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Jul 18th, 2017
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  1.   v15.low = sub_89BDB0(0);
  2.   v14 = ClntObjMgrGetObjectPtr(v15, TYPEMASK_UNIT, ".\\SpellBookFrame.cpp", 3634);
  3.   if ( !v14 || (v16 = ClientDB__GetRow((int)&g_SpellDB, v8), v17 = (int *)v16, !v16) )
  4.     return 0;
  5.   if ( *(_BYTE *)(v16 + 20) & 0x20 || (void *)CGPlayer_C__GetPossessedUnit(v29) == v14 )
  6.   {
  7.     Spell_C__CastSpell2(v13, (int)v14, v14, *v17, 0, v28, 0, 0, 0, 0, 0);
  8.     result = 0;
  9.   }
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