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- return model =
- name: 'Vortex-Fighter'
- level: 5
- model: 1
- size: 2.0
- specs:
- shield:
- capacity: [200,250]
- reload: [3,5]
- generator:
- capacity: [100,120]
- reload: [15,35]
- ship:
- mass: 400
- speed: [100,110]
- rotation: [80,120]
- acceleration: [90,100]
- bodies:
- cockpit:
- angle: 0
- section_segments: 8
- offset:
- x: 0
- y: -20
- z: 12
- position:
- x: [0,0,0,0,0]
- y: [-30,-20,-5,7,20]
- z: [-7,-3,0,5,3]
- width: [3,7,10,10,3]
- height: [3,6,8,6,3]
- texture: [9,9,9,4]
- cockpit2:
- angle: 0
- section_segments: 8
- offset:
- x: 0
- y: -10
- z: 6
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-50,-35,-13,-10,0,30,40,50,65,70]
- z: [0,0,0,0,5,3,0,0,0,0]
- width: [1,15,15,18,16,15,6,6,6,0]
- height: [0,5,5,5,12,10,3,3,3,0]
- texture: [4,4,4,2,10,4,3,11]
- propulsor:
- section_segments: 8
- offset:
- x: 20
- y: 75
- z: 10
- position:
- x: [0,0,0,0,0,0]
- y: [0,10,20,30,40,30]
- z: [0,0,0,0,0]
- width: [5,15,10,10,10,0]
- height: [15,15,15,15,10,0]
- texture: [63,63,4,5,12]
- propeller: true
- enginePart:
- section_segments: 8
- offset:
- x: 20
- y: 65
- z: 10
- position:
- x: [0,0,0,0]
- y: [-5,0,10,15]
- z: [0,0,0,0]
- width: [0,10,10,0]
- height: [0,10,10,0]
- texture: [63,10,4]
- fuelTanks:
- section_segments: 8
- offset:
- x: 20
- y: -30
- z: 7
- position:
- x: [0,0,0,0,0,0]
- y: [-12,-10,-5,10,15,17]
- z: [0,0,0,0,0,0]
- width: [0,7,10,10,7,0]
- height: [0,7,10,10,7,0]
- texture: [4,63,63,63,4]
- fuelPipe:
- section_segments: 6
- offset:
- x: 27
- y: -30
- z: 20
- position:
- x: [-10,-5,0,0,0,0,0,0]
- y: [-0,-5,5,15,80,90,120,130]
- z: [-15,-10,-2,0,0,-5,-5,-5]
- width: [3,3,3,3,3,3,3,0]
- height: [3,3,3,3,3,3,3,0]
- texture: 63
- gun:
- section_segments: 8
- offset:
- x: 25
- y: -40
- z: -5
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-40,-50,-45,-10,-5,10,15,25,30,35]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,6,7,7,9,9,10,10,10,3]
- height: [0,6,7,7,9,9,10,10,10,3]
- texture: [17,6,4,5]
- laser:
- damage: [20,25]
- rate: 2.5
- type: 2
- speed: [190,240]
- recoil: 90
- number: 1
- error: 3
- gun2:
- section_segments: 8
- offset:
- x: 25
- y: -40
- z: -5
- position:
- x: [0,0,0]
- y: [-45,-50,-55]
- z: [0,0,0]
- width: [3,4]
- height: [3,4]
- texture: [15]
- laser:
- damage: [75,100]
- rate: 2.4
- type: 1
- speed: [150,180]
- number: 8
- error: 7
- wings:
- main:
- doubleside: true
- offset:
- x: 15
- y: -25
- z: 5
- length: [60]
- width: [170,30,40]
- angle: [0,20]
- position: [50,60,85]
- texture: 11
- bump:
- position: 30
- size: 5
- front:
- doubleside: false
- offset:
- x: 0
- y: -100
- z: 5
- length: [20]
- width: [50,0,40]
- angle: [0,20]
- position: [50,60,85]
- texture: 11
- bump:
- position: 30
- size: 30
- front2:
- doubleside: true
- offset:
- x: 0
- y: -112
- z: 5
- length: [20]
- width: [50,0,40]
- angle: [0,20]
- position: [50,60,85]
- texture: 10
- bump:
- position: 30
- size: 10
- structure1:
- doubleside: false
- offset:
- x: 0
- y: 0
- z: 8
- length: [20]
- width: [10,10,40]
- angle: [0,30]
- position: [55,80,85]
- texture: 3
- bump:
- position: 30
- size: 10
- structure2:
- doubleside: false
- offset:
- x: 0
- y: 0
- z: 8
- length: [20]
- width: [10,10,40]
- angle: [0,30]
- position: [105,80,85]
- texture: 3
- bump:
- position: 30
- size: 10
- decal1:
- doubleside: false
- offset:
- x: 15
- y: -25
- z: 13
- length: [52]
- width: [10,10,10]
- angle: [-5,50]
- position: [93,65,85]
- texture: 63
- bump:
- position: 30
- size: 5
- decal2:
- doubleside: false
- offset:
- x: 23
- y: -25
- z: 11
- length: [32]
- width: [10,10,10]
- angle: [-5,50]
- position: [28,70,85]
- texture: 63
- bump:
- position: 30
- size: 5
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