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- General Updates:
- - new Collection Sets for Airships, Cinco de Mayo, Earth Day, 4th of July, Memorial Day, Oktoberfest, and Summer Fun
- - new icons for Unit Alternate and AirMech Nanoforge Plans
- - improved unit pathing for group selected units on custom paths
- - new Shop and Market filters
- - new quests added, including dynamic daily quests that can be enabled for a limited time
- - lots of improvements to the Map Editor
- - added heal range indicator for Hero when being placed
- - added link range indicator for Stasis Mine
- - added level requirements to Basecamp plots
- Bug Fixes:
- - fixed Tesla Tower not showing effects when being Auto-Deployed
- - fixes for showing incorrect promos at login
- - fix for Ultimate Brute guns being offset after capturing an Outpost
- - fixed AirMech stat modifiers spilling out of the UI
- - fixed a bug with terrain tiles not being selectable if moved too far from the position they were generated
- - fixed an issue with the insertion point moving out of position in some text boxes
- - fixed a bug that caused a connection issue after attempting to upload a custom map
- - fix for pistol firing sounds playing while gliding with Angel
- - fixed "Show Everything" button not clearing the Wishlist or search box filters
- - make close button on Quests now close instead of going "back"
- - potential fix for blank suggested content at endgame
- - fixed a crash when launched the Map Editor from a 3v3 match
- - fixed a crash when selecting an unlabeled elevator as a target in the Map Editor
- - fixed kudos symbol on Basecamp structures
- Balance Changes:
- - Stasis Mine deploy time decreased from 4 to 2 seconds
- - Stasis Mine link range increased from 8 to 10
- - Stinger reload time removed (sustained DPS from 55 to 83)
- - Stinger HP decreased from 1250 to 1000
- - Stinger build cost increased from 3000 to 3600
- - Boomer build cost increased from 700 to 850
- - Boomer blast range decreased from 7 to 5.5
- - Boomer death blast damage decreased from 100 to 50
- - Moneymaker build cost increased from 1400 to 1680
- - Moneymaker income increased from 50 to 60 credits every 5 seconds
- - Generator upkeep decreased from +2 to -1
- - Generator build cost decreased from 3600 to 2800
- - Generator energy capacity increased from 5% to 7%
- - Generator recharge rate increased from 5% to 7%
- - Factory upkeep increased from 10 to 11
- - Outpost upkeep increased from 10 to 11
- - Power Station upkeep increased from 15 to 17
- - Fortress upkeep increased from 25 to 28
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