frozenLake

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Oct 19th, 2014
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  1. addhook("MobjCollide", function(obja,objb)
  2. if ( ( obja.x - objb.x ) ^2 ) + ( ( obja.y - objb.y ) ^2 ) > ( ( obja.radius + objb.radius ) ^2 )
  3. return false
  4. end
  5. end
  6. )
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