Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- exports.aShip = {
- PARENT: [exports.genericTank],
- LABEL: 'Airship',
- DANGER: 7,
- SHAPE: 0,
- STAT_NAMES: statnames.swarm,
- FACING_TYPE: 'locksFacing',
- MAX_CHILDREN: 10,
- BODY: {
- ACCELERATION: base.ACCEL * 0.75,
- FOV: base.FOV * 2.3,
- },
- GUNS: [{ /*** LENGTH WIDTH ASPECT X Y ANGLE DELAY */
- POSITION: [10, 11, -0.9, 9, 0, 0, 0, ],
- }, {
- POSITION: [7, 15.5, 0.8, 7, 0, 0, 0, ],
- PROPERTIES: {
- SHOOT_SETTINGS: combineStats([g.swarm, g.battle, g.carrier]),
- TYPE: [exports.booster, {
- CONTROLLERS: [
- 'nearestDifferentMaster', 'mapAltToFire', 'minion', 'canRepel'
- ],
- SPEED: 3,
- SIZE: 28,
- LEVEL: 60,
- CAN_BE_ON_LEADERBOARD: false,
- INVISIBLE: [0.8, 0.5],
- }],
- STAT_CALCULATOR: gunCalcNames.swarm,
- },
- }],
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement