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FionaAC - Config

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Oct 9th, 2018
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  1. # ############################################################### #
  2. # #
  3. # Welcome to the Fiona Revamped Configuration #
  4. # Enjoy your stay :) #
  5. # #
  6. # ############################################################### #
  7.  
  8. alerts:
  9. # The delay between alerts sent to staff.
  10. delay:
  11. enabled: true
  12. millis: 500
  13. # The command sent once an alert is clicked.
  14. clickCommand: "/teleport %sender% %cheater%"
  15. # Toggle the notification sent when a check is reset after a certain period.
  16. checkVioResetBroadcast: true
  17. # Period when logs are saved to the Fiona plugin folder.
  18. logging:
  19. enabled: true
  20. saveInterval: 5
  21. timeUnit: "MINUTES"
  22. # Unfinished feature.
  23. gui:
  24. # Options: RAINBOW, NONE.
  25. animation: "RAINBOW"
  26. # The bypass permission configuration, set to false by default.
  27. bypass:
  28. enabled: false
  29. permission: "fiona.bypass"
  30. # Sends a player's alerts to themselves only. Not recommended unless you run a test server.
  31. testmode: false
  32. # Commands sent to console when a player reaches a executable threshold of a check.
  33. # Variables: %player%, %check%, %nickname%
  34. executableCommands:
  35. - 'ban %player% Unfair Advantage: %nickname%'
  36. - 'fiona broadcast %prefix%&e%player% &7was removed from the server for cheating.'
  37. checks:
  38. KillAura:
  39. enabled: true
  40. executable: true
  41. cancellable: true
  42. cancelThreshold: 2
  43. executableThreshold: 12
  44. nickname: KillAura
  45. detections:
  46. Delta:
  47. enabled: true
  48. executable: true
  49. cancellable: true
  50. nickname: Delta
  51. RayTrace:
  52. enabled: true
  53. executable: true
  54. cancellable: true
  55. nickname: RayTrace
  56. Direction:
  57. enabled: true
  58. executable: true
  59. cancellable: true
  60. nickname: Direction
  61. values:
  62. deduction: 1
  63. expandDefault: 0.38
  64. distanceDivisor: 30
  65. threshold: 20
  66. resetTime: 400
  67. addition: 3
  68. Point:
  69. enabled: true
  70. executable: true
  71. cancellable: true
  72. nickname: Point
  73. Rotations:
  74. enabled: true
  75. executable: true
  76. cancellable: true
  77. nickname: Rotations
  78. values:
  79. additionB: 1
  80. additionA: 3
  81. threshold: 45
  82. resetTime: 300
  83. Reach:
  84. enabled: true
  85. executable: true
  86. cancellable: true
  87. cancelThreshold: 1
  88. executableThreshold: 6
  89. nickname: Reach
  90. detections:
  91. Type A:
  92. enabled: true
  93. executable: true
  94. cancellable: true
  95. nickname: Type A
  96. values:
  97. staticThreshold: 3.0
  98. dynamicThreshold: 3.2
  99. latencyMultiplier: 0.0025
  100. threshold: 7
  101. velocityMultiplier: 1.2
  102. resetTime: 1500
  103. Criticals:
  104. enabled: true
  105. executable: true
  106. cancellable: true
  107. cancelThreshold: 1
  108. executableThreshold: 6
  109. nickname: Criticals
  110. detections:
  111. Ground:
  112. enabled: true
  113. executable: true
  114. cancellable: true
  115. nickname: Ground
  116. Fall:
  117. enabled: true
  118. executable: true
  119. cancellable: true
  120. nickname: Fall
  121. Fastbow:
  122. enabled: true
  123. executable: true
  124. cancellable: true
  125. cancelThreshold: 0
  126. executableThreshold: 5
  127. nickname: Fastbow
  128. detections:
  129. Speed:
  130. enabled: true
  131. executable: true
  132. cancellable: true
  133. nickname: Speed
  134. NoFall:
  135. enabled: true
  136. executable: true
  137. cancellable: true
  138. cancelThreshold: 1
  139. executableThreshold: 4
  140. nickname: NoFall
  141. detections:
  142. Fall:
  143. enabled: true
  144. executable: true
  145. cancellable: true
  146. nickname: Fall
  147. values:
  148. resetTimeB: 300
  149. resetTimeA: 500
  150. thresholdA: 2
  151. thresholdB: 5
  152. Ground:
  153. enabled: true
  154. executable: true
  155. cancellable: true
  156. nickname: Ground
  157. values:
  158. deduct: 1
  159. threshold: 5
  160. resetTime: 500
  161. InvalidMovement:
  162. enabled: true
  163. executable: true
  164. cancellable: true
  165. cancelThreshold: 2
  166. executableThreshold: 20
  167. nickname: InvalidMovement
  168. detections:
  169. Horizontal:
  170. enabled: true
  171. executable: true
  172. cancellable: true
  173. nickname: Horizontal
  174. Ladder:
  175. enabled: true
  176. executable: true
  177. cancellable: true
  178. nickname: Ladder
  179. Limit:
  180. enabled: true
  181. executable: true
  182. cancellable: true
  183. nickname: Limit
  184. values:
  185. threshold: 15
  186. Gravity:
  187. enabled: true
  188. executable: false
  189. cancellable: true
  190. nickname: Gravity
  191. values:
  192. threshold: 2
  193. resetTime: 1000
  194. Up:
  195. enabled: true
  196. executable: true
  197. cancellable: true
  198. nickname: Up
  199. Vertical:
  200. enabled: true
  201. executable: true
  202. cancellable: true
  203. nickname: Vertical
  204. values:
  205. maxStep: 0.55
  206. Tasty:
  207. enabled: true
  208. executable: true
  209. cancellable: true
  210. nickname: Tasty
  211. BadPackets:
  212. enabled: true
  213. executable: true
  214. cancellable: true
  215. cancelThreshold: 2
  216. executableThreshold: 10
  217. nickname: BadPackets
  218. detections:
  219. Blink:
  220. enabled: true
  221. executable: false
  222. cancellable: true
  223. nickname: Blink
  224. FastMovement:
  225. enabled: true
  226. executable: true
  227. cancellable: true
  228. nickname: FastMovement
  229. values:
  230. maxMove: 20.0
  231. Speed:
  232. enabled: true
  233. executable: true
  234. cancellable: true
  235. nickname: Speed
  236. values:
  237. typeA: true
  238. aDeltaThreshold: 48
  239. Sneak:
  240. enabled: true
  241. executable: false
  242. cancellable: true
  243. nickname: Sneak
  244. values:
  245. returnIfBlockPlaced: true
  246. PingSpoof:
  247. enabled: true
  248. executable: true
  249. cancellable: true
  250. nickname: PingSpoof
  251. Regen:
  252. enabled: true
  253. executable: true
  254. cancellable: true
  255. cancelThreshold: 0
  256. executableThreshold: 5
  257. nickname: Regen
  258. detections:
  259. Interval:
  260. enabled: true
  261. executable: true
  262. cancellable: true
  263. nickname: Interval
  264. Scaffold:
  265. enabled: true
  266. executable: true
  267. cancellable: true
  268. cancelThreshold: 0
  269. executableThreshold: 8
  270. nickname: Scaffold
  271. detections:
  272. FastPlace:
  273. enabled: true
  274. executable: true
  275. cancellable: true
  276. nickname: FastPlace
  277. Top:
  278. enabled: true
  279. executable: false
  280. cancellable: true
  281. nickname: Top
  282. Difference:
  283. enabled: true
  284. executable: true
  285. cancellable: true
  286. nickname: Difference
  287. Snap:
  288. enabled: true
  289. executable: true
  290. cancellable: true
  291. nickname: Snap
  292. NoSlowdown:
  293. enabled: true
  294. executable: true
  295. cancellable: true
  296. cancelThreshold: 1
  297. executableThreshold: 10
  298. nickname: NoSlowdown
  299. detections:
  300. Type A:
  301. enabled: true
  302. executable: true
  303. cancellable: true
  304. nickname: Type A
  305. Type B:
  306. enabled: true
  307. executable: true
  308. cancellable: true
  309. nickname: Type B
  310. Type C:
  311. enabled: true
  312. executable: true
  313. cancellable: true
  314. nickname: Type C
  315. AutoClicker:
  316. enabled: true
  317. executable: true
  318. cancellable: true
  319. cancelThreshold: 1
  320. executableThreshold: 10
  321. nickname: AutoClicker
  322. detections:
  323. FastClick:
  324. enabled: true
  325. executable: true
  326. cancellable: true
  327. nickname: FastClick
  328. values:
  329. combatOnly: false
  330. clickThreshold: 30
  331. Consistent:
  332. enabled: true
  333. executable: true
  334. cancellable: true
  335. nickname: Consistent
  336. values:
  337. combatOnly: false
  338. AimPattern:
  339. enabled: true
  340. executable: false
  341. cancellable: false
  342. cancelThreshold: 1
  343. executableThreshold: 5
  344. nickname: AimPattern
  345. detections:
  346. Repeat:
  347. enabled: true
  348. executable: true
  349. cancellable: true
  350. nickname: Repeat
  351. Jesus:
  352. enabled: true
  353. executable: true
  354. cancellable: true
  355. cancelThreshold: 1
  356. executableThreshold: 10
  357. nickname: Jesus
  358. detections:
  359. Walk:
  360. enabled: true
  361. executable: true
  362. cancellable: true
  363. nickname: Walk
  364. Speed:
  365. enabled: true
  366. executable: true
  367. cancellable: true
  368. nickname: Speed
  369. Sprint:
  370. enabled: true
  371. executable: true
  372. cancellable: true
  373. cancelThreshold: 0
  374. executableThreshold: 9
  375. nickname: Sprint
  376. detections:
  377. Omni:
  378. enabled: true
  379. executable: true
  380. cancellable: true
  381. nickname: Omni
  382. Direction:
  383. enabled: true
  384. executable: false
  385. cancellable: true
  386. nickname: Direction
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