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- on right click:
- show 1500 spell particles at location of player with color 100, 100, 100 offset by 5, 1, 5 with speed 2
- #パーティクル発射
- on leftclick:
- set {_num} to 0.5
- set {_Particle} to location of the block {_num} meter in front of player's head
- loop 30 times: #ここの数字を変えることで射程距離を変更
- show 10 water splash particles at {_Particle} offset by 0, 0, 0 #show 10 の10を変更することで密度を変更、water splashはEffectLibのパーティクルID
- set {_num} to {_num} + 0.5
- set {_Particle} to location of the block {_num} meter infront of player's head
- if the block {_num} meter infront of player's head is not air: #壁を貫通させたい場合は、以下の2行を削除
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