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- Class: Paladin
- Race: Human
- Name: Tiberius Ardikus
- Look: Fiery Eyes, Helmet, Fancy Holy Symbol, Bulky Body
- Alignment: Lawful
- Stats: It's my holy duty to brutally MURDER THE EVIL out of all heathens and daemons, so I'll put a 16
- (+2) in Strength. To make sure I'll never fall against the forces of Baator in battle, I'll give the 15
- (+1) to Constitution. My Charisma gets a 13(1+) since, obviously, my word is holy law! That's why I wear
- this badge. My knowledge is strong at 12(0+), and you know why? Because I've got the wisdom of GOD.
- Dexterity's 9(0+) cause I've got these sweet holy glutes, and Intelligence is 8(-1) because I probably
- can't read anything that isn't scripture. Father Uriel's helping me with my vowels, though. Curse you,
- sometimes Y!
- HP: 25/25
- Load: 28
- dungeon rations (5 uses, 1 weight), scale armor (2 armor, 3 weight), I have a copper cross of my faith
- melded to the chest of my armor (http://upload.wikimedia.org/wikipedia/commons/8/8e/Orth_Kreuz.gif)
- I wield a halberd, with which I impale the daemons of Baator and hoist them towards the heavens for divine
- cleansing. Also death.
- Additionally, I carry with me a supply of adventuring gear with which to overcome any filthy heathen
- dungeon or daemonic cliff. Can you possess a cliff? I must consult Father Uriel on this matter.
- Moves:
- When you pray for guidance, even for a moment, and ask, “What here is evil?” the GM will tell you,
- honestly.
- Lay on Hands (Cha)
- When you touch someone, skin to skin, and pray for their well-being , roll+CHA. ✴On a 10+ you heal 1d8
- damage or remove one disease. ✴On a 7–9, they are healed, but the damage or disease is transferred to
- you.
- Armored
- You ignore the clumsy tag on armor you wear.
- I Am the Law
- When you give an NPC an order based on your divine authority, roll+Cha. ✴On a 7+, they choose one:
- •
- Do what you say
- •
- Back away cautiously, then flee
- •
- Attack you
- ✴On a 10+, you also take +1 forward against them. ✴On a miss, they do as they please and you take -1
- forward against them.
- Quest
- When you dedicate yourself to a mission through prayer and ritual cleansing, state what you set out to do:
- •
- Slay _______, a great blight on the land
- •
- Defend _______ from the iniquities that beset them
- •
- Discover the truth of _______
- Then choose up to two boons:
- •
- An unwavering sense of direction to _______.
- •
- Invulnerability to _______ (e.g., edged weapons, fire, enchantment, etc.)
- •
- A mark of divine authority
- •
- Senses that pierce lies
- •
- A voice that transcends language
- •
- A freedom from hunger, thirst, and sleep
- The GM will then tell you what vow or vows is required of you to maintain your blessing:
- •
- Honor (forbidden: cowardly tactics and tricks)
- •
- Temperance (forbidden: gluttony in food, drink, and pleasure of the flesh)
- •
- Piety (required: observance of daily holy services)
- •
- Valor (forbidden: suffering an evil creature to live)
- •
- Truth (forbidden: lies)
- •
- Hospitality (required: comfort to those in need, no matter who they are)
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