Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Version 3.1.0 contains the following changes:
- - speed optimizations
- - fixed memory leaks
- - fixed sorting of INFOs in DIAL
- - fixed float values rounding
- - advanced ModGroups feature
- - drag&drop and "Remove from selected records" support for individual flags
- - fonts are changeable in Options
- - new scripting functions
- - new script auto execution mode with -script:"test.pas" switch or when renamed to (TES4|TES5|FO3|FNV)Script.exe
- - xEdit associates itself with *.tes5pas, *.tes4pas, *.fo3pas and *.fnvpas extensions
- - load Mod Organizer profile internally using command line parameter -moprofile:<profilename>
- - faster -quickshowconflicts switch processing
- - new -O: parameter to set the output folder for TES4LODGen generation (much faster), for example "-O:..\ModOrganizer\mods\Generated DistantLOD"
- - [FO3/FNV] Optional hiding of templated actor fields
- - [FNV] Don't undelete refs of TREEs with LOD, bug in the game engine causes a crash
- - [TES5] TES5LODGen, in right click menu -> Other -> Generate LOD
- - [TES5] Weapon/Armor/Ammunition spreadsheets
- - [TES5] BODT/BOD2 and different VMAD version objects are now lined up for conflict resolution
- - [TES5] Improved DOBJ handling
- - [TES5] Record header flags depend on record type
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement