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- return model =
- name: 'Ball and Chain Assault Cruiser'
- level: 8
- model: 1
- size: 5
- specs:
- shield:
- capacity: [750,750]
- reload: [15,15]
- generator:
- capacity: [330,330]
- reload: [150,150]
- ship:
- mass: 700
- speed: [45,45]
- rotation: [20,20]
- acceleration: [150,150]
- bodies:
- main:
- section_segments: 20
- offset:
- x: 0
- y: 0
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0]
- y: [-250,-220,-150,0,150,220,300,250]
- z: [0,0,0,0,0,0,0,0,0]
- width: [50,100,250,300,250,170,150,0]
- height: [50,100,250,300,250,170,150,0]
- texture: [4,10,18,18,16,12,12]
- propeller: true
- cannon1:
- section_segments: 20
- offset:
- x: 0
- y: -300
- z: 70
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-100,-130,-85,-75,-60,-25,-15,80,80,100,90]
- z: [0,0,0,0,0,0,0,0,0,0,0]
- width: [0,20,35,35,10,12,30,30,0,0,0]
- height: [0,20,35,35,10,12,25,25,0,0,0]
- texture: [3,17,3,4,4,4,12,4,4,4]
- cannon2:
- section_segments: 20
- offset:
- x: 0
- y: -300
- z: -70
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-100,-130,-85,-75,-60,-25,-15,80,80,100,90]
- z: [0,0,0,0,0,0,0,0,0,0,0]
- width: [0,20,35,35,10,12,30,30,0,0,0]
- height: [0,20,35,35,10,12,25,25,0,0,0]
- texture: [3,17,3,4,4,4,12,4,4,4]
- cannon3_4:
- section_segments: 20
- offset:
- x: 65
- y: -300
- z: 35
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-100,-130,-85,-75,-60,-25,-15,80,80,100,90]
- z: [0,0,0,0,0,0,0,0,0,0,0]
- width: [0,20,35,35,10,12,30,30,0,0,0]
- height: [0,20,35,35,10,12,25,25,0,0,0]
- texture: [3,17,3,4,4,4,12,4,4,4]
- cannon6_5:
- section_segments: 20
- offset:
- x: 65
- y: -300
- z: -35
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0,0]
- y: [-100,-130,-85,-75,-60,-25,-15,80,80,100,90]
- z: [0,0,0,0,0,0,0,0,0,0,0]
- width: [0,20,35,35,10,12,30,30,0,0,0]
- height: [0,20,35,35,10,12,25,25,0,0,0]
- texture: [3,17,3,4,4,4,12,4,4,4]
- cannonpulse1:
- section_segments: 6
- offset:
- x: 0
- y: -390
- z: 70
- position:
- x: [0,0,0,0]
- y: [-25,-30,-20,0]
- z: [0,0,0,0]
- width: [0,15,9,7]
- height: [0,10,9,7]
- texture: [4,4,4,4]
- laser:
- damage: [250,250]
- rate: 1
- type: 1
- speed: [100,100]
- number: 1
- error: 0
- recoil: 30
- cannonpulse2:
- section_segments: 6
- offset:
- x: 0
- y: -390
- z: -70
- position:
- x: [0,0,0,0]
- y: [-25,-30,-20,0]
- z: [0,0,0,0]
- width: [0,15,9,7]
- height: [0,10,9,7]
- texture: [4,4,4,4]
- laser:
- damage: [250,250]
- rate: 1
- type: 1
- speed: [100,100]
- number: 1
- error: 0
- recoil: 30
- cannonpulse3_4:
- section_segments: 6
- offset:
- x: 65
- y: -390
- z: 35
- position:
- x: [0,0,0,0]
- y: [-25,-30,-20,0]
- z: [0,0,0,0]
- width: [0,15,9,7]
- height: [0,10,9,7]
- texture: [4,4,4,4]
- laser:
- damage: [250,250]
- rate: 1
- type: 1
- speed: [100,100]
- number: 1
- error: 0
- recoil: 30
- cannonpulse5_6:
- section_segments: 6
- offset:
- x: 65
- y: -390
- z: -35
- position:
- x: [0,0,0,0]
- y: [-25,-30,-20,0]
- z: [0,0,0,0]
- width: [0,15,9,7]
- height: [0,10,9,7]
- texture: [4,4,4,4]
- laser:
- damage: [250,250]
- rate: 1
- type: 1
- speed: [100,100]
- number: 1
- error: 0
- recoil: 30
- cockpit:
- section_segments: 10
- offset:
- x: 0
- y: 0
- z: -315
- position:
- x: [0,0,0,0,0,0,0]
- y: [-30,-10,0,10,30]
- z: [0,0,0,0,0]
- width: [0,12,15,10,0]
- height: [0,20,22,18,0]
- texture: [9]
- toppropulsors:
- section_segments: 10
- offset:
- x: 117
- y: 270
- z: 110
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-200,-90,0,50,100,120,150,200,250,200]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,50,70,70,70,50,50,70,50,0]
- height: [0,50,70,70,70,50,50,70,50,0]
- texture: [3,4,2,4,4,2,4,13,12]
- propeller: true
- bottompropulsors:
- section_segments: 10
- offset:
- x: 117
- y: 270
- z: -110
- position:
- x: [0,0,0,0,0,0,0,0,0,0]
- y: [-200,-90,0,50,100,120,150,200,250,200]
- z: [0,0,0,0,0,0,0,0,0,0]
- width: [0,50,70,70,70,50,50,70,50,0]
- height: [0,50,70,70,70,50,50,70,50,0]
- texture: [3,4,2,4,4,2,4,13,12]
- propeller: true
- wings:
- main3:
- doubleside: true
- offset:
- x: 250
- y: -30
- z: -10
- length: [145,135,0,400]
- width: [110,90,40,200,40]
- angle: [0,20,-20,-10]
- position: [20,30,0,-30,10]
- texture: [8,8,3,4]
- bump:
- position: 25
- size: 10
- main2:
- doubleside: true
- offset:
- x: 200
- y: -30
- z: -150
- length: [145,135,0,400]
- width: [110,90,40,200,40]
- angle: [-30,0,-20,-25]
- position: [20,30,0,-30,10]
- texture: [8,8,3,4]
- bump:
- position: 25
- size: 10
- main1:
- doubleside: true
- offset:
- x: 200
- y: -30
- z: 150
- length: [145,135,0,400]
- width: [110,90,40,200,40]
- angle: [10,30,-20,5]
- position: [20,30,0,-30,10]
- texture: [8,8,3,4]
- bump:
- position: 25
- size: 10
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