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- [17:06] harsha ok so lets get started??
- [17:07] harsha (btw ojama/vulpix/limitless/jirachee we're covering team building in this one if you're pitching in)
- [17:08] Ojama im still in, ill join asap
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- [17:08] harsha
- [17:08] vulpix just lemme grab some food
- [17:08] vulpix then i'll probs join in a bit
- [17:08] harsha cool
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- [17:09] harsha basically, you always want to have a goal in mind with regards to team building
- [17:09] dekzeh whats starting
- [17:09] dekzeh
- [17:09] harsha whether its clearing the way for a sweep or keeping everything in check and dealing damage through hazards and other passive damage
- [17:09] harsha b101 seminar
- [17:10] dekzeh oh i see why am i on this channel.. hnn
- [17:10] dekzeh is this only gonna cover bw?
- [17:10] Limitless no
- [17:10] Limitless structures for everything
- [17:10] dekzeh ill sit around and hope u guys are smart at what ure talking then
- [17:10] dekzeh .trl
- [17:10] Rwhite84 It's gen universal
- [17:11] Limitless The biggest things with building frameworks, or team building, is that it's just about getting as close the finished product as possible.
- [17:11] Limitless Team building should generally take no more than 10 minutes.
- [17:11] Limitless Editing is when you deal with the problems of the team, but that's for another seminar.
- [17:12] Limitless This is just getting your foot in the door and getting something down on paper.
- [17:12] harsha speaking of frameworks
- [17:12] harsha a framework is like the structure of the team
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- [17:13] harsha for instance if you're going with heavy / hyper offense a good formula would be:
- [17:13] harsha Lead / Breaker One / Breaker Two / Utility / Sweeper / Scarf
- [17:13] Limitless Yes, so in no matter what tier/gen that you are in, you should cut the tier into different roles.
- [17:14] Limitless Obviously, some pokemon can be in multiple roles
- [17:14] Limitless But when you team build, this would be a good referance to have, if you have to fill certain roles.
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- [17:14] Limitless So for example, I could cut BW OU breakers into things like:
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- [17:14] Limitless terrak, dragonite, eb keldeo
- [17:14] Limitless etc
- [17:14] Limitless can do it with ru
- [17:14] Limitless any tier
- [17:15] Limitless and i highly recommend it
- [17:15] Limitless This makes team building a lot less random.
- [17:15] harsha yeah that also helps with general metagame knowledge
- [17:15] Limitless Which is important if you want to build things around any type of strategy.
- [17:15] Isssues examples of sweepers
- [17:15] harsha and theres a point where you can tell exactly what sets the opponent is using from team preview (in bw)
- [17:15] Limitless Like you can build around a Weavile in OU for all i care.
- [17:15] Jirachee I think it's important to remember that breakers shouldn't just scare away what you want to break
- [17:16] Jirachee ex if you need to break through tyranitar you don't wanna use terra for that
- [17:16] Limitless Yes, very true.
- [17:16] Limitless Breakers should be things that are walled by the breaker
- [17:16] Limitless But with consecutive breakers, you can overwhelm the thing that's walling them.
- [17:16] Limitless This will then allow either the sweeper and/or scarf to sweep.
- [17:17] harsha isssues - sweepers could range from things like dd salamence to sd scizor, generally you'll see them with setup moves
- [17:17] harsha but
- [17:17] harsha a sweeper is typically what you're trying to clear the path for
- [17:18] Isssues Breakers should be things that are walled by the breaker rephrase this please
- [17:18] harsha well
- [17:18] Jirachee breakers should be thing that are "walled" by what you want to break
- [17:18] harsha think of it this way
- [17:19] harsha physical attackers are walled by skarm, no?
- [17:19] Isssues right
- [17:19] harsha well
- [17:19] harsha between an lo terrakion and a cb dragonite, you'll eventually overwhelm the skarm
- [17:20] harsha they're "breaking" the wall
- [17:20] Isssues alright gotcha.
- [17:20] Jirachee that will open the way for your scarf salamence
- [17:20] Jirachee to sweep
- [17:20] harsha ^^
- [17:20] LK but doesn't stacking up breakers walled to the same things stack up similar weaknesses
- [17:21] harsha it does, but your opponent won't have more than 1 or 2 of those weaknesses
- [17:21] Jirachee that's exactly what you want actually
- [17:21] Jirachee since
- [17:21] harsha in the end, you should be able to break those down, and you'll have a few more resources left to clean up in the late-game
- [17:21] Jirachee yeah.
- [17:22] Limitless And you can do this for every type of team.
- [17:23] Limitless Stall, pretty obvious. Balance I usually do weather/pivot/sweeper/utility/scarf/breaker
- [17:23] harsha yep
- [17:23] ColdBl00ded what's the best set to use for a utility pokemon to get the most use out of it?
- [17:23] Limitless In BW OU I usually use something like jirachi
- [17:23] harsha in the end, you should be able to break down most teams into a framework, which you can use to replicate the team and have similar results
- [17:24] Limitless But in essence, it should just be used to fill in the cracks of your team
- [17:24] Isssues Define your example of "utility"
- [17:24] harsha well
- [17:24] harsha jirachi provides stealth rock
- [17:24] Limitless Or if you have a really unique strategy, you can also use utility to do that
- [17:24] harsha paralysis support
- [17:24] harsha wish support
- [17:24] harsha etc
- [17:24] Limitless So if you want like sub baton pass
- [17:24] Limitless you can put it there
- [17:25] Limitless generally, i use it for defensive purposes though
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- [17:25] Limitless or in sun
- [17:25] Limitless i could use forretress as utility
- [17:25] Limitless or wobb
- [17:25] Jirachee you can use it for extra hazards too
- [17:25] Jirachee spikes are nice
- [17:25] Limitless yep
- [17:26] harsha ColdBl00ded, it basically depends on the needs of your team
- [17:26] Limitless I really hate labeling it as such a broad thing
- [17:26] Limitless but
- [17:26] Isssues should offesive teams worry about a lot of utility or more on pressuring
- [17:26] Jirachee one thing I like to do is fill this slot as the last one
- [17:26] Limitless Yes
- [17:26] harsha celebi, jirachi, and similar pokemon are really good utility mons
- [17:26] Jirachee so I can look what my team lacks/is weak to
- [17:26] Limitless for offense, though
- [17:26] ColdBl00ded Thank you Harsha
- [17:26] Limitless you generally just want a pivot
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- [17:27] Limitless which is enough defense on offense
- [17:27] Limitless pivot allows you to gain the upperhand
- [17:27] Limitless without ur sweepers taking any damage
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- [17:27] Rwhite84 What exactly is a pivot? at risk of sounding like a noob
- [17:28] Limitless Usually something slow that can switch out
- [17:28] Limitless aka
- [17:28] Limitless celebi, scizor, jirachi
- [17:28] harsha a pivot is a pokemon that can take hits and give you momentum
- [17:28] Limitless i usually run -spe nature
- [17:28] harsha yeah
- [17:28] Limitless but not needed
- [17:28] Jirachee landorus-t is a great example too
- [17:28] Limitless so u can use moves like
- [17:28] Limitless uturn/bp/volt switch
- [17:28] Rwhite84 Kk thnx
- [17:28] harsha think voltturn
- [17:29] harsha by the way elaborating on the -spe nature thing
- [17:29] harsha this helps you gain the upper hand
- [17:30] harsha since you'll either hit the switch-in
- [17:30] Jirachee last u-turn means that you have the switch advantage
- [17:30] harsha yeah
- [17:30] Jirachee against other u-turners
- [17:30] Jirachee let's say it's rotom-w v rotom-w
- [17:30] Jirachee the opp's r-w's volt switches first
- [17:30] Jirachee then goes to latias
- [17:30] Jirachee allowing you to volt switch to your tyranitar safely
- [17:31] Jirachee which gives you
- [17:31] Jirachee a huge advantage
- [17:31] Limitless yep
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- [17:31] LK also how do you work with a team like husk's astral projection, one where you have no defensive backbone and are open to a lot of offensive threats?
- [17:32] Isssues is a glarin type weakness deemed as unfit for team building
- [17:32] LK because i tried making teams like that but would get swept myself more often than not
- [17:32] Limitless That is a different type of team, one that probably wouldn't be able to be made right now.
- [17:32] Limitless For example
- [17:32] harsha isssues - more often than not, yes
- [17:32] Limitless The reason why it worked back then
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- [17:32] Limitless is because he had deoxys-s
- [17:32] Limitless He was able to use it as a fail-safe
- [17:33] Limitless Plus, there were a lot less offensive threats in dpp
- [17:33] Limitless It's much more difficult in BW to be without a pivot
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- [17:33] Limitless Theoritically, it is possible
- [17:33] Limitless But I've yet to witness a team that could take advantage of it
- [2013-04-13 17:34:19] <Limitless> Any other questions?
- [2013-04-13 17:34:25] <Limitless> That was a good question btw
- [2013-04-13 17:34:37] <LK> right, and how many members should you relegate to defend against weather teams, like i hear some players say you need 2 switchins to rain boosted attacks, and since on heavy offense you don't have much bulk
- [2013-04-13 17:34:48] <LK> how would that work
- [2013-04-13 17:34:48] <harsha> hmm
- [2013-04-13 17:34:52] <harsha> i think that applies more to
- [2013-04-13 17:34:55] <Limitless> In balance I usually just have 1
- [2013-04-13 17:35:03] <Limitless> But you should never build in that mind frame
- [2013-04-13 17:35:06] <harsha> balance, or teams that rely on their weather a lot (aka sun)
- [2013-04-13 17:35:12] <Limitless> Usually I have my pivot deal with rain attacks
- [2013-04-13 17:35:22] <Limitless> so like celebi
- [2013-04-13 17:35:27] <Limitless> or maybe my breaker
- [2013-04-13 17:35:29] <Limitless> like kyurem-b
- [2013-04-13 17:35:36] <harsha> yeah
- [2013-04-13 17:35:40] <Limitless> In offense, you should never have that in mind
- [2013-04-13 17:35:54] <Limitless> tho ur pivot could make use of it
- [2013-04-13 17:35:54] <harsha> offense is KILL OR BE KILLED
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- [2013-04-13 17:37:14] <swhannell1> I want to build a ghost type team to deal with OU, thoughts?
- [2013-04-13 17:37:21] <vulpix> don't
- [2013-04-13 17:37:27] <Jirachee> bad idea yeah
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- [2013-04-13 17:37:39] <Jirachee> mono type teams are usually very easy to beat
- [2013-04-13 17:37:44] <Jirachee> and they lose to a lot of things
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- [2013-04-13 17:38:12] <harsha> aka scarf tyranitar, lol
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- [2013-04-13 17:38:40] <vulpix> just don't build monotype teams for use in competitive ou play now
- [2013-04-13 17:38:44] <vulpix> or ever really
- [2013-04-13 17:39:02] <vulpix> i mean you can get away with it but it's going to be inferior to a well thought out decent team p much always
- [2013-04-13 17:39:16] <vulpix> simply because you don't have to deal with stupid restrictions
- [2013-04-13 17:40:17] <swhannell1> thanks
- [2013-04-13 17:40:32] <mpea> I'm not sure if it's true or not, but it's been said to me a lot that Stall is difficult in the current metagame. Is this true?
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- [2013-04-13 17:40:44] <Jirachee> yeah stall is difficult in bw2
- [2013-04-13 17:40:55] <Jirachee> since there are a lot of threats that are very difficult to wall
- [2013-04-13 17:41:01] <Jirachee> like swords dance fire blast garchomp
- [2013-04-13 17:41:06] <Jirachee> or swords dance terrakion
- [2013-04-13 17:41:09] <mpea> Would that mean that there's any point in building a heavy stall team?
- [2013-04-13 17:41:09] <Jirachee> you can deal with one
- [2013-04-13 17:41:13] <harsha> well
- [2013-04-13 17:41:14] <Jirachee> or more
- [2013-04-13 17:41:16] <harsha> mpea
- [2013-04-13 17:41:21] <Jirachee> but you can't really deal with all of them
- [2013-04-13 17:41:33] <TheSuperSayianBreloom> how do you know what mistakes you made in your battles/
- [2013-04-13 17:41:37] <harsha> you can build stall, but it's very difficult to make it cover the entire metagame
- [2013-04-13 17:41:37] <LK> also this is a little bit of a complicated question, but i read this in one of phil's articles on the smog that you should incorporate underrated threats into your team depending on the trend of the metagame, but how do you exactly judge this trend, like how would i know which underrated threat would be devastatiting at a certain point of the metagame
- [2013-04-13 17:41:42] <TheSuperSayianBreloom> *?*
- [2013-04-13 17:41:43] <LK> long question sorry lol
- [2013-04-13 17:41:50] <harsha> oh
- [2013-04-13 17:41:57] <harsha> an example of that would be
- [2013-04-13 17:42:01] <harsha> expert belt keldeo
- [2013-04-13 17:42:06] <harsha> lots of people run celebi nowadays
- [2013-04-13 17:42:09] <harsha> especially for walling keldeo
- [2013-04-13 17:42:18] <Jirachee> and landorus
- [2013-04-13 17:42:19] <Jirachee> !
- [2013-04-13 17:42:25] <vulpix> but stall can be very effective if played well
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- [2013-04-13 17:42:30] <harsha> using an expert belt to feign a choice item, then luring in celebi and dealing damage with hidden power bug
- [2013-04-13 17:42:35] <harsha> is pretty effective
- [2013-04-13 17:42:53] <mpea> Well, most of my teams at the moment are Stall based or balanced
- [2013-04-13 17:43:46] <commander> what threats should most teams be prepared for
- [2013-04-13 17:44:08] <vulpix> terrakion rain dragonite keldeo
- [2013-04-13 17:44:12] <vulpix> right off the bat
- [2013-04-13 17:44:14] <vulpix> landorus
- [2013-04-13 17:44:15] <HotNCold> stall have a lot of issues but can be very antimeta
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- [2013-04-13 17:44:21] <vulpix> chomper
- [2013-04-13 17:44:25] <Jirachee> latios
- [2013-04-13 17:44:27] <HotNCold> because cover a lot of "standard" threats
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- [2013-04-13 17:44:59] <cherubagent> terrakion and volcarona
- [2013-04-13 17:45:00] <Rwhite84> Is there any value to throwing sunny day, hail, rain dance or sandstorm to a clear skies team to cripple weather?
- [2013-04-13 17:45:03] <harsha> theres also always the chance where
- [2013-04-13 17:45:15] <harsha> you'll be mauled by an obscure threat
- [2013-04-13 17:45:26] <harsha> and Rwhite84, weatherless teams can take advantage of that
- [2013-04-13 17:45:36] <Jirachee> a good example of that rwhite84
- [2013-04-13 17:45:41] <Jirachee> is rain dance kingdra
- [2013-04-13 17:45:41] <harsha> throwing hail on a weatherless team to get rid of sun
- [2013-04-13 17:45:45] <harsha> is pretty effective
- [2013-04-13 17:45:56] <Issues> how close to perfect should you be to covering every threat
- [2013-04-13 17:46:01] <Rwhite84> Kk thnx
- [2013-04-13 17:46:06] <mpea> Surely Rain is more commonly used, and might be the more immediate threat?
- [2013-04-13 17:46:54] <mpea> Or must we cover counters to every weather? Because that's quite difficult.
- [2013-04-13 17:47:24] <harsha> theres no need
- [2013-04-13 17:47:42] <harsha> you should be playing your own game, not trying to counter someone else's
- [2013-04-13 17:47:56] <harsha> of course, stall is kinda different
- [2013-04-13 17:48:01] <harsha> but the point still stands
- [2013-04-13 17:48:29] <harsha> you want to get your hazards down aggressively and quickly, then control the tide of the battle by forcing switches and passive damage
- [2013-04-13 17:48:42] <mpea> I see.
- [2013-04-13 17:49:00] <LK> on the topic of hazards for an offensive team, is it absolutely necessary to have a spin blocker?
- [2013-04-13 17:49:02] <LK> i mean
- [2013-04-13 17:49:12] <Jirachee> not for offensive teams
- [2013-04-13 17:49:24] <Jirachee> if you can maintain pressure on spinners
- [2013-04-13 17:49:31] <Jirachee> you'll be fine against them
- [2013-04-13 17:49:41] <TheSuperSayianBreloom> on offensive teams does synergy matter?
- [2013-04-13 17:49:47] <vulpix> yes
- [2013-04-13 17:49:49] <vulpix> always
- [2013-04-13 17:49:53] <Jirachee> but obviously if your team gives a ton of free turns to starmie you might have issues
- [2013-04-13 17:50:11] <harsha> yes, maintain offensive pressure and don't give opponents a chance to spin
- [2013-04-13 17:50:16] <vulpix> although it really depends on how you define the term "synergy"
- [2013-04-13 17:50:17] <harsha> or at least make the opponent pay for spinning
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- [2013-04-13 17:50:46] <Jirachee> if you mean defensive synergy then offensive teams don't really care about it
- [2013-04-13 17:50:51] <Limitless> On the topic of spin blocking
- [2013-04-13 17:50:57] <Jirachee> but they should have good offensive synergy
- [2013-04-13 17:51:01] <Limitless> You don't really need a ghost for that purpose in an offensive team.
- [2013-04-13 17:51:08] <Limitless> I often times have leads that do the spin blocking for me
- [2013-04-13 17:51:12] <Limitless> So whether it be
- [2013-04-13 17:51:21] <Limitless> Explosion Azelf or Explosion Smeargle
- [2013-04-13 17:51:21] <harsha> explosion n_n
- [2013-04-13 17:51:24] <Limitless> they can't spin
- [2013-04-13 17:51:40] <Limitless> Plus, it allows me to keep the momentum
- [2013-04-13 17:51:50] <Jirachee> yeah that's always nice
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- [2013-04-13 17:52:01] <Limitless> if you have like a skarmory custap lead tho
- [2013-04-13 17:52:04] <Limitless> you probably should
- [2013-04-13 17:52:06] <Limitless> have a ghost
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- [2013-04-13 17:53:13] <Limitless> And with offensive synergy, it usually just means being walled by the same things
- [2013-04-13 17:53:28] <Limitless> Which allows you to break through
- [2013-04-13 17:53:30] <Limitless> and Sweep
- [2013-04-13 17:53:45] <harsha> yep
- [2013-04-13 17:53:52] <mpea> This feels like a bit of a paradox, but how do you counter the wallbreaker?
- [2013-04-13 17:54:18] <Limitless> I'm not sure I understand the question
- [2013-04-13 17:54:30] <harsha> i think he's trying to say
- [2013-04-13 17:54:47] <harsha> how would you (the skarm user) deal with the opponent (the lo terrakion and cb nite user)
- [2013-04-13 17:55:13] <Limitless> By having 2 counters the offensive user's end game
- [2013-04-13 17:55:16] <Limitless> (in defensive teams)
- [2013-04-13 17:55:28] <Limitless> 2 counters would make it difficult
- [2013-04-13 17:55:37] <mpea> I see.
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- [2013-04-13 17:55:51] <Jirachee> then again that's what makes defensive teams less effective in bw2
- [2013-04-13 17:55:51] <Limitless> 3 is almost impossible
- [2013-04-13 17:55:53] <TheSuperSayianBreloom> By being walled by the same things do you mean like your whole team is walled by the same thing?
- [2013-04-13 17:56:02] <Jirachee> since there's so much more threats
- [2013-04-13 17:56:03] <vulpix> or, in some cases, for the skarm user to play more aggressively themself
- [2013-04-13 17:56:12] <Limitless> Besides the pivot, yes
- [2013-04-13 17:56:16] <vulpix> and to force the loterra + cbnite player into positions
- [2013-04-13 17:56:18] <vulpix> where they lose momentum
- [2013-04-13 17:56:20] <Limitless> but you have to make sure you can break through the counters
- [2013-04-13 17:56:21] <vulpix> and give skarm free turns to roost
- [2013-04-13 17:56:39] <Limitless> so if ur whole team is walled by skarm
- [2013-04-13 17:56:43] <Limitless> you better be sure you can overwhelm it
- [2013-04-13 17:56:51] <Limitless> like having cb dragonite, cb garchomp etc
- [2013-04-13 17:56:54] <Limitless> ur never gonna do anything to it
- [2013-04-13 17:57:52] |<-- sluggo has left irc.synirc.net (Quit: http://www.mibbit.com ajax IRC Client)
- [2013-04-13 17:59:05] <TheSuperSayianBreloom> how does it make it easier to break through and sweep if you're walled by the same things?
- [2013-04-13 17:59:21] <harsha> well, if you're walled by the same thing
- [2013-04-13 17:59:23] <harsha> the idea is
- [2013-04-13 17:59:28] <harsha> you'll overwhelm that wall
- [2013-04-13 17:59:32] <harsha> eventually
- [2013-04-13 17:59:37] <harsha> by pounding at it with your breakers
- [2013-04-13 17:59:44] <vulpix> look at it this way
- [2013-04-13 17:59:44] <Jirachee> I think a good example for a wallbreaker for a team that's walled by skarm
- [2013-04-13 17:59:47] <vulpix> you send in terrak
- [2013-04-13 17:59:51] <vulpix> SD up as they switch in skarm
- [2013-04-13 17:59:56] <Jirachee> is sd terra
- [2013-04-13 17:59:57] <Jirachee> ya
- [2013-04-13 18:00:02] <harsha> !!
- [2013-04-13 18:00:04] <vulpix> cc it for ~65% or so as it whirlwinds
- [2013-04-13 18:00:09] <vulpix> or it brave birds
- [2013-04-13 18:00:10] <vulpix> or something
- [2013-04-13 18:00:22] <harsha> yep
- [2013-04-13 18:00:22] <vulpix> then you force it out with another mon and it's at ~40%
- [2013-04-13 18:00:31] <vulpix> next time it comes in to counter one of your breakers
- [2013-04-13 18:00:33] |<-- HSA has left irc.synirc.net (Quit: http://www.mibbit.com ajax IRC Client)
- [2013-04-13 18:00:34] <vulpix> it can't beat it
- [2013-04-13 18:00:40] <vulpix> because it's at 28% after rocks
- [2013-04-13 18:00:46] <TheSuperSayianBreloom> i see
- [2013-04-13 18:00:51] <vulpix> so it dies to the cbnite outrage/terra c
- [2013-04-13 18:00:52] <vulpix> c
- [2013-04-13 18:00:57] <Limitless> this is also important for things like scarf mence
- [2013-04-13 18:00:57] <Limitless> were
- [2013-04-13 18:00:59] <Limitless> where
- [2013-04-13 18:01:06] <Limitless> outrage will do like 23% to skarm
- [2013-04-13 18:01:11] <Limitless> so if u can get it that low
- [2013-04-13 18:01:15] <Limitless> ur in the clearing to likely sweep
- [2013-04-13 18:01:32] <Tsunami> yeah
- [2013-04-13 18:01:52] <TheSuperSayianBreloom> should keldeo be used for wall breaking outside of rain?
- [2013-04-13 18:01:56] <Limitless> in regards to breakers, and terrak, i also like to run adamant
- [2013-04-13 18:02:05] <Limitless> just cause i'm not trying to sweep
- [2013-04-13 18:02:09] <Limitless> just deal as much damage to the wall
- [2013-04-13 18:02:10] <Jirachee> keldeo is good even outside of rain
- [2013-04-13 18:02:19] <Jirachee> let's say you want to wallbreak for rp lando
- [2013-04-13 18:02:22] <Limitless> keldeo is a great wall breaker, prob better than scarf
- [2013-04-13 18:02:32] <Jirachee> you can use ebelt keldeo
- [2013-04-13 18:02:34] <vulpix> keldeo is just
- [2013-04-13 18:02:35] <Jirachee> to break for it
- [2013-04-13 18:02:40] <vulpix> flat out the 3rd best mon
- [2013-04-13 18:02:41] <vulpix> in OU right now
- [2013-04-13 18:02:45] <Jirachee> since they share the same counters
- [2013-04-13 18:03:16] <Limitless> so but let's build off of that
- [2013-04-13 18:03:20] <Limitless> let's say u have rp landlos
- [2013-04-13 18:03:26] <Limitless> or nah
- [2013-04-13 18:03:27] <Limitless> let's say
- [2013-04-13 18:03:27] <Limitless> u have
- [2013-04-13 18:03:36] <Limitless> np/agility/thunderbolt/hp ice thundurus
- [2013-04-13 18:03:41] <Limitless> not in rain
- [2013-04-13 18:03:45] <Limitless> let's say
- [2013-04-13 18:03:46] <Limitless> uh
- [2013-04-13 18:03:49] <Jirachee> dub dance thund :)
- [2013-04-13 18:03:50] <Limitless> offense for giggles
- [2013-04-13 18:03:56] <Limitless> not that i'd do this
- [2013-04-13 18:03:59] <Limitless> but let's just build
- [2013-04-13 18:04:04] <Limitless> so thund is sweeper
- [2013-04-13 18:04:12] <Limitless> what walls thund?
- [2013-04-13 18:04:15] <Limitless> (people not tutors)
- [2013-04-13 18:04:17] <Jirachee> tias
- [2013-04-13 18:04:19] <harsha> lol
- [2013-04-13 18:04:20] <Jirachee> nvm :|
- [2013-04-13 18:04:22] <Limitless> .
- [2013-04-13 18:04:25] <vulpix> .
- [2013-04-13 18:04:29] =-= vulpix is now known as windsong
- [2013-04-13 18:04:32] <Tsunami> nice job jirachi
- [2013-04-13 18:04:32] <Tsunami> smh
- [2013-04-13 18:04:49] <Tsunami> i expected harsha to do that
- [2013-04-13 18:04:53] <Limitless> ok people are shy
- [2013-04-13 18:04:54] <Limitless> well
- [2013-04-13 18:04:55] <harsha> 9.9
- [2013-04-13 18:04:55] <Andrew> blissey
- [2013-04-13 18:04:57] <Limitless> celebi
- [2013-04-13 18:04:59] <Limitless> blissey
- [2013-04-13 18:04:59] <Limitless> ye
- [2013-04-13 18:05:04] <Tsunami> ferrothorn
- [2013-04-13 18:05:04] <Jirachee> tias
- [2013-04-13 18:05:05] <Jirachee> !
- [2013-04-13 18:05:05] <Tsunami> lol
- [2013-04-13 18:05:14] <Limitless> ok so
- [2013-04-13 18:05:16] <Andrew> QUAGSIRE
- [2013-04-13 18:05:21] <BisforBRB> quag
- [2013-04-13 18:05:22] <BisforBRB> :o
- [2013-04-13 18:05:24] <windsong> quaggy <3
- [2013-04-13 18:05:25] =-= BisforBRB is now known as dekzeh
- [2013-04-13 18:05:30] <Limitless> ur 2 breakers should be able to be able to break through those
- [2013-04-13 18:05:32] <Limitless> but also attract them
- [2013-04-13 18:05:45] -->| issues (Mibbit@synIRC-F917ECF9.mycingular.net) has joined #battling101
- [2013-04-13 18:05:46] <Limitless> another thing about breakers, they can also lure
- [2013-04-13 18:05:58] <TheSuperSayianBreloom> i don't get luring
- [2013-04-13 18:06:06] <Jirachee> well
- [2013-04-13 18:06:09] <Limitless> if you have garchomp
- [2013-04-13 18:06:12] <issues> ok explain the l
- [2013-04-13 18:06:12] <Limitless> they bring in skarm
- [2013-04-13 18:06:13] <Limitless> u fire blast
- [2013-04-13 18:06:17] <TheSuperSayianBreloom> oh
- [2013-04-13 18:06:19] <Limitless> boom
- [2013-04-13 18:06:29] <Limitless> u could eq
- [2013-04-13 18:06:30] <issues> luring concept
- [2013-04-13 18:06:32] <Limitless> when they switch in
- [2013-04-13 18:06:34] <Limitless> skarm
- [2013-04-13 18:06:37] <Limitless> then fb
- [2013-04-13 18:06:40] <Limitless> same thing
- [2013-04-13 18:06:43] <Tsunami> ya
- [2013-04-13 18:06:46] <windsong> except fire blast chomper is kinda eh :(
- [2013-04-13 18:06:52] <Jirachee> wat >:(
- [2013-04-13 18:06:53] <Limitless> i love fb chomp .-.
- [2013-04-13 18:06:58] <TheSuperSayianBreloom> what starmie sets should you not use in offensive teams for spinning purpose?
- [2013-04-13 18:07:01] <windsong> i don't like it
- [2013-04-13 18:07:10] <Tsunami> luring is basically when your opponent goes like, "yeah im gonna wall this pokemon like hell" and then you ohko their switch in with a surprise move
- [2013-04-13 18:07:13] <Andrew> another example of a lure:
- [2013-04-13 18:07:18] <Andrew> rock gem terrakion
- [2013-04-13 18:07:29] <Tsunami> [17:07:11] <TheSuperSayianBreloom> what starmie sets should you not use in offensive teams for spinning purpose?
- [2013-04-13 18:07:30] <Andrew> spam CC, fake like it's scarf
- [2013-04-13 18:07:31] <Tsunami> like what do u mean
- [2013-04-13 18:07:32] <Tsunami> set
- [2013-04-13 18:07:44] <Andrew> then nail the fight-resist (usually not something that likes taking stone edges well)
- [2013-04-13 18:07:48] <Andrew> with stone edge
- [2013-04-13 18:07:54] <Limitless> you can use any set u want
- [2013-04-13 18:07:54] <Tsunami> there's basically only like 1 set
- [2013-04-13 18:07:58] <Limitless> just depends on ur team
- [2013-04-13 18:08:01] <Tsunami> w/ a lot of variations
- [2013-04-13 18:08:08] <Tsunami> ya u can use w/e
- [2013-04-13 18:08:08] <Jirachee> you shouldn't use
- [2013-04-13 18:08:11] <Jirachee> bulky starmie
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