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  1. QA Timing INIT: 000000ms
  2. DOOM BFA 1.2.3.1403 win-x64 Feb 3 2020 22:19:01
  3. 3691 MHz generic CPU with SSE & SSE2
  4. Winsock Initialized
  5. Found interface: {BBC9B0C5-A837-4C5B-95A1-DF828C39252F} Realtek PCIe GBE Family Controller - 192.168.2.2/255.255.255.0
  6. Sys_InitNetworking: adding loopback interface
  7. ------ Initializing File System ------
  8. Loaded resource file _common.resources
  9. Current search path:
  10. C:\Users\VGA\Saved Games\id Software\DOOM BFA/base
  11. C:\STUFF\Doom\DOOM_BFA_CLASSIC/base
  12. _common.resources
  13. file system initialized.
  14. --------------------------------------
  15. WARNING: Unable to open resource file maps/_startup.resources
  16. ----- Initializing Decls -----
  17. ------------------------------
  18. Couldn't open journal files
  19. execing default.cfg
  20. execing DBFAConfig.cfg
  21. execing autoexec.cfg
  22. Initializing Platform
  23. ----- R_InitOpenGL -----
  24. Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
  25. ...registered window class
  26. ...registered fake window class
  27. Using GLEW 2.1.0
  28. display device: 0
  29. DeviceName : \\.\DISPLAY1
  30. DeviceString: NVIDIA GeForce GTX 750 Ti
  31. StateFlags : 0x5
  32. DeviceID : PCI\VEN_10DE&DEV_1380&SUBSYS_138010DE&REV_A2
  33. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{2526964D-8059-4337-834C-E56F29715F2E}\0000
  34. DeviceName : \\.\DISPLAY1\Monitor0
  35. DeviceString: SyncMaster 2243NW/2243NWX
  36. StateFlags : 0x3
  37. DeviceID : MONITOR\Default_Monitor\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  38. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  39. dmPosition.x : 0
  40. dmPosition.y : 0
  41. dmBitsPerPel : 32
  42. dmPelsWidth : 1680
  43. dmPelsHeight : 1050
  44. dmDisplayFlags : 0x0
  45. dmDisplayFrequency: 59
  46. ...calling CDS: ok
  47. display device: 0
  48. DeviceName : \\.\DISPLAY1
  49. DeviceString: NVIDIA GeForce GTX 750 Ti
  50. StateFlags : 0x5
  51. DeviceID : PCI\VEN_10DE&DEV_1380&SUBSYS_138010DE&REV_A2
  52. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{2526964D-8059-4337-834C-E56F29715F2E}\0000
  53. DeviceName : \\.\DISPLAY1\Monitor0
  54. DeviceString: SyncMaster 2243NW/2243NWX
  55. StateFlags : 0x3
  56. DeviceID : MONITOR\Default_Monitor\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  57. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  58. dmPosition.x : 0
  59. dmPosition.y : 0
  60. dmBitsPerPel : 32
  61. dmPelsWidth : 1280
  62. dmPelsHeight : 720
  63. dmDisplayFlags : 0x0
  64. dmDisplayFrequency: 60
  65. ...created window @ 0,0 (1280x720)
  66. Initializing OpenGL driver
  67. ...creating GL context: created OpenGL 4.4 context
  68. succeeded
  69. ...making context current: succeeded
  70. Using GLEW 2.1.0
  71.  
  72. ------- Input Initialization -------
  73. Initializing DirectInput...
  74. mouse: DirectInput initialized.
  75. keyboard: DirectInput initialized.
  76. ------------------------------------
  77. OpenGL Version : 4.4
  78. OpenGL Vendor : NVIDIA Corporation
  79. OpenGL Renderer : GeForce GTX 750 Ti/PCIe/SSE2
  80. OpenGL GLSL : 4.4
  81. idCommon::VPrintf: truncated to 4094 characters
  82. OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f maxTextureAnisotropy: 16.000000
  83. ...using GL_EXT_texture_lod_bias
  84. X..GL_GREMEDY_string_marker not found
  85. ...using GL_ARB_framebuffer_object
  86. ...using GL_EXT_framebuffer_blit
  87. ----- Initializing Render Shaders -----
  88. caught OpenGL error: GL_INVALID_ENUM in file D:\repos\Classic-RBDOOM-3-BFG\neo\renderer\OpenGL\BufferObject_GL.cpp line 108
  89. ----- Initializing Sound System ------
  90. Devices list:
  91. ----------
  92. OpenAL Soft on Speakers (Realtek High Definition Audio)
  93. OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)
  94. OpenAL Soft on Speakers (Steam Streaming Microphone)
  95. OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)
  96. OpenAL Soft on Speakers (Steam Streaming Speakers)
  97. ----------
  98. Setup OpenAL device and context... Done.
  99. OpenAL vendor: OpenAL Community
  100. OpenAL renderer: OpenAL Soft
  101. OpenAL version: 1.1 ALSOFT 1.20.0
  102. OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_effect_chain AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
  103. sound system initialized.
  104. --------------------------------------
  105. ------- Initializing renderSystem --------
  106. Binarize File: '_default' - reason 'generated image'
  107. Binarize File: '_white' - reason 'generated image'
  108. Binarize File: '_black' - reason 'generated image'
  109. Binarize File: '_flat' - reason 'generated image'
  110. Binarize File: '_alphaNotch' - reason 'generated image'
  111. Binarize File: '_fog' - reason 'generated image'
  112. Binarize File: '_fogEnter' - reason 'generated image'
  113. Binarize File: '_noFalloff' - reason 'generated image'
  114. Binarize File: '_quadratic' - reason 'generated image'
  115. Binarize File: '_jitter1' - reason 'generated image'
  116. Binarize File: '_jitter4' - reason 'generated image'
  117. Binarize File: '_jitter16' - reason 'generated image'
  118. Binarize File: '_random256' - reason 'generated image'
  119. Binarize File: '_heatmap5' - reason 'generated image'
  120. Binarize File: '_heatmap7' - reason 'generated image'
  121. Binarize File: '_grain1' - reason 'generated image'
  122. Binarize File: '_smaaInput' - reason 'generated image'
  123. Binarize File: '_smaaArea' - reason 'generated image'
  124. Binarize File: '_smaaSearch' - reason 'generated image'
  125. Binarize File: '_scratch' - reason 'generated image'
  126. Binarize File: '_scratch2' - reason 'generated image'
  127. Binarize File: '_accum' - reason 'generated image'
  128. Binarize File: '_currentRender' - reason 'generated image'
  129. WARNING: Couldn't load image: textures/loadingicon2 : textures/loadingicon2#__0200
  130. WARNING: Couldn't load image: textures/loadingicon3 : textures/loadingicon3#__0200
  131. WARNING: Couldn't load image: lights/defaultpointlight : lights/defaultpointlight#__0500
  132. WARNING: Couldn't load image: lights/defaultprojectedlight : lights/defaultprojectedlight#__0500
  133. WARNING: Couldn't load image: guis/assets/white : guis/assets/white#__0200
  134. WARNING: Couldn't load image: textures/bigchars : textures/bigchars#__0200
  135. Updating texture filter parameters.
  136. renderSystem initialized.
  137. --------------------------------------
  138. Skipping Intro Videos!
  139. Reading strings/english.lang as UTF-8
  140. 118 strings read
  141. WARNING: Could not load font
  142. WARNING: Couldn't load image: newfonts/arial_narrow/48 : newfonts/arial_narrow/48#__0400
  143. WARNING: Couldn't load image: ui/assets/guicursor_arrow : ui/assets/guicursor_arrow#__0200
  144. WARNING: Couldn't load image: ui/assets/guicursor_hand : ui/assets/guicursor_hand#__0200
  145. WARNING: Couldn't load image: ui/assets/guicursor_hand_a : ui/assets/guicursor_hand_a#__0200
  146. WARNING: Couldn't load image: ui/assets/guicursor_hand_b : ui/assets/guicursor_hand_b#__0200
  147. WARNING: Couldn't load image: ui/assets/guicursor_hand_x : ui/assets/guicursor_hand_x#__0200
  148. WARNING: Couldn't load image: ui/assets/guicursor_hand_y : ui/assets/guicursor_hand_y#__0200
  149. WARNING: Couldn't load image: ui/assets/scrollbarh : ui/assets/scrollbarh#__0200
  150. WARNING: Couldn't load image: ui/assets/scrollbarv : ui/assets/scrollbarv#__0200
  151. WARNING: Couldn't load image: ui/assets/scrollbar_thumb : ui/assets/scrollbar_thumb#__0200
  152. WARNING: Couldn't load image: ui/assets/scrollbar_right : ui/assets/scrollbar_right#__0200
  153. WARNING: Couldn't load image: ui/assets/scrollbar_left : ui/assets/scrollbar_left#__0200
  154. WARNING: Couldn't load image: ui/assets/scrollbar_up : ui/assets/scrollbar_up#__0200
  155. WARNING: Couldn't load image: ui/assets/scrollbar_down : ui/assets/scrollbar_down#__0200
  156. --------- Initializing Game ----------
  157. gamename: baseDOOM-1
  158. gamedate: Feb 3 2020
  159. Initializing event system
  160. ...535 event definitions
  161. Initializing class hierarchy
  162. ...158 classes, 496480 bytes for event callbacks
  163. Initializing scripts
  164. Compiled 'C:\STUFF\Doom\DOOM_BFA_CLASSIC\base\script\doom_main.script': 0.0 ms
  165. ---------- Compile stats ----------
  166.  
  167. Memory usage:
  168. Strings: 1, 144 bytes
  169. Statements: 2, 80 bytes
  170. Functions: 1, 128 bytes
  171. Variables: 152 bytes
  172. Mem used: 297704 bytes
  173. Static data: 6295200 bytes
  174. Allocated: 6296216 bytes
  175. Thread size: 14072 bytes
  176.  
  177. ...0 aas types
  178. game initialized.
  179. --------------------------------------
  180. SWF File not found swf/shell.swf
  181. SWF File not found swf/doomintro.swf
  182. SWF File not found swf/roeintro.swf
  183. SWF File not found swf/leintro.swf
  184. ----- idRenderModelManagerLocal::EndLevelLoad -----
  185. 0 models purged from previous level, 3 models kept.
  186. ---------------------------------------------------
  187. ----- idImageManager::EndLevelLoad -----
  188. WARNING: Couldn't load image: guisolid : guisolid#__0200
  189. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/a : guis/assets/hud/controller/xb360/a#__0200
  190. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/b : guis/assets/hud/controller/xb360/b#__0200
  191. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/x : guis/assets/hud/controller/xb360/x#__0200
  192. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/y : guis/assets/hud/controller/xb360/y#__0200
  193. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/rt : guis/assets/hud/controller/xb360/rt#__0200
  194. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/lt : guis/assets/hud/controller/xb360/lt#__0200
  195. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/lb : guis/assets/hud/controller/xb360/lb#__0200
  196. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/rb : guis/assets/hud/controller/xb360/rb#__0200
  197. WARNING: Couldn't load image: guis/assets/hud/controller/mouse1 : guis/assets/hud/controller/mouse1#__0200
  198. WARNING: Couldn't load image: guis/assets/hud/controller/mouse2 : guis/assets/hud/controller/mouse2#__0200
  199. WARNING: Couldn't load image: guis/assets/hud/controller/mouse3 : guis/assets/hud/controller/mouse3#__0200
  200. WARNING: Couldn't load image: generated/swf/shell : generated/swf/shell#__0200
  201. WARNING: Couldn't load image: generated/swf/doomintro : generated/swf/doomintro#__0200
  202. WARNING: Couldn't load image: generated/swf/roeintro : generated/swf/roeintro#__0200
  203. WARNING: Couldn't load image: generated/swf/leintro : generated/swf/leintro#__0200
  204. WARNING: Couldn't load image: guis/assets/mainmenu/doom_cover : guis/assets/mainmenu/doom_cover#__0200
  205. WARNING: Couldn't load image: guis/assets/mainmenu/doom2_cover : guis/assets/mainmenu/doom2_cover#__0200
  206. WARNING: Couldn't load image: guis/assets/mainmenu/doom3_cover : guis/assets/mainmenu/doom3_cover#__0200
  207. WARNING: Couldn't load image: doomlefteye : doomlefteye#__0200
  208. WARNING: Couldn't load image: doomrighteye : doomrighteye#__0200
  209. WARNING: Couldn't load image: gui/intro/introloop : gui/intro/introloop#__0200
  210. WARNING: Couldn't load image: gui/intro/marsflyby : gui/intro/marsflyby#__0200
  211. WARNING: Couldn't load image: gui/shell/mars_rotation : gui/shell/mars_rotation#__0200
  212. 24 images loaded in 0.0 seconds
  213. ----------------------------------------
  214. ----- idSoundSystemLocal::EndLevelLoad -----
  215. sound: missing efxs/.efx
  216. 11 sounds loaded in 0.0 seconds
  217. ----------------------------------------
  218. SWF File not found swf/dialog.swf
  219. WARNING: Couldn't load image: generated/swf/dialog : generated/swf/dialog#__0200
  220. SWF File not found swf/save_indicator.swf
  221. WARNING: Couldn't load image: generated/swf/save_indicator : generated/swf/save_indicator#__0200
  222. ------------- Warnings ---------------
  223. during DOOM: BFA Edition initialization...
  224. WARNING: Unable to open resource file maps/_startup.resources
  225. WARNING: Couldn't load image: textures/loadingicon2 : textures/loadingicon2#__0200
  226. WARNING: Couldn't load image: textures/loadingicon3 : textures/loadingicon3#__0200
  227. WARNING: Couldn't load image: lights/defaultpointlight : lights/defaultpointlight#__0500
  228. WARNING: Couldn't load image: lights/defaultprojectedlight : lights/defaultprojectedlight#__0500
  229. WARNING: Couldn't load image: guis/assets/white : guis/assets/white#__0200
  230. WARNING: Couldn't load image: textures/bigchars : textures/bigchars#__0200
  231. WARNING: Could not load font
  232. WARNING: Couldn't load image: newfonts/arial_narrow/48 : newfonts/arial_narrow/48#__0400
  233. WARNING: Couldn't load image: ui/assets/guicursor_arrow : ui/assets/guicursor_arrow#__0200
  234. WARNING: Couldn't load image: ui/assets/guicursor_hand : ui/assets/guicursor_hand#__0200
  235. WARNING: Couldn't load image: ui/assets/guicursor_hand_a : ui/assets/guicursor_hand_a#__0200
  236. WARNING: Couldn't load image: ui/assets/guicursor_hand_b : ui/assets/guicursor_hand_b#__0200
  237. WARNING: Couldn't load image: ui/assets/guicursor_hand_x : ui/assets/guicursor_hand_x#__0200
  238. WARNING: Couldn't load image: ui/assets/guicursor_hand_y : ui/assets/guicursor_hand_y#__0200
  239. WARNING: Couldn't load image: ui/assets/scrollbarh : ui/assets/scrollbarh#__0200
  240. WARNING: Couldn't load image: ui/assets/scrollbarv : ui/assets/scrollbarv#__0200
  241. WARNING: Couldn't load image: ui/assets/scrollbar_thumb : ui/assets/scrollbar_thumb#__0200
  242. WARNING: Couldn't load image: ui/assets/scrollbar_right : ui/assets/scrollbar_right#__0200
  243. WARNING: Couldn't load image: ui/assets/scrollbar_left : ui/assets/scrollbar_left#__0200
  244. WARNING: Couldn't load image: ui/assets/scrollbar_up : ui/assets/scrollbar_up#__0200
  245. WARNING: Couldn't load image: ui/assets/scrollbar_down : ui/assets/scrollbar_down#__0200
  246. WARNING: Couldn't load image: guisolid : guisolid#__0200
  247. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/a : guis/assets/hud/controller/xb360/a#__0200
  248. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/b : guis/assets/hud/controller/xb360/b#__0200
  249. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/x : guis/assets/hud/controller/xb360/x#__0200
  250. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/y : guis/assets/hud/controller/xb360/y#__0200
  251. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/rt : guis/assets/hud/controller/xb360/rt#__0200
  252. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/lt : guis/assets/hud/controller/xb360/lt#__0200
  253. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/lb : guis/assets/hud/controller/xb360/lb#__0200
  254. WARNING: Couldn't load image: guis/assets/hud/controller/xb360/rb : guis/assets/hud/controller/xb360/rb#__0200
  255. WARNING: Couldn't load image: guis/assets/hud/controller/mouse1 : guis/assets/hud/controller/mouse1#__0200
  256. WARNING: Couldn't load image: guis/assets/hud/controller/mouse2 : guis/assets/hud/controller/mouse2#__0200
  257. WARNING: Couldn't load image: guis/assets/hud/controller/mouse3 : guis/assets/hud/controller/mouse3#__0200
  258. WARNING: Couldn't load image: generated/swf/shell : generated/swf/shell#__0200
  259. WARNING: Couldn't load image: generated/swf/doomintro : generated/swf/doomintro#__0200
  260. WARNING: Couldn't load image: generated/swf/roeintro : generated/swf/roeintro#__0200
  261. WARNING: Couldn't load image: generated/swf/leintro : generated/swf/leintro#__0200
  262. WARNING: Couldn't load image: guis/assets/mainmenu/doom_cover : guis/assets/mainmenu/doom_cover#__0200
  263. WARNING: Couldn't load image: guis/assets/mainmenu/doom2_cover : guis/assets/mainmenu/doom2_cover#__0200
  264. WARNING: Couldn't load image: guis/assets/mainmenu/doom3_cover : guis/assets/mainmenu/doom3_cover#__0200
  265. WARNING: Couldn't load image: doomlefteye : doomlefteye#__0200
  266. WARNING: Couldn't load image: doomrighteye : doomrighteye#__0200
  267. WARNING: Couldn't load image: gui/intro/introloop : gui/intro/introloop#__0200
  268. WARNING: Couldn't load image: gui/intro/marsflyby : gui/intro/marsflyby#__0200
  269. WARNING: Couldn't load image: gui/shell/mars_rotation : gui/shell/mars_rotation#__0200
  270. WARNING: Couldn't load image: generated/swf/dialog : generated/swf/dialog#__0200
  271. WARNING: Couldn't load image: generated/swf/save_indicator : generated/swf/save_indicator#__0200
  272. 48 warnings
  273. 00000 sounds preloaded in 0.0 seconds
  274. ----------------------------------------
  275. WARNING: Couldn't load image: _doomClassic : _doomClassic#__0200
  276. --- Common Initialization Complete ---
  277. QA Timing IIS: 009057ms
  278. Added local user: INV-29A
  279. Unknown command ''
  280. Opening IP socket: localhost:27015
  281. DOOM 2: Hell on Earth v1.11
  282. Z_Init: Init zone memory allocation daemon.
  283. V_Init: allocate ::g->screens.
  284. M_LoadDefaults: Load system defaults.
  285. W_Init: Init WADfiles.
  286. display device: 0
  287. DeviceName : \\.\DISPLAY1
  288. DeviceString: NVIDIA GeForce GTX 750 Ti
  289. StateFlags : 0x5
  290. DeviceID : PCI\VEN_10DE&DEV_1380&SUBSYS_138010DE&REV_A2
  291. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{2526964D-8059-4337-834C-E56F29715F2E}\0000
  292. DeviceName : \\.\DISPLAY1\Monitor0
  293. DeviceString: SyncMaster 2243NW/2243NWX
  294. StateFlags : 0x3
  295. DeviceID : MONITOR\Default_Monitor\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  296. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  297. dmPosition.x : 0
  298. dmPosition.y : 0
  299. dmBitsPerPel : 32
  300. dmPelsWidth : 1280
  301. dmPelsHeight : 720
  302. dmDisplayFlags : 0x0
  303. dmDisplayFrequency: 60
  304. display device: 0
  305. DeviceName : \\.\DISPLAY1
  306. DeviceString: NVIDIA GeForce GTX 750 Ti
  307. StateFlags : 0x5
  308. DeviceID : PCI\VEN_10DE&DEV_1380&SUBSYS_138010DE&REV_A2
  309. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{2526964D-8059-4337-834C-E56F29715F2E}\0000
  310. DeviceName : \\.\DISPLAY1\Monitor0
  311. DeviceString: SyncMaster 2243NW/2243NWX
  312. StateFlags : 0x3
  313. DeviceID : MONITOR\Default_Monitor\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  314. DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
  315. dmPosition.x : 0
  316. dmPosition.y : 0
  317. dmBitsPerPel : 32
  318. dmPelsWidth : 1280
  319. dmPelsHeight : 720
  320. dmDisplayFlags : 0x0
  321. dmDisplayFrequency: 60
  322. Doom Classic Error : Unable to load wads/DOOM2.WAD
  323. Shutting down OpenGL subsystem
  324. ...wglMakeCurrent( NULL, NULL ): success
  325. ...deleting GL context: success
  326. ...releasing DC: success
  327. ...destroying window
  328. ...resetting display
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