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- TmTmc-ServerBasics - depending on the Minecraft version, copy and paste the entire command into a Command Block and then execute (lever or button). This will create a written book with commands used in TmTmc-ServerBasics setting up your server.
- 1.13.x / 1.14.x Command
- /give @p written_book{pages:["[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Announce Advancements\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Show all player advancements in chat\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule announceAdvancements true\"}},{\"text\":\"announceAdvancements\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule announceAdvancements true\"}},{\"text\":\" true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule announceAdvancements true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule announceAdvancements false\"}},{\"text\":\"announceAdvancements\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule announceAdvancements false\"}},{\"text\":\" false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule announceAdvancements false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Command Block Output\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Notify admins in chat when command blocks are used.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule commandBlockOutput true\"}},{\"text\":\"commandBlockOutput\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule commandBlockOutput true\"}},{\"text\":\" true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule commandBlockOutput true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule commandBlockOutput false\"}},{\"text\":\"commandBlockOutput\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule commandBlockOutput false\"}},{\"text\":\" false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule commandBlockOutput false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Do Daylight Cycle\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Turn day-night cycle and moon phases on or off\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doDaylightCycle true\"}},{\"text\":\"doDaylightCycle\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doDaylightCycle true\"}},{\"text\":\" true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doDaylightCycle true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doDaylightCycle false\"}},{\"text\":\"doDaylightCycle\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doDaylightCycle false\"}},{\"text\":\" false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doDaylightCycle false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Do Entity Drops\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Allow drops from non-mob entities. An item frame is a non-mob entities and if set to true, will allow players to take items out of the frames.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doEntityDrops true\"}},{\"text\":\"doEntityDrops \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doEntityDrops true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doEntityDrops true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doEntityDrops false\"}},{\"text\":\"doEntityDrops \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doEntityDrops false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doEntityDrops false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\\n\",\"bold\":true},{\"text\":\"Do Fire Tick\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Allow fire to run wild and burn everything down\"}},{\"text\":\"\\n\",\"color\":\"reset\",\"bold\":true},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\",\"bold\":true},{\"text\":\"true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\",\"bold\":true},{\"text\":\"/gamerule \",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doFireTick true\"}},{\"text\":\"doFireTick\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doFireTick true\"}},{\"text\":\" true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doFireTick true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\":\",\"color\":\"reset\",\"bold\":true},{\"text\":\" \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doFireTick false\"}},{\"text\":\"doFireTick\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doFireTick false\"}},{\"text\":\" false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doFireTick false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Do Mob Loot\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Allow mobs (that drop items) to drop items\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobLoot true\"}},{\"text\":\"doMobLoot\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobLoot true\"}},{\"text\":\" true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobLoot true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobLoot false\"}},{\"text\":\"doMobLoot\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobLoot false\"}},{\"text\":\" false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobLoot false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Do Mob Spawning\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Allow all passive (safe) mobs to naturally spawn in the world\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobSpawning true\"}},{\"text\":\"doMobSpawning\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobSpawning true\"}},{\"text\":\" true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobSpawning true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobSpawning false\"}},{\"text\":\"doMobSpawning\",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobSpawning false\"}},{\"text\":\" false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doMobSpawning false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Do Tile Drops\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Allow blocks (that drop items) to drop items or themselves. Shulker Boxes do not drop anything, so when set to false, items are lost.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTileDrops true\"}},{\"text\":\"doTileDrops \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTileDrops true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTileDrops true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTileDrops false\"}},{\"text\":\"doTileDrops \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTileDrops false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doTileDrops false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Do Weather Cycle\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Turn weather cycle (rain/thunder/sun) to naturally occur (will not disable /weather command) if disabled.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWeatherCycle true\"}},{\"text\":\"doWeatherCycle \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWeatherCycle true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWeatherCycle true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWeatherCycle false\"}},{\"text\":\"doWeatherCycle \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWeatherCycle false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doWeatherCycle false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Fire Damage\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"All players can be set on fire and take damage\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fireDamage true\"}},{\"text\":\"fireDamage \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fireDamage true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fireDamage true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fireDamage false\"}},{\"text\":\"fireDamage \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fireDamage false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule fireDamage false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Log Admin Commands\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Print commands used to server logs for Admins and Moderators to detect cheating.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule logAdminCommands true\"}},{\"text\":\"logAdminCommands \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule logAdminCommands true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule logAdminCommands true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule logAdminCommands false\"}},{\"text\":\"logAdminCommands \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule logAdminCommands false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule logAdminCommands false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Mob Griefing\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Allows all mobs to pickup & break blocks. If disabled, will prevent Villagers doing the same.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobGriefing true\"}},{\"text\":\"mobGriefing \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobGriefing true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobGriefing true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobGriefing false\"}},{\"text\":\"mobGriefing \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobGriefing false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule mobGriefing false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Natural Regeneration\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Let players regenerate health naturally if their hunger is full enough (does not affect external healing like golden apples).\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule naturalRegeneration true\"}},{\"text\":\"naturalRegeneration \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule naturalRegeneration true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule naturalRegeneration true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule naturalRegeneration false\"}},{\"text\":\"naturalRegeneration \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule naturalRegeneration false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule naturalRegeneration false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Disable Elytra Movement Check\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Allow server to check player speed when player is wearing Elytra. Often helps with jittering due to lag in multiplayer, but may also be used to travel unfairly long distances in Survival Mode (cheating).\"}},{\"text\":\"\\n\",\"color\":\"reset\",\"bold\":true},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableElytraMovementCheck true\"}},{\"text\":\"disableElytraMovementCheck \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableElytraMovementCheck true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableElytraMovementCheck true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableElytraMovementCheck false\"}},{\"text\":\"disableElytraMovementCheck \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableElytraMovementCheck false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableElytraMovementCheck false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Disable Raids\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Turn on raiding of villages and allow killing villagers.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableRaids true\"}},{\"text\":\"disableRaids \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableRaids true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableRaids true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableRaids false\"}},{\"text\":\"disableRaids \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableRaids false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule disableRaids false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Do Limited Crafting\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Only allow players to craft recipes they have unlocked first.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": true\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doLimitedCrafting true\"}},{\"text\":\"doLimitedCrafting \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doLimitedCrafting true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doLimitedCrafting true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doLimitedCrafting false\"}},{\"text\":\"doLimitedCrafting \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doLimitedCrafting false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule doLimitedCrafting false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Keep Inventory\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Keep a players inventory if they die so they can rejoin without losing everything.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": false\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule keepInventory true\"}},{\"text\":\"keepInventory \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule keepInventory true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule keepInventory true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule keepInventory false\"}},{\"text\":\"keepInventory \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule keepInventory false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule keepInventory false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Reduced Debug Info\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Display all debug info and whether F3+B (entity hitboxes) & F3+G (chunk boundaries) are shown.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": false\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": /gamerule \",\"color\":\"reset\"},{\"text\":\"reducedDebugInfo \",\"color\":\"dark_blue\"},{\"text\":\"true\\n\\n\",\"color\":\"reset\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": /gamerule \",\"color\":\"reset\"},{\"text\":\"reducedDebugInfo \",\"color\":\"dark_blue\"},{\"text\":\"false\",\"color\":\"reset\"}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\\n\",\"bold\":true},{\"text\":\"Maximum Command Chain Length\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Determines the number of chain command blocks can be used. \\u0020The default is more than sufficient for most worlds.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": 65536\\n\\n\",\"color\":\"reset\"},{\"text\":\"Update\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": /gamerule \",\"color\":\"reset\"},{\"text\":\"maximumCommandChainLength \",\"color\":\"dark_blue\"},{\"text\":\"#####\\n\\n\",\"color\":\"reset\"},{\"text\":\"Link not provided as it is not recommended to change!\",\"color\":\"dark_red\"}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Max Entity Cramming\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"The maximum number of pushable entities a mob or player can push before taking 3 heart suffocation damage per half-second in survival or adventure modes. Setting to 0 disables the rule. \\u0020Affects all mobs except bats, boats and minecarts.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": 24\\n\\n\",\"color\":\"reset\"},{\"text\":\"Update\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": /gamerule \",\"color\":\"reset\"},{\"text\":\"maxEntityCramming \",\"color\":\"dark_blue\"},{\"text\":\"##\\n\\n\",\"color\":\"reset\"},{\"text\":\"Use wisely, can impact performance. No link provided.\",\"color\":\"dark_red\"}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Random Tick Speed\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"How often a random block tick occurs (such as plant growth, leaf decay, etc.) per chunk section per game tick. 0 disables random ticks and higher numbers increase random ticks. Setting to a high integer results in high speeds of decay and growth.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": 3\\n\\n\",\"color\":\"reset\"},{\"text\":\"Update\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": /gamerule \",\"color\":\"reset\"},{\"text\":\"randomTickSpeed \",\"color\":\"dark_blue\"},{\"text\":\"##\\n\\nChange wisely, as it can impact performance. No link provided.\",\"color\":\"reset\"}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Spawn Radius\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Number of blocks from world spawn location a player spawns in when first joining a server or when dying without a personal spawn point. Make sure to account for walls or player could die.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": 10\\n\\n\",\"color\":\"reset\"},{\"text\":\"Update\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": /gamerule \",\"color\":\"reset\"},{\"text\":\"spawnRadius \",\"color\":\"dark_blue\"},{\"text\":\"##\\n\\nSet carefully, as x, y & z coordinates are used for spawn location.\",\"color\":\"reset\"}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Spectators Generate Chunks\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Whether players in spectator mode can generate chunks\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": false\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule spectatorsGenerateChunks true\"}},{\"text\":\"spectatorsGenerateChunks \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule spectatorsGenerateChunks true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule spectatorsGenerateChunks true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule spectatorsGenerateChunks false\"}},{\"text\":\"spectatorsGenerateChunks \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule spectatorsGenerateChunks false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"/gamerule spectatorsGenerateChunks false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\" \",\"bold\":true,\"color\":\"dark_blue\"},{\"text\":\"Show Death Messages\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Whether death messages are put into chat when a player dies. Also affects whether a message is sent to the pet's owner when the pet dies.\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": false\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule showDeathMessages true\"}},{\"text\":\"showDeathMessages \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule showDeathMessages true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule showDeathMessages true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule showDeathMessages false\"}},{\"text\":\"showDeathMessages \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule showDeathMessages false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule showDeathMessages false\"}}]","[\"\",{\"text\":\" \\u0020 \\u0020Server Settings\",\"bold\":true},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Send Command Feedback\",\"bold\":true,\"color\":\"dark_blue\",\"hoverEvent\":{\"action\":\"show_text\",\"value\":\"Whether the feedback from commands executed by a player should show up in chat. Also affects the default behavior of whether command blocks store their output text\"}},{\"text\":\"\\n\",\"color\":\"reset\"},{\"text\":\"Default\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": false\\n\\n\",\"color\":\"reset\"},{\"text\":\"On\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule sendCommandFeedback true\"}},{\"text\":\"sendCommmandFeedback \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule sendCommandFeedback true\"}},{\"text\":\"true\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule sendCommandFeedback true\"}},{\"text\":\"\\n\\n\"},{\"text\":\"Off\",\"bold\":true,\"color\":\"dark_green\"},{\"text\":\": \",\"color\":\"reset\"},{\"text\":\"/gamerule \",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule sendCommandFeedback false\"}},{\"text\":\"sendCommandFeedback \",\"color\":\"dark_blue\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule sendCommandFeedback false\"}},{\"text\":\"false\",\"color\":\"reset\",\"clickEvent\":{\"action\":\"run_command\",\"value\":\"\\\\gamerule sendCommandFeedback false\"}}]"],title:"TmTmc-ServerBasics",author:smmmadden,display:{Lore:["TmTmc-ServerBasics server setting commands to enable/disable server-side features."]}}
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