Advertisement
Guest User

Untitled

a guest
Jan 4th, 2019
185
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.67 KB | None | 0 0
  1. !version: 4.0-PreRelease-3
  2.  
  3. # The language by this plugin
  4. language-file: russian.yml
  5.  
  6. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  7. beta: false
  8.  
  9. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  10. always-day: true
  11.  
  12. # If this config is enabled, it's not going to rain anymore for playing players
  13. no-rain: true
  14.  
  15. # If this config is enabled, dying people will lose their items
  16. no-drops: true
  17.  
  18. # If this config is enabled, players will drop only itemspawners if they die
  19. # 'no-drops' has no effects if this config is enabled
  20. drop-only-itemspawner: true
  21.  
  22. # If this config is enabled, the players are getting after a round ends their inventory back
  23. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  24. inventory-backup: false
  25.  
  26. # If this config is enabled, the players inventory is getting cleared after a rounds end
  27. # This config has no effects if inventory-backup is enabled
  28. inventory-clear: true
  29.  
  30. # If this config is enabled, people can't change their gamemode to creative or enable flying
  31. anticheat-enabled: true
  32.  
  33. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  34. permission-basic-alloweveryone: false
  35.  
  36. # If this config is disabled, leave messages by players won't be shown anymore
  37. leavemessage-at-end: true
  38.  
  39. # Players will leave a round if they're using one of these commands
  40. hubcommands {
  41. /hub
  42. /leave
  43. /l
  44. /spawn
  45. /lobby
  46. }
  47.  
  48. # If this config is enabled, players can use the /stats command to see their statistics.
  49. allowcommand-stats: true
  50.  
  51. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  52. allowcommand-stats-global: true
  53.  
  54. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  55. player-color: true
  56.  
  57. # If this config is enabled, players will see a border if they're near of it
  58. border: true
  59.  
  60. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  61. # The permission for each special item is: mbedwars.specialitem.<special item id>
  62. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  63. specialitem-requiredpermission: true
  64.  
  65. # The server will automatically restart itself if this config is enabled and when an arena ends
  66. restart-oncearenaend: false
  67.  
  68. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  69. kick-outofarena: false
  70.  
  71. # With which statistic the ranking should get sorted of
  72. # 0: Wons
  73. # 1: Loses
  74. # 2: Rounds Played
  75. # 3: W/L
  76. # 4: Kills
  77. # 5: Deaths
  78. # 6: K/D
  79. # 7: Beds Destroyed
  80. # 8: Playtime
  81. ranking-sortation: 7
  82.  
  83. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  84. # If it's on true this plugin won't make any changes to these messages
  85. server-joinquitmessage-enabled: false
  86.  
  87. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  88. # This is only supported for 1.8 and higher
  89. actionbar-enabled: true
  90.  
  91. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  92. stats-count-deaths-beforebedbroken: false
  93.  
  94. # This config will remove players for players from the tab which are not playing inside the arena
  95. tab-removenonplayers: false
  96.  
  97. # If this config is enabled then creatures won't spawn in an arena
  98. entityspawning-enabled: false
  99.  
  100. # This config is required if you are using upgrades because this config is setting the radius of your base size, the center point is the bed location
  101. upgrade-spawnsize: 16
  102.  
  103. # If this config is disabled then the foodlevel of the players won't change (Only ingame)
  104. hunger: false
  105.  
  106. # If this config is disabled then players won't be able to interact ingame whereby they won't be able to use workbenches, furnaces or something else
  107. interacting: false
  108.  
  109. # The message that'll be sent when a player is receiving an achievement
  110. # Placeholders: {name}, {description}
  111. earnachievement-message {
  112. &7&m=========================
  113. &6 &l%Achievement_get_title%
  114. &f{name}:
  115. &d {description}
  116. &7&m=========================
  117. }
  118.  
  119. # Inter alia these blocks won't get broken by tnt or creepers
  120. explosion-blocks-blacklist {
  121. }
  122.  
  123. # Disable/enable the auto teambalance in the lobby
  124. # It tries to make the teams as fair as possible
  125. teambalance: true
  126.  
  127.  
  128. # ========== LOBBY ==========
  129.  
  130. # To which time the time should be set when using forcestart
  131. # Changing this to a too low value is dangerous.
  132. forcestart-time: 10
  133.  
  134. # The arena will start when someone is using the forcestart item and if this config is enabled even if there are less players than configurated
  135. forcestart-ignoreminplayers: false
  136.  
  137. # This calculation is being used when the countdown in the lobby is starting.
  138. # Changing this to a too low value is dangerous.
  139. # Placeholder: {teams}, {teamplayers}
  140. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  141.  
  142. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  143. lobby-printmapinfo-enabled: true
  144.  
  145. # The lines which will be printed before the game begins
  146. # Placeholder: {arena}, {madeby}, {players}, {maxplayers}, {teams}, {teamsize}
  147. # You can use ^# to create space
  148. lobby-printmapinfo-lines {
  149. &7&m========================
  150. &c%Lobby_PrintMapInfo_ArenaName%: &f{arena}
  151. &c%Lobby_PrintMapInfo_BuildBy%: &f{madeby}
  152. &7&m========================
  153. }
  154.  
  155. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  156. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  157. lobby-countdowntitle-arena: &c{arena}
  158.  
  159. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  160. lobby-countdowntitle-5: &c⑤
  161. lobby-countdowntitle-4: &c④
  162. lobby-countdowntitle-3: &c➂
  163. lobby-countdowntitle-2: &c➁
  164. lobby-countdowntitle-1: &c➀
  165. lobby-countdowntitle-0: &c⓿
  166.  
  167. # If this config is enabled and if a player is changing than he will wear the dyed item 'lobby-team-onchange-wearcloth-material'
  168. lobby-team-onchange-wearcloth-enabled: true
  169.  
  170. # The armor that the player will wear
  171. # 'lobby-team-onchange-wearcloth-enabled' has to be enabled for this
  172. lobby-team-onchange-wearcloth-material: LEATHER_CHESTPLATE
  173.  
  174. # If the stats should be shown in the endlobby
  175. lobby-endstats-enabled: true
  176.  
  177.  
  178. # ========== ARENA VOTING ==========
  179.  
  180. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  181. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  182. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  183. # The made-by argument in when creating a mapvote arena is not required.
  184. arenavoting-enabled: false
  185.  
  186. # Set the maximum amount of arenas which should get voted
  187. arenavoting-maxarenas: 3
  188.  
  189. # ========== BED ==========
  190.  
  191. # If this config is enabled, players can destroy the bed of their team
  192. ownbed-destroyable: false
  193.  
  194. # Set the block that should be destroyed in a round
  195. bed-block: BED_BLOCK
  196.  
  197. # If this config is enabled, your bed will get dyed to the color of its team
  198. bed-block-dye: true
  199.  
  200. # The itemspawner that'll be dropped when a player is destroying a bed
  201. bed-drops-type: %Spawner_Gold%
  202.  
  203. # The amount of the materials that will be droped once a player destroyed a bed (it'll take the material of the spawner by the config 'bed-drops-type')
  204. bed-drops-amount: 10
  205.  
  206. # Enabling this config will make that the bed is only destroyable with tnt.
  207. bed-onlydestroyablewith-tnt: false
  208.  
  209. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  210. bed-hologram-enabled: false
  211.  
  212. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  213. # Placeholders: {teamcolor}, {team}, {heart}
  214. bed-hologram-message-alive: {teamcolor}{team}
  215.  
  216. # If this config is enabled then the message of the config 'beddestroy-message' will be send, when somebody breaks a bed
  217. beddestroy-message-enabled: true
  218.  
  219. # The message that will be send when someone breaks a bed
  220. # Placeholders: {team}, {teamcolor}, {player}
  221. beddestroy-message: %Prefix% %Destroyed_Bed%
  222.  
  223. # ========== ITEM SPAWNER ==========
  224.  
  225. # If this config is enabled, iron and gold are making particles once they spawn
  226. itemspawner-effect: false
  227.  
  228. # If this config is enabled, iron and gold are making a sound once they spawn
  229. itemspawner-sound: false
  230.  
  231. # The height of the item spawner holograms
  232. spawnerhologram-height: 0.5
  233.  
  234. # The animation speed of the item spawner holograms
  235. spawnerhologram-speed: 5
  236.  
  237. # ========== BLOCK PLACE/BREAK ==========
  238.  
  239. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  240. notbuildableradius-enabled: false
  241.  
  242. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  243. notbuildableradius-teamspawn: 0
  244.  
  245. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  246. notbuildableradius-itemspawner: 0
  247.  
  248. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  249. dye-block: true
  250.  
  251. # If this config is disabled, then the config 'placeableblock-whitelist' won't have any effect and every type of block will be placeable
  252. placeableblock-whitelist-enabled: true
  253.  
  254. # In this config you're able to add blocks that players can place
  255. # Purchasable blocks are automatically in this list
  256. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  257. placeableblock-whitelist:
  258.  
  259. # If this config is disabled, players can't trample on wheat anymore
  260. destroyable-farmland: false
  261.  
  262. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  263. # By which it's not possible to break the arena.
  264. destroyblock-builtbyplayers: true
  265.  
  266. # TNT will get ignited automatically if someone is placing TNT
  267. tnt-autoignite: false
  268.  
  269. # TNT won't break any blocks if this config is disabled
  270. tnt-canbreakblocks: true
  271.  
  272. # If this config is enabled then TNT will only break blocks placed by players
  273. tnt-canbreakblocks-breakby-player: true
  274.  
  275. # ========== DEATH ==========
  276.  
  277. # If this config is enabled, particles will be created at the location some player dies
  278. particles-ondeath: true
  279.  
  280. # If this config is enabled, then the screen which will be displayed when someone dies skipped
  281. death-skipscreen: true
  282.  
  283. # If this config is enabled then players who died will turn to a spectator for a few seconds
  284. death-spectate-enabled: false
  285.  
  286. # How long the player will spectate after his death in seconds
  287. death-spectate-time: 5
  288.  
  289. # If this config is enabled, players will die in water
  290. diein-water: false
  291.  
  292. # If this config is enabled, players will die instantly if they're touching the void
  293. diein-void: false
  294.  
  295. # If this config is enabled, players will die instantly if they're touching the lower part of the border. Only works for arenas with the type region
  296. diein-border-bottom: false
  297.  
  298. # ========== DEATH-MESSAGE ==========
  299.  
  300. # If this config is enabled, death-messages by playing people will be removed
  301. deathmessage-remove: true
  302.  
  303. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  304. deathmessage-private: false
  305.  
  306. # If this config is enabled, death-messages will be changed
  307. deathmessage-custom-enabled: false
  308.  
  309. # How the custom deathmessages has to look like
  310. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  311. deathmessage-custom-killed: &b{teamcolor}{player} &7has been killed by &8{killerteamcolor}{killer} &7with &c❤{heartpercent}%
  312. deathmessage-custom-void: &b{teamcolor}{player} &7fell out of the world
  313.  
  314. # ========== PRIZE ==========
  315.  
  316. # If this config is enabled, the winner team will get a prize
  317. prize-enabled: true
  318.  
  319. # The command that'll be executed when somebody wins a round.
  320. # Arguments: {name}
  321. prize-commands {
  322. eco give {name} 15
  323. }
  324.  
  325. # ========== PERFORMANCE ==========
  326.  
  327. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  328. # Possibilities:
  329. # - Very_Low
  330. # - Low
  331. # - Normal
  332. # - High
  333. # - Ultra
  334. performance: Normal
  335.  
  336. # Change the regeneration speed by an arena (1 = slowest)
  337. # Only works for arenas who have region as the regeneration type and only if 'regeneration-threadsafe' is set to false
  338. regeneration-speed: 20000
  339.  
  340. # This config can significantly decrease the CPU usage, but it only works with a few versions of spigot stable.
  341. # This currently only impacts arenas which have region as the regeneration type
  342. regeneration-threadsafe: false
  343.  
  344. # ========== INGAME/ROUND TIMER ==========
  345.  
  346. # If this config is enabled then an arena will automatically stop after a countdown has stopped
  347. timer-enabled: true
  348.  
  349. # The amount of time until an arena will end by itself (in secounds)
  350. timer: 1800
  351.  
  352. # ========== SPECTATING ==========
  353.  
  354. # If this config is enabled, people who aren't playing can spectate a running game
  355. spectating: true
  356.  
  357. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  358. spectator-joinmessage: true
  359.  
  360. # Dead players will automatically enter the spectator mode if this config is enabled
  361. spectator-autojoin: true
  362.  
  363. # The types of speed that the player can choose with the ChangeSpeed item
  364. # Each type should be build like this: <name>:<speed>
  365. # The default speed is 1, the max value is 10
  366. spectator-changespeed-types {
  367. &21:1.0
  368. &a2:1.5
  369. &63:2.0
  370. &c4:2.5
  371. &45:3.0
  372. }
  373.  
  374. # If spectators should have a night vision effect
  375. spectator-nightvision: true
  376.  
  377. # ========== SPECIAL ITEMS ==========
  378.  
  379. # The material of the item for each special item
  380. teleporter-item: sulphur:0
  381. minishop-item: monster_egg:villager
  382. rescueplatform-item: slime_block:0
  383. tntsheep-item: monster_egg:sheep
  384. magneticshoes-item: chainmail_boots:0
  385. trap-item: stone_plate:0
  386. bridge-item: ink_sack:4
  387. guarddog-item: monster_egg:wolf
  388.  
  389. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  390. teleporter-countdown-enabled: true
  391.  
  392. # The secounds the player will have to wait until he will be teleported (in secounds)
  393. teleporter-countdown: 5
  394.  
  395. # The speed of the MiniShop
  396. minishop-speed: 0.2
  397.  
  398. # The width of the rescue platform
  399. rescueplatform-width: 3
  400.  
  401. # The material that will be placed when using the rescue platform
  402. rescueplatform-material: slime_block
  403.  
  404. # If players should get damage because of the rescue platform
  405. rescueplatform-nodamage: true
  406.  
  407. # If the rescue platform should get destroyed automatically after a specified time
  408. rescueplatform-autobreak-enabled: true
  409.  
  410. # The time in seconds when the rescue platform should get destroyed
  411. rescueplatform-autobreak-time: 15
  412.  
  413. # The speed of the TNT Sheep
  414. tntsheep-speed: 0.33
  415.  
  416. # The maximum length of the bridge
  417. bridge-maxlength: 16
  418.  
  419. # The material that will be placed and taken from the player when using the bridge
  420. bridge-material: sandstone
  421.  
  422. # The time a player has to wait until he can use the tracker again (0 = instantly)
  423. tracker-delay: 10.0
  424.  
  425. # The entitytype of the guarddog
  426. # Full list of types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  427. guarddog-type: WOLF
  428.  
  429. # ========== GUIS ==========
  430.  
  431. # The material of each team in the select team gui
  432. gui-selectteam-teammaterial: leather_chestplate:0
  433.  
  434. # The lore lines of each team material in the select team gui
  435. # Placeholders: {eachplayer}, {players}, {allplayers}, {maxplayers}, {teams}
  436. gui-selectteam-teammaterial-lore {
  437. &7&m============
  438. {eachplayer}
  439. }
  440.  
  441. # The {eachplayer} placeholder for the config gui-selectteam-teammaterial-lore
  442. # Placeholders: {name}
  443. gui-selectteam-teammaterial-lore-eachplayer: &f&o{name}
  444.  
  445. # The background material in the select team gui
  446. gui-selectteam-backgroundmaterial: stained_glass_pane:0
  447.  
  448. # If the select team gui should be centered
  449. gui_selectteam_centered: false
  450.  
  451. # The unearned material of each achievement in the achievements gui
  452. gui-achievements-material-unearned: ink_sack:8
  453.  
  454. # The earned material of each achievement in the achievements gui
  455. gui-achievements-material-earned: ink_sack:10
  456.  
  457. # The background material in the achievements gui
  458. gui-achievements-backgroundmaterial: air:0
  459.  
  460. # If the achievements gui should be centered
  461. gui-achievements-centered: false
  462.  
  463. # The background material in the spectator teleport gui
  464. gui-spectatortp-backgroundmaterial: air:0
  465.  
  466. # If the spectator teleport gui should be centered
  467. gui-spectatortp-centered: false
  468.  
  469. # If the hubvillager gui should be centered
  470. gui-hubvillager-centered: true
  471.  
  472. # The item that'll be displayed in /bw arenasgui if the arena is joinable
  473. gui-arenasgui-joinable-item: emerald_block:0
  474.  
  475. # The item that'll be displayed in /bw arenasgui if the arena is not joinable
  476. gui-arenasgui-not-joinable-item: emerald_block:0
  477.  
  478. # ========== CUSTOM MOTD ==========
  479.  
  480. # If this config is enabled, this plugin will change the motd
  481. motd-enabled: false
  482.  
  483. # Type in here the name of your arena to make more multiple placeholders possible
  484. motd-arena:
  485.  
  486. # How the motd has to look like (motd-enabled has to be true)
  487. # Placeholders: {arena}, {players}, {maxplayers}, {status}, {statusname}
  488. motd-line1: &bBedwars &3{arena} {status}
  489. motd-line2: {players}/{maxplayers}
  490.  
  491. # ========== SIGN ==========
  492.  
  493. # Configurations for the antispam at a sign you can create with /bw addsign
  494. sign-antispam-enabled: true
  495. sign-antispam-delay: 1.0
  496.  
  497. # The text of the lines by the sign you can create with /bw addsign
  498. # Placeholders: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  499. sign-line1: &9{arena}
  500. sign-line2: &7------------------
  501. sign-line3: {status}
  502. sign-line4: &e{players}&7 / &e{maxplayers}
  503.  
  504. # A block will be placed under each sign with the material of 'signblock-material' and the color of 'signblock-color-*' if this config is enabled
  505. signblock-enabled: false
  506.  
  507. # The material of the block
  508. signblock-material: STAINED_CLAY
  509.  
  510. # The color of the block at the specifc states
  511. signblock-color-stopped: RED
  512. signblock-color-lobby: YELLOW
  513. signblock-color-running: ORANGE
  514. signblock-color-reseting: RED
  515.  
  516. # ========== SCOREBOARD ==========
  517.  
  518. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  519. scoreboard-enabled: true
  520.  
  521. # The look of the heart at the scoreboard if the team is alive
  522. scoreboard-heart-alive: &c❤
  523.  
  524. # The look of the heart at the scoreboard if the team is dead
  525. scoreboard-heart-dead: &7❤
  526.  
  527. # ========== CHAT ==========
  528.  
  529. # If this config is enabled, every title-message will be sent to the player in the chat
  530. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  531. title-inchat: false
  532.  
  533. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  534. teamchat-enabled: true
  535.  
  536. # What the players have to write behind their message to write with other teams
  537. # Examples:
  538. # Hello mates - only visible for team mates
  539. # @hello others! - visible for everyone
  540. teamchat-public-prefix: !
  541.  
  542. # The prefix which is beeing displayed when typed
  543. teamchat-public-prefix-msg: &7[Всем]
  544.  
  545. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  546. customchatmessage-enabled: true
  547.  
  548. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  549. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  550. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  551.  
  552. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  553. customchatmessage-onlyfor-players: true
  554.  
  555. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  556. customchatmessage-spectator-enabled: true
  557.  
  558. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  559. customchatmessage-spectator-public: true
  560.  
  561. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  562. customchatmessage-spectator-message: &7[Наблюдатель] &f{chat}
  563.  
  564. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  565. chat-others-unvisible: true
  566.  
  567. # ========== ENTITY TYPE ==========
  568.  
  569. # The name of the dealer you can spawn with /bw summon dealer
  570. # (You are able to spawn a dealer with spawnegg too)
  571. dealer-title: &fТорговец
  572. upgradedealer-title: &fУлучшения
  573.  
  574. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  575. lobbyvillager-prefix: &6Bedwars &e
  576.  
  577. # You can change the entity types for the dealer, hub and teamselect here.
  578. # You can choose between:
  579. # Villager and NPC[<UUID from skin>]
  580.  
  581. entitytype-dealer: Villager
  582. entitytype-hub: Villager
  583. entitytype-teamselect: Villager
  584. entitytype-upgradedealer: Villager
  585.  
  586. # ========== PLACEHOLDERS ==========
  587.  
  588. # Allows you to use the placeholders of PlaceholderAPI or MVdWPlaceholderAPI
  589. # Disabling this config may increase your performance
  590. placeholderapi-enabled: true
  591.  
  592. # Allows you to use placeholders by this plugin in a PlaceholderAPI plugin
  593. # 'placeholderapi-enabled' has to be enabled for this
  594. # Available placeholders:
  595. # - mbedwars_{arena}-players
  596. # - mbedwars_{arena}-maxplayers
  597. # - mbedwars_{arena}-status
  598. # - mbedwars_{arena}-teams
  599. # - mbedwars_{arena}-teamsize
  600. # - mbedwars_playerarena-name
  601. # - mbedwars_playerarena-players
  602. # - mbedwars_playerarena-maxplayers
  603. # - mbedwars_playerarena-status
  604. # - mbedwars_playerarena-teams
  605. # - mbedwars_playerarena-teamsize
  606. # - mbedwars_playerarena-current-team
  607. # - mbedwars_stats-rank
  608. # - mbedwars_stats-wins
  609. # - mbedwars_stats-loses
  610. # - mbedwars_stats-kills
  611. # - mbedwars_stats-deaths
  612. # - mbedwars_stats-bedsdestroyed
  613. # - mbedwars_stats-roundsplayed
  614. # - mbedwars_stats-playtime
  615. placeholderapi-registercustom: true
  616.  
  617. # The format of the dates which are being used
  618. dateformat: dd.MM.yyyy
  619.  
  620. # The ip for the placeholder {ip} in the scoreboard
  621. ip-display: play.dragon-complex.ru:25565
  622.  
  623. # The letter for the placeholder {teamsleft} in the ingame scoreboard
  624. # Placeholders: {team}, {teamcolor}
  625. scoreboard-ingame-teamsleft: {teamcolor}▣
  626.  
  627. # The same as 'scoreboard-ingame-teamsleft', only if the team is destroyed
  628. scoreboard-ingame-teamsleft: {teamcolor}X
  629.  
  630. # ========== PLUGIN: PvPLevels ==========
  631.  
  632. # Enabling this will give players a specified amount of exp if they do something special like breaking a bed
  633. # Requires of course the plugin PvPLevels
  634. pvplevels-enabled: false
  635.  
  636. # The amount of exp that'll be given for doing a event
  637. pvplevels-exp-win: 100
  638. pvplevels-exp-lose: 60
  639. pvplevels-exp-beddestroy: 20
  640. pvplevels-exp-killplayer: 5
  641.  
  642. # ========== AUTOMATIC JOIN ==========
  643.  
  644. # If this config is enabled, people will automatically join an arena if they're joining the server.
  645. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  646. autojoin-enabled: false
  647.  
  648. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  649. autojoin-arena:
  650.  
  651. # Specify the way how the player should be send back.
  652. # You can choose between 'Kick', 'BungeeCord' and 'Nothing'.
  653. autojoin-way: Kick
  654.  
  655. # Make sure to fill this if you choosed BungeeCord.
  656. # Remember: This won't work with the BungeeCord Add-On
  657. autojoin-way-bungeecord-lobby: name_of_lobby
  658.  
  659. # ========== CLOUDSYSTEM ==========
  660.  
  661. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  662. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  663. cloudsystem-enabled: false
  664.  
  665. # Specify here which arena should be send to the CloudSystem
  666. cloudsystem-arena:
  667.  
  668. # What the extra field should be.
  669. # If the config does not have an extra field, the motd will be set with the extra.
  670. # You can choose between:
  671. # - NONE
  672. # - ARENA
  673. # - TEAMS_X_TEAMPLAYERS
  674. cloudsystem-extra: ARENA
  675.  
  676. # ========== SQL ==========
  677.  
  678. # If this config is enabled, you can use sql to save the stats
  679. sql-enabled: false
  680.  
  681. # The type of your SQL.
  682. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  683. # MySQL is currently the most stable type
  684. sql-type: MySQL
  685.  
  686. # The sql settings (sql-enabled has to be enabled)
  687. sql-host:
  688. sql-port: 3306
  689. sql-database:
  690. sql-user:
  691. sql-password:
  692.  
  693. # ========== BUNGEECORD ==========
  694.  
  695. # Enables bungeecord
  696. # Use the bedwars-bungeecord-ressource for your hub!
  697. bungeecord-enabled: false
  698.  
  699. # The address of your hub-server
  700. # Example: bungeecord-hub-address: 127.0.0.1:25568
  701. bungeecord-hub-address:
  702.  
  703. # The subchannel name of this server
  704. bungeecord-subchannel:
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement