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Fast Attack (FULL + UI)

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Dec 13th, 2021
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  1. -- SHARK X HUB NO 1 | https://www.youtube.com/channel/UCX--xBqSg1IdzLkaqmLTorA
  2. local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))()
  3. local venyx = library.new("Shark X Hub | No 1", 5013109572)
  4.  
  5.  
  6. local page = venyx:addPage("Test", 5012544693)
  7. local section1 = page:addSection("Section 1")
  8. local theme = venyx:addPage("Theme", 5012544693)
  9. local colors = theme:addSection("Colors")
  10.  
  11.  
  12. section1:addToggle("Fast Attack", _G.FastAttack, function(value)
  13. _G.FastAttack = value
  14. end)
  15.  
  16.  
  17. local themes = {
  18. Background = Color3.fromRGB(24, 24, 24),
  19. Glow = Color3.fromRGB(0, 0, 0),
  20. Accent = Color3.fromRGB(10, 10, 10),
  21. LightContrast = Color3.fromRGB(20, 20, 20),
  22. DarkContrast = Color3.fromRGB(14, 14, 14),  
  23. TextColor = Color3.fromRGB(255, 255, 255)
  24. }
  25.  
  26.  
  27. for theme, color in pairs(themes) do -- all in one theme changer, i know, im cool
  28. colors:addColorPicker(theme, color, function(color3)
  29. venyx:setTheme(theme, color3)
  30. end)
  31. end
  32.  
  33. -- load
  34. venyx:SelectPage(venyx.pages[1], true)
  35.  
  36.  
  37.  
  38.  
  39.  
  40. spawn(function()
  41.    game:GetService("RunService").RenderStepped:Connect(function()
  42.     pcall(function()
  43.         if _G.FastAttack then
  44.             local Combat = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)
  45.             local Cemara = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework.CameraShaker)
  46.             Cemara.CameraShakeInstance.CameraShakeState = {FadingIn = 3, FadingOut = 2, Sustained = 0, Inactive = 1}
  47.             Combat.activeController.timeToNextAttack = 0
  48.             Combat.activeController.hitboxMagnitude = 120
  49.             Combat.activeController.increment = 3
  50.         end
  51.     end)
  52. end)
  53. end)
  54.  
  55.  
  56. spawn(function()
  57.    game:GetService("RunService").RenderStepped:Connect(function()
  58.     pcall(function()
  59.         if _G.FastAttack then
  60.             game:GetService'VirtualUser':CaptureController()
  61.             game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
  62.         end
  63.     end)
  64. end)
  65. end)
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