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- on death:
- if victim is in world "Colloseum-w1":
- clear drops
- if victim is a zombie:
- drop ((random integer between 0 and 2)) of gold ingot named "&6Gold" with lore "&eLever deze bij de shop in, en krijg er items voor" at victim
- stop
- if victim is a baby zombie:
- drop ((random integer between 0 and 1)) of gold ingot named "&6Gold" with lore "&eLever deze bij de shop in, en krijg er items voor" at victim
- stop
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