Sobky

Lottery - Locale - EN.yml

Jul 24th, 2020 (edited)
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  1. Prefix: "&3&lLottery &6\u2771"
  2. Errors:
  3.   ConsoleError: "&cCommand can be performed only via Player!"
  4.   NoPermissions: "&cYou are not permitted to use this command!"
  5.   WrongCommandUsage:
  6.     Unexpected: "&cAn unexpected error has occurred!\n&6\u25CF &7Please check the console for more info."
  7.     Implementation: "&cIt seems that method &3{method} &chas wrong parameters.\n&6\u25CF &7Please check the implementation."
  8.     Unsupported: "&cWrong usage of command!\n&6\u25CF &7Unsupported command sequence"
  9.     Hint:
  10.       Common: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &3{replacement}"
  11.       Tab: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &3{replacement}\n&6\u25CF &7&lHINT &6\u00BB &3Use Tab to complete command sequence"
  12.  
  13.   PrimitiveDataType:
  14.     Integer: "&cCannot parse value &3{value} &cto number!"
  15.     Double: "&cCannot parse value &3{value} &cto decimal number!"
  16.     Range: "&cValue &3{value} &cis out of range!\n&6\u25CF &7Allowed range &6\u00BB &3<{min}; {max}>"
  17.   ProtocolException: "&cAn unexpected error occurred!\n&6\u25CF &7Please contact staff"
  18.   Pattern:
  19.     NotMatch: "&cValue &3{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &3{pattern}"
  20.   Player:
  21.     Missing: "&cRequired information is missing!\n&6\u25CF &7Please, try to re-log\n&6\u25CF &7We apologize for the inconvenience"
  22.   Purchase:
  23.     MaxTicketCount:
  24.       Reached: "&cYou have already purchased maximal count of tickets!"
  25.       Overflow: "&cYou cannot purchase this count of tickets! It overflows limit per player!"
  26.     Economy:
  27.       NotEnough: "&cBalance of your account does not let you to purchase this count of tickets!"
  28.     Maintenance: "&cPurchasing tickets during maintenance is not allowed!"
  29.     Locked: "&cAt this moment, there is no way to purchase tickets.\n&6\u25CF &7Please wait until &6\u00BB &3{when}"
  30.   Pot:
  31.     MaxTicketCount:
  32.       Reached: "&cMaximal count of tickets in this round has been reached!"
  33.       Overflow: "&cYou cannot purchase this count of tickets! It overflows limit per pot!"
  34.   Round:
  35.     NotRunning: "&cCurrently, no lottery round is running!"
  36.     UselessDraw: "&cDraw in a few seconds!\n&6\u25CF &7Cannot force ending of current round!"
  37.     Bonus:
  38.       UselessIncrease: "&cDraw in a few seconds!\n&6\u25CF &7Cannot increase bonus!"
  39.       LackOfParticipated: "&cLack of participated players!\n&6\u25CF &7Cannot increase bonus!\n&6\u25CF &7Minimal count of participated players required to increase bonus &6\u00BB &3{player_min}"
  40.     Maintenance:
  41.       Active: "&cUnder maintenance! We are working on its accessing!"
  42.       Already:
  43.         Enable: "&cAlready under maintenance!"
  44.         Disable: "&cNot under maintenance!"
  45.       Mode: "&cUnsupported mode!\n&6\u25CF &7Available modes &6\u00BB &2Enable&7/&2Disable"
  46.   Figure:
  47.     NotFound: "&cNo ArmorStand found in your range!"
  48.     Maintenance: "&cCannot manipulate with figure! First, set plugin to maintenance mode!"
  49.   Section:
  50.     NotExist: "&cSection &3{section} &cdoes not exist!"
  51.     Exists: "&cSection &3{section} &calready exists!"
  52.     Create: "&cAn error at creating section occurred! Check the console please!"
  53.     SwitchTime: "&cAn error at setting switch time occurred! Check the console please!"
  54.     Component:
  55.       NotIn: "&cSection &3{section} &cdoes not contain component &3{type}&c!"
  56.       In: "&cSection &3{section} &calready contains component &3{type}&c!"
  57.   Stats:
  58.     Component:
  59.       NotFound: "&cComponent of type &3{type} &cwas not found!"
  60.       None: "&c\u25CF &7No stats, yet!"
  61.     Personal:
  62.       NotFound: "&cPersonalData of &3{player} &cwas not found!"
  63.   Reload:
  64.     Maintenance: "&cCannot use reloading service! First, set plugin to maintenance mode!"
  65.     Options: "&cA critical error occurred! Check options file! Disabling plugin..."
  66.   Settings:
  67.     Maintenance: "&cCannot open settings! First, set plugin to maintenance mode!"
  68.   Profile:
  69.     Preference:
  70.       Locale:
  71.         NotSupported: "&cSelected locale &3{locale} &cis not supported, here!"
  72.         Already: "&cLocale &3{locale} &calready active!"
  73.         Change:
  74.           One: "&cOnly one language is supported on this server!"
  75. Success:
  76.   Purchase:
  77.     Queue:
  78.       Start: "&7Processing..."
  79.     Info: "&7Successful purchase!\n&6\u25CF &7Amount &6\u00BB &3{tickets} {declension_ticket}\n&6\u25CF &7You paid &6\u00BB &3{price}{currency_sign}"
  80.   Round:
  81.     ForcedDraw: "&7You have just forced evaluating of current round!"
  82.     Pot:
  83.       Win: "&e&lCongratulations! &7You have won this lottery round!\n&6\u25CF &7Pot amount &6\u00BB &3{pot_amount}{currency_sign}"
  84.       Bonus:
  85.         Increase: "&7Bonus successfully increased!\n&6\u25CF &7Increased by &6\u00BB &3{increased_amount}{currency_sign}\n&6\u25CF &7In pot &6\u00BB &3{pot_amount}{currency_sign}"
  86.     Maintenance:
  87.       Enable: "&7Currently under maintenance!"
  88.       Disable: "&7No longer under maintenance!"
  89.   UnclaimedAmount: "&7Your unclaimed cash amount has been added to your account!\n&6\u25CF &7Amount &6\u00BB &3{amount}{currency_sign}\n&6\u25CF &7Type &6\u00BB &3{type}"
  90.   Figure:
  91.     Placed: "&7Figure successfully placed!"
  92.     Found: "&7Figure successfully linked with found ArmorStand!"
  93.     Remove: "&7Figure successfully removed!"
  94.   Section:
  95.     Create: "&7Section &3{section} &7successfully created!"
  96.     Delete: "&7Section &3{section} &7successfully deleted!"
  97.     SwitchTime:
  98.       Update: "&7SwitchTime of section &3{section} &7updated to &3{time}&7!"
  99.     Component:
  100.       Add: "&7Component &3{type} &7added to section &3{section}&7!"
  101.       Remove: "&7Component &3{type} &7removed to section &3{section}&7!"
  102.   Board:
  103.     Personal:
  104.       Place: "&7Location of &3Personal board &7was successfully saved!"
  105.       Remove: "&7Location of &3Personal board &7was successfully removed!"
  106.     Summary:
  107.       Place:
  108.         Banner: "&7Location of &3Banner LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &3{type}"
  109.         Podium: "&7Location of &3Podium LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &3{type}\n&6\u25CF &7Place &6\u00BB &3{order}{declension_position}"
  110.         Sign: "&7Location of &3Sign LeaderBoard &7was successfully saved!\n&6\u25CF &7Component &6\u00BB &3{type}\n&6\u25CF &7Place &6\u00BB &3{order}{declension_position}"
  111.       Remove:
  112.         Banner: "&3Banner LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &3{type}"
  113.         Podium: "&3Podium LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &3{type}\n&6\u25CF &7Place &6\u00BB &3{order}{declension_position}"
  114.         Sign: "&3Sign LeaderBoard &7was successfully removed!\n&6\u25CF &7Component &6\u00BB &3{type}\n&6\u25CF &7Place &6\u00BB &3{order}{declension_position}"
  115.   Reload:
  116.     All: "&7Whole plugin successfully reloaded!"
  117.     Locale: "&7Localization and it's dependencies successfully reloaded!"
  118.     Options: "&7Options and it's dependencies successfully reloaded!"
  119.   Stats:
  120.     Personal:
  121.       Header:
  122.         Own: "&3&lLottery Stats &6\u2771 &7Personal"
  123.       Body:
  124.        - "&3\u25CF &6&lRounds"
  125.         - "&6\u25CF &7Participated &6\u00BB &3{round_participated}"
  126.         - "&6\u25CF &7Won &6\u00BB &3{round_won}"
  127.         - "&6\u25CF &7Last won round &6\u00BB &3{round_last_when} &6\u00BB &3{round_last_amount}{currency_sign_pot}"
  128.         - "&3\u25CF &6&lCash amount"
  129.         - "&6\u25CF &7Total won cash amount &6\u00BB &3{cash_total_won_amount}{currency_sign_pot}"
  130.         - "&6\u25CF &7The highest won amount &6\u00BB &3{cash_highest_won_amount}{currency_sign_pot}"
  131.         - "&3\u25CF &6&lTransactions"
  132.         - "&6\u25CF &7Purchased tickets &6\u00BB &3{transaction_purchased_ticket}"
  133.         - "&6\u25CF &7Spent cash amount &6\u00BB &3{transaction_spent_amount}{currency_sign_purchase}"
  134.     Summary:
  135.       LastRound:
  136.         Header: "&3&lLottery Stats &6\u2771 &7Last round"
  137.         Line: "&6{when} &7{winner} &6\u00BB &3{cash_total_amount}{currency_sign}"
  138.       TheBiggestExpenditure:
  139.         Header: "&3&lLottery Stats &6\u2771 &7The biggest expenditure"
  140.         Line: "&6{order}{suffix} &7{who} &6\u00BB &3{cash_total_amount}{currency_sign}"
  141.       TheHighestWonAmount:
  142.         Header: "&3&lLottery Stats &6\u2771 &7The highest won amount"
  143.         Line: "&6{order}{suffix} &7{who} &6\u00BB &3{cash_total_amount}{currency_sign}"
  144.       TheLuckiestPerson:
  145.         Header: "&3&lLottery Stats &6\u2771 &7The luckiest person"
  146.         Line: "&6{order}{suffix} &7{who} &6\u00BB &3{rounds} {declension_round}"
  147.       TheMostActivePerson:
  148.         Header: "&3&lLottery Stats &6\u2771 &7The most active person"
  149.         Line: "&6{order}{suffix} &7{who} &6\u00BB &3{rounds} {declension_round}"
  150.   Help:
  151.     Player:
  152.      - "&3&lLottery &6\u2771 &7Basic commands"
  153.       - "&6\u25CF &7Info &6\u00BB &3/Lottery Info"
  154.       - "&6\u25CF &7Help &6\u00BB &3/Lottery Help"
  155.       - "&6\u25CF &7GUI &6\u00BB &3/Lottery"
  156.       - "&6\u25CF &7Purchase &6\u00BB &3/Lottery Purchase [Count]"
  157.       - "&6\u25CF &7Stats &6\u00BB &3/Lottery Stats <Personal/Summary> <Type>"
  158.     Admin:
  159.      - "&3&lLottery &6\u2771 &7Admin commands"
  160.       - "&6\u25CF &7Admin Info &6\u00BB &3/Lottery Info Admin"
  161.       - "&6\u25CF &7Settings &6\u00BB &3/Lottery Settings"
  162.       - "&6\u25CF &7Bonus &6\u00BB &3/Lottery Bonus Increase <CashAmount>"
  163.       - "&6\u25CF &7Figure &6\u00BB &3/Lottery Figure <Place/Find>"
  164.       - "&6\u25CF &7Force Draw &6\u00BB &3/Lottery ForceDraw"
  165.       - "&6\u25CF &7Reload &6\u00BB &3/Lottery Reload <[All]/Locale/Options>"
  166.       - "&6\u25CF &7Maintenance &6\u00BB &3/Lottery Maintenance <Enable/Disable>"
  167.       - "&6\u25CF &7Board &6\u00BB &3/Lottery Board <Personal/Summary> ..."
  168.       - "&6\u25CF &7BoardSection &6\u00BB &3/Lottery Section <Create/Remove/SetSwitchTime/Component> ..."
  169.   Profile:
  170.     Preference:
  171.       Locale:
  172.         Pre: "&7Changing your locale to &2{locale}&7..."
  173.         Post: "&7Your locale was changed to &2{locale}&7!"
  174.   Predicate:
  175.     Truth: "&aYes"
  176.     Lie: "&cNo"
  177. BroadCast:
  178.   Purchase: "&7Player &3{player} &7has purchased!\n&6\u25CF &7Amount &6\u00BB &3{tickets} {declension_ticket}\n&6\u25CF &7Price &6\u00BB &3{price}{currency_sign}"
  179.   Bonus:
  180.     Update: "&7A bonus has been updated to &3{updated_amount}{currency_sign}!\n&6\u25CF In pot &6\u00BB &3{pot_amount}{currency_sign}"
  181.     Increase: "&7A bonus has been increased by &3{increased_amount}{currency_sign}!\n&6\u25CF &7In pot &6\u00BB &3{pot_amount}{currency_sign}"
  182.   Round:
  183.     ForcedDraw: "&7Administrator &3{player} &7has just forced evaluating of current round!"
  184.     CountDown: "&7Purchase tickets and increase your chance to win!\n&6\u25CF &7In pot &6\u00BB &3{price}{currency_sign}\n&6\u25CF &7Draw in &6\u00BB &3{time}\n&6\u25CF &7Type &6\u00BB &3/lot purchase <1-{ticket_max}>"
  185.     RealTime:
  186.       Start: "&7A new round will start at &3{when}&7!"
  187.     Pot:
  188.       Empty: "&cCannot evaluate a lottery round!\n&6\u25CF &7Nobody participated!"
  189.       LackOf: "&cCannot evaluate a lottery round!\n&6\u25CF &7Lack of participated players\n&6\u25CF &7Participated players will be refunded"
  190.       Win:
  191.         Player: "&7Player &3{player} &7has won this lottery round!\n&6\u25CF &7Won cash amount &6\u00BB &3{pot_amount}{currency_sign}\n&6\u25CF &7Purchased tickets &6\u00BB &3{tickets}"
  192.         Server: "&7This lottery round has won &3Server&7!\n&6\u25CF &7Next round with bonus &6\u00BB &3{bonus}{currency_sign}"
  193.  
  194. BossBar:
  195.   Round:
  196.     CountDown: "&2&lIn pot &6\u00BB &3&l{price}{currency_sign} &7&l| &2&lDraw in &6\u00BB &3&l{time}"
  197.  
  198. Stats:
  199.   Default:
  200.     None: "- - -"
  201.     Amount: "0.00"
  202.     Count: "0"
  203.     Order: "X"
  204.     Round: "Rounds"
  205.     Ticket: "Tickets"
  206.  
  207. Hologram:
  208.   Figure:
  209.     State:
  210.       SLEEPING:
  211.        - "&3&lLottery"
  212.       LOCKED:
  213.        - "&3&lLottery"
  214.         - "&7Round start date &6\u00BB &3{when}"
  215.       CREATING:
  216.        - "&3&lLottery"
  217.       RUNNING:
  218.        - "&3&lLottery"
  219.         - "&7Draw in &6\u00BB &3{time}"
  220.       MAINTENANCE:
  221.        - "&3&lLottery"
  222.         - "&cMaintenance"
  223.   Board:
  224.     Personal:
  225.       Podium:
  226.         Header:
  227.          - "&6&lPersonal stats"
  228.         Body:
  229.          - "&2&lRounds"
  230.           - "&7Participated &6\u00BB &3{round_participated}"
  231.           - "&7Won &6\u00BB &3{round_won}"
  232.           - "&7&lLast won round"
  233.           - "&7When &6\u00BB &3{round_last_when}"
  234.           - "&7Amount &6\u00BB &3{round_last_amount}{currency_sign_pot}"
  235.           - "&2&lCash amount"
  236.           - "&7Total won cash amount &6\u00BB &3{cash_total_won_amount}{currency_sign_pot}"
  237.           - "&7The highest won amount &6\u00BB &3{cash_highest_won_amount}{currency_sign_pot}"
  238.           - "&2&lTransactions"
  239.           - "&7Purchased tickets &6\u00BB &3{transaction_purchased_ticket}"
  240.           - "&7Spent cash amount &6\u00BB &3{transaction_spent_amount}{currency_sign_purchase}"
  241.       Banner:
  242.         Header:
  243.          - "&6&lPersonal stats"
  244.         Body:
  245.          - "&2&lRounds"
  246.           - "&7Participated &6\u00BB &3{round_participated}"
  247.           - "&7Won &6\u00BB &3{round_won}"
  248.           - "&7&lLast won round"
  249.           - "&7When &6\u00BB &3{round_last_when}"
  250.           - "&7Amount &6\u00BB &3{round_last_amount}{currency_sign_pot}"
  251.           - "&2&lCash amount"
  252.           - "&7Total won cash amount &6\u00BB &3{cash_total_won_amount}{currency_sign_pot}"
  253.           - "&7The highest won amount &6\u00BB &3{cash_highest_won_amount}{currency_sign_pot}"
  254.           - "&2&lTransactions"
  255.           - "&7Purchased tickets &6\u00BB &3{transaction_purchased_ticket}"
  256.           - "&7Spent cash amount &6\u00BB &3{transaction_spent_amount}{currency_sign_purchase}"
  257.     Leader:
  258.       LastRound:
  259.         Podium:
  260.           Header:
  261.            - "&6&lLast round"
  262.           Body: #TODO - Supported replacements: {cash_amount} + {cash_bonus}
  263.             - "&2&l{when}"
  264.             - "&7{winner}"
  265.             - "&7{cash_total_amount}{currency_sign}"
  266.         Banner:
  267.           Header:
  268.            - "&6&lLast round"
  269.           BodyLine: "&2{when} &7{winner} &2\u00BB &3{cash_total_amount}{currency_sign}"
  270.         Sign:
  271.           Header:
  272.            - "&6&lLast round"
  273.       TheBiggestExpenditure:
  274.         Podium:
  275.           Header:
  276.            - "&6&lThe biggest expenditure"
  277.           Body: #TODO - Supported replacements: {tickets} + {declension_ticket}
  278.             - "&2&l{order}{suffix} Place"
  279.             - "&7{who}"
  280.             - "&7{cash_total_amount}{currency_sign}"
  281.         Banner:
  282.           Header:
  283.            - "&6&lThe biggest expenditure"
  284.           BodyLine: "&2{order}{suffix} &7{who} &2\u00BB &3{cash_total_amount}{currency_sign}"
  285.         Sign:
  286.           Header:
  287.            - "&6&lThe biggest expenditure"
  288.       TheHighestWonAmount:
  289.         Podium:
  290.           Header:
  291.            - "&6&lThe highest won amount"
  292.           Body: #TODO - Supported replacements: {cash_amount} + {cash_bonus}, {when}
  293.             - "&2&l{order}{suffix} Place"
  294.             - "&7{who}"
  295.             - "&7{cash_total_amount}{currency_sign}"
  296.         Banner:
  297.           Header:
  298.            - "&6&lThe highest won amount"
  299.           BodyLine: "&2{order}{suffix} &7{who} &2\u00BB &3{cash_total_amount}{currency_sign}"
  300.         Sign:
  301.           Header:
  302.            - "&6&lThe highest won amount"
  303.       TheLuckiestPerson:
  304.         Podium:
  305.           Header:
  306.            - "&6&lThe luckiest person"
  307.           Body: #TODO - Supported replacements: {cash_amount} + {cash_bonus}, {cash_total_amount}
  308.             - "&2&l{order}{suffix} Place"
  309.             - "&7{who}"
  310.             - "&7{rounds} {declension_round}"
  311.         Banner:
  312.           Header:
  313.            - "&6&lThe luckiest person"
  314.           BodyLine: "&2{order}{suffix} &7{who} &2\u00BB &3{rounds} {declension_round}"
  315.         Sign:
  316.           Header:
  317.            - "&6&lThe luckiest person"
  318.       TheMostActivePerson:
  319.         Podium:
  320.           Header:
  321.            - "&6&lThe most active person"
  322.           Body:
  323.            - "&2&l{order}{suffix} Place"
  324.             - "&7{who}"
  325.             - "&7{rounds} {declension_round}"
  326.         Banner:
  327.           Header:
  328.            - "&6&lThe most active person"
  329.           BodyLine: "&2{order}{suffix} &7{who} &2\u00BB &3{rounds} {declension_round}"
  330.         Sign:
  331.           Header:
  332.            - "&6&lThe most active person"
  333.  
  334. Sign:
  335.   Board:
  336.     Leader:
  337.       LastRound:
  338.         1: "&2&l{when}"
  339.         2: "&1&l{winner}"
  340.         3: "&8{cash_total_amount}{currency_sign}"
  341.         4: ""
  342.       TheBiggestExpenditure:
  343.         1: "&2&l{order}{suffix} Place"
  344.         2: "&1&l{who}"
  345.         3: "&8{cash_total_amount}{currency_sign}"
  346.         4: ""
  347.       TheHighestWonAmount:
  348.         1: "&2&l{order}{suffix} Place"
  349.         2: "&1&l{who}"
  350.         3: "&8{cash_total_amount}{currency_sign}"
  351.         4: ""
  352.       TheLuckiestPerson:
  353.         1: "&2&l{order}{suffix} Place"
  354.         2: "&1&l{who}"
  355.         3: "&8{rounds} {declension_round}"
  356.         4: ""
  357.       TheMostActivePerson:
  358.         1: "&2&l{order}{suffix} Place"
  359.         2: "&1&l{who}"
  360.         3: "&8{rounds} {declension_round}"
  361.         4: ""
  362.  
  363. ClaimType:
  364.   REFUNDING: "Refund"
  365.   WINNER: "Win"
  366.  
  367. Declension:
  368.   And: "and"
  369.   Position:
  370.     FIRST: "\u02e2\u1d57"
  371.     SECOND: "\u207f\u1d48"
  372.     THIRD: "\u02b3\u1d48"
  373.     OTHER: "\u1d57\u02B0"
  374.   Ticket:
  375.     ONE: "Ticket"
  376.     FROM_TWO_TO_FOUR: "Tickets"
  377.     ZERO_AND_MORE_THAN_FIVE: "Tickets"
  378.   Round:
  379.     ONE: "Round"
  380.     FROM_TWO_TO_FOUR: "Rounds"
  381.     ZERO_AND_MORE_THAN_FIVE: "Rounds"
  382.   Time:
  383.     Second:
  384.       ONE: "Second"
  385.       FROM_TWO_TO_FOUR: "Seconds"
  386.       ZERO_AND_MORE_THAN_FIVE: "Seconds"
  387.     Minute:
  388.       ONE: "Minute"
  389.       FROM_TWO_TO_FOUR: "Minutes"
  390.       ZERO_AND_MORE_THAN_FIVE: "Minutes"
  391.     Hour:
  392.       ONE: "Hour"
  393.       FROM_TWO_TO_FOUR: "Hours"
  394.       ZERO_AND_MORE_THAN_FIVE: "Hours"
  395.  
  396. GUI:
  397.   Common:
  398.     Item:
  399.       Back:
  400.         HeadName: "&2&lBack"
  401.         Lore: [ ]
  402.       Filter:
  403.         HeadName: "&2&lFilter"
  404.         Lore:
  405.          - "&6\u25CF &7Currently filtered by &6\u00BB &3{filter}"
  406.           - ""
  407.           - "&6\u25CF &7Left click to manage!"
  408.           - "&6\u25CF &7Right click to remove filter!"
  409.       Pagination:
  410.         NO_PREV_PAGE:
  411.           HeadName: "&6&lNo previous Page"
  412.           Lore: [ ]
  413.         NO_NEXT_PAGE:
  414.           HeadName: "&6&lNo next Page"
  415.           Lore: [ ]
  416.         FIRST_PAGE:
  417.           HeadName: "&6&lFirst Page &2&l#1"
  418.           Lore: [ ]
  419.         PREV_PAGE:
  420.           HeadName: "&6&lPrevious Page &2&l#{page}"
  421.           Lore: [ ]
  422.         NEXT_PAGE:
  423.           HeadName: "&6&lNext Page &2&l#{page}"
  424.           Lore: [ ]
  425.         LAST_PAGE:
  426.           HeadName: "&6&lLast Page &2&l#{page}"
  427.           Lore: [ ]
  428.   Overview:
  429.     Lottery:
  430.       InventoryName: "&1&lLottery"
  431.       Item:
  432.         RoundState:
  433.           SLEEPING:
  434.             HeadName: "&2&lState"
  435.             Lore:
  436.              - "&6\u25CF &7Currently, no round is running!"
  437.           LOCKED:
  438.             HeadName: "&2&lState"
  439.             Lore:
  440.              - "&6\u25CF &7Waiting until round starts!"
  441.               - ""
  442.               - "&6\u25CF &7Start date &6\u00BB &3{when}"
  443.           CREATING:
  444.             HeadName: "&2&lState"
  445.             Lore:
  446.              - "&6\u25CF &7Round is creating!"
  447.           RUNNING:
  448.             HeadName: "&2&lState"
  449.             Lore:
  450.              - "&6\u25CF &7Round is running!"
  451.               - ""
  452.               - "&6\u25CF &7Draw in &6\u00BB &3{time}"
  453.               - "&6\u25CF &7In pot &6\u00BB &3{price}{currency_sign}"
  454.               - ""
  455.               - "&6\u25CF &7Tickets in pot &6\u00BB &3{count_summary}"
  456.               - "&6\u25CF &7Your tickets in pot &6\u00BB &3{count_personal}"
  457.           MAINTENANCE:
  458.             HeadName: "&2&lState"
  459.             Lore:
  460.              - "&6\u25CF &cSystem under maintenance!"
  461.         Store:
  462.           HeadName: "&2&lTicket store"
  463.           Lore:
  464.            - "&6\u25CF &7In store, you can purchase tickets."
  465.             - ""
  466.             - "&6\u25CF &7Price of one ticket &6\u00BB &3{price}{currency_sign}"
  467.             - ""
  468.             - "&6\u25CF &7You can also use &3Fast Purchase&7, where"
  469.             - "&7by one click you buy &3{count} {declension_ticket}&7."
  470.             - ""
  471.             - "&6\u25CF &3Left click &7to open store!"
  472.             - "&6\u25CF &3Right click &7to fast purchase!"
  473.         Stats:
  474.           HeadName: "&2&lStats"
  475.           Lore:
  476.            - "&6\u25CF &7In this section you can see &3personal"
  477.             - "&7or &3summary &7stats from Lottery!"
  478.             - ""
  479.             - "&6\u25CF &3Left click &7to personal stats!"
  480.             - "&6\u25CF &3Right click &7to summary stats!"
  481.     Store:
  482.       InventoryName: "&1&lLottery Store"
  483.       Item:
  484.         Info:
  485.           HeadName: "&2&lBasic information"
  486.           Lore:
  487.            - "&6\u25CF &3Welcome in store!"
  488.             - "&6\u25CF &7Here, you can purchase tickets."
  489.             - ""
  490.             - "&6\u25CF &7Price of one ticket &6\u00BB &3{price}{currency_sign}"
  491.             - ""
  492.             - "&6\u25CF &7Just click on one of items above!"
  493.         Purchase:
  494.           Item_1:
  495.             HeadName: "&2&lProduct"
  496.             Lore:
  497.              - "&6\u25CF &7Count &6\u00BB &3{count} {declension_ticket}"
  498.               - "&6\u25CF &7Price &6\u00BB &3{price}{currency_sign}"
  499.               - ""
  500.               - "&6\u25CF &7Click to purchase!"
  501.           Item_2:
  502.             HeadName: "&2&lProduct"
  503.             Lore:
  504.              - "&6\u25CF &7Count &6\u00BB &3{count} {declension_ticket}"
  505.               - "&6\u25CF &7Price &6\u00BB &3{price}{currency_sign}"
  506.               - ""
  507.               - "&6\u25CF &7Click to purchase!"
  508.           Item_3:
  509.             HeadName: "&2&lProduct"
  510.             Lore:
  511.              - "&6\u25CF &7Count &6\u00BB &3{count} {declension_ticket}"
  512.               - "&6\u25CF &7Price &6\u00BB &3{price}{currency_sign}"
  513.               - ""
  514.               - "&6\u25CF &7Click to purchase!"
  515.           Item_4:
  516.             HeadName: "&2&lProduct"
  517.             Lore:
  518.              - "&6\u25CF &7Count &6\u00BB &3{count} {declension_ticket}"
  519.               - "&6\u25CF &7Price &6\u00BB &3{price}{currency_sign}"
  520.               - ""
  521.               - "&6\u25CF &7Click to purchase!"
  522.           Item_5:
  523.             HeadName: "&2&lProduct"
  524.             Lore:
  525.              - "&6\u25CF &7Count &6\u00BB &3{count} {declension_ticket}"
  526.               - "&6\u25CF &7Price &6\u00BB &3{price}{currency_sign}"
  527.               - ""
  528.               - "&6\u25CF &7Click to purchase!"
  529.     Stats:
  530.       Personal:
  531.         InventoryName: "&1&lPersonal stats"
  532.         Item:
  533.           Info:
  534.             HeadName: "&2&lBasic information"
  535.             Lore:
  536.              - "&6\u25CF &7Here, you can see your"
  537.               - "&7personal stats."
  538.               - ""
  539.               - "&6\u25CF &7Each block above represents"
  540.               - "&7one section of stats collected"
  541.               - "&7from Lottery"
  542.           Section:
  543.             Round:
  544.               HeadName: "&2&lRound stats"
  545.               Lore:
  546.                - "&6\u25CF &7Participated &6\u00BB &3{round_participated} {declension_round_participated}"
  547.                 - "&6\u25CF &7Won &6\u00BB &3{round_won} {declension_round_won}"
  548.             Total:
  549.               HeadName: "&2&lTotal cash amount stats"
  550.               Lore:
  551.                - "&6\u25CF &7Amount &6\u00BB &3{cash_total_won_amount}{currency_sign}"
  552.             Last:
  553.               HeadName: "&2&lLast won round stats"
  554.               Lore:
  555.                - "&6\u25CF &7When &6\u00BB &3{round_last_when}"
  556.                 - "&6\u25CF &7Amount &6\u00BB &3{round_last_amount}{currency_sign}"
  557.             TheHighest:
  558.               HeadName: "&2&lThe highest won cash amount"
  559.               Lore:
  560.                - "&6\u25CF &7Amount &6\u00BB &3{cash_highest_won_amount}{currency_sign}"
  561.             Transaction:
  562.               HeadName: "&2&lTransaction stats"
  563.               Lore:
  564.                - "&6\u25CF &7Purchases &6\u00BB &3{transaction_purchased_ticket} {declension_transaction_purchased_ticket}"
  565.                 - "&6\u25CF &7Spent amount &6\u00BB &3{transaction_spent_amount}{currency_sign}"
  566.       Summary:
  567.         InventoryName: "&1&lSummary stats"
  568.         Order:
  569.           Remain: "&6&lRemaining"
  570.         Item:
  571.           NoneStat:
  572.             HeadName: "&c\u25CF &7No stats, yet!"
  573.             Lore: [ ]
  574.           Info:
  575.             HeadName: "&2&lBasic information"
  576.             Lore:
  577.              - "&6\u25CF &7Here, you can see stats"
  578.               - "&7collected from Lottery"
  579.               - ""
  580.               - "&6\u25CF &7Now, they are separated to &35"
  581.               - "&7sections"
  582.           Section:
  583.             LastRound:
  584.               Head:
  585.                 HeadName: "&2&lLast round"
  586.                 Lore: [ ]
  587.               Leader:
  588.                 Line: "&6{when} &7{winner} &6\u00BB &3{cash_total_amount}{currency_sign}"
  589.             TheBiggestExpenditure:
  590.               Head:
  591.                 HeadName: "&2&lThe biggest expenditure"
  592.                 Lore: [ ]
  593.               Leader:
  594.                 Line: "&6{order}{suffix} &7{who} &6\u00BB &3{cash_total_amount}{currency_sign}"
  595.             TheHighestWonAmount:
  596.               Head:
  597.                 HeadName: "&2&lThe highest won amount"
  598.                 Lore: [ ]
  599.               Leader:
  600.                 Line: "&6{order}{suffix} &7{who} &6\u00BB &3{cash_total_amount}{currency_sign}"
  601.             TheLuckiestPerson:
  602.               Head:
  603.                 HeadName: "&2&lThe luckiest person"
  604.                 Lore: [ ]
  605.               Leader:
  606.                 Line: "&6{order}{suffix} &7{who} &6\u00BB &3{rounds} {declension_round}"
  607.             TheMostActivePerson:
  608.               Head:
  609.                 HeadName: "&2&lThe most active person"
  610.                 Lore: [ ]
  611.               Leader:
  612.                 Line: "&6{order}{suffix} &7{who} &6\u00BB &3{rounds} {declension_round}"
  613.   Settings:
  614.     ValueAssignment:
  615.       Round:
  616.         Mode: "Round Mode"
  617.         RealTimeMode:
  618.           TimeStamp:
  619.             List: "Round TimeStamp List"
  620.             Unit: "Round TimeStamp"
  621.           DateFormat: "DateTime Pattern"
  622.         Duration: "Round Duration"
  623.         Maintenance: "Maintenance"
  624.       Purchase:
  625.         TicketPrice: "Ticket Price"
  626.         MaxTicketCount: "Max Ticket Count per Round"
  627.       Pot:
  628.         Bonus: "Pot Extra bonus"
  629.         MinPlayers: "Min Players in Pot"
  630.         ServerParticipation:
  631.           Active: "Server participation"
  632.         MaxTicketCount: "Max Ticket Count per Pot"
  633.         Ratio: "Ratio"
  634.       Economy:
  635.         Purchase:
  636.           Type: "Economy Purchase Type"
  637.         Pot:
  638.           Type: "Economy Pot Type"
  639.       Visual:
  640.         Chat:
  641.           MessageJoiningChar: "Message Joining Char"
  642.         DecimalFormat:
  643.           Active: "Decimal Formatting"
  644.         CurrencySign: "Currency Sign"
  645.         BroadCast:
  646.           Purchase: "Purchase BroadCast"
  647.           Bonus: "Bonus BroadCast"
  648.           Win: "Win BroadCast"
  649.           SleepTime: "Duration of BroadCast Pause"
  650.         BossBar:
  651.           Active: "BossBar"
  652.           Color: "BossBar Color"
  653.           Style: "BossBar Style"
  654.         Info:
  655.           Join:
  656.             Active: "Join Notification"
  657.           Intervals:
  658.             List: "Notification Interval List"
  659.             Unit: "Notification Interval"
  660.       Sound:
  661.         PlayerWin: "Win Sound"
  662.       Figure:
  663.         Mode: "Figure Mode"
  664.         Dress:
  665.           Head:
  666.             Texture: "Head Texture"
  667.           ChestPlate:
  668.             Material: "ChestPlate Material"
  669.             Color: "ChestPlate Color"
  670.             Enchantment: "ChestPlate Enchantment"
  671.           Leggings:
  672.             Material: "Leggings Material"
  673.             Color: "Leggings Color"
  674.             Enchantment: "Leggings Enchantment"
  675.           Boots:
  676.             Material: "Boots Material"
  677.             Color: "Boots Color"
  678.             Enchantment: "Boots Enchantment"
  679.           Hand:
  680.             Material: "Hand Material"
  681.             Enchantment: "Hand Enchantment"
  682.       Board:
  683.         Personal:
  684.           Type: "Board Type"
  685.           Dress:
  686.             Color: "Personal Figure"
  687.         Leader:
  688.           Type: "Board Type"
  689.           Dress:
  690.             FIRST:
  691.               Color: "1\u02e2\u1d57 Place podium's Figure"
  692.             SECOND:
  693.               Color: "2\u207f\u1d48 Place podium's Figure"
  694.             THIRD:
  695.               Color: "3\u02b3\u1d48 Place podium's Figure"
  696.             OTHER:
  697.               Color: "X\u1d57\u02B0 Place podium's Figure"
  698.         DateFormat: "Board's DateTime Format"
  699.         Section:
  700.           DefaultSwitchTime: "Section switch Time"
  701.         DefaultData:
  702.           Texture: "Default Texture"
  703.           TextureSignature: "Default Texture signature"
  704.       Stats:
  705.         Limit: "Stats Limit"
  706.       GUI:
  707.         Overview:
  708.           Stats:
  709.             PlayerHead:
  710.               Active: "Player Head"
  711.           Store:
  712.             FastPurchase:
  713.               Active: "Fast Purchase"
  714.               TicketCount: "Amount of Tickets"
  715.             Purchase:
  716.               Item:
  717.                 1: "Amount of Tickets"
  718.                 2: "Amount of Tickets"
  719.                 3: "Amount of Tickets"
  720.                 4: "Amount of Tickets"
  721.                 5: "Amount of Tickets"
  722.       Profile:
  723.         Preference:
  724.           Locale: "Locale"
  725.       DefaultValue:
  726.         Filter: "&cNo filter"
  727.     SettingsGUI:
  728.       InventoryName: "&1&lSettings#L"
  729.       Item:
  730.         Section:
  731.           Round:
  732.             HeadName: "&2&lRound"
  733.             Lore:
  734.              - "&6\u25CF &7Here, you can set &3Duration &7and"
  735.               - "&3Method &7how lottery round will start."
  736.               - ""
  737.               - "&6\u25CF &7Click to open section!"
  738.           Purchase:
  739.             HeadName: "&2&lPurchase"
  740.             Lore:
  741.              - "&6\u25CF &7Here, you can set &3Price &7of the"
  742.               - "&7ticket and &3Count &7how much tickets"
  743.               - "&7can player purchase."
  744.               - ""
  745.               - "&6\u25CF &7Click to open section!"
  746.           Pot:
  747.             HeadName: "&2&lPot"
  748.             Lore:
  749.              - "&6\u25CF &7Here, you can set &3Bonus&7, &7Minimal &3count of"
  750.               - "&3players&7, to evaluate round and permission"
  751.               - "&7to participate &3Server &7to the round."
  752.               - ""
  753.               - "&6\u25CF &7Click to open section!"
  754.           Economy:
  755.             HeadName: "&2&lEconomy"
  756.             Lore:
  757.              - "&6\u25CF &7Here, you can set all about &3Economy"
  758.               - "&3wrapper &7to manipulate with player's money."
  759.               - ""
  760.               - "&6\u25CF &7Click to open section!"
  761.           Command:
  762.             HeadName: "&2&lCommand"
  763.             Lore:
  764.              - "&6\u25CF &7Here, you can set all about &3Command"
  765.               - "&7of the &3Lottery&7."
  766.               - ""
  767.               - "&6\u25CF &7Click to open section!"
  768.           Visual:
  769.             HeadName: "&2&lVisual"
  770.             Lore:
  771.              - "&6\u25CF &7Here, you can set all about &3Visual"
  772.               - "&7of the lottery, such as &3BroadCast Messages&7,"
  773.               - "&3BossBar&7, &3Currency sign &7and so on."
  774.               - ""
  775.               - "&6\u25CF &7Click to open section!"
  776.           Sound:
  777.             HeadName: "&2&lSound"
  778.             Lore:
  779.              - "&6\u25CF &7Here, you can set which &3Sound &7will"
  780.               - "&7be played at specific situation during round."
  781.               - ""
  782.               - "&6\u25CF &7Click to open section!"
  783.           Figure:
  784.             HeadName: "&2&lFigure"
  785.             Lore:
  786.              - "&6\u25CF &7Here, you can set &3Type &7and"
  787.               - "&7complete &3Visual &7of the figure."
  788.               - ""
  789.               - "&6\u25CF &7Click to open section!"
  790.           Stats:
  791.             HeadName: "&2&lStats"
  792.             Lore:
  793.              - "&6\u25CF &7Here, you can set properties"
  794.               - "&7about &3Stats"
  795.               - ""
  796.               - "&6\u25CF &7Click to open section!"
  797.           Board:
  798.             HeadName: "&2&lBoard"
  799.             Lore:
  800.              - "&6\u25CF &7Here, you can set &3Personal &7and"
  801.               - "&3Leader &7board properties."
  802.               - ""
  803.               - "&6\u25CF &7Click to open section!"
  804.           OverviewGUI:
  805.             HeadName: "&2&lGUI"
  806.             Lore:
  807.              - "&6\u25CF &7Here, you can set GUI &3Store"
  808.               - "&3actions &7and &3Stats property"
  809.               - ""
  810.               - "&6\u25CF &7Click to open section!"
  811.     Section:
  812.       RoundGUI:
  813.         InventoryName: "&1&lSettings#L - Round"
  814.         Item:
  815.           Button:
  816.             Mode:
  817.               HeadName: "&2&lMode"
  818.               Lore:
  819.                - "&6\u25CF &7This mode indicates, how the"
  820.                 - "&7next round will start."
  821.                 - ""
  822.                 - "&6\u25CF &7Value &6\u00BB &3{option__round__mode}"
  823.                 - ""
  824.                 - "&6\u25CF &7Click to change!"
  825.             Duration:
  826.               HeadName: "&2&lDuration"
  827.               Lore:
  828.                - "&6\u25CF &7Shows, how long takes one"
  829.                 - "&7round of the lottery."
  830.                 - ""
  831.                 - "&6\u25CF &7Value &6\u00BB &3{option__round__duration}s"
  832.                 - ""
  833.                 - "&6\u25CF &7Click to change!"
  834.             Timestamps:
  835.               HeadName: "&2&lTimestamps"
  836.               Lore:
  837.                - "&6\u25CF &7In order to mode, shows, when the round"
  838.                 - "&7will start ot evaluate in real time."
  839.                 - ""
  840.                 - "&6\u25CF &7Count &6\u00BB &3{option__round__time_stamp_count}"
  841.                 - ""
  842.                 - "&6\u25CF &c&lNOTE &6\u00BB &7Works only at modes"
  843.                 - "&3REALTIME_START &7or &3REALTIME_DRAW&7."
  844.                 - ""
  845.                 - "&6\u25CF &7Click to manage!"
  846.             DateTimePattern:
  847.               HeadName: "&2&lDate-Time Pattern"
  848.               Lore:
  849.                - "&6\u25CF &7Advanced property shows format, how"
  850.                 - "&7the date-time is displayed to players."
  851.                 - ""
  852.                 - "&6\u25CF &7Patter &6\u00BB &3{option__round__date_time_pattern}"
  853.                 - ""
  854.                 - "&6\u25CF &c&lWARNING &6\u00BB &7There is expected, that you have"
  855.                 - "&7experiences, with these patterns. If no, please"
  856.                 - "&7search some advices on the internet."
  857.                 - ""
  858.                 - "&6\u25CF &7Click to change!"
  859.           Base:
  860.             Info:
  861.               HeadName: "&2&lBasic Information"
  862.               Lore:
  863.                - "&6\u25CF &7In this section, you can set"
  864.                 - "&7all about lottery round."
  865.       PurchaseGUI:
  866.         InventoryName: "&1&lSettings#L - Purchase"
  867.         Item:
  868.           Button:
  869.             TicketPrice:
  870.               HeadName: "&2&lTicket Price"
  871.               Lore:
  872.                - "&6\u25CF &7Shows, how much one ticket costs."
  873.                 - ""
  874.                 - "&6\u25CF &7Value &6\u00BB &3{option__purchase__ticket_price}"
  875.                 - ""
  876.                 - "&6\u25CF &7Click to change!"
  877.             MaxTicketCount:
  878.               HeadName: "&2&lTicket Count"
  879.               Lore:
  880.                - "&6\u25CF &7Indicates, how much tickets"
  881.                 - "&7can player purchase."
  882.                 - ""
  883.                 - "&6\u25CF &7Count &6\u00BB &3{option__purchase__max_ticket_count}"
  884.                 - ""
  885.                 - "&6\u25CF &7Click to change!"
  886.           Base:
  887.             Info:
  888.               HeadName: "&2&lBasic Information"
  889.               Lore:
  890.                - "&6\u25CF &7In this section, you can set"
  891.                 - "&7all about purchases."
  892.       PotGUI:
  893.         InventoryName: "&1&lSettings#L - Pot"
  894.         Item:
  895.           Button:
  896.             MaxTicketCount:
  897.               HeadName: "&2&lTicket Count"
  898.               Lore:
  899.                - "&6\u25CF &7Indicates, how much tickets"
  900.                 - "&7can pot consume."
  901.                 - ""
  902.                 - "&6\u25CF &7Value &6\u00BB &3{option__pot__max_ticket_count}"
  903.                 - "&6\u25CF &7Keep &c0 &7to ignore this value!"
  904.                 - ""
  905.                 - "&6\u25CF &7Click to change!"
  906.             Bonus:
  907.               HeadName: "&2&lBonus"
  908.               Lore:
  909.                - "&6\u25CF &7The base pot amount, can be"
  910.                 - "&7increased by bonus. So player wins"
  911.                 - "&7the higher amount."
  912.                 - ""
  913.                 - "&6\u25CF &7Value &6\u00BB &3{option__pot__bonus}"
  914.                 - ""
  915.                 - "&6\u25CF &7Click to change!"
  916.             MinPlayers:
  917.               HeadName: "&2&lMin players"
  918.               Lore:
  919.                - "&6\u25CF &7This amount indicates, how much"
  920.                 - "&7players is need to successfully evaluation"
  921.                 - "&7of the round."
  922.                 - ""
  923.                 - "&6\u25CF &7Count &6\u00BB &3{option__pot__min_players}"
  924.                 - ""
  925.                 - "&6\u25CF &7Click to change!"
  926.             ServerParticipation:
  927.               HeadName: "&2&lServerParticipation"
  928.               Lore:
  929.                - "&6\u25CF &7When &3Server Participation &7is"
  930.                 - "&7enabled, winner of the round can be &3Server."
  931.                 - ""
  932.                 - "&6\u25CF &3Amount&7, which server wins is added"
  933.                 - "&7as bonus to the next Lottery round."
  934.                 - ""
  935.                 - "&6\u25CF &7Active &6\u00BB &3{option__pot__server_participation}"
  936.                 - ""
  937.                 - "&6\u25CF &7Click to change!"
  938.             Ratio:
  939.               HeadName: "&2&lRatio"
  940.               Lore:
  941.                - "&6\u25CF &7Converts deposit amount"
  942.                 - "&7into pot amount."
  943.                 - "&6\u25CF &7E.g. Ratio &35:1 &7means, that"
  944.                 - "&7purchased tickets for &3$25 &7have"
  945.                 - "&7value &3$5 &7in pot."
  946.                 - "&6\u25CF &7Pot value is given to player"
  947.                 - "&7at winning the pot."
  948.                 - ""
  949.                 - "&6\u25CF &7Ratio &6\u00BB &3{option__pot__ratio_purchase_unit}:{option__pot__ratio_pot_unit}"
  950.                 - ""
  951.                 - "&6\u25CF &7Click to change!"
  952.           Base:
  953.             Info:
  954.               HeadName: "&2&lBasic Information"
  955.               Lore:
  956.                - "&6\u25CF &7In this section, you can set"
  957.                 - "&7all about pot."
  958.       EconomyGUI:
  959.         InventoryName: "&1&lSettings#L - Economy"
  960.         Item:
  961.           Button:
  962.             Purchase:
  963.               Type:
  964.                 HeadName: "&2&lPurchase Type"
  965.                 Lore:
  966.                  - "&6\u25CF &7In order to type of economy, Lottery"
  967.                   - "&7hooks with plugin, which manipulate with"
  968.                   - "&7player's money."
  969.                   - ""
  970.                   - "&6\u25CF &7Players purchase tickets with this currency."
  971.                   - ""
  972.                   - "&6\u25CF &7Value &6\u00BB &3{option__economy__purchase_type}"
  973.                   - ""
  974.                   - "&6\u25CF &7Click to change!"
  975.             Pot:
  976.               Type:
  977.                 HeadName: "&2&lPot Type"
  978.                 Lore:
  979.                  - "&6\u25CF &7In order to type of economy, Lottery"
  980.                   - "&7hooks with plugin, which manipulate with"
  981.                   - "&7player's money."
  982.                   - ""
  983.                   - "&6\u25CF &7Players receive won amount this currency."
  984.                   - ""
  985.                   - "&6\u25CF &7Value &6\u00BB &3{option__economy__pot_type}"
  986.                   - ""
  987.                   - "&6\u25CF &7Click to change!"
  988.           Base:
  989.             Info:
  990.               HeadName: "&2&lBasic Information"
  991.               Lore:
  992.                - "&6\u25CF &7In this section, you can set"
  993.                 - "&7all about economy."
  994.       VisualGUI:
  995.         InventoryName: "&1&lSettings#L - Visual"
  996.         Item:
  997.           Button:
  998.             DecimalFormat:
  999.               HeadName: "&2&lDecimal Format"
  1000.               Lore:
  1001.                - "&6\u25CF &7If this flag is turn on, &3Decimals"
  1002.                 - "&7are displayed at cash amount."
  1003.                 - ""
  1004.                 - "&6\u25CF &7Active &6\u00BB &3{option__visual__decimal_format}"
  1005.                 - ""
  1006.                 - "&6\u25CF &7Click to change!"
  1007.             CurrencySign:
  1008.               HeadName: "&2&lCurrency Sign"
  1009.               Lore:
  1010.                - "&6\u25CF &7Sign displayed at cash amount."
  1011.                 - ""
  1012.                 - "&6\u25CF &7Purchase &6\u00BB &3{option__visual__currency_char_purchase}"
  1013.                 - "&6\u25CF &7Pot &6\u00BB &3{option__visual__currency_char_pot}"
  1014.                 - ""
  1015.                 - "&6\u25CF &7Click to change!"
  1016.             BroadCast:
  1017.               HeadName: "&2&lBroadCast"
  1018.               Lore:
  1019.                - "&6\u25CF &7Here, you can manage, which messages"
  1020.                 - "&7will be displayed to all players."
  1021.                 - ""
  1022.                 - "&6\u25CF &7Active Purchase &6\u00BB &3{option__visual__broad_cast_purchase}"
  1023.                 - "&6\u25CF &7Active Bonus &6\u00BB &3{option__visual__broad_cast_bonus}"
  1024.                 - "&6\u25CF &7Active Win &6\u00BB &3{option__visual__broad_cast_win}"
  1025.                 - ""
  1026.                 - "&6\u25CF &7Click to manage!"
  1027.             BossBar:
  1028.               HeadName: "&2&lBossBar"
  1029.               Lore:
  1030.                - "&6\u25CF &7Here, you can manage, style"
  1031.                 - "&7of the BossBar."
  1032.                 - ""
  1033.                 - "&6\u25CF &7Active &6\u00BB &3{option__visual__boss_bar_activity}"
  1034.                 - "&6\u25CF &7Color &6\u00BB &3{option__visual__boss_bar_color}"
  1035.                 - "&6\u25CF &7Style &6\u00BB &3{option__visual__boss_bar_style}"
  1036.                 - ""
  1037.                 - "&6\u25CF &7Click to manage!"
  1038.             Info:
  1039.               HeadName: "&2&lInfo"
  1040.               Lore:
  1041.                - "&6\u25CF &7Here, you can manage all about"
  1042.                 - "&7Information messages such as &3Intervals"
  1043.                 - "&7or &3Join message."
  1044.                 - ""
  1045.                 - "&6\u25CF &7Active Join Info &6\u00BB &3{option__visual__info_join}"
  1046.                 - ""
  1047.                 - "&6\u25CF &7Click to manage!"
  1048.           Base:
  1049.             Info:
  1050.               HeadName: "&2&lBasic Information"
  1051.               Lore:
  1052.                - "&6\u25CF &7In this section, you can set"
  1053.                 - "&7all about visual part of plugin."
  1054.       SoundGUI:
  1055.         InventoryName: "&1&lSettings#L - Sound"
  1056.         Item:
  1057.           Button:
  1058.             PlayerWinSound:
  1059.               HeadName: "&2&lPlayerWinSound"
  1060.               Lore:
  1061.                - "&6\u25CF &7This sound is played to player, who"
  1062.                 - "&7won the lottery round."
  1063.                 - ""
  1064.                 - "&6\u25CF &7Value &6\u00BB &3{option__sound__player_win}"
  1065.                 - ""
  1066.                 - "&6\u25CF &7Click to change!"
  1067.           Base:
  1068.             Info:
  1069.               HeadName: "&2&lBasic Information"
  1070.               Lore:
  1071.                - "&6\u25CF &7In this section, you can set"
  1072.                 - "&7all sounds played to players by"
  1073.                 - "&7lottery plugin."
  1074.       FigureGUI:
  1075.         InventoryName: "&1&lSettings#L - Figure"
  1076.         Item:
  1077.           Button:
  1078.             Mode:
  1079.               HeadName: "&2&lMode"
  1080.               Lore:
  1081.                - "&6\u25CF &7This mode indicates, if and how the figure is spawned."
  1082.                 - ""
  1083.                 - "&6\u25CF &7If so, you can choose from two options. Whole"
  1084.                 - "&7ArmorStand is created by plugin or just you need"
  1085.                 - "&7to link existing ArmorStand with this plugin."
  1086.                 - ""
  1087.                 - "&6\u25CF &7Value &6\u00BB &3{option__figure__mode}"
  1088.                 - ""
  1089.                 - "&6\u25CF &7Click to change!"
  1090.             Dress:
  1091.               HeadName: "&2&lDress"
  1092.               Lore:
  1093.                - "&6\u25CF &7Here you can manage whole visual"
  1094.                 - "&7of the figure. You can set custom head to it."
  1095.                 - "&7Or color dress and enchant it."
  1096.                 - ""
  1097.                 - "&6\u25CF &7Click to manage!"
  1098.           Base:
  1099.             Info:
  1100.               HeadName: "&2&lBasic Information"
  1101.               Lore:
  1102.                - "&6\u25CF &7In this section, you can set"
  1103.                 - "&7all about lottery figure."
  1104.       StatsGUI:
  1105.         InventoryName: "&1&lSettings#L - Stats"
  1106.         Item:
  1107.           Button:
  1108.             Limit:
  1109.               HeadName: "&2&lLimit"
  1110.               Lore:
  1111.                - "&6\u25CF &7Here, you can change how much &3Top"
  1112.                 - "&7players will be displayed in stats."
  1113.                 - ""
  1114.                 - "&6\u25CF &7Limit &6\u00BB &3{option__stats__limit}"
  1115.                 - ""
  1116.                 - "&6\u25CF &7Click to change!"
  1117.           Base:
  1118.             Info:
  1119.               HeadName: "&2&lBasic Information"
  1120.               Lore:
  1121.                - "&6\u25CF &7In this section, you can set"
  1122.                 - "&7all about lottery stats."
  1123.       BoardGUI:
  1124.         InventoryName: "&1&lSettings#L - Board"
  1125.         Item:
  1126.           Button:
  1127.             Personal:
  1128.               HeadName: "&2&lPersonal Board"
  1129.               Lore:
  1130.                - "&6\u25CF &7Here, you can manage all about"
  1131.                 - "&7personal board, where are displayed player's"
  1132.                 - "&7stats."
  1133.                 - ""
  1134.                 - "&6\u25CF &7Type &6\u00BB &3{option__board__personal_type}"
  1135.                 - ""
  1136.                 - "&6\u25CF &7Click to manage!"
  1137.             Leader:
  1138.               HeadName: "&2&lLeader Board"
  1139.               Lore:
  1140.                - "&6\u25CF &7Here, you can manage all about"
  1141.                 - "&7leader board, where are displayed top"
  1142.                 - "&7players, from different sections."
  1143.                 - ""
  1144.                 - "&6\u25CF &7Type &6\u00BB &3{option__board__leader_type}"
  1145.                 - ""
  1146.                 - "&6\u25CF &7Click to manage!"
  1147.             DateTimePattern:
  1148.               HeadName: "&2&lDate-Time Pattern"
  1149.               Lore:
  1150.                - "&6\u25CF &7Advanced property shows format, how"
  1151.                 - "&7the date-time is displayed at board."
  1152.                 - ""
  1153.                 - "&6\u25CF &7Patter &6\u00BB &3{option__board__date_time_pattern}"
  1154.                 - ""
  1155.                 - "&6\u25CF &c&lWARNING &6\u00BB &7There is expected, that you have"
  1156.                 - "&7experiences, with these patterns. If no, please"
  1157.                 - "&7search some advices on the internet."
  1158.                 - ""
  1159.                 - "&6\u25CF &7Click to change!"
  1160.             DefaultSwitchTime:
  1161.               HeadName: "&2&lSection switch time"
  1162.               Lore:
  1163.                - "&6\u25CF &7Here, you can predefine, how often"
  1164.                 - "&7the section of the stats on the board"
  1165.                 - "&7will be switched."
  1166.                 - ""
  1167.                 - "&6\u25CF &7Time &6\u00BB &3{option__board__default_switch_time}s"
  1168.                 - ""
  1169.                 - "&6\u25CF &7Click to change!"
  1170.           Base:
  1171.             Info:
  1172.               HeadName: "&2&lBasic Information"
  1173.               Lore:
  1174.                - "&6\u25CF &7In this section, you can set"
  1175.                 - "&7all about lottery boards."
  1176.       OverviewGUI:
  1177.         InventoryName: "&1&lSettings#L - GUI"
  1178.         Item:
  1179.           Button:
  1180.             Store:
  1181.               HeadName: "&2&lStore"
  1182.               Lore:
  1183.                - "&6\u25CF &7Here, you can manage &3Fast purchase &7or"
  1184.                 - "&3how much tickets &7will be purchased after clicking on"
  1185.                 - "&7the specified item."
  1186.                 - ""
  1187.                 - "&6\u25CF &7Fast Purchase"
  1188.                 - "  &6\u25CF &7Active &6\u00BB &3{option__gui__fast_purchase}"
  1189.                 - "  &6\u25CF &7Count &6\u00BB &3{option__gui__fast_purchase__count}"
  1190.                 - ""
  1191.                 - "&6\u25CF &7Click to manage!"
  1192.             Stats:
  1193.               HeadName: "&2&lStats"
  1194.               Lore:
  1195.                - "&6\u25CF &7Here, you can manage &3Stats"
  1196.                 - "&7displayed in GUI."
  1197.                 - ""
  1198.                 - "&6\u25CF &7Click to manage!"
  1199.           Base:
  1200.             Info:
  1201.               HeadName: "&2&lBasic Information"
  1202.               Lore:
  1203.                - "&6\u25CF &7In this section, you can set"
  1204.                 - "&7all about GUI, which common players"
  1205.                 - "&7can open."
  1206.     SubSection:
  1207.       VisualGUI:
  1208.         BroadCastGUI:
  1209.           InventoryName: "&1&lSettings#L - BroadCast"
  1210.           Item:
  1211.             Button:
  1212.               Purchase:
  1213.                 HeadName: "&2&lPurchase"
  1214.                 Lore:
  1215.                  - "&6\u25CF &7If this flag is turn on, messages about"
  1216.                   - "&7purchasing tickets are sent to players."
  1217.                   - ""
  1218.                   - "&6\u25CF &7Active &6\u00BB &3{option__visual__broad_cast_purchase}"
  1219.                   - ""
  1220.                   - "&6\u25CF &c&lHINT &6\u00BB &7Check how &3SleepTime &7works."
  1221.                   - ""
  1222.                   - "&6\u25CF &7Click to change!"
  1223.               Bonus:
  1224.                 HeadName: "&2&lBonus"
  1225.                 Lore:
  1226.                  - "&6\u25CF &7If this flag is turn on, message about"
  1227.                   - "&7increasing bonus is sent to players."
  1228.                   - ""
  1229.                   - "&6\u25CF &7Active &6\u00BB &3{option__visual__broad_cast_bonus}"
  1230.                   - ""
  1231.                   - "&6\u25CF &7Click to change!"
  1232.               Win:
  1233.                 HeadName: "&2&lWin"
  1234.                 Lore:
  1235.                  - "&6\u25CF &7If this flag is turn on, message who"
  1236.                   - "&7became a winner of the round is sent to"
  1237.                   - "&7players."
  1238.                   - ""
  1239.                   - "&6\u25CF &7Active &6\u00BB &3{option__visual__broad_cast_win}"
  1240.                   - ""
  1241.                   - "&6\u25CF &7Click to change!"
  1242.               SleepTime:
  1243.                 HeadName: "&2&lSleepTime"
  1244.                 Lore:
  1245.                  - "&6\u25CF &7This value allows avoiding of spam."
  1246.                   - ""
  1247.                   - "&6\u25CF &7When player purchases tickets, message"
  1248.                   - "&7is sent to all players. When he do the same action"
  1249.                   - "&7in a few seconds, the message won't be sent."
  1250.                   - ""
  1251.                   - "&6\u25CF &7Here you can set, how long this pause"
  1252.                   - "&7takes. (In Seconds)"
  1253.                   - ""
  1254.                   - "&6\u25CF &7Value &6\u00BB &3{option__visual__broad_cast_sleep_time}s"
  1255.                   - ""
  1256.                   - "&6\u25CF &7Click to change!"
  1257.             Base:
  1258.               Info:
  1259.                 HeadName: "&2&lBasic Information"
  1260.                 Lore:
  1261.                  - "&6\u25CF &7In this section, you can set"
  1262.                   - "&7all about BroadCast information messages."
  1263.         BossBarGUI:
  1264.           InventoryName: "&1&lSettings#L - BossBar"
  1265.           Item:
  1266.             Button:
  1267.               Enable:
  1268.                 HeadName: "&2&lActivity"
  1269.                 Lore:
  1270.                  - "&6\u25CF &7Here, you can turn of or turn of"
  1271.                   - "&7usage of the BossBar by lottery plugin."
  1272.                   - ""
  1273.                   - "&6\u25CF &7Active &6\u00BB &3{option__visual__boss_bar_activity}"
  1274.                   - ""
  1275.                   - "&6\u25CF &7Click to change!"
  1276.               Color:
  1277.                 HeadName: "&2&lColor"
  1278.                 Lore:
  1279.                  - "&6\u25CF &7Here, you can set color of BossBar."
  1280.                   - ""
  1281.                   - "&6\u25CF &7Color &6\u00BB &3{option__visual__boss_bar_color}"
  1282.                   - ""
  1283.                   - "&6\u25CF &7Click to change!"
  1284.               Style:
  1285.                 HeadName: "&2&lStyle"
  1286.                 Lore:
  1287.                  - "&6\u25CF &7Here, you can set style of BossBar."
  1288.                   - ""
  1289.                   - "&6\u25CF &7Style &6\u00BB &3{option__visual__boss_bar_style}"
  1290.                   - ""
  1291.                   - "&6\u25CF &7Click to change!"
  1292.             Base:
  1293.               Info:
  1294.                 HeadName: "&2&lBasic Information"
  1295.                 Lore:
  1296.                  - "&6\u25CF &7In this section, you can set"
  1297.                   - "&7all about BossBar displayed by lottery."
  1298.         InfoGUI:
  1299.           InventoryName: "&1&lSettings#L - Info"
  1300.           Item:
  1301.             Button:
  1302.               Join:
  1303.                 HeadName: "&2&lJoin"
  1304.                 Lore:
  1305.                  - "&6\u25CF &7If this flag is turn on, message about"
  1306.                   - "&7lottery round is sent to player, who has"
  1307.                   - "&7joined the game."
  1308.                   - ""
  1309.                   - "&6\u25CF &7Active &6\u00BB &3{option__visual__info_join}"
  1310.                   - ""
  1311.                   - "&6\u25CF &7Click to change!"
  1312.               Intervals:
  1313.                 HeadName: "&2&lIntervals"
  1314.                 Lore:
  1315.                  - "&6\u25CF &7Here, you can manage intervals,"
  1316.                   - "&7when the messages about round status"
  1317.                   - "&7is sent to players."
  1318.                   - ""
  1319.                   - "&6\u25CF &7Click to manage!"
  1320.             Base:
  1321.               Info:
  1322.                 HeadName: "&2&lBasic Information"
  1323.                 Lore:
  1324.                  - "&6\u25CF &7In this section, you can set"
  1325.                   - "&7all about information messages by lottery."
  1326.       FigureGUI:
  1327.         DressGUI:
  1328.           InventoryName: "&1&lSettings#L - Figure Dress"
  1329.           Item:
  1330.             Button:
  1331.               Head:
  1332.                 HeadName: "&2&lHead"
  1333.                 Lore:
  1334.                  - "&6\u25CF &7This value indicates, texture"
  1335.                   - "&7of the head."
  1336.                   - ""
  1337.                   - "&6\u25CF &c&lHOW TO &6\u00BB &7Just, prepare head with"
  1338.                   - "&7skin you want to use on figure. Then open"
  1339.                   - "&7this window and place this head to"
  1340.                   - "&3Consumer slot&7."
  1341.                   - ""
  1342.                   - "&6\u25CF &7Click to change!"
  1343.               ChestPlate:
  1344.                 HeadName: "&2&lChestPlate"
  1345.                 Lore:
  1346.                  - "&6\u25CF &7Here, you can set figure's"
  1347.                   - "&3ChestPlate&7, its &3Color &7and place"
  1348.                   - "&3Enchantment&7."
  1349.                   - ""
  1350.                   - "&6\u25CF &7Material &6\u00BB &3{option__chest_plate__material}"
  1351.                   - "&6\u25CF &7Color &6\u00BB &3{option__chest_plate__color}"
  1352.                   - "&6\u25CF &7Enchantment &6\u00BB &3{option__chest_plate__enchantment}"
  1353.                   - ""
  1354.                   - "&6\u25CF &7Click to manage!"
  1355.               Leggings:
  1356.                 HeadName: "&2&lLeggings"
  1357.                 Lore:
  1358.                  - "&6\u25CF &7Here, you can set figure's"
  1359.                   - "&3Leggings&7, its &3Color &7and place"
  1360.                   - "&3Enchantment&7."
  1361.                   - ""
  1362.                   - "&6\u25CF &7Material &6\u00BB &3{option__leggings__material}"
  1363.                   - "&6\u25CF &7Color &6\u00BB &3{option__leggings__color}"
  1364.                   - "&6\u25CF &7Enchantment &6\u00BB &3{option__leggings__enchantment}"
  1365.                   - ""
  1366.                   - "&6\u25CF &7Click to manage!"
  1367.               Boots:
  1368.                 HeadName: "&2&lBoots"
  1369.                 Lore:
  1370.                  - "&6\u25CF &7Here, you can set figure's"
  1371.                   - "&3Boots&7, its &3Color &7and place"
  1372.                   - "&3Enchantment&7."
  1373.                   - ""
  1374.                   - "&6\u25CF &7Material &6\u00BB &3{option__boots__material}"
  1375.                   - "&6\u25CF &7Color &6\u00BB &3{option__boots__color}"
  1376.                   - "&6\u25CF &7Enchantment &6\u00BB &3{option__boots__enchantment}"
  1377.                   - ""
  1378.                   - "&6\u25CF &7Click to manage!"
  1379.               Hand:
  1380.                 HeadName: "&2&lHand"
  1381.                 Lore:
  1382.                  - "&6\u25CF &7Here, you can set, what figure"
  1383.                   - "&7will hold in the &3Hand&7. You can also"
  1384.                   - "&7place &3Enchantment&7."
  1385.                   - ""
  1386.                   - "&6\u25CF &7Material &6\u00BB &3{option__hand__material}"
  1387.                   - "&6\u25CF &7Enchantment &6\u00BB &3{option__hand__enchantment}"
  1388.                   - ""
  1389.                   - "&6\u25CF &7Click to manage!"
  1390.             Base:
  1391.               Info:
  1392.                 HeadName: "&2&lBasic Information"
  1393.                 Lore:
  1394.                  - "&6\u25CF &7In this section, you can manage"
  1395.                   - "&7all clothes of lottery figure."
  1396.       BoardGUI:
  1397.         PersonalGUI:
  1398.           InventoryName: "&1&lSettings#L - Board#1"
  1399.           Item:
  1400.             Button:
  1401.               Type:
  1402.                 HeadName: "&2&lType"
  1403.                 Lore:
  1404.                  - "&6\u25CF &7There are two types of boards."
  1405.                   - "&7Only &3Board &7or &3Podium &7with &3Figure."
  1406.                   - "&6\u25CF &7If you don't want to use this"
  1407.                   - "&7board, place &3None&7."
  1408.                   - ""
  1409.                   - "&6\u25CF &7Type &6\u00BB &3{option__board__personal_type}"
  1410.                   - ""
  1411.                   - "&6\u25CF &7Click to change!"
  1412.               Dress:
  1413.                 HeadName: "&2&lDress Color"
  1414.                 Lore:
  1415.                  - "&6\u25CF &7Here you can set &7Color"
  1416.                   - "&7to clothes of the &3Podium figure."
  1417.                   - ""
  1418.                   - "&6\u25CF &7Color &6\u00BB &3{option__board__color_personal}"
  1419.                   - ""
  1420.                   - "&6\u25CF &7Click to change!"
  1421.             Base:
  1422.               Info:
  1423.                 HeadName: "&2&lBasic Information"
  1424.                 Lore:
  1425.                  - "&6\u25CF &7In this section, you can set"
  1426.                   - "&7all about personal board."
  1427.         LeaderGUI:
  1428.           InventoryName: "&1&lSettings#L - Board#2"
  1429.           Item:
  1430.             Button:
  1431.               Type:
  1432.                 HeadName: "&2&lType"
  1433.                 Lore:
  1434.                  - "&6\u25CF &7There are two types of boards."
  1435.                   - "&7Only &3Board &7or &3Podiums &7with &3Figure."
  1436.                   - "&6\u25CF &7If you don't want to use this"
  1437.                   - "&7board, place &3None&7."
  1438.                   - ""
  1439.                   - "&6\u25CF &7Type &6\u00BB &3{option__board__leader_type}"
  1440.                   - ""
  1441.                   - "&6\u25CF &7Click to manage!"
  1442.               Dress:
  1443.                 HeadName: "&2&lDress Color"
  1444.                 Lore:
  1445.                  - "&6\u25CF &7Here you can manage &7Colors"
  1446.                   - "&7of clothes of the &3Podium figures"
  1447.                   - "&7in order to its position."
  1448.                   - ""
  1449.                   - "&6\u25CF &7Click to manage!"
  1450.             Base:
  1451.               Info:
  1452.                 HeadName: "&2&lBasic Information"
  1453.                 Lore:
  1454.                  - "&6\u25CF &7In this section, you can set"
  1455.                   - "&7all about leader boards."
  1456.       OverviewGUI:
  1457.         StoreGUI:
  1458.           InventoryName: "&1&lSettings#L - GUI#1"
  1459.           Item:
  1460.             Button:
  1461.               FastPurchase:
  1462.                 HeadName: "&2&lFastPurchase"
  1463.                 Lore:
  1464.                  - "&6\u25CF &7Here you can manage all"
  1465.                   - "&7about &3FastPurchase&7. &3Enable &7it"
  1466.                   - "&7or set &3how much tickets &7will"
  1467.                   - "&7be purchases."
  1468.                   - ""
  1469.                   - "&6\u25CF &7Active &6\u00BB &3{option__gui__fast_purchase}"
  1470.                   - "&6\u25CF &7Count &6\u00BB &3{option__gui__fast_purchase__count}"
  1471.                   - ""
  1472.                   - "&6\u25CF &7Click to manage!"
  1473.               Purchase:
  1474.                 HeadName: "&2&lPurchase"
  1475.                 Lore:
  1476.                  - "&6\u25CF &7Here you can manage, how much"
  1477.                   - "&7tickets will be purchased after clicking"
  1478.                   - "&7on item at store."
  1479.                   - ""
  1480.                   - "&6\u25CF &7Click to manage!"
  1481.             Base:
  1482.               Info:
  1483.                 HeadName: "&2&lBasic Information"
  1484.                 Lore:
  1485.                  - "&6\u25CF &7In this section, you can set"
  1486.                   - "&7all about purchases at GUI."
  1487.         StatsGUI:
  1488.           InventoryName: "&1&lSettings#L - GUI#2"
  1489.           Item:
  1490.             Button:
  1491.               PlayerHead:
  1492.                 HeadName: "&2&lPlayer's texture"
  1493.                 Lore:
  1494.                  - "&6\u25CF &7This flag indicates, if to"
  1495.                   - "&7use player's textures at leader stats."
  1496.                   - ""
  1497.                   - "&6\u25CF &7Active &6\u00BB &3{option__gui__stats__summary__head}"
  1498.                   - ""
  1499.                   - "&6\u25CF &c&lNOTE &6\u00BB &7There is expected,"
  1500.                   - "&7that player's head is set as Material."
  1501.                   - "&7If no, this flag is ignored."
  1502.                   - ""
  1503.                   - "&6\u25CF &7Click to manage!"
  1504.             Base:
  1505.               Info:
  1506.                 HeadName: "&2&lBasic Information"
  1507.                 Lore:
  1508.                  - "&6\u25CF &7In this section, you can set"
  1509.                   - "&7all about stats at GUI."
  1510.     SubSubSection:
  1511.       FigureGUI:
  1512.         DressGUI:
  1513.           ChestPlateGUI:
  1514.             InventoryName: "&1&lSettings#L - Figure#1"
  1515.             Item:
  1516.               Button:
  1517.                 Material:
  1518.                   HeadName: "&2&lMaterial"
  1519.                   Lore:
  1520.                    - "&6\u25CF &7Here, you can choose from"
  1521.                     - "&7different materials of &7ChestPlate&7,"
  1522.                     - "&7which will be dressed on figure."
  1523.                     - ""
  1524.                     - "&6\u25CF &7Material &6\u00BB &3{option__chest_plate__material}"
  1525.                     - ""
  1526.                     - "&6\u25CF &7Click to change!"
  1527.                 Color:
  1528.                   HeadName: "&2&lColor"
  1529.                   Lore:
  1530.                    - "&6\u25CF &7Here, you can mix color you like,"
  1531.                     - "&7which will be applied on selected material."
  1532.                     - ""
  1533.                     - "&6\u25CF &7Color &6\u00BB &3{option__chest_plate__color}"
  1534.                     - ""
  1535.                     - "&6\u25CF &c&lNOTE &6\u00BB &7This color is applied"
  1536.                     - "&7only on leather clothes."
  1537.                     - ""
  1538.                     - "&6\u25CF &7Click to change!"
  1539.                 Enchantment:
  1540.                   HeadName: "&2&lEnchantment"
  1541.                   Lore:
  1542.                    - "&6\u25CF &7Enchantment creates &3Stunning"
  1543.                     - "&7effect on selected &3ChestPlate&7."
  1544.                     - ""
  1545.                     - "&6\u25CF &7Active &6\u00BB &3{option__chest_plate__enchantment}"
  1546.                     - ""
  1547.                     - "&6\u25CF &7Click to change!"
  1548.               Base:
  1549.                 Info:
  1550.                   HeadName: "&2&lBasic Information"
  1551.                   Lore:
  1552.                    - "&6\u25CF &7In this section, you can set"
  1553.                     - "&7all about ChestPlate of lottery figure."
  1554.           LeggingsGUI:
  1555.             InventoryName: "&1&lSettings#L - Figure#2"
  1556.             Item:
  1557.               Button:
  1558.                 Material:
  1559.                   HeadName: "&2&lMaterial"
  1560.                   Lore:
  1561.                    - "&6\u25CF &7Here, you can choose from"
  1562.                     - "&7different materials of &7Leggings&7,"
  1563.                     - "&7which will be dressed on figure."
  1564.                     - ""
  1565.                     - "&6\u25CF &7Material &6\u00BB &3{option__leggings__material}"
  1566.                     - ""
  1567.                     - "&6\u25CF &7Click to change!"
  1568.                 Color:
  1569.                   HeadName: "&2&lColor"
  1570.                   Lore:
  1571.                    - "&6\u25CF &7Here, you can mix color you like,"
  1572.                     - "&7which will be applied on selected material."
  1573.                     - ""
  1574.                     - "&6\u25CF &7Color &6\u00BB &3{option__leggings__color}"
  1575.                     - ""
  1576.                     - "&6\u25CF &c&lNOTE &6\u00BB &7This color is applied"
  1577.                     - "&7only on leather clothes."
  1578.                     - ""
  1579.                     - "&6\u25CF &7Click to change!"
  1580.                 Enchantment:
  1581.                   HeadName: "&2&lEnchantment"
  1582.                   Lore:
  1583.                    - "&6\u25CF &7Enchantment creates &3Stunning"
  1584.                     - "&7effect on selected &3Leggings&7."
  1585.                     - ""
  1586.                     - "&6\u25CF &7Active &6\u00BB &3{option__leggings__enchantment}"
  1587.                     - ""
  1588.                     - "&6\u25CF &7Click to change!"
  1589.               Base:
  1590.                 Info:
  1591.                   HeadName: "&2&lBasic Information"
  1592.                   Lore:
  1593.                    - "&6\u25CF &7In this section, you can set"
  1594.                     - "&7all about Leggings of lottery figure."
  1595.           BootsGUI:
  1596.             InventoryName: "&1&lSettings#L - Figure#3"
  1597.             Item:
  1598.               Button:
  1599.                 Material:
  1600.                   HeadName: "&2&lMaterial"
  1601.                   Lore:
  1602.                    - "&6\u25CF &7Here, you can choose from"
  1603.                     - "&7different materials of &7Boots&7,"
  1604.                     - "&7which will be dressed on figure."
  1605.                     - ""
  1606.                     - "&6\u25CF &7Material &6\u00BB &3{option__boots__material}"
  1607.                     - ""
  1608.                     - "&6\u25CF &7Click to change!"
  1609.                 Color:
  1610.                   HeadName: "&2&lColor"
  1611.                   Lore:
  1612.                    - "&6\u25CF &7Here, you can mix color you like,"
  1613.                     - "&7which will be applied on selected material."
  1614.                     - ""
  1615.                     - "&6\u25CF &7Color &6\u00BB &3{option__boots__color}"
  1616.                     - ""
  1617.                     - "&6\u25CF &c&lNOTE &6\u00BB &7This color is applied"
  1618.                     - "&7only on leather clothes."
  1619.                     - ""
  1620.                     - "&6\u25CF &7Click to change!"
  1621.                 Enchantment:
  1622.                   HeadName: "&2&lEnchantment"
  1623.                   Lore:
  1624.                    - "&6\u25CF &7Enchantment creates &3Stunning"
  1625.                     - "&7effect on selected &3Boots&7."
  1626.                     - ""
  1627.                     - "&6\u25CF &7Active &6\u00BB &3{option__boots__enchantment}"
  1628.                     - ""
  1629.                     - "&6\u25CF &7Click to change!"
  1630.               Base:
  1631.                 Info:
  1632.                   HeadName: "&2&lBasic Information"
  1633.                   Lore:
  1634.                    - "&6\u25CF &7In this section, you can set"
  1635.                     - "&7all about Boots of lottery figure."
  1636.           HandGUI:
  1637.             InventoryName: "&1&lSettings#L - Figure#4"
  1638.             Item:
  1639.               Button:
  1640.                 Material:
  1641.                   HeadName: "&2&lMaterial"
  1642.                   Lore:
  1643.                    - "&6\u25CF &7Here, you can choose from"
  1644.                     - "&7different materials, which will be"
  1645.                     - "&7placed to hand of figure."
  1646.                     - ""
  1647.                     - "&6\u25CF &7Material &6\u00BB &3{option__hand__material}"
  1648.                     - ""
  1649.                     - "&6\u25CF &7Click to change!"
  1650.                 Enchantment:
  1651.                   HeadName: "&2&lEnchantment"
  1652.                   Lore:
  1653.                    - "&6\u25CF &7Enchantment creates &3Stunning"
  1654.                     - "&7effect on selected &3Material&7, which"
  1655.                     - "&7figure holds."
  1656.                     - ""
  1657.                     - "&6\u25CF &7Active &6\u00BB &3{option__hand__enchantment}"
  1658.                     - ""
  1659.                     - "&6\u25CF &7Click to change!"
  1660.               Base:
  1661.                 Info:
  1662.                   HeadName: "&2&lBasic Information"
  1663.                   Lore:
  1664.                    - "&6\u25CF &7In this section, you can set"
  1665.                     - "&7all about Hand of lottery figure."
  1666.       BoardGUI:
  1667.         LeaderGUI:
  1668.           DressGUI:
  1669.             InventoryName: "&1&lSettings#L - Board#3"
  1670.             Item:
  1671.               Button:
  1672.                 FIRST:
  1673.                   HeadName: "&2&lColor of the 1\u02e2\u1d57 Place"
  1674.                   Lore:
  1675.                    - "&6\u25CF &7Here, you can mix color you like,"
  1676.                     - "&7which will be applied on clothes of figure."
  1677.                     - ""
  1678.                     - "&6\u25CF &7Color &6\u00BB &3{option__board__color_leader_first}"
  1679.                     - ""
  1680.                     - "&6\u25CF &7Click to change!"
  1681.                 SECOND:
  1682.                   HeadName: "&2&lColor of the 2\u207f\u1d48 Place"
  1683.                   Lore:
  1684.                    - "&6\u25CF &7Here, you can mix color you like,"
  1685.                     - "&7which will be applied on clothes of figure."
  1686.                     - ""
  1687.                     - "&6\u25CF &7Color &6\u00BB &3{option__board__color_leader_second}"
  1688.                     - ""
  1689.                     - "&6\u25CF &7Click to change!"
  1690.                 THIRD:
  1691.                   HeadName: "&2&lColor of the 3\u02b3\u1d48 Place"
  1692.                   Lore:
  1693.                    - "&6\u25CF &7Here, you can mix color you like,"
  1694.                     - "&7which will be applied on clothes of figure."
  1695.                     - ""
  1696.                     - "&6\u25CF &7Color &6\u00BB &3{option__board__color_leader_third}"
  1697.                     - ""
  1698.                     - "&6\u25CF &7Click to change!"
  1699.                 OTHER:
  1700.                   HeadName: "&2&lColor of the X\u1d57\u02B0 Place"
  1701.                   Lore:
  1702.                    - "&6\u25CF &7Here, you can mix color you like,"
  1703.                     - "&7which will be applied on clothes of figure."
  1704.                     - ""
  1705.                     - "&6\u25CF &7Color &6\u00BB &3{option__board__color_leader_other}"
  1706.                     - ""
  1707.                     - "&6\u25CF &7Click to change!"
  1708.               Base:
  1709.                 Info:
  1710.                   HeadName: "&2&lBasic Information"
  1711.                   Lore:
  1712.                    - "&6\u25CF &7In this section, you can set"
  1713.                     - "&7colors to podiums of leader board."
  1714.       OverviewGUI:
  1715.         StoreGUI:
  1716.           FastPurchaseGUI:
  1717.             InventoryName: "&1&lSettings#L - GUI#3"
  1718.             Item:
  1719.               Button:
  1720.                 Enable:
  1721.                   HeadName: "&2&lActive"
  1722.                   Lore:
  1723.                    - "&6\u25CF &7If flag si enabled, &3Right click"
  1724.                     - "&7on Store item executes action to purchase"
  1725.                     - "&7tickets."
  1726.                     - ""
  1727.                     - "&6\u25CF &7Active &6\u00BB &3{option__gui__fast_purchase}"
  1728.                     - ""
  1729.                     - "&6\u25CF &7Click to change!"
  1730.                 TicketCount:
  1731.                   HeadName: "&2&lTicketCount"
  1732.                   Lore:
  1733.                    - "&6\u25CF &7This value indicates, how much"
  1734.                     - "&7ticket will be purchased at &3FastPurchase&7."
  1735.                     - ""
  1736.                     - "&6\u25CF &7Count &6\u00BB &3{option__gui__fast_purchase__count}"
  1737.                     - ""
  1738.                     - "&6\u25CF &7Click to change!"
  1739.               Base:
  1740.                 Info:
  1741.                   HeadName: "&2&lBasic Information"
  1742.                   Lore:
  1743.                    - "&6\u25CF &7In this section, you can set"
  1744.                     - "&7all about FastPurchases at GUI."
  1745.           PurchaseGUI:
  1746.             InventoryName: "&1&lSettings#L - GUI#4"
  1747.             Item:
  1748.               Button:
  1749.                 Item_1:
  1750.                   HeadName: "&2&lItem 1"
  1751.                   Lore:
  1752.                    - "&6\u25CF &7This value indicates, how much"
  1753.                     - "&7ticket will be purchased by click on"
  1754.                     - "&7the Item#1 at Store."
  1755.                     - ""
  1756.                     - "&6\u25CF &7Value &6\u00BB &3{option__gui__purchase_item_1}"
  1757.                     - ""
  1758.                     - "&6\u25CF &7Click to change!"
  1759.                 Item_2:
  1760.                   HeadName: "&2&lItem 2"
  1761.                   Lore:
  1762.                    - "&6\u25CF &7This value indicates, how much"
  1763.                     - "&7ticket will be purchased by click on"
  1764.                     - "&7the Item#2 at Store."
  1765.                     - ""
  1766.                     - "&6\u25CF &7Value &6\u00BB &3{option__gui__purchase_item_2}"
  1767.                     - ""
  1768.                     - "&6\u25CF &7Click to change!"
  1769.                 Item_3:
  1770.                   HeadName: "&2&lItem 3"
  1771.                   Lore:
  1772.                    - "&6\u25CF &7This value indicates, how much"
  1773.                     - "&7ticket will be purchased by click on"
  1774.                     - "&7the Item#3 at Store."
  1775.                     - ""
  1776.                     - "&6\u25CF &7Value &6\u00BB &3{option__gui__purchase_item_3}"
  1777.                     - ""
  1778.                     - "&6\u25CF &7Click to change!"
  1779.                 Item_4:
  1780.                   HeadName: "&2&lItem 4"
  1781.                   Lore:
  1782.                    - "&6\u25CF &7This value indicates, how much"
  1783.                     - "&7ticket will be purchased by click on"
  1784.                     - "&7the Item#4 at Store."
  1785.                     - ""
  1786.                     - "&6\u25CF &7Value &6\u00BB &3{option__gui__purchase_item_4}"
  1787.                     - ""
  1788.                     - "&6\u25CF &7Click to change!"
  1789.                 Item_5:
  1790.                   HeadName: "&2&lItem 5"
  1791.                   Lore:
  1792.                    - "&6\u25CF &7This value indicates, how much"
  1793.                     - "&7ticket will be purchased by click on"
  1794.                     - "&7the Item#5 at Store."
  1795.                     - ""
  1796.                     - "&6\u25CF &7Value &6\u00BB &3{option__gui__purchase_item_5}"
  1797.                     - ""
  1798.                     - "&6\u25CF &7Click to change!"
  1799.               Base:
  1800.                 Info:
  1801.                   HeadName: "&2&lBasic Information"
  1802.                   Lore:
  1803.                    - "&6\u25CF &7In this section, you can set"
  1804.                     - "&7all about purchases of tickets at GUI."
  1805.     Component:
  1806.       AmountGUI:
  1807.         InventoryName: "&1&lSettings#L - Amount"
  1808.         Item:
  1809.           Button:
  1810.             Decrease:
  1811.               HeadName: "&c&lDecrease Amount"
  1812.               Lore:
  1813.                - "&6\u25CF &7Left click to subtract &6\u00BB &3{left_click_amount}"
  1814.                 - "&6\u25CF &7Right click to subtract &6\u00BB &3{right_click_amount}"
  1815.             Increase:
  1816.               HeadName: "&a&lIncrease Amount"
  1817.               Lore:
  1818.                - "&6\u25CF &7Left click to add &6\u00BB &3{left_click_amount}"
  1819.                 - "&6\u25CF &7Right click to add &6\u00BB &3{right_click_amount}"
  1820.           Base:
  1821.             Value:
  1822.               HeadName: "&2&lSummary"
  1823.               Lore:
  1824.                - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  1825.             Info:
  1826.               HeadName: "&2&lBasic Information"
  1827.               Lore:
  1828.                - "&6\u25CF &7Amount of &6\u00BB &3{assigned_to_value}"
  1829.                 - ""
  1830.                 - "&6\u25CF &c&lHOW IT WORKS?"
  1831.                 - "&6\u25CF &7There are two buttons, where you"
  1832.                 - "&7can by clicking &3Decrease &7or &3Increase"
  1833.                 - "&7amount."
  1834.                 - "&6\u25CF &7Changed amount is displayed at"
  1835.                 - "&3Summary &7between these buttons."
  1836.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  1837.                 - "&3Action Item&7."
  1838.                 - ""
  1839.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this amount,"
  1840.                 - "&7just click on &3Back&7. It will be"
  1841.                 - "&7automatically saved."
  1842.             Action:
  1843.               HeadName: "&c&lAction"
  1844.               Lore:
  1845.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current amount &3{current_amount}"
  1846.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to amount &3{default_amount}"
  1847.       BooleanGUI:
  1848.         InventoryName: "&1&lSettings#L - Flag"
  1849.         Item:
  1850.           Button:
  1851.             Enable:
  1852.               HeadName: "&a&lEnable"
  1853.               Lore:
  1854.                - "&6\u25CF &7Click to enable"
  1855.             Disable:
  1856.               HeadName: "&c&lDisable"
  1857.               Lore:
  1858.                - "&6\u25CF &7Click to disable"
  1859.           Base:
  1860.             Value:
  1861.               Enable:
  1862.                 HeadName: "&2&lSummary"
  1863.                 Lore:
  1864.                  - "&6\u25CF &7Flag &6\u00BB &3Enabled"
  1865.               Disable:
  1866.                 HeadName: "&2&lSummary"
  1867.                 Lore:
  1868.                  - "&6\u25CF &7Flag &6\u00BB &3Disabled"
  1869.             Info:
  1870.               HeadName: "&2&lBasic Information"
  1871.               Lore:
  1872.                - "&6\u25CF &7Flag of &6\u00BB &3{assigned_to_value}"
  1873.                 - ""
  1874.                 - "&6\u25CF &c&lHOW IT WORKS?"
  1875.                 - "&6\u25CF &7There are two buttons, where you"
  1876.                 - "&7can by clicking &3Disable &7or &3Enable"
  1877.                 - "&7flag."
  1878.                 - "&6\u25CF &7Chosen flag is displayed at"
  1879.                 - "&3Summary &7between these buttons."
  1880.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  1881.                 - "&3Action Item&7."
  1882.                 - ""
  1883.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this flag,"
  1884.                 - "&7just click on &3Back&7. It will be"
  1885.                 - "&7automatically saved."
  1886.             Action:
  1887.               HeadName: "&c&lAction"
  1888.               Lore:
  1889.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current value &3{current_value}"
  1890.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to value &3{default_value}"
  1891.       ColorGUI:
  1892.         InventoryName: "&1&lSettings#L - Color"
  1893.         Item:
  1894.           Button:
  1895.             Red:
  1896.               Decrease:
  1897.                 HeadName: "&c&lDecrease &4&lRed Element"
  1898.                 Lore:
  1899.                  - "&6\u25CF &7Left click to subtract &6\u00BB &3{left_click_amount}"
  1900.                   - "&6\u25CF &7Right click to subtract &6\u00BB &3{right_click_amount}"
  1901.               Increase:
  1902.                 HeadName: "&a&lIncrease &4&lRed Element"
  1903.                 Lore:
  1904.                  - "&6\u25CF &7Left click to add &6\u00BB &3{left_click_amount}"
  1905.                   - "&6\u25CF &7Right click to add &6\u00BB &3{right_click_amount}"
  1906.             Green:
  1907.               Decrease:
  1908.                 HeadName: "&c&lDecrease &2&lGreen Element"
  1909.                 Lore:
  1910.                  - "&6\u25CF &7Left click to subtract &6\u00BB &3{left_click_amount}"
  1911.                   - "&6\u25CF &7Right click to subtract &6\u00BB &3{right_click_amount}"
  1912.               Increase:
  1913.                 HeadName: "&a&lIncrease &2&lGreen Element"
  1914.                 Lore:
  1915.                  - "&6\u25CF &7Left click to add &6\u00BB &3{left_click_amount}"
  1916.                   - "&6\u25CF &7Right click to add &6\u00BB &3{right_click_amount}"
  1917.             Blue:
  1918.               Decrease:
  1919.                 HeadName: "&c&lDecrease &9&lBlue Element"
  1920.                 Lore:
  1921.                  - "&6\u25CF &7Left click to subtract &6\u00BB &3{left_click_amount}"
  1922.                   - "&6\u25CF &7Right click to subtract &6\u00BB &3{right_click_amount}"
  1923.               Increase:
  1924.                 HeadName: "&a&lIncrease &9&lBlue Element"
  1925.                 Lore:
  1926.                  - "&6\u25CF &7Left click to add &6\u00BB &3{left_click_amount}"
  1927.                   - "&6\u25CF &7Right click to add &6\u00BB &3{right_click_amount}"
  1928.           Element:
  1929.             Red:
  1930.               HeadName: "&4&lRed element"
  1931.               Lore:
  1932.                - "&6\u25CF &7Selected amount &6\u00BB &3{element_amount}"
  1933.             Green:
  1934.               HeadName: "&2&lGreen element"
  1935.               Lore:
  1936.                - "&6\u25CF &7Selected amount &6\u00BB &3{element_amount}"
  1937.             Blue:
  1938.               HeadName: "&9&lBlue Element"
  1939.               Lore:
  1940.                - "&6\u25CF &7Selected amount &6\u00BB &3{element_amount}"
  1941.           Base:
  1942.             Value:
  1943.               HeadName: "&2&lSummary"
  1944.               Lore:
  1945.                - "&6\u25CF &7Selected color &6\u00BB &3{selected_color}"
  1946.             Info:
  1947.               HeadName: "&2&lBasic Information"
  1948.               Lore:
  1949.                - "&6\u25CF &7Color of &6\u00BB &3{assigned_to_value}"
  1950.                 - ""
  1951.                 - "&6\u25CF &c&lHOW IT WORKS?"
  1952.                 - "&6\u25CF &7There are &33 &7elements of &3RGB"
  1953.                 - "&3Color&7. Each element's amount can reach"
  1954.                 - "&7value from range &30-255&7."
  1955.                 - "&6\u25CF &7By buttons at each element, you can"
  1956.                 - "&3Decrease &7or &3Increase &7amount of it."
  1957.                 - "&6\u25CF &7Chosen color is displayed at"
  1958.                 - "&3Dyed &7item at the top."
  1959.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  1960.                 - "&3Action Item&7."
  1961.                 - ""
  1962.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this color,"
  1963.                 - "&7just click on &3Back&7. It will be"
  1964.                 - "&7automatically saved."
  1965.             Action:
  1966.               HeadName: "&c&lAction"
  1967.               Lore:
  1968.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current color &3{current_color}"
  1969.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to color &3{default_color}"
  1970.       ConsumerGUI:
  1971.         InventoryName: "&1&lSettings#L - Consumer"
  1972.         Item:
  1973.           Base:
  1974.             Info:
  1975.               HeadName: "&2&lBasic Information"
  1976.               Lore:
  1977.                - "&6\u25CF &7Consumer of &6\u00BB &3{assigned_to_value}"
  1978.                 - ""
  1979.                 - "&6\u25CF &c&lHOW IT WORKS?"
  1980.                 - "&6\u25CF &7There is one &3Empty slot&7, where"
  1981.                 - "&7you need to put requested item."
  1982.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  1983.                 - "&3Action Item&7."
  1984.                 - ""
  1985.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save consumed item,"
  1986.                 - "&7just click on &3Back&7. It will be"
  1987.                 - "&7automatically saved."
  1988.             Action:
  1989.               HeadName: "&c&lAction"
  1990.               Lore:
  1991.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current value &3{current_value}"
  1992.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to value &3{default_value}"
  1993.       ListGUI:
  1994.         InventoryName: "&1&lSettings#L - Collection"
  1995.         Item:
  1996.           Button:
  1997.             Timestamps:
  1998.               HeadName: "&2&lTimestamp element"
  1999.               Lore:
  2000.                - "&6\u25CF &7Value &6\u00BB &3{value}"
  2001.                 - ""
  2002.                 - "&6\u25CF &7Right click to &3Remove &7this element"
  2003.             Aliases:
  2004.               HeadName: "&2&lCommand alias"
  2005.               Lore:
  2006.                - "&6\u25CF &7Value &6\u00BB &3{value}"
  2007.                 - ""
  2008.                 - "&6\u25CF &7Right click to &3Remove &7this element"
  2009.             InfoIntervals:
  2010.               HeadName: "&2&lInterval element"
  2011.               Lore:
  2012.                - "&6\u25CF &7Value &6\u00BB &3{value}"
  2013.                 - ""
  2014.                 - "&6\u25CF &7Right click to &3Remove &7this element"
  2015.           Base:
  2016.             Add:
  2017.               HeadName: "&2&lCreate new element"
  2018.               Lore:
  2019.                - "&6\u25CF &7Click to create new element"
  2020.             Info:
  2021.               HeadName: "&2&lBasic Information"
  2022.               Lore:
  2023.                - "&6\u25CF &7Collection of &6\u00BB &3{assigned_to_value}"
  2024.                 - ""
  2025.                 - "&6\u25CF &c&lHOW IT WORKS?"
  2026.                 - "&6\u25CF &7To &3Add &7new element to collection"
  2027.                 - "&7just click on &3Create Item &7in menu. You will"
  2028.                 - "&7be redirected to GUI, where you will create this"
  2029.                 - "&7element. By clicking on &3Back &7at that GUI,"
  2030.                 - "&7created element will be added to collection."
  2031.                 - "&6\u25CF &7To &3Remove &7element from collection,"
  2032.                 - "&7just &3Right click &7on it."
  2033.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  2034.                 - "&3Action Item&7."
  2035.                 - ""
  2036.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this collection,"
  2037.                 - "&7just click on &3Back&7. It will be"
  2038.                 - "&7automatically saved."
  2039.             Action:
  2040.               HeadName: "&c&lAction"
  2041.               Lore:
  2042.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current values"
  2043.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to default values"
  2044.       StringGUI:
  2045.         InventoryName: "&1&lSettings#L - Input"
  2046.         Item:
  2047.           Base:
  2048.             Action:
  2049.               HeadName: "{current_value}" #DO NOT CHANGE IT
  2050.               Lore:
  2051.                - "&6\u25CF &7String of &6\u00BB &3{assigned_to_value}"
  2052.                 - ""
  2053.                 - "&6\u25CF &c&lHOW IT WORKS?"
  2054.                 - "&6\u25CF &7When you change the line,"
  2055.                 - "&7result appears at the &3Output slot&7."
  2056.                 - "&6\u25CF &7To save this result, click on"
  2057.                 - "&3Output Item&7."
  2058.                 - ""
  2059.                 - "&6\u25CF &3Left click &6\u00BB &7Reset to current value &3{current_value}"
  2060.                 - "&6\u25CF &3Right click &6\u00BB &7Back to settings"
  2061.       MultipleAmountGUI:
  2062.         InventoryName: "&1&lSettings#L - Picker"
  2063.         Item:
  2064.           Button:
  2065.             Decrease:
  2066.               HeadName: "&c&lDecrease Amount"
  2067.               Lore:
  2068.                - "&6\u25CF &7Left click to subtract &6\u00BB &3{left_click_amount}"
  2069.                 - "&6\u25CF &7Right click to subtract &6\u00BB &3{right_click_amount}"
  2070.             Increase:
  2071.               HeadName: "&a&lIncrease Amount"
  2072.               Lore:
  2073.                - "&6\u25CF &7Left click to add &6\u00BB &3{left_click_amount}"
  2074.                 - "&6\u25CF &7Right click to add &6\u00BB &3{right_click_amount}"
  2075.             Selector:
  2076.               Timestamps:
  2077.                 Hour:
  2078.                   HeadName: "&6&lHour &2&lElement"
  2079.                   Lore:
  2080.                    - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  2081.                     - ""
  2082.                     - "&6\u25CF &7Click to select"
  2083.                 Minute:
  2084.                   HeadName: "&6&lMinute &2&lElement"
  2085.                   Lore:
  2086.                    - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  2087.                     - ""
  2088.                     - "&6\u25CF &7Click to select"
  2089.               InfoIntervals:
  2090.                 From:
  2091.                   HeadName: "&6&lFrom &2&lElement"
  2092.                   Lore:
  2093.                    - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  2094.                     - ""
  2095.                     - "&6\u25CF &7Click to select"
  2096.                 To:
  2097.                   HeadName: "&6&lTo &2&lElement"
  2098.                   Lore:
  2099.                    - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  2100.                     - ""
  2101.                     - "&6\u25CF &7Click to select"
  2102.               Ratio:
  2103.                 Purchase:
  2104.                   HeadName: "&6&lPurchase &2&lElement"
  2105.                   Lore:
  2106.                    - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  2107.                     - ""
  2108.                     - "&6\u25CF &7Click to select"
  2109.                 Pot:
  2110.                   HeadName: "&6&lPot &2&lElement"
  2111.                   Lore:
  2112.                    - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  2113.                     - ""
  2114.                     - "&6\u25CF &7Click to select"
  2115.           Base:
  2116.             Value:
  2117.               HeadName: "&2&lSummary"
  2118.               Lore:
  2119.                - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  2120.             Info:
  2121.               HeadName: "&2&lBasic Information"
  2122.               Lore:
  2123.                - "&6\u25CF &7Value of &6\u00BB &3{assigned_to_value}"
  2124.                 - ""
  2125.                 - "&6\u25CF &c&lHOW IT WORKS?"
  2126.                 - "&6\u25CF &7Elements are at the top of the GUI."
  2127.                 - "&6\u25CF &7You can set amount to selected element"
  2128.                 - "&7by &3Decreasing &7or &3Increasing &7it."
  2129.                 - "&6\u25CF &7Selected element is marked"
  2130.                 - "&7by &3Enchantment&7."
  2131.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  2132.                 - "&3Action Item&7."
  2133.                 - ""
  2134.                 - "&6\u25CF &c&lHINT &6\u00BB &7Usage is common"
  2135.                 - "&7to range or date-time picker."
  2136.                 - ""
  2137.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this value,"
  2138.                 - "&7just click on &3Back&7. It will be"
  2139.                 - "&7automatically saved."
  2140.             Action:
  2141.               HeadName: "&c&lAction"
  2142.               Lore:
  2143.                - "&6\u25CF &3Left click &6\u00BB &7Reset element to current amount &3{current_amount}"
  2144.       EnumGUI:
  2145.         InventoryName: "&1&lSettings#L - Choice"
  2146.         Item:
  2147.           Button:
  2148.             RoundMode:
  2149.               SIMPLE:
  2150.                 HeadName: "&2&lSimple Mode"
  2151.                 Lore:
  2152.                  - "&6\u25CF &7At this mode, lottery round will"
  2153.                   - "&7start, when the first player purchases"
  2154.                   - "&7tickets."
  2155.                   - ""
  2156.                   - "&6\u25CF &3Left click &7to choose this one"
  2157.               AUTOMATIC:
  2158.                 HeadName: "&2&lAutomatic Mode"
  2159.                 Lore:
  2160.                  - "&6\u25CF &7At this mode, lottery round will"
  2161.                   - "&7start automatically. At start of the server,"
  2162.                   - "&7or immediately after the end of previous round."
  2163.                   - ""
  2164.                   - "&6\u25CF &3Left click &7to choose this one"
  2165.               REALTIME_START:
  2166.                 HeadName: "&2&lRealtime start Mode"
  2167.                 Lore:
  2168.                  - "&6\u25CF &7At this mode, lottery round will"
  2169.                   - "&7start at specific time in a day. It is"
  2170.                   - "&7managed fully automatically."
  2171.                   - ""
  2172.                   - "&6\u25CF &7You need set these timestamps"
  2173.                   - "&7in assigned section."
  2174.                   - ""
  2175.                   - "&6\u25CF &3Left click &7to choose this one"
  2176.               REALTIME_DRAW:
  2177.                 HeadName: "&2&lRealtime draw Mode"
  2178.                 Lore:
  2179.                  - "&6\u25CF &7At this mode, lottery round will"
  2180.                   - "&7evaluate at specific time in day. It is"
  2181.                   - "&7managed fully automatically."
  2182.                   - ""
  2183.                   - "&6\u25CF &7It chooses the nearest timestamp"
  2184.                   - "&7from current time and round starts"
  2185.                   - "&7immediately."
  2186.                   - ""
  2187.                   - "&6\u25CF &7You need set these timestamps"
  2188.                   - "&7in assigned section."
  2189.                   - ""
  2190.                   - "&6\u25CF &3Left click &7to choose this one"
  2191.             Material:
  2192.               HeadName: "&2&l{value}"
  2193.               Lore:
  2194.                - "&6\u25CF &3Left click &7to choose this one"
  2195.             Sound:
  2196.               HeadName: "&2&l{value}"
  2197.               Lore:
  2198.                - "&6\u25CF &3Left click &7to choose this one"
  2199.                 - "&6\u25CF &3Right click &7to play sound"
  2200.             EconomyType:
  2201.               NONE:
  2202.                 HeadName: "&2&lDisable economy"
  2203.                 Lore:
  2204.                  - "&6\u25CF &c&lWARNING &6\u00BB &7When this type is selected"
  2205.                   - "&7plugin will be disabled after reloading!"
  2206.               VAULT_WRAPPER:
  2207.                 HeadName: "&2&lVault Economy"
  2208.                 Lore:
  2209.                  - "&6\u25CF &7Lottery plugin hooks with"
  2210.                   - "&3Vault&7, and use it as main source of"
  2211.                   - "&7the player's account balance."
  2212.                   - ""
  2213.                   - "&6\u25CF &c&lWARNING &6\u00BB &7There is expected, that"
  2214.                   - "&3Vault &7plugin is installed"
  2215.                   - "&7on the server!"
  2216.                   - ""
  2217.                   - "&6\u25CF &3Left click &7to choose this one"
  2218.               PLAYER_POINTS:
  2219.                 HeadName: "&2&lPlayerPoints"
  2220.                 Lore:
  2221.                  - "&6\u25CF &7Lottery plugin hooks with"
  2222.                   - "&3PlayerPoints&7, and use it as main source"
  2223.                   - "&7of the player's account balance."
  2224.                   - ""
  2225.                   - "&6\u25CF &c&lWARNING &6\u00BB &7There is expected, that"
  2226.                   - "&3PlayerPoints &7plugin is installed"
  2227.                   - "&7on the server!"
  2228.                   - ""
  2229.                   - "&6\u25CF &3Left click &7to choose this one"
  2230.               TOKEN_MANAGER:
  2231.                 HeadName: "&2&lToken manager"
  2232.                 Lore:
  2233.                  - "&6\u25CF &7Lottery plugin hooks with"
  2234.                   - "&3TokenManager&7, and use it as main source"
  2235.                   - "&7of the player's account balance."
  2236.                   - ""
  2237.                   - "&6\u25CF &c&lWARNING &6\u00BB &7There is expected, that"
  2238.                   - "&3TokenManager &7plugin is installed"
  2239.                   - "&7on the server!"
  2240.                   - ""
  2241.                   - "&6\u25CF &3Left click &7to choose this one"
  2242.               EXPERIENCE:
  2243.                 HeadName: "&2&lExperience Economy"
  2244.                 Lore:
  2245.                  - "&6\u25CF &7Lottery plugin uses player's"
  2246.                   - "&3Experiences &7as main source of his"
  2247.                   - "&7account balance."
  2248.                   - ""
  2249.                   - "&6\u25CF &3Left click &7to choose this one"
  2250.               REV_ENCHANTS_C1:
  2251.                 HeadName: "&2&lRevEnchants Economy (Currency 1)"
  2252.                 Lore:
  2253.                  - "&6\u25CF &7Lottery plugin hooks with"
  2254.                   - "&3RevEnchants&7, and use it as main source"
  2255.                   - "&7of the player's account balance."
  2256.                   - ""
  2257.                   - "&6\u25CF &c&lWARNING &6\u00BB &7There is expected, that"
  2258.                   - "&3RevEnchants &7plugin is installed"
  2259.                   - "&7on the server!"
  2260.                   - ""
  2261.                   - "&6\u25CF &3Left click &7to choose this one"
  2262.               REV_ENCHANTS_C2:
  2263.                 HeadName: "&2&lRevEnchants Economy (Currency 2)"
  2264.                 Lore:
  2265.                  - "&6\u25CF &7Lottery plugin hooks with"
  2266.                   - "&3RevEnchants&7, and use it as main source"
  2267.                   - "&7of the player's account balance."
  2268.                   - ""
  2269.                   - "&6\u25CF &c&lWARNING &6\u00BB &7There is expected, that"
  2270.                   - "&3RevEnchants &7plugin is installed"
  2271.                   - "&7on the server!"
  2272.                   - ""
  2273.                   - "&6\u25CF &3Left click &7to choose this one"
  2274.             BarColor:
  2275.               PINK:
  2276.                 HeadName: "&d&lPink BossBar"
  2277.                 Lore:
  2278.                  - "&6\u25CF &3Left click &7to choose this one"
  2279.               BLUE:
  2280.                 HeadName: "&3&lBlue BossBar"
  2281.                 Lore:
  2282.                  - "&6\u25CF &3Left click &7to choose this one"
  2283.               RED:
  2284.                 HeadName: "&4&lRed BossBar"
  2285.                 Lore:
  2286.                  - "&6\u25CF &3Left click &7to choose this one"
  2287.               GREEN:
  2288.                 HeadName: "&2&lGreen BossBar"
  2289.                 Lore:
  2290.                  - "&6\u25CF &3Left click &7to choose this one"
  2291.               YELLOW:
  2292.                 HeadName: "&e&lYellow BossBar"
  2293.                 Lore:
  2294.                  - "&6\u25CF &3Left click &7to choose this one"
  2295.               PURPLE:
  2296.                 HeadName: "&5&lPurple BossBar"
  2297.                 Lore:
  2298.                  - "&6\u25CF &3Left click &7to choose this one"
  2299.               WHITE:
  2300.                 HeadName: "&f&lWhite BossBar"
  2301.                 Lore:
  2302.                  - "&6\u25CF &3Left click &7to choose this one"
  2303.             BarStyle:
  2304.               SOLID:
  2305.                 HeadName: "&2&lSolid BossBar"
  2306.                 Lore:
  2307.                  - "&6\u25CF &3Left click &7to choose this one"
  2308.               SEGMENTED_6:
  2309.                 HeadName: "&2&lSegmented BossBar"
  2310.                 Lore:
  2311.                  - "&6\u25CF &7Divided into &36 &7parts."
  2312.                   - ""
  2313.                   - "&6\u25CF &3Left click &7to choose this one"
  2314.               SEGMENTED_10:
  2315.                 HeadName: "&2&lSegmented BossBar"
  2316.                 Lore:
  2317.                  - "&6\u25CF &7Divided into &310 &7parts."
  2318.                   - ""
  2319.                   - "&6\u25CF &3Left click &7to choose this one"
  2320.               SEGMENTED_12:
  2321.                 HeadName: "&2&lSegmented BossBar"
  2322.                 Lore:
  2323.                  - "&6\u25CF &7Divided into &312 &7parts."
  2324.                   - ""
  2325.                   - "&6\u25CF &3Left click &7to choose this one"
  2326.               SEGMENTED_20:
  2327.                 HeadName: "&2&lSegmented BossBar"
  2328.                 Lore:
  2329.                  - "&6\u25CF &7Divided into &320 &7parts."
  2330.                   - ""
  2331.                   - "&6\u25CF &3Left click &7to choose this one"
  2332.             FigureMode:
  2333.               NONE:
  2334.                 HeadName: "&2&lDisable figure"
  2335.                 Lore:
  2336.                  - "&6\u25CF &3Left click &7to choose this one"
  2337.               FIGURE_AND_HOLOGRAM:
  2338.                 HeadName: "&2&lFigure with hologram"
  2339.                 Lore:
  2340.                  - "&6\u25CF &7At this mode, plugin creates"
  2341.                   - "&7full &3ArmorStand and &3Hologram above it."
  2342.                   - ""
  2343.                   - "&6\u25CF &3Left click &7to choose this one"
  2344.               ONLY_HOLOGRAM:
  2345.                 HeadName: "&2&lOnly hologram"
  2346.                 Lore:
  2347.                  - "&6\u25CF &7At this mode, plugin creates"
  2348.                   - "&7only &3Hologram above custom ArmorStand."
  2349.                   - ""
  2350.                   - "&6\u25CF &7At first, you need to link"
  2351.                   - "&3ArmorStand &7with this plugin."
  2352.                   - ""
  2353.                   - "&6\u25CF &3Left click &7to choose this one"
  2354.               PLAYER_AND_HOLOGRAM:
  2355.                 HeadName: "&2&lPlayer with hologram"
  2356.                 Lore:
  2357.                  - "&6\u25CF &7At this mode, plugin creates"
  2358.                   - "&3Player NPC and &3Hologram above it."
  2359.                   - ""
  2360.                   - "&6\u25CF &3Left click &7to choose this one"
  2361.             BoardType:
  2362.               NONE:
  2363.                 HeadName: "&2&lDisable board"
  2364.                 Lore:
  2365.                  - "&6\u25CF &3Left click &7to choose this one"
  2366.               PODIUM_ARMOR_STAND:
  2367.                 HeadName: "&2&lPodium ArmorStand board"
  2368.                 Lore:
  2369.                  - "&6\u25CF &7At this mode, each podium represents"
  2370.                   - "&7one of the top player of the section."
  2371.                   - ""
  2372.                   - "&6\u25CF &3Left click &7to choose this one"
  2373.               PODIUM_PLAYER:
  2374.                 HeadName: "&2&lPodium Player board"
  2375.                 Lore:
  2376.                  - "&6\u25CF &7At this mode, each podium represents"
  2377.                   - "&7one of the top player of the section."
  2378.                   - ""
  2379.                   - "&6\u25CF &3Left click &7to choose this one"
  2380.               BANNER:
  2381.                 HeadName: "&2&lBanner board"
  2382.                 Lore:
  2383.                  - "&6\u25CF &7At this mode, all stats from section"
  2384.                   - "&7are displayed info one banner."
  2385.                   - ""
  2386.                   - "&6\u25CF &3Left click &7to choose this one"
  2387.               SIGN:
  2388.                 HeadName: "&2&lSign board"
  2389.                 Lore:
  2390.                  - "&6\u25CF &7At this mode, each sign represents"
  2391.                   - "&7one of the top player of the section."
  2392.                   - ""
  2393.                   - "&6\u25CF &3Left click &7to choose this one"
  2394.           Base:
  2395.             Info:
  2396.               HeadName: "&2&lBasic Information"
  2397.               Lore:
  2398.                - "&6\u25CF &7Value of &6\u00BB &3{assigned_to_value}"
  2399.                 - ""
  2400.                 - "&6\u25CF &c&lHOW IT WORKS?"
  2401.                 - "&6\u25CF &7To select another value, just"
  2402.                 - "&3Left click &7on it."
  2403.                 - "&6\u25CF &7Some values have assigned action"
  2404.                 - "&7on &3Right click&7, then just read info"
  2405.                 - "&7about it on item."
  2406.                 - "&6\u25CF &7Selected value is marked"
  2407.                 - "&7by &3Enchantment&7."
  2408.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  2409.                 - "&3Action Item&7."
  2410.                 - ""
  2411.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this value,"
  2412.                 - "&7just click on &3Back&7. It will be"
  2413.                 - "&7automatically saved."
  2414.             Action:
  2415.               HeadName: "&c&lAction"
  2416.               Lore:
  2417.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current value &3{current_value}"
  2418.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to value &3{current_value}"
  2419.  
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