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- 05-23 17:22:35.402 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.402 32615 32692 I Unity : sourcePos pos: (1,0)
- 05-23 17:22:35.402 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.402 32615 32692 I Unity : ChaosSoldier start Win animation
- 05-23 17:22:35.402 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.437 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.437 32615 32692 I Unity : sourcePos pos: (1,0)
- 05-23 17:22:35.437 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.438 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:35.469 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.469 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:22:35.469 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.469 32615 32692 I Unity : ChaosWalkingDead start Win animation
- 05-23 17:22:35.469 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.502 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.502 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:22:35.502 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.502 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:35.535 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.535 32615 32692 I Unity : sourcePos pos: (1,2)
- 05-23 17:22:35.535 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.535 32615 32692 I Unity : ChaosNecroArcher start Win animation
- 05-23 17:22:35.535 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.569 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.569 32615 32692 I Unity : sourcePos pos: (1,2)
- 05-23 17:22:35.569 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.569 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:35.602 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.602 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:22:35.602 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.603 32615 32692 I Unity : ChaosWalkingDead start Win animation
- 05-23 17:22:35.603 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.636 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.636 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:22:35.636 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.636 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:35.671 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.671 32615 32692 I Unity : sourcePos pos: (2,1)
- 05-23 17:22:35.671 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.671 32615 32692 I Unity : ChaosArmoredSkelet start Win animation
- 05-23 17:22:35.672 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.704 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.705 32615 32692 I Unity : sourcePos pos: (2,1)
- 05-23 17:22:35.705 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.705 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:35.737 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.737 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:22:35.737 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.737 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.770 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.770 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:22:35.770 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.771 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:35.804 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.804 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:22:35.804 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.805 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.839 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.839 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:22:35.839 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.839 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:35.871 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.871 32615 32692 I Unity : sourcePos pos: (3,1)
- 05-23 17:22:35.871 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.871 32615 32692 I Unity : ChaosWalkingDead start Win animation
- 05-23 17:22:35.871 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.904 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.904 32615 32692 I Unity : sourcePos pos: (3,1)
- 05-23 17:22:35.904 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.904 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:35.939 32615 32692 I Unity : UnitWins ...
- 05-23 17:22:35.939 32615 32692 I Unity : sourcePos pos: (3,2)
- 05-23 17:22:35.939 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.939 32615 32692 I Unity : ChaosNecromancer start Win animation
- 05-23 17:22:35.939 32615 32692 I Unity : UnitWins ... done
- 05-23 17:22:35.971 32615 32692 I Unity : UnitDies ...
- 05-23 17:22:35.971 32615 32692 I Unity : sourcePos pos: (3,2)
- 05-23 17:22:35.971 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:35.971 32615 32692 I Unity : UnitDies ... done
- 05-23 17:22:36.006 32615 32692 E Unity : total 0, rev 0
- 05-23 17:22:36.006 32615 32692 E Unity :
- 05-23 17:22:36.006 32615 32692 E Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 17:22:36.006 32615 32692 E Unity :
- 05-23 17:22:36.007 32615 32692 I Unity : Logging event.
- 05-23 17:22:36.040 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":true,"cardNumInHand":-1337,"cardType":0,"target":{"row":-1,"column":-1},"targetBelongsToPlayer1":true,"nul
- 05-23 17:22:36.202 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Game is over by client command","jent":true}
- 05-23 17:22:36.207 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/profileAct.recordBattleQualityResult - {"battleQuality":1,"player1Won":"True"}
- 05-23 17:22:36.304 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"record":[0.25,0.25,0.25,0.25,0.25,0.25,0.25,0.25,0.25,0.25,1,0.942569,0.8908696,1],"loseStreak":0}
- 05-23 17:22:36.304 32615 32692 I Unity : Turn quality recorded!
- 05-23 17:22:36.310 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/profileAct.doReadProfile -
- 05-23 17:22:36.438 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"profileData":{"name":"Player 9494714","level":15,"experience":190,"expToAnimate":0,"currentHeroNum":1,"resources":[{"Type":"Gold","Amount":110500},{"Type":"Gem","Amount
- 05-23 17:22:36.445 32615 32692 I Unity : New player profile: {"profileData":{"name":"Player 9494714","level":15,"experience":190,"expToAnimate":0,"currentHeroNum":1,"resources":[{"Type":"Gold","Amount":110500},{"Type":"Gem","Amount":8200},{"
- 05-23 17:22:38.963 32615 32692 I Unity : GUI: _main --> Show window: ResultWindow
- 05-23 17:22:38.968 32615 32692 I Unity : [Answers] Expected custom attribute value to be a string or numeric. Received: True
- 05-23 17:22:40.090 32615 32692 I Unity : GUI: _main --> Show window: LobbyWindow
- 05-23 17:22:40.103 32615 32692 I Unity : GUI: _main --> Show window: MainHud
- 05-23 17:22:40.105 32615 32692 I Unity : No subscription info
- 05-23 17:22:40.141 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/utils.getServerTime -
- 05-23 17:22:40.238 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - 1558621358906
- 05-23 17:22:51.111 32615 32692 E Unity : total 0, rev 0
- 05-23 17:22:51.111 32615 32692 E Unity :
- 05-23 17:22:51.111 32615 32692 E Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 05-23 17:22:51.111 32615 32692 E Unity :
- 05-23 17:22:51.622 32615 32692 I Unity : GUI: _main --> Show window: BattleWindow
- 05-23 17:22:57.709 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.beginSimple - {"opponent":"player","botId":0}
- 05-23 17:22:57.874 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":true,"player1TurnFirst":true,"turnPhase":0,"random
- 05-23 17:22:57.880 32615 32692 I Unity : Enemy found successfully
- 05-23 17:22:57.881 32615 32692 I Unity : Gamemodel on server: {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":true,"player1TurnFirst":true,"turnPhase":0,"randomSeed":872
- 05-23 17:22:57.890 32615 32692 I Unity : Logic: Battle --> <~~~ Summon Shrub (12) Pos: (0,1)
- 05-23 17:22:57.890 32615 32692 I Unity : Logic: Battle --> <~~~ Summon Shrub (12) Pos: (0,0)
- 05-23 17:22:57.891 32615 32692 I Unity : Logic: Battle --> <~~~ Summon Shrub (12) Pos: (1,0)
- 05-23 17:22:57.960 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:22:57.960 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:57.960 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:57.979 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:22:57.979 32615 32692 I Unity : SetCardHp ...
- 05-23 17:22:57.979 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:57.979 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.008 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:22:58.008 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:22:58.008 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.008 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.042 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:22:58.043 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:22:58.043 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.043 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.076 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:22:58.076 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:22:58.076 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.076 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.108 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:22:58.109 32615 32692 I Unity : SetCardHp ...
- 05-23 17:22:58.109 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.109 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.152 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:22:58.152 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:22:58.152 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.152 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.194 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:22:58.194 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:22:58.195 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.195 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.234 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:22:58.234 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:22:58.234 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.234 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.276 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:22:58.276 32615 32692 I Unity : SetCardHp ...
- 05-23 17:22:58.277 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.277 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.319 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:22:58.320 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:22:58.320 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.320 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.363 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:22:58.363 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:22:58.363 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.363 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.404 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:22:58.404 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:22:58.405 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.405 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.445 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:22:58.445 32615 32692 I Unity : SetCardHp ...
- 05-23 17:22:58.445 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.445 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.487 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:22:58.488 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:22:58.488 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.488 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.531 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:22:58.531 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:22:58.531 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.531 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.572 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:22:58.572 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:22:58.572 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.573 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.615 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:22:58.615 32615 32692 I Unity : SetCardHp ...
- 05-23 17:22:58.615 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.616 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.658 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:22:58.659 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:22:58.659 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.659 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.703 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:22:58.703 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:22:58.703 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.703 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.744 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:22:58.744 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:22:58.744 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.744 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.784 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:22:58.784 32615 32692 I Unity : SetCardHp ...
- 05-23 17:22:58.784 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.785 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.830 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:22:58.830 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:22:58.830 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.830 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.873 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:22:58.873 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:22:58.874 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.874 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.914 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:22:58.914 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:22:58.915 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.915 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:58.959 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:22:58.959 32615 32692 I Unity : SetCardHp ...
- 05-23 17:22:58.959 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:58.959 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.003 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:22:59.004 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:22:59.004 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:59.004 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.049 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:22:59.049 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:22:59.049 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:59.049 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.093 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:22:59.093 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:22:59.093 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:59.093 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.138 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:22:59.138 32615 32692 I Unity : SetCardHp ...
- 05-23 17:22:59.138 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:59.138 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.184 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:22:59.185 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:22:59.185 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:59.185 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.229 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:22:59.229 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:22:59.229 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:59.229 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.281 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:22:59.281 32615 32692 I Unity : SetHeroHp ...
- 05-23 17:22:59.281 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:59.281 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.282 32615 32692 I Unity : SetHeroHp ... done
- 05-23 17:22:59.331 32615 32692 I Unity : SetHeroHp ...
- 05-23 17:22:59.331 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:22:59.332 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.332 32615 32692 I Unity : SetHeroHp ... done
- 05-23 17:22:59.385 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:22:59.385 32615 32692 I Unity : sourcePos pos: (0,1)
- 05-23 17:22:59.385 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.392 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:22:59.435 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:22:59.435 32615 32692 I Unity : sourcePos pos: (0,1)
- 05-23 17:22:59.436 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.436 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:22:59.491 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:22:59.491 32615 32692 I Unity : sourcePos pos: (0,1)
- 05-23 17:22:59.492 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:22:59.492 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:22:59.547 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:22:59.547 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:22:59.547 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.554 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:22:59.600 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:22:59.601 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:22:59.601 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.601 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:22:59.654 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:22:59.654 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:22:59.654 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:22:59.655 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:22:59.708 32615 32692 I Unity : SpawnRune ...
- 05-23 17:22:59.708 32615 32692 I Unity : sourcePos pos: (3,2)
- 05-23 17:22:59.708 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.711 32615 32692 I Unity : SpawnRune ... done
- 05-23 17:22:59.762 32615 32692 I Unity : SpawnRune ...
- 05-23 17:22:59.762 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:22:59.762 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.764 32615 32692 I Unity : SpawnRune ... done
- 05-23 17:22:59.812 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:22:59.812 32615 32692 I Unity : sourcePos pos: (1,0)
- 05-23 17:22:59.812 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.816 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:22:59.866 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:22:59.867 32615 32692 I Unity : sourcePos pos: (1,0)
- 05-23 17:22:59.867 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.867 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:22:59.921 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:22:59.922 32615 32692 I Unity : sourcePos pos: (1,0)
- 05-23 17:22:59.922 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:22:59.922 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:22:59.974 32615 32692 I Unity : SpawnRune ...
- 05-23 17:22:59.975 32615 32692 I Unity : sourcePos pos: (3,1)
- 05-23 17:22:59.975 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:22:59.977 32615 32692 I Unity : SpawnRune ... done
- 05-23 17:23:00.026 32615 32692 I Unity : SpawnPermanentRune ...
- 05-23 17:23:00.026 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:00.026 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:00.028 32615 32692 I Unity : SpawnPermanentRune ... done
- 05-23 17:23:00.081 32615 32692 I Unity : SpawnRune ...
- 05-23 17:23:00.081 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:00.081 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:00.083 32615 32692 I Unity : SpawnRune ... done
- 05-23 17:23:00.134 32615 32692 I Unity : SpawnRune ...
- 05-23 17:23:00.134 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:23:00.134 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:00.136 32615 32692 I Unity : SpawnRune ... done
- 05-23 17:23:10.923 32615 32692 I Unity : Shrub start Idle2 animation
- 05-23 17:23:17.221 32615 32692 I Unity : Logic: Battle --> End turn: 0
- 05-23 17:23:17.221 32615 32692 I Unity : Logic: Battle --> <~~~ Summon ChaosArmoredSkelet (132) Pos: (1,1)
- 05-23 17:23:17.222 32615 32692 I Unity : Logic: Battle --> Unit ChaosArmoredSkelet (132) from (1,1) attcked unit at (1,0)
- 05-23 17:23:17.222 32615 32692 I Unity : Logic: Battle --> Unit Shrub (12) from (1,0) died
- 05-23 17:23:17.223 32615 32692 I Unity : Logic: Battle --> Start turn: 0
- 05-23 17:23:17.223 32615 32692 I Unity : EndOfTurn ...
- 05-23 17:23:17.223 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:17.223 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:17.223 32615 32692 I Unity : EndOfTurn ... done
- 05-23 17:23:17.252 32615 32692 I Unity : UnitCardRemoved ...
- 05-23 17:23:17.252 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:17.253 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:17.256 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":true,"cardNumInHand":2,"cardType":0,"target":{"row":1,"column":1},"targetBelongsToPlayer1":true,"nullComma
- 05-23 17:23:17.286 32615 32692 I Unity : UnitCardRemoved ... done
- 05-23 17:23:17.286 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:23:17.286 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:17.286 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:17.288 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:23:17.320 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:23:17.320 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:17.320 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:17.320 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:23:17.352 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
- 05-23 17:23:17.360 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:23:17.360 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:17.360 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:17.360 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:23:17.387 32615 32692 I Unity : SetUnitAttack ...
- 05-23 17:23:17.387 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:17.387 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:17.388 32615 32692 I Unity : SetUnitAttack ... done
- 05-23 17:23:17.392 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":fals
- 05-23 17:23:17.420 32615 32692 I Unity : UnitGetsAbility ...
- 05-23 17:23:17.420 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:17.421 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:17.423 32615 32692 I Unity : UnitGetsAbility ... done
- 05-23 17:23:17.454 32615 32692 I Unity : DestroyRune ...
- 05-23 17:23:17.454 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:17.454 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:17.456 32615 32692 I Unity : DestroyRune ... done
- 05-23 17:23:17.487 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Verification passed","verificationResp":{"response":""}}
- 05-23 17:23:17.488 32615 32692 I Unity : UnitMovesToAttack ...
- 05-23 17:23:17.488 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:17.488 32615 32692 I Unity : target pos: (1,-1)
- 05-23 17:23:17.588 32615 32692 I Unity : UnitMovesToAttack ... done
- 05-23 17:23:17.588 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:23:17.588 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:17.588 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:17.589 32615 32692 I Unity : ChaosArmoredSkelet start Attack animation
- 05-23 17:23:18.058 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:23:18.058 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:23:18.058 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:18.058 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:18.059 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:23:18.091 32615 32692 I Unity : UnitLoosesAbility ...
- 05-23 17:23:18.091 32615 32692 I Unity : sourcePos pos: (1,0)
- 05-23 17:23:18.091 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:18.091 32615 32692 I Unity : UnitLoosesAbility ... done
- 05-23 17:23:18.125 32615 32692 I Unity : UnitDeathSound ...
- 05-23 17:23:18.125 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:18.125 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:18.126 32615 32692 I Unity : UnitDeathSound ... done
- 05-23 17:23:18.158 32615 32692 I Unity : UnitDies ...
- 05-23 17:23:18.159 32615 32692 I Unity : sourcePos pos: (1,0)
- 05-23 17:23:18.159 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:18.162 32615 32692 I Unity : Shrub start Death animation
- 05-23 17:23:18.162 32615 32692 I Unity : UnitDies ... done
- 05-23 17:23:18.192 32615 32692 I Unity : UnitMovesBack ...
- 05-23 17:23:18.192 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:18.192 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:18.293 32615 32692 I Unity : UnitMovesBack ... done
- 05-23 17:23:18.294 32615 32692 I Unity : AllSpellCardsRemoved ...
- 05-23 17:23:18.294 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:18.294 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:18.326 32615 32692 I Unity : AllSpellCardsRemoved ... done
- 05-23 17:23:18.326 32615 32692 I Unity : NewTurn ...
- 05-23 17:23:18.327 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:18.327 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:18.360 32615 32692 I Unity : NewTurn ... done
- 05-23 17:23:22.028 32615 32692 I Unity : player turn score: 0
- 05-23 17:23:22.263 32615 32692 I Unity : Logic: Battle --> End turn: 0
- 05-23 17:23:22.264 32615 32692 I Unity : Logic: Battle --> <~~~ Summon NatureSpearWarrior (164) Pos: (3,0)
- 05-23 17:23:22.264 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) attcked hero
- 05-23 17:23:22.265 32615 32692 I Unity : Logic: Battle --> Hero got damage 3
- 05-23 17:23:22.265 32615 32692 I Unity : Logic: Battle --> Start turn: 1
- 05-23 17:23:22.266 32615 32692 I Unity : SimulateBotThinking ...
- 05-23 17:23:22.266 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:22.266 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:22.299 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":false,"cardNumInHand":3,"cardType":0,"target":{"row":3,"column":0},"targetBelongsToPlayer1":false,"nullCom
- 05-23 17:23:22.429 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
- 05-23 17:23:24.273 32615 32692 I Unity : SimulateBotThinking ... done
- 05-23 17:23:24.273 32615 32692 I Unity : EndOfTurn ...
- 05-23 17:23:24.273 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:24.273 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:24.273 32615 32692 I Unity : EndOfTurn ... done
- 05-23 17:23:24.305 32615 32692 I Unity : UnitCardRemoved ...
- 05-23 17:23:24.305 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:24.305 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:24.339 32615 32692 I Unity : UnitCardRemoved ... done
- 05-23 17:23:24.339 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:23:24.339 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:24.339 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:24.342 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:23:24.373 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:23:24.373 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:24.373 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:24.374 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:23:24.407 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:23:24.407 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:24.407 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:24.407 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:23:24.440 32615 32692 I Unity : SetUnitAttack ...
- 05-23 17:23:24.440 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:24.441 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:24.442 32615 32692 I Unity : SetUnitAttack ... done
- 05-23 17:23:24.473 32615 32692 I Unity : UnitGetsAbility ...
- 05-23 17:23:24.473 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:24.473 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:24.477 32615 32692 I Unity : UnitGetsAbility ... done
- 05-23 17:23:24.506 32615 32692 I Unity : DestroyRune ...
- 05-23 17:23:24.506 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:24.506 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:24.508 32615 32692 I Unity : DestroyRune ... done
- 05-23 17:23:24.541 32615 32692 I Unity : UnitMovesToAttack ...
- 05-23 17:23:24.541 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:24.541 32615 32692 I Unity : target pos: (3,2)
- 05-23 17:23:24.811 32615 32692 I Unity : UnitMovesToAttack ... done
- 05-23 17:23:24.811 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:23:24.811 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:24.811 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:24.811 32615 32692 I Unity : NatureSpearWarrior start Attack animation
- 05-23 17:23:25.277 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:23:25.278 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:23:25.278 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.278 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.278 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:23:25.311 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:23:25.311 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.311 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.311 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:23:25.345 32615 32692 I Unity : HeroDamaged ...
- 05-23 17:23:25.345 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.345 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.345 32615 32692 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
- 05-23 17:23:25.350 32615 32692 I Unity : HeroDamaged ... done
- 05-23 17:23:25.378 32615 32692 I Unity : UnitMovesBack ...
- 05-23 17:23:25.378 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:25.378 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:25.647 32615 32692 I Unity : UnitMovesBack ... done
- 05-23 17:23:25.648 32615 32692 I Unity : AllSpellCardsRemoved ...
- 05-23 17:23:25.648 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:25.648 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:25.681 32615 32692 I Unity : AllSpellCardsRemoved ... done
- 05-23 17:23:25.681 32615 32692 I Unity : NewTurn ...
- 05-23 17:23:25.681 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:25.681 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:25.714 32615 32692 I Unity : NewTurn ... done
- 05-23 17:23:25.714 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:23:25.714 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.714 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.747 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:23:25.748 32615 32692 I Unity : SetCardHp ...
- 05-23 17:23:25.748 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.748 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.779 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:23:25.779 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:23:25.779 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.779 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.812 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:23:25.812 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:23:25.813 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.813 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.847 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:23:25.847 32615 32692 I Unity : SpellCardAdded ...
- 05-23 17:23:25.847 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.847 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.880 32615 32692 I Unity : SpellCardAdded ... done
- 05-23 17:23:25.880 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:23:25.880 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:25.880 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:25.913 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:23:30.135 32615 32692 I Unity : Logic: Battle --> End turn: 1
- 05-23 17:23:30.135 32615 32692 I Unity : Logic: Battle --> <~~~ Summon ChaosBerserker (3) Pos: (3,0)
- 05-23 17:23:30.136 32615 32692 I Unity : Logic: Battle --> Unit ChaosArmoredSkelet (132) from (1,1) attcked hero
- 05-23 17:23:30.136 32615 32692 I Unity : Logic: Battle --> Hero got damage 8
- 05-23 17:23:30.136 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) attcked unit at (3,0)
- 05-23 17:23:30.137 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) got damage: 4
- 05-23 17:23:30.137 32615 32692 I Unity : Logic: Battle --> Start turn: 1
- 05-23 17:23:30.138 32615 32692 I Unity : EndOfTurn ...
- 05-23 17:23:30.138 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:30.138 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:30.138 32615 32692 I Unity : EndOfTurn ... done
- 05-23 17:23:30.167 32615 32692 I Unity : UnitCardRemoved ...
- 05-23 17:23:30.167 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:30.167 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:30.171 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":true,"cardNumInHand":2,"cardType":0,"target":{"row":3,"column":0},"targetBelongsToPlayer1":true,"nullComma
- 05-23 17:23:30.201 32615 32692 I Unity : UnitCardRemoved ... done
- 05-23 17:23:30.201 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:23:30.201 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:30.201 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:30.204 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:23:30.234 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:23:30.235 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:30.235 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:30.235 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:23:30.267 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
- 05-23 17:23:30.278 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:23:30.278 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:30.278 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:30.278 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:23:30.301 32615 32692 I Unity : SetUnitAttack ...
- 05-23 17:23:30.301 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:30.301 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:30.302 32615 32692 I Unity : SetUnitAttack ... done
- 05-23 17:23:30.305 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":fals
- 05-23 17:23:30.335 32615 32692 I Unity : UnitMovesToAttack ...
- 05-23 17:23:30.335 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:30.335 32615 32692 I Unity : target pos: (1,2)
- 05-23 17:23:30.437 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Verification passed","verificationResp":{"response":""}}
- 05-23 17:23:30.704 32615 32692 I Unity : UnitMovesToAttack ... done
- 05-23 17:23:30.705 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:23:30.705 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:30.705 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:30.705 32615 32692 I Unity : ChaosArmoredSkelet start Attack animation
- 05-23 17:23:31.174 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:23:31.174 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:23:31.174 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:31.174 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:31.174 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:23:31.207 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:23:31.207 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:31.207 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:31.207 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:23:31.240 32615 32692 I Unity : HeroDamaged ...
- 05-23 17:23:31.240 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:31.240 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:31.240 32615 32692 I Unity : OrderHeroKnightPrefab(Clone) start Hit animation
- 05-23 17:23:31.243 32615 32692 I Unity : HeroDamaged ... done
- 05-23 17:23:31.273 32615 32692 I Unity : UnitMovesBack ...
- 05-23 17:23:31.273 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:31.274 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:31.642 32615 32692 I Unity : UnitMovesBack ... done
- 05-23 17:23:31.643 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:23:31.643 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:31.643 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:31.643 32615 32692 I Unity : ChaosBerserker start Attack animation
- 05-23 17:23:32.146 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:23:32.146 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:23:32.146 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:32.146 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:32.146 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:23:32.178 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:23:32.178 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:32.178 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:32.178 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:23:32.212 32615 32692 I Unity : UnitDamaged ...
- 05-23 17:23:32.212 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:32.212 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:32.214 32615 32692 I Unity : NatureSpearWarrior start Hit animation
- 05-23 17:23:32.513 32615 32692 I Unity : UnitDamaged ... done
- 05-23 17:23:32.513 32615 32692 I Unity : NewTurn ...
- 05-23 17:23:32.513 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:32.513 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:32.546 32615 32692 I Unity : NewTurn ... done
- 05-23 17:23:32.546 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:23:32.546 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:32.547 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:32.582 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:23:32.582 32615 32692 I Unity : SetCardHp ...
- 05-23 17:23:32.582 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:32.582 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:32.614 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:23:32.614 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:23:32.614 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:32.614 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:32.648 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:23:32.648 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:23:32.648 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:32.648 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:32.682 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:23:36.366 32615 32692 I Unity : player turn score: 0.8584906
- 05-23 17:23:36.367 32615 32692 I Unity : Logic: Battle --> End turn: 1
- 05-23 17:23:36.368 32615 32692 I Unity : Logic: Battle --> <~~~ Summon OrderSoldier (158) Pos: (2,0)
- 05-23 17:23:36.368 32615 32692 I Unity : Logic: Battle --> Unit OrderSoldier (158) from (2,0) attcked hero
- 05-23 17:23:36.369 32615 32692 I Unity : Logic: Battle --> Hero got damage 2
- 05-23 17:23:36.369 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) attcked unit at (3,0)
- 05-23 17:23:36.370 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) got damage: 3
- 05-23 17:23:36.370 32615 32692 I Unity : Logic: Battle --> Start turn: 2
- 05-23 17:23:36.371 32615 32692 I Unity : SimulateBotThinking ...
- 05-23 17:23:36.371 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:36.371 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:36.437 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":false,"cardNumInHand":3,"cardType":0,"target":{"row":2,"column":0},"targetBelongsToPlayer1":false,"nullCom
- 05-23 17:23:36.565 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
- 05-23 17:23:38.357 32615 32692 I Unity : SimulateBotThinking ... done
- 05-23 17:23:38.357 32615 32692 I Unity : EndOfTurn ...
- 05-23 17:23:38.357 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:38.357 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:38.358 32615 32692 I Unity : EndOfTurn ... done
- 05-23 17:23:38.391 32615 32692 I Unity : UnitCardRemoved ...
- 05-23 17:23:38.391 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:38.391 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:38.424 32615 32692 I Unity : UnitCardRemoved ... done
- 05-23 17:23:38.424 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:23:38.424 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:38.424 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:38.427 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:23:38.458 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:23:38.458 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:38.458 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:38.459 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:23:38.491 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:23:38.491 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:38.492 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:38.492 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:23:38.525 32615 32692 I Unity : SetUnitAttack ...
- 05-23 17:23:38.525 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:38.525 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:38.525 32615 32692 I Unity : SetUnitAttack ... done
- 05-23 17:23:38.559 32615 32692 I Unity : UnitMovesToAttack ...
- 05-23 17:23:38.559 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:38.559 32615 32692 I Unity : target pos: (2,2)
- 05-23 17:23:38.824 32615 32692 I Unity : UnitMovesToAttack ... done
- 05-23 17:23:38.824 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:23:38.824 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:38.824 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:38.824 32615 32692 I Unity : OrderSoldier start Attack animation
- 05-23 17:23:39.295 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:23:39.295 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:23:39.295 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:39.296 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:39.296 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:23:39.329 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:23:39.329 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:39.329 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:39.329 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:23:39.362 32615 32692 I Unity : HeroDamaged ...
- 05-23 17:23:39.362 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:39.362 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:39.363 32615 32692 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
- 05-23 17:23:39.364 32615 32692 I Unity : HeroDamaged ... done
- 05-23 17:23:39.396 32615 32692 I Unity : UnitMovesBack ...
- 05-23 17:23:39.396 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:39.396 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:39.664 32615 32692 I Unity : UnitMovesBack ... done
- 05-23 17:23:39.664 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:23:39.664 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:39.664 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:39.664 32615 32692 I Unity : NatureSpearWarrior start Attack animation
- 05-23 17:23:40.133 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:23:40.133 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:23:40.133 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:40.133 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.133 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:23:40.166 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:23:40.166 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:40.167 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.167 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:23:40.200 32615 32692 I Unity : UnitDamaged ...
- 05-23 17:23:40.200 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:40.200 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.202 32615 32692 I Unity : ChaosBerserker start Hit animation
- 05-23 17:23:40.501 32615 32692 I Unity : UnitDamaged ... done
- 05-23 17:23:40.501 32615 32692 I Unity : UnitGetsAbility ...
- 05-23 17:23:40.501 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:40.501 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.503 32615 32692 I Unity : UnitGetsAbility ... done
- 05-23 17:23:40.535 32615 32692 I Unity : UnitGetsAbility ...
- 05-23 17:23:40.535 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:23:40.535 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.535 32615 32692 I Unity : UnitGetsAbility ... done
- 05-23 17:23:40.568 32615 32692 I Unity : NewTurn ...
- 05-23 17:23:40.568 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:40.568 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:40.602 32615 32692 I Unity : NewTurn ... done
- 05-23 17:23:40.602 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:23:40.602 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:40.602 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.635 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:23:40.635 32615 32692 I Unity : SetCardHp ...
- 05-23 17:23:40.635 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:40.635 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.669 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:23:40.669 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:23:40.669 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:40.669 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.704 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:23:40.704 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:23:40.704 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:40.704 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:40.739 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:23:46.766 32615 32692 I Unity : Shrub start Idle2 animation
- 05-23 17:23:52.794 32615 32692 I Unity : OrderSoldier start Idle2 animation
- 05-23 17:23:57.617 32615 32692 I Unity : Logic: Battle --> End turn: 2
- 05-23 17:23:57.617 32615 32692 I Unity : Logic: Battle --> <~~~ Summon ChaosMeteorDemon (191) Pos: (2,0)
- 05-23 17:23:57.618 32615 32692 I Unity : Logic: Battle --> Unit ChaosArmoredSkelet (132) from (1,1) attcked hero
- 05-23 17:23:57.618 32615 32692 I Unity : Logic: Battle --> Hero got damage 8
- 05-23 17:23:57.619 32615 32692 I Unity : Logic: Battle --> Unit ChaosMeteorDemon (191) from (2,0) attcked unit at (2,0)
- 05-23 17:23:57.619 32615 32692 I Unity : Logic: Battle --> Unit OrderSoldier (158) from (2,0) got damage: 1
- 05-23 17:23:57.619 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) got damage: 1
- 05-23 17:23:57.620 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) attcked unit at (3,0)
- 05-23 17:23:57.620 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) died
- 05-23 17:23:57.621 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) attcked hero
- 05-23 17:23:57.621 32615 32692 I Unity : Logic: Battle --> Hero got damage 5
- 05-23 17:23:57.621 32615 32692 I Unity : Logic: Battle --> Start turn: 2
- 05-23 17:23:57.622 32615 32692 I Unity : EndOfTurn ...
- 05-23 17:23:57.622 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:57.622 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:57.622 32615 32692 I Unity : EndOfTurn ... done
- 05-23 17:23:57.649 32615 32692 I Unity : UnitCardRemoved ...
- 05-23 17:23:57.649 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:23:57.649 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:57.654 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":true,"cardNumInHand":1,"cardType":0,"target":{"row":2,"column":0},"targetBelongsToPlayer1":true,"nullComma
- 05-23 17:23:57.684 32615 32692 I Unity : UnitCardRemoved ... done
- 05-23 17:23:57.684 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:23:57.684 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:57.684 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:57.687 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:23:57.717 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:23:57.717 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:57.717 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:57.718 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:23:57.750 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:23:57.751 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:57.751 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:57.751 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:23:57.783 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
- 05-23 17:23:57.799 32615 32692 I Unity : SetUnitAttack ...
- 05-23 17:23:57.799 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:57.799 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:57.799 32615 32692 I Unity : SetUnitAttack ... done
- 05-23 17:23:57.817 32615 32692 I Unity : UnitMovesToAttack ...
- 05-23 17:23:57.817 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:57.817 32615 32692 I Unity : target pos: (1,2)
- 05-23 17:23:57.823 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":fals
- 05-23 17:23:57.950 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Verification passed","verificationResp":{"response":""}}
- 05-23 17:23:58.188 32615 32692 I Unity : UnitMovesToAttack ... done
- 05-23 17:23:58.188 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:23:58.188 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:58.188 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:58.189 32615 32692 I Unity : ChaosArmoredSkelet start Attack animation
- 05-23 17:23:58.656 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:23:58.657 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:23:58.657 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:58.657 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:58.657 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:23:58.688 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:23:58.688 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:58.688 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:58.689 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:23:58.723 32615 32692 I Unity : HeroDamaged ...
- 05-23 17:23:58.724 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:58.724 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:58.724 32615 32692 I Unity : OrderHeroKnightPrefab(Clone) start Hit animation
- 05-23 17:23:58.728 32615 32692 I Unity : HeroDamaged ... done
- 05-23 17:23:58.757 32615 32692 I Unity : UnitMovesBack ...
- 05-23 17:23:58.757 32615 32692 I Unity : sourcePos pos: (1,1)
- 05-23 17:23:58.757 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:23:59.123 32615 32692 I Unity : UnitMovesBack ... done
- 05-23 17:23:59.124 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:23:59.124 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:23:59.124 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:59.124 32615 32692 I Unity : ChaosMeteorDemon start Attack animation
- 05-23 17:23:59.994 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:23:59.995 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:23:59.995 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:23:59.995 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:23:59.995 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:24:00.028 32615 32692 I Unity : UnitUsesAbility ...
- 05-23 17:24:00.028 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:24:00.028 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.029 32615 32692 I Unity : UnitUsesAbility ... done
- 05-23 17:24:00.061 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:24:00.061 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:00.061 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.061 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:24:00.095 32615 32692 I Unity : UnitDamaged ...
- 05-23 17:24:00.095 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:24:00.095 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.097 32615 32692 I Unity : OrderSoldier start Hit animation
- 05-23 17:24:00.098 32615 32692 I Unity : UnitDamaged ... done
- 05-23 17:24:00.128 32615 32692 I Unity : UnitDamaged ...
- 05-23 17:24:00.128 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:24:00.128 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.128 32615 32692 I Unity : NatureSpearWarrior start Hit animation
- 05-23 17:24:00.129 32615 32692 I Unity : UnitDamaged ... done
- 05-23 17:24:00.162 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:24:00.162 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:00.162 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.162 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:24:00.195 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:24:00.196 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:24:00.196 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.196 32615 32692 I Unity : ChaosBerserker start SpecialAttack1 animation
- 05-23 17:24:00.699 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:24:00.699 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:24:00.699 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:00.699 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.700 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:24:00.734 32615 32692 I Unity : UnitDeathSound ...
- 05-23 17:24:00.734 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:00.734 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.735 32615 32692 I Unity : UnitDeathSound ... done
- 05-23 17:24:00.766 32615 32692 I Unity : UnitDies ...
- 05-23 17:24:00.766 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:24:00.766 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:00.774 32615 32692 I Unity : NatureSpearWarrior start Death animation
- 05-23 17:24:00.774 32615 32692 I Unity : UnitDies ... done
- 05-23 17:24:00.799 32615 32692 I Unity : UnitMovesToAttack ...
- 05-23 17:24:00.799 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:24:00.799 32615 32692 I Unity : target pos: (3,2)
- 05-23 17:24:01.067 32615 32692 I Unity : UnitMovesToAttack ... done
- 05-23 17:24:01.067 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:24:01.067 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:24:01.067 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:01.067 32615 32692 I Unity : ChaosBerserker start SpecialAttack2 animation
- 05-23 17:24:01.570 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:24:01.570 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:24:01.570 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:01.571 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:01.571 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:24:01.602 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:24:01.602 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:01.602 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:01.603 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:24:01.635 32615 32692 I Unity : HeroDamaged ...
- 05-23 17:24:01.636 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:01.636 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:01.636 32615 32692 I Unity : OrderHeroKnightPrefab(Clone) start Hit animation
- 05-23 17:24:01.638 32615 32692 I Unity : HeroDamaged ... done
- 05-23 17:24:01.669 32615 32692 I Unity : UnitMovesBack ...
- 05-23 17:24:01.669 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:24:01.669 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:24:01.938 32615 32692 I Unity : UnitMovesBack ... done
- 05-23 17:24:01.938 32615 32692 I Unity : UnitLoosesAbility ...
- 05-23 17:24:01.938 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:24:01.938 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:01.939 32615 32692 I Unity : UnitLoosesAbility ... done
- 05-23 17:24:01.970 32615 32692 I Unity : NewTurn ...
- 05-23 17:24:01.971 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:24:01.971 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:24:02.005 32615 32692 I Unity : NewTurn ... done
- 05-23 17:24:02.005 32615 32692 I Unity : UnitCardAdded ...
- 05-23 17:24:02.005 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:02.005 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:02.038 32615 32692 I Unity : UnitCardAdded ... done
- 05-23 17:24:02.039 32615 32692 I Unity : SetCardHp ...
- 05-23 17:24:02.039 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:02.039 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:02.072 32615 32692 I Unity : SetCardHp ... done
- 05-23 17:24:02.072 32615 32692 I Unity : SetCardAttack ...
- 05-23 17:24:02.072 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:02.072 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:02.105 32615 32692 I Unity : SetCardAttack ... done
- 05-23 17:24:02.105 32615 32692 I Unity : SetCardLevel ...
- 05-23 17:24:02.106 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:02.106 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:02.140 32615 32692 I Unity : SetCardLevel ... done
- 05-23 17:24:05.823 32615 32692 I Unity : player turn score: 0.7582938
- 05-23 17:24:05.823 32615 32692 I Unity : Logic: Battle --> End turn: 2
- 05-23 17:24:05.824 32615 32692 I Unity : Logic: Battle --> <~~~ Summon ChaosCrossbowman (166) Pos: (2,2)
- 05-23 17:24:05.824 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) got damage: 1
- 05-23 17:24:05.825 32615 32692 I Unity : Logic: Battle --> Unit OrderSoldier (158) from (2,0) attcked unit at (2,0)
- 05-23 17:24:05.825 32615 32692 I Unity : Logic: Battle --> Unit ChaosMeteorDemon (191) from (2,0) got damage: 2
- 05-23 17:24:05.826 32615 32692 I Unity : Logic: Battle --> Unit ChaosCrossbowman (166) from (2,2) attcked unit at (2,0)
- 05-23 17:24:05.826 32615 32692 I Unity : Logic: Battle --> Unit ChaosMeteorDemon (191) from (2,0) died
- 05-23 17:24:05.826 32615 32692 I Unity : Logic: Battle --> Unit ChaosArmoredSkelet (132) from (1,1) got damage: 1
- 05-23 17:24:05.827 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) got damage: 1
- 05-23 17:24:05.827 32615 32692 I Unity : Logic: Battle --> Unit OrderSoldier (158) from (2,0) got damage: 1
- 05-23 17:24:05.827 32615 32692 I Unity : Logic: Battle --> Start turn: 3
- 05-23 17:24:05.828 32615 32692 I Unity : SimulateBotThinking ...
- 05-23 17:24:05.828 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:24:05.828 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:24:05.859 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":false,"cardNumInHand":3,"cardType":0,"target":{"row":2,"column":2},"targetBelongsToPlayer1":false,"nullCom
- 05-23 17:24:05.989 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
- 05-23 17:24:07.833 32615 32692 I Unity : SimulateBotThinking ... done
- 05-23 17:24:07.833 32615 32692 I Unity : EndOfTurn ...
- 05-23 17:24:07.833 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:24:07.834 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:24:07.834 32615 32692 I Unity : EndOfTurn ... done
- 05-23 17:24:07.867 32615 32692 I Unity : UnitCardRemoved ...
- 05-23 17:24:07.867 32615 32692 I Unity : sourcePos pos: (0,0)
- 05-23 17:24:07.867 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:24:07.899 32615 32692 I Unity : UnitCardRemoved ... done
- 05-23 17:24:07.899 32615 32692 I Unity : SpawnUnit ...
- 05-23 17:24:07.899 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:24:07.899 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:07.903 32615 32692 I Unity : SpawnUnit ... done
- 05-23 17:24:07.933 32615 32692 I Unity : SetUnitHp ...
- 05-23 17:24:07.933 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:24:07.933 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:07.934 32615 32692 I Unity : SetUnitHp ... done
- 05-23 17:24:07.969 32615 32692 I Unity : SetUnitLevel ...
- 05-23 17:24:07.969 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:24:07.969 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:24:07.969 32615 32692 I Unity : SetUnitLevel ... done
- 05-23 17:24:07.999 32615 32692 I Unity : SetUnitAttack ...
- 05-23 17:24:08.000 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:24:08.000 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:08.000 32615 32692 I Unity : SetUnitAttack ... done
- 05-23 17:24:08.033 32615 32692 I Unity : UnitGetsAbility ...
- 05-23 17:24:08.033 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:24:08.033 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:08.036 32615 32692 I Unity : UnitGetsAbility ... done
- 05-23 17:24:08.067 32615 32692 I Unity : DestroyRune ...
- 05-23 17:24:08.067 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:24:08.067 32615 32692 I Unity : target pos: (0,0)
- 05-23 17:24:08.069 32615 32692 I Unity : DestroyRune ... done
- 05-23 17:24:08.100 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:24:08.100 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:08.100 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:08.100 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:24:08.134 32615 32692 I Unity : UnitDamaged ...
- 05-23 17:24:08.134 32615 32692 I Unity : sourcePos pos: (3,0)
- 05-23 17:24:08.134 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:08.134 32615 32692 I Unity : ChaosBerserker start Hit animation
- 05-23 17:24:08.436 32615 32692 I Unity : UnitDamaged ... done
- 05-23 17:24:08.436 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:24:08.436 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:24:08.436 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:08.436 32615 32692 I Unity : OrderSoldier start Attack animation
- 05-23 17:24:08.904 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:24:08.904 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:24:08.904 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:08.904 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:08.905 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:24:08.939 32615 32692 I Unity : UnitDamagedSound ...
- 05-23 17:24:08.939 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:08.939 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:08.939 32615 32692 I Unity : UnitDamagedSound ... done
- 05-23 17:24:08.972 32615 32692 I Unity : UnitDamaged ...
- 05-23 17:24:08.972 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:24:08.972 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:08.974 32615 32692 I Unity : ChaosMeteorDemon start Hit animation
- 05-23 17:24:09.272 32615 32692 I Unity : UnitDamaged ... done
- 05-23 17:24:09.272 32615 32692 I Unity : UnitRangedAttackSound ...
- 05-23 17:24:09.272 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:09.272 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:09.272 32615 32692 I Unity : UnitRangedAttackSound ... done
- 05-23 17:24:09.306 32615 32692 I Unity : UnitAttacks ...
- 05-23 17:24:09.306 32615 32692 I Unity : sourcePos pos: (2,2)
- 05-23 17:24:09.306 32615 32692 I Unity : target pos: (2,0)
- 05-23 17:24:09.306 32615 32692 I Unity : ChaosCrossbowman start Attack animation
- 05-23 17:24:10.243 32615 32692 I Unity : UnitAttacks ... done
- 05-23 17:24:10.244 32615 32692 I Unity : UnitAttacksSound ...
- 05-23 17:24:10.244 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:10.244 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:10.244 32615 32692 I Unity : UnitAttacksSound ... done
- 05-23 17:24:10.277 32615 32692 I Unity : UnitDeathSound ...
- 05-23 17:24:10.277 32615 32692 I Unity : sourcePos pos: (-1,-1)
- 05-23 17:24:10.277 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:10.277 32615 32692 I Unity : UnitDeathSound ... done
- 05-23 17:24:10.310 32615 32692 I Unity : UnitDies ...
- 05-23 17:24:10.310 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:24:10.310 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:10.314 32615 32692 I Unity : ChaosMeteorDemon start Death animation
- 05-23 17:24:10.314 32615 32692 I Unity : UnitDies ... done
- 05-23 17:24:10.344 32615 32692 I Unity : UnitUsesAbility ...
- 05-23 17:24:10.344 32615 32692 I Unity : sourcePos pos: (2,0)
- 05-23 17:24:10.344 32615 32692 I Unity : target pos: (-1,-1)
- 05-23 17:24:10.345 32615 32692 I Unity : ChaosMeteorDemon start Ability1 animation
- 05-23 17:24:54.866 32615 32692 I Unity : GUI: _main --> Show window: SettingsPanel
- 05-23 17:24:56.579 32615 32692 I Unity : GUI: _main --> Show window: SendCommentPanel
- 05-23 17:25:07.455 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/9BDHsS3X2jtXngeWPtJQTVvj93qh6KwpS7ZhznrDxG2uQQH4JxQznQxWabJUucjQeHHBjbNs/utils.saveGridfsLog?subject=Повес л бой - [{"t":"Warning","tm":"201
- 05-23 17:25:07.880 32615 32692 I Unity : GUI: _main --> Show window: LobbyWindow
- 05-23 17:25:07.913 32615 32692 I Unity : GUI: _main --> Show window: MainHud
- 05-23 17:25:07.917 32615 32692 I Unity : No subscription info
- 05-23 17:25:07.983 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 -
- 05-23 17:25:07.988 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/utils.getServerTime -
- 05-23 17:25:08.062 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - 1558621506745
- 05-23 17:26:57.375 32615 32692 I Unity : GUI: _main --> Load main scene
- 05-23 17:26:57.906 32615 32692 I Unity : GUI: _main --> Show window: MainMenu
- 05-23 17:26:57.919 32615 32692 I Unity : GUI: _main --> Show window: MainHud
- 05-23 17:26:57.922 32615 32692 I Unity : No subscription info
- 05-23 17:26:57.925 32615 32692 I Unity : No subscription info
- 05-23 17:26:58.001 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/utils.getServerTime -
- 05-23 17:26:58.127 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - 1558621616784
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