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Feb 21st, 2018
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  1. --[[
  2.  
  3. Simple Clone script
  4. Cronnie#8709
  5.  
  6. --]]
  7.  
  8. --[[ Controls
  9.  
  10. H = Replaces you with a Clone so people think they killed you but they actually did not.
  11. I = Become visible, usually helpful when you're invisible after you press H
  12. T = Tp to your mouse
  13. C = Remove clones
  14. Q = toggle mouse follow (default is non mouse follow)
  15. E = Summons 5 clones around you
  16. L = Spawns a clone on ur mouse
  17. R = Rasengan only for you
  18. F = Rasengan for clones
  19. X = Make clones ride each other ( buggy )
  20.  
  21. --]]
  22.  
  23. plr = game:service'Players'.LocalPlayer
  24. char = plr.Character
  25. cam = workspace.Camera
  26. m = plr:GetMouse()
  27. char.Archivable = true
  28.  
  29. cooldown = true
  30. disable = true
  31. rad = math.rad
  32. cloneamount = 0
  33. mfol = false
  34. biju = false
  35. rid = false
  36. rs = false
  37.  
  38. ras = {
  39.  
  40. }
  41.  
  42. welds= {
  43.  
  44. }
  45.  
  46. welds2 = {
  47.  
  48. }
  49.  
  50. mcs = {
  51.  
  52. }
  53.  
  54. clones = {
  55.  
  56. }
  57.  
  58. char:FindFirstChildOfClass'Humanoid'.WalkSpeed = 32
  59. char:FindFirstChildOfClass'Humanoid'.JumpPower = 100
  60.  
  61. hair = Instance.new("Part", char)
  62. hair.Size = Vector3.new(0.2,0.2,0.2)
  63. hairmesh = Instance.new("SpecialMesh", hair)
  64. hairmesh.MeshId = "rbxassetid://430293639"
  65. hairmesh.Scale = Vector3.new(0.07, 0.07, 0.074)
  66. hairmesh.TextureId = "rbxassetid://844477480"
  67. hair.Transparency = 0
  68. hair.CanCollide = false
  69. hair.Name = "plrhair"
  70. hair.Anchored = false
  71. hair.BrickColor = BrickColor.new("Really black")
  72. Weld = Instance.new("Weld", char)
  73. Weld.Part0 = char["Head"]
  74. Weld.Part1 = hair
  75. Weld.C1 = CFrame.new(0, 0.4, 0.1)*CFrame.Angles(0,rad(180),0)
  76.  
  77. for _, a in pairs(char:children()) do
  78. if a:IsA'Accessory' or a:IsA'CharacterMesh' or a:IsA'Pants' or a:IsA'Shirt' then
  79. a:Destroy()
  80. end
  81. end
  82.  
  83. char.Head.face.Texture = "http://www.roblox.com/asset/?id=727692296"
  84.  
  85. local s = Instance.new('Shirt', char)
  86. s.ShirtTemplate = "rbxassetid://77372806"
  87. local p = Instance.new('Pants', char)
  88. p.PantsTemplate = "rbxassetid://77372806"
  89.  
  90. function crasengan(a)
  91. coroutine.resume(coroutine.create(function()
  92. local sou =Instance.new("Sound")
  93. sou.Pitch =1
  94. sou.Volume= 2
  95. sou.SoundId= "rbxassetid://965826738"
  96. sou.Parent= a["Head"]
  97. sou:Play()
  98. local arm= {a["Right Arm"]}
  99. a.Torso["Right Shoulder"].Archivable =true
  100. part1 =Instance.new("Part")
  101. table.insert(ras,part1)
  102. part1.CFrame =a["Right Arm"].CFrame
  103. part1.Parent =a
  104. part1.Name= "TriggerR"
  105. part1.Transparency =0.560
  106. part1.Shape ="Ball"
  107. part1.BrickColor= BrickColor.new("Toothpaste")
  108. part1.TopSurface =0
  109. part1.Material="Neon"
  110. part1.BottomSurface =0
  111. part1.CanCollide=false
  112. part1.Size =Vector3.new(2,2,2)
  113. part1.Anchored =false
  114. local mc =a.Torso["Right Shoulder"]:Clone()
  115. table.insert(mcs,mc)
  116. weld = Instance.new("Weld",arm[1])
  117. table.insert(welds,mc)
  118. weld.Part0=a.Torso
  119. weld.Part1=weld.Parent
  120. weld.C1 =CFrame.new(-1.5,.5,.5)*CFrame.Angles(math.rad(-90),0,0)
  121. part1.CFrame = a["Right Arm"].CFrame* CFrame.new(0,1, 1.75)
  122. local Weld= Instance.new("Weld", a)
  123. Weld.Part0= a["Right Arm"]
  124. Weld.Part1=part1
  125. Weld.C1=CFrame.new(0,1.75,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  126.  
  127. part1.Touched:connect(function(hit)
  128. part1.Transparency = 1
  129. if hit.Parent:FindFirstChild("Humanoid") then
  130. if hit.Parent.Name ~= plr.Name and rs then
  131. rs = false
  132. for _, a in pairs(ras) do
  133. a:Destroy()
  134. end
  135. local part2 = part1:Clone()
  136. table.insert(ras,part2)
  137. part2.Name = "FakeR"
  138. part1:Destroy()
  139. weld:Destroy()
  140. mc.Parent = a.Torso
  141. for _, a in pairs(mcs) do
  142. for _, b in pairs(clones) do
  143. if b:FindFirstChild'Torso' then
  144. a.Parent = b.Torso
  145. end
  146. end
  147. end
  148. part2.Parent = hit.Parent
  149. part2.Transparency = 0
  150. local Weld = Instance.new("Weld", a)
  151. Weld.Part0 = hit.Parent.HumanoidRootPart
  152. Weld.Part1 = part2
  153. Weld.C1 = CFrame.new(0, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  154. local bv = Instance.new('BodyVelocity')
  155. bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  156. bv.P = 7555
  157. bv.Velocity = hit.Parent:FindFirstChild("Head").CFrame.lookVector + Vector3.new(math.random(-100,1),math.random(0,1),math.random(-100,1))
  158. bv.Parent = hit.Parent:FindFirstChild("HumanoidRootPart")
  159. game.Debris:AddItem(bv, 0.6)
  160. wait(0.6)
  161. ypcall(function()
  162. hit.Parent:FindFirstChild('HumanoidRootPart').Anchored = true
  163. end)
  164. part2.Anchored = true
  165. for i=0,15,1 do
  166. wait(.05)
  167. part2.Transparency = part2.Transparency + 0.1
  168. part2.Size = part2.Size + Vector3.new(10,10,10)
  169. end
  170. part2:Destroy()
  171. ypcall(function()
  172. hit.Parent:FindFirstChild('HumanoidRootPart').Anchored = false
  173. hit.Parent:BreakJoints()
  174. end)
  175. end
  176. end
  177. end)
  178. end))
  179. end
  180.  
  181. function rasengan(a)
  182. coroutine.resume(coroutine.create(function()
  183. local sou =Instance.new("Sound")
  184. sou.Pitch =1
  185. sou.Volume= 2
  186. sou.SoundId= "rbxassetid://965826738"
  187. sou.Parent= a["Head"]
  188. sou:Play()
  189. local arm= {a["Right Arm"]}
  190. a.Torso["Right Shoulder"].Archivable =true
  191. part1 =Instance.new("Part")
  192. table.insert(ras,part1)
  193. part1.CFrame =a["Right Arm"].CFrame
  194. part1.Parent =a
  195. part1.Name= "TriggerR"
  196. part1.Transparency =0.560
  197. part1.Shape ="Ball"
  198. part1.BrickColor= BrickColor.new("Toothpaste")
  199. part1.TopSurface =0
  200. part1.Material="Neon"
  201. part1.BottomSurface =0
  202. part1.CanCollide=false
  203. part1.Size =Vector3.new(2,2,2)
  204. part1.Anchored =false
  205. local mc =a.Torso["Right Shoulder"]:Clone()
  206. weld = Instance.new("Weld",arm[1])
  207. weld.Part0=a.Torso
  208. weld.Part1=weld.Parent
  209. weld.C1 =CFrame.new(-1.5,.5,.5)*CFrame.Angles(math.rad(-90),0,0)
  210. part1.CFrame = a["Right Arm"].CFrame* CFrame.new(0,1, 1.75)
  211. local Weld= Instance.new("Weld", a)
  212. Weld.Part0= a["Right Arm"]
  213. Weld.Part1=part1
  214. Weld.C1=CFrame.new(0,1.75,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
  215.  
  216. part1.Touched:connect(function(hit)
  217. part1.Transparency = 1
  218. if hit.Parent:FindFirstChild("Humanoid") then
  219. if hit.Parent.Name ~= plr.Name and rs then
  220. rs = false
  221. for _, a in pairs(ras) do
  222. a:Destroy()
  223. end
  224. local part2 = part1:Clone()
  225. table.insert(ras,part2)
  226. part2.Name = "FakeR"
  227. part1:Destroy()
  228. weld:Destroy()
  229. mc.Parent = a.Torso
  230. part2.Parent = hit.Parent
  231. part2.Transparency = 0
  232. local Weld = Instance.new("Weld", a)
  233. Weld.Part0 = hit.Parent.HumanoidRootPart
  234. Weld.Part1 = part2
  235. Weld.C1 = CFrame.new(0, 1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  236. local bv = Instance.new('BodyVelocity')
  237. bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  238. bv.P = 7555
  239. bv.Velocity = hit.Parent:FindFirstChild("Head").CFrame.lookVector + Vector3.new(math.random(-100,1),math.random(0,1),math.random(-100,1))
  240. bv.Parent = hit.Parent:FindFirstChild("HumanoidRootPart")
  241. game.Debris:AddItem(bv, 0.6)
  242. wait(0.6)
  243. ypcall(function()
  244. hit.Parent:FindFirstChild('HumanoidRootPart').Anchored = true
  245. end)
  246. part2.Anchored = true
  247. for i=0,15,1 do
  248. wait(.05)
  249. part2.Transparency = part2.Transparency + 0.1
  250. part2.Size = part2.Size + Vector3.new(10,10,10)
  251. end
  252. part2:Destroy()
  253. ypcall(function()
  254. hit.Parent:FindFirstChild('HumanoidRootPart').Anchored = false
  255. hit.Parent:BreakJoints()
  256. end)
  257. end
  258. end
  259. end)
  260. end))
  261. end
  262.  
  263. function ride()
  264. ypcall(function()
  265. local b = 1
  266. local last = #clones
  267. for _, a in pairs(clones) do
  268. wait(.05)
  269. local minus = #clones
  270. local plus = #clones - 1
  271. local total = plus - minus
  272. local cur = b
  273. local nex = cur - total
  274. p = Instance.new('Weld', clones[cur])
  275. table.insert(welds2, p)
  276. p.Part0 = clones[cur]:FindFirstChild("Torso") or clones[cur]:FindFirstChild("UpperTorso")
  277. p.Part1 = clones[nex]:FindFirstChild("Torso") or clones[nex]:FindFirstChild("UpperTorso")
  278. p.C0 = CFrame.new(0,-2.2,-.50)
  279. clones[cur].Humanoid.Sit = true
  280. b = b + 1
  281. end
  282. p = Instance.new('Weld', clones[last])
  283. table.insert(welds2, p)
  284. p.Part0 = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  285. p.Part1 = clones[last]:FindFirstChild("Torso") or clones[last]:FindFirstChild("UpperTorso")
  286. p.C0 = CFrame.new(0,-2.2,-.50)
  287. end)
  288. end
  289.  
  290. function clonerasengan()
  291. for _, a in pairs(clones) do
  292. if a ~= nil and a:FindFirstChildOfClass'Humanoid' then
  293. crasengan(a)
  294. end
  295. end
  296. end
  297.  
  298. function hai(b)
  299. hair = Instance.new("Part", b.Head)
  300. hairmesh = Instance.new("SpecialMesh", hair)
  301. hairmesh.MeshId = "rbxassetid://520462259"
  302. hairmesh.Scale = Vector3.new(0.07, 0.07, 0.074)
  303. hairmesh.TextureId = "rbxassetid://520462269"
  304. hair.Transparency = 0
  305. hair.CanCollide = false
  306. hair.Name = "plrhair"
  307. hair.Anchored = false
  308. hair.BrickColor = BrickColor.new("Really black")
  309. Weld = Instance.new("Weld",b)
  310. Weld.Part0 = b["Head"]
  311. Weld.Part1 = hair
  312. Weld.C1 = CFrame.new(0, 0.4, 0.1)*CFrame.Angles(0,rad(180),0)
  313. end
  314.  
  315. function cclones()
  316. cloneamount = 0
  317. for _, a in pairs(char:children()) do
  318. if a:FindFirstChild('Id'..plr.Name) then
  319. local p = Instance.new('Part', char)
  320. p.Transparency = 1
  321. p.CanCollide = false
  322. p.Anchored = true
  323. p.Size = Vector3.new(0.2,0.2,0.2)
  324. if a:FindFirstChild'Torso' then
  325. p.CFrame = a.Torso.CFrame
  326. elseif not a:FindFirstChild'Torso' then
  327. for _, b in pairs(a:children()) do
  328. if b:IsA'Part' then
  329. p.CFrame = b.CFrame
  330. end
  331. end
  332. end
  333. local sou = Instance.new("Sound")
  334. sou.Pitch = 1
  335. sou.Volume = 1.2
  336. sou.SoundId = "rbxassetid://722960601"
  337. sou.Parent = p
  338. sou:Play()
  339. local pe = Instance.new("ParticleEmitter")
  340. pe.Acceleration = Vector3.new(0, 8, 0)
  341. pe.Lifetime = NumberRange.new(1, 1.5)
  342. pe.Rate = 20000
  343. pe.RotSpeed = NumberRange.new(-30, 30)
  344. pe.Rotation = NumberRange.new(0, 360)
  345. pe.Size = NumberSequence.new({
  346. NumberSequenceKeypoint.new(0, 4.38, 0),
  347. NumberSequenceKeypoint.new(0.672, 4.14, 0),
  348. NumberSequenceKeypoint.new(1, 1.48, 0)
  349. })
  350. pe.Texture = "rbxassetid://244221440"
  351. pe.Transparency = NumberSequence.new({
  352. NumberSequenceKeypoint.new(0, 0, 0),
  353. NumberSequenceKeypoint.new(0.529, 0.3, 0),
  354. NumberSequenceKeypoint.new(1, 1, 1)
  355. })
  356. pe.ZOffset = 5
  357. pe.VelocitySpread = 360
  358. pe.Parent = p
  359. pe.Enabled = true
  360. wait(0.1)
  361. pe.Enabled = false
  362. a:Destroy()
  363. end
  364. end
  365. end
  366.  
  367. function id(a)
  368. local num = Instance.new'NumberValue'
  369. num.Parent = a
  370. num.Name = "Id"..plr.Name
  371. end
  372.  
  373. function invis(b)
  374. hair.Transparency = 1
  375. b.Head.face.Transparency = 1
  376. for _, a in pairs(b:children()) do
  377. if a:IsA'Part' and a.Name ~= 'HumanoidRootPart' then
  378. a.Transparency = 1
  379. elseif a:IsA'Accessory' then
  380. a.Handle.Transparency = 1
  381. end
  382. end
  383. hair.Transparency = 1
  384. end
  385.  
  386. function vis(b)
  387. hair.Transparency = 0
  388. b.Head.face.Transparency = 0
  389. for _, a in pairs(b:children()) do
  390. if a:IsA'BasePart' and a.Name ~= 'HumanoidRootPart' then
  391. a.Transparency = 0
  392. elseif a:IsA'Accessory' then
  393. a.Handle.Transparency = 0
  394. end
  395. end
  396. end
  397.  
  398. function clear(b)
  399. for _, a in pairs(b:children()) do
  400. if a:IsA'Model' and a.Name == plr.Name and plr.Parent then
  401. a:Destroy()
  402. end
  403. end
  404. end
  405.  
  406. function add(b)
  407. table.insert(clones,b)
  408. end
  409.  
  410. function sub()
  411. hair.Transparency = 1
  412. local p = Instance.new('Part', char.Torso)
  413. p.Anchored = true
  414. p.CanCollide = false
  415. p.Transparency = 1
  416. p.Size = Vector3.new(0.1,.1,.1)
  417. p.Anchored = true
  418. p.CFrame = char.Torso.CFrame
  419. local v = char:Clone()
  420. cloneamount = cloneamount + 1
  421. clear(v)
  422. hai(v)
  423. add(v)
  424. vis(v)
  425. id(v)
  426. invis(char)
  427. v.Parent = char
  428. char.Torso.CFrame = char.Torso.CFrame * CFrame.new(0,15,0)
  429. v.Torso.CFrame = p.CFrame
  430. v.Humanoid.MaxHealth = 100
  431. for _, a in pairs(char:children()) do
  432. if a:IsA'Part' then
  433. a.Transparency = 1
  434. elseif a:IsA'Accessory' then
  435. a.Handle.Transparency = 1
  436. end
  437. end
  438. char.Head["face"].Transparency = 1
  439. if v:FindFirstChildOfClass'Humanoid' then
  440. health = v:FindFirstChildOfClass'Humanoid'.Health
  441. end
  442. if v:FindFirstChildOfClass'Humanoid' then
  443. v:FindFirstChildOfClass'Humanoid'.Changed:connect(function()
  444. if v:FindFirstChildOfClass'Humanoid' and v:FindFirstChildOfClass'Humanoid'.Health < health then
  445. local part = Instance.new('Part', game.Workspace)
  446. cloneamount = cloneamount - 1
  447. part.Transparency = 1
  448. part.CanCollide = false
  449. part.Size = Vector3.new(0.2,0.2,0.2)
  450. part.CFrame = v.Torso.CFrame
  451. v:Destroy()
  452. local sou = Instance.new("Sound")
  453. sou.Pitch = 1
  454. sou.Volume = 1.2
  455. sou.SoundId = "rbxassetid://722960601"
  456. sou.Parent = part
  457. sou:Play()
  458. local pe = Instance.new("ParticleEmitter")
  459. pe.Acceleration = Vector3.new(0, 8, 0)
  460. pe.Lifetime = NumberRange.new(1, 1.5)
  461. pe.Rate = 20000
  462. pe.RotSpeed = NumberRange.new(-30, 30)
  463. pe.Rotation = NumberRange.new(0, 360)
  464. pe.Size = NumberSequence.new({
  465. NumberSequenceKeypoint.new(0, 4.38, 0),
  466. NumberSequenceKeypoint.new(0.672, 4.14, 0),
  467. NumberSequenceKeypoint.new(1, 1.48, 0)
  468. })
  469. pe.Texture = "rbxassetid://244221440"
  470. pe.Transparency = NumberSequence.new({
  471. NumberSequenceKeypoint.new(0, 0, 0),
  472. NumberSequenceKeypoint.new(0.529, 0.3, 0),
  473. NumberSequenceKeypoint.new(1, 1, 1)
  474. })
  475. pe.ZOffset = 5
  476. pe.VelocitySpread = 360
  477. pe.Parent = part
  478. pe.Enabled = true
  479. wait(0.1)
  480. pe.Enabled = false
  481. end
  482. if v:FindFirstChildOfClass'Humanoid' then
  483. health = v:FindFirstChildOfClass'Humanoid'.Health
  484. end
  485. end)
  486. end
  487. end
  488.  
  489. function tp()
  490. for i = 1,25 do
  491. wait()
  492. for _, a in pairs(char:children()) do
  493. if a:IsA'Part' and a.Name ~= 'HumanoidRootPart' then
  494. a.Transparency = a.Transparency + 0.1
  495. char.Head.face.Transparency = char.Head.face.Transparency + 0.1
  496. hair.Transparency = hair.Transparency + 0.1
  497. end
  498. end
  499. end
  500. char.Torso.CFrame = m.Hit
  501. for i = 1,25 do
  502. wait()
  503. for _, a in pairs(char:children()) do
  504. if a:IsA'Part' and a.Name ~= 'HumanoidRootPart' then
  505. a.Transparency = a.Transparency - 0.1
  506. char.Head.face.Transparency = char.Head.face.Transparency - 0.1
  507. hair.Transparency = hair.Transparency - 0.1
  508. end
  509. end
  510. end
  511. end
  512.  
  513. function bijuu()
  514. for _, a in pairs(char:children()) do
  515. for i = 1,1 do
  516. wait()
  517. if a:IsA'Part' then
  518. local red = Instance.new('Part', char)
  519. red.Anchored = false
  520. red.CanCollide = false
  521. red.Material = 'Neon'
  522. red.BrickColor = BrickColor.new'Crimson'
  523. red.Size = a.Size + Vector3.new(.05,.05,.05)
  524. red.Shape = a.Shape
  525. red.Transparency = 0.6
  526. local weld = Instance.new('Weld', red)
  527. weld.Part0 = a
  528. weld.Part1 = red
  529. weld.C0 = CFrame.new(0,0,0)
  530. if a.Name == "Head" then
  531. a:FindFirstChildOfClass'SpecialMesh':Clone().Parent = red
  532. end
  533. end
  534. end
  535. end
  536. end
  537.  
  538. function around()
  539. local position = char.Torso.CFrame
  540. local number = 5
  541. local radius = 25
  542.  
  543. for i=1, number do
  544. local clone = char:Clone()
  545. clone.Parent = char
  546. cloneamount = cloneamount + 1
  547. clear(clone)
  548. hai(clone)
  549. add(clone)
  550. vis(clone)
  551. id(clone)
  552. local sine = math.sin((360/number + 360/number*i)/(180/math.pi))
  553. local cosine = math.cos((360/number + 360/number*i)/(180/math.pi))
  554. clone.Torso.CFrame = position + Vector3.new(radius*sine, 0, radius*cosine)
  555. clone.Torso.CFrame = clone.Torso.CFrame*CFrame.fromEulerAnglesXYZ(0, (360/number + 360/number*i)/(180/math.pi), 0)
  556. clone.Torso.CFrame = CFrame.new(clone.Torso.Position, plr.Character.Torso.Position)
  557. local sou = Instance.new("Sound")
  558. sou.Pitch = 1
  559. sou.Volume = 0.9
  560. sou.SoundId = "rbxassetid://722960601"
  561. sou.Parent = clone.Torso
  562. sou:Play()
  563. local pe = Instance.new("ParticleEmitter")
  564. pe.Acceleration = Vector3.new(0, 8, 0)
  565. pe.Lifetime = NumberRange.new(1, 1.5)
  566. pe.Rate = 20000
  567. pe.RotSpeed = NumberRange.new(-30, 30)
  568. pe.Rotation = NumberRange.new(0, 360)
  569. pe.Size = NumberSequence.new({
  570. NumberSequenceKeypoint.new(0, 4.38, 0),
  571. NumberSequenceKeypoint.new(0.672, 4.14, 0),
  572. NumberSequenceKeypoint.new(1, 1.48, 0)
  573. })
  574. pe.Texture = "rbxassetid://244221440"
  575. pe.Transparency = NumberSequence.new({
  576. NumberSequenceKeypoint.new(0, 0, 0),
  577. NumberSequenceKeypoint.new(0.529, 0.3, 0),
  578. NumberSequenceKeypoint.new(1, 1, 1)
  579. })
  580. pe.ZOffset = 5
  581. pe.VelocitySpread = 360
  582. pe.Parent = clone.Torso
  583. pe.Enabled = true
  584. wait(0.1)
  585. pe.Enabled = false
  586. end
  587. end
  588.  
  589. function mawn()
  590. local clone = char:Clone()
  591. clone.Parent = char
  592. clone.Torso.CFrame = m.Hit
  593. cloneamount = cloneamount + 1
  594. clear(clone)
  595. hai(clone)
  596. add(clone)
  597. vis(clone)
  598. id(clone)
  599. local part = Instance.new('Part', game.Workspace)
  600. part.Transparency = 1
  601. part.CanCollide = false
  602. part.Size = Vector3.new(0.2,0.2,0.2)
  603. part.CFrame = clone.Torso.CFrame
  604. local sou = Instance.new("Sound")
  605. sou.Pitch = 1
  606. sou.Volume = 1.2
  607. sou.SoundId = "rbxassetid://722960601"
  608. sou.Parent = part
  609. sou:Play()
  610. local pe = Instance.new("ParticleEmitter")
  611. pe.Acceleration = Vector3.new(0, 8, 0)
  612. pe.Lifetime = NumberRange.new(1, 1.5)
  613. pe.Rate = 20000
  614. pe.RotSpeed = NumberRange.new(-30, 30)
  615. pe.Rotation = NumberRange.new(0, 360)
  616. pe.Size = NumberSequence.new({
  617. NumberSequenceKeypoint.new(0, 4.38, 0),
  618. NumberSequenceKeypoint.new(0.672, 4.14, 0),
  619. NumberSequenceKeypoint.new(1, 1.48, 0)
  620. })
  621. pe.Texture = "rbxassetid://244221440"
  622. pe.Transparency = NumberSequence.new({
  623. NumberSequenceKeypoint.new(0, 0, 0),
  624. NumberSequenceKeypoint.new(0.529, 0.3, 0),
  625. NumberSequenceKeypoint.new(1, 1, 1)
  626. })
  627. pe.ZOffset = 5
  628. pe.VelocitySpread = 360
  629. pe.Parent = part
  630. pe.Enabled = true
  631. wait(0.1)
  632. pe.Enabled = false
  633. end
  634.  
  635. function visible()
  636. for i = 1,15 do
  637. wait()
  638. for _, a in pairs(char:children()) do
  639. if a:IsA'Part' and a.Name ~= 'HumanoidRootPart' then
  640. a.Transparency = a.Transparency - 0.1
  641. char.Head.face.Transparency = char.Head.face.Transparency - 0.1
  642. hair.Transparency = hair.Transparency - 0.1
  643. end
  644. end
  645. end
  646. end
  647.  
  648. m.KeyDown:connect(function(key)
  649. if key == "h" and disable then
  650. sub()
  651. elseif key == "i" and cooldown then
  652. cooldown = false
  653. visible()
  654. cooldown = true
  655. elseif key == "t" and cooldown then
  656. cooldown = false
  657. tp()
  658. cooldown = true
  659. elseif key == "c" and cooldown then
  660. cooldown = false
  661. cclones()
  662. cooldown = true
  663. elseif key == "q" then
  664. if mfol == false then
  665. mfol = true
  666. elseif mfol then
  667. mfol = false
  668. end
  669. elseif key == "e" and cooldown and disable then
  670. cooldown = false
  671. around()
  672. cooldown = true
  673. elseif key == "l" and cooldown and disable then
  674. cooldown = false
  675. mawn()
  676. cooldown = true
  677. elseif key == "r" and cooldown then
  678. cooldown = false
  679. rs = true
  680. rasengan(char)
  681. cooldown = true
  682. elseif key == "f" then
  683. cooldown = false
  684. rs = true
  685. clonerasengan()
  686. cooldown = true
  687. elseif key == "g" then
  688. cooldown = false
  689. bijuu()
  690. cooldown = true
  691. elseif key == "x" then
  692. if rid == false and cooldown then
  693. rid = true
  694. cooldown = false
  695. ride()
  696. cooldown = true
  697. elseif rid and cooldown then
  698. rid = false
  699. cooldown = false
  700. for _, a in pairs(welds2) do
  701. a:Destroy()
  702. end
  703. welds2 = {}
  704. cooldown = true
  705. end
  706. end
  707. end)
  708.  
  709. game:GetService('RunService').RenderStepped:connect(function()
  710. if cloneamount >= 10 then
  711. disable = false
  712. elseif cloneamount <= 9 then
  713. disable = true
  714. end
  715. end)
  716.  
  717. local jump = false
  718. m.Button1Down:connect(function()
  719. if mfol then
  720. jump = true
  721. wait(.08)
  722. jump = false
  723. end
  724. end)
  725.  
  726.  
  727. game:GetService('RunService').RenderStepped:connect(function()
  728. for _, a in pairs(clones) do
  729. if a ~= nil and a:FindFirstChildOfClass'Humanoid' then
  730. if mfol == false then
  731. local random = math.random(1,100)
  732. if random == 7 then
  733. a.Humanoid.Jump = true
  734. end
  735. a.Humanoid:MoveTo(Vector3.new(math.random(100,255),math.random(100,255),math.random(100,255)))
  736. elseif mfol then
  737. if jump then
  738. a.Humanoid.Jump = true
  739. end
  740. a.Humanoid:MoveTo(m.Hit.p)
  741. end
  742. end
  743. end
  744. end)
  745. --fixed by Scenius
  746. plr = game.Players.LocalPlayer
  747. repeat
  748. wait(0.4)
  749. until plr.Character
  750. chr = plr.Character
  751. human = chr:FindFirstChild("Humanoid")
  752. mouse = plr:GetMouse()
  753. selected = false
  754. equipd = false
  755. tors = chr.Torso
  756. rarm = chr["Right Arm"]
  757. larm = chr["Left Arm"]
  758. rleg = chr["Right Leg"]
  759. lleg = chr["Left Leg"]
  760. hrp = chr.HumanoidRootPart
  761. head = chr.Head
  762. anim = human.Animator
  763. activu = false
  764. Heartbeat = Instance.new("BindableEvent")
  765. Heartbeat.Name = "Heartbeat"
  766. Heartbeat.Parent = script
  767. frame = 0.03333333333333333
  768. tf = 0
  769. game:GetService("RunService").Heartbeat:connect(function(s, p)
  770. tf = tf + s
  771. if tf >= frame then
  772. for i = 1, math.floor(tf / frame) do
  773. Heartbeat:Fire()
  774. end
  775. tf = tf - frame * math.floor(tf / frame)
  776. end
  777. end)
  778. function swait(num)
  779. if num == 0 or num == nil then
  780. Heartbeat.Event:wait()
  781. else
  782. for i = 1, num do
  783. Heartbeat.Event:wait()
  784. end
  785. end
  786. end
  787. tool = Instance.new("Tool")
  788. tool.CanBeDropped = false
  789. tool.RequiresHandle = false
  790. tool.Name = "fir"
  791. tool.Parent = plr.Backpack
  792. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  793. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  794. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  795. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  796. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  797. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  798. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  799. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  800. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  801. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  802. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  803. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  804. RS = tors:FindFirstChild("Right Shoulder")
  805. LS = tors:FindFirstChild("Left Shoulder")
  806. RH = tors:FindFirstChild("Right Hip")
  807. LH = tors:FindFirstChild("Left Hip")
  808. RJ = hrp:FindFirstChild("RootJoint")
  809. N = tors:FindFirstChild("Neck")
  810. cf = CFrame.new
  811. ang = CFrame.Angles
  812. rd = math.rad
  813. rd2 = math.random
  814. function nooutline(p)
  815. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  816. end
  817. function makepart(color, name, reflec, mater, parnt, cfram)
  818. local port = Instance.new("Part")
  819. port.BrickColor = BrickColor.new(color)
  820. port.Name = name
  821. nooutline(port)
  822. port.Reflectance = reflec
  823. port.Material = mater
  824. port.Anchored = false
  825. port.CanCollide = false
  826. port.Locked = true
  827. port.Size = Vector3.new(0.2, 0.2, 0.2)
  828. port.Parent = parnt
  829. return port
  830. end
  831. function makemesh(meshtype, scale, meshid, parent)
  832. local mes = Instance.new("SpecialMesh")
  833. mes.MeshType = meshtype
  834. mes.Scale = scale
  835. if meshtype == "FileMesh" then
  836. mes.MeshId = meshid
  837. end
  838. mes.Parent = parent
  839. return mes
  840. end
  841. function makeweld(parent, p0, p1, c0, c1)
  842. local wel = Instance.new("Weld")
  843. wel.Part0 = p0
  844. wel.Part1 = p1
  845. wel.C0 = c0
  846. if c1 ~= nil then
  847. wel.C1 = c1
  848. end
  849. wel.Parent = parent
  850. return wel
  851. end
  852. function smokz(prnt)
  853. s = Instance.new("Smoke")
  854. s.Color = Color3.new(1, 1, 1)
  855. s.Enabled = false
  856. s.Name = "smok"
  857. s.Opacity = 0.5
  858. s.RiseVelocity = 0.2
  859. s.Size = 0.1
  860. s.Parent = prnt
  861. end
  862. function glow(tz, paz, smokinz, length)
  863. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  864. do
  865. local s = Instance.new("Sound")
  866. s.SoundId = "rbxassetid://298181829"
  867. s.Volume = 0.25
  868. s.Pitch = math.random(9, 11) / 10
  869. s.Parent = paz
  870. s:Play()
  871. paz.Transparency = 0.7
  872. if smokinz == true then
  873. paz.smok.Enabled = true
  874. end
  875. delay(length, function()
  876. paz.Transparency = 1
  877. paz.smok.Enabled = false
  878. s:Destroy()
  879. end)
  880. end
  881. end
  882. end
  883. function makeglow()
  884. for _, p in pairs(chr:GetChildren()) do
  885. if p.ClassName == "Accessory" then
  886. do
  887. local h = p:FindFirstChildOfClass("Part")
  888. local nh = h:Clone()
  889. nh.Parent = nil
  890. nh.CFrame = h.CFrame
  891. nh.Transparency = 1
  892. nh.Name = "Glow"
  893. nh.Material = "Neon"
  894. nh.BrickColor = BrickColor.new("Really red")
  895. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  896. nh.Parent = h
  897. makeweld(nh, nh, h, cf(0, 0, 0))
  898. local m = nh:FindFirstChildOfClass("SpecialMesh")
  899. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  900. m.TextureId = ""
  901. smokz(nh)
  902. nh.Touched:connect(function(po)
  903. glow(po, nh, true, 0.8)
  904. end)
  905. end
  906. elseif p.ClassName == "Part" and p ~= hrp then
  907. do
  908. local n = p:Clone()
  909. n.Parent = nil
  910. n.Transparency = 1
  911. n.Material = "Neon"
  912. n.Name = "Glow"
  913. n.BrickColor = BrickColor.new("Really red")
  914. n.CFrame = p.CFrame
  915. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  916. n.Parent = p
  917. makeweld(n, n, p, cf(0, 0, 0))
  918. smokz(n)
  919. n.Touched:connect(function(po)
  920. glow(po, n, true, 0.8)
  921. end)
  922. if n:FindFirstChildOfClass("Decal") then
  923. n:FindFirstChildOfClass("Decal"):Destroy()
  924. end
  925. if p:FindFirstChildOfClass("SpecialMesh") then
  926. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  927. c.Parent = nil
  928. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  929. c.Parent = n
  930. else
  931. local m = Instance.new("BlockMesh")
  932. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  933. if p == tors then
  934. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  935. end
  936. m.Parent = n
  937. end
  938. end
  939. end
  940. end
  941. end
  942. makeglow()
  943. function fglow(glopart, duration)
  944. for _ = 1, 4 do
  945. swait()
  946. glopart.Transparency = glopart.Transparency - 0.075
  947. end
  948. delay(duration, function()
  949. for _ = 1, 4 do
  950. swait()
  951. glopart.Transparency = glopart.Transparency + 0.075
  952. end
  953. end)
  954. end
  955. function lerpz(joint, prop, cfrmz, alp)
  956. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  957. end
  958. function resetlerp()
  959. RJ.C0 = RJC0
  960. RJ.C1 = RJC1
  961. N.C0 = NC0
  962. N.C1 = NC1
  963. RS.C0 = RSC0
  964. RS.C1 = RSC1
  965. LS.C0 = LSC0
  966. LS.C1 = LSC1
  967. RH.C0 = RHC0
  968. RH.C1 = RHC1
  969. LH.C0 = LHC0
  970. end
  971. function rsmash()
  972. if activu == true or selected == false then
  973. return
  974. end
  975. coroutine.resume(coroutine.create(function()
  976. fglow(rarm.Glow, 3)
  977. end))
  978. activu = true
  979. human.WalkSpeed = human.WalkSpeed - 13
  980. animo(false)
  981. local pe = Instance.new("ParticleEmitter")
  982. pe.Color = ColorSequence.new(Color3.new(1, 0, 0))
  983. pe.LightEmission = 0.9
  984. pe.Size = NumberSequence.new(0.5)
  985. pe.Texture = "rbxassetid://272050333"
  986. pe.Transparency = NumberSequence.new(0.1)
  987. pe.Lifetime = NumberRange.new(0.1)
  988. pe.Rate = 1
  989. pe.RotSpeed = NumberRange.new(360)
  990. pe.Speed = NumberRange.new(3)
  991. pe.VelocitySpread = 360
  992. pe.Parent = rarm.Glow
  993. local pe2 = Instance.new("ParticleEmitter")
  994. pe2.Color = ColorSequence.new(Color3.new(1, 0, 0))
  995. pe2.LightEmission = 0.9
  996. pe2.Size = NumberSequence.new(5)
  997. pe2.Texture = "rbxassetid://516107903"
  998. pe2.Transparency = NumberSequence.new(0.4)
  999. pe2.ZOffset = 2
  1000. pe2.Enabled = false
  1001. pe2.LockedToPart = true
  1002. pe2.Lifetime = NumberRange.new(0.07)
  1003. pe2.Rate = 8
  1004. pe2.Rotation = NumberRange.new(0, 360)
  1005. pe2.RotSpeed = NumberRange.new(0)
  1006. pe2.Speed = NumberRange.new(0)
  1007. pe2.VelocitySpread = 180
  1008. pe2.Parent = rarm.Glow
  1009. for _ = 1, 45 do
  1010. swait()
  1011. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  1012. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  1013. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  1014. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1015. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  1016. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  1017. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  1018. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1019. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  1020. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1021. pe.Rate = pe.Rate + 25
  1022. end
  1023. pe2.Enabled = true
  1024. pe.Speed = NumberRange.new(10)
  1025. for _ = 1, 30 do
  1026. swait()
  1027. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  1028. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  1029. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  1030. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  1031. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  1032. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  1033. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  1034. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  1035. end
  1036. for l = 1, 3 do
  1037. swait()
  1038. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  1039. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  1040. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  1041. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  1042. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  1043. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  1044. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  1045. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  1046. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  1047. end
  1048. pe:Destroy()
  1049. pe2:Destroy()
  1050. KABOOMZ()
  1051. rarm.Glow.smok.Enabled = true
  1052. for _ = 1, 8 do
  1053. swait()
  1054. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  1055. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  1056. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  1057. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  1058. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  1059. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  1060. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  1061. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  1062. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  1063. end
  1064. wait(1.5)
  1065. animo(true)
  1066. human.WalkSpeed = human.WalkSpeed + 13
  1067. for _ = 1, 24 do
  1068. swait()
  1069. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1070. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1071. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1072. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1073. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1074. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1075. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1076. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1077. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1078. end
  1079. resetlerp()
  1080. rarm.Glow.smok.Enabled = false
  1081. activu = false
  1082. end
  1083. function jum()
  1084. if activu == true or selected == false then
  1085. return
  1086. end
  1087. coroutine.resume(coroutine.create(function()
  1088. fglow(rleg.Glow, 1)
  1089. fglow(lleg.Glow, 1)
  1090. end))
  1091. activu = true
  1092. human.WalkSpeed = human.WalkSpeed - 13
  1093. local pe = Instance.new("ParticleEmitter")
  1094. pe.Color = ColorSequence.new(Color3.new(1, 0, 0))
  1095. pe.LightEmission = 0.9
  1096. pe.Size = NumberSequence.new(0.5)
  1097. pe.Texture = "rbxassetid://272050333"
  1098. pe.Transparency = NumberSequence.new(0.1)
  1099. pe.Lifetime = NumberRange.new(0.1)
  1100. pe.Rate = 250
  1101. pe.RotSpeed = NumberRange.new(360)
  1102. pe.Speed = NumberRange.new(3)
  1103. pe.VelocitySpread = 360
  1104. pe.Parent = rleg.Glow
  1105. local pea = pe:Clone()
  1106. pea.Parent = lleg.Glow
  1107. local pe2 = Instance.new("ParticleEmitter")
  1108. pe2.Color = ColorSequence.new(Color3.new(1, 0, 0))
  1109. pe2.LightEmission = 0.9
  1110. pe2.Size = NumberSequence.new(5)
  1111. pe2.Texture = "rbxassetid://516107903"
  1112. pe2.Transparency = NumberSequence.new(0.4)
  1113. pe2.ZOffset = 2
  1114. pe2.Enabled = true
  1115. pe2.LockedToPart = true
  1116. pe2.Lifetime = NumberRange.new(0.07)
  1117. pe2.Rate = 8
  1118. pe2.Rotation = NumberRange.new(0, 360)
  1119. pe2.RotSpeed = NumberRange.new(0)
  1120. pe2.Speed = NumberRange.new(0)
  1121. pe2.VelocitySpread = 180
  1122. pe2.Parent = lleg.Glow
  1123. local pea2 = pe2:Clone()
  1124. pea2.Parent = rleg.Glow
  1125. for l = 1, 30 do
  1126. swait()
  1127. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1128. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1129. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1130. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1131. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1132. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1133. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1134. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1135. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1136. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1137. end
  1138. pe:Destroy()
  1139. pe2:Destroy()
  1140. pea:Destroy()
  1141. pea2:Destroy()
  1142. local bfor = Instance.new("BodyPosition")
  1143. bfor.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1144. bfor.P = 2500
  1145. bfor.Position = hrp.Position + Vector3.new(0, 500, 0)
  1146. bfor.Parent = hrp
  1147. KABOOMZ2()
  1148. human.WalkSpeed = human.WalkSpeed + 13
  1149. coroutine.resume(coroutine.create(function()
  1150. swait(3)
  1151. bfor:Destroy()
  1152. end))
  1153. for _ = 1, 18 do
  1154. swait()
  1155. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  1156. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  1157. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  1158. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1159. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  1160. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1161. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  1162. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1163. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  1164. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  1165. end
  1166. for _ = 1, 18 do
  1167. swait()
  1168. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1169. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1170. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1171. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1172. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1173. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1174. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1175. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1176. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1177. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1178. end
  1179. resetlerp()
  1180. activu = false
  1181. end
  1182. function KABOOMZ()
  1183. local effspwn = Instance.new("Part")
  1184. coroutine.resume(coroutine.create(function()
  1185. local sound1 = Instance.new("Sound")
  1186. sound1.SoundId = "rbxassetid://138137702"
  1187. sound1.MaxDistance = 300
  1188. sound1.EmitterSize = 20
  1189. sound1.Volume = 5
  1190. sound1.Pitch = 0.95
  1191. sound1.Parent = effspwn
  1192. local sound2 = Instance.new("Sound")
  1193. sound2.SoundId = "rbxassetid://157878578"
  1194. sound2.MaxDistance = 300
  1195. sound2.EmitterSize = 20
  1196. sound2.Volume = 2
  1197. sound2.Pitch = 0.9
  1198. sound2.Parent = effspwn
  1199. local sound3 = Instance.new("Sound")
  1200. sound3.SoundId = "rbxassetid://138250406"
  1201. sound2.MaxDistance = 400
  1202. sound2.EmitterSize = 30
  1203. sound2.Volume = 1.5
  1204. sound2.Pitch = 0.6
  1205. sound2.Parent = effspwn
  1206. sound2:Play()
  1207. wait()
  1208. sound1:Play()
  1209. sound3:Play()
  1210. end))
  1211. local model = Instance.new("Model")
  1212. game.Debris:AddItem(model, 20)
  1213. model.Name = "smasheffects"
  1214. model.Parent = workspace
  1215. effspwn.Name = "spwnr"
  1216. effspwn.Size = Vector3.new(1, 1, 1)
  1217. effspwn.Anchored = true
  1218. effspwn.CanCollide = false
  1219. effspwn.Transparency = 1
  1220. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  1221. effspwn.Parent = model
  1222. coroutine.resume(coroutine.create(function()
  1223. local shok = Instance.new("Part")
  1224. shok.Name = "whoosh"
  1225. shok.BrickColor = BrickColor.new("Institutional white")
  1226. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1227. shok.Size = Vector3.new(1, 1, 1)
  1228. shok.Anchored = true
  1229. shok.Material = "Neon"
  1230. shok.Transparency = 0.1
  1231. shok.CanCollide = false
  1232. shok.Parent = model
  1233. game.Debris:AddItem(shok, 12)
  1234. local mesh = Instance.new("SpecialMesh")
  1235. mesh.MeshType = "FileMesh"
  1236. mesh.MeshId = "rbxassetid://437347603"
  1237. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1238. mesh.Parent = shok
  1239. for e = 1, 8 do
  1240. wait()
  1241. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1242. shok.Transparency = shok.Transparency + 0.035
  1243. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  1244. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1245. hito(shok, 10, 50, 3)
  1246. end
  1247. for e = 1, 16 do
  1248. wait()
  1249. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1250. shok.Transparency = shok.Transparency + 0.11
  1251. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  1252. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1253. hito(shok, 10, 50, 3)
  1254. end
  1255. end))
  1256. coroutine.resume(coroutine.create(function()
  1257. local shok = Instance.new("Part")
  1258. shok.Name = "wring1"
  1259. shok.BrickColor = BrickColor.new("Institutional white")
  1260. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1261. shok.Size = Vector3.new(1, 1, 1)
  1262. shok.Anchored = true
  1263. shok.Material = "Neon"
  1264. shok.Transparency = 0.25
  1265. shok.CanCollide = false
  1266. shok.Parent = model
  1267. game.Debris:AddItem(shok, 12)
  1268. local mesh = Instance.new("SpecialMesh")
  1269. mesh.MeshType = "FileMesh"
  1270. mesh.MeshId = "rbxassetid://3270017"
  1271. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1272. mesh.Parent = shok
  1273. for e = 1, 30 do
  1274. wait()
  1275. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1276. shok.Transparency = shok.Transparency + 0.002
  1277. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1278. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1279. end
  1280. for e = 1, 38 do
  1281. wait()
  1282. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1283. shok.Transparency = shok.Transparency + 0.002
  1284. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1285. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1286. end
  1287. for e = 1, 24 do
  1288. wait()
  1289. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1290. shok.Transparency = shok.Transparency + 0.03
  1291. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1292. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1293. end
  1294. end))
  1295. coroutine.resume(coroutine.create(function()
  1296. local shok = Instance.new("Part")
  1297. shok.Name = "wring2"
  1298. shok.BrickColor = BrickColor.new("Institutional white")
  1299. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1300. shok.Size = Vector3.new(1, 1, 1)
  1301. shok.Anchored = true
  1302. shok.Material = "Neon"
  1303. shok.Transparency = 0.25
  1304. shok.CanCollide = false
  1305. shok.Parent = model
  1306. game.Debris:AddItem(shok, 12)
  1307. local mesh = Instance.new("SpecialMesh")
  1308. mesh.MeshType = "FileMesh"
  1309. mesh.MeshId = "rbxassetid://3270017"
  1310. mesh.Scale = Vector3.new(12, 12, 0.05)
  1311. mesh.Parent = shok
  1312. for e = 1, 30 do
  1313. wait()
  1314. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1315. shok.Transparency = shok.Transparency + 0.002
  1316. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1317. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1318. end
  1319. for e = 1, 38 do
  1320. wait()
  1321. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1322. shok.Transparency = shok.Transparency + 0.002
  1323. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1324. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1325. end
  1326. for e = 1, 24 do
  1327. wait()
  1328. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1329. shok.Transparency = shok.Transparency + 0.03
  1330. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1331. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1332. end
  1333. end))
  1334. coroutine.resume(coroutine.create(function()
  1335. local shok = Instance.new("Part")
  1336. shok.Name = "coil1"
  1337. shok.BrickColor = BrickColor.new("Institutional white")
  1338. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1339. shok.Size = Vector3.new(1, 1, 1)
  1340. shok.Anchored = true
  1341. shok.Material = "Neon"
  1342. shok.Transparency = 0.25
  1343. shok.CanCollide = false
  1344. shok.Parent = model
  1345. game.Debris:AddItem(shok, 12)
  1346. local mesh = Instance.new("SpecialMesh")
  1347. mesh.MeshType = "FileMesh"
  1348. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1349. mesh.Scale = Vector3.new(12, 12, 12)
  1350. mesh.Parent = shok
  1351. for e = 1, 15 do
  1352. wait()
  1353. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1354. shok.Transparency = shok.Transparency + 0.004
  1355. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1356. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1357. end
  1358. for e = 1, 16 do
  1359. wait()
  1360. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1361. shok.Transparency = shok.Transparency + 0.004
  1362. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1363. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1364. end
  1365. for e = 1, 12 do
  1366. wait()
  1367. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1368. shok.Transparency = shok.Transparency + 0.06
  1369. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1370. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1371. end
  1372. end))
  1373. coroutine.resume(coroutine.create(function()
  1374. local shok = Instance.new("Part")
  1375. shok.Name = "coil2"
  1376. shok.BrickColor = BrickColor.new("Institutional white")
  1377. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1378. shok.Size = Vector3.new(1, 1, 1)
  1379. shok.Anchored = true
  1380. shok.Material = "Neon"
  1381. shok.Transparency = 0.25
  1382. shok.CanCollide = false
  1383. shok.Parent = model
  1384. game.Debris:AddItem(shok, 12)
  1385. local mesh = Instance.new("SpecialMesh")
  1386. mesh.MeshType = "FileMesh"
  1387. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1388. mesh.Scale = Vector3.new(6, 12, 6)
  1389. mesh.Parent = shok
  1390. for e = 1, 15 do
  1391. wait()
  1392. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1393. shok.Transparency = shok.Transparency + 0.005
  1394. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1395. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1396. end
  1397. for e = 1, 16 do
  1398. wait()
  1399. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1400. shok.Transparency = shok.Transparency + 0.005
  1401. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1402. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1403. end
  1404. for e = 1, 12 do
  1405. wait()
  1406. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1407. shok.Transparency = shok.Transparency + 0.09
  1408. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1409. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1410. end
  1411. end))
  1412. coroutine.resume(coroutine.create(function()
  1413. local shok = Instance.new("Part")
  1414. shok.Name = "shokwve"
  1415. shok.BrickColor = BrickColor.new("Institutional white")
  1416. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1417. shok.Size = Vector3.new(1, 1, 1)
  1418. shok.Anchored = true
  1419. shok.Material = "Neon"
  1420. shok.Transparency = 0.6
  1421. shok.CanCollide = false
  1422. shok.Parent = model
  1423. game.Debris:AddItem(shok, 12)
  1424. local mesh = Instance.new("SpecialMesh")
  1425. mesh.MeshType = "FileMesh"
  1426. mesh.MeshId = "rbxassetid://489415447"
  1427. mesh.Scale = Vector3.new(1, 1, 1)
  1428. mesh.Parent = shok
  1429. for e = 1, 12 do
  1430. wait()
  1431. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1432. shok.Transparency = shok.Transparency + 0.002
  1433. end
  1434. for e = 1, 32 do
  1435. wait()
  1436. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1437. shok.Transparency = shok.Transparency + 0.002
  1438. end
  1439. for e = 1, 24 do
  1440. wait()
  1441. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1442. shok.Transparency = shok.Transparency + 0.03
  1443. end
  1444. end))
  1445. coroutine.resume(coroutine.create(function()
  1446. local shok = Instance.new("Part")
  1447. shok.Name = "shock2"
  1448. shok.BrickColor = BrickColor.new("Institutional white")
  1449. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1450. shok.Size = Vector3.new(1, 1, 1)
  1451. shok.Anchored = true
  1452. shok.Material = "Neon"
  1453. shok.Transparency = 0.35
  1454. shok.CanCollide = false
  1455. shok.Parent = model
  1456. game.Debris:AddItem(shok, 12)
  1457. local mesh = Instance.new("SpecialMesh")
  1458. mesh.MeshType = "FileMesh"
  1459. mesh.MeshId = "rbxassetid://489415447"
  1460. mesh.Scale = Vector3.new(12, 12, 12)
  1461. mesh.Parent = shok
  1462. for e = 1, 15 do
  1463. wait()
  1464. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1465. shok.Transparency = shok.Transparency + 0.004
  1466. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1467. end
  1468. for e = 1, 16 do
  1469. wait()
  1470. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1471. shok.Transparency = shok.Transparency + 0.004
  1472. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1473. end
  1474. for e = 1, 12 do
  1475. wait()
  1476. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1477. shok.Transparency = shok.Transparency + 0.06
  1478. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1479. end
  1480. end))
  1481. coroutine.resume(coroutine.create(function()
  1482. local shok = Instance.new("Part")
  1483. shok.Name = "shock3"
  1484. shok.BrickColor = BrickColor.new("Institutional white")
  1485. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1486. shok.Size = Vector3.new(1, 1, 1)
  1487. shok.Anchored = true
  1488. shok.Material = "Neon"
  1489. shok.Transparency = 0.35
  1490. shok.CanCollide = false
  1491. shok.Parent = model
  1492. game.Debris:AddItem(shok, 12)
  1493. local mesh = Instance.new("SpecialMesh")
  1494. mesh.MeshType = "FileMesh"
  1495. mesh.MeshId = "rbxassetid://489415447"
  1496. mesh.Scale = Vector3.new(12, 12, 12)
  1497. mesh.Parent = shok
  1498. for e = 1, 15 do
  1499. wait()
  1500. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1501. shok.Transparency = shok.Transparency + 0.004
  1502. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1503. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1504. end
  1505. for e = 1, 16 do
  1506. wait()
  1507. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1508. shok.Transparency = shok.Transparency + 0.004
  1509. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1510. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1511. end
  1512. for e = 1, 12 do
  1513. wait()
  1514. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1515. shok.Transparency = shok.Transparency + 0.06
  1516. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1517. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1518. end
  1519. end))
  1520. end
  1521. function KABOOMZ2()
  1522. local effspwn = Instance.new("Part")
  1523. coroutine.resume(coroutine.create(function()
  1524. local sound1 = Instance.new("Sound")
  1525. sound1.SoundId = "rbxassetid://138137702"
  1526. sound1.MaxDistance = 300
  1527. sound1.EmitterSize = 20
  1528. sound1.Volume = 2.5
  1529. sound1.Pitch = 0.65
  1530. sound1.Parent = effspwn
  1531. local sound2 = Instance.new("Sound")
  1532. sound2.SoundId = "rbxassetid://157878578"
  1533. sound2.MaxDistance = 300
  1534. sound2.EmitterSize = 20
  1535. sound2.Volume = 1
  1536. sound2.Pitch = 0.7
  1537. sound2.Parent = effspwn
  1538. local sound3 = Instance.new("Sound")
  1539. sound3.SoundId = "rbxassetid://138250406"
  1540. sound2.MaxDistance = 400
  1541. sound2.EmitterSize = 30
  1542. sound2.Volume = 0.5
  1543. sound2.Pitch = 0.5
  1544. sound2.Parent = effspwn
  1545. sound2:Play()
  1546. wait()
  1547. sound1:Play()
  1548. sound3:Play()
  1549. end))
  1550. local model = Instance.new("Model")
  1551. game.Debris:AddItem(model, 20)
  1552. model.Name = "smasheffects"
  1553. model.Parent = workspace
  1554. effspwn.Name = "spwnr"
  1555. effspwn.Size = Vector3.new(1, 1, 1)
  1556. effspwn.Anchored = true
  1557. effspwn.CanCollide = false
  1558. effspwn.Transparency = 1
  1559. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1560. effspwn.Parent = model
  1561. coroutine.resume(coroutine.create(function()
  1562. local shok = Instance.new("Part")
  1563. shok.Name = "whoosh"
  1564. shok.BrickColor = BrickColor.new("Institutional white")
  1565. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1566. shok.Size = Vector3.new(1, 1, 1)
  1567. shok.Anchored = true
  1568. shok.Material = "Neon"
  1569. shok.Transparency = 0.1
  1570. shok.CanCollide = false
  1571. shok.Parent = model
  1572. game.Debris:AddItem(shok, 12)
  1573. local mesh = Instance.new("SpecialMesh")
  1574. mesh.MeshType = "FileMesh"
  1575. mesh.MeshId = "rbxassetid://437347603"
  1576. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1577. mesh.Parent = shok
  1578. for e = 1, 8 do
  1579. wait()
  1580. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1581. shok.Transparency = shok.Transparency + 0.035
  1582. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1583. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1584. end
  1585. for e = 1, 16 do
  1586. wait()
  1587. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1588. shok.Transparency = shok.Transparency + 0.11
  1589. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1590. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1591. end
  1592. end))
  1593. coroutine.resume(coroutine.create(function()
  1594. local shok = Instance.new("Part")
  1595. shok.Name = "wring1"
  1596. shok.BrickColor = BrickColor.new("Institutional white")
  1597. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1598. shok.Size = Vector3.new(1, 1, 1)
  1599. shok.Anchored = true
  1600. shok.Material = "Neon"
  1601. shok.Transparency = 0.25
  1602. shok.CanCollide = false
  1603. shok.Parent = model
  1604. game.Debris:AddItem(shok, 12)
  1605. local mesh = Instance.new("SpecialMesh")
  1606. mesh.MeshType = "FileMesh"
  1607. mesh.MeshId = "rbxassetid://3270017"
  1608. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1609. mesh.Parent = shok
  1610. for e = 1, 30 do
  1611. wait()
  1612. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1613. shok.Transparency = shok.Transparency + 0.002
  1614. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1615. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1616. end
  1617. for e = 1, 38 do
  1618. wait()
  1619. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1620. shok.Transparency = shok.Transparency + 0.002
  1621. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1622. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1623. end
  1624. for e = 1, 24 do
  1625. wait()
  1626. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1627. shok.Transparency = shok.Transparency + 0.03
  1628. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1629. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1630. end
  1631. end))
  1632. coroutine.resume(coroutine.create(function()
  1633. local shok = Instance.new("Part")
  1634. shok.Name = "wring2"
  1635. shok.BrickColor = BrickColor.new("Institutional white")
  1636. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1637. shok.Size = Vector3.new(1, 1, 1)
  1638. shok.Anchored = true
  1639. shok.Material = "Neon"
  1640. shok.Transparency = 0.25
  1641. shok.CanCollide = false
  1642. shok.Parent = model
  1643. game.Debris:AddItem(shok, 12)
  1644. local mesh = Instance.new("SpecialMesh")
  1645. mesh.MeshType = "FileMesh"
  1646. mesh.MeshId = "rbxassetid://3270017"
  1647. mesh.Scale = Vector3.new(12, 12, 0.05)
  1648. mesh.Parent = shok
  1649. for e = 1, 30 do
  1650. wait()
  1651. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1652. shok.Transparency = shok.Transparency + 0.002
  1653. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1654. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1655. end
  1656. for e = 1, 38 do
  1657. wait()
  1658. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1659. shok.Transparency = shok.Transparency + 0.002
  1660. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1661. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1662. end
  1663. for e = 1, 24 do
  1664. wait()
  1665. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1666. shok.Transparency = shok.Transparency + 0.03
  1667. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1668. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1669. end
  1670. end))
  1671. coroutine.resume(coroutine.create(function()
  1672. local shok = Instance.new("Part")
  1673. shok.Name = "coil1"
  1674. shok.BrickColor = BrickColor.new("Institutional white")
  1675. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1676. shok.Size = Vector3.new(1, 1, 1)
  1677. shok.Anchored = true
  1678. shok.Material = "Neon"
  1679. shok.Transparency = 0.25
  1680. shok.CanCollide = false
  1681. shok.Parent = model
  1682. game.Debris:AddItem(shok, 12)
  1683. local mesh = Instance.new("SpecialMesh")
  1684. mesh.MeshType = "FileMesh"
  1685. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1686. mesh.Scale = Vector3.new(12, 12, 12)
  1687. mesh.Parent = shok
  1688. for e = 1, 15 do
  1689. wait()
  1690. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1691. shok.Transparency = shok.Transparency + 0.004
  1692. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1693. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1694. end
  1695. for e = 1, 16 do
  1696. wait()
  1697. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1698. shok.Transparency = shok.Transparency + 0.004
  1699. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1700. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1701. end
  1702. for e = 1, 12 do
  1703. wait()
  1704. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1705. shok.Transparency = shok.Transparency + 0.06
  1706. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1707. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1708. end
  1709. end))
  1710. coroutine.resume(coroutine.create(function()
  1711. local shok = Instance.new("Part")
  1712. shok.Name = "coil2"
  1713. shok.BrickColor = BrickColor.new("Institutional white")
  1714. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1715. shok.Size = Vector3.new(1, 1, 1)
  1716. shok.Anchored = true
  1717. shok.Material = "Neon"
  1718. shok.Transparency = 0.25
  1719. shok.CanCollide = false
  1720. shok.Parent = model
  1721. game.Debris:AddItem(shok, 12)
  1722. local mesh = Instance.new("SpecialMesh")
  1723. mesh.MeshType = "FileMesh"
  1724. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1725. mesh.Scale = Vector3.new(6, 12, 6)
  1726. mesh.Parent = shok
  1727. for e = 1, 15 do
  1728. wait()
  1729. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1730. shok.Transparency = shok.Transparency + 0.005
  1731. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1732. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1733. end
  1734. for e = 1, 16 do
  1735. wait()
  1736. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1737. shok.Transparency = shok.Transparency + 0.005
  1738. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1739. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1740. end
  1741. for e = 1, 12 do
  1742. wait()
  1743. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1744. shok.Transparency = shok.Transparency + 0.09
  1745. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1746. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1747. end
  1748. end))
  1749. coroutine.resume(coroutine.create(function()
  1750. local shok = Instance.new("Part")
  1751. shok.Name = "shokwve"
  1752. shok.BrickColor = BrickColor.new("Institutional white")
  1753. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1754. shok.Size = Vector3.new(1, 1, 1)
  1755. shok.Anchored = true
  1756. shok.Material = "Neon"
  1757. shok.Transparency = 0.6
  1758. shok.CanCollide = false
  1759. shok.Parent = model
  1760. game.Debris:AddItem(shok, 12)
  1761. local mesh = Instance.new("SpecialMesh")
  1762. mesh.MeshType = "FileMesh"
  1763. mesh.MeshId = "rbxassetid://489415447"
  1764. mesh.Scale = Vector3.new(1, 1, 1)
  1765. mesh.Parent = shok
  1766. for e = 1, 12 do
  1767. wait()
  1768. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1769. shok.Transparency = shok.Transparency + 0.002
  1770. end
  1771. for e = 1, 32 do
  1772. wait()
  1773. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1774. shok.Transparency = shok.Transparency + 0.002
  1775. end
  1776. for e = 1, 24 do
  1777. wait()
  1778. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1779. shok.Transparency = shok.Transparency + 0.03
  1780. end
  1781. end))
  1782. coroutine.resume(coroutine.create(function()
  1783. local shok = Instance.new("Part")
  1784. shok.Name = "shock2"
  1785. shok.BrickColor = BrickColor.new("Institutional white")
  1786. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1787. shok.Size = Vector3.new(1, 1, 1)
  1788. shok.Anchored = true
  1789. shok.Material = "Neon"
  1790. shok.Transparency = 0.35
  1791. shok.CanCollide = false
  1792. shok.Parent = model
  1793. game.Debris:AddItem(shok, 12)
  1794. local mesh = Instance.new("SpecialMesh")
  1795. mesh.MeshType = "FileMesh"
  1796. mesh.MeshId = "rbxassetid://489415447"
  1797. mesh.Scale = Vector3.new(12, 12, 12)
  1798. mesh.Parent = shok
  1799. for e = 1, 15 do
  1800. wait()
  1801. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1802. shok.Transparency = shok.Transparency + 0.004
  1803. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1804. end
  1805. for e = 1, 16 do
  1806. wait()
  1807. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1808. shok.Transparency = shok.Transparency + 0.004
  1809. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1810. end
  1811. for e = 1, 12 do
  1812. wait()
  1813. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1814. shok.Transparency = shok.Transparency + 0.06
  1815. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1816. end
  1817. end))
  1818. coroutine.resume(coroutine.create(function()
  1819. local shok = Instance.new("Part")
  1820. shok.Name = "shock3"
  1821. shok.BrickColor = BrickColor.new("Institutional white")
  1822. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1823. shok.Size = Vector3.new(1, 1, 1)
  1824. shok.Anchored = true
  1825. shok.Material = "Neon"
  1826. shok.Transparency = 0.35
  1827. shok.CanCollide = false
  1828. shok.Parent = model
  1829. game.Debris:AddItem(shok, 12)
  1830. local mesh = Instance.new("SpecialMesh")
  1831. mesh.MeshType = "FileMesh"
  1832. mesh.MeshId = "rbxassetid://489415447"
  1833. mesh.Scale = Vector3.new(12, 12, 12)
  1834. mesh.Parent = shok
  1835. for e = 1, 15 do
  1836. wait()
  1837. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1838. shok.Transparency = shok.Transparency + 0.004
  1839. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1840. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1841. end
  1842. for e = 1, 16 do
  1843. wait()
  1844. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1845. shok.Transparency = shok.Transparency + 0.004
  1846. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1847. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1848. end
  1849. for e = 1, 12 do
  1850. wait()
  1851. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1852. shok.Transparency = shok.Transparency + 0.06
  1853. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1854. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1855. end
  1856. end))
  1857. end
  1858. function hito(partoz, magn, dmg, debtim)
  1859. for _, guy in pairs(workspace:GetChildren()) do
  1860. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  1861. do
  1862. local humz = guy:FindFirstChild("Humanoid")
  1863. local hed = guy:FindFirstChild("Head")
  1864. humz:TakeDamage(dmg)
  1865. local db = Instance.new("StringValue")
  1866. db.Name = "alabo"
  1867. db.Parent = hed
  1868. delay(debtim, function()
  1869. db:Destroy()
  1870. end)
  1871. end
  1872. end
  1873. end
  1874. end
  1875. function animo(yep)
  1876. if yep == true then
  1877. anim.Parent = human
  1878. chr.Animate.Disabled = false
  1879. elseif yep == false then
  1880. chr.Animate.Disabled = true
  1881. anim.Parent = nil
  1882. end
  1883. end
  1884. mouse.KeyDown:connect(function(key)
  1885. if key == "e" then
  1886. rsmash()
  1887. end
  1888. if key == "t" then
  1889. jum()
  1890. end
  1891. end)
  1892. tool.Equipped:connect(function()
  1893. selected = true
  1894. end)
  1895. tool.Unequipped:connect(function()
  1896. selected = false
  1897. end)
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