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- ###############################################################################################################
- ## ##
- ## ##
- ## 888888b. d8888 888 ##
- ## 888 "88b d88888 888 ##
- ## 888 .88P d88P888 888 ##
- ## 8888888K. .d88b. 888 888 .d8888b d88P 888 888d888 .d8888b 8888b. .d88888 .d88b. ##
- ## 888 "Y88b d8P Y8b 888 888 88K d88P 888 888P" d88P" "88b d88" 888 d8P Y8b ##
- ## 888 888 88888888 Y88 88P "Y8888b. d88P 888 888 888 .d888888 888 888 88888888 ##
- ## 888 d88P Y8b. Y8bd8P X88 d8888888888 888 Y88b. 888 888 Y88b 888 Y8b. ##
- ## 8888888P" "Y8888 Y88P 88888P' d88P 888 888 "Y8888P "Y888888 "Y88888 "Y8888 ##
- ## ##
- ## ##
- # For all the gamemodes of the 30th of March 2017
- # We use Simple_ type death messages so you don't
- # Have to worry about editing the normal_Messages
- #
- # Note: You can have more than one death message
- #
- # =========[ NORMAL ]==========
- #
- normal_FellOutOfWorld:
- - '%Player% fell out of the world'
- normal_PushedOutOfWorld:
- - '%Player% was pushed out of the world by %Attacker%'
- normal_ShotOutOfWorld:
- - '%Player% was shot out of the world by %Attacker%'
- normal_HitTheGroundTooHard:
- - '%Player% hit the ground too hard'
- normal_BurntToACrisp:
- - '%Player% was burnt to a crisp'
- normal_Drowned:
- - '%Player% drowned'
- normal_BlewUp:
- - '%Player% blew up'
- normal_Starved:
- - '%Player% starved'
- normal_Potions:
- - '%Player% was killed by magic'
- normal_Cactus:
- - '%Player% pricked to death'
- normal_Wither:
- - '%Player% faded away'
- normal_Thorns:
- - '%Player% was slain with %Attacker%''s thorn''ed armor'
- normal_Lightning:
- - '%Player% was struck by lighting'
- normal_Quiting:
- - '%Player% was killed because they quit'
- normal_Shot:
- - '%Player% was shot by %Attacker%'
- normal_Slain:
- - '%Player% was slain by %Attacker%'
- normal_FlatternedByAnAnvil:
- - '%Player% was squashed by a anvil'
- normal_FlatternedByAFallingBlock:
- - '%Player% was squished by an block'
- normal_Suffocated:
- - '%Player% suffocated'
- normal_Unknown:
- - '%Player% died'
- #
- # =========[ SIMPLE ]==========
- #
- simple_Attacker_Slain:
- - '&7%Player% was killed by you'
- simple_Player_Slain:
- - '&7You were killed by %Attacker%'
- simple_Unknown:
- - '&7%Player% died'
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