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Ball and Chain Assault Cruiser

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May 23rd, 2018
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  1. return model =
  2. name: 'Ball and Chain Assault Cruiser'
  3. level: 8
  4. model: 1
  5. size: 5
  6. specs:
  7. shield:
  8. capacity: [750,750]
  9. reload: [15,15]
  10. generator:
  11. capacity: [330,330]
  12. reload: [150,150]
  13. ship:
  14. mass: 700
  15. speed: [45,45]
  16. rotation: [20,20]
  17. acceleration: [150,150]
  18. bodies:
  19. main:
  20. section_segments: 20
  21. offset:
  22. x: 0
  23. y: 0
  24. z: 0
  25. position:
  26. x: [0,0,0,0,0,0,0,0]
  27. y: [-250,-220,-150,0,150,220,300,250]
  28. z: [0,0,0,0,0,0,0,0,0]
  29. width: [50,100,250,300,250,170,150,0]
  30. height: [50,100,250,300,250,170,150,0]
  31. texture: [4,10,18,18,16,12,12]
  32. propeller: true
  33. cannon1:
  34. section_segments: 20
  35. offset:
  36. x: 0
  37. y: -300
  38. z: 70
  39. position:
  40. x: [0,0,0,0,0,0,0,0,0,0,0,0]
  41. y: [-100,-130,-85,-75,-60,-25,-15,80,80,100,90]
  42. z: [0,0,0,0,0,0,0,0,0,0,0]
  43. width: [0,20,35,35,10,12,30,30,0,0,0]
  44. height: [0,20,35,35,10,12,25,25,0,0,0]
  45. texture: [3,17,3,4,4,4,12,4,4,4]
  46. cannon2:
  47. section_segments: 20
  48. offset:
  49. x: 0
  50. y: -300
  51. z: -70
  52. position:
  53. x: [0,0,0,0,0,0,0,0,0,0,0,0]
  54. y: [-100,-130,-85,-75,-60,-25,-15,80,80,100,90]
  55. z: [0,0,0,0,0,0,0,0,0,0,0]
  56. width: [0,20,35,35,10,12,30,30,0,0,0]
  57. height: [0,20,35,35,10,12,25,25,0,0,0]
  58. texture: [3,17,3,4,4,4,12,4,4,4]
  59. cannon3_4:
  60. section_segments: 20
  61. offset:
  62. x: 65
  63. y: -300
  64. z: 35
  65. position:
  66. x: [0,0,0,0,0,0,0,0,0,0,0,0]
  67. y: [-100,-130,-85,-75,-60,-25,-15,80,80,100,90]
  68. z: [0,0,0,0,0,0,0,0,0,0,0]
  69. width: [0,20,35,35,10,12,30,30,0,0,0]
  70. height: [0,20,35,35,10,12,25,25,0,0,0]
  71. texture: [3,17,3,4,4,4,12,4,4,4]
  72. cannon6_5:
  73. section_segments: 20
  74. offset:
  75. x: 65
  76. y: -300
  77. z: -35
  78. position:
  79. x: [0,0,0,0,0,0,0,0,0,0,0,0]
  80. y: [-100,-130,-85,-75,-60,-25,-15,80,80,100,90]
  81. z: [0,0,0,0,0,0,0,0,0,0,0]
  82. width: [0,20,35,35,10,12,30,30,0,0,0]
  83. height: [0,20,35,35,10,12,25,25,0,0,0]
  84. texture: [3,17,3,4,4,4,12,4,4,4]
  85. cannonpulse1:
  86. section_segments: 6
  87. offset:
  88. x: 0
  89. y: -390
  90. z: 70
  91. position:
  92. x: [0,0,0,0]
  93. y: [-25,-30,-20,0]
  94. z: [0,0,0,0]
  95. width: [0,15,9,7]
  96. height: [0,10,9,7]
  97. texture: [4,4,4,4]
  98. laser:
  99. damage: [250,250]
  100. rate: 1
  101. type: 1
  102. speed: [100,100]
  103. number: 1
  104. error: 0
  105. recoil: 30
  106. cannonpulse2:
  107. section_segments: 6
  108. offset:
  109. x: 0
  110. y: -390
  111. z: -70
  112. position:
  113. x: [0,0,0,0]
  114. y: [-25,-30,-20,0]
  115. z: [0,0,0,0]
  116. width: [0,15,9,7]
  117. height: [0,10,9,7]
  118. texture: [4,4,4,4]
  119. laser:
  120. damage: [250,250]
  121. rate: 1
  122. type: 1
  123. speed: [100,100]
  124. number: 1
  125. error: 0
  126. recoil: 30
  127. cannonpulse3_4:
  128. section_segments: 6
  129. offset:
  130. x: 65
  131. y: -390
  132. z: 35
  133. position:
  134. x: [0,0,0,0]
  135. y: [-25,-30,-20,0]
  136. z: [0,0,0,0]
  137. width: [0,15,9,7]
  138. height: [0,10,9,7]
  139. texture: [4,4,4,4]
  140. laser:
  141. damage: [250,250]
  142. rate: 1
  143. type: 1
  144. speed: [100,100]
  145. number: 1
  146. error: 0
  147. recoil: 30
  148. cannonpulse5_6:
  149. section_segments: 6
  150. offset:
  151. x: 65
  152. y: -390
  153. z: -35
  154. position:
  155. x: [0,0,0,0]
  156. y: [-25,-30,-20,0]
  157. z: [0,0,0,0]
  158. width: [0,15,9,7]
  159. height: [0,10,9,7]
  160. texture: [4,4,4,4]
  161. laser:
  162. damage: [250,250]
  163. rate: 1
  164. type: 1
  165. speed: [100,100]
  166. number: 1
  167. error: 0
  168. recoil: 30
  169. cockpit:
  170. section_segments: 10
  171. offset:
  172. x: 0
  173. y: 0
  174. z: -315
  175. position:
  176. x: [0,0,0,0,0,0,0]
  177. y: [-30,-10,0,10,30]
  178. z: [0,0,0,0,0]
  179. width: [0,12,15,10,0]
  180. height: [0,20,22,18,0]
  181. texture: [9]
  182. toppropulsors:
  183. section_segments: 10
  184. offset:
  185. x: 117
  186. y: 270
  187. z: 110
  188. position:
  189. x: [0,0,0,0,0,0,0,0,0,0]
  190. y: [-200,-90,0,50,100,120,150,200,250,200]
  191. z: [0,0,0,0,0,0,0,0,0,0]
  192. width: [0,50,70,70,70,50,50,70,50,0]
  193. height: [0,50,70,70,70,50,50,70,50,0]
  194. texture: [3,4,2,4,4,2,4,13,12]
  195. propeller: true
  196. bottompropulsors:
  197. section_segments: 10
  198. offset:
  199. x: 117
  200. y: 270
  201. z: -110
  202. position:
  203. x: [0,0,0,0,0,0,0,0,0,0]
  204. y: [-200,-90,0,50,100,120,150,200,250,200]
  205. z: [0,0,0,0,0,0,0,0,0,0]
  206. width: [0,50,70,70,70,50,50,70,50,0]
  207. height: [0,50,70,70,70,50,50,70,50,0]
  208. texture: [3,4,2,4,4,2,4,13,12]
  209. propeller: true
  210. wings:
  211. main3:
  212. doubleside: true
  213. offset:
  214. x: 250
  215. y: -30
  216. z: -10
  217. length: [145,135,0,400]
  218. width: [110,90,40,200,40]
  219. angle: [0,20,-20,-10]
  220. position: [20,30,0,-30,10]
  221. texture: [8,8,3,4]
  222. bump:
  223. position: 25
  224. size: 10
  225. main2:
  226. doubleside: true
  227. offset:
  228. x: 200
  229. y: -30
  230. z: -150
  231. length: [145,135,0,400]
  232. width: [110,90,40,200,40]
  233. angle: [-30,0,-20,-25]
  234. position: [20,30,0,-30,10]
  235. texture: [8,8,3,4]
  236. bump:
  237. position: 25
  238. size: 10
  239. main1:
  240. doubleside: true
  241. offset:
  242. x: 200
  243. y: -30
  244. z: 150
  245. length: [145,135,0,400]
  246. width: [110,90,40,200,40]
  247. angle: [10,30,-20,5]
  248. position: [20,30,0,-30,10]
  249. texture: [8,8,3,4]
  250. bump:
  251. position: 25
  252. size: 10
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