zSkullfox

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Jun 10th, 2020
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  1. class CfgPatches {
  2. class type_weapon_89 {
  3. requiredAddons[]={"cba_main"};
  4. weapons[]={"HowaType89_Base","Howa_Type89","test"};
  5. magazine[]={"30rnd_type89_mag;30rnd_type89_mag_tracer"};
  6. requiredVersion=0.1;
  7. author="Assumaril";
  8. };
  9. };
  10.  
  11.  
  12. class CfgWeapons {
  13.  
  14. class ItemCore;
  15. class InventoryFlashLightItem_Base_F;
  16. class Rifle;
  17. class Rifle_Base_F: Rifle
  18. {
  19. class WeaponSlotsInfo;
  20. class GunParticles;
  21. };
  22.  
  23. class HowaType89_Base : Rifle_Base_F{
  24. author = "Assuamril1";
  25. scope = 2;
  26. magazine[] = {"30Rnd_556x45_Type89"};
  27. handAnim[] = { "OFP2_ManSkeleton", "hlc_wp_ak\anim\new_akhandgesture.rtm" };
  28. changeFiremodeSound[] = { "\Type89\sound\Type89Firemode.wss", 1, 1, 8 };
  29. modes[] = {"FullAuto","Single"};
  30. model = "\Type89\HowaType89.p3d";
  31. picture = "\Type89\logo\Type89_Rifle.paa";
  32.  
  33. };
  34.  
  35. class arifle_AK12_base_F;
  36. class test : arifle_AK12_base_F {
  37. scope = 2;
  38. displayName = "Test";
  39. model = "\Type89\HowaType89.p3d";
  40. }
  41.  
  42.  
  43. class Howa_Type89 : HowaType89_Base{
  44. scope = 2;
  45. displayName = "Howa Type89";
  46. };
  47. };
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