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GrandBulwark

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Mar 5th, 2015
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  1. Version 3.1.0 contains the following changes:
  2.  
  3. - speed optimizations
  4. - fixed memory leaks
  5. - fixed sorting of INFOs in DIAL
  6. - fixed float values rounding
  7. - advanced ModGroups feature
  8. - drag&drop and "Remove from selected records" support for individual flags
  9. - fonts are changeable in Options
  10. - new scripting functions
  11. - new script auto execution mode with -script:"test.pas" switch or when renamed to (TES4|TES5|FO3|FNV)Script.exe
  12. - xEdit associates itself with *.tes5pas, *.tes4pas, *.fo3pas and *.fnvpas extensions
  13. - load Mod Organizer profile internally using command line parameter -moprofile:<profilename>
  14. - faster -quickshowconflicts switch processing
  15. - new -O: parameter to set the output folder for TES4LODGen generation (much faster), for example "-O:..\ModOrganizer\mods\Generated DistantLOD"
  16. - [FO3/FNV] Optional hiding of templated actor fields
  17. - [FNV] Don't undelete refs of TREEs with LOD, bug in the game engine causes a crash
  18. - [TES5] TES5LODGen, in right click menu -> Other -> Generate LOD
  19. - [TES5] Weapon/Armor/Ammunition spreadsheets
  20. - [TES5] BODT/BOD2 and different VMAD version objects are now lined up for conflict resolution
  21. - [TES5] Improved DOBJ handling
  22. - [TES5] Record header flags depend on record type
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