skewer (Targets the front row).
  3725. -50% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  3726. Routine 2:
  3727. -100% chance to cast Assault.
  3728. Routine 3:
  3729. -50% chance to cast Skewer (Targets the front row).
  3730. -25% chance to cast Great Horn.
  3731. -25% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  3732. Routine 4:
  3733. -70% chance to cast Skewer (Targets the front row).
  3734. -30% chance to cast Great Horn.
  3735. Routine 5:
  3736. -50% chance to cast Horn Drain (Targets the party member with the highest LIFE).
  3737. -50% chance to cast Great Horn.
  3738. Routine 6:
  3739. -100% chance to cast Skewer (Targets the front row).
  3740. Routine 7:
  3741. -75% chance to use a basic attack (Default targeting).
  3742. -25% chance to cast Skewer (Default targeting).
  3743.  
  3744. Untold Dragon
  3745. =============
  3746. -If the turns spent in battle is equal to 1, and the turns spent in battle is equal to or less than 2, jump to routine 1.
  3747. -If the turns spent in battle is equal to or less than 2, jump to routine 2.
  3748. -If the turns spent in battle is divisible by 5, jump to routine 3.
  3749. -If self cast Healing Song last turn, jump to routine 7.
  3750. -If self cast Volcano last turn, jump to routine 4.
  3751. -If self cast Boltstorm last turn, jump to routine 5.
  3752. -If self cast Blizzard last turn, jump to routine 6.
  3753. -Else, jump to routine 0.
  3754.  
  3755. Routine 0:
  3756. -100% chance to cast Boltstorm (Level 2).
  3757. Routine 1:
  3758. -100% chance to cast Shielding.
  3759. Routine 2:
  3760. -100% chance to cast Terrible Flash.
  3761. Routine 3:
  3762. -100% chance to cast Healing Song (Targets self).
  3763. Routine 4:
  3764. -50% chance to cast Blizzard (Level 2).
  3765. -50% chance to cast Boltstorm (Level 2).
  3766. Routine 5:
  3767. -50% chance to cast Blizzard (Level 2).
  3768. -50% chance to cast Volcano (Level 2).
  3769. Routine 6:
  3770. -50% chance to cast Boltstorm (Level 2).
  3771. -50% chance to cast Volcano (Level 2).
  3772. Routine 7:
  3773. -100% chance to cast Mana Storm (Level 2).
  3774.  
  3775. Illusory Emperor
  3776. ================
  3777. Conditions:
  3778. -If the turns spent in battle is divisible by 3, jump to routine 1.
  3779. -If LIFE is at or below 25%, jump to routine 2.
  3780. -If LIFE is at or below 50%, jump to routine 3.
  3781. -Else, jump to routine 0.
  3782.  
  3783. Routine 0:
  3784. -25% chance to cast Nail Slice (Targets the front row).
  3785. -75% chance to cast Chomp (Default targeting).
  3786. Routine 1:
  3787. -100% chance to cast Muderous Intent (Targets the party member with the highest LIFE).
  3788. Routine 2:
  3789. -25% chance to cast Murderous Intent (Targets the party member with the highest LIFE).
  3790. -25% chance to cast Murderous Intent (Default targeting).
  3791. -50% chance to cast Chomp (Default targeting).
  3792. Routine 3:
  3793. -50% chance to cast Nail Slice (Targets the front row).
  3794. -50% chance to cast Chomp (Default targeting).
  3795.  
  3796. King
  3797. ====
  3798. Conditions:
  3799. -If the turns spent in battle is divisible by 3, jump to routine 1.
  3800. -If LIFE is at or below 25%, jump to routine 2.
  3801. -If LIFE is at or below 50%, jump to routine 3.
  3802. -Else, jump to routine 0.
  3803.  
  3804. Routine 0:
  3805. -25% chance to cast Nail Slice (Targets the front row).
  3806. -75% chance to cast Chomp (Default targeting).
  3807. Routine 1:
  3808. -100% chance to cast Muderous Intent (Targets the party member with the highest LIFE).
  3809. Routine 2:
  3810. -25% chance to cast Murderous Intent (Targets the party member with the highest LIFE).
  3811. -25% chance to cast Murderous Intent (Default targeting).
  3812. -50% chance to cast Chomp (Default targeting).
  3813. Routine 3:
  3814. -50% chance to cast Nail Slice (Targets the front row).
  3815. -50% chance to cast Chomp (Default targeting).
  3816.  
  3817. Rainbow Dragon
  3818. ==============
  3819. Conditions:
  3820. -If the turns spent in battle is divisible by 3, jump to routine 1.
  3821. -If any party member used a skill last turn, jump to routine 4.
  3822. -If self has at least 1 debuff, jump to routine 3.
  3823. -If self is inflicted with Fear, Curse, and Poison, jump to routine 3.
  3824. -If self is inflicted with Fear, and Curse, jump to routine 3.
  3825. -If self is inflicted with Fear, and Poison, jump to routine 3.
  3826. -If self is inflicted with Curse, and Poison, jump to routine 3.
  3827. -If self is inflicted with Fear, jump to routine 3.
  3828. -If self is inflicted with Curse, jump to routine 3.
  3829. -If self is inflicted with Poison, jump to routine 3.
  3830. -If self is inflicted with Paralysis, Blind, and LIFE is at or below 25%, jump to routine 3.
  3831. -If self is inflicted with Paralysis, and Blind, jump to routine 3.
  3832. -If self is inflicted with Paralysis, and LIFE is at or below 25%, jump to routine 3.
  3833. -If self is inflicted with Blind, and LIFE is at or below 25%, jump to routine 3.
  3834. -If self is inflicted with Paralysis, jump to routine 3.
  3835. -If self is inflicted with Blind, jump to routine 3.
  3836. -If LIFE is at or below 25%, jump to routine 2.
  3837. -Else, jump to routine 0.
  3838.  
  3839. Routine 0:
  3840. -100% chance to do nothing.
  3841. Routine 1:
  3842. -100% chance to cast Unlucky Rainbow.
  3843. Routine 2:
  3844. -50% chance to cast Mana Storm (Default targeting).
  3845. -20% chance to cast Panic Flare (Default targeting).
  3846. -10% chance to cast Sudden Shock (Default targeting).
  3847. -20% chance to cast Out Cold (Default targeting).
  3848. Routine 3:
  3849. -25% chance to cast Reset All.
  3850. -75% chance to cast Mana Storm (Default targeting).
  3851. Routine 4:
  3852. -35% chance to cast Panic Flare (Default targeting).
  3853. -30% chance to cast Sudden Shock (Default targeting).
  3854. -35% chance to cast Out Cold (Default targeting).
  3855.  
  3856. Rainbow
  3857. =======
  3858. 100% chance to cast Mana Storm (Default targeting).
  3859.  
  3860. Invisible
  3861. =========
  3862. Conditions:
  3863. -If Chandelle was cast last turn, jump to routine 2.
  3864. -If the turns spent in battle is divisible by 2, jump to routine 1.
  3865. -Else, jump to routine 0.
  3866.  
  3867. Routine 0:
  3868. -50% chance to cast Shock Bolt (Default targeting).
  3869. -50% chance to cast Bolt Wing (Default targeting).
  3870. Routine 1:
  3871. -75% chance to cast Chandelle (Default targeting).
  3872. -25% chance to cast Bolt Wing (Default targeting).
  3873. Routine 2:
  3874. -100% chance to cast Wind Cutter (Targets the front row).
  3875.  
  3876. Earthshaker
  3877. ===========
  3878. Conditions:
  3879. -If LIFE is at or below 10%, jump to routine 1.
  3880. -If LIFE is at or below 35%, jump to routine 4.
  3881. -If Soul Press was cast last turn, jump to routine 3.
  3882. -If Mow Down was cast last turn, jump to routine 2.
  3883. -Else, jump to routine 0.
  3884.  
  3885. Routine 0:
  3886. -50% chance to cast Grand Crush (Default targeting).
  3887. -15% chance to cast Soul Press (Default targeting).
  3888. -35% chance to cast Mow Down (Level 2) (Default targeting).
  3889. Routine 1:
  3890. -50% chance to cast Tail Guard (Default targeting).
  3891. -50% chance to cast Soul Press (Default targeting).
  3892. Routine 2:
  3893. -25% chance to cast Soul Press (Default targeting).
  3894. -25% chance to cast Tail Guard (Default targeting).
  3895. -50% chance to cast Grand Crush (Default targeting).
  3896. Routine 3:
  3897. -100% chance to cast Mow Down (Default targeting).
  3898. Routine 4:
  3899. -25% chance to cast Grand Crush (Default targeting).
  3900. -50% chance to cast Soul Press (Default targeting).
  3901. -25% chance to cast Mow Down (Level 2) (Default targeting).
  3902.  
  3903. Earthshaker (Forefoot)
  3904. ======================
  3905. -75% chance to cast Grand Crush (Default targeting).
  3906. -25% chance to cast Rampage (Default targeting).
  3907.  
  3908. Earthshaker (Tail)
  3909. ==================
  3910. Conditions:
  3911. -If Tail Blade was cast last turn, jump to routine 1.
  3912. -Else, jump to routine 0.
  3913.  
  3914. Routine 0:
  3915. -50% chance to cast Tail Blade.
  3916. -50% chance to cast Grand Crush.
  3917. Routine 1:
  3918. -100% chance to cast Tail Guard.
  3919.  
  3920. Earthshaker (Dorsal Fin)
  3921. ========================
  3922. Conditions:
  3923. -If the turns spent in battle is equal to or greater than 3, jump to routine 1.
  3924. -Else, jump to routine 0.
  3925.  
  3926. Routine 0:
  3927. -100% chance to cast Tyrant Dance (Default targeting).
  3928. Routine 1:
  3929. -100% chance to cast Thunderbolt (Level 2) (Targets a random party member).
  3930.  
  3931. Earthshaker (Horn)
  3932. ==================
  3933. Conditions:
  3934. -If the turns spent in battle is divisible by 3, jump to routine 1.
  3935. -Else, jump to routine 0.
  3936.  
  3937. Routine 0:
  3938. -100% chance to cast Poison Needle (Targets a random party member).
  3939. Routine 1:
  3940. -100% chance to cast Poison Breath (Level 3) (Default targeting).
  3941.  
  3942. Eclipse
  3943. =======
  3944. Conditions:
  3945. -If the turns spent in battle is equal to 1, jump to routine 3.
  3946. -If Diamond Dust was cast last turn, jump to routine 3.
  3947. -If LIFE is at or below 25%, jump to routine 4.
  3948. -If at least 1 party member is Asleep, and LIFE is at or below 50%, jump to routine 2.
  3949. -If at least 1 party member is Asleep, jump to routine 1.
  3950. -If LIFE is at or below 50%, jump to routine 2.
  3951. -Else, jump to routine 0.
  3952.  
  3953. Routine 0:
  3954. -25% chance to cast Dream Edge (Default targeting).
  3955. -50% chance to cast Diamond Dust (Default targeting).
  3956. -25% chance to cast Ice Javelin (Default targeting).
  3957. Routine 1:
  3958. -75% chance to cast Ice Javelin (Level 2) (Targets party members that are not asleep).
  3959. -25% chance to cast Dream Edge (Targets party members that are not asleep).
  3960. Routine 2:
  3961. -50% chance to cast Diamond Dust (Default targeting).
  3962. -50% chance to cast Ice Javelin (Default targeting).
  3963. Routine 3:
  3964. -Cast Perfect Dark (Default targeting).
  3965. Routine 4:
  3966. -75% chance to cast Diamond Dust (Default targeting).
  3967. -25% chance to cast Ice Javelin (Default targeting).
  3968.  
  3969. True Eclipse
  3970. ============
  3971. Conditions:
  3972. -If the turns spent in battle is divisible by 4, jump to routine 3.
  3973. -If at least 1 party member is Asleep, jump to routine 1.
  3974. -If LIFE is at or below 25%, jump to routine 2.
  3975. -Else, jump to routine 0.
  3976.  
  3977. Routine 0:
  3978. -75% chance to cast Dream Edge (Default targeting).
  3979. -25% chance to cast Diamond Dust (Default targeting).
  3980. Routine 1:
  3981. -75% chance to cast Ice Javelin (Level 2) (Targets party members that are not asleep).
  3982. -25% chance to cast Dream Edge (Targets party members that are not asleep).
  3983. Routine 2:
  3984. -25% chance to cast Ice Javelin (Level 2) (Default targeting).
  3985. -50% chance to cast Dream Edge (Targets the party member with the highest LIFE).
  3986. -25% chance to cast Diamond Dust (Default targeting).
  3987. Routine 3:
  3988. -100% chance to cast Diamond Dust (Default targeting).
  3989.  
  3990. Dreadnought
  3991. ===========
  3992. Conditions:
  3993. -If Mana Storm was cast last turn, jump to routine 5.
  3994. -If Wave Cannon (prep) was cast last turn, jump to routine 2.
  3995. -If Silent Wind was cast last turn, jump to routine 3.
  3996. -If 30mm Cannon was cast last turn, jump to routine 4.
  3997. -If Wave Cannon was cast last turn, jump to routine 4.
  3998. -If the turns spent in battle is divisible by 4, jump to routine 1.
  3999. -Else, jump to routine 0.
  4000.  
  4001. Routine 0:
  4002. -75% chance to cast Shell Shot (Targets a random party member).
  4003. -25% chance to cast Mana Storm (Targets a random party member).
  4004. Routine 1:
  4005. -100% chance to cast Wave Cannon (prep) (Default targeting).
  4006. Routine 2:
  4007. -100% chance to cast Silent Wind (Level 2) (Default targeting).
  4008. Routine 3:
  4009. -100% chance to cast 30mm Cannon (Targets a random party member).
  4010. Routine 4:
  4011. -100% chance to cast Repair (Default targeting).
  4012. Routine 5:
  4013. -100% chance to cast Shell Shot (Default targeting).
  4014.  
  4015. Flame Eater (Desert)
  4016. ====================
  4017. Conditions:
  4018. -If self has a Veil (Fire) buff, and LIFE is at or below 50%, jump to routine 2.
  4019. -If self has a Veil (Fire) buff, and LIFE is at or below 25%, jump to routine 3.
  4020. -If self has a Veil (Fire) buff, jump to routine 1.
  4021. -If LIFE is at or below 50%, jump to routine 2.
  4022. -If LIFE is at or below 25%, jump to routine 3.
  4023. -Else, jump to routine 0.
  4024.  
  4025. Routine 0:
  4026. -75% chance to cast Flame Veil (Targets self).
  4027. -25% chance to cast Flame Ball (Level 2) (Default targeting).
  4028. Routine 1:
  4029. -50% chance to cast Rock Cannon (Default targeting).
  4030. -25% chance to cast Flame Ball (Level 2) (Default targeting).
  4031. -25% chance to cast Fire Breath (Default targeting).
  4032. Routine 2:
  4033. -75% chance to cast Rock Cannon (Default targeting).
  4034. -25% chance to cast Fire Breath (Default targeting).
  4035. Routine 3:
  4036. -25% chance to cast Rock Cannon (Default targeting).
  4037. -75% chance to cast Fire Breath (Default targeting).
  4038.  
  4039. Haze
  4040. ====
  4041. Conditions:
  4042. -If the turns spent in battle is equal to or less than 6, and the turns spent in battle is equal to or greater than 6, jump to routine 1.
  4043. -If the turns spent in battle is equal to 1, jump to routine 4.
  4044. -If the turns spent in battle is equal to or less than 10, the turns spent in battle is equal to or greater than 7, and there is a Princess in the party, jump to routine 5.
  4045. -If the turns spent in battle is equal to or less than 10, and the turns spent in battle is equal to or greater than 7, jump to routine 2.
  4046. -If the turns spent in battle is equal to or less than 15, and the turns spent in battle is equal to or greater than 11, jump to routine 3.
  4047. -Else, jump to routine 0.
  4048.  
  4049. Routine 0:
  4050. -50% chance to cast 30mm Cannon (Default targeting).
  4051. -50% chance to cast Kill Slash (Default targeting).
  4052. Routine 1:
  4053. -100% chance to cast Learning (Default targeting).
  4054. Routine 2:
  4055. -25% chance to cast Tidal Wave (Default targeting).
  4056. -25% chance to cast Falling Star (Default targeting).
  4057. -25% chance to cast Twin Sparrows (Default targeting).
  4058. -25% chance to cast Earthbreaker (Default targeting).
  4059. Routine 3:
  4060. -30% chance to cast Repair (Targets self).
  4061. -15% chance to cast Magic Shell (Default targeting).
  4062. -15% chance to cast Antibody (Default targeting).
  4063. -20% chance to cast 30mm Cannon (Default targeting).
  4064. -20% chance to cast Kill Slash (Default targeting).
  4065. Routine 4:
  4066. -50% chance to cast Magic Shell (Default targeting).
  4067. -50% chance to cast Antibody (Default targeting).
  4068. Routine 5:
  4069. -22% chance to cast Tidal Wave (Default targeting).
  4070. -22% chance to cast Falling Star (Default targeting).
  4071. -22% chance to cast Twin Sparrows (Default targeting).
  4072. -22% chance to cast Earthbreaker (Default targeting).
  4073. -12% chance to cast Nine Tails (Default targeting).
  4074.  
  4075. Takehaya
  4076. ========
  4077. Conditions:
  4078. -If Megaheadbutt was cast last turn, jump to routine 4.
  4079. -If Blizzard was cast last turn, jump to routine 3.
  4080. -If Human Blood was cast last turn, jump to routine 0.
  4081. -If Dragon Blood was cast last turn, jump to routine 1.
  4082. -If Flame was cast last turn, jump to routine 0.
  4083. -If Freeze was cast last turn, jump to routine 5.
  4084. -If Dragon Strike was cast last turn, jump to routine 1.
  4085. -If Rampage was cast last turn, jump to routine 1.
  4086. -If Gather Power was cast last turn, jump to routine 2.
  4087. -Else, jump to routine 0.
  4088.  
  4089. Routine 0:
  4090. -50% chance to cast Rush Edge (Default targeting).
  4091. -35% chance to cast Freeze (Level 2) (Default targeting).
  4092. -15% chance to cast Cure (Level 3) (Default targeting).
  4093. Routine 1:
  4094. -35% chance to cast Dragon Strike (Default targeting).
  4095. -30% chance to cast Gather Power (Target self).
  4096. -35% chance to cast Rampage (Default targeting).
  4097. Routine 2:
  4098. -75% chance to cast Megaheadbutt (Default targeting).
  4099. -25% chance to cast Dragon Strike (Default targeting).
  4100. Routine 3:
  4101. -100% chance to cast Dragon Blood (Target self).
  4102. Routine 4:
  4103. -100% chance to cast Human Blood (Target self).
  4104. Routine 5:
  4105. -30% chance to cast Rush Edge (Default targeting).
  4106. -70% chance to cast Blizzard (Default targeting).
  4107.  
  4108. Niara
  4109. =====
  4110. Conditions:
  4111. -If the party has at least 1 dispellable buff, jump to routine 1.
  4112. -If Void was cast last turn, jump to routine 2.
  4113. -If any party member used a skill last turn, jump to routine 3.
  4114. -Else, jump to routine 0.
  4115.  
  4116. Routine 0:
  4117. -50% chance to cast Bisect (Default targeting).
  4118. -50% chance to cast Nirvana (Default targeting).
  4119. Routine 1:
  4120. -100% chance to cast Void (Default targeting).
  4121. -0% chance to cast Fatal Flaw (Default targeting).
  4122. Routine 2:
  4123. -75% chance to cast Fatal Flaw (Default targeting).
  4124. -15% chance to cast Nirvana (Default targeting).
  4125. -10% chance to cast Bisect (Default targeting).
  4126. Routine 3:
  4127. -10% chance to cast Fatal Flaw (Default targeting).
  4128. -45% chance to cast Bisect (Default targeting).
  4129. -45% chance to cast Nirvana (Default targeting).
  4130.  
  4131. True Niara
  4132. ==========
  4133. Conditions:
  4134. -If Pride was cast last turn, jump to routine 1.
  4135. -If Envy was cast last turn, jump to routine 2.
  4136. -If Gluttony was cast last turn, jump to routine 3.
  4137. -If Sloth was cast last turn, jump to routine 4.
  4138. -If Wrath was cast last turn, jump to routine 5.
  4139. -If Greed was cast last turn, jump to routine 6.
  4140. -If Lust was cast last turn, jump to routine 7.
  4141. -If Hundred Flowers was cast last turn, jump to routine 0.
  4142. -Else, jump to routine 0.
  4143.  
  4144. Routine 0:
  4145. -100% chance to cast Pride (Default targeting).
  4146. Routine 1:
  4147. -25% chance to cast Envy (Default targeting).
  4148. -75% chance to cast Pride (Default targeting).
  4149. Routine 2:
  4150. -50% chance to cast Gluttony (Default targeting).
  4151. -50% chance to cast Envy (Default targeting).
  4152. Routine 3:
  4153. -50% chance to cast Sloth (Targets self).
  4154. -50% chance to cast Gluttony (Default targeting).
  4155. Routine 4:
  4156. -100% chance to cast Wrath (Targets self).
  4157. Routine 5:
  4158. -75% chance to cast Greed (Default targeting).
  4159. -25% chance to cast Wrath (Targets self).
  4160. Routine 6:
  4161. -100% chance to cast Lust (Default targeting).
  4162. Routine 7:
  4163. -100% chance to cast Hundred Flowers (Default targeting).
  4164.  
  4165. Unused 2nd action attack pattern:
  4166. Conditions:
  4167. -If the turns spent in battle is equal to 1, and the turns spent in battle is divisible by 5, jump to routine 3.
  4168. -If the turns spent in battle is equal to 1, jump to routine 3.
  4169. -If the turns spent in battle is divisible by 5, jump to routine 3.
  4170. -If the party has at least 8 dispellable buffs, and self has at least 2 debuffs, jump to routine 2.
  4171. -If the party has at least 8 dispellable buffs, jump to routine 1.
  4172. -If self has at least 2 debuffs, jump to routine 2.
  4173. -Else, jump to routine 0.
  4174.  
  4175. Routine 0:
  4176. -50% chance to use a basic attack (Default targeting).
  4177. -50% chance to cast Nirvana (Default targeting).
  4178. Routine 1:
  4179. -100% chance to cast Void.
  4180. Routine 2:
  4181. -100% chance to cast Zero.
  4182. Routine 3:
  4183. -100% chance to use a basic attack (Default targeting).
  4184.  
  4185. Broodmother ND
  4186. ==============
  4187. Conditions:
  4188. -If the Leaf Maiden and Cherry Maiden are alive, jump to routine 1.
  4189. -If the Leaf Maiden is alive, jump to routine 1.
  4190. -If the Cherry Maiden is alive, jump to routine 1.
  4191. -If the turns spent in battle is divisible by 3, jump to routine 2.
  4192. -If Peony was cast last turn, jump to routine 3.
  4193. -If Wisteria was cast last turn, jump to routine 4.
  4194. -If Crysanthemum was cast last turn, jump to routine 5.
  4195. -Else, jump to routine 0.
  4196.  
  4197. Routine 0:
  4198. -25% chance to cast Poeny (Default targeting).
  4199. -25% chance to cast Wisteria (Default targeting).
  4200. -25% chance to cast Crysanthemum (Default targeting).
  4201. -25% chance to cast Aruke (Default targeting).
  4202. Routine 1:
  4203. -100% chance to do nothing.
  4204. Routine 2:
  4205. -50% chance to cast Karma (Targets self).
  4206. -17% chance to cast Poeny (Default targeting).
  4207. -17% chance to cast Wisteria (Default targeting).
  4208. -16% chance to cast Crysanthemum (Default targeting).
  4209. Routine 3:
  4210. -75% chance to cast Dilemma (Default targeting).
  4211. -25% chance to cast Entrachea (Default targeting).
  4212. Routine 4:
  4213. -75% chance to cast Dominion (Default targeting).
  4214. -25% chance to cast Entrachea (Default targeting).
  4215. Routine 5:
  4216. -75% chance to cast Id (Default targeting).
  4217. -25% chance to cast Entrachea (Default targeting).
  4218.  
  4219. Leaf Maiden
  4220. ===========
  4221. Conditions:
  4222. -If Strength was cast last turn, jump to routine 2.
  4223. -If the Cherry Maiden is alive, jump to routine 3.
  4224. -Else, jump to routine 0.
  4225.  
  4226. Routine 0:
  4227. -75% chance to cast Willow (Targets the party member with the lowest LIFE).
  4228. -25% chance to cast Kamaitachi (Default targeting).
  4229. Routine 1:
  4230. -100% chance to do nothing.
  4231. Routine 2:
  4232. -100% chance to cast Kamaitachi (Default targeting).
  4233. Routine 3:
  4234. -50% chance to cast Bisect (Targets the party member with the lowest LIFE).
  4235. -10% chance to cast Bisect (Default targeting).
  4236. -20% chance to cast Slash Dance (Default targeting).
  4237. -20% chance to cast Strength (Default targeting).
  4238.  
  4239. Cherry Maiden
  4240. =============
  4241. Conditions:
  4242. -If Strength was cast last turn, jump to routine 2.
  4243. -If the Leaf Maiden is alive, jump to routine 3.
  4244. -Else, jump to routine 0.
  4245.  
  4246. Routine 0:
  4247. -75% chance to cast Flourish (Default targeting).
  4248. -25% chance to cast Kamaitachi (Default targeting).
  4249. Routine 1:
  4250. -100% chance to do nothing.
  4251. Routine 2:
  4252. -100% chance to cast Cherry Blossom (Targets the party member with the lowest LIFE).
  4253. Routine 3:
  4254. -50% chance to cast Awning (Targets the party member with the highest LIFE).
  4255. -10% chance to cast Awning (Default targeting).
  4256. -20% chance to cast Slash Dance (Default targeting).
  4257. -20% chance to cast Cherry Blossom (Targets the party member with the lowest LIFE).
  4258.  
  4259. Deathscissor
  4260. ============
  4261. Conditions:
  4262. -If the turns spent in battle is divisible by 3, and self is inflicted with Skill Seal, jump to routine 6.
  4263. -If the turns spent in battle is divisible by 3, jump to routine 1.
  4264. -If self is inflicted with Skill Seal, jump to routine 6.
  4265. -If self cast Sonic Boom last turn, there is a Princess in the party, and there is a Healer in the party, jump to routine 3.
  4266. -If self cast Sonic Boom last turn, and there is a Princess in the party, jump to routine 4.
  4267. -If self cast Sonic Boom last turn, and there is a Healer in the party, jump to routine 3.
  4268. -If self cast Sonic Boom last turn, jump to routine 5.
  4269. -If the turns spent in battle is divisible by 3, jump to routine 2.
  4270. -Else, jump to routine 0.
  4271.  
  4272. Routine 0:
  4273. -75% chance to cast Thunderbolt (Targets the front row).
  4274. -25% chance to cast Double Scissors (Default targeting).
  4275. Routine 1:
  4276. -100% chance to cast Sonic Boom.
  4277. Routine 2:
  4278. -100% chance to cast Droning Buzz.
  4279. Routine 3:
  4280. -100% chance to cast Double Scissors (Targets Healers).
  4281. Routine 4:
  4282. -100% chance to cast Double Scissors (Targets Princesses).
  4283. Routine 5:
  4284. -100% chance to cast Double Scissors (Targets Knights).
  4285. Routine 6:
  4286. -75% chance to use a basic attack (Default targeting).
  4287. -25% chance to cast Double Scissors (Targets the party member with the highest LIFE).
  4288.  
  4289. Moby Dick
  4290. =========
  4291. Conditions:
  4292. -If self cast Healing Song last turn, jump to routine 4.
  4293. -If self cast Rampage last turn, jump to routine 6.
  4294. -If self cast Ice Javelin last turn, jump to routine 5.
  4295. -If LIFE is at or below 25%, and self cast Sad Voice last turn, jump to routine 2.
  4296. -If LIFE is at or below 25%, and self cast Lethargic Voice last turn, jump to routine 3.
  4297. -If LIFE is at or below 25%, jump to routine 1.
  4298. -If self cast Sad Voice last turn, jump to routine 2.
  4299. -If self cast Lethargic Voice last turn, jump to routine 3.
  4300. -If the turns spent in battle is divisible by 3, the turns spent in battle is divisible by 7, and self is inflicted with Skill Seal, jump to routine 9.
  4301. -If the turns spent in battle is divisible by 3, and the turns spent in battle is divisible by 7, jump to routine 7.
  4302. -If the turns spent in battle is divisible by 3, and self is inflicted with Skill Seal, jump to routine 9.
  4303. -If the turns spent in battle is divisible by 7, and self is inflicted with Skill Seal, jump to routine 9.
  4304. -If the turns spent in battle is divisible by 3, jump to routine 7.
  4305. -If the turns spent in battle is divisible by 7, jump to routine 8.
  4306. -If self is inflicted with Skill Seal, jump to routine 9.
  4307. -Else, jump to routine 0.
  4308.  
  4309. Routine 0:
  4310. -100% chance to cast Crash (Default targeting).
  4311. Routine 1:
  4312. -100% chance to cast Sad Voice.
  4313. Routine 2:
  4314. -100% chance to cast Lethargic Voice (Level 2).
  4315. Routine 3:
  4316. -100% chance to cast Healing Song (Level 2) (Targets self).
  4317. Routine 4:
  4318. -50% chance to cast Ice Javelin (Level 3) (Targets the party member with the highest LIFE).
  4319. -50% chance to cast Rampage.
  4320. Routine 5:
  4321. -100% chance to cast Rampage.
  4322. Routine 6:
  4323. -100% chance to cast Ice Javelin (Level 3) (Targets the party member with the highest LIFE).
  4324. Routine 7:
  4325. -100% chance to cast Headlong Charge.
  4326. Routine 8:
  4327. -100% chance to cast Tempting Song.
  4328. Routine 9:
  4329. -75% chance to use a basic attack.
  4330. -25% chance to cast Headlong Charge.
  4331.  
  4332. Orthros
  4333. =======
  4334. Conditions
  4335. -If the turns spent in battle is equal to 1, and the turns spent in battle is equal to or less than 2, jump to routine 1.
  4336. -If the turns spent in battle is equal to 1, jump to routine 1.
  4337. -If the turns spent in battle is equal to or less than 2, jump to routine 2.
  4338. -If the turns spent in battle is divisible by 5, jump to routine 4.
  4339. -If the turns spent in battle is divisible by 3, at least 1 party member is Poisoned, and at least 1 party member has a DEF down debuff, jump to routine 1.
  4340. -If the turns spent in battle is divisible by 3, and at least 1 party member is Poisoned, jump to routine 1.
  4341. -If the turns spent in battle is divisible by 3, and at least 1 party member has a Resist Down (Damage) debuff, jump to routine 3.
  4342. -If at least 1 party member is Poisoned, and at least 1 party member has a Resist Down (Damage) debuff, jump to routine 5.
  4343. -If the turns spent in battle is divisible by 3, jump to routine 3.
  4344. -If at least 1 party member is Poisoned, jump to routine 2.
  4345. -If at least 1 party member has a Resist Down (Damage) debuff, jump to routine 5.
  4346. -If the turns spent in battle is divisible by 2, and self is inflicted with Skill Seal, jump to routine 6.
  4347. -If the turns spent in battle is divisible by 2, jump to routine 3.
  4348. -If self is inflicted with Skill Seal, jump to routine 6.
  4349. -Else, jump to routine 0.
  4350.  
  4351. 1st Action Routines:
  4352. Routine 0:
  4353. -100% chance to cast Draw Blood (Default targeting).
  4354. Routine 1:
  4355. -100% chance to cast Fire Breath (Level 2).
  4356. Routine 2:
  4357. -100% chance to cast Baying.
  4358. Routine 3:
  4359. -100% chance to cast Poison Breath (Level 2).
  4360. Routine 4:
  4361. -100% chance to cast Magic Shell (Targets self).
  4362. Routine 5:
  4363. -100% chance to cast Somersault (Targets the back row).
  4364. Routine 6:
  4365. -75% chance to use a basic attack (Default targeting).
  4366. -25% chance to cast Somersault (Targets the party member with the highest LIFE).
  4367.  
  4368. 2nd Action Routines:
  4369. Routine 0:
  4370. -100% chance to cast Draw Blood (Default targeting).
  4371. Routine 1:
  4372. -100% chance to cast Icicle Rain (Level 2).
  4373. Routine 2:
  4374. -100% chance to cast Heartsick Fog.
  4375. Routine 3:
  4376. -100% chance to cast Putrid Breath (Targets party members that are poisoned).
  4377. Routine 4:
  4378. -100% chance to cast Cowering Voice.
  4379. Routine 5:
  4380. -100% chance to cast Nail Slice (Targets the front row).
  4381. Routine 6:
  4382. -75% chance to use a basic attack (Default targeting).
  4383. -25% chance to cast Nail Slice (Targets the party member with the highest LIFE).
  4384.  
  4385. Haze Arm
  4386. ========
  4387. Conditions:
  4388. -If the turns spent in battle is equal to 1, the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 5.
  4389. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  4390. -If the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 5.
  4391. -If the turns spent in battle is equal to 1, jump to routine 2.
  4392. -If the turns spent in battle is divisible by 4, jump to routine 3.
  4393. -If self is inflicted with Skill Seal, jump to routine 5.
  4394. -If self cast Gather Power last turn, jump to routine 4.
  4395. -If at least 1 party member has a DEF down debuff, jump to routine 1.
  4396. -Else, jump to routine 0.
  4397.  
  4398. Routine 0:
  4399. -50% chance to cast Elegant Slash (Targets a random party member).
  4400. -30% chance to cast Tail Blade (Targets the front row).
  4401. -20% chance to cast Kill Slash (Default targeting).
  4402. Routine 1:
  4403. -50% chance to cast Kill Slash (Default targeting).
  4404. -50% chance to cast Tail Blade (Targets the front row).
  4405. Routine 2:
  4406. -100% chance to cast Kill Slash (Targets the front row).
  4407. Routine 3:
  4408. -100% chance to cast Gather Power (Targets self).
  4409. Routine 4:
  4410. -100% chance to cast Kill Slash (Default targeting).
  4411. Routine 5:
  4412. -75% chance to use a basic attack (Default targeting).
  4413. -25% chance to cast Kill Slash (Targets the party member with the highest LIFE).
  4414.  
  4415. Haze Shield
  4416. ===========
  4417. Conditions:
  4418. -If the turns spent in battle is divisible by 10, the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 5.
  4419. -If the turns spent in battle is divisible by 10, and the turns spent in battle is divisible by 4, jump to routine 1.
  4420. -If the turns spent in battle is divisible by 10, and self is inflicted with Skill Seal, jump to routine 5.
  4421. -If the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 5.
  4422. -If the turns spent in battle is divisible by 10, jump to routine 1.
  4423. -If the turns spent in battle is divisible by 4, jump to routine 2.
  4424. -If self is inflicted with Skill Seal, jump to routine 5.
  4425. -If self cast Gather Power last turn, jump to routine 3.
  4426. -If self has a DEF Up buff, jump to routine 0.
  4427. -Else, jump to routine 4.
  4428.  
  4429. Routine 0:
  4430. -100% chance to guard.
  4431. Routine 1:
  4432. -100% chance to cast Rebirth (Level 2) (Targets self).
  4433. Routine 2:
  4434. -100% chance to cast Gather Power (Targets self).
  4435. Routine 3:
  4436. -100% chance to cast Tremor (Level 2).
  4437. Routine 4:
  4438. -100% chance to cast Harden Skin (Targets self).
  4439. Routine 5:
  4440. -75% chance to use a basic attack (Default targeting).
  4441. -25% chance to cast Tremor (Targets the party member with the highest LIFE).
  4442.  
  4443. Antlion
  4444. =======
  4445. Conditions:
  4446. -If the turns spent in battle is equal to 1, LIFE is at or below 30%, and self is inflicted with Skill Seal, jump to routine 4.
  4447. -If the turns spent in battle is equal to 1, and LIFE is at or below 30%, jump to routine 2.
  4448. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 4.
  4449. -If LIFE is at or below 30%, and self is inflicted with Skill Seal, jump to routine 4.
  4450. -If the turns spent in battle is equal to 1, jump to routine 1.
  4451. -If LIFE is at or below 30%, jump to routine 2.
  4452. -If self is inflicted with Skill Seal, jump to routine 4.
  4453. -If at least 1 party member is Blind, jump to routine 3.
  4454. -Else, jump to routine 0.
  4455.  
  4456. Routine 0:
  4457. -50% chance to cast Poison Bite (Targets party members that are not poisoned).
  4458. -25% chance to cast Absorb (Targets the party member with the highest LIFE).
  4459. -25% chance to cast Rampage (Default targeting).
  4460. Routine 1:
  4461. -100% chance to cast Sandstorm.
  4462. Routine 2:
  4463. -50% chance to cast Rampage (Default targeting).
  4464. -25% chance to cast Poison Bite (Targets party members that are not poisoned).
  4465. -25% chance to cast Absorb (Targets the party member with the highest LIFE).
  4466. Routine 3:
  4467. -50% chance to cast Poison Bite (Targets party members that are not poisoned).
  4468. -25% chance to cast Sandstorm.
  4469. -25% chance to cast Rampage (Default targeting).
  4470. Routine 4:
  4471. -75% chance to use a basic attack (Default targeting).
  4472. -25% chance to cast Rampage (Targets the party member with the highest LIFE).
  4473.  
  4474. Mantlion
  4475. ========
  4476. Conditions:
  4477. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  4478. -If the turns spent in battle is equal to 1, jump to routine 1.
  4479. -If self is inflicted with Skill Seal, jump to routine 5.
  4480. -If LIFE is at or below 25%, and the turns spent in battle is divisible by 2, jump to routine 2.
  4481. -If LIFE is at or below 25%, and at least 1 party member is Blind, jump to routine 4.
  4482. -If the turns spent in battle is divisible by 2, and at least 1 party member is Blind, jump to routine 3.
  4483. -If LIFE is at or below 25%, jump to routine 4.
  4484. -If at least 1 party member is Blind, jump to routine 3.
  4485. -Else, jump to routine 0.
  4486.  
  4487. Routine 0:
  4488. -60% chance to cast Poison Bite (Targets party members that are not poisoned).
  4489. -40% chance to cast Sandstorm.
  4490. Routine 1:
  4491. -100% chance to cast Scorching Jaw.
  4492. Routine 2:
  4493. -100% chance to cast Scorching Jaw.
  4494. Routine 3:
  4495. -50% chance to cast Poison Bite (Targets party members that are not poisoned).
  4496. -30% chance to cast Absorb (Level 2) (Targets the party member with the highest LIFE).
  4497. -20% chance to cast Scorching Jaw.
  4498. Routine 4:
  4499. -100% chance to cast Absorb (Level 2) (Targets the party member with the highest LIFE).
  4500. Routine 5:
  4501. -75% chance to use a basic attack (Default targeting).
  4502. -25% chance to cast Poison Bite (Targets the party member with the highest LIFE).
  4503.  
  4504. Anti-Dragon PZ
  4505. ==============
  4506. Conditions:
  4507. -If the turns spent in battle is equal to 1, the turns spent in battle is equal to or less than 2, and self is inflicted with Skill Seal, jump to routine 5.
  4508. -If the turns spent in battle is equal to 1, and the turns spent in battle is equal to or less than 2, jump to routine 2.
  4509. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  4510. -If the turns spent in battle is equal to or less than 2, and self is inflicted with Skill Seal, jump to routine 5.
  4511. -If the turns spent in battle is equal to or less than 2, jump to routine 3.
  4512. -If self is inflicted with Skill Seal, jump to routine 5.
  4513. -If LIFE is at or below 25%, jump to routine 1.
  4514. -If at least 1 party member is Blind, jump to routine 4.
  4515. -Else, jump to routine 0.
  4516.  
  4517. Routine 0:
  4518. -75% chance to cast Freeze Beam (Targets the party member with the highest LIFE).
  4519. -25% chance to cast Flash Ball.
  4520. Routine 1:
  4521. -75% chance to cast 30mm Cannon (Targets a random party member).
  4522. -25% chance to cast Freeze Beam (Targets the party member with the highest LIFE).
  4523. Routine 2:
  4524. -100% chance to cast Flash Ball.
  4525. Routine 3:
  4526. -100% chance to cast 30mm Cannon (Targets a random party member).
  4527. Routine 4:
  4528. -75% chance to cast Freeze Beam (Targets the party member with the highest LIFE).
  4529. -25% chance to cast 30mm Cannon (Targets a random party member).
  4530. Routine 5:
  4531. -75% chance to use a basic attack (Default targeting).
  4532. -25% chance to cast 30mm Cannon (Targets the party member with the highest LIFE).
  4533.  
  4534. Anti-Dragon PZa
  4535. ===============
  4536. Conditions:
  4537. -If the turns spent in battle is equal to 1, and the turns spent in battle is equal to or less than 2, jump to routine 2.
  4538. -If the turns spent in battle is equal to or less than 2, jump to routine 3.
  4539. -If the turns spent in battle is divisible by 5, jump to routine 5.
  4540. -If LIFE is at or below 25%, jump to routine 1, and self is inflicted with Skill Seal, jump to routine 6.
  4541. -If LIFE is at or below 25%, jump to routine 1.
  4542. -If self is inflicted with Skill Seal, jump to routine 6.
  4543. -If at least 1 party member is Blind, jump to routine 4.
  4544. -Else, jump to routine 0.
  4545.  
  4546. Routine 0:
  4547. -50% chance to cast Freeze Beam (Level 3) (Targets the party member with the highest LIFE).
  4548. -25% chance to cast Flash Ball.
  4549. -25% chance to cast 30mm Cannon (Targets a random party member).
  4550. Routine 1:
  4551. -50% chance to cast Omnilaser.
  4552. -25% chance to cast 30mm Cannon (Targets a random party member).
  4553. -25% chance to cast Freeze Beam (Level 3) (Targets the party member with the highest LIFE).
  4554. Routine 2:
  4555. -100% chance to cast Flash Ball.
  4556. Routine 3:
  4557. -100% chance to cast 30mm Cannon (Targets a random party member).
  4558. Routine 4:
  4559. -50% chance to cast Freeze Beam (Level 3) (Targets the party member with the highest LIFE).
  4560. -25% chance to cast 30mm Cannon (Targets a random party member).
  4561. -25% chance to cast Omnilaser.
  4562. Routine 5:
  4563. -100% chance to cast Omnilaser.
  4564. Routine 6:
  4565. -75% chance to use a basic attack (Default targeting).
  4566. -25% chance to cast 30mm Cannon (Targets the party member with the highest LIFE).
  4567.  
  4568. Alien Ruzera
  4569. ============
  4570. Conditions:
  4571. -If self cast Tentacle Whip last turn, and self is inflicted with Skill Seal, jump to routine 8.
  4572. -If self cast Tentacle Whip last turn, jump to routine 7.
  4573. -If self is inflicted with Skill Seal, jump to routine 8.
  4574. -If the turns spent in battle is equal to 1, and LIFE is at or below 20%, jump to routine 3.
  4575. -If the turns spent in battle is divisible by 5, and LIFE is at or below 20%, jump to routine 2.
  4576. -If the turns spent in battle is equal to 1, jump to routine 1.
  4577. -If the turns spent in battle is divisible by 5, jump to routine 2.
  4578. -If LIFE is at or below 20%, jump to routine 3.
  4579. -If at least 1 party member is Confused, and self has a Reist Up (Damage) buff, jump to routine 6.
  4580. -If at least 1 party member is Confused, jump to routine 5.
  4581. -If self has a Reist Up (Damage) buff, jump to routine 0.
  4582. -Else, jump to routine 4.
  4583.  
  4584. Routine 0:
  4585. -70% chance to cast Souleater (Targets a random party member).
  4586. -30% chance to cast Riot Scream.
  4587. Routine 1:
  4588. -100% chance to cast Jellify (Targets self).
  4589. Routine 2:
  4590. -100% chance to cast Tentacle Whip (Default targeting).
  4591. Routine 3:
  4592. -75% chance to cast Tentacle Whip (Default targeting).
  4593. -25% chance to cast Riot Scream.
  4594. Routine 4:
  4595. -70% chance to cast Souleater (Targets a random party member).
  4596. -15% chance to cast Jellify (Targets self).
  4597. -15% chance to cast Riot Scream.
  4598. Routine 5:
  4599. -75% chance to cast Souleater (Targets a random party member).
  4600. -25% chance to cast Jellify (Targets self).
  4601. Routine 6:
  4602. -75% chance to cast Souleater (Targets a random party member).
  4603. -25% chance to cast Tentacle Whip (Default targeting).
  4604. Routine 7:
  4605. -100% chance to cast Souleater (Targets a random party member).
  4606. Routine 8:
  4607. -75% chance to use a basic attack (Default targeting).
  4608. -25% chance to cast Tentacle Whip (Targets the party member with the highest LIFE).
  4609.  
  4610. Ordeal Sword
  4611. ============
  4612. Conditions:
  4613. -If self cast Ring of Fire last turn, and self is inflicted with Skill Seal, jump to routine 6.
  4614. -If self cast Mow Down last turn, and self is inflicted with Skill Seal, jump to routine 6.
  4615. -If self cast Ring of Fire last turn, jump to routine 5.
  4616. -If self cast Mow Down last turn, jump to routine 5.
  4617. -If self is inflicted with Skill Seal, jump to routine 6.
  4618. -If LIFE is at or below 50%, there is only 1 enemy in the battle, and at least 1 party member has a Resist Up (Damage) buff, jump to routine 2.
  4619. -If LIFE is at or below 50%, and there is only 1 enemy in the battle, jump to routine 2.
  4620. -If LIFE is at or below 50%, and at least 1 party member has a Resist Up (Damage) buff, jump to routine 4.
  4621. -If there is only 1 enemy in the battle, and at least 1 party member has a Resist Up (Damage) buff, jump to routine 1.
  4622. -If LIFE is at or below 50%, jump to routine 3.
  4623. -If at least 1 party member has a Resist Up (Damage) buff, jump to routine 3.
  4624. -Else, jump to routine 0.
  4625.  
  4626. Routine 0:
  4627. -50% chance to cast Pandemonium (Targets the front row).
  4628. -25% chance to cast Elegant Slash (Targets the front row).
  4629. -25% chance to cast Mow Down (Targets the front row).
  4630. Routine 1:
  4631. -50% chance to cast Downstroke (Targets the front row).
  4632. -25% chance to cast Pandemonium (Targets the front row).
  4633. -25% chance to cast Mow Down (Targets the front row).
  4634. Routine 2:
  4635. -50% chance to Call for Help (Summons 1 Lost Samurai).
  4636. -25% chance to cast Downstroke (Targets the front row).
  4637. -25% chance to cast Ring of Fire (Level 3).
  4638. Routine 3:
  4639. -50% chance to cast Pandemonium (Targets the front row).
  4640. -25% chance to cast Honking.
  4641. -25% chance to cast Ring of Fire (Level 3).
  4642. Routine 4:
  4643. -50% chance to cast Downstroke (Targets the front row).
  4644. -25% chance to cast Pandemonium (Targets the front row).
  4645. -25% chance to cast Ring of Fire (Level 3).
  4646. Routine 5:
  4647. -50% chance to cast Downstroke (Targets the front row).
  4648. -50% chance to cast Pandemonium (Targets the front row).
  4649. Routine 6:
  4650. -75% chance to use a basic attack (Default targeting).
  4651. -25% chance to cast Pandemonium (Targets the party member with the highest LIFE).
  4652.  
  4653. Bullet Dragon
  4654. =============
  4655. Conditions:
  4656. -If Rush was cast last turn, jump to routine 1.
  4657. -Else, jump to routine 0.
  4658.  
  4659. Routine 0:
  4660. -40% chance to use a basic attack (Default targeting).
  4661. -30% chance to cast Draw Blood (Default targeting).
  4662. -30% chance to cast Rush (Default targeting).
  4663. Routine 1:
  4664. -60% chance to use a basic attack (Default targeting).
  4665. -40% chance to cast Draw Blood (Default targeting).
  4666.  
  4667. Haze Sword (Unused)
  4668. ===================
  4669. 100% chance to use a basic attack (Default targeting).
  4670.  
  4671. Flame Eater (Volcano)
  4672. =====================
  4673. Conditions:
  4674. -If Magma Wave was cast last turn, jump to routine 4.
  4675. -If self has a Veil (Fire) buff, and LIFE is at or below 50%, jump to routine 3.
  4676. -If self has a Veil (Fire) buff, jump to routine 1.
  4677. -If LIFE is at or below 50%, jump to routine 3.
  4678. -Else, jump to routine 0.
  4679.  
  4680. Routine 0:
  4681. -75% chance to cast Flame Veil (Level 2) (Targets self).
  4682. -25% chance to cast Flame Ball (Level 3) (Default targeting).
  4683. Routine 1:
  4684. -50% chance to cast Rock Cannon (Level 2) (Default targeting).
  4685. -25% chance to cast Flame Ball (Level 2) (Default targeting).
  4686. -25% chance to cast Fire Breath (Level 2) (Default targeting).
  4687. Routine 2:
  4688. -75% chance to cast Rock Cannon (Level 2) (Default targeting).
  4689. -25% chance to cast Fire Breath (Level 2) (Default targeting).
  4690. Routine 3:
  4691. -50% chance to cast Magma Wave (Default targeting).
  4692. -50% chance to cast Fire Breath (Level 2) (Default targeting).
  4693. Routine 4:
  4694. -Cast Flame Veil (Level 2) (Targets self).
  4695.  
  4696. Illusory Lights
  4697. ===============
  4698. Conditions:
  4699. -If the turns spent in battle is divisible by 3, jump to routine 1.
  4700. -If any party member used a skill last turn, jump to routine 4.
  4701. -If self has at least 1 debuff, jump to routine 3.
  4702. -If self is inflicted with Fear, Curse, and Poison, jump to routine 3.
  4703. -If self is inflicted with Fear, and Curse, jump to routine 3.
  4704. -If self is inflicted with Fear, and Poison, jump to routine 3.
  4705. -If self is inflicted with Curse, and Poison, jump to routine 3.
  4706. -If self is inflicted with Fear, jump to routine 3.
  4707. -If self is inflicted with Curse, jump to routine 3.
  4708. -If self is inflicted with Poison, jump to routine 3.
  4709. -If self is inflicted with Paralysis, Blind, and LIFE is at or below 25%, jump to routine 3.
  4710. -If self is inflicted with Paralysis, and Blind, jump to routine 3.
  4711. -If self is inflicted with Paralysis, and LIFE is at or below 25%, jump to routine 3.
  4712. -If self is inflicted with Blind, and LIFE is at or below 25%, jump to routine 3.
  4713. -If self is inflicted with Paralysis, jump to routine 3.
  4714. -If self is inflicted with Blind, jump to routine 3.
  4715. -If LIFE is at or below 25%, jump to routine 2.
  4716. -Else, jump to routine 0.
  4717.  
  4718. Routine 0:
  4719. -100% chance to do nothing.
  4720. Routine 1:
  4721. -100% chance to cast Unlucky Rainbow.
  4722. Routine 2:
  4723. -50% chance to cast Mana Storm (Default targeting).
  4724. -20% chance to cast Panic Flare (Default targeting).
  4725. -10% chance to cast Sudden Shock (Default targeting).
  4726. -20% chance to cast Out Cold (Default targeting).
  4727. Routine 3:
  4728. -25% chance to cast Reset All.
  4729. -75% chance to cast Mana Storm (Default targeting).
  4730. Routine 4:
  4731. -35% chance to cast Panic Flare (Default targeting).
  4732. -30% chance to cast Sudden Shock (Default targeting).
  4733. -35% chance to cast Out Cold (Default targeting).
  4734.  
  4735. Illusory Bird
  4736. =============
  4737. Conditions:
  4738. -If Chandelle was cast last turn, jump to routine 2.
  4739. -If the turns spent in battle is divisible by 2, jump to routine 1.
  4740. -Else, jump to routine 0.
  4741.  
  4742. Routine 0:
  4743. -50% chance to cast Shock Bolt (Default targeting).
  4744. -50% chance to cast Bolt Wing (Default targeting).
  4745. Routine 1:
  4746. -75% chance to cast Chandelle (Default targeting).
  4747. -25% chance to cast Bolt Wing (Default targeting).
  4748. Routine 2:
  4749. -100% chance to cast Wind Cutter (Targets the front row).
  4750.  
  4751. Illusory Peak
  4752. =============
  4753. Conditions:
  4754. -If LIFE is at or below 10%, jump to routine 1.
  4755. -If LIFE is at or below 35%, jump to routine 4.
  4756. -If Soul Press was cast last turn, jump to routine 3.
  4757. -If Mow Down was cast last turn, jump to routine 2.
  4758. -Else, jump to routine 0.
  4759.  
  4760. Routine 0:
  4761. -50% chance to cast Grand Crush (Default targeting).
  4762. -15% chance to cast Soul Press (Default targeting).
  4763. -35% chance to cast Mow Down (Level 2) (Default targeting).
  4764. Routine 1:
  4765. -50% chance to cast Tail Guard (Default targeting).
  4766. -50% chance to cast Soul Press (Default targeting).
  4767. Routine 2:
  4768. -25% chance to cast Soul Press (Default targeting).
  4769. -25% chance to cast Tail Guard (Default targeting).
  4770. -50% chance to cast Grand Crush (Default targeting).
  4771. Routine 3:
  4772. -100% chance to cast Mow Down (Default targeting).
  4773. Routine 4:
  4774. -25% chance to cast Grand Crush (Default targeting).
  4775. -50% chance to cast Soul Press (Default targeting).
  4776. -25% chance to cast Mow Down (Level 2) (Default targeting).
  4777.  
  4778. Earthshaker (Distracted)
  4779. ========================
  4780. Conditions:
  4781. -If LIFE is at or below 10%, jump to routine 1.
  4782. -If LIFE is at or below 35%, jump to routine 4.
  4783. -If Soul Press was cast last turn, jump to routine 3.
  4784. -If Mow Down was cast last turn, jump to routine 2.
  4785. -Else, jump to routine 0.
  4786.  
  4787. Routine 0:
  4788. -50% chance to cast Grand Crush (Default targeting).
  4789. -15% chance to cast Soul Press (Default targeting).
  4790. -35% chance to cast Mow Down (Level 2) (Default targeting).
  4791. Routine 1:
  4792. -50% chance to cast Tail Guard (Default targeting).
  4793. -50% chance to cast Soul Press (Default targeting).
  4794. Routine 2:
  4795. -25% chance to cast Soul Press (Default targeting).
  4796. -25% chance to cast Tail Guard (Default targeting).
  4797. -25% chance to cast Grand Crush (Default targeting).
  4798. -25% chance to cast Distracted (Default targeting).
  4799. Routine 3:
  4800. -75% chance to cast Mow Down (Default targeting).
  4801. -25% chance to cast Distracted (Default targeting).
  4802. Routine 4:
  4803. -25% chance to cast Grand Crush (Default targeting).
  4804. -50% chance to cast Soul Press (Default targeting).
  4805. -25% chance to cast Mow Down (Level 2) (Default targeting).
  4806.  
  4807. Revival Earth C (Unused)
  4808. ========================
  4809. 100% chance to use a basic attack (Default targeting).
  4810.  
  4811. Revival Earth D (Unused)
  4812. ========================
  4813. 100% chance to use a basic attack (Default targeting).
  4814.  
  4815. Revival Earth E (Unused)
  4816. ========================
  4817. 100% chance to use a basic attack (Default targeting).
  4818.  
  4819. Illusory Shadow
  4820. ===============
  4821. Conditions:
  4822. -If the turns spent in battle is equal to 1, jump to routine 3.
  4823. -If Diamond Dust was cast last turn, jump to routine 3.
  4824. -If LIFE is at or below 25%, jump to routine 4.
  4825. -If at least 1 party member is Asleep, and LIFE is at or below 50%, jump to routine 2.
  4826. -If at least 1 party member is Asleep, jump to routine 1.
  4827. -If LIFE is at or below 50%, jump to routine 2.
  4828. -Else, jump to routine 0.
  4829.  
  4830. Routine 0:
  4831. -25% chance to cast Dream Edge (Default targeting).
  4832. -50% chance to cast Diamond Dust (Default targeting).
  4833. -25% chance to cast Ice Javelin (Default targeting).
  4834. Routine 1:
  4835. -75% chance to cast Ice Javelin (Level 2) (Targets party members that are not asleep).
  4836. -25% chance to cast Dream Edge (Targets party members that are not asleep).
  4837. Routine 2:
  4838. -50% chance to cast Diamond Dust (Default targeting).
  4839. -50% chance to cast Ice Javelin (Default targeting).
  4840. Routine 3:
  4841. -Cast Perfected Dark (Default targeting).
  4842. Routine 4:
  4843. -75% chance to cast Diamond Dust (Default targeting).
  4844. -25% chance to cast Ice Javelin (Default targeting).
  4845.  
  4846. Illusory Craft
  4847. ==============
  4848. Conditions:
  4849. -If Mana Storm was cast last turn, jump to routine 5.
  4850. -If Wave Cannon (prep) was cast last turn, jump to routine 2.
  4851. -If Silent Wind was cast last turn, jump to routine 3.
  4852. -If 30mm Cannon was cast last turn, jump to routine 4.
  4853. -If Wave Cannon was cast last turn, jump to routine 4.
  4854. -If the turns spent in battle is divisible by 4, jump to routine 1.
  4855. -Else, jump to routine 0.
  4856.  
  4857. Routine 0:
  4858. -75% chance to cast Shell Shot (Targets a random party member).
  4859. -25% chance to cast Mana Storm (Targets a random party member).
  4860. Routine 1:
  4861. -100% chance to cast Wave Cannon (prep) (Default targeting).
  4862. Routine 2:
  4863. -100% chance to cast Silent Wind (Level 2) (Default targeting).
  4864. Routine 3:
  4865. -100% chance to cast 30mm Cannon (Targets a random party member).
  4866. Routine 4:
  4867. -100% chance to cast Repair (Default targeting).
  4868. Routine 5:
  4869. -100% chance to cast Shell Shot (Default targeting).
  4870.  
  4871. Illusory Pyre
  4872. =============
  4873. Conditions:
  4874. -If Magma Wave was cast last turn, jump to routine 4.
  4875. -If self has a Veil (Fire) buff, and LIFE is at or below 50%, jump to routine 3.
  4876. -If self has a Veil (Fire) buff, jump to routine 1.
  4877. -If LIFE is at or below 50%, jump to routine 3.
  4878. -Else, jump to routine 0.
  4879.  
  4880. Routine 0:
  4881. -75% chance to cast Flame Veil (Level 2) (Targets self).
  4882. -25% chance to cast Flame Ball (Level 3) (Default targeting).
  4883. Routine 1:
  4884. -50% chance to cast Rock Cannon (Level 2) (Default targeting).
  4885. -25% chance to cast Flame Ball (Level 2) (Default targeting).
  4886. -25% chance to cast Fire Breath (Level 2) (Default targeting).
  4887. Routine 2:
  4888. -75% chance to cast Rock Cannon (Level 2) (Default targeting).
  4889. -25% chance to cast Fire Breath (Level 2) (Default targeting).
  4890. Routine 3:
  4891. -50% chance to cast Magma Wave (Default targeting).
  4892. -50% chance to cast Fire Breath (Level 2) (Default targeting).
  4893. Routine 4:
  4894. -Cast Flame Veil (Level 2) (Targets self).
  4895.  
  4896. Illusion 6
  4897. ==========
  4898. Conditions:
  4899. -If the turns spent in battle is divisible by 3, jump to routine 2.
  4900. -If the turns spent in battle is equal to 1, jump to routine 1.
  4901. -Else, jump to routine 0.
  4902.  
  4903. Routine 0:
  4904. -50% chance to cast 30mm Cannon (Default targeting).
  4905. -50% chance to cast Kill Slash (Default targeting).
  4906. Routine 1:
  4907. -Cast Learning (Default targeting).
  4908. Routine 2:
  4909. -20% chance to cast Tidal Wave (Default targeting).
  4910. -20% chance to cast Falling Star (Default targeting).
  4911. -20% chance to cast Twin Sparrows (Default targeting).
  4912. -20% chance to cast Earthbreaker (Default targeting).
  4913. -20% chance to cast 30mm Cannon (Default targeting).
  4914. Routine 3:
  4915. -30% chance to cast Repair (Targets self).
  4916. -15% chance to cast Magic Shell (Default targeting).
  4917. -15% chance to cast Antibody (Default targeting).
  4918. -20% chance to cast 30mm Cannon (Default targeting).
  4919. -20% chance to cast Kill Slash (Default targeting).
  4920. Routine 4:
  4921. -50% chance to cast Magic Shell (Default targeting).
  4922. -50% chance to cast Antibody (Default targeting).
  4923. Routine 5:
  4924. -22% chance to cast Tidal Wave (Default targeting).
  4925. -22% chance to cast Falling Star (Default targeting).
  4926. -22% chance to cast Twin Sparrows (Default targeting).
  4927. -22% chance to cast Earthbreaker (Default targeting).
  4928. -12% chance to cast Nine Tails (Default targeting).
  4929.  
  4930. Illusion 3
  4931. ==========
  4932. Conditions:
  4933. -If Pride was cast last turn, jump to routine 1.
  4934. -If Envy was cast last turn, jump to routine 2.
  4935. -If Gluttony was cast last turn, jump to routine 3.
  4936. -If Sloth was cast last turn, jump to routine 4.
  4937. -If Wrath was cast last turn, jump to routine 5.
  4938. -If Greed was cast last turn, jump to routine 6.
  4939. -If Lust was cast last turn, jump to routine 7.
  4940. -If Hundred Flowers was cast last turn, jump to routine 0.
  4941. -Else, jump to routine 0.
  4942.  
  4943. Routine 0:
  4944. -100% chance to cast Pride (Default targeting).
  4945. Routine 1:
  4946. -25% chance to cast Envy (Default targeting).
  4947. -75% chance to cast Pride (Default targeting).
  4948. Routine 2:
  4949. -50% chance to cast Gluttony (Default targeting).
  4950. -50% chance to cast Envy (Default targeting).
  4951. Routine 3:
  4952. -50% chance to cast Sloth (Targets self).
  4953. -50% chance to cast Gluttony (Default targeting).
  4954. Routine 4:
  4955. -100% chance to cast Wrath (Targets self).
  4956. Routine 5:
  4957. -75% chance to cast Greed (Default targeting).
  4958. -25% chance to cast Wrath (Targets self).
  4959. Routine 6:
  4960. -100% chance to cast Lust (Default targeting).
  4961. Routine 7:
  4962. -100% chance to cast Hundred Flowers (Default targeting).
  4963.  
  4964. Bullet Dragon
  4965. =============
  4966. Conditions:
  4967. -If Rush was cast last turn, jump to routine 1.
  4968. -Else, jump to routine 0.
  4969.  
  4970. Routine 0:
  4971. -40% chance to use a basic attack (Default targeting).
  4972. -30% chance to cast Draw Blood (Default targeting).
  4973. -30% chance to cast Rush (Default targeting).
  4974. Routine 1:
  4975. -60% chance to use a basic attack (Default targeting).
  4976. -40% chance to cast Draw Blood (Default targeting).
  4977.  
  4978. Fake Haze Armor
  4979. ===============
  4980. Conditions:
  4981. -If the turns spent in battle is equal to 1, and self is inflicted with Skill Seal, jump to routine 5.
  4982. -If the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 5.
  4983. -If the turns spent in battle is equal to 1, jump to routine 2.
  4984. -If the turns spent in battle is divisible by 4, jump to routine 3.
  4985. -If self is inflicted with Skill Seal, jump to routine 5.
  4986. -If self cast Gather Power last turn, jump to routine 4.
  4987. -If at least 1 party member has a DEF down debuff, jump to routine 1.
  4988. -Else, jump to routine 0.
  4989.  
  4990. Routine 0:
  4991. -50% chance to cast Elegant Slash (Targets a random party member).
  4992. -30% chance to cast Tail Blade (Targets the front row).
  4993. -20% chance to cast Kill Slash (Default targeting).
  4994. Routine 1:
  4995. -50% chance to cast Kill Slash (Default targeting).
  4996. -50% chance to cast Tail Blade (Targets the front row).
  4997. Routine 2:
  4998. -100% chance to cast Kill Slash (Targets the front row).
  4999. Routine 3:
  5000. -100% chance to cast Gather Power (Targets self).
  5001. Routine 4:
  5002. -100% chance to cast Kill Slash (Default targeting).
  5003. Routine 5:
  5004. -75% chance to use a basic attack (Default targeting).
  5005. -25% chance to cast Kill Slash (Targets the party member with the highest LIFE).
  5006.  
  5007. Fake Haze Shield
  5008. ================
  5009. Conditions:
  5010. -If the turns spent in battle is divisible by 10, and the turns spent in battle is divisible by 4, jump to routine 1.
  5011. -If the turns spent in battle is divisible by 10, and self is inflicted with Skill Seal, jump to routine 5.
  5012. -If the turns spent in battle is divisible by 4, and self is inflicted with Skill Seal, jump to routine 5.
  5013. -If the turns spent in battle is divisible by 10, jump to routine 1.
  5014. -If the turns spent in battle is divisible by 4, jump to routine 2.
  5015. -If self is inflicted with Skill Seal, jump to routine 5.
  5016. -If self cast Gather Power last turn, jump to routine 3.
  5017. -If self has a DEF Up buff, jump to routine 0.
  5018. -Else, jump to routine 4.
  5019.  
  5020. Routine 0:
  5021. -100% chance to guard.
  5022. Routine 1:
  5023. -100% chance to cast Rebirth (Level 2) (Targets self).
  5024. Routine 2:
  5025. -100% chance to cast Gather Power (Targets self).
  5026. Routine 3:
  5027. -100% chance to cast Tremor (Level 2).
  5028. Routine 4:
  5029. -100% chance to cast Harden Skin (Targets self).
  5030. Routine 5:
  5031. -75% chance to use a basic attack (Default targeting).
  5032. -25% chance to cast Tremor (Targets the party member with the highest LIFE).
  5033.  
  5034. Rainbow (Unused)
  5035. ================
  5036. 100% chance to cast Mana Storm (Default targeting).
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