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- Act-by-Act Regex Building Blocks
- Idea: you can glue together these blocks for your build
- Some of these, like Resistances, are universally desirable.
- Some of these, like attack or caster mods, are more specific.
- Some of these, like *projectile attack* mods, are *much* more specific.
- ONLY COPY THE PARTS IN THE QUOTES, THE REST IS JUST NOTES
- Attack Mods:
- "give me any flat damage" -> "o att"
- Act 1: "nish|ulde|hilled|zzi" <- This works at lvl 8+
- Act 2: "wick|poli|smok|infu|ppi" <- Lvl 16
- Act 3: "honed|burning|frigid|crackling|vicious|empowering" <- lvl 33
- Act 4: "unleashed|gleaming|flaming|freezing|sparking|bloodthirsty" <- Lvl 46
- Level to Attack Skills:
- Projectile Skills
- "Archer" <- Level 1
- "Fletcher" <- Level 18
- "Sharpshooter" <- Level 36
- Melee Skills:
- "combat" <- Level 1
- "dueling" <- Level 18
- "conflict" <- Level 36
- Spell Mods (% dmg, gain, cast speed): [you can exclude last one if you don't need cast speed]
- Act 1: "apprentice's|adept's|fervent|malignant|deadly|of talent"
- Act 2: "scholar's|ardent|pernicious|lethal|nimbleness"
- Act 3: "professor's|fanatic's|destructive|fatal|expertise"
- Act 4: "occultist's|zealot's|malicious|vorpal|sortilege"
- ---
- Spell Levels:
- All Spells:
- Act 1: "of the mage" +2
- Act 2-4: "enchanter" +3
- Physical Spells (plants, bone spells):
- Act 1: "of agony" +1
- Act 2: "of suffering" +2
- Act 3-4: "of Torment" +3
- Chaos Spells (essence drain):
- Act 1: "of anarchy" +1
- Act 2: "of turmoil" +2
- Act 3-4: "of ruin" +3
- Cold Spells (ice nova, frost darts):
- Act 1: "of snow" +1
- Act 2: "of sleet" +2
- Act 3-4: "of ice" +3
- Lightning Spells (spark, arc):
- Act 1: "of sparks" +1
- Act 2: "of static" +2
- Act 3-4: "of electricity" +3
- Fire Spells (fireball, ember fusillade, detonate dead):
- Act 1: "of coals" +1
- Act 2: "of cinders" +2
- Act 3-4: "of flames" +3
- Movement Speed:
- Act 1: "vem" <- Catches all ms%
- Act 2:"nter's" <-Level 16 (15%)
- Act 3: "llion's" <- Level 33 (20%)
- Act 4: "zelle's" <- Level 46 (25%)
- Life:
- Act 1: "hale|healthy"
- Act 2: "sanguine|stalwart"
- Act 3: "stout|robust"
- Act 4: "rotund"
- Resistances: [YOU SHOULD INCLUDE LOWER TIERS HERE IF YOU WANT TO BE SURE OF GOOD RESISTANCES - e.g. add the act 2 ones to your act 3 regex!]
- Act 1: Don't need resistances, just keep moving
- Act 2: "rak|torm|rwh" <- These work at level 24+, they are 16-20% rolls
- Act 3: "kiln|derhe|yeti|nishme" <- These work at level 36+, they are 21-15% rolls
- Act 4: "evicti|tempe|walru|furnace" <- These work at level 48+, they are 26-30% rolls
- Flat Defenses:
- Armour:
- Act 1: "lacquered|studded"
- Act 2: "ibbe|tifi"
- Act 3: "plated"
- Act 4: "rapaced"
- Energy Shield:
- Act 1: "shining|glimmering"
- Act 2: "glittering|glowing"
- Act 3: "radiating"
- Act 4: "pulsing"
- Evasion:
- Act 1: "agile|dancer's"
- Act 2: "acrobat's|fleet"
- Act 3: "blurred"
- Act 4: "phased"
- Armour/Evasion:
- Act 1: "supple"
- Act 2: "pliant"
- Act 3: "flexible"
- Act 4: "durable"
- Evasion/Energy Shield:
- Act 1: "o-wisp's"
- Act 2: "nymph's"
- Act 3: "sylph's
- Act 4: "cherub's"
- Armour/Energy Shield:
- Act 1: "blessed"
- Act 2: "anointed"
- Act 3: "sanctified"
- Act 4: "hallowed"
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