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- #elo banan
- evt "arena start 1v1":
- set {_w} to event-world
- add "morska" to {_druzyny::*}
- add "niebieska" to {_druzyny::*}
- add "zolta" to {_druzyny::*}
- add "zielona" to {_druzyny::*}
- add "czerwona" to {_druzyny::*}
- add "rozowa" to {_druzyny::*}
- add "szara" to {_druzyny::*}
- add "biala" to {_druzyny::*}
- loop {_druzyny::*}:
- set {_pos1} to block 5 above block 5 north west {arena::%{_w}%::warps::%loop-value%_respawn}
- set {_pos2} to block 5 below block 5 south east {arena::%{_w}%::warps::%loop-value%_respawn}
- create region "spawn-%loop-value%" between {_pos1} and {_pos2} in {_w}
- execute console command "rg flag spawn-%loop-value% -w %{_w}% pvp allow"
- execute console command "rg flag spawn-%loop-value% -w %{_w}% block-place deny"
- set {_pos1} to block 25 above block 20 north west {arena::%{_w}%::warps::%loop-value%_respawn}
- set {_pos2} to block 25 below block 20 south east {arena::%{_w}%::warps::%loop-value%_respawn}
- create region "%loop-value%" between {_pos1} and {_pos2} in {_w}
- execute console command "rg flag %loop-value% -w %{_w}% build allow"
- execute console command "rg flag %loop-value% -w %{_w}% pvp allow"
- loop 8 times:
- set {arena::%{_w}%::ulepszenia::%loop-value-1%::%{ulepszenia::%loop-number%::name}%} to 0
- druzynaRandom({_w}, {_druzyny::*}, 1)
- npcSpawn({_w})
- call custom event "npc" to details {_w}
- loop all players in {_w}:
- sb_usun(loop-player)
- set name of sidebar of loop-player to {arena::%{_w}%::scoreboard}
- sbfooter(loop-player)
- send "" to loop-player
- send center "&e&lSojusz miedzy druzynami &f&l= &c&lban na 3 dni" to loop-player
- send "" to loop-player
- sbglobal({_w}, 14, "&1&4")
- sbglobal({_w}, 11, "&1&1")
- loop {druzyna::*}:
- if {druzyna::%loop-index%::1v1::sb} is set:
- druzynaSb({_w}, "%loop-value%")
- sbglobal({_w}, 2, "&4")
- afk({_w})
- set {arena::%{_w}%::czas} to 180
- set {arena::%{_w}%::runda} to "Diament II"
- loop {arena::%{_w}%::czas}+1 times:
- if timer({_w}, 13) is false:
- stop
- wait 1 second
- diamondUpgrade({_w})
- set {arena::%{_w}%::czas} to 180
- set {arena::%{_w}%::runda} to "Szmaragd II"
- loop {arena::%{_w}%::czas}+1 times:
- if timer({_w}, 13) is false:
- stop
- wait 1 second
- emeraldUpgrade({_w})
- set {arena::%{_w}%::czas} to 180
- set {arena::%{_w}%::runda} to "Diament III"
- loop {arena::%{_w}%::czas}+1 times:
- if timer({_w}, 13) is false:
- stop
- wait 1 second
- diamondUpgrade({_w})
- set {arena::%{_w}%::czas} to 180
- set {arena::%{_w}%::runda} to "Szmaragd III"
- loop {arena::%{_w}%::czas}+1 times:
- if timer({_w}, 13) is false:
- stop
- wait 1 second
- emeraldUpgrade({_w})
- set {arena::%{_w}%::czas} to 240
- set {arena::%{_w}%::runda} to "Eksplozja lozek"
- loop {arena::%{_w}%::czas}+1 times:
- if timer({_w}, 13) is false:
- stop
- wait 1 second
- loop players in world {_w}:
- title(loop-player, "&cEksplozja lozek!", "&eWszystkie lozka zostaly zniszczone!")
- loop {arena::%{_w}%::lozko::*}:
- breakBed({_w}, loop-index, false)
- set {arena::%{_w}%::czas} to 120
- set {arena::%{_w}%::runda} to "Atak Duchów"
- loop {arena::%{_w}%::czas}+1 times:
- if timer({_w}, 13) is false:
- stop
- wait 1 second
- set {arena::%{_w}%::czas} to 600
- set {arena::%{_w}%::runda} to "Koniec Gry"
- loop {arena::%{_w}%::czas}+1 times:
- if timer({_w}, 13) is false:
- stop
- wait 1 second
- call custom event "podium" to details {_w}
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