Johnanater

[OpenMod] PermaStructures Configuration - 2.0.0

May 15th, 2021 (edited)
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  1. # PermaStructures Configuration
  2. # By Johnanater
  3.  
  4. # Should the plugin log when a buildable respawns?
  5. LogRespawns: true
  6.  
  7. # Should players be informed when they can't damage a buildable?
  8. InformOnDamage: true
  9.  
  10. # When replaced, should a buildable have the same owner?
  11. # This can be used so that the player who placed the
  12. # buildable originally doesn't own it after it respawns.
  13. KeepBuildableOwner: true
  14.  
  15. # Should the plugin check the buildables on start?
  16. CheckBuildablesOnStart: true
  17.  
  18. # Should the buildables be indestructible?
  19. # If not, you can configure them to respawn, see below.
  20. IndestructibleStructures: true
  21. IndestructibleBarricades: true
  22.  
  23. # Should buildables respawn if they break?
  24. EnableRespawnTimer: true
  25. RespawnTimerSeconds: 1800
  26.  
  27. #
  28. # Chat
  29. #
  30.  
  31. ChatConfig:
  32.  # Icon for the chat messages sent
  33.   ChatMessageIconUrl: "https://i.imgur.com/J6GDrNK.png"
  34.   ChatUseRichText: false
  35.  
  36.   # These chat colors are from Unity
  37.   # You can find out how to specify colors here:
  38.   # https://docs.unity3d.com/ScriptReference/ColorUtility.TryParseHtmlString.html
  39.   ChatMessageColor: "#00FF00"
  40.   ChatMessageErrorColor: "#FF0000"
  41.  
  42. # Debug mode
  43. Debug: false
  44.  
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