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- # ############################################################### #
- # #
- # Welcome to the Fiona Revamped Configuration #
- # Enjoy your stay :) #
- # #
- # ############################################################### #
- alerts:
- # The delay between alerts sent to staff.
- delay:
- enabled: true
- millis: 500
- # The command sent once an alert is clicked.
- clickCommand: "/teleport %sender% %cheater%"
- # Toggle the notification sent when a check is reset after a certain period.
- checkVioResetBroadcast: true
- # Period when logs are saved to the Fiona plugin folder.
- logging:
- enabled: true
- saveInterval: 5
- timeUnit: "MINUTES"
- # Unfinished feature.
- gui:
- # Options: RAINBOW, NONE.
- animation: "RAINBOW"
- # The bypass permission configuration, set to false by default.
- bypass:
- enabled: false
- permission: "fiona.bypass"
- # Sends a player's alerts to themselves only. Not recommended unless you run a test server.
- testmode: false
- # Commands sent to console when a player reaches a executable threshold of a check.
- # Variables: %player%, %check%, %nickname%
- executableCommands:
- - 'ban %player% Unfair Advantage: %nickname%'
- - 'fiona broadcast %prefix%&e%player% &7was removed from the server for cheating.'
- checks:
- KillAura:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 2
- executableThreshold: 12
- nickname: KillAura
- detections:
- Delta:
- enabled: true
- executable: true
- cancellable: true
- nickname: Delta
- RayTrace:
- enabled: true
- executable: true
- cancellable: true
- nickname: RayTrace
- Direction:
- enabled: true
- executable: true
- cancellable: true
- nickname: Direction
- values:
- deduction: 1
- expandDefault: 0.38
- distanceDivisor: 30
- threshold: 20
- resetTime: 400
- addition: 3
- Point:
- enabled: true
- executable: true
- cancellable: true
- nickname: Point
- Rotations:
- enabled: true
- executable: true
- cancellable: true
- nickname: Rotations
- values:
- additionB: 1
- additionA: 3
- threshold: 45
- resetTime: 300
- Reach:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 1
- executableThreshold: 6
- nickname: Reach
- detections:
- Type A:
- enabled: true
- executable: true
- cancellable: true
- nickname: Type A
- values:
- staticThreshold: 3.0
- dynamicThreshold: 3.2
- latencyMultiplier: 0.0025
- threshold: 7
- velocityMultiplier: 1.2
- resetTime: 1500
- Criticals:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 1
- executableThreshold: 6
- nickname: Criticals
- detections:
- Ground:
- enabled: true
- executable: true
- cancellable: true
- nickname: Ground
- Fall:
- enabled: true
- executable: true
- cancellable: true
- nickname: Fall
- Fastbow:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 0
- executableThreshold: 5
- nickname: Fastbow
- detections:
- Speed:
- enabled: true
- executable: true
- cancellable: true
- nickname: Speed
- NoFall:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 1
- executableThreshold: 4
- nickname: NoFall
- detections:
- Fall:
- enabled: true
- executable: true
- cancellable: true
- nickname: Fall
- values:
- resetTimeB: 300
- resetTimeA: 500
- thresholdA: 2
- thresholdB: 5
- Ground:
- enabled: true
- executable: true
- cancellable: true
- nickname: Ground
- values:
- deduct: 1
- threshold: 5
- resetTime: 500
- InvalidMovement:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 2
- executableThreshold: 20
- nickname: InvalidMovement
- detections:
- Horizontal:
- enabled: true
- executable: true
- cancellable: true
- nickname: Horizontal
- Ladder:
- enabled: true
- executable: true
- cancellable: true
- nickname: Ladder
- Limit:
- enabled: true
- executable: true
- cancellable: true
- nickname: Limit
- values:
- threshold: 15
- Gravity:
- enabled: true
- executable: false
- cancellable: true
- nickname: Gravity
- values:
- threshold: 2
- resetTime: 1000
- Up:
- enabled: true
- executable: true
- cancellable: true
- nickname: Up
- Vertical:
- enabled: true
- executable: true
- cancellable: true
- nickname: Vertical
- values:
- maxStep: 0.55
- Tasty:
- enabled: true
- executable: true
- cancellable: true
- nickname: Tasty
- BadPackets:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 2
- executableThreshold: 10
- nickname: BadPackets
- detections:
- Blink:
- enabled: true
- executable: false
- cancellable: true
- nickname: Blink
- FastMovement:
- enabled: true
- executable: true
- cancellable: true
- nickname: FastMovement
- values:
- maxMove: 20.0
- Speed:
- enabled: true
- executable: true
- cancellable: true
- nickname: Speed
- values:
- typeA: true
- aDeltaThreshold: 48
- Sneak:
- enabled: true
- executable: false
- cancellable: true
- nickname: Sneak
- values:
- returnIfBlockPlaced: true
- PingSpoof:
- enabled: true
- executable: true
- cancellable: true
- nickname: PingSpoof
- Regen:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 0
- executableThreshold: 5
- nickname: Regen
- detections:
- Interval:
- enabled: true
- executable: true
- cancellable: true
- nickname: Interval
- Scaffold:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 0
- executableThreshold: 8
- nickname: Scaffold
- detections:
- FastPlace:
- enabled: true
- executable: true
- cancellable: true
- nickname: FastPlace
- Top:
- enabled: true
- executable: false
- cancellable: true
- nickname: Top
- Difference:
- enabled: true
- executable: true
- cancellable: true
- nickname: Difference
- Snap:
- enabled: true
- executable: true
- cancellable: true
- nickname: Snap
- NoSlowdown:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 1
- executableThreshold: 10
- nickname: NoSlowdown
- detections:
- Type A:
- enabled: true
- executable: true
- cancellable: true
- nickname: Type A
- Type B:
- enabled: true
- executable: true
- cancellable: true
- nickname: Type B
- Type C:
- enabled: true
- executable: true
- cancellable: true
- nickname: Type C
- AutoClicker:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 1
- executableThreshold: 10
- nickname: AutoClicker
- detections:
- FastClick:
- enabled: true
- executable: true
- cancellable: true
- nickname: FastClick
- values:
- combatOnly: false
- clickThreshold: 30
- Consistent:
- enabled: true
- executable: true
- cancellable: true
- nickname: Consistent
- values:
- combatOnly: false
- AimPattern:
- enabled: true
- executable: false
- cancellable: false
- cancelThreshold: 1
- executableThreshold: 5
- nickname: AimPattern
- detections:
- Repeat:
- enabled: true
- executable: true
- cancellable: true
- nickname: Repeat
- Jesus:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 1
- executableThreshold: 10
- nickname: Jesus
- detections:
- Walk:
- enabled: true
- executable: true
- cancellable: true
- nickname: Walk
- Speed:
- enabled: true
- executable: true
- cancellable: true
- nickname: Speed
- Sprint:
- enabled: true
- executable: true
- cancellable: true
- cancelThreshold: 0
- executableThreshold: 9
- nickname: Sprint
- detections:
- Omni:
- enabled: true
- executable: true
- cancellable: true
- nickname: Omni
- Direction:
- enabled: true
- executable: false
- cancellable: true
- nickname: Direction
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