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Pankysha_New

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May 23rd, 2019
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  1. 05-23 17:22:35.402 32615 32692 I Unity : UnitWins ...
  2. 05-23 17:22:35.402 32615 32692 I Unity : sourcePos pos: (1,0)
  3. 05-23 17:22:35.402 32615 32692 I Unity : target pos: (-1,-1)
  4. 05-23 17:22:35.402 32615 32692 I Unity : ChaosSoldier start Win animation
  5. 05-23 17:22:35.402 32615 32692 I Unity : UnitWins ... done
  6. 05-23 17:22:35.437 32615 32692 I Unity : UnitDies ...
  7. 05-23 17:22:35.437 32615 32692 I Unity : sourcePos pos: (1,0)
  8. 05-23 17:22:35.437 32615 32692 I Unity : target pos: (-1,-1)
  9. 05-23 17:22:35.438 32615 32692 I Unity : UnitDies ... done
  10. 05-23 17:22:35.469 32615 32692 I Unity : UnitWins ...
  11. 05-23 17:22:35.469 32615 32692 I Unity : sourcePos pos: (1,1)
  12. 05-23 17:22:35.469 32615 32692 I Unity : target pos: (-1,-1)
  13. 05-23 17:22:35.469 32615 32692 I Unity : ChaosWalkingDead start Win animation
  14. 05-23 17:22:35.469 32615 32692 I Unity : UnitWins ... done
  15. 05-23 17:22:35.502 32615 32692 I Unity : UnitDies ...
  16. 05-23 17:22:35.502 32615 32692 I Unity : sourcePos pos: (1,1)
  17. 05-23 17:22:35.502 32615 32692 I Unity : target pos: (-1,-1)
  18. 05-23 17:22:35.502 32615 32692 I Unity : UnitDies ... done
  19. 05-23 17:22:35.535 32615 32692 I Unity : UnitWins ...
  20. 05-23 17:22:35.535 32615 32692 I Unity : sourcePos pos: (1,2)
  21. 05-23 17:22:35.535 32615 32692 I Unity : target pos: (-1,-1)
  22. 05-23 17:22:35.535 32615 32692 I Unity : ChaosNecroArcher start Win animation
  23. 05-23 17:22:35.535 32615 32692 I Unity : UnitWins ... done
  24. 05-23 17:22:35.569 32615 32692 I Unity : UnitDies ...
  25. 05-23 17:22:35.569 32615 32692 I Unity : sourcePos pos: (1,2)
  26. 05-23 17:22:35.569 32615 32692 I Unity : target pos: (-1,-1)
  27. 05-23 17:22:35.569 32615 32692 I Unity : UnitDies ... done
  28. 05-23 17:22:35.602 32615 32692 I Unity : UnitWins ...
  29. 05-23 17:22:35.602 32615 32692 I Unity : sourcePos pos: (2,0)
  30. 05-23 17:22:35.602 32615 32692 I Unity : target pos: (-1,-1)
  31. 05-23 17:22:35.603 32615 32692 I Unity : ChaosWalkingDead start Win animation
  32. 05-23 17:22:35.603 32615 32692 I Unity : UnitWins ... done
  33. 05-23 17:22:35.636 32615 32692 I Unity : UnitDies ...
  34. 05-23 17:22:35.636 32615 32692 I Unity : sourcePos pos: (2,0)
  35. 05-23 17:22:35.636 32615 32692 I Unity : target pos: (-1,-1)
  36. 05-23 17:22:35.636 32615 32692 I Unity : UnitDies ... done
  37. 05-23 17:22:35.671 32615 32692 I Unity : UnitWins ...
  38. 05-23 17:22:35.671 32615 32692 I Unity : sourcePos pos: (2,1)
  39. 05-23 17:22:35.671 32615 32692 I Unity : target pos: (-1,-1)
  40. 05-23 17:22:35.671 32615 32692 I Unity : ChaosArmoredSkelet start Win animation
  41. 05-23 17:22:35.672 32615 32692 I Unity : UnitWins ... done
  42. 05-23 17:22:35.704 32615 32692 I Unity : UnitDies ...
  43. 05-23 17:22:35.705 32615 32692 I Unity : sourcePos pos: (2,1)
  44. 05-23 17:22:35.705 32615 32692 I Unity : target pos: (-1,-1)
  45. 05-23 17:22:35.705 32615 32692 I Unity : UnitDies ... done
  46. 05-23 17:22:35.737 32615 32692 I Unity : UnitWins ...
  47. 05-23 17:22:35.737 32615 32692 I Unity : sourcePos pos: (2,2)
  48. 05-23 17:22:35.737 32615 32692 I Unity : target pos: (-1,-1)
  49. 05-23 17:22:35.737 32615 32692 I Unity : UnitWins ... done
  50. 05-23 17:22:35.770 32615 32692 I Unity : UnitDies ...
  51. 05-23 17:22:35.770 32615 32692 I Unity : sourcePos pos: (2,2)
  52. 05-23 17:22:35.770 32615 32692 I Unity : target pos: (-1,-1)
  53. 05-23 17:22:35.771 32615 32692 I Unity : UnitDies ... done
  54. 05-23 17:22:35.804 32615 32692 I Unity : UnitWins ...
  55. 05-23 17:22:35.804 32615 32692 I Unity : sourcePos pos: (3,0)
  56. 05-23 17:22:35.804 32615 32692 I Unity : target pos: (-1,-1)
  57. 05-23 17:22:35.805 32615 32692 I Unity : UnitWins ... done
  58. 05-23 17:22:35.839 32615 32692 I Unity : UnitDies ...
  59. 05-23 17:22:35.839 32615 32692 I Unity : sourcePos pos: (3,0)
  60. 05-23 17:22:35.839 32615 32692 I Unity : target pos: (-1,-1)
  61. 05-23 17:22:35.839 32615 32692 I Unity : UnitDies ... done
  62. 05-23 17:22:35.871 32615 32692 I Unity : UnitWins ...
  63. 05-23 17:22:35.871 32615 32692 I Unity : sourcePos pos: (3,1)
  64. 05-23 17:22:35.871 32615 32692 I Unity : target pos: (-1,-1)
  65. 05-23 17:22:35.871 32615 32692 I Unity : ChaosWalkingDead start Win animation
  66. 05-23 17:22:35.871 32615 32692 I Unity : UnitWins ... done
  67. 05-23 17:22:35.904 32615 32692 I Unity : UnitDies ...
  68. 05-23 17:22:35.904 32615 32692 I Unity : sourcePos pos: (3,1)
  69. 05-23 17:22:35.904 32615 32692 I Unity : target pos: (-1,-1)
  70. 05-23 17:22:35.904 32615 32692 I Unity : UnitDies ... done
  71. 05-23 17:22:35.939 32615 32692 I Unity : UnitWins ...
  72. 05-23 17:22:35.939 32615 32692 I Unity : sourcePos pos: (3,2)
  73. 05-23 17:22:35.939 32615 32692 I Unity : target pos: (-1,-1)
  74. 05-23 17:22:35.939 32615 32692 I Unity : ChaosNecromancer start Win animation
  75. 05-23 17:22:35.939 32615 32692 I Unity : UnitWins ... done
  76. 05-23 17:22:35.971 32615 32692 I Unity : UnitDies ...
  77. 05-23 17:22:35.971 32615 32692 I Unity : sourcePos pos: (3,2)
  78. 05-23 17:22:35.971 32615 32692 I Unity : target pos: (-1,-1)
  79. 05-23 17:22:35.971 32615 32692 I Unity : UnitDies ... done
  80. 05-23 17:22:36.006 32615 32692 E Unity : total 0, rev 0
  81. 05-23 17:22:36.006 32615 32692 E Unity :
  82. 05-23 17:22:36.006 32615 32692 E Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  83. 05-23 17:22:36.006 32615 32692 E Unity :
  84. 05-23 17:22:36.007 32615 32692 I Unity : Logging event.
  85. 05-23 17:22:36.040 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":true,"cardNumInHand":-1337,"cardType":0,"target":{"row":-1,"column":-1},"targetBelongsToPlayer1":true,"nul
  86. 05-23 17:22:36.202 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Game is over by client command","jent":true}
  87. 05-23 17:22:36.207 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/profileAct.recordBattleQualityResult - {"battleQuality":1,"player1Won":"True"}
  88. 05-23 17:22:36.304 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"record":[0.25,0.25,0.25,0.25,0.25,0.25,0.25,0.25,0.25,0.25,1,0.942569,0.8908696,1],"loseStreak":0}
  89. 05-23 17:22:36.304 32615 32692 I Unity : Turn quality recorded!
  90. 05-23 17:22:36.310 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/profileAct.doReadProfile -
  91. 05-23 17:22:36.438 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"profileData":{"name":"Player 9494714","level":15,"experience":190,"expToAnimate":0,"currentHeroNum":1,"resources":[{"Type":"Gold","Amount":110500},{"Type":"Gem","Amount
  92. 05-23 17:22:36.445 32615 32692 I Unity : New player profile: {"profileData":{"name":"Player 9494714","level":15,"experience":190,"expToAnimate":0,"currentHeroNum":1,"resources":[{"Type":"Gold","Amount":110500},{"Type":"Gem","Amount":8200},{"
  93. 05-23 17:22:38.963 32615 32692 I Unity : GUI: _main --> Show window: ResultWindow
  94. 05-23 17:22:38.968 32615 32692 I Unity : [Answers] Expected custom attribute value to be a string or numeric. Received: True
  95. 05-23 17:22:40.090 32615 32692 I Unity : GUI: _main --> Show window: LobbyWindow
  96. 05-23 17:22:40.103 32615 32692 I Unity : GUI: _main --> Show window: MainHud
  97. 05-23 17:22:40.105 32615 32692 I Unity : No subscription info
  98. 05-23 17:22:40.141 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/utils.getServerTime -
  99. 05-23 17:22:40.238 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - 1558621358906
  100. 05-23 17:22:51.111 32615 32692 E Unity : total 0, rev 0
  101. 05-23 17:22:51.111 32615 32692 E Unity :
  102. 05-23 17:22:51.111 32615 32692 E Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  103. 05-23 17:22:51.111 32615 32692 E Unity :
  104. 05-23 17:22:51.622 32615 32692 I Unity : GUI: _main --> Show window: BattleWindow
  105. 05-23 17:22:57.709 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.beginSimple - {"opponent":"player","botId":0}
  106. 05-23 17:22:57.874 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":true,"player1TurnFirst":true,"turnPhase":0,"random
  107. 05-23 17:22:57.880 32615 32692 I Unity : Enemy found successfully
  108. 05-23 17:22:57.881 32615 32692 I Unity : Gamemodel on server: {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":true,"player1TurnFirst":true,"turnPhase":0,"randomSeed":872
  109. 05-23 17:22:57.890 32615 32692 I Unity : Logic: Battle --> <~~~ Summon Shrub (12) Pos: (0,1)
  110. 05-23 17:22:57.890 32615 32692 I Unity : Logic: Battle --> <~~~ Summon Shrub (12) Pos: (0,0)
  111. 05-23 17:22:57.891 32615 32692 I Unity : Logic: Battle --> <~~~ Summon Shrub (12) Pos: (1,0)
  112. 05-23 17:22:57.960 32615 32692 I Unity : UnitCardAdded ...
  113. 05-23 17:22:57.960 32615 32692 I Unity : sourcePos pos: (-1,-1)
  114. 05-23 17:22:57.960 32615 32692 I Unity : target pos: (-1,-1)
  115. 05-23 17:22:57.979 32615 32692 I Unity : UnitCardAdded ... done
  116. 05-23 17:22:57.979 32615 32692 I Unity : SetCardHp ...
  117. 05-23 17:22:57.979 32615 32692 I Unity : sourcePos pos: (-1,-1)
  118. 05-23 17:22:57.979 32615 32692 I Unity : target pos: (-1,-1)
  119. 05-23 17:22:58.008 32615 32692 I Unity : SetCardHp ... done
  120. 05-23 17:22:58.008 32615 32692 I Unity : SetCardAttack ...
  121. 05-23 17:22:58.008 32615 32692 I Unity : sourcePos pos: (-1,-1)
  122. 05-23 17:22:58.008 32615 32692 I Unity : target pos: (-1,-1)
  123. 05-23 17:22:58.042 32615 32692 I Unity : SetCardAttack ... done
  124. 05-23 17:22:58.043 32615 32692 I Unity : SetCardLevel ...
  125. 05-23 17:22:58.043 32615 32692 I Unity : sourcePos pos: (-1,-1)
  126. 05-23 17:22:58.043 32615 32692 I Unity : target pos: (-1,-1)
  127. 05-23 17:22:58.076 32615 32692 I Unity : SetCardLevel ... done
  128. 05-23 17:22:58.076 32615 32692 I Unity : UnitCardAdded ...
  129. 05-23 17:22:58.076 32615 32692 I Unity : sourcePos pos: (-1,-1)
  130. 05-23 17:22:58.076 32615 32692 I Unity : target pos: (-1,-1)
  131. 05-23 17:22:58.108 32615 32692 I Unity : UnitCardAdded ... done
  132. 05-23 17:22:58.109 32615 32692 I Unity : SetCardHp ...
  133. 05-23 17:22:58.109 32615 32692 I Unity : sourcePos pos: (-1,-1)
  134. 05-23 17:22:58.109 32615 32692 I Unity : target pos: (-1,-1)
  135. 05-23 17:22:58.152 32615 32692 I Unity : SetCardHp ... done
  136. 05-23 17:22:58.152 32615 32692 I Unity : SetCardAttack ...
  137. 05-23 17:22:58.152 32615 32692 I Unity : sourcePos pos: (-1,-1)
  138. 05-23 17:22:58.152 32615 32692 I Unity : target pos: (-1,-1)
  139. 05-23 17:22:58.194 32615 32692 I Unity : SetCardAttack ... done
  140. 05-23 17:22:58.194 32615 32692 I Unity : SetCardLevel ...
  141. 05-23 17:22:58.195 32615 32692 I Unity : sourcePos pos: (-1,-1)
  142. 05-23 17:22:58.195 32615 32692 I Unity : target pos: (-1,-1)
  143. 05-23 17:22:58.234 32615 32692 I Unity : SetCardLevel ... done
  144. 05-23 17:22:58.234 32615 32692 I Unity : UnitCardAdded ...
  145. 05-23 17:22:58.234 32615 32692 I Unity : sourcePos pos: (-1,-1)
  146. 05-23 17:22:58.234 32615 32692 I Unity : target pos: (-1,-1)
  147. 05-23 17:22:58.276 32615 32692 I Unity : UnitCardAdded ... done
  148. 05-23 17:22:58.276 32615 32692 I Unity : SetCardHp ...
  149. 05-23 17:22:58.277 32615 32692 I Unity : sourcePos pos: (-1,-1)
  150. 05-23 17:22:58.277 32615 32692 I Unity : target pos: (-1,-1)
  151. 05-23 17:22:58.319 32615 32692 I Unity : SetCardHp ... done
  152. 05-23 17:22:58.320 32615 32692 I Unity : SetCardAttack ...
  153. 05-23 17:22:58.320 32615 32692 I Unity : sourcePos pos: (-1,-1)
  154. 05-23 17:22:58.320 32615 32692 I Unity : target pos: (-1,-1)
  155. 05-23 17:22:58.363 32615 32692 I Unity : SetCardAttack ... done
  156. 05-23 17:22:58.363 32615 32692 I Unity : SetCardLevel ...
  157. 05-23 17:22:58.363 32615 32692 I Unity : sourcePos pos: (-1,-1)
  158. 05-23 17:22:58.363 32615 32692 I Unity : target pos: (-1,-1)
  159. 05-23 17:22:58.404 32615 32692 I Unity : SetCardLevel ... done
  160. 05-23 17:22:58.404 32615 32692 I Unity : UnitCardAdded ...
  161. 05-23 17:22:58.405 32615 32692 I Unity : sourcePos pos: (-1,-1)
  162. 05-23 17:22:58.405 32615 32692 I Unity : target pos: (-1,-1)
  163. 05-23 17:22:58.445 32615 32692 I Unity : UnitCardAdded ... done
  164. 05-23 17:22:58.445 32615 32692 I Unity : SetCardHp ...
  165. 05-23 17:22:58.445 32615 32692 I Unity : sourcePos pos: (-1,-1)
  166. 05-23 17:22:58.445 32615 32692 I Unity : target pos: (-1,-1)
  167. 05-23 17:22:58.487 32615 32692 I Unity : SetCardHp ... done
  168. 05-23 17:22:58.488 32615 32692 I Unity : SetCardAttack ...
  169. 05-23 17:22:58.488 32615 32692 I Unity : sourcePos pos: (-1,-1)
  170. 05-23 17:22:58.488 32615 32692 I Unity : target pos: (-1,-1)
  171. 05-23 17:22:58.531 32615 32692 I Unity : SetCardAttack ... done
  172. 05-23 17:22:58.531 32615 32692 I Unity : SetCardLevel ...
  173. 05-23 17:22:58.531 32615 32692 I Unity : sourcePos pos: (-1,-1)
  174. 05-23 17:22:58.531 32615 32692 I Unity : target pos: (-1,-1)
  175. 05-23 17:22:58.572 32615 32692 I Unity : SetCardLevel ... done
  176. 05-23 17:22:58.572 32615 32692 I Unity : UnitCardAdded ...
  177. 05-23 17:22:58.572 32615 32692 I Unity : sourcePos pos: (-1,-1)
  178. 05-23 17:22:58.573 32615 32692 I Unity : target pos: (-1,-1)
  179. 05-23 17:22:58.615 32615 32692 I Unity : UnitCardAdded ... done
  180. 05-23 17:22:58.615 32615 32692 I Unity : SetCardHp ...
  181. 05-23 17:22:58.615 32615 32692 I Unity : sourcePos pos: (-1,-1)
  182. 05-23 17:22:58.616 32615 32692 I Unity : target pos: (-1,-1)
  183. 05-23 17:22:58.658 32615 32692 I Unity : SetCardHp ... done
  184. 05-23 17:22:58.659 32615 32692 I Unity : SetCardAttack ...
  185. 05-23 17:22:58.659 32615 32692 I Unity : sourcePos pos: (-1,-1)
  186. 05-23 17:22:58.659 32615 32692 I Unity : target pos: (-1,-1)
  187. 05-23 17:22:58.703 32615 32692 I Unity : SetCardAttack ... done
  188. 05-23 17:22:58.703 32615 32692 I Unity : SetCardLevel ...
  189. 05-23 17:22:58.703 32615 32692 I Unity : sourcePos pos: (-1,-1)
  190. 05-23 17:22:58.703 32615 32692 I Unity : target pos: (-1,-1)
  191. 05-23 17:22:58.744 32615 32692 I Unity : SetCardLevel ... done
  192. 05-23 17:22:58.744 32615 32692 I Unity : UnitCardAdded ...
  193. 05-23 17:22:58.744 32615 32692 I Unity : sourcePos pos: (-1,-1)
  194. 05-23 17:22:58.744 32615 32692 I Unity : target pos: (-1,-1)
  195. 05-23 17:22:58.784 32615 32692 I Unity : UnitCardAdded ... done
  196. 05-23 17:22:58.784 32615 32692 I Unity : SetCardHp ...
  197. 05-23 17:22:58.784 32615 32692 I Unity : sourcePos pos: (-1,-1)
  198. 05-23 17:22:58.785 32615 32692 I Unity : target pos: (-1,-1)
  199. 05-23 17:22:58.830 32615 32692 I Unity : SetCardHp ... done
  200. 05-23 17:22:58.830 32615 32692 I Unity : SetCardAttack ...
  201. 05-23 17:22:58.830 32615 32692 I Unity : sourcePos pos: (-1,-1)
  202. 05-23 17:22:58.830 32615 32692 I Unity : target pos: (-1,-1)
  203. 05-23 17:22:58.873 32615 32692 I Unity : SetCardAttack ... done
  204. 05-23 17:22:58.873 32615 32692 I Unity : SetCardLevel ...
  205. 05-23 17:22:58.874 32615 32692 I Unity : sourcePos pos: (-1,-1)
  206. 05-23 17:22:58.874 32615 32692 I Unity : target pos: (-1,-1)
  207. 05-23 17:22:58.914 32615 32692 I Unity : SetCardLevel ... done
  208. 05-23 17:22:58.914 32615 32692 I Unity : UnitCardAdded ...
  209. 05-23 17:22:58.915 32615 32692 I Unity : sourcePos pos: (-1,-1)
  210. 05-23 17:22:58.915 32615 32692 I Unity : target pos: (-1,-1)
  211. 05-23 17:22:58.959 32615 32692 I Unity : UnitCardAdded ... done
  212. 05-23 17:22:58.959 32615 32692 I Unity : SetCardHp ...
  213. 05-23 17:22:58.959 32615 32692 I Unity : sourcePos pos: (-1,-1)
  214. 05-23 17:22:58.959 32615 32692 I Unity : target pos: (-1,-1)
  215. 05-23 17:22:59.003 32615 32692 I Unity : SetCardHp ... done
  216. 05-23 17:22:59.004 32615 32692 I Unity : SetCardAttack ...
  217. 05-23 17:22:59.004 32615 32692 I Unity : sourcePos pos: (-1,-1)
  218. 05-23 17:22:59.004 32615 32692 I Unity : target pos: (-1,-1)
  219. 05-23 17:22:59.049 32615 32692 I Unity : SetCardAttack ... done
  220. 05-23 17:22:59.049 32615 32692 I Unity : SetCardLevel ...
  221. 05-23 17:22:59.049 32615 32692 I Unity : sourcePos pos: (-1,-1)
  222. 05-23 17:22:59.049 32615 32692 I Unity : target pos: (-1,-1)
  223. 05-23 17:22:59.093 32615 32692 I Unity : SetCardLevel ... done
  224. 05-23 17:22:59.093 32615 32692 I Unity : UnitCardAdded ...
  225. 05-23 17:22:59.093 32615 32692 I Unity : sourcePos pos: (-1,-1)
  226. 05-23 17:22:59.093 32615 32692 I Unity : target pos: (-1,-1)
  227. 05-23 17:22:59.138 32615 32692 I Unity : UnitCardAdded ... done
  228. 05-23 17:22:59.138 32615 32692 I Unity : SetCardHp ...
  229. 05-23 17:22:59.138 32615 32692 I Unity : sourcePos pos: (-1,-1)
  230. 05-23 17:22:59.138 32615 32692 I Unity : target pos: (-1,-1)
  231. 05-23 17:22:59.184 32615 32692 I Unity : SetCardHp ... done
  232. 05-23 17:22:59.185 32615 32692 I Unity : SetCardAttack ...
  233. 05-23 17:22:59.185 32615 32692 I Unity : sourcePos pos: (-1,-1)
  234. 05-23 17:22:59.185 32615 32692 I Unity : target pos: (-1,-1)
  235. 05-23 17:22:59.229 32615 32692 I Unity : SetCardAttack ... done
  236. 05-23 17:22:59.229 32615 32692 I Unity : SetCardLevel ...
  237. 05-23 17:22:59.229 32615 32692 I Unity : sourcePos pos: (-1,-1)
  238. 05-23 17:22:59.229 32615 32692 I Unity : target pos: (-1,-1)
  239. 05-23 17:22:59.281 32615 32692 I Unity : SetCardLevel ... done
  240. 05-23 17:22:59.281 32615 32692 I Unity : SetHeroHp ...
  241. 05-23 17:22:59.281 32615 32692 I Unity : sourcePos pos: (-1,-1)
  242. 05-23 17:22:59.281 32615 32692 I Unity : target pos: (-1,-1)
  243. 05-23 17:22:59.282 32615 32692 I Unity : SetHeroHp ... done
  244. 05-23 17:22:59.331 32615 32692 I Unity : SetHeroHp ...
  245. 05-23 17:22:59.331 32615 32692 I Unity : sourcePos pos: (-1,-1)
  246. 05-23 17:22:59.332 32615 32692 I Unity : target pos: (-1,-1)
  247. 05-23 17:22:59.332 32615 32692 I Unity : SetHeroHp ... done
  248. 05-23 17:22:59.385 32615 32692 I Unity : SpawnUnit ...
  249. 05-23 17:22:59.385 32615 32692 I Unity : sourcePos pos: (0,1)
  250. 05-23 17:22:59.385 32615 32692 I Unity : target pos: (-1,-1)
  251. 05-23 17:22:59.392 32615 32692 I Unity : SpawnUnit ... done
  252. 05-23 17:22:59.435 32615 32692 I Unity : SetUnitHp ...
  253. 05-23 17:22:59.435 32615 32692 I Unity : sourcePos pos: (0,1)
  254. 05-23 17:22:59.436 32615 32692 I Unity : target pos: (-1,-1)
  255. 05-23 17:22:59.436 32615 32692 I Unity : SetUnitHp ... done
  256. 05-23 17:22:59.491 32615 32692 I Unity : SetUnitLevel ...
  257. 05-23 17:22:59.491 32615 32692 I Unity : sourcePos pos: (0,1)
  258. 05-23 17:22:59.492 32615 32692 I Unity : target pos: (0,0)
  259. 05-23 17:22:59.492 32615 32692 I Unity : SetUnitLevel ... done
  260. 05-23 17:22:59.547 32615 32692 I Unity : SpawnUnit ...
  261. 05-23 17:22:59.547 32615 32692 I Unity : sourcePos pos: (0,0)
  262. 05-23 17:22:59.547 32615 32692 I Unity : target pos: (-1,-1)
  263. 05-23 17:22:59.554 32615 32692 I Unity : SpawnUnit ... done
  264. 05-23 17:22:59.600 32615 32692 I Unity : SetUnitHp ...
  265. 05-23 17:22:59.601 32615 32692 I Unity : sourcePos pos: (0,0)
  266. 05-23 17:22:59.601 32615 32692 I Unity : target pos: (-1,-1)
  267. 05-23 17:22:59.601 32615 32692 I Unity : SetUnitHp ... done
  268. 05-23 17:22:59.654 32615 32692 I Unity : SetUnitLevel ...
  269. 05-23 17:22:59.654 32615 32692 I Unity : sourcePos pos: (0,0)
  270. 05-23 17:22:59.654 32615 32692 I Unity : target pos: (0,0)
  271. 05-23 17:22:59.655 32615 32692 I Unity : SetUnitLevel ... done
  272. 05-23 17:22:59.708 32615 32692 I Unity : SpawnRune ...
  273. 05-23 17:22:59.708 32615 32692 I Unity : sourcePos pos: (3,2)
  274. 05-23 17:22:59.708 32615 32692 I Unity : target pos: (-1,-1)
  275. 05-23 17:22:59.711 32615 32692 I Unity : SpawnRune ... done
  276. 05-23 17:22:59.762 32615 32692 I Unity : SpawnRune ...
  277. 05-23 17:22:59.762 32615 32692 I Unity : sourcePos pos: (1,1)
  278. 05-23 17:22:59.762 32615 32692 I Unity : target pos: (-1,-1)
  279. 05-23 17:22:59.764 32615 32692 I Unity : SpawnRune ... done
  280. 05-23 17:22:59.812 32615 32692 I Unity : SpawnUnit ...
  281. 05-23 17:22:59.812 32615 32692 I Unity : sourcePos pos: (1,0)
  282. 05-23 17:22:59.812 32615 32692 I Unity : target pos: (-1,-1)
  283. 05-23 17:22:59.816 32615 32692 I Unity : SpawnUnit ... done
  284. 05-23 17:22:59.866 32615 32692 I Unity : SetUnitHp ...
  285. 05-23 17:22:59.867 32615 32692 I Unity : sourcePos pos: (1,0)
  286. 05-23 17:22:59.867 32615 32692 I Unity : target pos: (-1,-1)
  287. 05-23 17:22:59.867 32615 32692 I Unity : SetUnitHp ... done
  288. 05-23 17:22:59.921 32615 32692 I Unity : SetUnitLevel ...
  289. 05-23 17:22:59.922 32615 32692 I Unity : sourcePos pos: (1,0)
  290. 05-23 17:22:59.922 32615 32692 I Unity : target pos: (0,0)
  291. 05-23 17:22:59.922 32615 32692 I Unity : SetUnitLevel ... done
  292. 05-23 17:22:59.974 32615 32692 I Unity : SpawnRune ...
  293. 05-23 17:22:59.975 32615 32692 I Unity : sourcePos pos: (3,1)
  294. 05-23 17:22:59.975 32615 32692 I Unity : target pos: (-1,-1)
  295. 05-23 17:22:59.977 32615 32692 I Unity : SpawnRune ... done
  296. 05-23 17:23:00.026 32615 32692 I Unity : SpawnPermanentRune ...
  297. 05-23 17:23:00.026 32615 32692 I Unity : sourcePos pos: (0,0)
  298. 05-23 17:23:00.026 32615 32692 I Unity : target pos: (-1,-1)
  299. 05-23 17:23:00.028 32615 32692 I Unity : SpawnPermanentRune ... done
  300. 05-23 17:23:00.081 32615 32692 I Unity : SpawnRune ...
  301. 05-23 17:23:00.081 32615 32692 I Unity : sourcePos pos: (3,0)
  302. 05-23 17:23:00.081 32615 32692 I Unity : target pos: (-1,-1)
  303. 05-23 17:23:00.083 32615 32692 I Unity : SpawnRune ... done
  304. 05-23 17:23:00.134 32615 32692 I Unity : SpawnRune ...
  305. 05-23 17:23:00.134 32615 32692 I Unity : sourcePos pos: (2,2)
  306. 05-23 17:23:00.134 32615 32692 I Unity : target pos: (-1,-1)
  307. 05-23 17:23:00.136 32615 32692 I Unity : SpawnRune ... done
  308. 05-23 17:23:10.923 32615 32692 I Unity : Shrub start Idle2 animation
  309. 05-23 17:23:17.221 32615 32692 I Unity : Logic: Battle --> End turn: 0
  310. 05-23 17:23:17.221 32615 32692 I Unity : Logic: Battle --> <~~~ Summon ChaosArmoredSkelet (132) Pos: (1,1)
  311. 05-23 17:23:17.222 32615 32692 I Unity : Logic: Battle --> Unit ChaosArmoredSkelet (132) from (1,1) attcked unit at (1,0)
  312. 05-23 17:23:17.222 32615 32692 I Unity : Logic: Battle --> Unit Shrub (12) from (1,0) died
  313. 05-23 17:23:17.223 32615 32692 I Unity : Logic: Battle --> Start turn: 0
  314. 05-23 17:23:17.223 32615 32692 I Unity : EndOfTurn ...
  315. 05-23 17:23:17.223 32615 32692 I Unity : sourcePos pos: (0,0)
  316. 05-23 17:23:17.223 32615 32692 I Unity : target pos: (0,0)
  317. 05-23 17:23:17.223 32615 32692 I Unity : EndOfTurn ... done
  318. 05-23 17:23:17.252 32615 32692 I Unity : UnitCardRemoved ...
  319. 05-23 17:23:17.252 32615 32692 I Unity : sourcePos pos: (0,0)
  320. 05-23 17:23:17.253 32615 32692 I Unity : target pos: (0,0)
  321. 05-23 17:23:17.256 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":true,"cardNumInHand":2,"cardType":0,"target":{"row":1,"column":1},"targetBelongsToPlayer1":true,"nullComma
  322. 05-23 17:23:17.286 32615 32692 I Unity : UnitCardRemoved ... done
  323. 05-23 17:23:17.286 32615 32692 I Unity : SpawnUnit ...
  324. 05-23 17:23:17.286 32615 32692 I Unity : sourcePos pos: (1,1)
  325. 05-23 17:23:17.286 32615 32692 I Unity : target pos: (-1,-1)
  326. 05-23 17:23:17.288 32615 32692 I Unity : SpawnUnit ... done
  327. 05-23 17:23:17.320 32615 32692 I Unity : SetUnitHp ...
  328. 05-23 17:23:17.320 32615 32692 I Unity : sourcePos pos: (1,1)
  329. 05-23 17:23:17.320 32615 32692 I Unity : target pos: (-1,-1)
  330. 05-23 17:23:17.320 32615 32692 I Unity : SetUnitHp ... done
  331. 05-23 17:23:17.352 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
  332. 05-23 17:23:17.360 32615 32692 I Unity : SetUnitLevel ...
  333. 05-23 17:23:17.360 32615 32692 I Unity : sourcePos pos: (1,1)
  334. 05-23 17:23:17.360 32615 32692 I Unity : target pos: (0,0)
  335. 05-23 17:23:17.360 32615 32692 I Unity : SetUnitLevel ... done
  336. 05-23 17:23:17.387 32615 32692 I Unity : SetUnitAttack ...
  337. 05-23 17:23:17.387 32615 32692 I Unity : sourcePos pos: (1,1)
  338. 05-23 17:23:17.387 32615 32692 I Unity : target pos: (-1,-1)
  339. 05-23 17:23:17.388 32615 32692 I Unity : SetUnitAttack ... done
  340. 05-23 17:23:17.392 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":fals
  341. 05-23 17:23:17.420 32615 32692 I Unity : UnitGetsAbility ...
  342. 05-23 17:23:17.420 32615 32692 I Unity : sourcePos pos: (1,1)
  343. 05-23 17:23:17.421 32615 32692 I Unity : target pos: (-1,-1)
  344. 05-23 17:23:17.423 32615 32692 I Unity : UnitGetsAbility ... done
  345. 05-23 17:23:17.454 32615 32692 I Unity : DestroyRune ...
  346. 05-23 17:23:17.454 32615 32692 I Unity : sourcePos pos: (1,1)
  347. 05-23 17:23:17.454 32615 32692 I Unity : target pos: (0,0)
  348. 05-23 17:23:17.456 32615 32692 I Unity : DestroyRune ... done
  349. 05-23 17:23:17.487 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Verification passed","verificationResp":{"response":""}}
  350. 05-23 17:23:17.488 32615 32692 I Unity : UnitMovesToAttack ...
  351. 05-23 17:23:17.488 32615 32692 I Unity : sourcePos pos: (1,1)
  352. 05-23 17:23:17.488 32615 32692 I Unity : target pos: (1,-1)
  353. 05-23 17:23:17.588 32615 32692 I Unity : UnitMovesToAttack ... done
  354. 05-23 17:23:17.588 32615 32692 I Unity : UnitAttacks ...
  355. 05-23 17:23:17.588 32615 32692 I Unity : sourcePos pos: (1,1)
  356. 05-23 17:23:17.588 32615 32692 I Unity : target pos: (-1,-1)
  357. 05-23 17:23:17.589 32615 32692 I Unity : ChaosArmoredSkelet start Attack animation
  358. 05-23 17:23:18.058 32615 32692 I Unity : UnitAttacks ... done
  359. 05-23 17:23:18.058 32615 32692 I Unity : UnitAttacksSound ...
  360. 05-23 17:23:18.058 32615 32692 I Unity : sourcePos pos: (-1,-1)
  361. 05-23 17:23:18.058 32615 32692 I Unity : target pos: (-1,-1)
  362. 05-23 17:23:18.059 32615 32692 I Unity : UnitAttacksSound ... done
  363. 05-23 17:23:18.091 32615 32692 I Unity : UnitLoosesAbility ...
  364. 05-23 17:23:18.091 32615 32692 I Unity : sourcePos pos: (1,0)
  365. 05-23 17:23:18.091 32615 32692 I Unity : target pos: (-1,-1)
  366. 05-23 17:23:18.091 32615 32692 I Unity : UnitLoosesAbility ... done
  367. 05-23 17:23:18.125 32615 32692 I Unity : UnitDeathSound ...
  368. 05-23 17:23:18.125 32615 32692 I Unity : sourcePos pos: (-1,-1)
  369. 05-23 17:23:18.125 32615 32692 I Unity : target pos: (-1,-1)
  370. 05-23 17:23:18.126 32615 32692 I Unity : UnitDeathSound ... done
  371. 05-23 17:23:18.158 32615 32692 I Unity : UnitDies ...
  372. 05-23 17:23:18.159 32615 32692 I Unity : sourcePos pos: (1,0)
  373. 05-23 17:23:18.159 32615 32692 I Unity : target pos: (-1,-1)
  374. 05-23 17:23:18.162 32615 32692 I Unity : Shrub start Death animation
  375. 05-23 17:23:18.162 32615 32692 I Unity : UnitDies ... done
  376. 05-23 17:23:18.192 32615 32692 I Unity : UnitMovesBack ...
  377. 05-23 17:23:18.192 32615 32692 I Unity : sourcePos pos: (1,1)
  378. 05-23 17:23:18.192 32615 32692 I Unity : target pos: (0,0)
  379. 05-23 17:23:18.293 32615 32692 I Unity : UnitMovesBack ... done
  380. 05-23 17:23:18.294 32615 32692 I Unity : AllSpellCardsRemoved ...
  381. 05-23 17:23:18.294 32615 32692 I Unity : sourcePos pos: (0,0)
  382. 05-23 17:23:18.294 32615 32692 I Unity : target pos: (0,0)
  383. 05-23 17:23:18.326 32615 32692 I Unity : AllSpellCardsRemoved ... done
  384. 05-23 17:23:18.326 32615 32692 I Unity : NewTurn ...
  385. 05-23 17:23:18.327 32615 32692 I Unity : sourcePos pos: (0,0)
  386. 05-23 17:23:18.327 32615 32692 I Unity : target pos: (0,0)
  387. 05-23 17:23:18.360 32615 32692 I Unity : NewTurn ... done
  388. 05-23 17:23:22.028 32615 32692 I Unity : player turn score: 0
  389. 05-23 17:23:22.263 32615 32692 I Unity : Logic: Battle --> End turn: 0
  390. 05-23 17:23:22.264 32615 32692 I Unity : Logic: Battle --> <~~~ Summon NatureSpearWarrior (164) Pos: (3,0)
  391. 05-23 17:23:22.264 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) attcked hero
  392. 05-23 17:23:22.265 32615 32692 I Unity : Logic: Battle --> Hero got damage 3
  393. 05-23 17:23:22.265 32615 32692 I Unity : Logic: Battle --> Start turn: 1
  394. 05-23 17:23:22.266 32615 32692 I Unity : SimulateBotThinking ...
  395. 05-23 17:23:22.266 32615 32692 I Unity : sourcePos pos: (0,0)
  396. 05-23 17:23:22.266 32615 32692 I Unity : target pos: (0,0)
  397. 05-23 17:23:22.299 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":false,"cardNumInHand":3,"cardType":0,"target":{"row":3,"column":0},"targetBelongsToPlayer1":false,"nullCom
  398. 05-23 17:23:22.429 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
  399. 05-23 17:23:24.273 32615 32692 I Unity : SimulateBotThinking ... done
  400. 05-23 17:23:24.273 32615 32692 I Unity : EndOfTurn ...
  401. 05-23 17:23:24.273 32615 32692 I Unity : sourcePos pos: (0,0)
  402. 05-23 17:23:24.273 32615 32692 I Unity : target pos: (0,0)
  403. 05-23 17:23:24.273 32615 32692 I Unity : EndOfTurn ... done
  404. 05-23 17:23:24.305 32615 32692 I Unity : UnitCardRemoved ...
  405. 05-23 17:23:24.305 32615 32692 I Unity : sourcePos pos: (0,0)
  406. 05-23 17:23:24.305 32615 32692 I Unity : target pos: (0,0)
  407. 05-23 17:23:24.339 32615 32692 I Unity : UnitCardRemoved ... done
  408. 05-23 17:23:24.339 32615 32692 I Unity : SpawnUnit ...
  409. 05-23 17:23:24.339 32615 32692 I Unity : sourcePos pos: (3,0)
  410. 05-23 17:23:24.339 32615 32692 I Unity : target pos: (-1,-1)
  411. 05-23 17:23:24.342 32615 32692 I Unity : SpawnUnit ... done
  412. 05-23 17:23:24.373 32615 32692 I Unity : SetUnitHp ...
  413. 05-23 17:23:24.373 32615 32692 I Unity : sourcePos pos: (3,0)
  414. 05-23 17:23:24.373 32615 32692 I Unity : target pos: (-1,-1)
  415. 05-23 17:23:24.374 32615 32692 I Unity : SetUnitHp ... done
  416. 05-23 17:23:24.407 32615 32692 I Unity : SetUnitLevel ...
  417. 05-23 17:23:24.407 32615 32692 I Unity : sourcePos pos: (3,0)
  418. 05-23 17:23:24.407 32615 32692 I Unity : target pos: (0,0)
  419. 05-23 17:23:24.407 32615 32692 I Unity : SetUnitLevel ... done
  420. 05-23 17:23:24.440 32615 32692 I Unity : SetUnitAttack ...
  421. 05-23 17:23:24.440 32615 32692 I Unity : sourcePos pos: (3,0)
  422. 05-23 17:23:24.441 32615 32692 I Unity : target pos: (-1,-1)
  423. 05-23 17:23:24.442 32615 32692 I Unity : SetUnitAttack ... done
  424. 05-23 17:23:24.473 32615 32692 I Unity : UnitGetsAbility ...
  425. 05-23 17:23:24.473 32615 32692 I Unity : sourcePos pos: (3,0)
  426. 05-23 17:23:24.473 32615 32692 I Unity : target pos: (-1,-1)
  427. 05-23 17:23:24.477 32615 32692 I Unity : UnitGetsAbility ... done
  428. 05-23 17:23:24.506 32615 32692 I Unity : DestroyRune ...
  429. 05-23 17:23:24.506 32615 32692 I Unity : sourcePos pos: (3,0)
  430. 05-23 17:23:24.506 32615 32692 I Unity : target pos: (0,0)
  431. 05-23 17:23:24.508 32615 32692 I Unity : DestroyRune ... done
  432. 05-23 17:23:24.541 32615 32692 I Unity : UnitMovesToAttack ...
  433. 05-23 17:23:24.541 32615 32692 I Unity : sourcePos pos: (3,0)
  434. 05-23 17:23:24.541 32615 32692 I Unity : target pos: (3,2)
  435. 05-23 17:23:24.811 32615 32692 I Unity : UnitMovesToAttack ... done
  436. 05-23 17:23:24.811 32615 32692 I Unity : UnitAttacks ...
  437. 05-23 17:23:24.811 32615 32692 I Unity : sourcePos pos: (3,0)
  438. 05-23 17:23:24.811 32615 32692 I Unity : target pos: (-1,-1)
  439. 05-23 17:23:24.811 32615 32692 I Unity : NatureSpearWarrior start Attack animation
  440. 05-23 17:23:25.277 32615 32692 I Unity : UnitAttacks ... done
  441. 05-23 17:23:25.278 32615 32692 I Unity : UnitAttacksSound ...
  442. 05-23 17:23:25.278 32615 32692 I Unity : sourcePos pos: (-1,-1)
  443. 05-23 17:23:25.278 32615 32692 I Unity : target pos: (-1,-1)
  444. 05-23 17:23:25.278 32615 32692 I Unity : UnitAttacksSound ... done
  445. 05-23 17:23:25.311 32615 32692 I Unity : UnitDamagedSound ...
  446. 05-23 17:23:25.311 32615 32692 I Unity : sourcePos pos: (-1,-1)
  447. 05-23 17:23:25.311 32615 32692 I Unity : target pos: (-1,-1)
  448. 05-23 17:23:25.311 32615 32692 I Unity : UnitDamagedSound ... done
  449. 05-23 17:23:25.345 32615 32692 I Unity : HeroDamaged ...
  450. 05-23 17:23:25.345 32615 32692 I Unity : sourcePos pos: (-1,-1)
  451. 05-23 17:23:25.345 32615 32692 I Unity : target pos: (-1,-1)
  452. 05-23 17:23:25.345 32615 32692 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
  453. 05-23 17:23:25.350 32615 32692 I Unity : HeroDamaged ... done
  454. 05-23 17:23:25.378 32615 32692 I Unity : UnitMovesBack ...
  455. 05-23 17:23:25.378 32615 32692 I Unity : sourcePos pos: (3,0)
  456. 05-23 17:23:25.378 32615 32692 I Unity : target pos: (0,0)
  457. 05-23 17:23:25.647 32615 32692 I Unity : UnitMovesBack ... done
  458. 05-23 17:23:25.648 32615 32692 I Unity : AllSpellCardsRemoved ...
  459. 05-23 17:23:25.648 32615 32692 I Unity : sourcePos pos: (0,0)
  460. 05-23 17:23:25.648 32615 32692 I Unity : target pos: (0,0)
  461. 05-23 17:23:25.681 32615 32692 I Unity : AllSpellCardsRemoved ... done
  462. 05-23 17:23:25.681 32615 32692 I Unity : NewTurn ...
  463. 05-23 17:23:25.681 32615 32692 I Unity : sourcePos pos: (0,0)
  464. 05-23 17:23:25.681 32615 32692 I Unity : target pos: (0,0)
  465. 05-23 17:23:25.714 32615 32692 I Unity : NewTurn ... done
  466. 05-23 17:23:25.714 32615 32692 I Unity : UnitCardAdded ...
  467. 05-23 17:23:25.714 32615 32692 I Unity : sourcePos pos: (-1,-1)
  468. 05-23 17:23:25.714 32615 32692 I Unity : target pos: (-1,-1)
  469. 05-23 17:23:25.747 32615 32692 I Unity : UnitCardAdded ... done
  470. 05-23 17:23:25.748 32615 32692 I Unity : SetCardHp ...
  471. 05-23 17:23:25.748 32615 32692 I Unity : sourcePos pos: (-1,-1)
  472. 05-23 17:23:25.748 32615 32692 I Unity : target pos: (-1,-1)
  473. 05-23 17:23:25.779 32615 32692 I Unity : SetCardHp ... done
  474. 05-23 17:23:25.779 32615 32692 I Unity : SetCardAttack ...
  475. 05-23 17:23:25.779 32615 32692 I Unity : sourcePos pos: (-1,-1)
  476. 05-23 17:23:25.779 32615 32692 I Unity : target pos: (-1,-1)
  477. 05-23 17:23:25.812 32615 32692 I Unity : SetCardAttack ... done
  478. 05-23 17:23:25.812 32615 32692 I Unity : SetCardLevel ...
  479. 05-23 17:23:25.813 32615 32692 I Unity : sourcePos pos: (-1,-1)
  480. 05-23 17:23:25.813 32615 32692 I Unity : target pos: (-1,-1)
  481. 05-23 17:23:25.847 32615 32692 I Unity : SetCardLevel ... done
  482. 05-23 17:23:25.847 32615 32692 I Unity : SpellCardAdded ...
  483. 05-23 17:23:25.847 32615 32692 I Unity : sourcePos pos: (-1,-1)
  484. 05-23 17:23:25.847 32615 32692 I Unity : target pos: (-1,-1)
  485. 05-23 17:23:25.880 32615 32692 I Unity : SpellCardAdded ... done
  486. 05-23 17:23:25.880 32615 32692 I Unity : SetCardLevel ...
  487. 05-23 17:23:25.880 32615 32692 I Unity : sourcePos pos: (-1,-1)
  488. 05-23 17:23:25.880 32615 32692 I Unity : target pos: (-1,-1)
  489. 05-23 17:23:25.913 32615 32692 I Unity : SetCardLevel ... done
  490. 05-23 17:23:30.135 32615 32692 I Unity : Logic: Battle --> End turn: 1
  491. 05-23 17:23:30.135 32615 32692 I Unity : Logic: Battle --> <~~~ Summon ChaosBerserker (3) Pos: (3,0)
  492. 05-23 17:23:30.136 32615 32692 I Unity : Logic: Battle --> Unit ChaosArmoredSkelet (132) from (1,1) attcked hero
  493. 05-23 17:23:30.136 32615 32692 I Unity : Logic: Battle --> Hero got damage 8
  494. 05-23 17:23:30.136 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) attcked unit at (3,0)
  495. 05-23 17:23:30.137 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) got damage: 4
  496. 05-23 17:23:30.137 32615 32692 I Unity : Logic: Battle --> Start turn: 1
  497. 05-23 17:23:30.138 32615 32692 I Unity : EndOfTurn ...
  498. 05-23 17:23:30.138 32615 32692 I Unity : sourcePos pos: (0,0)
  499. 05-23 17:23:30.138 32615 32692 I Unity : target pos: (0,0)
  500. 05-23 17:23:30.138 32615 32692 I Unity : EndOfTurn ... done
  501. 05-23 17:23:30.167 32615 32692 I Unity : UnitCardRemoved ...
  502. 05-23 17:23:30.167 32615 32692 I Unity : sourcePos pos: (0,0)
  503. 05-23 17:23:30.167 32615 32692 I Unity : target pos: (0,0)
  504. 05-23 17:23:30.171 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":true,"cardNumInHand":2,"cardType":0,"target":{"row":3,"column":0},"targetBelongsToPlayer1":true,"nullComma
  505. 05-23 17:23:30.201 32615 32692 I Unity : UnitCardRemoved ... done
  506. 05-23 17:23:30.201 32615 32692 I Unity : SpawnUnit ...
  507. 05-23 17:23:30.201 32615 32692 I Unity : sourcePos pos: (3,0)
  508. 05-23 17:23:30.201 32615 32692 I Unity : target pos: (-1,-1)
  509. 05-23 17:23:30.204 32615 32692 I Unity : SpawnUnit ... done
  510. 05-23 17:23:30.234 32615 32692 I Unity : SetUnitHp ...
  511. 05-23 17:23:30.235 32615 32692 I Unity : sourcePos pos: (3,0)
  512. 05-23 17:23:30.235 32615 32692 I Unity : target pos: (-1,-1)
  513. 05-23 17:23:30.235 32615 32692 I Unity : SetUnitHp ... done
  514. 05-23 17:23:30.267 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
  515. 05-23 17:23:30.278 32615 32692 I Unity : SetUnitLevel ...
  516. 05-23 17:23:30.278 32615 32692 I Unity : sourcePos pos: (3,0)
  517. 05-23 17:23:30.278 32615 32692 I Unity : target pos: (0,0)
  518. 05-23 17:23:30.278 32615 32692 I Unity : SetUnitLevel ... done
  519. 05-23 17:23:30.301 32615 32692 I Unity : SetUnitAttack ...
  520. 05-23 17:23:30.301 32615 32692 I Unity : sourcePos pos: (3,0)
  521. 05-23 17:23:30.301 32615 32692 I Unity : target pos: (-1,-1)
  522. 05-23 17:23:30.302 32615 32692 I Unity : SetUnitAttack ... done
  523. 05-23 17:23:30.305 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":fals
  524. 05-23 17:23:30.335 32615 32692 I Unity : UnitMovesToAttack ...
  525. 05-23 17:23:30.335 32615 32692 I Unity : sourcePos pos: (1,1)
  526. 05-23 17:23:30.335 32615 32692 I Unity : target pos: (1,2)
  527. 05-23 17:23:30.437 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Verification passed","verificationResp":{"response":""}}
  528. 05-23 17:23:30.704 32615 32692 I Unity : UnitMovesToAttack ... done
  529. 05-23 17:23:30.705 32615 32692 I Unity : UnitAttacks ...
  530. 05-23 17:23:30.705 32615 32692 I Unity : sourcePos pos: (1,1)
  531. 05-23 17:23:30.705 32615 32692 I Unity : target pos: (-1,-1)
  532. 05-23 17:23:30.705 32615 32692 I Unity : ChaosArmoredSkelet start Attack animation
  533. 05-23 17:23:31.174 32615 32692 I Unity : UnitAttacks ... done
  534. 05-23 17:23:31.174 32615 32692 I Unity : UnitAttacksSound ...
  535. 05-23 17:23:31.174 32615 32692 I Unity : sourcePos pos: (-1,-1)
  536. 05-23 17:23:31.174 32615 32692 I Unity : target pos: (-1,-1)
  537. 05-23 17:23:31.174 32615 32692 I Unity : UnitAttacksSound ... done
  538. 05-23 17:23:31.207 32615 32692 I Unity : UnitDamagedSound ...
  539. 05-23 17:23:31.207 32615 32692 I Unity : sourcePos pos: (-1,-1)
  540. 05-23 17:23:31.207 32615 32692 I Unity : target pos: (-1,-1)
  541. 05-23 17:23:31.207 32615 32692 I Unity : UnitDamagedSound ... done
  542. 05-23 17:23:31.240 32615 32692 I Unity : HeroDamaged ...
  543. 05-23 17:23:31.240 32615 32692 I Unity : sourcePos pos: (-1,-1)
  544. 05-23 17:23:31.240 32615 32692 I Unity : target pos: (-1,-1)
  545. 05-23 17:23:31.240 32615 32692 I Unity : OrderHeroKnightPrefab(Clone) start Hit animation
  546. 05-23 17:23:31.243 32615 32692 I Unity : HeroDamaged ... done
  547. 05-23 17:23:31.273 32615 32692 I Unity : UnitMovesBack ...
  548. 05-23 17:23:31.273 32615 32692 I Unity : sourcePos pos: (1,1)
  549. 05-23 17:23:31.274 32615 32692 I Unity : target pos: (0,0)
  550. 05-23 17:23:31.642 32615 32692 I Unity : UnitMovesBack ... done
  551. 05-23 17:23:31.643 32615 32692 I Unity : UnitAttacks ...
  552. 05-23 17:23:31.643 32615 32692 I Unity : sourcePos pos: (3,0)
  553. 05-23 17:23:31.643 32615 32692 I Unity : target pos: (-1,-1)
  554. 05-23 17:23:31.643 32615 32692 I Unity : ChaosBerserker start Attack animation
  555. 05-23 17:23:32.146 32615 32692 I Unity : UnitAttacks ... done
  556. 05-23 17:23:32.146 32615 32692 I Unity : UnitAttacksSound ...
  557. 05-23 17:23:32.146 32615 32692 I Unity : sourcePos pos: (-1,-1)
  558. 05-23 17:23:32.146 32615 32692 I Unity : target pos: (-1,-1)
  559. 05-23 17:23:32.146 32615 32692 I Unity : UnitAttacksSound ... done
  560. 05-23 17:23:32.178 32615 32692 I Unity : UnitDamagedSound ...
  561. 05-23 17:23:32.178 32615 32692 I Unity : sourcePos pos: (-1,-1)
  562. 05-23 17:23:32.178 32615 32692 I Unity : target pos: (-1,-1)
  563. 05-23 17:23:32.178 32615 32692 I Unity : UnitDamagedSound ... done
  564. 05-23 17:23:32.212 32615 32692 I Unity : UnitDamaged ...
  565. 05-23 17:23:32.212 32615 32692 I Unity : sourcePos pos: (3,0)
  566. 05-23 17:23:32.212 32615 32692 I Unity : target pos: (-1,-1)
  567. 05-23 17:23:32.214 32615 32692 I Unity : NatureSpearWarrior start Hit animation
  568. 05-23 17:23:32.513 32615 32692 I Unity : UnitDamaged ... done
  569. 05-23 17:23:32.513 32615 32692 I Unity : NewTurn ...
  570. 05-23 17:23:32.513 32615 32692 I Unity : sourcePos pos: (0,0)
  571. 05-23 17:23:32.513 32615 32692 I Unity : target pos: (0,0)
  572. 05-23 17:23:32.546 32615 32692 I Unity : NewTurn ... done
  573. 05-23 17:23:32.546 32615 32692 I Unity : UnitCardAdded ...
  574. 05-23 17:23:32.546 32615 32692 I Unity : sourcePos pos: (-1,-1)
  575. 05-23 17:23:32.547 32615 32692 I Unity : target pos: (-1,-1)
  576. 05-23 17:23:32.582 32615 32692 I Unity : UnitCardAdded ... done
  577. 05-23 17:23:32.582 32615 32692 I Unity : SetCardHp ...
  578. 05-23 17:23:32.582 32615 32692 I Unity : sourcePos pos: (-1,-1)
  579. 05-23 17:23:32.582 32615 32692 I Unity : target pos: (-1,-1)
  580. 05-23 17:23:32.614 32615 32692 I Unity : SetCardHp ... done
  581. 05-23 17:23:32.614 32615 32692 I Unity : SetCardAttack ...
  582. 05-23 17:23:32.614 32615 32692 I Unity : sourcePos pos: (-1,-1)
  583. 05-23 17:23:32.614 32615 32692 I Unity : target pos: (-1,-1)
  584. 05-23 17:23:32.648 32615 32692 I Unity : SetCardAttack ... done
  585. 05-23 17:23:32.648 32615 32692 I Unity : SetCardLevel ...
  586. 05-23 17:23:32.648 32615 32692 I Unity : sourcePos pos: (-1,-1)
  587. 05-23 17:23:32.648 32615 32692 I Unity : target pos: (-1,-1)
  588. 05-23 17:23:32.682 32615 32692 I Unity : SetCardLevel ... done
  589. 05-23 17:23:36.366 32615 32692 I Unity : player turn score: 0.8584906
  590. 05-23 17:23:36.367 32615 32692 I Unity : Logic: Battle --> End turn: 1
  591. 05-23 17:23:36.368 32615 32692 I Unity : Logic: Battle --> <~~~ Summon OrderSoldier (158) Pos: (2,0)
  592. 05-23 17:23:36.368 32615 32692 I Unity : Logic: Battle --> Unit OrderSoldier (158) from (2,0) attcked hero
  593. 05-23 17:23:36.369 32615 32692 I Unity : Logic: Battle --> Hero got damage 2
  594. 05-23 17:23:36.369 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) attcked unit at (3,0)
  595. 05-23 17:23:36.370 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) got damage: 3
  596. 05-23 17:23:36.370 32615 32692 I Unity : Logic: Battle --> Start turn: 2
  597. 05-23 17:23:36.371 32615 32692 I Unity : SimulateBotThinking ...
  598. 05-23 17:23:36.371 32615 32692 I Unity : sourcePos pos: (0,0)
  599. 05-23 17:23:36.371 32615 32692 I Unity : target pos: (0,0)
  600. 05-23 17:23:36.437 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":false,"cardNumInHand":3,"cardType":0,"target":{"row":2,"column":0},"targetBelongsToPlayer1":false,"nullCom
  601. 05-23 17:23:36.565 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
  602. 05-23 17:23:38.357 32615 32692 I Unity : SimulateBotThinking ... done
  603. 05-23 17:23:38.357 32615 32692 I Unity : EndOfTurn ...
  604. 05-23 17:23:38.357 32615 32692 I Unity : sourcePos pos: (0,0)
  605. 05-23 17:23:38.357 32615 32692 I Unity : target pos: (0,0)
  606. 05-23 17:23:38.358 32615 32692 I Unity : EndOfTurn ... done
  607. 05-23 17:23:38.391 32615 32692 I Unity : UnitCardRemoved ...
  608. 05-23 17:23:38.391 32615 32692 I Unity : sourcePos pos: (0,0)
  609. 05-23 17:23:38.391 32615 32692 I Unity : target pos: (0,0)
  610. 05-23 17:23:38.424 32615 32692 I Unity : UnitCardRemoved ... done
  611. 05-23 17:23:38.424 32615 32692 I Unity : SpawnUnit ...
  612. 05-23 17:23:38.424 32615 32692 I Unity : sourcePos pos: (2,0)
  613. 05-23 17:23:38.424 32615 32692 I Unity : target pos: (-1,-1)
  614. 05-23 17:23:38.427 32615 32692 I Unity : SpawnUnit ... done
  615. 05-23 17:23:38.458 32615 32692 I Unity : SetUnitHp ...
  616. 05-23 17:23:38.458 32615 32692 I Unity : sourcePos pos: (2,0)
  617. 05-23 17:23:38.458 32615 32692 I Unity : target pos: (-1,-1)
  618. 05-23 17:23:38.459 32615 32692 I Unity : SetUnitHp ... done
  619. 05-23 17:23:38.491 32615 32692 I Unity : SetUnitLevel ...
  620. 05-23 17:23:38.491 32615 32692 I Unity : sourcePos pos: (2,0)
  621. 05-23 17:23:38.492 32615 32692 I Unity : target pos: (0,0)
  622. 05-23 17:23:38.492 32615 32692 I Unity : SetUnitLevel ... done
  623. 05-23 17:23:38.525 32615 32692 I Unity : SetUnitAttack ...
  624. 05-23 17:23:38.525 32615 32692 I Unity : sourcePos pos: (2,0)
  625. 05-23 17:23:38.525 32615 32692 I Unity : target pos: (-1,-1)
  626. 05-23 17:23:38.525 32615 32692 I Unity : SetUnitAttack ... done
  627. 05-23 17:23:38.559 32615 32692 I Unity : UnitMovesToAttack ...
  628. 05-23 17:23:38.559 32615 32692 I Unity : sourcePos pos: (2,0)
  629. 05-23 17:23:38.559 32615 32692 I Unity : target pos: (2,2)
  630. 05-23 17:23:38.824 32615 32692 I Unity : UnitMovesToAttack ... done
  631. 05-23 17:23:38.824 32615 32692 I Unity : UnitAttacks ...
  632. 05-23 17:23:38.824 32615 32692 I Unity : sourcePos pos: (2,0)
  633. 05-23 17:23:38.824 32615 32692 I Unity : target pos: (-1,-1)
  634. 05-23 17:23:38.824 32615 32692 I Unity : OrderSoldier start Attack animation
  635. 05-23 17:23:39.295 32615 32692 I Unity : UnitAttacks ... done
  636. 05-23 17:23:39.295 32615 32692 I Unity : UnitAttacksSound ...
  637. 05-23 17:23:39.295 32615 32692 I Unity : sourcePos pos: (-1,-1)
  638. 05-23 17:23:39.296 32615 32692 I Unity : target pos: (-1,-1)
  639. 05-23 17:23:39.296 32615 32692 I Unity : UnitAttacksSound ... done
  640. 05-23 17:23:39.329 32615 32692 I Unity : UnitDamagedSound ...
  641. 05-23 17:23:39.329 32615 32692 I Unity : sourcePos pos: (-1,-1)
  642. 05-23 17:23:39.329 32615 32692 I Unity : target pos: (-1,-1)
  643. 05-23 17:23:39.329 32615 32692 I Unity : UnitDamagedSound ... done
  644. 05-23 17:23:39.362 32615 32692 I Unity : HeroDamaged ...
  645. 05-23 17:23:39.362 32615 32692 I Unity : sourcePos pos: (-1,-1)
  646. 05-23 17:23:39.362 32615 32692 I Unity : target pos: (-1,-1)
  647. 05-23 17:23:39.363 32615 32692 I Unity : ChaosDemonGirlPrefab(Clone) start Hit animation
  648. 05-23 17:23:39.364 32615 32692 I Unity : HeroDamaged ... done
  649. 05-23 17:23:39.396 32615 32692 I Unity : UnitMovesBack ...
  650. 05-23 17:23:39.396 32615 32692 I Unity : sourcePos pos: (2,0)
  651. 05-23 17:23:39.396 32615 32692 I Unity : target pos: (0,0)
  652. 05-23 17:23:39.664 32615 32692 I Unity : UnitMovesBack ... done
  653. 05-23 17:23:39.664 32615 32692 I Unity : UnitAttacks ...
  654. 05-23 17:23:39.664 32615 32692 I Unity : sourcePos pos: (3,0)
  655. 05-23 17:23:39.664 32615 32692 I Unity : target pos: (-1,-1)
  656. 05-23 17:23:39.664 32615 32692 I Unity : NatureSpearWarrior start Attack animation
  657. 05-23 17:23:40.133 32615 32692 I Unity : UnitAttacks ... done
  658. 05-23 17:23:40.133 32615 32692 I Unity : UnitAttacksSound ...
  659. 05-23 17:23:40.133 32615 32692 I Unity : sourcePos pos: (-1,-1)
  660. 05-23 17:23:40.133 32615 32692 I Unity : target pos: (-1,-1)
  661. 05-23 17:23:40.133 32615 32692 I Unity : UnitAttacksSound ... done
  662. 05-23 17:23:40.166 32615 32692 I Unity : UnitDamagedSound ...
  663. 05-23 17:23:40.166 32615 32692 I Unity : sourcePos pos: (-1,-1)
  664. 05-23 17:23:40.167 32615 32692 I Unity : target pos: (-1,-1)
  665. 05-23 17:23:40.167 32615 32692 I Unity : UnitDamagedSound ... done
  666. 05-23 17:23:40.200 32615 32692 I Unity : UnitDamaged ...
  667. 05-23 17:23:40.200 32615 32692 I Unity : sourcePos pos: (3,0)
  668. 05-23 17:23:40.200 32615 32692 I Unity : target pos: (-1,-1)
  669. 05-23 17:23:40.202 32615 32692 I Unity : ChaosBerserker start Hit animation
  670. 05-23 17:23:40.501 32615 32692 I Unity : UnitDamaged ... done
  671. 05-23 17:23:40.501 32615 32692 I Unity : UnitGetsAbility ...
  672. 05-23 17:23:40.501 32615 32692 I Unity : sourcePos pos: (3,0)
  673. 05-23 17:23:40.501 32615 32692 I Unity : target pos: (-1,-1)
  674. 05-23 17:23:40.503 32615 32692 I Unity : UnitGetsAbility ... done
  675. 05-23 17:23:40.535 32615 32692 I Unity : UnitGetsAbility ...
  676. 05-23 17:23:40.535 32615 32692 I Unity : sourcePos pos: (3,0)
  677. 05-23 17:23:40.535 32615 32692 I Unity : target pos: (-1,-1)
  678. 05-23 17:23:40.535 32615 32692 I Unity : UnitGetsAbility ... done
  679. 05-23 17:23:40.568 32615 32692 I Unity : NewTurn ...
  680. 05-23 17:23:40.568 32615 32692 I Unity : sourcePos pos: (0,0)
  681. 05-23 17:23:40.568 32615 32692 I Unity : target pos: (0,0)
  682. 05-23 17:23:40.602 32615 32692 I Unity : NewTurn ... done
  683. 05-23 17:23:40.602 32615 32692 I Unity : UnitCardAdded ...
  684. 05-23 17:23:40.602 32615 32692 I Unity : sourcePos pos: (-1,-1)
  685. 05-23 17:23:40.602 32615 32692 I Unity : target pos: (-1,-1)
  686. 05-23 17:23:40.635 32615 32692 I Unity : UnitCardAdded ... done
  687. 05-23 17:23:40.635 32615 32692 I Unity : SetCardHp ...
  688. 05-23 17:23:40.635 32615 32692 I Unity : sourcePos pos: (-1,-1)
  689. 05-23 17:23:40.635 32615 32692 I Unity : target pos: (-1,-1)
  690. 05-23 17:23:40.669 32615 32692 I Unity : SetCardHp ... done
  691. 05-23 17:23:40.669 32615 32692 I Unity : SetCardAttack ...
  692. 05-23 17:23:40.669 32615 32692 I Unity : sourcePos pos: (-1,-1)
  693. 05-23 17:23:40.669 32615 32692 I Unity : target pos: (-1,-1)
  694. 05-23 17:23:40.704 32615 32692 I Unity : SetCardAttack ... done
  695. 05-23 17:23:40.704 32615 32692 I Unity : SetCardLevel ...
  696. 05-23 17:23:40.704 32615 32692 I Unity : sourcePos pos: (-1,-1)
  697. 05-23 17:23:40.704 32615 32692 I Unity : target pos: (-1,-1)
  698. 05-23 17:23:40.739 32615 32692 I Unity : SetCardLevel ... done
  699. 05-23 17:23:46.766 32615 32692 I Unity : Shrub start Idle2 animation
  700. 05-23 17:23:52.794 32615 32692 I Unity : OrderSoldier start Idle2 animation
  701. 05-23 17:23:57.617 32615 32692 I Unity : Logic: Battle --> End turn: 2
  702. 05-23 17:23:57.617 32615 32692 I Unity : Logic: Battle --> <~~~ Summon ChaosMeteorDemon (191) Pos: (2,0)
  703. 05-23 17:23:57.618 32615 32692 I Unity : Logic: Battle --> Unit ChaosArmoredSkelet (132) from (1,1) attcked hero
  704. 05-23 17:23:57.618 32615 32692 I Unity : Logic: Battle --> Hero got damage 8
  705. 05-23 17:23:57.619 32615 32692 I Unity : Logic: Battle --> Unit ChaosMeteorDemon (191) from (2,0) attcked unit at (2,0)
  706. 05-23 17:23:57.619 32615 32692 I Unity : Logic: Battle --> Unit OrderSoldier (158) from (2,0) got damage: 1
  707. 05-23 17:23:57.619 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) got damage: 1
  708. 05-23 17:23:57.620 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) attcked unit at (3,0)
  709. 05-23 17:23:57.620 32615 32692 I Unity : Logic: Battle --> Unit NatureSpearWarrior (164) from (3,0) died
  710. 05-23 17:23:57.621 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) attcked hero
  711. 05-23 17:23:57.621 32615 32692 I Unity : Logic: Battle --> Hero got damage 5
  712. 05-23 17:23:57.621 32615 32692 I Unity : Logic: Battle --> Start turn: 2
  713. 05-23 17:23:57.622 32615 32692 I Unity : EndOfTurn ...
  714. 05-23 17:23:57.622 32615 32692 I Unity : sourcePos pos: (0,0)
  715. 05-23 17:23:57.622 32615 32692 I Unity : target pos: (0,0)
  716. 05-23 17:23:57.622 32615 32692 I Unity : EndOfTurn ... done
  717. 05-23 17:23:57.649 32615 32692 I Unity : UnitCardRemoved ...
  718. 05-23 17:23:57.649 32615 32692 I Unity : sourcePos pos: (0,0)
  719. 05-23 17:23:57.649 32615 32692 I Unity : target pos: (0,0)
  720. 05-23 17:23:57.654 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":true,"cardNumInHand":1,"cardType":0,"target":{"row":2,"column":0},"targetBelongsToPlayer1":true,"nullComma
  721. 05-23 17:23:57.684 32615 32692 I Unity : UnitCardRemoved ... done
  722. 05-23 17:23:57.684 32615 32692 I Unity : SpawnUnit ...
  723. 05-23 17:23:57.684 32615 32692 I Unity : sourcePos pos: (2,0)
  724. 05-23 17:23:57.684 32615 32692 I Unity : target pos: (-1,-1)
  725. 05-23 17:23:57.687 32615 32692 I Unity : SpawnUnit ... done
  726. 05-23 17:23:57.717 32615 32692 I Unity : SetUnitHp ...
  727. 05-23 17:23:57.717 32615 32692 I Unity : sourcePos pos: (2,0)
  728. 05-23 17:23:57.717 32615 32692 I Unity : target pos: (-1,-1)
  729. 05-23 17:23:57.718 32615 32692 I Unity : SetUnitHp ... done
  730. 05-23 17:23:57.750 32615 32692 I Unity : SetUnitLevel ...
  731. 05-23 17:23:57.751 32615 32692 I Unity : sourcePos pos: (2,0)
  732. 05-23 17:23:57.751 32615 32692 I Unity : target pos: (0,0)
  733. 05-23 17:23:57.751 32615 32692 I Unity : SetUnitLevel ... done
  734. 05-23 17:23:57.783 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
  735. 05-23 17:23:57.799 32615 32692 I Unity : SetUnitAttack ...
  736. 05-23 17:23:57.799 32615 32692 I Unity : sourcePos pos: (2,0)
  737. 05-23 17:23:57.799 32615 32692 I Unity : target pos: (-1,-1)
  738. 05-23 17:23:57.799 32615 32692 I Unity : SetUnitAttack ... done
  739. 05-23 17:23:57.817 32615 32692 I Unity : UnitMovesToAttack ...
  740. 05-23 17:23:57.817 32615 32692 I Unity : sourcePos pos: (1,1)
  741. 05-23 17:23:57.817 32615 32692 I Unity : target pos: (1,2)
  742. 05-23 17:23:57.823 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"UNIT_CARDS_IN_HAND":4,"SPELL_CARDS_IN_HAND":4,"isGameOver":false,"isNoWinner":false,"player1Wins":false,"player1Turn":fals
  743. 05-23 17:23:57.950 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Verification passed","verificationResp":{"response":""}}
  744. 05-23 17:23:58.188 32615 32692 I Unity : UnitMovesToAttack ... done
  745. 05-23 17:23:58.188 32615 32692 I Unity : UnitAttacks ...
  746. 05-23 17:23:58.188 32615 32692 I Unity : sourcePos pos: (1,1)
  747. 05-23 17:23:58.188 32615 32692 I Unity : target pos: (-1,-1)
  748. 05-23 17:23:58.189 32615 32692 I Unity : ChaosArmoredSkelet start Attack animation
  749. 05-23 17:23:58.656 32615 32692 I Unity : UnitAttacks ... done
  750. 05-23 17:23:58.657 32615 32692 I Unity : UnitAttacksSound ...
  751. 05-23 17:23:58.657 32615 32692 I Unity : sourcePos pos: (-1,-1)
  752. 05-23 17:23:58.657 32615 32692 I Unity : target pos: (-1,-1)
  753. 05-23 17:23:58.657 32615 32692 I Unity : UnitAttacksSound ... done
  754. 05-23 17:23:58.688 32615 32692 I Unity : UnitDamagedSound ...
  755. 05-23 17:23:58.688 32615 32692 I Unity : sourcePos pos: (-1,-1)
  756. 05-23 17:23:58.688 32615 32692 I Unity : target pos: (-1,-1)
  757. 05-23 17:23:58.689 32615 32692 I Unity : UnitDamagedSound ... done
  758. 05-23 17:23:58.723 32615 32692 I Unity : HeroDamaged ...
  759. 05-23 17:23:58.724 32615 32692 I Unity : sourcePos pos: (-1,-1)
  760. 05-23 17:23:58.724 32615 32692 I Unity : target pos: (-1,-1)
  761. 05-23 17:23:58.724 32615 32692 I Unity : OrderHeroKnightPrefab(Clone) start Hit animation
  762. 05-23 17:23:58.728 32615 32692 I Unity : HeroDamaged ... done
  763. 05-23 17:23:58.757 32615 32692 I Unity : UnitMovesBack ...
  764. 05-23 17:23:58.757 32615 32692 I Unity : sourcePos pos: (1,1)
  765. 05-23 17:23:58.757 32615 32692 I Unity : target pos: (0,0)
  766. 05-23 17:23:59.123 32615 32692 I Unity : UnitMovesBack ... done
  767. 05-23 17:23:59.124 32615 32692 I Unity : UnitAttacks ...
  768. 05-23 17:23:59.124 32615 32692 I Unity : sourcePos pos: (2,0)
  769. 05-23 17:23:59.124 32615 32692 I Unity : target pos: (-1,-1)
  770. 05-23 17:23:59.124 32615 32692 I Unity : ChaosMeteorDemon start Attack animation
  771. 05-23 17:23:59.994 32615 32692 I Unity : UnitAttacks ... done
  772. 05-23 17:23:59.995 32615 32692 I Unity : UnitAttacksSound ...
  773. 05-23 17:23:59.995 32615 32692 I Unity : sourcePos pos: (-1,-1)
  774. 05-23 17:23:59.995 32615 32692 I Unity : target pos: (-1,-1)
  775. 05-23 17:23:59.995 32615 32692 I Unity : UnitAttacksSound ... done
  776. 05-23 17:24:00.028 32615 32692 I Unity : UnitUsesAbility ...
  777. 05-23 17:24:00.028 32615 32692 I Unity : sourcePos pos: (2,0)
  778. 05-23 17:24:00.028 32615 32692 I Unity : target pos: (-1,-1)
  779. 05-23 17:24:00.029 32615 32692 I Unity : UnitUsesAbility ... done
  780. 05-23 17:24:00.061 32615 32692 I Unity : UnitDamagedSound ...
  781. 05-23 17:24:00.061 32615 32692 I Unity : sourcePos pos: (-1,-1)
  782. 05-23 17:24:00.061 32615 32692 I Unity : target pos: (-1,-1)
  783. 05-23 17:24:00.061 32615 32692 I Unity : UnitDamagedSound ... done
  784. 05-23 17:24:00.095 32615 32692 I Unity : UnitDamaged ...
  785. 05-23 17:24:00.095 32615 32692 I Unity : sourcePos pos: (2,0)
  786. 05-23 17:24:00.095 32615 32692 I Unity : target pos: (-1,-1)
  787. 05-23 17:24:00.097 32615 32692 I Unity : OrderSoldier start Hit animation
  788. 05-23 17:24:00.098 32615 32692 I Unity : UnitDamaged ... done
  789. 05-23 17:24:00.128 32615 32692 I Unity : UnitDamaged ...
  790. 05-23 17:24:00.128 32615 32692 I Unity : sourcePos pos: (3,0)
  791. 05-23 17:24:00.128 32615 32692 I Unity : target pos: (-1,-1)
  792. 05-23 17:24:00.128 32615 32692 I Unity : NatureSpearWarrior start Hit animation
  793. 05-23 17:24:00.129 32615 32692 I Unity : UnitDamaged ... done
  794. 05-23 17:24:00.162 32615 32692 I Unity : UnitDamagedSound ...
  795. 05-23 17:24:00.162 32615 32692 I Unity : sourcePos pos: (-1,-1)
  796. 05-23 17:24:00.162 32615 32692 I Unity : target pos: (-1,-1)
  797. 05-23 17:24:00.162 32615 32692 I Unity : UnitDamagedSound ... done
  798. 05-23 17:24:00.195 32615 32692 I Unity : UnitAttacks ...
  799. 05-23 17:24:00.196 32615 32692 I Unity : sourcePos pos: (3,0)
  800. 05-23 17:24:00.196 32615 32692 I Unity : target pos: (-1,-1)
  801. 05-23 17:24:00.196 32615 32692 I Unity : ChaosBerserker start SpecialAttack1 animation
  802. 05-23 17:24:00.699 32615 32692 I Unity : UnitAttacks ... done
  803. 05-23 17:24:00.699 32615 32692 I Unity : UnitAttacksSound ...
  804. 05-23 17:24:00.699 32615 32692 I Unity : sourcePos pos: (-1,-1)
  805. 05-23 17:24:00.699 32615 32692 I Unity : target pos: (-1,-1)
  806. 05-23 17:24:00.700 32615 32692 I Unity : UnitAttacksSound ... done
  807. 05-23 17:24:00.734 32615 32692 I Unity : UnitDeathSound ...
  808. 05-23 17:24:00.734 32615 32692 I Unity : sourcePos pos: (-1,-1)
  809. 05-23 17:24:00.734 32615 32692 I Unity : target pos: (-1,-1)
  810. 05-23 17:24:00.735 32615 32692 I Unity : UnitDeathSound ... done
  811. 05-23 17:24:00.766 32615 32692 I Unity : UnitDies ...
  812. 05-23 17:24:00.766 32615 32692 I Unity : sourcePos pos: (3,0)
  813. 05-23 17:24:00.766 32615 32692 I Unity : target pos: (-1,-1)
  814. 05-23 17:24:00.774 32615 32692 I Unity : NatureSpearWarrior start Death animation
  815. 05-23 17:24:00.774 32615 32692 I Unity : UnitDies ... done
  816. 05-23 17:24:00.799 32615 32692 I Unity : UnitMovesToAttack ...
  817. 05-23 17:24:00.799 32615 32692 I Unity : sourcePos pos: (3,0)
  818. 05-23 17:24:00.799 32615 32692 I Unity : target pos: (3,2)
  819. 05-23 17:24:01.067 32615 32692 I Unity : UnitMovesToAttack ... done
  820. 05-23 17:24:01.067 32615 32692 I Unity : UnitAttacks ...
  821. 05-23 17:24:01.067 32615 32692 I Unity : sourcePos pos: (3,0)
  822. 05-23 17:24:01.067 32615 32692 I Unity : target pos: (-1,-1)
  823. 05-23 17:24:01.067 32615 32692 I Unity : ChaosBerserker start SpecialAttack2 animation
  824. 05-23 17:24:01.570 32615 32692 I Unity : UnitAttacks ... done
  825. 05-23 17:24:01.570 32615 32692 I Unity : UnitAttacksSound ...
  826. 05-23 17:24:01.570 32615 32692 I Unity : sourcePos pos: (-1,-1)
  827. 05-23 17:24:01.571 32615 32692 I Unity : target pos: (-1,-1)
  828. 05-23 17:24:01.571 32615 32692 I Unity : UnitAttacksSound ... done
  829. 05-23 17:24:01.602 32615 32692 I Unity : UnitDamagedSound ...
  830. 05-23 17:24:01.602 32615 32692 I Unity : sourcePos pos: (-1,-1)
  831. 05-23 17:24:01.602 32615 32692 I Unity : target pos: (-1,-1)
  832. 05-23 17:24:01.603 32615 32692 I Unity : UnitDamagedSound ... done
  833. 05-23 17:24:01.635 32615 32692 I Unity : HeroDamaged ...
  834. 05-23 17:24:01.636 32615 32692 I Unity : sourcePos pos: (-1,-1)
  835. 05-23 17:24:01.636 32615 32692 I Unity : target pos: (-1,-1)
  836. 05-23 17:24:01.636 32615 32692 I Unity : OrderHeroKnightPrefab(Clone) start Hit animation
  837. 05-23 17:24:01.638 32615 32692 I Unity : HeroDamaged ... done
  838. 05-23 17:24:01.669 32615 32692 I Unity : UnitMovesBack ...
  839. 05-23 17:24:01.669 32615 32692 I Unity : sourcePos pos: (3,0)
  840. 05-23 17:24:01.669 32615 32692 I Unity : target pos: (0,0)
  841. 05-23 17:24:01.938 32615 32692 I Unity : UnitMovesBack ... done
  842. 05-23 17:24:01.938 32615 32692 I Unity : UnitLoosesAbility ...
  843. 05-23 17:24:01.938 32615 32692 I Unity : sourcePos pos: (3,0)
  844. 05-23 17:24:01.938 32615 32692 I Unity : target pos: (-1,-1)
  845. 05-23 17:24:01.939 32615 32692 I Unity : UnitLoosesAbility ... done
  846. 05-23 17:24:01.970 32615 32692 I Unity : NewTurn ...
  847. 05-23 17:24:01.971 32615 32692 I Unity : sourcePos pos: (0,0)
  848. 05-23 17:24:01.971 32615 32692 I Unity : target pos: (0,0)
  849. 05-23 17:24:02.005 32615 32692 I Unity : NewTurn ... done
  850. 05-23 17:24:02.005 32615 32692 I Unity : UnitCardAdded ...
  851. 05-23 17:24:02.005 32615 32692 I Unity : sourcePos pos: (-1,-1)
  852. 05-23 17:24:02.005 32615 32692 I Unity : target pos: (-1,-1)
  853. 05-23 17:24:02.038 32615 32692 I Unity : UnitCardAdded ... done
  854. 05-23 17:24:02.039 32615 32692 I Unity : SetCardHp ...
  855. 05-23 17:24:02.039 32615 32692 I Unity : sourcePos pos: (-1,-1)
  856. 05-23 17:24:02.039 32615 32692 I Unity : target pos: (-1,-1)
  857. 05-23 17:24:02.072 32615 32692 I Unity : SetCardHp ... done
  858. 05-23 17:24:02.072 32615 32692 I Unity : SetCardAttack ...
  859. 05-23 17:24:02.072 32615 32692 I Unity : sourcePos pos: (-1,-1)
  860. 05-23 17:24:02.072 32615 32692 I Unity : target pos: (-1,-1)
  861. 05-23 17:24:02.105 32615 32692 I Unity : SetCardAttack ... done
  862. 05-23 17:24:02.105 32615 32692 I Unity : SetCardLevel ...
  863. 05-23 17:24:02.106 32615 32692 I Unity : sourcePos pos: (-1,-1)
  864. 05-23 17:24:02.106 32615 32692 I Unity : target pos: (-1,-1)
  865. 05-23 17:24:02.140 32615 32692 I Unity : SetCardLevel ... done
  866. 05-23 17:24:05.823 32615 32692 I Unity : player turn score: 0.7582938
  867. 05-23 17:24:05.823 32615 32692 I Unity : Logic: Battle --> End turn: 2
  868. 05-23 17:24:05.824 32615 32692 I Unity : Logic: Battle --> <~~~ Summon ChaosCrossbowman (166) Pos: (2,2)
  869. 05-23 17:24:05.824 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) got damage: 1
  870. 05-23 17:24:05.825 32615 32692 I Unity : Logic: Battle --> Unit OrderSoldier (158) from (2,0) attcked unit at (2,0)
  871. 05-23 17:24:05.825 32615 32692 I Unity : Logic: Battle --> Unit ChaosMeteorDemon (191) from (2,0) got damage: 2
  872. 05-23 17:24:05.826 32615 32692 I Unity : Logic: Battle --> Unit ChaosCrossbowman (166) from (2,2) attcked unit at (2,0)
  873. 05-23 17:24:05.826 32615 32692 I Unity : Logic: Battle --> Unit ChaosMeteorDemon (191) from (2,0) died
  874. 05-23 17:24:05.826 32615 32692 I Unity : Logic: Battle --> Unit ChaosArmoredSkelet (132) from (1,1) got damage: 1
  875. 05-23 17:24:05.827 32615 32692 I Unity : Logic: Battle --> Unit ChaosBerserker (3) from (3,0) got damage: 1
  876. 05-23 17:24:05.827 32615 32692 I Unity : Logic: Battle --> Unit OrderSoldier (158) from (2,0) got damage: 1
  877. 05-23 17:24:05.827 32615 32692 I Unity : Logic: Battle --> Start turn: 3
  878. 05-23 17:24:05.828 32615 32692 I Unity : SimulateBotThinking ...
  879. 05-23 17:24:05.828 32615 32692 I Unity : sourcePos pos: (0,0)
  880. 05-23 17:24:05.828 32615 32692 I Unity : target pos: (0,0)
  881. 05-23 17:24:05.859 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/pve.actSimple - {"player1Command":false,"cardNumInHand":3,"cardType":0,"target":{"row":2,"column":2},"targetBelongsToPlayer1":false,"nullCom
  882. 05-23 17:24:05.989 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - {"message":"Command successfully processed"}
  883. 05-23 17:24:07.833 32615 32692 I Unity : SimulateBotThinking ... done
  884. 05-23 17:24:07.833 32615 32692 I Unity : EndOfTurn ...
  885. 05-23 17:24:07.833 32615 32692 I Unity : sourcePos pos: (0,0)
  886. 05-23 17:24:07.834 32615 32692 I Unity : target pos: (0,0)
  887. 05-23 17:24:07.834 32615 32692 I Unity : EndOfTurn ... done
  888. 05-23 17:24:07.867 32615 32692 I Unity : UnitCardRemoved ...
  889. 05-23 17:24:07.867 32615 32692 I Unity : sourcePos pos: (0,0)
  890. 05-23 17:24:07.867 32615 32692 I Unity : target pos: (0,0)
  891. 05-23 17:24:07.899 32615 32692 I Unity : UnitCardRemoved ... done
  892. 05-23 17:24:07.899 32615 32692 I Unity : SpawnUnit ...
  893. 05-23 17:24:07.899 32615 32692 I Unity : sourcePos pos: (2,2)
  894. 05-23 17:24:07.899 32615 32692 I Unity : target pos: (-1,-1)
  895. 05-23 17:24:07.903 32615 32692 I Unity : SpawnUnit ... done
  896. 05-23 17:24:07.933 32615 32692 I Unity : SetUnitHp ...
  897. 05-23 17:24:07.933 32615 32692 I Unity : sourcePos pos: (2,2)
  898. 05-23 17:24:07.933 32615 32692 I Unity : target pos: (-1,-1)
  899. 05-23 17:24:07.934 32615 32692 I Unity : SetUnitHp ... done
  900. 05-23 17:24:07.969 32615 32692 I Unity : SetUnitLevel ...
  901. 05-23 17:24:07.969 32615 32692 I Unity : sourcePos pos: (2,2)
  902. 05-23 17:24:07.969 32615 32692 I Unity : target pos: (0,0)
  903. 05-23 17:24:07.969 32615 32692 I Unity : SetUnitLevel ... done
  904. 05-23 17:24:07.999 32615 32692 I Unity : SetUnitAttack ...
  905. 05-23 17:24:08.000 32615 32692 I Unity : sourcePos pos: (2,2)
  906. 05-23 17:24:08.000 32615 32692 I Unity : target pos: (-1,-1)
  907. 05-23 17:24:08.000 32615 32692 I Unity : SetUnitAttack ... done
  908. 05-23 17:24:08.033 32615 32692 I Unity : UnitGetsAbility ...
  909. 05-23 17:24:08.033 32615 32692 I Unity : sourcePos pos: (2,2)
  910. 05-23 17:24:08.033 32615 32692 I Unity : target pos: (-1,-1)
  911. 05-23 17:24:08.036 32615 32692 I Unity : UnitGetsAbility ... done
  912. 05-23 17:24:08.067 32615 32692 I Unity : DestroyRune ...
  913. 05-23 17:24:08.067 32615 32692 I Unity : sourcePos pos: (2,2)
  914. 05-23 17:24:08.067 32615 32692 I Unity : target pos: (0,0)
  915. 05-23 17:24:08.069 32615 32692 I Unity : DestroyRune ... done
  916. 05-23 17:24:08.100 32615 32692 I Unity : UnitDamagedSound ...
  917. 05-23 17:24:08.100 32615 32692 I Unity : sourcePos pos: (-1,-1)
  918. 05-23 17:24:08.100 32615 32692 I Unity : target pos: (-1,-1)
  919. 05-23 17:24:08.100 32615 32692 I Unity : UnitDamagedSound ... done
  920. 05-23 17:24:08.134 32615 32692 I Unity : UnitDamaged ...
  921. 05-23 17:24:08.134 32615 32692 I Unity : sourcePos pos: (3,0)
  922. 05-23 17:24:08.134 32615 32692 I Unity : target pos: (-1,-1)
  923. 05-23 17:24:08.134 32615 32692 I Unity : ChaosBerserker start Hit animation
  924. 05-23 17:24:08.436 32615 32692 I Unity : UnitDamaged ... done
  925. 05-23 17:24:08.436 32615 32692 I Unity : UnitAttacks ...
  926. 05-23 17:24:08.436 32615 32692 I Unity : sourcePos pos: (2,0)
  927. 05-23 17:24:08.436 32615 32692 I Unity : target pos: (-1,-1)
  928. 05-23 17:24:08.436 32615 32692 I Unity : OrderSoldier start Attack animation
  929. 05-23 17:24:08.904 32615 32692 I Unity : UnitAttacks ... done
  930. 05-23 17:24:08.904 32615 32692 I Unity : UnitAttacksSound ...
  931. 05-23 17:24:08.904 32615 32692 I Unity : sourcePos pos: (-1,-1)
  932. 05-23 17:24:08.904 32615 32692 I Unity : target pos: (-1,-1)
  933. 05-23 17:24:08.905 32615 32692 I Unity : UnitAttacksSound ... done
  934. 05-23 17:24:08.939 32615 32692 I Unity : UnitDamagedSound ...
  935. 05-23 17:24:08.939 32615 32692 I Unity : sourcePos pos: (-1,-1)
  936. 05-23 17:24:08.939 32615 32692 I Unity : target pos: (-1,-1)
  937. 05-23 17:24:08.939 32615 32692 I Unity : UnitDamagedSound ... done
  938. 05-23 17:24:08.972 32615 32692 I Unity : UnitDamaged ...
  939. 05-23 17:24:08.972 32615 32692 I Unity : sourcePos pos: (2,0)
  940. 05-23 17:24:08.972 32615 32692 I Unity : target pos: (-1,-1)
  941. 05-23 17:24:08.974 32615 32692 I Unity : ChaosMeteorDemon start Hit animation
  942. 05-23 17:24:09.272 32615 32692 I Unity : UnitDamaged ... done
  943. 05-23 17:24:09.272 32615 32692 I Unity : UnitRangedAttackSound ...
  944. 05-23 17:24:09.272 32615 32692 I Unity : sourcePos pos: (-1,-1)
  945. 05-23 17:24:09.272 32615 32692 I Unity : target pos: (-1,-1)
  946. 05-23 17:24:09.272 32615 32692 I Unity : UnitRangedAttackSound ... done
  947. 05-23 17:24:09.306 32615 32692 I Unity : UnitAttacks ...
  948. 05-23 17:24:09.306 32615 32692 I Unity : sourcePos pos: (2,2)
  949. 05-23 17:24:09.306 32615 32692 I Unity : target pos: (2,0)
  950. 05-23 17:24:09.306 32615 32692 I Unity : ChaosCrossbowman start Attack animation
  951. 05-23 17:24:10.243 32615 32692 I Unity : UnitAttacks ... done
  952. 05-23 17:24:10.244 32615 32692 I Unity : UnitAttacksSound ...
  953. 05-23 17:24:10.244 32615 32692 I Unity : sourcePos pos: (-1,-1)
  954. 05-23 17:24:10.244 32615 32692 I Unity : target pos: (-1,-1)
  955. 05-23 17:24:10.244 32615 32692 I Unity : UnitAttacksSound ... done
  956. 05-23 17:24:10.277 32615 32692 I Unity : UnitDeathSound ...
  957. 05-23 17:24:10.277 32615 32692 I Unity : sourcePos pos: (-1,-1)
  958. 05-23 17:24:10.277 32615 32692 I Unity : target pos: (-1,-1)
  959. 05-23 17:24:10.277 32615 32692 I Unity : UnitDeathSound ... done
  960. 05-23 17:24:10.310 32615 32692 I Unity : UnitDies ...
  961. 05-23 17:24:10.310 32615 32692 I Unity : sourcePos pos: (2,0)
  962. 05-23 17:24:10.310 32615 32692 I Unity : target pos: (-1,-1)
  963. 05-23 17:24:10.314 32615 32692 I Unity : ChaosMeteorDemon start Death animation
  964. 05-23 17:24:10.314 32615 32692 I Unity : UnitDies ... done
  965. 05-23 17:24:10.344 32615 32692 I Unity : UnitUsesAbility ...
  966. 05-23 17:24:10.344 32615 32692 I Unity : sourcePos pos: (2,0)
  967. 05-23 17:24:10.344 32615 32692 I Unity : target pos: (-1,-1)
  968. 05-23 17:24:10.345 32615 32692 I Unity : ChaosMeteorDemon start Ability1 animation
  969. 05-23 17:24:54.866 32615 32692 I Unity : GUI: _main --> Show window: SettingsPanel
  970. 05-23 17:24:56.579 32615 32692 I Unity : GUI: _main --> Show window: SendCommentPanel
  971. 05-23 17:25:07.455 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/9BDHsS3X2jtXngeWPtJQTVvj93qh6KwpS7ZhznrDxG2uQQH4JxQznQxWabJUucjQeHHBjbNs/utils.saveGridfsLog?subject=Повес л бой - [{"t":"Warning","tm":"201
  972. 05-23 17:25:07.880 32615 32692 I Unity : GUI: _main --> Show window: LobbyWindow
  973. 05-23 17:25:07.913 32615 32692 I Unity : GUI: _main --> Show window: MainHud
  974. 05-23 17:25:07.917 32615 32692 I Unity : No subscription info
  975. 05-23 17:25:07.983 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 -
  976. 05-23 17:25:07.988 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/utils.getServerTime -
  977. 05-23 17:25:08.062 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - 1558621506745
  978. 05-23 17:26:57.375 32615 32692 I Unity : GUI: _main --> Load main scene
  979. 05-23 17:26:57.906 32615 32692 I Unity : GUI: _main --> Show window: MainMenu
  980. 05-23 17:26:57.919 32615 32692 I Unity : GUI: _main --> Show window: MainHud
  981. 05-23 17:26:57.922 32615 32692 I Unity : No subscription info
  982. 05-23 17:26:57.925 32615 32692 I Unity : No subscription info
  983. 05-23 17:26:58.001 32615 32692 I Unity : NETWORK: _main --> ~~~> https://rmg-hom-qa2.gbln.app/api/v0/utils.getServerTime -
  984. 05-23 17:26:58.127 32615 32692 I Unity : NETWORK: _main --> <~~~ 200 - 1558621616784
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