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- QA Timing INIT: 000000ms
- DOOM BFA 1.2.3.1403 win-x64 Feb 3 2020 22:19:01
- 3691 MHz generic CPU with SSE & SSE2
- Winsock Initialized
- Found interface: {BBC9B0C5-A837-4C5B-95A1-DF828C39252F} Realtek PCIe GBE Family Controller - 192.168.2.2/255.255.255.0
- Sys_InitNetworking: adding loopback interface
- ------ Initializing File System ------
- Loaded resource file _common.resources
- Current search path:
- C:\Users\VGA\Saved Games\id Software\DOOM BFA/base
- C:\STUFF\Doom\DOOM_BFA_CLASSIC/base
- _common.resources
- file system initialized.
- --------------------------------------
- WARNING: Unable to open resource file maps/_startup.resources
- ----- Initializing Decls -----
- ------------------------------
- Couldn't open journal files
- execing default.cfg
- execing DBFAConfig.cfg
- execing autoexec.cfg
- Initializing Platform
- ----- R_InitOpenGL -----
- Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
- ...registered window class
- ...registered fake window class
- Using GLEW 2.1.0
- display device: 0
- DeviceName : \\.\DISPLAY1
- DeviceString: NVIDIA GeForce GTX 750 Ti
- StateFlags : 0x5
- DeviceID : PCI\VEN_10DE&DEV_1380&SUBSYS_138010DE&REV_A2
- DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{2526964D-8059-4337-834C-E56F29715F2E}\0000
- DeviceName : \\.\DISPLAY1\Monitor0
- DeviceString: SyncMaster 2243NW/2243NWX
- StateFlags : 0x3
- DeviceID : MONITOR\Default_Monitor\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
- DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
- dmPosition.x : 0
- dmPosition.y : 0
- dmBitsPerPel : 32
- dmPelsWidth : 1680
- dmPelsHeight : 1050
- dmDisplayFlags : 0x0
- dmDisplayFrequency: 59
- ...calling CDS: ok
- display device: 0
- DeviceName : \\.\DISPLAY1
- DeviceString: NVIDIA GeForce GTX 750 Ti
- StateFlags : 0x5
- DeviceID : PCI\VEN_10DE&DEV_1380&SUBSYS_138010DE&REV_A2
- DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{2526964D-8059-4337-834C-E56F29715F2E}\0000
- DeviceName : \\.\DISPLAY1\Monitor0
- DeviceString: SyncMaster 2243NW/2243NWX
- StateFlags : 0x3
- DeviceID : MONITOR\Default_Monitor\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
- DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
- dmPosition.x : 0
- dmPosition.y : 0
- dmBitsPerPel : 32
- dmPelsWidth : 1280
- dmPelsHeight : 720
- dmDisplayFlags : 0x0
- dmDisplayFrequency: 60
- ...created window @ 0,0 (1280x720)
- Initializing OpenGL driver
- ...creating GL context: created OpenGL 4.4 context
- succeeded
- ...making context current: succeeded
- Using GLEW 2.1.0
- ------- Input Initialization -------
- Initializing DirectInput...
- mouse: DirectInput initialized.
- keyboard: DirectInput initialized.
- ------------------------------------
- OpenGL Version : 4.4
- OpenGL Vendor : NVIDIA Corporation
- OpenGL Renderer : GeForce GTX 750 Ti/PCIe/SSE2
- OpenGL GLSL : 4.4
- idCommon::VPrintf: truncated to 4094 characters
- OpenGL Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f maxTextureAnisotropy: 16.000000
- ...using GL_EXT_texture_lod_bias
- X..GL_GREMEDY_string_marker not found
- ...using GL_ARB_framebuffer_object
- ...using GL_EXT_framebuffer_blit
- ----- Initializing Render Shaders -----
- caught OpenGL error: GL_INVALID_ENUM in file D:\repos\Classic-RBDOOM-3-BFG\neo\renderer\OpenGL\BufferObject_GL.cpp line 108
- ----- Initializing Sound System ------
- Devices list:
- ----------
- OpenAL Soft on Speakers (Realtek High Definition Audio)
- OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)
- OpenAL Soft on Speakers (Steam Streaming Microphone)
- OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)
- OpenAL Soft on Speakers (Steam Streaming Speakers)
- ----------
- Setup OpenAL device and context... Done.
- OpenAL vendor: OpenAL Community
- OpenAL renderer: OpenAL Soft
- OpenAL version: 1.1 ALSOFT 1.20.0
- OpenAL extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFTX_effect_chain AL_SOFTX_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
- sound system initialized.
- --------------------------------------
- ------- Initializing renderSystem --------
- Binarize File: '_default' - reason 'generated image'
- Binarize File: '_white' - reason 'generated image'
- Binarize File: '_black' - reason 'generated image'
- Binarize File: '_flat' - reason 'generated image'
- Binarize File: '_alphaNotch' - reason 'generated image'
- Binarize File: '_fog' - reason 'generated image'
- Binarize File: '_fogEnter' - reason 'generated image'
- Binarize File: '_noFalloff' - reason 'generated image'
- Binarize File: '_quadratic' - reason 'generated image'
- Binarize File: '_jitter1' - reason 'generated image'
- Binarize File: '_jitter4' - reason 'generated image'
- Binarize File: '_jitter16' - reason 'generated image'
- Binarize File: '_random256' - reason 'generated image'
- Binarize File: '_heatmap5' - reason 'generated image'
- Binarize File: '_heatmap7' - reason 'generated image'
- Binarize File: '_grain1' - reason 'generated image'
- Binarize File: '_smaaInput' - reason 'generated image'
- Binarize File: '_smaaArea' - reason 'generated image'
- Binarize File: '_smaaSearch' - reason 'generated image'
- Binarize File: '_scratch' - reason 'generated image'
- Binarize File: '_scratch2' - reason 'generated image'
- Binarize File: '_accum' - reason 'generated image'
- Binarize File: '_currentRender' - reason 'generated image'
- WARNING: Couldn't load image: textures/loadingicon2 : textures/loadingicon2#__0200
- WARNING: Couldn't load image: textures/loadingicon3 : textures/loadingicon3#__0200
- WARNING: Couldn't load image: lights/defaultpointlight : lights/defaultpointlight#__0500
- WARNING: Couldn't load image: lights/defaultprojectedlight : lights/defaultprojectedlight#__0500
- WARNING: Couldn't load image: guis/assets/white : guis/assets/white#__0200
- WARNING: Couldn't load image: textures/bigchars : textures/bigchars#__0200
- Updating texture filter parameters.
- renderSystem initialized.
- --------------------------------------
- Skipping Intro Videos!
- Reading strings/english.lang as UTF-8
- 118 strings read
- WARNING: Could not load font
- WARNING: Couldn't load image: newfonts/arial_narrow/48 : newfonts/arial_narrow/48#__0400
- WARNING: Couldn't load image: ui/assets/guicursor_arrow : ui/assets/guicursor_arrow#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand : ui/assets/guicursor_hand#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand_a : ui/assets/guicursor_hand_a#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand_b : ui/assets/guicursor_hand_b#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand_x : ui/assets/guicursor_hand_x#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand_y : ui/assets/guicursor_hand_y#__0200
- WARNING: Couldn't load image: ui/assets/scrollbarh : ui/assets/scrollbarh#__0200
- WARNING: Couldn't load image: ui/assets/scrollbarv : ui/assets/scrollbarv#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_thumb : ui/assets/scrollbar_thumb#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_right : ui/assets/scrollbar_right#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_left : ui/assets/scrollbar_left#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_up : ui/assets/scrollbar_up#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_down : ui/assets/scrollbar_down#__0200
- --------- Initializing Game ----------
- gamename: baseDOOM-1
- gamedate: Feb 3 2020
- Initializing event system
- ...535 event definitions
- Initializing class hierarchy
- ...158 classes, 496480 bytes for event callbacks
- Initializing scripts
- Compiled 'C:\STUFF\Doom\DOOM_BFA_CLASSIC\base\script\doom_main.script': 0.0 ms
- ---------- Compile stats ----------
- Memory usage:
- Strings: 1, 144 bytes
- Statements: 2, 80 bytes
- Functions: 1, 128 bytes
- Variables: 152 bytes
- Mem used: 297704 bytes
- Static data: 6295200 bytes
- Allocated: 6296216 bytes
- Thread size: 14072 bytes
- ...0 aas types
- game initialized.
- --------------------------------------
- SWF File not found swf/shell.swf
- SWF File not found swf/doomintro.swf
- SWF File not found swf/roeintro.swf
- SWF File not found swf/leintro.swf
- ----- idRenderModelManagerLocal::EndLevelLoad -----
- 0 models purged from previous level, 3 models kept.
- ---------------------------------------------------
- ----- idImageManager::EndLevelLoad -----
- WARNING: Couldn't load image: guisolid : guisolid#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/a : guis/assets/hud/controller/xb360/a#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/b : guis/assets/hud/controller/xb360/b#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/x : guis/assets/hud/controller/xb360/x#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/y : guis/assets/hud/controller/xb360/y#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/rt : guis/assets/hud/controller/xb360/rt#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/lt : guis/assets/hud/controller/xb360/lt#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/lb : guis/assets/hud/controller/xb360/lb#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/rb : guis/assets/hud/controller/xb360/rb#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/mouse1 : guis/assets/hud/controller/mouse1#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/mouse2 : guis/assets/hud/controller/mouse2#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/mouse3 : guis/assets/hud/controller/mouse3#__0200
- WARNING: Couldn't load image: generated/swf/shell : generated/swf/shell#__0200
- WARNING: Couldn't load image: generated/swf/doomintro : generated/swf/doomintro#__0200
- WARNING: Couldn't load image: generated/swf/roeintro : generated/swf/roeintro#__0200
- WARNING: Couldn't load image: generated/swf/leintro : generated/swf/leintro#__0200
- WARNING: Couldn't load image: guis/assets/mainmenu/doom_cover : guis/assets/mainmenu/doom_cover#__0200
- WARNING: Couldn't load image: guis/assets/mainmenu/doom2_cover : guis/assets/mainmenu/doom2_cover#__0200
- WARNING: Couldn't load image: guis/assets/mainmenu/doom3_cover : guis/assets/mainmenu/doom3_cover#__0200
- WARNING: Couldn't load image: doomlefteye : doomlefteye#__0200
- WARNING: Couldn't load image: doomrighteye : doomrighteye#__0200
- WARNING: Couldn't load image: gui/intro/introloop : gui/intro/introloop#__0200
- WARNING: Couldn't load image: gui/intro/marsflyby : gui/intro/marsflyby#__0200
- WARNING: Couldn't load image: gui/shell/mars_rotation : gui/shell/mars_rotation#__0200
- 24 images loaded in 0.0 seconds
- ----------------------------------------
- ----- idSoundSystemLocal::EndLevelLoad -----
- sound: missing efxs/.efx
- 11 sounds loaded in 0.0 seconds
- ----------------------------------------
- SWF File not found swf/dialog.swf
- WARNING: Couldn't load image: generated/swf/dialog : generated/swf/dialog#__0200
- SWF File not found swf/save_indicator.swf
- WARNING: Couldn't load image: generated/swf/save_indicator : generated/swf/save_indicator#__0200
- ------------- Warnings ---------------
- during DOOM: BFA Edition initialization...
- WARNING: Unable to open resource file maps/_startup.resources
- WARNING: Couldn't load image: textures/loadingicon2 : textures/loadingicon2#__0200
- WARNING: Couldn't load image: textures/loadingicon3 : textures/loadingicon3#__0200
- WARNING: Couldn't load image: lights/defaultpointlight : lights/defaultpointlight#__0500
- WARNING: Couldn't load image: lights/defaultprojectedlight : lights/defaultprojectedlight#__0500
- WARNING: Couldn't load image: guis/assets/white : guis/assets/white#__0200
- WARNING: Couldn't load image: textures/bigchars : textures/bigchars#__0200
- WARNING: Could not load font
- WARNING: Couldn't load image: newfonts/arial_narrow/48 : newfonts/arial_narrow/48#__0400
- WARNING: Couldn't load image: ui/assets/guicursor_arrow : ui/assets/guicursor_arrow#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand : ui/assets/guicursor_hand#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand_a : ui/assets/guicursor_hand_a#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand_b : ui/assets/guicursor_hand_b#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand_x : ui/assets/guicursor_hand_x#__0200
- WARNING: Couldn't load image: ui/assets/guicursor_hand_y : ui/assets/guicursor_hand_y#__0200
- WARNING: Couldn't load image: ui/assets/scrollbarh : ui/assets/scrollbarh#__0200
- WARNING: Couldn't load image: ui/assets/scrollbarv : ui/assets/scrollbarv#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_thumb : ui/assets/scrollbar_thumb#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_right : ui/assets/scrollbar_right#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_left : ui/assets/scrollbar_left#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_up : ui/assets/scrollbar_up#__0200
- WARNING: Couldn't load image: ui/assets/scrollbar_down : ui/assets/scrollbar_down#__0200
- WARNING: Couldn't load image: guisolid : guisolid#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/a : guis/assets/hud/controller/xb360/a#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/b : guis/assets/hud/controller/xb360/b#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/x : guis/assets/hud/controller/xb360/x#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/y : guis/assets/hud/controller/xb360/y#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/rt : guis/assets/hud/controller/xb360/rt#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/lt : guis/assets/hud/controller/xb360/lt#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/lb : guis/assets/hud/controller/xb360/lb#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/xb360/rb : guis/assets/hud/controller/xb360/rb#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/mouse1 : guis/assets/hud/controller/mouse1#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/mouse2 : guis/assets/hud/controller/mouse2#__0200
- WARNING: Couldn't load image: guis/assets/hud/controller/mouse3 : guis/assets/hud/controller/mouse3#__0200
- WARNING: Couldn't load image: generated/swf/shell : generated/swf/shell#__0200
- WARNING: Couldn't load image: generated/swf/doomintro : generated/swf/doomintro#__0200
- WARNING: Couldn't load image: generated/swf/roeintro : generated/swf/roeintro#__0200
- WARNING: Couldn't load image: generated/swf/leintro : generated/swf/leintro#__0200
- WARNING: Couldn't load image: guis/assets/mainmenu/doom_cover : guis/assets/mainmenu/doom_cover#__0200
- WARNING: Couldn't load image: guis/assets/mainmenu/doom2_cover : guis/assets/mainmenu/doom2_cover#__0200
- WARNING: Couldn't load image: guis/assets/mainmenu/doom3_cover : guis/assets/mainmenu/doom3_cover#__0200
- WARNING: Couldn't load image: doomlefteye : doomlefteye#__0200
- WARNING: Couldn't load image: doomrighteye : doomrighteye#__0200
- WARNING: Couldn't load image: gui/intro/introloop : gui/intro/introloop#__0200
- WARNING: Couldn't load image: gui/intro/marsflyby : gui/intro/marsflyby#__0200
- WARNING: Couldn't load image: gui/shell/mars_rotation : gui/shell/mars_rotation#__0200
- WARNING: Couldn't load image: generated/swf/dialog : generated/swf/dialog#__0200
- WARNING: Couldn't load image: generated/swf/save_indicator : generated/swf/save_indicator#__0200
- 48 warnings
- 00000 sounds preloaded in 0.0 seconds
- ----------------------------------------
- WARNING: Couldn't load image: _doomClassic : _doomClassic#__0200
- --- Common Initialization Complete ---
- QA Timing IIS: 009057ms
- Added local user: INV-29A
- Unknown command ''
- Opening IP socket: localhost:27015
- DOOM 2: Hell on Earth v1.11
- Z_Init: Init zone memory allocation daemon.
- V_Init: allocate ::g->screens.
- M_LoadDefaults: Load system defaults.
- W_Init: Init WADfiles.
- display device: 0
- DeviceName : \\.\DISPLAY1
- DeviceString: NVIDIA GeForce GTX 750 Ti
- StateFlags : 0x5
- DeviceID : PCI\VEN_10DE&DEV_1380&SUBSYS_138010DE&REV_A2
- DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{2526964D-8059-4337-834C-E56F29715F2E}\0000
- DeviceName : \\.\DISPLAY1\Monitor0
- DeviceString: SyncMaster 2243NW/2243NWX
- StateFlags : 0x3
- DeviceID : MONITOR\Default_Monitor\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
- DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
- dmPosition.x : 0
- dmPosition.y : 0
- dmBitsPerPel : 32
- dmPelsWidth : 1280
- dmPelsHeight : 720
- dmDisplayFlags : 0x0
- dmDisplayFrequency: 60
- display device: 0
- DeviceName : \\.\DISPLAY1
- DeviceString: NVIDIA GeForce GTX 750 Ti
- StateFlags : 0x5
- DeviceID : PCI\VEN_10DE&DEV_1380&SUBSYS_138010DE&REV_A2
- DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{2526964D-8059-4337-834C-E56F29715F2E}\0000
- DeviceName : \\.\DISPLAY1\Monitor0
- DeviceString: SyncMaster 2243NW/2243NWX
- StateFlags : 0x3
- DeviceID : MONITOR\Default_Monitor\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
- DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0002
- dmPosition.x : 0
- dmPosition.y : 0
- dmBitsPerPel : 32
- dmPelsWidth : 1280
- dmPelsHeight : 720
- dmDisplayFlags : 0x0
- dmDisplayFrequency: 60
- Doom Classic Error : Unable to load wads/DOOM2.WAD
- Shutting down OpenGL subsystem
- ...wglMakeCurrent( NULL, NULL ): success
- ...deleting GL context: success
- ...releasing DC: success
- ...destroying window
- ...resetting display
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