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- PB1A(1345, 111, bwscript):
- start_campaign()
- wait(1)
- start_town()
- defaultbuild_off()
- default_min(10)
- wait(1)
- max_force(400)
- fake_nuke()
- nuke_rate(4)
- build(1, command_center, 180)
- build(2, scv, 150)
- build(1, barracks, 100)
- build(4, scv, 100)
- build(1, academy, 100)
- build(1, engineering_bay, 100)
- build(6, scv, 100)
- build(2, bunker, 50)
- build(2, missile_turret, 50)
- build(1, factory, 80)
- build(1, machine_shop, 50)
- build(1, armory, 80)
- build(1, starport, 80)
- build(1, control_tower, 50)
- build(1, science_facility, 80)
- build(1, covert_ops, 50)
- build(1, nuclear_silo, 50)
- build(10, scv, 100)
- build(4, missile_turret, 50)
- build(16, scv, 50)
- wait(25)
- define_max(16, scv)
- define_max(7, ghost)
- define_max(3, science_vessel)
- define_max(255, battlecruiser)
- defenseuse_aa(1, wraith)
- defenseuse_ag(1, goliath)
- defenseuse_ag(1, wraith)
- defenseuse_gg(1, goliath)
- defenseuse_gg(1, firebat)
- farms_notiming()
- check_transports()
- sharedvision_on(4)
- sharedvision_on(5)
- sharedvision_on(6)
- wait(25)
- upgrade(1, t_infantry_weapon, 30)
- upgrade(1, t_infantry_armor, 30)
- upgrade(1, t_vehicle_weapon, 30)
- upgrade(1, t_vehicle_plating, 30)
- upgrade(1, t_ship_weapon, 30)
- upgrade(1, t_ship_plating, 30)
- upgrade(1, wraith_mana, 30)
- upgrade(1, marine_range, 30)
- upgrade(1, ghost_mana, 30)
- upgrade(1, science_vessel_mana, 30)
- upgrade(1, vulture_speed, 30)
- tech(stim_packs, 30)
- tech(emp_shockwave, 30)
- tech(spider_mines, 30)
- tech(siege_mode, 30)
- wait(25)
- multirun(upgrades)
- multirun(helpchecker)
- goto(attackchecker)
- --helpchecker--
- wait(250)
- notowns_jump(Tom Kazansky<0>Wraith, askforhelp)
- goto(helpchecker)
- --askforhelp--
- wait(25)
- help_iftrouble()
- stop()
- --nukereset--
- wait(4000)
- fake_nuke()
- goto(nukereset)
- --emitter1--
- max_force(1800)
- wait(100)
- attack_add(2, siege_tank)
- attack_add(2, goliath)
- attack_add(6, marine)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(8, marine)
- attack_add(2, wraith)
- attack_add(3, ghost)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(3, siege_tank)
- attack_add(2, wraith)
- attack_add(4, goliath)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(25)
- goto(finalloop)
- --emitter2--
- max_force(1800)
- wait(100)
- attack_add(2, siege_tank)
- attack_add(2, goliath)
- attack_add(6, marine)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(8, marine)
- attack_add(2, wraith)
- attack_add(3, ghost)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(3, siege_tank)
- attack_add(2, wraith)
- attack_add(4, goliath)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(25)
- goto(finalloop)
- --emitter3--
- max_force(2400)
- wait(100)
- attack_add(6, goliath)
- attack_add(6, marine)
- attack_add(4, wraith)
- attack_to(2642, 237, 3536, 238)
- wait(500)
- attack_do()
- attack_clear()
- wait(1300)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(3, siege_tank)
- attack_add(8, marine)
- attack_add(4, wraith)
- attack_to(2642, 237, 3536, 238)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(6, marine)
- attack_add(4, wraith)
- attack_add(6, ghost)
- attack_to(2642, 237, 3536, 238)
- wait(500)
- attack_do()
- attack_clear()
- wait(25)
- goto(finalloop)
- --emitter4--
- max_force(2400)
- wait(100)
- attack_add(4, siege_tank)
- attack_add(7, wraith)
- attack_to(1582, 945, 1104, 654)
- wait(500)
- attack_do()
- attack_clear()
- wait(1300)
- attack_add(2, siege_tank)
- attack_add(6, goliath)
- attack_add(4, marine)
- attack_to(1582, 945, 1104, 654)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(3, siege_tank)
- attack_add(2, wraith)
- attack_add(4, ghost)
- attack_add(3, marine)
- attack_to(1582, 945, 1104, 654)
- wait(500)
- attack_do()
- attack_clear()
- wait(25)
- goto(finalloop)
- --emitter5--
- max_force(2000)
- wait(100)
- attack_add(3, siege_tank)
- attack_add(5, wraith)
- attack_add(4, goliath)
- attack_to(3118, 1647, 3438, 2030)
- wait(500)
- attack_do()
- attack_clear()
- wait(1300)
- attack_add(2, siege_tank)
- attack_add(4, marine)
- attack_add(5, ghost)
- attack_add(2, goliath)
- attack_to(3118, 1647, 3438, 2030)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(6, marine)
- attack_add(4, siege_tank)
- attack_add(4, wraith)
- attack_to(3118, 1647, 3438, 2030)
- wait(500)
- attack_do()
- attack_clear()
- wait(25)
- goto(finalloop)
- --emitter6--
- max_force(1800)
- wait(100)
- attack_add(2, siege_tank)
- attack_add(2, goliath)
- attack_add(6, marine)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(8, marine)
- attack_add(2, wraith)
- attack_add(3, ghost)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(1400)
- attack_add(3, siege_tank)
- attack_add(2, wraith)
- attack_add(4, goliath)
- attack_to(2064, 3312, 1808, 3856)
- wait(500)
- attack_do()
- attack_clear()
- wait(25)
- goto(finalloop)
- --upgrades--
- wait(100)
- tech(personnel_cloaking, 30)
- tech(cloaking_field, 30)
- upgrade(1, ghost_sight, 30)
- wait(1500)
- tech(lockdown, 30)
- wait(1500)
- upgrade(2, t_infantry_armor, 30)
- upgrade(2, t_infantry_weapon, 30)
- wait(2500)
- upgrade(2, t_vehicle_plating, 30)
- upgrade(2, t_vehicle_weapon, 30)
- wait(2500)
- upgrade(2, t_ship_plating, 30)
- upgrade(2, t_ship_weapon, 30)
- wait(25)
- stop()
- --attackchecker--
- wait(100)
- enemyowns_jump(supply_depot, attackstart)
- time_jump(4, attackstart)
- goto(attackchecker)
- --attackstart--
- wait(25)
- multirun(nukereset)
- wait(300)
- attack_add(2, wraith)
- attack_to(2352, 5967, 2928, 5359)
- wait(500)
- attack_do()
- attack_clear()
- wait(200)
- attack_add(2, wraith)
- attack_to(3919, 4174, 3800, 4618)
- wait(500)
- attack_do()
- attack_clear()
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(400)
- wait(25)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(75)
- attack_add(3, ghost)
- attack_add(1, goliath)
- attack_add(2, vulture)
- attack_to(2289, 3405, 2418, 5069)
- wait(500)
- attack_do()
- attack_clear()
- wait(400)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(400)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- attack_add(4, ghost)
- attack_add(2, siege_tank)
- attack_to(2289, 3405, 3694, 4560)
- wait(500)
- attack_do()
- attack_clear()
- wait(400)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(250)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- attack_add(3, wraith)
- attack_to(3919, 4174, 3919, 4174)
- wait(500)
- attack_do()
- attack_clear()
- wait(150)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(150)
- attack_add(1, siege_tank)
- attack_add(1, wraith)
- attack_to(3919, 4174, 3919, 4174)
- wait(500)
- attack_do()
- attack_clear()
- wait(125)
- attack_add(4, vulture)
- attack_add(3, goliath)
- attack_add(1, wraith)
- attack_to(2289, 3405, 3694, 4560)
- wait(500)
- attack_do()
- attack_clear()
- wait(25)
- wait(250)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(250)
- attack_add(3, wraith)
- attack_add(1, siege_tank)
- attack_add(1, goliath)
- attack_to(1135, 5553, 2640, 5391)
- wait(500)
- attack_do()
- attack_clear()
- wait(150)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- attack_add(2, siege_tank)
- attack_add(4, marine)
- attack_to(3919, 4174, 3919, 4174)
- wait(500)
- attack_do()
- attack_clear()
- wait(400)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- attack_add(2, siege_tank)
- attack_to(2352, 5967, 2928, 5359)
- wait(500)
- attack_do()
- attack_clear()
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- attack_add(4, goliath)
- attack_add(2, wraith)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- attack_add(2, siege_tank)
- attack_add(2, goliath)
- attack_add(2, wraith)
- attack_add(2, ghost)
- attack_to(2033, 2829, 2800, 3917)
- wait(500)
- attack_do()
- attack_clear()
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- goto(finalloop)
- --nukelower--
- wait(25)
- define_max(2, nuclear_missile)
- fake_nuke()
- nuke_rate(3)
- stop()
- --finalloop--
- max_force(600)
- multirun(nukelower)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- attack_add(6, ghost)
- attack_add(4, wraith)
- attack_add(2, siege_tank)
- attack_add(2, vulture)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- wait(400)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- attack_add(8, ghost)
- attack_add(8, wraith)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- wait(400)
- multirun(nukelower)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- if_owned(Devouring One<0>Zergling, emitter2)
- if_owned(Hunter Killer<0>Hydralisk, emitter3)
- if_owned(Unclean One<0>Defiler, emitter4)
- if_owned(defiler, emitter5)
- wait(500)
- attack_add(4, ghost)
- attack_add(4, wraith)
- attack_add(2, goliath)
- attack_add(4, firebat)
- attack_prepare()
- wait(500)
- attack_do()
- attack_clear()
- wait(280)
- attack_add(1, siege_tank)
- attack_to(3919, 4174, 3919, 4174)
- wait(500)
- attack_do()
- attack_clear()
- wait(400)
- goto(finalloop)
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