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- local hello = game.Players.LocalPlayer:GetMouse()
- game.Players.LocalPlayer.Character.Humanoid:Destroy()
- Instance.new("Humanoid",game.Players.LocalPlayer.Character)
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- for _,x in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if x.Name == "Head" or x.Name == "Humanoid" or x.Name == "Mesh" then
- --no
- else
- x:Destroy()
- end
- end
- wait(.2)
- hello.KeyDown:connect(function(UODELEOOOOOO)
- local bs = string.lower(UODELEOOOOOO)
- if bs == "q" then
- game.Players.LocalPlayer.Character.Head.CFrame = hello.hit
- end
- end)
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