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CGarces

Chrome on ASUS

Nov 11th, 2015
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  1. Graphics Feature Status
  2. Canvas: Hardware accelerated
  3. Flash: Hardware accelerated
  4. Flash Stage3D: Hardware accelerated
  5. Flash Stage3D Baseline profile: Hardware accelerated
  6. Compositing: Hardware accelerated
  7. Multiple Raster Threads: Disabled
  8. Rasterization: Software only. Hardware acceleration disabled
  9. Threaded Rasterization: Enabled
  10. Video Decode: Hardware accelerated
  11. Video Encode: Hardware accelerated
  12. WebGL: Hardware accelerated
  13. Driver Bug Workarounds
  14. clear_uniforms_before_first_program_use
  15. count_all_in_varyings_packing
  16. disable_ext_occlusion_query
  17. disable_post_sub_buffers_for_onscreen_surfaces
  18. scalarize_vec_and_mat_constructor_args
  19. use_virtualized_gl_contexts
  20. Problems Detected
  21. EXT_occlusion_query appears to be buggy with Intel GPUs on Linux
  22. Applied Workarounds: disable_ext_occlusion_query
  23. Clear uniforms before first program use on all platforms: 124764, 349137
  24. Applied Workarounds: clear_uniforms_before_first_program_use
  25. Mesa drivers in Linux handle varyings without static use incorrectly: 333885
  26. Applied Workarounds: count_all_in_varyings_packing
  27. Disable partial swaps on linux drivers: 339493
  28. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  29. Always rewrite vec/mat constructors to be consistent: 398694
  30. Applied Workarounds: scalarize_vec_and_mat_constructor_args
  31. MakeCurrent is slow on Linux
  32. Applied Workarounds: use_virtualized_gl_contexts
  33. Accelerated rasterization has been disabled, either via about:flags or command line.
  34. Disabled Features: rasterization
  35. Raster is using a single thread.
  36. Disabled Features: multiple_raster_threads
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