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- <?xml version="1.0" encoding="UTF-8"?>
- <dokmap>
- <map>*</map>
- <mode>Team</mode>
- <!-- the following 4 don't do anything ATM -->
- <name>minichase</name>
- <description>Minigame LAV vs Blast drones</description>
- <authors>Frosty Teeth</authors>
- <players>6</players>
- <bounds top="4000" right="4200" bottom="-4000" left="-4000"/>
- <spawns>
- <!-- team 1 lav team. must play as soban-->
- <spawn team="0" index="0" x="2100" z="3800" angle="270"/>
- <!-- team 2 drone team. must play as khaaneph-->
- <spawn team="1" index="0" x="-1800" z="-3800" angle="90"/>
- </spawns>
- <units>
- <!-- Baserunner for drone team. win condition -->
- <unit team="1" index="0" type="G_Baserunner" x="-2400" z="2500" angle="180"/>
- <!-- Bank of railguns for team 1 lav team. win conditions -->
- <unit team="0" index="0" type="C_Railgun_MP" x="-3100" z="-940" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3150" z="-855" angle="11"/>
- <unit team="0" index="0" type="C_Sob_Railgun_MP" x="-3200" z="-770" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3250" z="-685" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3300" z="-600" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3350" z="-515" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3100" z="-940" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3150" z="-855" angle="11"/>
- <unit team="0" index="0" type="C_Sob_Railgun_MP" x="-3200" z="-770" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3250" z="-685" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3300" z="-600" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3300" z="-600" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3350" z="-515" angle="11"/>
- <unit team="0" index="0" type="C_Sob_Railgun_MP" x="-3200" z="-770" angle="11"/>
- <unit team="0" index="0" type="C_Railgun_MP" x="-3250" z="-685" angle="11"/>
- <!-- Baserunner for lav team. win condition -->
- <unit team="0" index="0" type="G_Baserunner" x="2310" z="-1670" angle="0"/>
- <!-- Heavy turret and opposing jammers for drone team. win conditions -->
- <unit team="1" index="0" type="G_Turret_Heavy_MP" x="3280" z="150" angle="220"/>
- <unit team="1" index="0" type="G_Turret_Heavy_MP" x="3280" z="150" angle="220"/>
- <unit team="0" index="0" type="N_ECMField_MP" x="3380" z="140" angle="270"/>
- <unit team="0" index="0" type="N_ECMField_MP" x="3260" z="50" angle="270"/>
- <unit team="0" index="0" type="N_ECMField_MP" x="3140" z="160" angle="270"/>
- <!-- Bank of railguns for team 2 drone team. win condition -->
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="1940" z="1000" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="1960" z="1000" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="1980" z="1000" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="2000" z="1000" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="2020" z="1000" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="2040" z="1000" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="2060" z="1000" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="1950" z="920" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="1970" z="920" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="1990" z="920" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="2010" z="920" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="2030" z="920" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="2050" z="920" angle="150"/>
- <unit team="1" index="0" type="K_HeavyRailgun_MP" x="2070" z="920" angle="150"/>
- <!-- carrier killer -->
- <unit team="0" index="0" type="N_Stationary_Turret" x="-3990" z="-3790" angle="90"/>
- <unit team="0" index="0" type="N_Stationary_Turret" x="-3990" z="-3790" angle="91"/>
- <unit team="0" index="0" type="N_Stationary_Turret" x="-3990" z="-3790" angle="92"/>
- <unit team="0" index="0" type="N_Stationary_Turret" x="-3990" z="-3790" angle="89"/>
- <unit team="0" index="0" type="N_Stationary_Turret" x="-3990" z="-3790" angle="88"/>
- <unit team="0" index="0" type="N_Stationary_Turret" x="-3990" z="-3790" angle="90"/>
- <unit team="0" index="0" type="N_Gun_Turret_MP" x="-1600" z="-3800" angle="270"/>
- <!-- carrier killer -->
- <unit team="1" index="0" type="N_Stationary_Turret" x="3570" z="3500" angle="270"/>
- <unit team="1" index="0" type="N_Stationary_Turret" x="3570" z="3500" angle="269"/>
- <unit team="1" index="0" type="N_Stationary_Turret" x="3570" z="3500" angle="268"/>
- <unit team="1" index="0" type="N_Stationary_Turret" x="3570" z="3500" angle="260"/>
- <unit team="1" index="0" type="N_Stationary_Turret" x="3570" z="3500" angle="259"/>
- <unit team="1" index="0" type="N_Stationary_Turret" x="3570" z="3500" angle="270"/>
- <unit team="1" index="0" type="N_Gun_Turret_MP" x="1700" z="3500" angle="270"/>
- <unit team="1" index="0" type="N_Missle_Turret_MP" x="3000" z="3200" angle="270"/>
- <unit team="1" index="0" type="N_Missle_Turret_MP" x="3500" z="3600" angle="270"/>
- <unit team="1" index="0" type="N_Missle_Turret_MP" x="2500" z="3200" angle="270"/>
- <!-- Action units team 1 lav team-->
- <unit team="0" index="0" type="C_Escort" x="1270" z="-500" angle="270"/>
- <unit team="0" index="0" type="C_Escort" x="1530" z="-900" angle="294"/>
- <unit team="0" index="0" type="C_Escort" x="1230" z="-5" angle="270"/>
- <unit team="0" index="0" type="C_Escort" x="1340" z="-235" angle="270"/>
- <!-- Action units team 2 drone team-->
- <unit team="1" index="0" type="K_ExplodingSkimmer_MP" x="-2000" z="500" angle="90"/>
- <unit team="1" index="0" type="K_ExplodingSkimmer_MP" x="-1830" z="130" angle="85"/>
- <unit team="1" index="0" type="K_ExplodingSkimmer_MP" x="-1622" z="-200" angle="98"/>
- <unit team="1" index="0" type="K_ExplodingSkimmer_MP" x="-1722" z="350" angle="98"/>
- </units>
- <blockers existing="false">
- <!-- coal railguns -->
- <!-- sides -->
- <blocker mask="Ground" blocklof="false" verts="-3251 , -416 ; -3388 , -380 ; -3449 , -416 ; -3485 , -553"/>
- <blocker mask="Ground" blocklof="false" verts="-3001 , -1039 ; -2965 , -902 ; -3199 , -1039 ; -3062 , -1075"/>
- <!-- top and bottom -->
- <blocker mask="Ground" blocklof="false" verts="-3001 , -1039 ; -2965 , -902 ; -3251 , -416 ; -3388 , -380"/>
- <blocker mask="Ground" blocklof="false" verts="-3062 , -1075 ; -3449 , -416 ; -3485 , -553 ; -3199 , -1039"/>
- <!-- khaan railguns -->
- <!-- sides -->
- <blocker mask="Ground" blocklof="false" verts="1883 , 1117 ; 1783 , 1017 ; 1783 , 903 ; 1883 , 803"/>
- <blocker mask="Ground" blocklof="false" verts="2227 , 1017 ; 2127 , 1117 ; 2127 , 803 ; 2227 , 903"/>
- <!-- top and bottom -->
- <blocker mask="Ground" blocklof="false" verts="2227 , 1017 ; 2127 , 1117 ; 1883 , 1117 ; 1783 , 1017"/>
- <blocker mask="Ground" blocklof="false" verts="2227 , 903 ; 1783 , 903 ; 1883 , 803 ; 2127 , 803"/>
- <!-- block khaan rails from shooting ecms -->
- <blocker mask="Ground" blocklof="true" blockallheights="true" verts="2500,300;3000,1166"/>
- <!-- block khaan rails from shooting lavs -->
- <blocker mask="Ground" blocklof="true" blockallheights="true" verts="1967 , 694 ; 1959 , 721 ; 1006 , 1227 ; 979 , 1219"/>
- <!-- team 1 baserunner box -->
- <!-- sides -->
- <blocker mask="All" blocklof="false" verts="2344 , -314 ; 2108 , -157 ; 1914 , -196 ; 1757 , -432"/>
- <blocker mask="All" blocklof="false" verts="2466 , -1944 ; 2623 , -1708 ; 2036 , -1826 ; 2272 , -1983"/>
- <!-- top and bottom -->
- <blocker mask="All" blocklof="false" verts="2466 , -1944 ; 2623 , -1708 ; 2344 , -314 ; 2108 , -157"/>
- <blocker mask="All" blocklof="false" verts="2272 , -1983 ; 1914 , -196 ; 1757 , -432 ; 2036 , -1826"/>
- <!-- team 2 baserunner box -->
- <!-- sides -->
- <blocker mask="Ground" blocklof="false" verts="-3110 , 761 ; -2866 , 414 ; -2671 , 380 ; -2324 , 624"/>
- <blocker mask="Ground" blocklof="false" verts="-2429 , 2910 ; -2776 , 2666 ; -1990 , 2529 ; -2234 , 2876"/>
- <!-- top and bottom -->
- <blocker mask="Ground" blocklof="false" verts="-2429 , 2910 ; -2776 , 2666 ; -3110 , 761 ; -2866 , 414"/>
- <blocker mask="Ground" blocklof="false" verts="-2234 , 2876 ; -2671 , 380 ; -2324 , 624 ; -1990 , 2529"/>
- <!-- team 1 carrier box -->
- <!-- sides -->
- <blocker mask="Ground" blocklof="false" verts="1559 , 3999 ; 1160 , 3941 ; 1160 , 3659 ; 1559 , 3260"/>
- <blocker mask="Ground" blocklof="false" verts="3040 , 3941 ; 2641 , 3999 ; 2641 , 3260 ; 3040 , 3659"/>
- <!-- bottom -->
- <blocker mask="Ground" blocklof="false" verts="3040 , 3659 ; 1160 , 3659 ; 1559 , 3260 ; 2641 , 3260"/>
- <!-- team 2 carrier box -->
- <!-- sides -->
- <blocker mask="Ground" blocklof="false" verts="-2883 , -3317 ; -3083 , -3517 ; -3083 , -3999 ; -2883 , -3999"/>
- <blocker mask="Ground" blocklof="false" verts="-917 , -3517 ; -1117 , -3317 ; -1117 , -3999 ; -917 , -3999"/>
- <!-- top -->
- <blocker mask="Ground" blocklof="false" verts="-3083 , -3517 ;-3083 , -3317 ;-917 , -3317 ; -917 , -3517 "/>
- </blockers>
- <artifacts>
- <artifact x="-2400" z="2500"/>
- <artifact x="2310" z="-1670"/>
- </artifacts>
- <ezs>
- <!-- extraction zones -->
- <ez team="0" x="2070" z="-470" radius="140"/>
- <ez team="1" x="-2700" z="790" radius="140"/>
- </ezs>
- </dokmap>
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