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- //There is no item of which to find
- if(a_meshType==-1)
- return -1;
- //There is a item to find
- else
- {
- for (int i=0;i<mi_HUDtextToDraw;i++)
- {
- if (a_meshType==m_TextInfo[i].mi_hudType)
- {
- return i;
- }
- }
- }
- // assert(false&&"Can't Find the HUD Number FindIndex()");
- //No piece found that belongs to the user and therefore, blank spot
- //return -1;
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